;;-*-Lisp-*- (in-package goal) ;; name: stats-h.gc ;; name in dgo: stats-h ;; dgos: GAME (defenum perf-stat-bucket :type uint32 ;; guess (all-code) (spatial-hash-build) (spatial-hash-search) (collide) (collide-list) (collide-fill) (actor-hash) (nav) (nav-dma-all) (nav-dma-read) (nav-dma-write) (nav-dma-work) (nav-part1) (nav-part2) (nav-part3) (nav-part4) (nav-part5) (nav-part6) (nav-part7) (nav-part8) (nav-part9) (nav-part10) (add-to-translation) (update-current-poly) (clamp-vector-to-mesh) (ray-step) (update-spheres) (travel-around-spheres) (avoid-spheres) (check-vector-collision-with-nav-spheres) (find-nearest-poly) (find-containing-poly) (generate-velocity) (apply-rotation) (apply-velocity) (travel-post) (common-post) (misc) (mercneric) (tie-generic) (background) (drawable) (tfrag) (tfrag-scissor) (inst-shrub) (proto-shrub) (inst-tie) (proto-tie) (bones) (camera) (foreground) (hover-path) (hover-spheres) (hover-update) (hover-move) (hover-find-closest) (update-los) ) (define *pc-perf-stat-counter* (the-as uint 0)) ;; DECOMP BEGINS (deftype tr-stat (structure) "triangle stats for a renderer. This can apply to a lot of different renderer types." ((groups uint16) (fragments uint16) (tris uint32) (dverts uint32) (instances uint16) (pad uint16) ) ) (deftype merc-global-stats (structure) "Triangle stats for all merc renderers." ((merc tr-stat :inline) (emerc tr-stat :inline) (mercneric tr-stat :inline) ) ) (deftype perf-stat (structure) "Performance statistics for a single 'bucket' or category. Unlike the more general profile-bars, this records statistics like cache hits/instruction counts." ((frame-number uint32) (count uint32) (cycles uint32) (instructions uint32) (icache uint32) (dcache uint32) (select uint32) (ctrl uint32) (accum0 uint32) (accum1 uint32) (to-vu0-waits uint32) (to-spr-waits uint32) (from-spr-waits uint32) ) :pack-me (:methods (perf-stat-method-9 () none) (print-to-stream (_type_ string basic) none) (start-profiling! (_type_) none) (stop-profiling! (_type_) none) (update-wait-stats (_type_ uint uint uint) none) ) ) (defun-debug perf-stat-bucket->string ((arg0 perf-stat-bucket)) (case arg0 (((perf-stat-bucket collide-fill)) "collide-fill" ) (((perf-stat-bucket nav)) "nav" ) (((perf-stat-bucket bones)) "bones" ) (((perf-stat-bucket foreground)) "foreground" ) (((perf-stat-bucket inst-tie)) "inst-tie" ) (((perf-stat-bucket common-post)) "common-post" ) (((perf-stat-bucket nav-dma-write)) "nav-dma-write" ) (((perf-stat-bucket collide-list)) "collide-list" ) (((perf-stat-bucket clamp-vector-to-mesh)) "clamp-vector-to-mesh" ) (((perf-stat-bucket nav-part3)) "nav-part3" ) (((perf-stat-bucket mercneric)) "mercneric" ) (((perf-stat-bucket apply-velocity)) "apply-velocity" ) (((perf-stat-bucket tfrag-scissor)) "tfrag-scissor" ) (((perf-stat-bucket hover-update)) "hover-update" ) (((perf-stat-bucket misc)) "misc" ) (((perf-stat-bucket find-nearest-poly)) "find-nearest-poly" ) (((perf-stat-bucket nav-part6)) "nav-part6" ) (((perf-stat-bucket nav-part2)) "nav-part2" ) (((perf-stat-bucket generate-velocity)) "generate-velocity" ) (((perf-stat-bucket inst-shrub)) "inst-shrub" ) (((perf-stat-bucket hover-path)) "hover-path" ) (((perf-stat-bucket avoid-spheres)) "avoid-spheres" ) (((perf-stat-bucket proto-shrub)) "proto-shrub" ) (((perf-stat-bucket drawable)) "drawable" ) (((perf-stat-bucket nav-part9)) "nav-part9" ) (((perf-stat-bucket all-code)) "all-code" ) (((perf-stat-bucket actor-hash)) "actor-hash" ) (((perf-stat-bucket nav-dma-all)) "nav-dma-all" ) (((perf-stat-bucket travel-post)) "travel-post" ) (((perf-stat-bucket travel-around-spheres)) "travel-around-spheres" ) (((perf-stat-bucket nav-part10)) "nav-part10" ) (((perf-stat-bucket nav-dma-work)) "nav-dma-work" ) (((perf-stat-bucket update-los)) "update-los" ) (((perf-stat-bucket proto-tie)) "proto-tie" ) (((perf-stat-bucket hover-move)) "hover-move" ) (((perf-stat-bucket nav-part4)) "nav-part4" ) (((perf-stat-bucket ray-step)) "ray-step" ) (((perf-stat-bucket hover-find-closest)) "hover-find-closest" ) (((perf-stat-bucket spatial-hash-search)) "spatial-hash-search" ) (((perf-stat-bucket apply-rotation)) "apply-rotation" ) (((perf-stat-bucket find-containing-poly)) "find-containing-poly" ) (((perf-stat-bucket update-spheres)) "update-spheres" ) (((perf-stat-bucket nav-part7)) "nav-part7" ) (((perf-stat-bucket tfrag)) "tfrag" ) (((perf-stat-bucket collide)) "collide" ) (((perf-stat-bucket update-current-poly)) "update-current-poly" ) (((perf-stat-bucket nav-dma-read)) "nav-dma-read" ) (((perf-stat-bucket spatial-hash-build)) "spatial-hash-build" ) (((perf-stat-bucket tie-generic)) "tie-generic" ) (((perf-stat-bucket camera)) "camera" ) (((perf-stat-bucket background)) "background" ) (((perf-stat-bucket nav-part5)) "nav-part5" ) (((perf-stat-bucket nav-part1)) "nav-part1" ) (((perf-stat-bucket hover-spheres)) "hover-spheres" ) (((perf-stat-bucket check-vector-collision-with-nav-spheres)) "check-vector-collision-with-nav-spheres" ) (((perf-stat-bucket add-to-translation)) "add-to-translation" ) (((perf-stat-bucket nav-part8)) "nav-part8" ) (else "*unknown*" ) ) ) (deftype perf-stat-array (inline-array-class) "Array of all stats for all buckets." ((data perf-stat :inline :dynamic) ) ) (set! (-> perf-stat-array heap-base) (the-as uint 52)) (defmethod start-profiling! ((this perf-stat)) (+! (-> this count) 1) (when (nonzero? (-> this ctrl)) (set! *pc-perf-stat-counter* (get-cpu-clock)) ) ; (let ((v1-0 (-> this ctrl))) ; (+! (-> this count) 1) ; (b! (zero? v1-0) cfg-2 :delay (nop!)) ; (.mtc0 Perf 0) ; (.sync.l) ; (.sync.p) ; (.mtpc pcr0 0) ; (.mtpc pcr1 0) ; (.sync.l) ; (.sync.p) ; (.mtc0 Perf v1-0) ; ) ; (.sync.l) ; (.sync.p) ; (label cfg-2) ; 0 (none) ) (defmethod stop-profiling! ((this perf-stat)) ; (local-vars (v1-1 int) (v1-3 int)) ; (b! (zero? (-> this ctrl)) cfg-2 :delay (nop!)) ; (.mtc0 Perf 0) ; (.sync.l) ; (.sync.p) ; (.mfpc v1-1 pcr0) ; (+! (-> this accum0) v1-1) ; (.mfpc v1-3 pcr1) ; (+! (-> this accum1) v1-3) ; (label cfg-2) ; 0 (when (nonzero? (-> this ctrl)) (+! (-> this accum0) (- (get-cpu-clock) *pc-perf-stat-counter*)) (set! (-> this accum1) 0) ) (none) ) (defmethod update-wait-stats ((this perf-stat) (arg0 uint) (arg1 uint) (arg2 uint)) (when (nonzero? (-> this ctrl)) (+! (-> this to-vu0-waits) arg0) (+! (-> this to-spr-waits) arg1) (+! (-> this from-spr-waits) arg2) ) 0 (none) ) (when (not *debug-segment*) (set! (-> perf-stat method-table 11) nothing) (set! (-> perf-stat method-table 12) nothing) (set! (-> perf-stat method-table 13) nothing) )