water111
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f6d5952498
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[decompiler] handle nested conditionals and gotos better (#693)
* diff check
* try that again
* more small fixes
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2021-07-11 21:59:27 -04:00 |
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water111
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656489e942
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[decomp] Clean up - part 2 (#687)
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
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2021-07-11 16:35:25 -04:00 |
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Tyler Wilding
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3219180e60
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decomp: finish air (#683)
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2021-07-09 21:44:48 -04:00 |
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water111
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551a9c4955
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[decompiler] ASM Branching Support (#677)
* basic example working in geometry
* before updating offline'
* clean up
* temp
* progress
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2021-07-05 16:07:07 -04:00 |
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water111
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784cd5debb
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[decomp] get started on game info (#674)
* temp
* menu text
* wip
* recognize handle to process
* more
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2021-07-03 16:18:41 -04:00 |
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ManDude
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1af0f4a1a7
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[decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
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2021-06-29 20:30:52 -04:00 |
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water111
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a6d5c4eda3
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[decompiler] clean up vector detection and add vector float product detection (#638)
* change
* recognize vector float product and update tests
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2021-06-27 17:24:35 -04:00 |
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water111
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409be41596
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[decompiler] fix bad cast and crash on bad and/or recognition (#626)
* fix small bugs
* fix missing inlining of derefs
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2021-06-25 20:13:22 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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0aa474f12b
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[decomp] finish actor-link-h and a few more (#592)
* finish actor-link-h
* decompile files
* fix pp issue
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2021-06-14 20:46:54 -04:00 |
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Tyler Wilding
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506b5d8ceb
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Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done
* tests/ref: Update all reference tests
* decomp: `video` done
* decomp: Add `video` to src
* decomp: `vol-h` done
* tests/ref: Update reference tests again
* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!
* decomp: `air-h` done, compiler issue though
* decomp: `nav-enemy-h` done, compiler issue though
* decomp: `rigid-body-h` done, compiler issue though
* Address feedback and fix the failing to compile files
* linting
* finish `video` off
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2021-06-12 21:52:55 -04:00 |
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water111
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92afd62e2c
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[decompiler] fix missing casts issue (#573)
* fix casts issue
* fix bug
* one last small fix
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2021-06-09 21:35:13 -04:00 |
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Tyler Wilding
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b75a64fc29
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(init-vf0-vector) to make vector code a bit more readable (#494)
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
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2021-05-16 13:49:24 -04:00 |
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Tyler Wilding
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2a315419de
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tests: Automate the offline reference tests better (#427)
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
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2021-05-09 17:03:58 -04:00 |
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