Commit Graph

48 Commits

Author SHA1 Message Date
ManDude fcbf5b60ff [gs] fill in most of the register types (#355)
* [gs] fill in most of the register types

that was kinda boring to do

* [display-h] minor decompiler fixes

* Update all-types.gc
2021-04-13 00:36:05 -04:00
water111 e5f0fecf17 [Decompiler] bitfield support and clean up of DMA (#350)
* get to vif

* support basic bitfield access

* make bitfields in dma work

* clean up dma

* fix merge conflict
2021-04-11 16:07:01 -04:00
ManDude 64ae2d6d39 [decomp] sync-info 1 (#351)
* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* [dynamics-h] clean-up

* make things neat

* update surface-h

* [sync-info] decomp 1

* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* [sync-info] update decomp

* Update gravity-h.gc

* [windows] separate scripts for runtime w/ or w/o display

* Update dynamics-h.gc

* Add offline test for sync-info

* clang
2021-04-10 21:17:36 -04:00
water111 9969445cf7 [Decomp] Math library: transform and quaternion (#344)
* decompile transform

* types for quaternion

* part of quaternion

* finish quaternion

* fix offline test reference

* wip fix to let issue

* fix
2021-04-02 11:35:14 -04:00
ManDude 7867de8fd7 update some physics code (#347)
* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* move commonly used scripts to specific folders

* fixes

* Update test.sh

* Update test.sh

* Fix file permission

* scripts to annoy me less

* [dynamics-h] clean-up

* make things neat

* more cleanup

* update surface-h

* fix error

* fix typo

* Spoonfeed the compiler

* [surface-h] rename sqrt to sqrtf
2021-03-29 18:30:58 -04:00
water111 0a76e6e157 [Decompiler] Make matrix decompile (#341)
* small fixes

* update

* add instructions

* finish matrix

* add matrix test cases
2021-03-28 20:26:30 -04:00
water111 64c35ca453 [Decompiler] Stack Variables (#338)
* clean up type analysis

* get everything set up

* basic stack variables working

* partial load fix

* most of matrix

* add offline tests
2021-03-27 15:18:59 -04:00
water111 7fac11ddf5 Support 128-bit variables (#336)
* wip 128 bit support

* add a few more files to offline test
2021-03-25 16:02:48 -04:00
water111 99683c0dac [decompiler] Add tests and fixes for vector-h and math (#333)
* before messing with ssa stuff

* fix ash

* bounding box
2021-03-24 19:16:31 -04:00
water111 814480f9e5 [Decompiler] Replace type hint system and improve variable types. (#320)
* get gkernel and gkernel-h at least somewhat working in the offline tests

* strip comments from json

* switch hints to casts. online tests passing, offline passing up to gkernel

* variable retyping is added

* fix up casts in lets

* update
2021-03-13 16:10:39 -05:00
Tyler Wilding f123bf368a decomp - vector.gc - Decompile vector.gc (#289)
* temp: commit what i have so far


decomp: Fix nonempty_intersection impl for MSVC Debugging use-case


docs: Add info on getting ASan builds running on Visual Studio w/o exceptions

* decomp: initial rlet implementation

* decomp: cleanup pass of vector-rewrite stage

* decomp: Commit in-progress vector.gc, shortcomings are TODO commented

* decomp: More cleanup, rename from being `vector` instr specific

Fundamentally, this process can be used for re-writing ANY inline-asm instruction

* decomp: Support 4th arg ACC instructions

* decomp: Final pass of vector.gc before implementing last instructions

* decomp: Better warnings when hitting unimplemented instructs

* compiler: Implement inverse-sqrt and mov.vf

* decomp: Final manual pass over vector.gc, documented gaps

* decomp: Finish decompiling what currently is possible in vector.gc

* decomp: Fix Variable -> RegisterAccess conflict

* decomp: codacy lint

* Address review feedback

* Address feedback part 2

* Resolve build failures
2021-03-06 10:46:26 -05:00
water111 8f68d35cbb [Decomp] Some more collision header files and speed up tests (#296)
* some more

* faster tests

* on by default
2021-03-01 11:15:24 -05:00
water111 9d3b056b7a Fix asize bug, decompile a few files (#293)
* fix bug in asize of basic

* more decomp
2021-02-28 18:05:07 -05:00
water111 57eca1dee9 [Decomp] Decompile more files. (#290)
* decompile ocean trans tables

* more

* exclude tables from decomp progress

* format'
2021-02-27 14:40:18 -05:00
water111 b7f040986e [Decomp] Decompile connect.gc (#288)
* decompile connect

* decompile lots of types
2021-02-26 22:22:54 -05:00
water111 d6d5203695 [Decomp] Minor fixes plus some math camera decomp (#287)
* make some progress on math camera

* minor fixes plus start of decomp of math camera
2021-02-26 15:27:13 -05:00
ManDude d952475c77 [glist/glist-h] Decompile this stupidity (#286)
* [glist/glist-h] Decompile this stupidity

* [glist] fix macros

* [glist] fix return types
2021-02-26 08:59:28 -05:00
water111 cadd014add [Compiler] Support array fields in static objects (#284)
* first part of static inline array fields

* level h
2021-02-25 22:49:46 -05:00
water111 791c4abfc0 [Decompiler] Static Data Decomp (#280)
* update all-types

* begin work on static data decompiler

* working for vif disasm array

* mostly working

* finish static data decompilation
2021-02-25 09:51:28 -05:00
ManDude 9d84ba8ca4 Decomp assert and debug-h (#282)
* [assert-h] decomp

* [assert] decomp

* Update assert.gc

* [debug-h] decomp

* oops
2021-02-24 22:58:20 -05:00
water111 5ec9a91eb9 Decompiler fixes + decompiling (#276)
* decomp pad

* more decompilation

* update

* fix test name
2021-02-22 09:36:30 -05:00
ManDude b92a2823bb Make a fake-asm macro for (mips) assembly we want to show but not use + some other fixes (#277)
* use new fake-asm macro

* [timer] update some docs and code for clarity

* Fix typos

* uncomment "sync" instructions

* some decimal to hex

* move fake-asm's to gcommon

* [timer] document timer-mode more.

* Fix errors

* i dont like this
2021-02-22 01:02:12 -05:00
water111 4b1b7e9507 [Decompile] DMA and similar (#275)
* add some dma

* clean up

* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00
water111 8775840265 [Decomp] Decompile engine math library types (#272)
* decompile some stuff

* fix typo

* playing around with trigonometry

* more progress on trig

* more trig

* comments and small fixes

* finish trig
2021-02-20 11:42:46 -05:00
ManDude 87f2984cf5 add emacs temp files to gitignore + remove some redundant quotes (#273)
* ObjectFileDB: Fix crash if obj list text has no objects

* rename "decomp.bat" to "decomp-jak1.bat"

* config: enable expression analysis

* decompile timer-h

* Tab to space.

* add a note to deftype profile-name for the future

* timer-mode: use register name instead of full name

looking at the other types, it looks like NDI seemed to have preferred it this way

* [timer-h] set -> timer-bank mode type to timer-mode

* [timer-h] use register-friendly return value for method

* [timer-h] comment out unsupported feature

* [main-h] remove redundant quote

* Update .gitignore

* Update main-h.gc
2021-02-18 22:24:10 -05:00
water111 126dfc1c45 [Decompiler] Misc fixes for gkernel/math (#257)
* more cases

* some work on math and floating point stuff

* some decompiling for fun
2021-02-13 11:32:52 -05:00
water111 6e0ff4c9d0 [Decompiler] Clean up the output (#245)
* fix parent issue

* fix compiler issue

* update

* add error messages

* fix error

* fix array access, temporary

* more clean

* fix

* rename arg variables better

* fix method name

* fix no return value in decompiler

* many small fixes

* cheat types so it works

* name map

* fix old test'
2021-02-09 20:59:14 -05:00
ManDude fa061ef7eb [timer decomp] (#248)
* [timer decomp] preliminary decomp

* [goal-lib] add inplace macros for logior, logxor, lognor and logand

* [timer decomp] Finish decomp for now

* [timer decomp] OCD whitespace

* [all-types] fix type consistency

Sorry mr. decompiler but you will have to take the hit

* [timer decomp] Fix more type consistency

* [timer decomp] ACTUALLY fix it + script so I don't forget

* [timer] automatically choose gpr for rlet's
2021-02-09 20:24:33 -05:00
ManDude 3c7067fe4a [timer-h decomp] timer-h decomp (#246)
* ObjectFileDB: Fix crash if obj list text has no objects

* rename "decomp.bat" to "decomp-jak1.bat"

* config: enable expression analysis

* decompile timer-h

* Tab to space.

* add a note to deftype profile-name for the future

* timer-mode: use register name instead of full name

looking at the other types, it looks like NDI seemed to have preferred it this way

* [timer-h] set -> timer-bank mode type to timer-mode

* [timer-h] use register-friendly return value for method

* [timer-h] comment out unsupported feature
2021-02-09 11:00:49 -05:00
water111 e01e065170 [gcommon decomp] compiler and decompiler fixes (#239)
* wip

* decompile file-io

* a

* fix
2021-02-07 18:21:00 -05:00
water111 ddffda1e8c [Decompilation] Fixes to compiler/decompiler for gcommon (#227)
* fix shift naming issue

* fix bad argument variable names

* fix missing variable issue

* small missing things

* wip

* cleanup

* wip

* fix conditions

* small bug fix in rewriter

* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
Tyler Wilding 65206823ef Compiler - Implementing more VU Instructions (Part 1 of 2) (#221)
* A little project cleanup

* Script to grep decompiler results

* Compiler: Implement VNOP -> FNOP (.nop.vf)


temp: test new addition

* Compiler: Implement VMUL.xyzw (.mul.vf)


squash: cleaning up files i don't want to accidentally stage

* Compiler: Implement V[ADD|SUB|MUL].dest instructions

* Compiler:  Implement V[ADD|SUB|MUL][x|y|w|z].dest instructions

* Compiler: Implement V[MIN|MAX]{[x|y|z|w]}.dest instructions

* Compiler: Implement V[ABS]{[x|y|z|w]}.dest instructions

* Cleanup review feedback before adding tests and docs

* Tests: Added missing emitter tests

* tests/compiler: Comprehensively test all new instructions

* docs: Add documentation for newly supported operations

* Remove unused vector-h function

* Address review feedback
2021-02-05 15:00:17 -05:00
water111 c8d382b35c [Compiler] Improve spills and register backups (#175)
* xmm spill

* improve getting stack variables

* improve symbol getting

* update changelog
2020-12-31 15:59:11 -05:00
water111 a80b331c27 [Compiler] In-progress support for vector float (AVX) (#171)
* begin work on vf support

* split reg kind into reg hw kind and class, use class for ireg

* try test

* clang format

* add some more ops and some example functions

* better lvf on statics

* add documentation
2020-12-30 15:33:51 -05:00
water111 25301a8bbc [Decompiler, Game] Run type prop on gstring (#168)
* run type prop on gstring

* add types-h

* new settings

* cmake switch

* down to 4 failing functions

* clang format
2020-12-26 11:09:59 -05:00
water111 5cb6368b9a Clean up asm for format (#164)
* clean up asm for format

* fix windows

* remove rpc-call hack

* revert cmake version change

* clang format

* asm fix for windows
2020-12-23 11:15:41 -05:00
water111 71dda76e2b Add some compiler features and documentation (#147)
* update doc

* add disassemble and type checking

* improve compiler error messages
2020-12-01 21:39:46 -05:00
water e93b54347f add float min max to the compiler 2020-11-29 10:46:14 -05:00
water dc32b59217 update 2020-11-28 20:53:13 -05:00
water 5b4b5c238e update 2020-11-28 19:59:23 -05:00
water111 09142d1712 Support "game count" and v4 objects (#140)
* generate object, but not supported in linker yet

* add link and tests

* update types
2020-11-24 20:48:38 -05:00
water111 19b8bb81c9 Add the STR RPC to overlord and game code (#134)
* work in progress streaming rpc, simple test is working

* actually add the test

* debug windows failure

* windows fix maybe

* windows 2

* use str-load-status

* update types
2020-11-22 12:59:55 -05:00
water111 953c1512db Process Text Files in Decompiler (#122)
* begin support for v2

* export game text

* generate text files

* working text load

* fix windows

* add test and clean up game tests a bit

* load the right file

* add separate program to launch the data compiler

* add offline test script
2020-11-19 21:22:16 -05:00
water111 951f31878e [Source Line Debugger] Tracking objects and IR (#115)
* track where segments are when debugging

* missing windows include

* figure out what function we're in

* addr to IR is working
2020-11-13 22:33:57 -05:00
Tyler Wilding bb9fb3b2cd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water111 dfe129373a fix float loads, add dgo loading to game test (#101)
* fix float loads, add dgo loading to game test

* build and load dgos in order
2020-10-25 20:30:25 -04:00
water acb91dbf48 some work on vector types 2020-10-25 18:02:03 -04:00
water 1083bf784e add empty files for all obj files 2020-09-04 14:44:23 -04:00