Commit Graph

9 Commits

Author SHA1 Message Date
water111 97ab6a4e12 add support for non virtual states (#764)
* add support for non virtual states

* typecheck go

* start on virtual states

* more support for virtual states

* offline passes

* fix tests

* use behavior shortcut instead of lambda

* final cleanup of virtual go

* unused var warnings and fix inconsistent enum decompile order on win vs linux

* fix thread safety bug with goal symbol table and vif1 interrupt handler

* fix type mistake
2021-08-17 20:54:03 -04:00
Tyler Wilding f29e9cb8ce decomp: finish mud 2021-08-08 16:07:21 -04:00
Tyler Wilding 20196852f5 decomp: finallize water-anim 2021-08-07 16:15:41 -04:00
ManDude 03ffb97176 define every skeleton-group, name every inherited virtual state (#712)
* define every skeleton-group, name every inherited virtual state

* typo!
2021-07-23 20:38:05 -04:00
water111 0a9cc68a27 [decompiler] Use meters, degrees, and seconds (#689)
* use meters degrees and seconds

* update changelog
2021-07-11 18:19:41 -04:00
ManDude 1af0f4a1a7 [decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes

* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
Tyler Wilding c910a22c1b decomp: a bunch of files (#532)
* decomp: `eye-h`

* decomp: `projectile-h`

* decomp: `sky-utils`

* decomp: decompile `water-h` and add `smush-control-h` to ref tests

* decomp: `task-control-h`
2021-05-28 20:11:06 -04:00
Tyler Wilding bb9fb3b2cd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water 1083bf784e add empty files for all obj files 2020-09-04 14:44:23 -04:00