water111
d136aec00f
[graphics] fix ocean alpha and ocean near depth ( #1236 )
...
* fix up some graphics bugs
* less of a hack fix
2022-03-16 21:28:02 -04:00
water111
a6fa04a83d
[graphics] port generic VU1 to OpenGL ( #1221 )
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* temp
* name the obvious ones
* un-pipelined the fast case in generic vu1
* generic2 dma
* pass2
* first pass at opengl
* many fixes
* fix hud, strip
* windows fix
* final tweaks
* memcard folder
* add missing include
2022-03-06 19:56:43 -05:00
water111
a5b383c78a
[graphics] Rewrite of texture system ( #1212 )
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* loading cleanup
* temp
* add texture replacement
* fix windows
* oops
* fix windows
* final cleanup
2022-03-02 20:01:37 -05:00
water111
68a1f2d012
[graphics] Add a specialized renderer for handling merc/generic output data ( #1207 )
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* second try at writing the direct renderer
* finish direct2
* more optimization
2022-02-27 17:23:12 -05:00