water111
5293f583a8
[decomp] clean up sync info ( #735 )
...
* clean up sync info
* clean up trajectory
2021-08-02 21:49:05 -04:00
ManDude
03ffb97176
define every skeleton-group, name every inherited virtual state ( #712 )
...
* define every skeleton-group, name every inherited virtual state
* typo!
2021-07-23 20:38:05 -04:00
water111
4989470828
recognize +! and set-vector ( #706 )
...
"
2021-07-17 15:00:10 -04:00
water111
a6d5c4eda3
[decompiler] clean up vector detection and add vector float product detection ( #638 )
...
* change
* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
water111
bfb1fbe1fc
[decompiler] recognize more inlined vector functions ( #637 )
...
* detect vector+
* recognize reset
2021-06-27 12:11:30 -04:00
water111
b19a2c82f0
[decomp] detect vector-! inlined. ( #633 )
...
* fix flipped order
* format
* parser hack
* actually flip
* detect
2021-06-26 22:52:52 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
...
* clean up
* fix test
2021-06-19 15:50:52 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
...
* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
fef7fad65a
[decompiler] process-drawable-h ( #561 )
...
* decomile process-drawable-h
* one more
2021-06-05 23:55:36 -04:00
ManDude
9b905f903c
random clean-up ( #551 )
...
* clean-up various files, do `game-h` and `generic-obs-h`
* cleanup `smush-control-h`
* cleanup `collide-edge-grab-h`, `collide-mesh-h`, `collide-shape-h`
* [goal lib]organize minor things
* Fix a library command before I forget again
* fix
2021-06-04 13:22:50 -04:00
water111
c4f44e265f
[decompiler] Better support for non-virtual methods ( #543 )
...
* fix up nonvirtual method calls and stack new method calls
* look at final in compiler too
2021-05-30 22:52:40 -04:00
Tyler Wilding
c910a22c1b
decomp: a bunch of files ( #532 )
...
* decomp: `eye-h`
* decomp: `projectile-h`
* decomp: `sky-utils`
* decomp: decompile `water-h` and add `smush-control-h` to ref tests
* decomp: `task-control-h`
2021-05-28 20:11:06 -04:00
Tyler Wilding
b75a64fc29
(init-vf0-vector) to make vector code a bit more readable (#494 )
...
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
2021-05-16 13:49:24 -04:00
water111
79d10979da
[decomp] math-camera ( #491 )
...
* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
water111
129ab54fd4
[decompiler] clean up if/when/cond and recognize define-perm ( #472 )
...
* clean up if and when and cond decisions
* recognize define perm
2021-05-12 19:46:17 -04:00
Tyler Wilding
2a315419de
tests: Automate the offline reference tests better ( #427 )
...
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
2021-05-09 17:03:58 -04:00