water111
97ab6a4e12
add support for non virtual states ( #764 )
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* add support for non virtual states
* typecheck go
* start on virtual states
* more support for virtual states
* offline passes
* fix tests
* use behavior shortcut instead of lambda
* final cleanup of virtual go
* unused var warnings and fix inconsistent enum decompile order on win vs linux
* fix thread safety bug with goal symbol table and vif1 interrupt handler
* fix type mistake
2021-08-17 20:54:03 -04:00
water
097ae07bb8
clean up font color
2021-08-14 13:06:43 -04:00
water111
12446037bd
[decompiler] Make addition nicer ( #733 )
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* temp
* update refs
* update reference
* fix tests
2021-08-01 18:24:58 -04:00
water111
95366d21df
Get started on collide-func and clean up log forms in decompiler ( #713 )
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* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
water111
b70fcb2f7a
support non-virtual gos in decompiler ( #707 )
2021-07-17 18:07:21 -04:00
water111
4989470828
recognize +! and set-vector ( #706 )
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2021-07-17 15:00:10 -04:00
water111
f6d5952498
[decompiler] handle nested conditionals and gotos better ( #693 )
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* diff check
* try that again
* more small fixes
2021-07-11 21:59:27 -04:00
water111
656489e942
[decomp] Clean up - part 2 ( #687 )
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* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
2021-07-11 16:35:25 -04:00
water111
1898c7c52a
[decomp] texture ( #684 )
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* temp
* more cleanup
* fix merge issue
* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111
e251f8b2d9
Support Behaviors ( #678 )
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* temp
* working, but type pass got really slow
* clean up
* changelog and flip order
* clean up and add tests
* fix zero size array
* handle lambdas correctly
* another windows fix
2021-07-04 16:54:07 -04:00
water111
b96d865e2b
fix labmda defs ( #670 )
2021-07-02 12:27:46 -04:00
water111
322a4ed9b2
Fix compiler crashes and improve return statements. ( #652 )
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* fix a few small bugs
* fi
* fix merge conflict
2021-06-30 00:11:46 -04:00
water111
a6d5c4eda3
[decompiler] clean up vector detection and add vector float product detection ( #638 )
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* change
* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
water111
490633d434
add countdown ( #627 )
2021-06-25 20:51:25 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
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* clean up
* fix test
2021-06-19 15:50:52 -04:00
water111
0aa474f12b
[decomp] finish actor-link-h and a few more ( #592 )
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* finish actor-link-h
* decompile files
* fix pp issue
2021-06-14 20:46:54 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
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* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
ManDude
784119188c
[decomp] even more res ( #529 )
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* [decomp] even more `res`
* [decompiler] make `logand` with pointers and constants return pointer
* [decomp] more work
* update offline tests
* fix tests(?)
* `*res-static-buf*`
* fixes
* fix reference
* [opengoal] make `logand` work directly with pointers
* [decomp] `inspect res-lump`
* use the inline methods
* don't use a math mode for pointers
* [compiler] allow optionally setting disassembly output file
* [x86 disasm] Keep casing consistent between instructions and offsets
2021-06-01 16:07:45 -04:00
water111
b1a76b2291
[decomp] Small fixes ( #541 )
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* fix a few bugs
* fix local vars missing in top level
* more small fixes
* support missing inline array access case
* one more fix
2021-05-30 19:57:11 -04:00
water111
d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler ( #483 )
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* support in compiler
* multiplication in the decompiler
* update divisions
2021-05-14 18:43:12 -04:00
water111
0ab916e122
fix quote issue and decompile level-info ( #474 )
2021-05-12 21:57:19 -04:00
water111
129ab54fd4
[decompiler] clean up if/when/cond and recognize define-perm ( #472 )
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* clean up if and when and cond decisions
* recognize define perm
2021-05-12 19:46:17 -04:00
Tyler Wilding
2a315419de
tests: Automate the offline reference tests better ( #427 )
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* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
2021-05-09 17:03:58 -04:00