Commit Graph

19 Commits

Author SHA1 Message Date
water111 feead303aa better array indexing (#176) 2020-12-31 22:15:17 -05:00
water111 c8d382b35c [Compiler] Improve spills and register backups (#175)
* xmm spill

* improve getting stack variables

* improve symbol getting

* update changelog
2020-12-31 15:59:11 -05:00
water111 a80b331c27 [Compiler] In-progress support for vector float (AVX) (#171)
* begin work on vf support

* split reg kind into reg hw kind and class, use class for ireg

* try test

* clang format

* add some more ops and some example functions

* better lvf on statics

* add documentation
2020-12-30 15:33:51 -05:00
water111 3355df809a Add boxed array type (#163)
* add array

* support static arrays
2020-12-19 21:05:18 -05:00
water111 11a82bbf08 [Compiler] Add static data features (#162)
* support static pairs

* also support strings

* reorganize static stuff

* add test

* support inlined fields

* add missing type check
2020-12-19 15:21:29 -05:00
water111 06918e1fea Implement gkernel: Part 1 (#150)
* start gkernel implementation

* progress

* more of kernel

* swap to new dispatcher, will it work on windows

* update
2020-12-05 17:09:46 -05:00
water111 21fbdce7aa [Compiler] Bitfield Types (#146)
* add the ability to define and read bitfield types

* new set

* add bitfield setting

* add static bitfields
2020-11-29 18:01:30 -05:00
water 5b4b5c238e update 2020-11-28 19:59:23 -05:00
water111 09142d1712 Support "game count" and v4 objects (#140)
* generate object, but not supported in linker yet

* add link and tests

* update types
2020-11-24 20:48:38 -05:00
water111 19b8bb81c9 Add the STR RPC to overlord and game code (#134)
* work in progress streaming rpc, simple test is working

* actually add the test

* debug windows failure

* windows fix maybe

* windows 2

* use str-load-status

* update types
2020-11-22 12:59:55 -05:00
water111 460ec874bb Add support for stack integers (#135)
* add support for stack integers

* update documentation

* revise value type stack variables
2020-11-22 12:22:19 -05:00
water111 660ef41136 Update documentation and clean up (#129)
* cleanup

* clean up file layout
2020-11-21 12:52:38 -05:00
water111 953c1512db Process Text Files in Decompiler (#122)
* begin support for v2

* export game text

* generate text files

* working text load

* fix windows

* add test and clean up game tests a bit

* load the right file

* add separate program to launch the data compiler

* add offline test script
2020-11-19 21:22:16 -05:00
water111 dfe129373a fix float loads, add dgo loading to game test (#101)
* fix float loads, add dgo loading to game test

* build and load dgos in order
2020-10-25 20:30:25 -04:00
water111 d5d0d7f924 Add compiler features for gkernel (#83)
* add some type stuff for gkernel

* more tweaks

* blah

* more little tweaks and more of gkernel

* add static structures with integer fields but not basics

* static structures

* update gkernel
2020-10-16 17:08:26 -04:00
water111 3616b790bd Add more array stuff and clean up field access (#80)
* implement some array stuff and clean up field access

* update goal change log
2020-10-14 13:42:14 -04:00
Tyler Wilding f712c615ce Fix remaining failing tests 2020-10-09 19:44:16 -04:00
Tyler Wilding 83f2751795 Make all tests hermetic, only the tests with kernel left 2020-10-09 13:23:41 -04:00
Tyler Wilding 097a9157f5 Copy over LISP code 2020-10-08 00:05:01 -04:00