Commit Graph

21 Commits

Author SHA1 Message Date
ManDude ff50cf2552 improve debugger disasm, :sym-name and fix Windows builds (#959)
* improve debugger disasm, `:sym-name` and fix Windows builds

* >:(

* use this inline constexpr thing??

* fine use strings then

* please.... please work...

* fix windows debugger oopsie

* display rip as goal addr as well

* [debugger] attempt to backtrace even if landed on some garbage memory

* Update CMakePresets.json
2021-11-12 22:00:41 -05:00
water111 8846968963 [Debugger] windows debugger and process drawable (#953)
* Update assert.h

* stuff for `process-drawable` to work

* add windows code for debugger

* debugger attaches

* something works

* remove bad ideas

* `(:break)` works

* connection fixes

* fixes + update docs

* crates & `defskelgroup` macro

* clang

* update tests and a few types

* temp

* temp

* fix files

* game builds

* reverse TypeConsistency operation

* add eye stuff for merc art login

* add `(:sym-name)`

* oops

* add `--auto-dbg` option to gc args

* codacy

* improve robustness of dgo unpacker and objectfiledb reading

* `cavegeyserrock`

* hopefully fix linux

* windows FormatMessage weirdness?

* mutex fixes

* fix merge conflicts

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-31 11:01:15 -04:00
water111 d6f631383e decomp more level stuff (#932)
* more level stuff

* vi1 to jun load working, with multiple skies

* small fixes

* add level ref test

* clang
2021-10-23 16:00:49 -04:00
water111 18714ba536 [decomp] load boundaries (#922)
* mostly working

* fixes

* very small fixes

* fix tests

* clang
2021-10-20 19:49:32 -04:00
water111 08e98b49c6 [goalc] improve reliability of debugger tests (#898)
* try fixing debugger test

* poke first

* debug print

* another try on debug prints

* start watcher after we did a break

* cleanup print statements, use sleep_for instead of usleep
2021-10-15 19:24:52 -04:00
water111 b2052016e2 [decomp] sky/time of day (#883)
* time of day

* goal code seems to work

* stars at wrong spot

* stars and sun work

* debugging clouds

* fix texture correction

* sky works

* cleanup, add profiler

* clean up

* final clean up

* offline tests

* missing include
2021-10-10 20:07:03 -04:00
water111 24fe2c78c0 [goalc] Address-to-line (#783)
* refactor debug info stuff before adding form to emit

* source mapping working for non-macro sourced forms

* support macros
2021-08-26 20:33:00 -04:00
water111 97ab6a4e12 add support for non virtual states (#764)
* add support for non virtual states

* typecheck go

* start on virtual states

* more support for virtual states

* offline passes

* fix tests

* use behavior shortcut instead of lambda

* final cleanup of virtual go

* unused var warnings and fix inconsistent enum decompile order on win vs linux

* fix thread safety bug with goal symbol table and vif1 interrupt handler

* fix type mistake
2021-08-17 20:54:03 -04:00
water 5aa15afe29 decompile sprite-distort without vu1 stuff 2021-08-13 18:50:29 -04:00
water 688e291672 try to fix debugger issue 2021-08-11 21:40:58 -04:00
water a65357642d fix debugger 2021-08-11 20:21:58 -04:00
water 21684bd104 misc bug fixes, now draw string generates dma data 2021-08-05 20:29:36 -04:00
water 821c2ab42a display loop runs 2021-08-04 21:30:08 -04:00
water111 ef011f4fe8 [goalc] add a build system (#704)
* add first attempt at build system

* fix stupid bug

* try again
2021-07-15 21:37:15 -04:00
water111 fe5635227a [compiler] print a backtrace as part of di (#658)
* print a backtrace as part of di

* missing include
2021-06-30 22:13:15 -04:00
water111 a81aef889a Level load test (#656)
* tweaks for loading VI1

* temp

* clean up
2021-06-30 19:20:31 -04:00
ManDude fef9b139d7 Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
water111 ba919a069c Add another kernel test, fix small bugs (#156)
* temp

* run function in process test

* windows debug

* debug

* update

* update

* again

* update

* fix same bug in debugger
2020-12-10 20:26:40 -05:00
water111 951f31878e [Source Line Debugger] Tracking objects and IR (#115)
* track where segments are when debugging

* missing windows include

* figure out what function we're in

* addr to IR is working
2020-11-13 22:33:57 -05:00
water111 c09541fa98 Add some debugger memory utilities (#109)
* add some memory utilities

* run waitpid in a separate thread and support very simple breakpoints

* fix breakpoints

* add missing windows stub function

* fix error message on exit
2020-11-06 13:59:39 -05:00
water111 0451a06d76 Set up the compiler to ptrace the runtime (#107)
* set up the compiler to ptrace the runtime

* clang format

* move debugger state to a separate Debugger class

* support registers and break and continue

* documentation and fix windows

* make listener part of compiler, not a separate library

* implement memory read and write

* fix for windows
2020-10-31 14:07:43 -04:00