#pragma once #include #include #include #include #include #include "common/serialization/subtitles/subtitles.h" #include "common/serialization/subtitles/subtitles_v1.h" #include "common/serialization/subtitles/subtitles_v2.h" #include "common/serialization/text/text_ser.h" #include "common/util/Assert.h" #include "common/util/font/font_utils.h" void compile_game_text(const std::vector& filenames, GameTextDB& db, const std::string& output_prefix); void compile_game_subtitles(const std::vector& filenames, GameSubtitleDB& db, const std::string& output_prefix);