Commit Graph

8 Commits

Author SHA1 Message Date
water111 0e43c96e52 [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
water111 308038a20f [decomp] collectables, fix float bug in a few files (#2082)
Fixes https://github.com/open-goal/jak-project/issues/1931
Also decompile collectables.gc
2023-01-01 18:05:31 -05:00
Tyler Wilding 5333aa3fb2 d/jak2: finish decompiling gungame files and tomb-scenes (#2076) 2023-01-01 16:22:44 -05:00
Tyler Wilding 6406ba05a6 d/jak2: finish atoll-scenes (#2069) 2022-12-30 18:23:45 -05:00
water111 f39b993f79 [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
water111 3909a251cc [decomp] clean up some names/types (#2011)
cutting down on some of the most common `unknown` methods, before we add
too much gameplay code
2022-11-11 20:18:13 -05:00
Tyler Wilding 760e11a087 d/jak2: finish scene-actor, scene-looper, race-part, rigid-body-plat, debug-part, voicebox (#1987)
Co-authored-by: water <awaterford111445@gmail.com>
2022-10-29 16:42:57 -04:00
Tyler Wilding fd7d9c3df5 d/jak2: finish scene (#1971)
`scene-player-init` has some weird `rtype-of` usage (mostly in the
`pair` clause)
2022-10-15 17:43:02 -04:00