Hat Kid
24590ec670
decomp: water-h, pilot-h, gun-h and board-h types ( #1801 )
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* decomp: `water-h`, `pilot-h`, `gun-h` and `board-h` types
* update ref test
* fix arg type
* address changes
2022-08-26 14:57:32 -04:00
water111
7443520e88
[decomp] load-dgo, ramdisk, gsound, transformq ( #1798 )
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* temp
* cleanup after merge
* transformq too
2022-08-24 21:57:13 -04:00
Tyler Wilding
01abde35d8
d/jak2: First few files, mood-tables and vol-h ( #1796 )
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* decomp: format jak1 cast files
* decomp: finish `mood-tables` and `mood-tables2`
* jak2: stop disasm'ing
* jak2: format jak2 cast files, start working on the rest of the `mood` files
* scripts: fix running pcsx2 watcher
* d/jak2: finish `vol-h`
* d/jak2: address feedback
2022-08-24 19:34:09 -04:00
water111
06ef52cd25
[decompiler] support for jak 2 ( #1781 )
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* [decompiler] suppport jak 2
* cleanpu
* remove brief from gtest options
* fix test
2022-08-22 18:53:51 -04:00
water111
dc652d10c5
[jak2] decomp gkernel, setup offline tests ( #1638 )
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* add comments
* oops
* format'
* spelling is hard
2022-07-12 18:50:18 -04:00
water111
aff2f2e10c
[decompiler] setup before making IR2 type inspector ( #1423 )
2022-06-06 17:58:49 -04:00
ManDude
c245f37feb
[decomp] joint and related ( #1003 )
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* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
2021-12-26 11:43:16 -05:00