#pragma once #include "common/common_types.h" #include "game/kernel/common/kboot.h" namespace jak2 { extern char DebugBootUser[64]; extern char DebugBootArtGroup[64]; s32 goal_main(int argc, const char* const* argv); void kboot_init_globals(); void KernelDispatch(u32 dispatcher_func); void KernelShutdown(u32 reason); } // namespace jak2