;;-*-Lisp-*- (in-package goal) ;; name: game-task.gc ;; name in dgo: game-task ;; dgos: GAME ;; DECOMP BEGINS (let ((game-info *game-info*)) (set! (-> game-info play-list) (new 'static 'boxed-array :type game-task-info (new 'static 'game-task-info :name "none" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f) (new 'static 'game-task-info :name "complete" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f) (new 'static 'game-task-info :name "dummy0" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f) (new 'static 'game-task-info :name "eco-blue-button" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "eco-yellow-button" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "eco-red-button" :pre-play-continue #f :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-start" :text-name (text-id progress-missions-watch-intro-movie) :pre-play-node (game-task-node city-start-start) :kiosk-play-node (game-task-node city-start-introduction) :pre-play-continue #f :play-node (game-task-node city-start-introduction) :play-continue #f :kiosk-play-continue "pre-intro-start" ) (new 'static 'game-task-info :name "desert-interceptors" :pre-play-node (game-task-node desert-interceptors-attack) :kiosk-play-node (game-task-node desert-vehicle-training-1-introduction) :pre-play-continue #f :play-node (game-task-node desert-vehicle-training-1-introduction) :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-vehicle-training-1" :pre-play-node (game-task-node desert-vehicle-training-1-introduction) :kiosk-play-node (game-task-node desert-vehicle-training-2-introduction) :pre-play-continue #f :play-node (game-task-node desert-vehicle-training-2-introduction) :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-vehicle-training-2" :pre-play-node (game-task-node desert-vehicle-training-2-introduction) :kiosk-play-node (game-task-node arena-training-1-introduction) :pre-play-continue #f :play-node (game-task-node arena-training-1-introduction) :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "arena-training-1" :text-name (text-id progress-missions-arena-training-1) :pre-play-node (game-task-node arena-training-1-introduction) :kiosk-play-node (game-task-node arena-training-1-collect) :pre-play-continue "intro-start" :play-node (game-task-node arena-training-1-collect) :play-continue "wasstada-jump-training" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "arena-fight-1" :text-name (text-id progress-missions-arena-fight-1) :pre-play-node (game-task-node arena-fight-1-introduction) :kiosk-play-node (game-task-node arena-fight-1-fight) :pre-play-continue "wasstada-pre-fight-1" :play-node (game-task-node arena-fight-1-fight) :play-continue "wasstada-fight" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-chase" :text-name (text-id progress-missions-wascity-chase) :pre-play-node (game-task-node wascity-chase-introduction) :kiosk-play-node (game-task-node wascity-chase-resolution) :pre-play-continue "wasstada-kleever" :play-node (game-task-node wascity-chase-resolution) :play-continue "wasstada-entrance" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-pre-game" :text-name (text-id progress-missions-wascityb-game) :pre-play-node (game-task-node wascity-pre-game-introduction) :kiosk-play-node (game-task-node wascity-pre-game-wait) :pre-play-continue "wascityb-seem" :play-node (game-task-node wascity-pre-game-resolution) :play-continue "wascityb-game" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-turtle-training" :text-name (text-id progress-missions-desert-turtle-training) :pre-play-node (game-task-node desert-turtle-training-introduction) :kiosk-play-node (game-task-node desert-turtle-training-restrict-to-turtle) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-turtle-training-resolution) :play-continue "desert-start-turtle" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-course-race" :text-name (text-id progress-missions-desert-course-race) :pre-play-node (game-task-node desert-course-race-restrict-to-turtle) :kiosk-play-node (game-task-node desert-course-race-restrict-to-turtle) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-course-race-race) :play-continue "desertb-race-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-artifact-race-1" :text-name (text-id progress-missions-desert-artiface-race-1) :pre-play-node (game-task-node desert-artifact-race-1-introduction) :kiosk-play-node (game-task-node desert-artifact-race-1-post-intro) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-artifact-race-1-race) :play-continue "wasdoors-desert-turtle" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-leaper-race" :text-name (text-id progress-missions-wascity-leaper-race) :pre-play-node (game-task-node wascity-leaper-race-introduction) :kiosk-play-node (game-task-node wascity-leaper-race-resolution) :pre-play-continue "wascitya-seem" :play-node (game-task-node wascity-leaper-race-resolution) :play-continue "wascitya-flut-racer" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-hover" :text-name (text-id progress-missions-desert-hover) :pre-play-node (game-task-node desert-hover-introduction) :kiosk-play-node (game-task-node desert-hover-introduction) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-hover-resolution) :play-continue "desert-start-snake" :kiosk-play-continue '("wasdoors-desert" "desert-hover-intro") ) (new 'static 'game-task-info :name "arena-fight-2" :text-name (text-id progress-missions-arena-fight-2) :pre-play-node (game-task-node arena-fight-2-introduction) :kiosk-play-node (game-task-node arena-fight-2-gun-training) :pre-play-continue "waspala-start" :play-node (game-task-node arena-fight-2-fight) :play-continue "wasstada-fight-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-catch-lizards" :text-name (text-id progress-missions-desert-catch-lizards) :pre-play-node (game-task-node desert-catch-lizards-introduction) :kiosk-play-node (game-task-node desert-catch-lizards-restrict-to-snake) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-catch-lizards-resolution) :play-continue "desert-lizard-corral" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-rescue" :text-name (text-id progress-missions-desert-rescue) :pre-play-node (game-task-node desert-rescue-introduction) :kiosk-play-node (game-task-node desert-rescue-get-vehicle) :pre-play-continue "waspala-start" :play-node (game-task-node desert-rescue-rescue) :play-continue "wasdoors-desert-snake" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-gungame" :text-name (text-id progress-missions-wascity-gungame) :pre-play-node (game-task-node wascity-gungame-introduction) :kiosk-play-node (game-task-node wascity-gungame-resolution) :pre-play-continue "wascityb-gungame" :play-node (game-task-node wascity-gungame-resolution) :play-continue "wascityb-gungame-reset" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "arena-fight-3" :text-name (text-id progress-missions-arena-fight-3) :pre-play-node (game-task-node arena-fight-3-introduction) :kiosk-play-node (game-task-node arena-fight-3-training) :pre-play-continue "wasstada-start" :play-node (game-task-node arena-fight-3-fight) :play-continue "wasstada-fight-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "nest-eggs" :text-name (text-id progress-missions-nest-eggs) :pre-play-node (game-task-node nest-eggs-introduction) :kiosk-play-node (game-task-node nest-eggs-introduction) :pre-play-continue "waspala-start" :play-node (game-task-node nest-eggs-tunnel) :play-continue "nsta-eggs" :kiosk-play-continue '("waspala-start" "nest-eggs-intro") ) (new 'static 'game-task-info :name "temple-climb" :text-name (text-id progress-missions-temple-climb) :pre-play-node (game-task-node temple-climb-introduction) :kiosk-play-node (game-task-node temple-climb-resolution) :pre-play-continue "wasdoors-desert" :play-node (game-task-node temple-climb-resolution) :play-continue "templex-after-intro" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-glide" :text-name (text-id progress-missions-desert-glide) :pre-play-node (game-task-node desert-glide-introduction) :kiosk-play-node (game-task-node desert-glide-templetop) :pre-play-continue "hanga-preplay" :play-node (game-task-node desert-glide-templetop) :play-continue "hanga-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "volcano-darkeco" :text-name (text-id progress-missions-volcano-darkeco) :pre-play-node (game-task-node volcano-darkeco-introduction) :kiosk-play-node (game-task-node volcano-darkeco-catch-flut) :pre-play-continue #f :play-node (game-task-node volcano-darkeco-catch-flut) :play-continue "volcanox-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "temple-oracle" :text-name (text-id progress-missions-temple-oracle) :pre-play-node (game-task-node temple-oracle-introduction) :kiosk-play-node (game-task-node temple-oracle-stairs) :pre-play-continue "templex-pre-oracle" :play-node (game-task-node temple-oracle-introduction) :play-continue "templex-pre-oracle" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-oasis-defense" :text-name (text-id progress-missions-desert-oasis-defense) :pre-play-node (game-task-node desert-oasis-defense-meeting) :kiosk-play-node (game-task-node desert-oasis-defense-meeting) :pre-play-continue "desert-ashelin-pre-start" :play-node (game-task-node desert-oasis-defense-battle) :play-continue "desert-ashelin" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "temple-tests" :text-name (text-id progress-missions-temple-tests) :pre-play-node (game-task-node temple-tests-introduction) :kiosk-play-node (game-task-node temple-tests-hover-training) :pre-play-continue "templex-start" :play-node (game-task-node temple-tests-introduction) :play-continue "templex-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "comb-travel" :text-name (text-id progress-missions-comb-travel) :pre-play-node (game-task-node comb-travel-introduction) :kiosk-play-node (game-task-node comb-travel-resolution) :pre-play-continue #f :play-node (game-task-node comb-travel-resolution) :play-continue "comba-elevator" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "mine-explore" :text-name (text-id progress-missions-mine-explore) :pre-play-node (game-task-node mine-explore-introduction) :kiosk-play-node (game-task-node mine-explore-introduction) :pre-play-continue "minec-start" :play-node (game-task-node mine-explore-introduction) :play-continue "minec-start" :kiosk-play-continue "minec-start" ) (new 'static 'game-task-info :name "mine-blow" :text-name (text-id progress-missions-mine-blow) :pre-play-node (game-task-node mine-blow-introduction) :kiosk-play-node (game-task-node mine-blow-resolution) :pre-play-continue "mineb-elevator-room" :play-node (game-task-node mine-blow-resolution) :play-continue "minec-train" :kiosk-play-continue "minec-train" ) (new 'static 'game-task-info :name "mine-boss" :text-name (text-id progress-missions-mine-boss) :pre-play-node (game-task-node mine-boss-introduction) :kiosk-play-node (game-task-node mine-boss-resolution) :pre-play-continue "prebot-intro" :play-node (game-task-node mine-boss-resolution) :play-continue "prebot-fight" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "sewer-met-hum" :text-name (text-id progress-missions-sewer-met-hum) :pre-play-node (game-task-node sewer-met-hum-introduction) :kiosk-play-node (game-task-node sewer-met-hum-resolution) :pre-play-continue "ctygenb-samos" :play-node (game-task-node sewer-met-hum-resolution) :play-continue "sewl-elevator" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-vehicle-training" :pre-play-node (game-task-node city-vehicle-training-hover-zone-1) :kiosk-play-node (game-task-node city-vehicle-training-hover-zone-2) :pre-play-continue #f :play-node (game-task-node city-vehicle-training-hover-zone-2) :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-port-fight" :text-name (text-id progress-missions-city-port-fight) :pre-play-node (game-task-node city-port-fight-introduction) :kiosk-play-node (game-task-node city-port-fight-resolution) :pre-play-continue "ctyport-hiphog" :play-node (game-task-node city-port-fight-resolution) :play-continue "ctyport-hiphog" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-port-attack" :text-name (text-id progress-missions-city-port-attack) :pre-play-node (game-task-node city-port-attack-introduction) :kiosk-play-node (game-task-node city-port-attack-introduction) :pre-play-continue "ctyport-hiphog" :play-node (game-task-node city-port-attack-get-on) :play-continue "ctyport-attack-get-on-movie" :kiosk-play-continue '("hiphog-start" "city-port-attack-intro-demo") ) (new 'static 'game-task-info :name "city-gun-course-1" :text-name (text-id progress-missions-city-gun-course-1) :pre-play-node (game-task-node city-gun-course-1-introduction) :kiosk-play-node (game-task-node city-gun-course-1-post-intro) :pre-play-continue "gungame-start" :play-node (game-task-node city-gun-course-1-post-intro) :play-continue "gungame-1-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-sniper-fight" :text-name (text-id progress-missions-city-sniper-fight) :pre-play-node (game-task-node city-sniper-fight-introduction) :kiosk-play-node (game-task-node city-sniper-fight-resolution) :pre-play-continue "hiphog-movie" :play-node (game-task-node city-sniper-fight-resolution) :play-continue "ctyinda-sniper-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "sewer-kg-met" :text-name (text-id progress-missions-sewer-kg-met) :pre-play-node (game-task-node sewer-kg-met-introduction) :kiosk-play-node (game-task-node sewer-kg-met-button0-pressed) :pre-play-continue "hiphog-movie" :play-node (game-task-node sewer-kg-met-button0-pressed) :play-continue "sewk-elevator" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-destroy-darkeco" :text-name (text-id progress-missions-city-destroy-darkeco) :pre-play-node (game-task-node city-destroy-darkeco-introduction) :kiosk-play-node (game-task-node city-destroy-darkeco-orbs) :pre-play-continue "mhcityb-sewer" :play-node (game-task-node city-destroy-darkeco-orbs) :play-continue "mhcityb-sewer" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "forest-kill-plants" :text-name (text-id progress-missions-forest-kill-plants) :pre-play-node (game-task-node forest-kill-plants-introduction) :kiosk-play-node (game-task-node forest-kill-plants-pillars) :pre-play-continue "mhcitya-forestx" :play-node (game-task-node forest-kill-plants-pillars) :play-continue "foresta-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-destroy-grid" :text-name (text-id progress-missions-city-destroy-grid) :pre-play-node (game-task-node city-destroy-grid-introduction) :kiosk-play-node (game-task-node city-destroy-grid-resolution) :pre-play-continue "mhcitya-grid" :play-node (game-task-node city-destroy-grid-resolution) :play-continue "mhcitya-grid" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-hijack-vehicle" :text-name (text-id progress-missions-city-hijack-vehicle) :pre-play-node (game-task-node city-hijack-vehicle-introduction) :kiosk-play-node (game-task-node city-hijack-vehicle-infiltrate) :pre-play-continue "ctyport-hiphog" :play-node (game-task-node city-hijack-vehicle-infiltrate) :play-continue "ctyindb-hijack-vehicle" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-port-assault" :text-name (text-id progress-missions-city-port-assault) :pre-play-node (game-task-node city-port-assault-introduction) :kiosk-play-node (game-task-node city-port-assault-force-load-borrows) :pre-play-continue "ctyport-hiphog" :play-node (game-task-node city-port-assault-force-load-borrows) :play-continue "ctyport-hiphog" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-gun-course-2" :text-name (text-id progress-missions-city-gun-course-2) :pre-play-node (game-task-node city-gun-course-2-introduction) :kiosk-play-node (game-task-node city-gun-course-2-post-intro) :pre-play-continue "gungame-start" :play-node (game-task-node city-gun-course-2-post-intro) :play-continue "gungame-2-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-blow-barricade" :text-name (text-id progress-missions-city-blow-barricade) :pre-play-node (game-task-node city-blow-barricade-introduction) :kiosk-play-node (game-task-node city-blow-barricade-resolution) :pre-play-continue "ctyport-hiphog" :play-node (game-task-node city-blow-barricade-resolution) :play-continue "ctyport-bombbot" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-protect-hq" :text-name (text-id progress-missions-city-protect-hq) :pre-play-node (game-task-node city-protect-hq-introduction) :kiosk-play-node (game-task-node city-protect-hq-resolution) :pre-play-continue "freehq-movie" :play-node (game-task-node city-protect-hq-resolution) :play-continue "ctyslumc-freehq-exit" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "sewer-hum-kg" :text-name (text-id progress-missions-sewer-hum-kg) :pre-play-node (game-task-node sewer-hum-kg-introduction) :kiosk-play-node (game-task-node sewer-hum-kg-introduction) :pre-play-continue "freehq-start" :play-node (game-task-node sewer-hum-kg-switch-off) :play-continue "sewb-elevator" :kiosk-play-continue '("freehq-movie" "city-protect-hq-res") ) (new 'static 'game-task-info :name "city-power-game" :text-name (text-id progress-missions-city-power-game) :pre-play-node (game-task-node city-power-game-introduction) :kiosk-play-node (game-task-node city-power-game-wait) :pre-play-continue "ctyinda-vinroom" :play-node (game-task-node city-power-game-resolution) :play-continue "vinroom-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-artifact-race-2" :text-name (text-id progress-missions-desert-artifact-race-2) :pre-play-node (game-task-node desert-artifact-race-2-introduction) :kiosk-play-node (game-task-node desert-artifact-race-2-post-intro) :pre-play-continue "wasdoors-desert" :play-node (game-task-node desert-artifact-race-2-race) :play-continue "desert-start-snake" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "nest-hunt" :text-name (text-id progress-missions-nest-hunt) :pre-play-node (game-task-node nest-hunt-sig) :kiosk-play-node (game-task-node nest-hunt-sig) :pre-play-continue "desert-hunt-intro" :play-node (game-task-node nest-hunt-fight) :play-continue "nstb-hunt" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-beast-battle" :text-name (text-id progress-missions-desert-beast-battle) :pre-play-node (game-task-node desert-beast-battle-introduction) :kiosk-play-node (game-task-node desert-beast-battle-kill-last-beast) :pre-play-continue "wasdoors-city" :play-node (game-task-node desert-beast-battle-kill-last-beast) :play-continue "desert-scorpion-gun" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-jump-mission" :text-name (text-id progress-missions-desert-jump-mission) :pre-play-node (game-task-node desert-jump-mission-introduction) :kiosk-play-node (game-task-node desert-jump-mission-post-intro) :pre-play-continue "waspala-start" :play-node (game-task-node desert-jump-mission-post-intro) :play-continue "wasdoors-desert" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-chase-marauders" :text-name (text-id progress-missions-desert-chase-marauders) :pre-play-node (game-task-node desert-chase-marauders-get-to-stronghold) :kiosk-play-node (game-task-node desert-chase-marauders-get-to-stronghold) :pre-play-continue "desertf-toad" :play-node (game-task-node desert-chase-marauders-ambush) :play-continue "desertf-stronghold-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "forest-ring-chase" :text-name (text-id progress-missions-forest-ring-chase) :pre-play-node (game-task-node forest-ring-chase-introduction) :kiosk-play-node (game-task-node forest-ring-chase-statues) :pre-play-continue "mhcitya-forestx" :play-node (game-task-node forest-ring-chase-statues) :play-continue "foresta-ring-chase" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "factory-sky-battle" :text-name (text-id progress-missions-factory-sky-battle) :pre-play-node (game-task-node factory-sky-battle-introduction) :kiosk-play-node (game-task-node factory-sky-battle-hanger) :pre-play-continue "freehq-start" :play-node (game-task-node factory-sky-battle-wave1) :play-continue "factoryb-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "factory-assault" :text-name (text-id progress-missions-factory-assault) :pre-play-node (game-task-node factory-assault-introduction) :kiosk-play-node (game-task-node factory-assault-indax-1-introduction) :pre-play-continue #f :play-node (game-task-node factory-assault-indax-1-introduction) :play-continue "factoryc-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "factory-boss" :text-name (text-id progress-missions-factory-boss) :pre-play-node (game-task-node factory-boss-introduction) :kiosk-play-node (game-task-node factory-boss-resolution) :pre-play-continue #f :play-node (game-task-node factory-boss-resolution) :play-continue "factoryd-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "temple-defend" :text-name (text-id progress-missions-temple-defend) :pre-play-node (game-task-node temple-defend-introduction) :kiosk-play-node (game-task-node temple-defend-talk-box) :pre-play-continue "freehq-movie" :play-node (game-task-node temple-defend-door-1) :play-continue "templex-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-defend" :text-name (text-id progress-missions-wascity-defend) :pre-play-node (game-task-node wascity-defend-introduction) :kiosk-play-node (game-task-node wascity-defend-get-to) :pre-play-continue "wascityb-defend" :play-node (game-task-node wascity-defend-get-to) :play-continue "wascityb-defend-reset" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "forest-turn-on-machine" :text-name (text-id progress-missions-forest-turn-on-machine) :pre-play-node (game-task-node forest-turn-on-machine-introduction) :kiosk-play-node (game-task-node forest-turn-on-machine-spawners) :pre-play-continue "mhcitya-forestx" :play-node (game-task-node forest-turn-on-machine-spawners) :play-continue "foresta-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "precursor-tour" :text-name (text-id progress-missions-precursor-tour) :pre-play-node (game-task-node precursor-tour-introduction) :kiosk-play-node (game-task-node precursor-tour-generator-trigger) :pre-play-continue #f :play-node (game-task-node precursor-tour-generator-trigger) :play-continue "precura-mech" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-blow-tower" :text-name (text-id progress-missions-city-blow-tower) :pre-play-node (game-task-node city-blow-tower-introduction) :kiosk-play-node (game-task-node city-blow-tower-phase-1) :pre-play-continue "freehq-movie" :play-node (game-task-node city-blow-tower-phase-1) :play-continue "cty-blow-tower-mission" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "tower-destroy" :text-name (text-id progress-missions-tower-destroy) :pre-play-node (game-task-node tower-destroy-introduction) :kiosk-play-node (game-task-node tower-destroy-climb) :pre-play-continue #f :play-node (game-task-node tower-destroy-climb) :play-continue "towera-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "palace-ruins-patrol" :text-name (text-id progress-missions-palace-ruins-patrol) :pre-play-node (game-task-node palace-ruins-patrol-introduction) :kiosk-play-node (game-task-node palace-ruins-patrol-stadium) :pre-play-continue "stadium-tunnel" :play-node (game-task-node palace-ruins-patrol-resolution) :play-continue "stadium-steps" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "palace-ruins-attack" :text-name (text-id progress-missions-palace-ruins-attack) :pre-play-node (game-task-node palace-ruins-attack-introduction) :kiosk-play-node (game-task-node palace-ruins-attack-resolution) :pre-play-continue "rubblea-start" :play-node (game-task-node palace-ruins-attack-resolution) :play-continue "rubblea-rhino" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "comb-wild-ride" :text-name (text-id progress-missions-comb-wild-ride) :pre-play-node (game-task-node comb-wild-ride-introduction) :kiosk-play-node (game-task-node comb-wild-ride-resolution) :pre-play-continue #f :play-node (game-task-node comb-wild-ride-resolution) :play-continue "railb-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "precursor-destroy-ship" :text-name (text-id progress-missions-precursor-destroy-ship) :pre-play-node (game-task-node precursor-destroy-ship-introduction) :kiosk-play-node (game-task-node precursor-destroy-ship-escape) :pre-play-continue #f :play-node (game-task-node precursor-destroy-ship-escape) :play-continue "precura-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-final-boss" :text-name (text-id progress-missions-desert-final-boss) :pre-play-node (game-task-node desert-final-boss-introduction) :kiosk-play-node (game-task-node desert-final-boss-walker) :pre-play-continue #f :play-node (game-task-node desert-final-boss-walker) :play-continue "desertb-final-boss-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-win" :pre-play-node (game-task-node city-win-introduction) :kiosk-play-node (game-task-node city-win-resolution) :pre-play-continue #f :play-node (game-task-node city-win-resolution) :play-continue #f :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-1" :pre-play-node (game-task-node desert-bbush-get-to-1-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-1-resolution) :pre-play-continue "desert-bbush-desd" :play-node (game-task-node desert-bbush-get-to-1-resolution) :play-continue "desert-bbush-desd" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-2" :pre-play-node (game-task-node desert-bbush-get-to-2-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-2-resolution) :pre-play-continue "desert-bbush-desc" :play-node (game-task-node desert-bbush-get-to-2-resolution) :play-continue "desert-bbush-desc" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-3" :pre-play-node (game-task-node desert-bbush-get-to-3-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-3-resolution) :pre-play-continue "desert-bbush-desa" :play-node (game-task-node desert-bbush-get-to-3-resolution) :play-continue "desert-bbush-desa" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-4" :pre-play-node (game-task-node desert-bbush-get-to-4-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-4-resolution) :pre-play-continue "desert-bbush-desg" :play-node (game-task-node desert-bbush-get-to-4-resolution) :play-continue "desert-bbush-desg" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-5" :pre-play-node (game-task-node desert-bbush-get-to-5-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-5-resolution) :pre-play-continue "desert-bbush-desh" :play-node (game-task-node desert-bbush-get-to-5-resolution) :play-continue "desert-bbush-desh" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-6" :pre-play-node (game-task-node desert-bbush-get-to-6-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-6-resolution) :pre-play-continue "desert-bbush-desc-2" :play-node (game-task-node desert-bbush-get-to-6-resolution) :play-continue "desert-bbush-desc-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-7" :pre-play-node (game-task-node desert-bbush-get-to-7-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-7-resolution) :pre-play-continue "desert-bbush-dese" :play-node (game-task-node desert-bbush-get-to-7-resolution) :play-continue "desert-bbush-dese" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-8" :pre-play-node (game-task-node desert-bbush-get-to-8-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-8-resolution) :pre-play-continue "desert-bbush-desb" :play-node (game-task-node desert-bbush-get-to-8-resolution) :play-continue "desert-bbush-desb" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-9" :pre-play-node (game-task-node desert-bbush-get-to-9-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-9-resolution) :pre-play-continue "desert-bbush-desa-2" :play-node (game-task-node desert-bbush-get-to-9-resolution) :play-continue "desert-bbush-desa-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-11" :pre-play-node (game-task-node desert-bbush-get-to-11-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-11-resolution) :pre-play-continue "desert-bbush-desg-2" :play-node (game-task-node desert-bbush-get-to-11-resolution) :play-continue "desert-bbush-desg-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-12" :pre-play-node (game-task-node desert-bbush-get-to-12-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-12-resolution) :pre-play-continue "desert-bbush-desd-2" :play-node (game-task-node desert-bbush-get-to-12-resolution) :play-continue "desert-bbush-desd-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-14" :pre-play-node (game-task-node desert-bbush-get-to-14-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-14-resolution) :pre-play-continue "desert-bbush-dese-2" :play-node (game-task-node desert-bbush-get-to-14-resolution) :play-continue "desert-bbush-dese-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-16" :pre-play-node (game-task-node desert-bbush-get-to-16-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-16-resolution) :pre-play-continue "desert-bbush-desd-3" :play-node (game-task-node desert-bbush-get-to-16-resolution) :play-continue "desert-bbush-desd-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-get-to-17" :pre-play-node (game-task-node desert-bbush-get-to-17-introduction) :kiosk-play-node (game-task-node desert-bbush-get-to-17-resolution) :pre-play-continue "desert-bbush-desb-2" :play-node (game-task-node desert-bbush-get-to-17-resolution) :play-continue "desert-bbush-desb-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-18" :pre-play-node (game-task-node wascity-bbush-get-to-18-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-18-resolution) :pre-play-continue "wascitya-bbush-wasa-1" :play-node (game-task-node wascity-bbush-get-to-18-resolution) :play-continue "wascitya-bbush-wasa-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-19" :pre-play-node (game-task-node wascity-bbush-get-to-19-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-19-resolution) :pre-play-continue "wascitya-bbush-wasa-2" :play-node (game-task-node wascity-bbush-get-to-19-resolution) :play-continue "wascitya-bbush-wasa-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-20" :pre-play-node (game-task-node wascity-bbush-get-to-20-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-20-resolution) :pre-play-continue "wascitya-bbush-wasa-3" :play-node (game-task-node wascity-bbush-get-to-20-resolution) :play-continue "wascitya-bbush-wasa-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-21" :pre-play-node (game-task-node wascity-bbush-get-to-21-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-21-resolution) :pre-play-continue "wascitya-bbush-wasa-4" :play-node (game-task-node wascity-bbush-get-to-21-resolution) :play-continue "wascitya-bbush-wasa-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-22" :pre-play-node (game-task-node wascity-bbush-get-to-22-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-22-resolution) :pre-play-continue "wascityb-bbush-wasb-1" :play-node (game-task-node wascity-bbush-get-to-22-resolution) :play-continue "wascityb-bbush-wasb-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-23" :pre-play-node (game-task-node wascity-bbush-get-to-23-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-23-resolution) :pre-play-continue "wascityb-bbush-wasb-2" :play-node (game-task-node wascity-bbush-get-to-23-resolution) :play-continue "wascityb-bbush-wasb-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-24" :pre-play-node (game-task-node wascity-bbush-get-to-24-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-24-resolution) :pre-play-continue "wascityb-bbush-wasb-3" :play-node (game-task-node wascity-bbush-get-to-24-resolution) :play-continue "wascityb-bbush-wasb-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-get-to-25" :pre-play-node (game-task-node wascity-bbush-get-to-25-introduction) :kiosk-play-node (game-task-node wascity-bbush-get-to-25-resolution) :pre-play-continue "wascityb-bbush-wasb-4" :play-node (game-task-node wascity-bbush-get-to-25-resolution) :play-continue "wascityb-bbush-wasb-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-26" :pre-play-node (game-task-node city-bbush-get-to-26-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-26-resolution) :pre-play-continue "ctygenb-bbush-1" :play-node (game-task-node city-bbush-get-to-26-resolution) :play-continue "ctygenb-bbush-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-27" :pre-play-node (game-task-node city-bbush-get-to-27-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-27-resolution) :pre-play-continue "ctyslumb-bbush-1" :play-node (game-task-node city-bbush-get-to-27-resolution) :play-continue "ctyslumb-bbush-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-28" :pre-play-node (game-task-node city-bbush-get-to-28-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-28-resolution) :pre-play-continue "ctygenb-bbush-2" :play-node (game-task-node city-bbush-get-to-28-resolution) :play-continue "ctygenb-bbush-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-29" :pre-play-node (game-task-node city-bbush-get-to-29-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-29-resolution) :pre-play-continue "ctygenb-bbush-3" :play-node (game-task-node city-bbush-get-to-29-resolution) :play-continue "ctygenb-bbush-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-30" :pre-play-node (game-task-node city-bbush-get-to-30-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-30-resolution) :pre-play-continue "ctygenb-bbush-4" :play-node (game-task-node city-bbush-get-to-30-resolution) :play-continue "ctygenb-bbush-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-31" :pre-play-node (game-task-node city-bbush-get-to-31-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-31-resolution) :pre-play-continue "ctyslumb-bbush-4" :play-node (game-task-node city-bbush-get-to-31-resolution) :play-continue "ctyslumb-bbush-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-32" :pre-play-node (game-task-node city-bbush-get-to-32-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-32-resolution) :pre-play-continue "ctyslumc-bbush-1" :play-node (game-task-node city-bbush-get-to-32-resolution) :play-continue "ctyslumc-bbush-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-33" :pre-play-node (game-task-node city-bbush-get-to-33-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-33-resolution) :pre-play-continue "ctyslumc-bbush-2" :play-node (game-task-node city-bbush-get-to-33-resolution) :play-continue "ctyslumc-bbush-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-34" :pre-play-node (game-task-node city-bbush-get-to-34-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-34-resolution) :pre-play-continue "ctysluma-bbush-2" :play-node (game-task-node city-bbush-get-to-34-resolution) :play-continue "ctysluma-bbush-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-35" :pre-play-node (game-task-node city-bbush-get-to-35-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-35-resolution) :pre-play-continue "ctysluma-bbush-3" :play-node (game-task-node city-bbush-get-to-35-resolution) :play-continue "ctysluma-bbush-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-36" :pre-play-node (game-task-node city-bbush-get-to-36-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-36-resolution) :pre-play-continue "ctyindb-bbush-2" :play-node (game-task-node city-bbush-get-to-36-resolution) :play-continue "ctyindb-bbush-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-37" :pre-play-node (game-task-node city-bbush-get-to-37-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-37-resolution) :pre-play-continue "ctyindb-bbush-3" :play-node (game-task-node city-bbush-get-to-37-resolution) :play-continue "ctyindb-bbush-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-38" :pre-play-node (game-task-node city-bbush-get-to-38-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-38-resolution) :pre-play-continue "ctyinda-bbush-2" :play-node (game-task-node city-bbush-get-to-38-resolution) :play-continue "ctyinda-bbush-2" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-39" :pre-play-node (game-task-node city-bbush-get-to-39-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-39-resolution) :pre-play-continue "ctyinda-bbush-3" :play-node (game-task-node city-bbush-get-to-39-resolution) :play-continue "ctyinda-bbush-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-40" :pre-play-node (game-task-node city-bbush-get-to-40-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-40-resolution) :pre-play-continue "ctyinda-bbush-4" :play-node (game-task-node city-bbush-get-to-40-resolution) :play-continue "ctyinda-bbush-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-41" :pre-play-node (game-task-node city-bbush-get-to-41-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-41-resolution) :pre-play-continue "ctyport-bbush-5" :play-node (game-task-node city-bbush-get-to-41-resolution) :play-continue "ctyport-bbush-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-42" :pre-play-node (game-task-node city-bbush-get-to-42-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-42-resolution) :pre-play-continue "ctyport-bbush-6" :play-node (game-task-node city-bbush-get-to-42-resolution) :play-continue "ctyport-bbush-6" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-43" :pre-play-node (game-task-node city-bbush-get-to-43-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-43-resolution) :pre-play-continue "ctyport-bbush-7" :play-node (game-task-node city-bbush-get-to-43-resolution) :play-continue "ctyport-bbush-7" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-get-to-44" :pre-play-node (game-task-node city-bbush-get-to-44-introduction) :kiosk-play-node (game-task-node city-bbush-get-to-44-resolution) :pre-play-continue "ctyport-bbush-8" :play-node (game-task-node city-bbush-get-to-44-resolution) :play-continue "ctyport-bbush-8" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-ring-1" :pre-play-node (game-task-node desert-bbush-ring-1-introduction) :kiosk-play-node (game-task-node desert-bbush-ring-1-resolution) :pre-play-continue "desert-bbush-desg-4" :play-node (game-task-node desert-bbush-ring-1-resolution) :play-continue "desert-bbush-desg-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-ring-2" :pre-play-node (game-task-node desert-bbush-ring-2-introduction) :kiosk-play-node (game-task-node desert-bbush-ring-2-resolution) :pre-play-continue "desert-bbush-dese-1" :play-node (game-task-node desert-bbush-ring-2-resolution) :play-continue "desert-bbush-dese-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-ring-3" :pre-play-node (game-task-node wascity-bbush-ring-3-introduction) :kiosk-play-node (game-task-node wascity-bbush-ring-3-resolution) :pre-play-continue "wascityb-bbush-wasb-5" :play-node (game-task-node wascity-bbush-ring-3-resolution) :play-continue "wascityb-bbush-wasb-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-ring-4" :pre-play-node (game-task-node wascity-bbush-ring-4-introduction) :kiosk-play-node (game-task-node wascity-bbush-ring-4-resolution) :pre-play-continue "wascitya-bbush-wasa-5" :play-node (game-task-node wascity-bbush-ring-4-resolution) :play-continue "wascitya-bbush-wasa-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-ring-5" :pre-play-node (game-task-node city-bbush-ring-5-introduction) :kiosk-play-node (game-task-node city-bbush-ring-5-resolution) :pre-play-continue "ctyslumb-bbush-3" :play-node (game-task-node city-bbush-ring-5-resolution) :play-continue "ctyslumb-bbush-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-ring-6" :pre-play-node (game-task-node city-bbush-ring-6-introduction) :kiosk-play-node (game-task-node city-bbush-ring-6-resolution) :pre-play-continue "ctyinda-bbush-1" :play-node (game-task-node city-bbush-ring-6-resolution) :play-continue "ctyinda-bbush-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-egg-spider-1" :pre-play-node (game-task-node desert-bbush-egg-spider-1-introduction) :kiosk-play-node (game-task-node desert-bbush-egg-spider-1-resolution) :pre-play-continue "desert-bbush-dese-5" :play-node (game-task-node desert-bbush-egg-spider-1-resolution) :play-continue "desert-bbush-dese-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-spirit-chase-1" :pre-play-node (game-task-node desert-bbush-spirit-chase-1-introduction) :kiosk-play-node (game-task-node desert-bbush-spirit-chase-1-resolution) :pre-play-continue "desert-bbush-desa-3" :play-node (game-task-node desert-bbush-spirit-chase-1-resolution) :play-continue "desert-bbush-desa-3" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-spirit-chase-2" :pre-play-node (game-task-node wascity-bbush-spirit-chase-2-introduction) :kiosk-play-node (game-task-node wascity-bbush-spirit-chase-2-resolution) :pre-play-continue "wascityb-bbush-wasb-6" :play-node (game-task-node wascity-bbush-spirit-chase-2-resolution) :play-continue "wascityb-bbush-wasb-6" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-spirit-chase-3" :pre-play-node (game-task-node city-bbush-spirit-chase-3-introduction) :kiosk-play-node (game-task-node city-bbush-spirit-chase-3-resolution) :pre-play-continue "ctysluma-bbush-1" :play-node (game-task-node city-bbush-spirit-chase-3-resolution) :play-continue "ctysluma-bbush-1" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-timer-chase-1" :pre-play-node (game-task-node desert-bbush-timer-chase-1-introduction) :kiosk-play-node (game-task-node desert-bbush-timer-chase-1-resolution) :pre-play-continue "desert-bbush-desd-4" :play-node (game-task-node desert-bbush-timer-chase-1-resolution) :play-continue "desert-bbush-desd-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "wascity-bbush-timer-chase-2" :pre-play-node (game-task-node wascity-bbush-timer-chase-2-introduction) :kiosk-play-node (game-task-node wascity-bbush-timer-chase-2-resolution) :pre-play-continue "wascitya-bbush-wasa-6" :play-node (game-task-node wascity-bbush-timer-chase-2-resolution) :play-continue "wascitya-bbush-wasa-6" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-air-time" :pre-play-node (game-task-node desert-bbush-air-time-introduction) :kiosk-play-node (game-task-node desert-bbush-air-time-resolution) :pre-play-continue "desert-bbush-desc-4" :play-node (game-task-node desert-bbush-air-time-resolution) :play-continue "desert-bbush-desc-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-total-air-time" :pre-play-node (game-task-node desert-bbush-total-air-time-introduction) :kiosk-play-node (game-task-node desert-bbush-total-air-time-resolution) :pre-play-continue "desert-bbush-desc-4" :play-node (game-task-node desert-bbush-total-air-time-resolution) :play-continue "desert-bbush-desc-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-jump-distance" :pre-play-node (game-task-node desert-bbush-jump-distance-introduction) :kiosk-play-node (game-task-node desert-bbush-jump-distance-resolution) :pre-play-continue "desert-bbush-desc-4" :play-node (game-task-node desert-bbush-jump-distance-resolution) :play-continue "desert-bbush-desc-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-total-jump-distance" :pre-play-node (game-task-node desert-bbush-total-jump-distance-introduction) :kiosk-play-node (game-task-node desert-bbush-total-jump-distance-resolution) :pre-play-continue "desert-bbush-desc-4" :play-node (game-task-node desert-bbush-total-jump-distance-resolution) :play-continue "desert-bbush-desc-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-roll-count" :pre-play-node (game-task-node desert-bbush-roll-count-introduction) :kiosk-play-node (game-task-node desert-bbush-roll-count-resolution) :pre-play-continue "desert-bbush-desc-4" :play-node (game-task-node desert-bbush-roll-count-resolution) :play-continue "desert-bbush-desc-4" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-time-trial-1" :pre-play-node (game-task-node desert-bbush-time-trial-1-introduction) :kiosk-play-node (game-task-node desert-bbush-time-trial-1-resolution) :pre-play-continue "desert-bbush-desb-3" :play-node (game-task-node desert-bbush-time-trial-1-resolution) :play-continue "desertb-time-trial-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-rally" :pre-play-node (game-task-node desert-bbush-rally-introduction) :kiosk-play-node (game-task-node desert-bbush-rally-resolution) :pre-play-continue "desert-bbush-desc-5" :play-node (game-task-node desert-bbush-rally-resolution) :play-continue "desrally-race-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-bbush-port-attack" :pre-play-node (game-task-node city-bbush-port-attack-introduction) :kiosk-play-node (game-task-node city-bbush-port-attack-port-attack-load) :pre-play-continue "ctyport-bbush-port-4" :play-node (game-task-node city-bbush-port-attack-port-attack-load) :play-continue "ctyport-bbush-port-4-missile" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-rescue-bbush" :pre-play-node (game-task-node desert-rescue-bbush-introduction) :kiosk-play-node (game-task-node desert-rescue-bbush-resolution) :pre-play-continue "desert-bbush-desd-5" :play-node (game-task-node desert-rescue-bbush-resolution) :play-continue "desert-bbush-desd-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-gun-course-play-for-fun" :pre-play-node (game-task-node city-gun-course-play-for-fun-introduction) :kiosk-play-node (game-task-node city-gun-course-play-for-fun-resolution) :pre-play-continue "gungame-start" :play-node (game-task-node city-gun-course-play-for-fun-resolution) :play-continue "gungame-start" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "city-jetboard-bbush" :pre-play-node (game-task-node city-jetboard-bbush-introduction) :kiosk-play-node (game-task-node city-jetboard-bbush-resolution) :pre-play-continue "ctyinda-bbush-5" :play-node (game-task-node city-jetboard-bbush-resolution) :play-continue "ctyinda-bbush-5" :kiosk-play-continue #f ) (new 'static 'game-task-info :name "desert-bbush-destroy-interceptors" :pre-play-node (game-task-node desert-bbush-destroy-interceptors-introduction) :kiosk-play-node (game-task-node desert-bbush-destroy-interceptors-resolution) :pre-play-continue "desert-bbush-desb-4" :play-node (game-task-node desert-bbush-destroy-interceptors-resolution) :play-continue "desert-bbush-desb-4" :kiosk-play-continue #f ) ) ) (set! (-> game-info sub-task-list) (new 'static 'boxed-array :type game-task-node-info (new 'static 'game-task-node-info :level 'none :name "none" :flags (game-task-node-flag closed) :on-open #f :manager #f :on-close #f :reset #f ) (new 'static 'game-task-node-info :level 'city :task (game-task city-start) :name "city-start-start" :when-open #f :flags (game-task-node-flag closed auto-close utility-node abs-task-mask save-on-life) :task-mask (task-mask task0 task1 task2 task3) :on-open #f :manager #f :borrow '((hiphog 0 ltnjxhip special) (hideout 0 #f #f) (ctywide 0 #f #f) (ctywide 1 #f #f) (ctywide 2 #f #f) (ctywide 3 #f #f) (ctywide 4 #f #f) (garage 0 #f #f) (stadium 0 #f #f) (onintent 0 #f #f) (wasintro 0 #f #f) (citylow 0 #f #f) (vinroom 0 powergd #f) (wasall 0 #f #f) (wasstada 0 wasstadc display) (wasseem 0 #f #f) (wasdoors 0 #f #f) (waspala 0 #f #f) (wascitya 0 #f #f) (freehq 0 #f #f) (freehq 1 lfreeout copy) (waswide 0 #f #f) (nstb 0 #f #f) (desert-game alias desert copy desinter special) (deserte 0 #f #f) (foresta 0 #f #f) (outrocst 0 #f #f) (factorya 0 lfactory special) (factorya 1 lfacrm1 copy) (factoryb 0 lfaccity copy) (factoryc 0 lfaccity copy) (factoryd 0 #f #f) (factoryd 1 #f #f) (railx 0 #f #f) (introcst 0 ltorn special) (desresc 0 desrescg special) (gungame 0 gungame1 special) (gungame 1 lgunnorm special) (templea 0 #f #f) (towera 0 ltowera copy) (towerc 0 ltowcity copy) (towerc 1 lfacrm1 copy) (mhcitya 0 lmhcitya display) (mhcityb 0 lmhcityb display) (ctywide-ff alias ctywide copy ctypesa auto ctycara auto ctycarb auto ctypepa special) (ctywide-ff-kg alias ctywide copy ctypesa auto ctypesc auto dummy auto) (ctywide-mh-kg alias ctywide copy ctypesb auto ctypesc auto dummy auto) (ctywide-ff-mh alias ctywide copy ctypesa auto ctypesb auto dummy auto) (ctywide-kg alias ctywide copy ctypesc auto dummy auto dummy auto ctypepc special) (ctywide-mh alias ctywide copy ctypesb special dummy auto dummy auto ctypepb special) (ctywide-kg-mh alias ctywide copy ctypesb auto ctypesc auto dummy auto) (precura 0 lmech copy) (precurc 0 #f #f) (stadiuma 0 #f #f) ) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-count #x4 :faction-commands '((restore-defaults)) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-start) :name "city-start-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag clear-task-mask save-on-life) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-start) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task0 task1 task2 task3 task4 task5 task6 task7) :on-open #f :manager #f :borrow '((wasseem 0 waspgame special) (wasintro 0 inttitle #f) (wasstada 0 wasstadb display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-start) :name "city-start-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :description (text-id progress-missions-watch-intro-movie) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-interceptors) :name "desert-interceptors-attack" :when-open #f :flags (game-task-node-flag close-task no-percent) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desinter :type-to-spawn 'task-manager-desert-interceptors-attack :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-interceptors-attack) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-vehicle-training-1) :name "desert-vehicle-training-1-introduction" :when-open #f :flags (game-task-node-flag close-task save-on-life no-percent) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-vehicle-training-1 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-vehicle-training-1-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-vehicle-training-2) :name "desert-vehicle-training-2-introduction" :when-open #f :flags (game-task-node-flag close-task save-on-life no-percent) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-vehicle-training-2 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-vehicle-training-2-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-training-1) :name "arena-training-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "arena-training-1-intro" ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-start-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadb display) (wasseem 0 waspgame special) (waspala 0 lwstdpck special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-training-1) :name "arena-training-1-collect" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-training-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasstadb :type-to-spawn 'task-manager-arena-training :intro-scene #f :resolution-scene "arena-fight-1-intro" :resolution-scene-continue #f :final-node (game-task-node arena-training-1-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasstada 0 wasstadb display) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-jump-training" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-jump-training" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-jump-training" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-jump-training" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x4 :description (text-id progress-missions-arena-training-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-training-1) :name "arena-training-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task no-percent act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-training-1-collect) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadb display) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-checkpoint-3" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-checkpoint-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasstada-checkpoint-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-checkpoint-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x4 :description (text-id progress-missions-arena-training-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-1) :name "arena-fight-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "arena-fight-1-intro" ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-training-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadc display) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4 :command-count #x1 :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-1) :name "arena-fight-1-fight" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasstadc :type-to-spawn 'task-manager-arena-fight :intro-scene #f :resolution-scene "arena-fight-1-res" :resolution-scene-continue #f :final-node (game-task-node arena-fight-1-throne) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasstada 0 wasstadc display) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-fight" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x5 :command-count #x2 :description (text-id progress-missions-arena-fight-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-1) :name "arena-fight-1-throne" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-1-fight) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x7 :command-count #x3 :description (text-id progress-missions-arena-fight-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-1) :name "arena-fight-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-1-throne) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasstadc :type-to-spawn 'task-manager-arena-gun-training :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node arena-fight-1-resolution) :vehicle-type #x1b :on-complete '(auto-save (quote auto-save)) :on-fail #f ) :borrow '((wasstada 0 wasstadc display) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xa :description (text-id progress-missions-arena-fight-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-chase) :name "wascity-chase-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-arena) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "wascity-chase-intro" ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-109) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 ljndklev special) (waswide 0 waschase #f) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xa :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-chase) :name "wascity-chase-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-arena) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "wascity-chase-intro" ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor seem-wascity) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor monk-wascity) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-chase-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waschase :type-to-spawn 'task-manager-kanga-lizard :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-chase-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "klev001") :on-fail #f ) :borrow '((wasstada 0 ljndklev special) (waswide 0 waschase special) (wasseem 0 waspgame special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasstada-entrance" :node (game-task-node wascity-chase-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasstada-entrance" :node (game-task-node wascity-chase-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-entrance" :node (game-task-node wascity-chase-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #xa :description (text-id progress-missions-wascity-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-wascity) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "wascity-pre-game-intro" ) (new 'static 'game-task-event :actor (game-task-actor monk-wascity) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-111) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-chase-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xa :description (text-id talk-to-seem) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-wait" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-wascity) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "wascity-pre-game-intro" ) (new 'static 'game-task-event :actor (game-task-actor monk-wascity) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-20) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasseem 0 waspgame special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xa :description (text-id progress-missions-wascityb-game) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor was-pre-game-wascityb) :action (game-task-action play) :tex (game-task-icon gaticon-06) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-20) :scene #f ) ) :flags (game-task-node-flag close-task save-on-try exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-wait) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'waspgame :type-to-spawn 'task-manager :intro-scene #f :resolution-scene "wascity-pre-game-res" :resolution-scene-continue #f :final-node (game-task-node wascity-pre-game-resolution) :vehicle-type #x1b :on-complete '(when (kiosk?) (task-open! "wascity-gungame-introduction") ) :on-fail #f ) :borrow '((wasseem 0 waspgame display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-game" :node (game-task-node wascity-pre-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-game" :node (game-task-node wascity-pre-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-grab) :fail (new 'static 'resetter-spec :continue "wascityb-game" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-game" :node (game-task-node wascity-pre-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-grab) :fail (new 'static 'resetter-spec :continue "wascityb-game" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-game" :node (game-task-node wascity-pre-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #xa :command-count #x1 :description (text-id progress-missions-wascityb-game) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-post-game" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor was-pre-game-deserte) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-85) :scene #f ) ) :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((deserte 0 waspgame copy)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xb :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-bronze" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xb :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-silver" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-bronze) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xb :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-pre-game) :name "wascity-pre-game-gold" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-silver) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xb :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-turtle-training) :name "desert-turtle-training-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-course-race-intro" :distance (meters 29) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #xb :command-count #x1 :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-turtle-training) :name "desert-turtle-training-restrict-to-turtle" :when-open (new 'static 'boxed-array :type game-task-event) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-turtle-training-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-highlight-vehicle-wait :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-turtle-training-resolution) :vehicle-type #x1b :index 1 :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-turtle-training) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-turtle-training) :name "desert-turtle-training-in-desert" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-turtle-training-restrict-to-turtle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'destrack :type-to-spawn 'task-manager-desert-turtle-training :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-turtle-training-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-turtle-training-restrict-to-turtle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-turtle-training-restrict-to-turtle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-turtle-training) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-turtle-training) :name "desert-turtle-training-resolution" :when-open #f :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-turtle-training-in-desert) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-turtle-training) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-course-race-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag auto-close save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-turtle-training-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-restrict-to-turtle" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-course-race-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-highlight-vehicle-wait :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-course-race-resolution) :vehicle-type #x1b :index 1 :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-course-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-136) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-restrict-to-turtle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'destrack :type-to-spawn 'task-manager-desert-course-race :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-course-race-resolution) :vehicle-type #x1b :on-complete '(want-continue "desert-start") :on-fail #f ) :borrow '((desert-game alias desert copy destrack display) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-course-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-race" :when-open #f :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-race-start" :node (game-task-node desert-course-race-race) :reset-mode 'try :execute #f ) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-city" :node (game-task-node desert-course-race-restrict-to-turtle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "wasdoors-city" :node (game-task-node desert-course-race-restrict-to-turtle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desertb-race-start" :node (game-task-node desert-course-race-race) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "wasdoors-city" :node (game-task-node desert-course-race-restrict-to-turtle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desertb-race-start" :node (game-task-node desert-course-race-race) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-course-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-win" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-race) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-artifact-race-1-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-artifact-race-1-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-course-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-course-race) :name "desert-course-race-resolution" :when-open #f :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-win) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy destrack display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-course-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-1) :name "desert-artifact-race-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-artifact-race-1-intro" :distance (meters 55) ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f :distance (meters 55) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-113) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 ldampeck special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :description (text-id talk-to-damas) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-1) :name "desert-artifact-race-1-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-artifact-race-1-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-113) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 ldampeck special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-artiface-race-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-1) :name "desert-artifact-race-1-race" :when-open (new 'static 'boxed-array :type game-task-event) :flags (game-task-node-flag exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-1-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'desrace1 :type-to-spawn 'task-manager-desert-artifact-race :intro-scene #f :resolution-scene "desert-artifact-race-1-res" :resolution-scene-continue #f :final-node (game-task-node desert-artifact-race-1-resolution) :vehicle-type #x1b :on-complete '(when (kiosk?) (task-open! "desert-hover-introduction") ) :on-fail #f ) :borrow '((desert-game alias desert copy desrace1 special) (wasdoors 0 ldampeck special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-start-turtle" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-start-turtle" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-turtle" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-turtle" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #xc :description (text-id progress-missions-desert-artiface-race-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-1) :name "desert-artifact-race-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f :distance (meters 55) ) ) :flags (game-task-node-flag close-task exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-1-race) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desrace1 special) (wasdoors 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xc :command-count #x2 :description (text-id progress-missions-desert-artiface-race-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-leaper-race) :name "wascity-leaper-race-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-leaper) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "wascity-leaper-race-intro" ) (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f :distance (meters 55) ) (new 'static 'game-task-event :actor (game-task-actor wascity-leaper) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-110) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '((wascitya 0 lseemwca special) (waswide 0 wasleapr special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #xe :description (text-id talk-to-seem) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-leaper-race) :name "wascity-leaper-race-resolution" :when-open #f :flags (game-task-node-flag close-task clear-task-mask exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-leaper-race-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasleapr :type-to-spawn 'task-manager-wascity-leaper-race :intro-scene #f :resolution-scene "wascity-leaper-race-res" :resolution-scene-continue #f :final-node (game-task-node wascity-leaper-race-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wascitya 0 lseemwca special) (waswide 0 wasleapr display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-flut-racer" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-flut-racer" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wascitya-seem" :node (game-task-node wascity-leaper-race-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "wascitya-flut-racer" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wascitya-seem" :node (game-task-node wascity-leaper-race-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "wascitya-flut-racer" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #xe :command-count #x1 :description (text-id progress-missions-wascity-leaper-race) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-hover) :name "desert-hover-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-hover-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-leaper-race-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-highlight-vehicle :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-hover-resolution) :vehicle-type #x1b :index 2 :on-complete #f :on-fail #f ) :borrow '((wasdoors 0 lkleever special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #xf :command-count #x1 :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-hover) :name "desert-hover-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'deshover :type-to-spawn 'task-manager-desert-hover :intro-scene #f :resolution-scene "desert-hover-res" :resolution-scene-continue #f :final-node (game-task-node desert-hover-resolution) :vehicle-type #x1b :on-complete '(kiosk-complete) :on-fail #f ) :borrow '((wasdoors 0 lkleever special) (desert-game alias desert copy deshover display)) :open? #f :on-close '(begin (task-close! "desert-vehicle-training-1-introduction") (task-close! "desert-vehicle-training-2-introduction") ) :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x10 :command-count #x1 :description (text-id progress-missions-desert-hover) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-2) :name "arena-fight-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "arena-fight-2-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-114) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x11 :command-count #x2 :description (text-id talk-to-damas) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-2) :name "arena-fight-2-gun-training" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waspala :type-to-spawn 'task-manager-throne-gun-training :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node arena-fight-2-gun-training) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x13 :description (text-id go-to-arena) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-2) :name "arena-fight-2-fight" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "arena-fight-2-intro" ) (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-115) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-gun-training) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasstadc :type-to-spawn 'task-manager-arena-fight-2 :intro-scene #f :resolution-scene "arena-fight-2-res" :resolution-scene-continue #f :final-node (game-task-node arena-fight-2-resolution) :vehicle-type #x1b :on-complete '(kiosk-complete) :on-fail #f ) :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-3" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-fight-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x13 :description (text-id progress-missions-arena-fight-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-2) :name "arena-fight-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-fight) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x13 :command-count #x3 :description (text-id progress-missions-arena-fight-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-catch-lizards) :name "desert-catch-lizards-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-catch-lizards-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 ldamklev display) (wasstada 0 wasstadc display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x16 :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-catch-lizards) :name "desert-catch-lizards-restrict-to-snake" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) ) :flags (game-task-node-flag auto-close save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-highlight-vehicle :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-catch-lizards-resolution) :vehicle-type #x1b :index 2 :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x16 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-catch-lizards) :name "desert-catch-lizards-get-to-corral" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-121) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor damus-wasdoors) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-restrict-to-snake) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-get-to-corral :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-catch-lizards-get-to-corral) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasdoors 0 ldamklev display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x16 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-catch-lizards) :name "desert-catch-lizards-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-121) :scene #f ) ) :flags (game-task-node-flag close-task reset-on-try exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-get-to-corral) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'desliz :type-to-spawn 'task-manager-desert-catch-lizards :intro-scene #f :resolution-scene "desert-lizard-resolution" :resolution-scene-continue #f :final-node (game-task-node desert-catch-lizards-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy desliz special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-lizard-corral" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-lizard-corral" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-lizard-corral" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-lizard-corral" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x16 :command-count #x1 :description (text-id progress-missions-desert-catch-lizards) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-rescue-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-114) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(when (and (task-closed? "temple-climb-introduction") (not (task-closed? "temple-climb-resolution"))) (task-open! "temple-climb-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x17 :description (text-id talk-to-damas) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-get-vehicle" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-rescue-intro" ) ) :flags (game-task-node-flag auto-close save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-highlight-vehicle :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-rescue-dead-wlander-movie) :vehicle-type #x1b :index 2 :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x17 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-rescue-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) ) :flags (game-task-node-flag save-on-life exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-get-vehicle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desresc :type-to-spawn 'task-manager-desert-rescue :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-rescue-resolution) :vehicle-type #x1b :on-complete '(auto-save (quote auto-save)) :on-fail #f ) :borrow '((desert-game alias desert copy desresc special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x17 :description (text-id progress-missions-desert-rescue) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-rescue" :when-open #f :flags (game-task-node-flag exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desresc special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert-snake" :node (game-task-node desert-rescue-rescue) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert-snake" :node (game-task-node desert-rescue-rescue) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-snake" :node (game-task-node desert-rescue-rescue) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-snake" :node (game-task-node desert-rescue-rescue) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x17 :description (text-id progress-missions-desert-rescue) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-dead-wlander-movie" :when-open #f :flags (game-task-node-flag save-on-life exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-rescue) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desresc special) (desresc 0 desrescc special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x17 :description (text-id progress-missions-desert-rescue) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-satellite-fight" :when-open #f :flags (game-task-node-flag save-on-life exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-dead-wlander-movie) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desresc display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-rescue-movie-finish" :node (game-task-node desert-rescue-satellite-fight) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-rescue-movie-finish" :node (game-task-node desert-rescue-satellite-fight) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x17 :description (text-id defeat-dark-satelite) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life exclusive act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-satellite-fight) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desresc special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-rescue-post-satellite" :node (game-task-node desert-rescue-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-rescue-post-satellite" :node (game-task-node desert-rescue-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x17 :command-count #x1 :description (text-id race-to-city) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue) :name "desert-rescue-hold-doors" :when-open #f :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-lock-wasdoors :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-rescue-hold-doors) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x18 :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wascityb) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "wascity-gun-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-116) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-hold-doors) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((waswide 0 lkleever special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x18 :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wascityb) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "wascity-gun-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-17) :scene #f ) ) :flags (game-task-node-flag close-task save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wascityb :type-to-spawn 'task-manager-wascity-gungame :intro-scene #f :resolution-scene "wascity-gun-res" :resolution-scene-continue #f :final-node (game-task-node wascity-gungame-resolution) :vehicle-type #x1b :on-complete '(begin (want-continue "wascityb-seem")) :on-fail #f ) :borrow '((waswide 0 lkleever special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-gungame-reset" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-gungame-reset" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wascityb-gungame" :node (game-task-node wascity-gungame-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "wascityb-gungame-reset" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wascityb-gungame" :node (game-task-node wascity-gungame-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "wascityb-gungame-reset" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x18 :command-count #x1 :description (text-id progress-missions-wascity-gungame) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-play-for-fun" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor wascity-turret) :action (game-task-action play) :tex (game-task-icon gaticon-06) :scene #f :distance (meters 6) ) ) :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wascityb :type-to-spawn 'task-manager-wascity-gungame :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-gungame-play-for-fun) :vehicle-type #x1b :index 1 :on-complete #f :on-fail #f :user-count 3 ) :borrow '() :open? (lambda () (or (not (task-node-closed? (game-task-node wascity-defend-get-to))) (task-node-closed? (game-task-node wascity-defend-resolution)) ) ) :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wascityb-gungame" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-gungame-reset" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x19 :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-bronze" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x19 :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-silver" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x19 :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-gungame) :name "wascity-gungame-gold" :when-open #f :flags (game-task-node-flag no-restart act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x19 :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-3) :name "arena-fight-3-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "arena-fight-3-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-115) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasstadc :type-to-spawn 'task-manager-throne-rog :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node arena-fight-3-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close '(when (and (task-closed? "temple-climb-introduction") (not (task-closed? "temple-climb-resolution"))) (task-open! "temple-climb-introduction") ) :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x19 :command-count #x1 :description (text-id talk-to-damas) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-3) :name "arena-fight-3-training" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasstadc :type-to-spawn 'task-manager-arena-gun-training-blue :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node arena-fight-3-training) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-pre-fight-1" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-pre-fight-1" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-pre-fight-1" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-pre-fight-1" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1a :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-3) :name "arena-fight-3-fight" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasstadc :type-to-spawn 'task-manager-arena-fight-3 :intro-scene #f :resolution-scene '("arena-fight-3-res" "nest-eggs-intro") :resolution-scene-continue "wasstada-fight-2" :final-node (game-task-node arena-fight-3-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-2" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-2" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "wasstada-fight-2" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasstada-fight-2" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1a :description (text-id progress-missions-arena-fight-3) :faction-commands '() ) (new 'static 'game-task-node-info :level 'arena :task (game-task arena-fight-3) :name "arena-fight-3-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-arena) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-3-fight) (game-task-node arena-fight-3-training) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasstada 0 wasstadc display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1a :description (text-id progress-missions-arena-fight-3) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "nest-eggs-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-114) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-3-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasall 0 lwassig #f)) :open? #f :on-close '(when (and (task-closed? "temple-climb-introduction") (not (task-closed? "temple-climb-resolution"))) (task-open! "temple-climb-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x1a :command-count #x1 :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-get-to-scorpion" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwassig :type-to-spawn 'task-manager-nest-cocoons :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-eggs-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((nstb 0 lnstoba display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "waspala-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "waspala-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "waspala-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "waspala-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-nest-eggs) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-wall" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-get-to-scorpion) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((nstb 0 lnstoba display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-scorpion" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-nest-eggs) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-tunnel" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-wall) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((nstb 0 lnstoba display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "nsta-eggs" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nsta-eggs" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nsta-eggs" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "nsta-eggs" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-nest-eggs) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-tunnel) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((nstb 0 lnstoba display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "nsta-eggs" :node (game-task-node nest-eggs-tunnel) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "nsta-eggs" :node (game-task-node nest-eggs-tunnel) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nsta-cave" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "nsta-cave" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-nest-eggs) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-eggs) :name "nest-eggs-gas" :when-open #f :flags (game-task-node-flag abs-task-mask act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask time-limit) :level 'lwassig :type-to-spawn 'task-manager-nest-cocoon-gas :time-limit #xd2f0 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-eggs-gas) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((nstb 0 lnstoba display) (wasall 0 lwassig display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "nstb-escape" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-escape" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-escape" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "nstb-escape" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id nest-eggs-return-to-spargus) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-climb) :name "temple-climb-introduction" :when-open (new 'static 'boxed-array :type game-task-event) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-temple-climb :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-climb-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasall 0 lwassig special)) :open? (lambda () (not (kiosk?))) :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :description (text-id reach-monk-temple) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-climb) :name "temple-climb-resolution" :when-open #f :flags (game-task-node-flag close-task abs-task-mask act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-climb-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templex-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templex-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-temple-climb) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-glide) :name "desert-glide-introduction" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-climb-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-glide) :name "desert-glide-templetop" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-glide-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'hanga :type-to-spawn 'task-manager-desert-glide :intro-scene #f :resolution-scene "desert-glide-res" :resolution-scene-continue #f :final-node (game-task-node desert-glide-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "hanga-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "hanga-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "hanga-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "hanga-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-desert-glide) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-glide) :name "desert-glide-resolution" :when-open #f :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-glide-templetop) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "hanga-start" :node (game-task-node desert-glide-templetop) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "hanga-start" :node (game-task-node desert-glide-templetop) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "hanga-halfway" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "hanga-halfway" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-desert-glide) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-glide-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-catch-flut" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) ) :flags (game-task-node-flag save-on-life reset-on-try act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'volcanoa :type-to-spawn 'task-manager-catch-flut :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node volcano-darkeco-catch-flut) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "volcanox-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "volcanox-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-indax-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) ) :flags (game-task-node-flag save-on-life reset-on-try act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-catch-flut) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'volcanoa :type-to-spawn 'task-manager-restrict-to-flut :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node volcano-darkeco-indax-1-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-indax-1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-143) :scene #f ) ) :flags (game-task-node-flag save-on-life reset-on-try act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-indax-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-indax-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) ) :flags (game-task-node-flag save-on-life reset-on-try act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-indax-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-indax-2" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-144) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life reset-on-try act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-indax-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'volcano :task (game-task volcano-darkeco) :name "volcano-darkeco-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-142) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor monk-mummy) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-indax-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1b :command-count #x1 :description (text-id progress-missions-volcano-darkeco) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-119) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-145) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-162) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-166) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor monk-mummy) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node volcano-darkeco-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task6) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-stairs" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-163) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task6) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-oracle-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templea-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templea-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-watchers-complete" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-163) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-stairs) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1 task4 task6) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templea-watchers" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templea-watchers" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-pre-pole-room" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-watchers-complete) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templea-spiders" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templea-spiders" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-pole-room" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-pre-pole-room) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1 task4 task5 task6) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-pole-room" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-pole-room" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-pole-half" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-pole-room) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-pole-half" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-pole-half" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-door-1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-pole-half) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-pole-complete" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-pole-complete" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-meeting" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-door-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-pre-oracle" :node (game-task-node temple-oracle-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "temple-after-pole-spiders" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "temple-after-pole-spiders" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x1c :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-powerup" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-164) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-meeting) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-temple-oracle-powerup :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-oracle-powerup) :vehicle-type #x1b :sphere-count 1 :sphere-array (new 'static 'inline-array sphere 1 (new 'static 'sphere :x 17030226.0 :y 189931.52 :z 19159040.0 :r 4096.0)) :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1c :command-count #x3 :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-oracle) :name "temple-oracle-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-165) :scene #f ) ) :flags (game-task-node-flag close-task abs-task-mask act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-oracle-powerup) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2 task4 task5 task6) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-lightjak-training :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-oracle-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1f :description (text-id progress-missions-temple-oracle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-oasis-defense) :name "desert-oasis-defense-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-120) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-eggs-resolution) (game-task-node temple-oracle-resolution) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'oasis-defense-intro-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-oasis-defense-meeting) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy desoasis special) (wasall 0 lwassig special)) :open? #f :on-close '(task-close! "nest-eggs-gas") :reset #f :suck-death-count #xa5 :command-index #x1f :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-oasis-defense) :name "desert-oasis-defense-meeting" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-oasis) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-oasis-defense-res" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-120) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'desoasis :type-to-spawn 'task-manager-desert-oasis-defense :intro-scene #f :resolution-scene "desert-oasis-defense-res-b" :resolution-scene-continue #f :final-node (game-task-node desert-oasis-defense-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy desoasis special) (wasall 0 lwassig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1f :description (text-id oasis-find-ashelin) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-oasis-defense) :name "desert-oasis-defense-battle" :when-open #f :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-meeting) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desoasis display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-ashelin" :node (game-task-node desert-oasis-defense-battle) :reset-mode 'try :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-ashelin" :node (game-task-node desert-oasis-defense-battle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-ashelin" :node (game-task-node desert-oasis-defense-battle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-ashelin" :node (game-task-node desert-oasis-defense-battle) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x1f :description (text-id progress-missions-desert-oasis-defense) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-oasis-defense) :name "desert-oasis-defense-resolution" :when-open #f :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-battle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desoasis special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x1f :command-count #x4 :description (text-id progress-missions-desert-oasis-defense) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-167) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-temple-tests :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-tests-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x23 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-hover-training" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x23 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-oracle-door-crossed" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-168) :scene #f ) ) :flags (game-task-node-flag act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-hover-training) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x23 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-oracle" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-168) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-oracle-door-crossed) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-temple-oracle-powerup :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-tests-oracle) :vehicle-type #x1b :sphere-count 1 :sphere-array (new 'static 'inline-array sphere 1 (new 'static 'sphere :x 16834888.0 :y 189931.52 :z 19507896.0 :r 4096.0)) :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x23 :command-count #x1 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-training" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-oracle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-lightjak-training-freeze :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-tests-training) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x24 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-door-1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-169) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-training) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x24 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-door-2" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-169) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-door-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x24 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-door-3" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-169) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-door-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x24 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-tests) :name "temple-tests-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-169) :scene #f ) ) :flags (game-task-node-flag close-task abs-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-door-3) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3 task4 task5 task6) :on-open #f :manager (new 'static 'task-manager-info :level 'templed :type-to-spawn 'task-manager-temple-tests-stupid-bridge :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-tests-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-oracle-door-crossed) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-tests-oracle-door-crossed) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templed-bridge" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templed-bridge" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x24 :description (text-id progress-missions-temple-tests) :faction-commands '() ) (new 'static 'game-task-node-info :level 'comb :task (game-task comb-travel) :name "comb-travel-introduction" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-tests-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x24 :faction-commands '() ) (new 'static 'game-task-node-info :level 'comb :task (game-task comb-travel) :name "comb-travel-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node comb-travel-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'comba :type-to-spawn 'task-manager-comb-travel :intro-scene #f :resolution-scene "catacomb-get-shield" :resolution-scene-continue #f :final-node (game-task-node comb-travel-resolution) :vehicle-type #x1b :on-complete '(begin (want-continue "combn-start") (auto-save 'auto-save)) :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "comba-sled" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "comba-sled" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "comba-sled" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "comba-sled" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x24 :command-count #x1 :description (text-id progress-missions-comb-travel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'comb :task (game-task comb-travel) :name "comb-travel-training" :when-open #f :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node comb-travel-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'comba :type-to-spawn 'task-manager-lightjak-training-shield :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node comb-travel-training) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "combn-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "combn-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "combn-start" :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x25 :description (text-id progress-missions-comb-travel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-explore) :name "mine-explore-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-talkbox) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "mine-explore-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-152) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node comb-travel-training) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x25 :description (text-id progress-missions-mine-explore) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-explore) :name "mine-explore-elevator" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-152) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-explore-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'minea :type-to-spawn 'mine-music-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node mine-explore-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x25 :description (text-id progress-missions-mine-explore) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-explore) :name "mine-explore-armor" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-153) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-explore-elevator) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x25 :command-count #x1 :description (text-id progress-missions-mine-explore) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-explore) :name "mine-explore-resolution" :when-open #f :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-explore-armor) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "minec-start" :node (game-task-node mine-explore-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x26 :description (text-id progress-missions-mine-explore) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-blow) :name "mine-blow-introduction" :when-open #f :flags (game-task-node-flag set-task-mask act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-explore-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "mineb-elevator-room" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "mineb-elevator-room" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x26 :description (text-id progress-missions-mine-blow) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-blow) :name "mine-blow-elevator" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-156) :scene #f ) ) :flags (game-task-node-flag save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-blow-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "mineb-elevator-room" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "mineb-elevator-room" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x26 :description (text-id progress-missions-mine-blow) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-blow) :name "mine-blow-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-156) :scene #f ) ) :flags (game-task-node-flag close-task act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-blow-elevator) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene time-limit) :level 'minea :type-to-spawn 'task-manager :time-limit #xafc8 :intro-scene #f :resolution-scene "mine-train-res" :resolution-scene-continue #f :final-node (game-task-node mine-blow-resolution) :vehicle-type #x1b :on-complete '(begin (kiosk-complete) (want-continue "minec-resolution")) :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "minec-train" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "minec-train" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "minec-train" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "minec-train" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x26 :description (text-id progress-missions-mine-blow) :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-boss) :name "mine-boss-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor veger-cave) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "mine-boss-intro" :distance (meters 30) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-156) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-blow-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager (new 'static 'task-manager-info :level 'minea :type-to-spawn 'mine-music-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node mine-boss-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "minec-resolution" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "minec-resolution" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x26 :faction-commands '() ) (new 'static 'game-task-node-info :level 'mine :task (game-task mine-boss) :name "mine-boss-resolution" :when-open #f :flags (game-task-node-flag close-task set-task-mask act1) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-boss-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask done) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'mined :type-to-spawn 'task-manager-prebot :intro-scene #f :resolution-scene "mine-boss-res" :resolution-scene-continue #f :final-node (game-task-node mine-boss-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x26 :command-count #x2 :description (text-id progress-missions-mine-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-met-hum) :name "sewer-met-hum-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-genb) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "sewer-met-hum-intro" :distance (meters 20) ) (new 'static 'game-task-event :actor (game-task-actor keira-genb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-134) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-boss-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lsamos special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :description (text-id meet-old-friends) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-met-hum) :name "sewer-met-hum-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-genb) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "sewer-met-hum-intro" ) (new 'static 'game-task-event :actor (game-task-actor keira-genb) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-met-hum-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lsamos special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :description (text-id progress-missions-sewer-met-hum) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-vehicle-training) :name "city-vehicle-training-hover-zone-1" :when-open #f :flags (game-task-node-flag save-on-life city-wait act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-met-hum-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-city-vehicle-training-hover-zone-1 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-vehicle-training-hover-zone-1) :vehicle-type #x1b :intro-delay (seconds 1) :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-vehicle-training) :name "city-vehicle-training-hover-zone-2" :when-open #f :flags (game-task-node-flag save-on-life city-wait act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-vehicle-training-hover-zone-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-city-vehicle-training-hover-zone-2 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-vehicle-training-hover-zone-2) :vehicle-type #x1b :intro-delay (seconds 1) :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-fight) :name "city-port-fight-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-port-fight-intro" :distance (meters 37) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-met-hum-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-fight) :name "city-port-fight-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-fight-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbombbot :type-to-spawn 'task-manager-port-fight :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-port-fight-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "torn001") :on-fail #f ) :borrow '((ctywide 4 lbombbot special) (ctywide-ff alias ctywide copy ctypesa special ctypesc special)) :open? #f :on-close '(task-close! "city-vehicle-training-hover-zone-2") :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x28 :description (text-id progress-missions-city-port-fight) :faction-commands '((faction-strength kg port 5) (faction-strength ff inda-kg 3) (faction-strength mh -5) (faction-spawn ff-ped off) ) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-attack) :name "city-port-attack-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hiptable) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-port-attack-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-fight-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x28 :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-attack) :name "city-port-attack-get-on" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hiptable) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-port-attack-intro" ) ) :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lctypatk :type-to-spawn 'ctyport-attack-manager :intro-scene #f :resolution-scene "city-port-attack-res" :resolution-scene-continue #f :final-node (game-task-node city-port-attack-resolution) :vehicle-type #x1b :on-complete '(kiosk-complete) :on-fail #f ) :borrow '((ctywide 4 lctypatk display) (ctywide-ff alias ctywide copy ctypesa auto ctycarb auto ctycara auto lpatkcs display) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'try :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x28 :description (text-id progress-missions-city-port-attack) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-attack) :name "city-port-attack-mission" :when-open #f :flags (game-task-node-flag exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-get-on) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lctypatk display) (ctywide-ff alias ctywide copy ctypesa special ctycarb special ctycara special lpatkcs display) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x28 :description (text-id progress-missions-city-port-attack) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-attack) :name "city-port-attack-resolution" :when-open #f :flags (game-task-node-flag close-task set-task-mask exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-mission) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '((ctywide 4 lctypatk display) (ctywide-ff alias ctywide copy ctypesa special ctycarb special ctycara special lpatkcs display) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-mission) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-attack-get-on-movie" :node (game-task-node city-port-attack-get-on) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-attack-start" :node (game-task-node city-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x28 :command-count #x1 :description (text-id progress-missions-city-port-attack) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-gun-course-intro" ) (new 'static 'game-task-event :actor (game-task-actor gun-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-07) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x29 :description (text-id talk-to-tess) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor gun-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'gungame :type-to-spawn 'gungame-task-manager :intro-scene #f :resolution-scene "city-gun-course-1-res" :resolution-scene-continue #f :final-node (game-task-node city-gun-course-1-resolution) :vehicle-type #x1b :index 1 :on-complete #f :on-fail #f ) :borrow '((gungame 0 gungame1 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "gungame-1-start" :node (game-task-node city-gun-course-1-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "gungame-1-start" :node (game-task-node city-gun-course-1-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x29 :description (text-id progress-missions-city-gun-course-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor gun-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((gungame 0 gungame1 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "gungame-1-start" :node (game-task-node city-gun-course-1-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "gungame-1-start" :node (game-task-node city-gun-course-1-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x29 :command-count #x2 :description (text-id progress-missions-city-gun-course-1) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-tess" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((gungame 0 gungame1 special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-bronze" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-silver" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-1) :name "city-gun-course-1-gold" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-sniper-fight) :name "city-sniper-fight-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hiptable) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-sniper-fight-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task4) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-sniper-fight) :name "city-sniper-fight-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hiptable) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-sniper-fight-intro" ) ) :flags (game-task-node-flag close-task set-task-mask exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-sniper-fight-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task4) :on-open #f :manager (new 'static 'task-manager-info :level 'lctysnpr :type-to-spawn 'task-manager-city-sniper-fight :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-sniper-fight-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 lctysnpr display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "ctyinda-sniper-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyinda-sniper-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyinda-sniper-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-sniper-start" :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x2b :description (text-id progress-missions-city-sniper-fight) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-kg-met) :name "sewer-kg-met-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "sewer-kg-met-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-sniper-fight-resolution) (game-task-node city-gun-course-1-resolution) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-kg-met) :name "sewer-kg-met-button0-pressed" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "sewer-kg-met-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-03) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-kg-met-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id progress-missions-sewer-kg-met) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-kg-met) :name "sewer-kg-met-button1-pressed" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "sewer-kg-met-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-03) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-kg-met-button0-pressed) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id progress-missions-sewer-kg-met) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-kg-met) :name "sewer-kg-met-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "sewer-kg-met-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-03) :scene #f ) ) :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-kg-met-button1-pressed) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id progress-missions-sewer-kg-met) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-darkeco) :name "city-destroy-darkeco-introduction" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-kg-met-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level 'ctywide :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-destroy-darkeco-introduction) :vehicle-type #x1b :intro-delay (seconds 2) :on-complete '(talker-spawn "ash002") :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-darkeco) :name "city-destroy-darkeco-orbs" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-darkeco-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lctydest :type-to-spawn 'task-manager-destroy-darkeco :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-destroy-darkeco-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 lctydest display) (ctywide-mh alias ctywide copy ctypesb special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :description (text-id progress-missions-city-destroy-darkeco) :faction-commands '((faction-strength mh -2) (faction-spawn mh-guard suppress) (faction-spawn mh-ped suppress)) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-darkeco) :name "city-destroy-darkeco-dark-punch" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-darkeco-orbs) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lctydest display) (ctywide-mh alias ctywide copy ctypesb special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2b :command-count #x1 :description (text-id progress-missions-city-destroy-darkeco) :faction-commands '((faction-strength mh -2) (faction-spawn mh-guard suppress) (faction-spawn mh-ped suppress)) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-darkeco) :name "city-destroy-darkeco-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-darkeco-dark-punch) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lctydest :type-to-spawn 'task-manager-dark-punch-training :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-destroy-darkeco-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 lctydest display) (ctywide-mh alias ctywide copy ctypesb special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2c :command-count #x1 :description (text-id progress-missions-city-destroy-darkeco) :faction-commands '((faction-strength mh -2) (faction-spawn mh-guard suppress) (faction-spawn mh-ped suppress)) ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-kill-plants) :name "forest-kill-plants-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-darkeco-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level #f :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-kill-plants-introduction) :vehicle-type #x1b :intro-delay (seconds 1) :on-complete '(talker-spawn "sam003") :on-fail #f ) :borrow '((foresta 0 lforplnt display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2d :command-count #x1 :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-kill-plants) :name "forest-kill-plants-pillars" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-kill-plants-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lforplnt :type-to-spawn 'task-manager-forest-plants :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-kill-plants-resolution) :vehicle-type #x1b :on-complete '(begin (want-continue "foresta-start") (auto-save 'auto-save)) :on-fail #f ) :borrow '((foresta 0 lforplnt display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x2e :description (text-id progress-missions-forest-kill-plants) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-kill-plants) :name "forest-kill-plants-armor" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-kill-plants-pillars) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforplnt display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x2e :command-count #x1 :description (text-id progress-missions-forest-kill-plants) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-kill-plants) :name "forest-kill-plants-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-kill-plants-armor) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforplnt display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "foresta-pillar-bottom" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-pillar-bottom" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-pillar-bottom" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "foresta-pillar-bottom" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x2f :command-count #x1 :description (text-id progress-missions-forest-kill-plants) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-grid) :name "city-destroy-grid-introduction" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-kill-plants-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level #f :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-destroy-grid-introduction) :vehicle-type #x1b :intro-delay (seconds 3) :on-complete '(talker-spawn "torn008") :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x30 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-destroy-grid) :name "city-destroy-grid-resolution" :when-open #f :flags (game-task-node-flag close-task set-task-mask exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'ljinx :type-to-spawn 'task-manager-city-destroy-grid :intro-scene #f :resolution-scene "city-destroy-grid-res" :resolution-scene-continue #f :final-node (game-task-node city-destroy-grid-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 ljinx display) (ctywide-ff alias ctywide copy ctypesb auto ctycara special ctycarb auto ctypepb special) (ctywide-mh alias ctywide copy ctypesb special ctycara special ctycarb auto ctypepb special) (ctywide-kg alias ctywide copy ctypesc auto ctycara special ctycarb auto ctypepc special) ) :open? #f :on-close '(task-close! "city-gun-course-1-tess") :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "mhcitya-grid" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "mhcitya-grid" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x30 :command-count #x3 :description (text-id progress-missions-city-destroy-grid) :faction-commands '((faction-strength mh port 5) (faction-strength mh mhcity 5) (faction-strength ff -5) (faction-spawn ff-guard off) ) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-hijack-vehicle) :name "city-hijack-vehicle-introduction" :when-open #f :flags (game-task-node-flag save-on-life city-wait act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'cty-hijack-intro :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-hijack-vehicle-introduction) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide-ff-kg alias ctywide copy dummy auto ctypesc auto ctypesa auto) (ctywide-ff alias ctywide copy dummy auto ctypepa special ctypesa auto ctycarb auto) (ctywide-ff-mh alias ctywide copy ctypesa auto ctypesb auto dummy auto) (ctywide-mh alias ctywide copy ctypesb special dummy auto dummy auto ctypepb special) ) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x33 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-hijack-vehicle) :name "city-hijack-vehicle-infiltrate" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lctyhijk :type-to-spawn 'cty-hijack-manager :intro-scene #f :resolution-scene "city-hijack-vehicle-res" :resolution-scene-continue #f :final-node (game-task-node city-hijack-vehicle-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 lctyhijk display) (ctywide-kg alias ctywide copy ctypesc auto dummy auto) (ctywide-ff-kg alias ctywide copy dummy auto ctypesc auto ctypesa auto) (ctywide-ff alias ctywide copy dummy auto ctypepa special ctypesa auto ctycarb auto) (ctywide-ff-mh alias ctywide copy ctypesa auto ctypesb auto dummy auto) (ctywide-mh alias ctywide copy ctypesb special dummy auto dummy auto ctypepb special) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyinda-kg-start" :node (game-task-node city-hijack-vehicle-infiltrate) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyinda-kg-start" :node (game-task-node city-hijack-vehicle-infiltrate) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :description (text-id progress-missions-city-hijack-vehicle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-hijack-vehicle) :name "city-hijack-vehicle-escape" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-infiltrate) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lctyhijk display) (ctywide-kg alias ctywide copy ctypesc auto dummy auto) (ctywide-ff-kg alias ctywide copy dummy auto ctypesc auto ctypesa auto) (ctywide-ff alias ctywide copy dummy auto ctypepa special ctypesa auto ctycarb auto) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyindb-hijack-vehicle" :node (game-task-node city-hijack-vehicle-escape) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyindb-hijack-vehicle" :node (game-task-node city-hijack-vehicle-escape) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :description (text-id bring-vehicle-to-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-hijack-vehicle) :name "city-hijack-vehicle-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-escape) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide 4 lctyhijk display) (ctywide-kg alias ctywide copy ctypesc auto dummy auto) (ctywide-ff-kg alias ctywide copy dummy auto ctypesc auto ctypesa auto) (ctywide-ff alias ctywide copy dummy auto ctypepa special ctypesa auto ctycarb auto) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-hijack-decoy" :node (game-task-node city-hijack-vehicle-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyport-hijack-decoy" :node (game-task-node city-hijack-vehicle-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :description (text-id bring-vehicle-to-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-assault) :name "city-port-assault-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbooth) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "port-assault-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(when (and (task-closed? "city-hijack-vehicle-introduction") (not (task-closed? "city-hijack-vehicle-resolution"))) (task-open! "city-hijack-vehicle-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x33 :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-assault) :name "city-port-assault-force-load-borrows" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-assault-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-force-load-borrows :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-port-assault-force-load-borrows) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide-ff alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special) (ctywide-ff-kg alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special) (ctywide-kg alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special) (ctywide-ff-mh alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special) (ctywide-mh alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special) ) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x33 :description (text-id progress-missions-city-port-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-port-assault) :name "city-port-assault-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-assault-force-load-borrows) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lctypalt :type-to-spawn 'task-manager-city-port-assault :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-port-assault-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide-ff alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special lctypalt special ) (ctywide-ff-kg alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special lctypalt special ) (ctywide-kg alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special lctypalt special ) (ctywide-ff-mh alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special lctypalt special ) (ctywide-mh alias ctywide copy ctypesa special ctypesb special ctypesc special lctyass special lctypalt special ) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyport-hiphog" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :description (text-id progress-missions-city-port-assault) :faction-commands '((faction-strength ff -5) (faction-spawn kg-guard off) (faction-spawn ff-guard off) (faction-spawn mh-guard off) (faction-spawn ff-vehicle off) (faction-spawn ff-ped off) ) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-gun-course-2-intro" ) (new 'static 'game-task-event :actor (game-task-actor gun-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-07) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-assault-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x33 :description (text-id talk-to-tess) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor gun-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'gungame :type-to-spawn 'gungame-task-manager :intro-scene #f :resolution-scene "city-gun-course-2-res" :resolution-scene-continue #f :final-node (game-task-node city-gun-course-2-resolution) :vehicle-type #x1b :index 2 :on-complete #f :on-fail #f ) :borrow '((gungame 0 gungame2 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "gungame-2-start" :node (game-task-node city-gun-course-2-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "gungame-2-start" :node (game-task-node city-gun-course-2-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :description (text-id progress-missions-city-gun-course-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag close-task save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-2-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((gungame 0 gungame2 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "gungame-2-start" :node (game-task-node city-gun-course-2-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "gungame-2-start" :node (game-task-node city-gun-course-2-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x33 :command-count #x2 :description (text-id progress-missions-city-gun-course-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-bronze" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-2-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x35 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-silver" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-2-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x35 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-2) :name "city-gun-course-2-gold" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor tess-gungame) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-2-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x35 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-blow-barricade) :name "city-blow-barricade-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-hipbar) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-blow-barricade-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-06) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-resolution) (game-task-node city-gun-course-2-resolution) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x35 :description (text-id talk-to-torn-naughty-ottsel) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-blow-barricade) :name "city-blow-barricade-resolution" :when-open #f :flags (game-task-node-flag close-task set-task-mask exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lbombbot :type-to-spawn 'task-manager-blow-barricade :intro-scene #f :resolution-scene "city-blow-barricade-res" :resolution-scene-continue #f :final-node (game-task-node city-blow-barricade-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide 4 lbombbot display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-draw-target) :fail (new 'static 'resetter-spec :continue "ctyport-bombbot" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-draw-target) :fail (new 'static 'resetter-spec :continue "ctyport-bombbot" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-draw-target) :fail (new 'static 'resetter-spec :continue "ctyport-bombbot" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down no-draw-target) :fail (new 'static 'resetter-spec :continue "ctyport-bombbot" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #x65 :command-index #x35 :command-count #x2 :description (text-id progress-missions-city-blow-barricade) :faction-commands '((faction-strength kg port 5) (faction-strength ff ind 5)) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-protect-hq) :name "city-protect-hq-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-protect-hq-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor keira-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor onin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-123) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((freehq 0 ltornsam special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id reach-freedom-hq) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-protect-hq) :name "city-protect-hq-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-protect-hq-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lctyprot :type-to-spawn 'task-manager-protect-hq :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-protect-hq-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide-ff alias ctywide copy ctypepa special ctypesa special ctypesc special lctyprot display) (ctywide-ff-kg alias ctywide copy ctypepa special ctypesa special ctypesc special lctyprot display) (ctywide-kg alias ctywide copy ctypepa special ctypesa special ctypesc special lctyprot display) (ctywide-ff-mh alias ctywide copy ctypepa special ctypesa special ctypesc special lctyprot display) (ctywide-mh alias ctywide copy ctypepa special ctypesa special ctypesc special lctyprot display) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyslumc-freehq-exit" :node (game-task-node city-protect-hq-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyslumc-freehq-exit" :node (game-task-node city-protect-hq-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x37 :description (text-id progress-missions-city-protect-hq) :faction-commands '((faction-spawn kg-guard off) (faction-spawn ff-guard war) (faction-spawn mh-guard off) (faction-spawn ff-vehicle off) (faction-spawn ff-ped suppress) ) ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-hum-kg) :name "sewer-hum-kg-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-protect-hq-res" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor keira-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor onin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-123) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-protect-hq-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id talk-to-ashelin) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-hum-kg) :name "sewer-hum-kg-switch-off" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-protect-hq-res" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor keira-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor onin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-05) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-hum-kg-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(kiosk-complete) :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id progress-missions-sewer-hum-kg) :faction-commands '() ) (new 'static 'game-task-node-info :level 'sewer :task (game-task sewer-hum-kg) :name "sewer-hum-kg-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-hum-kg-switch-off) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id progress-missions-sewer-hum-kg) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor vin-vinroom) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-power-game-intro" :distance (meters 27) ) (new 'static 'game-task-event :actor (game-task-actor power-game-vinroom) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-02) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-hum-kg-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id find-power-room) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-wait" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor vin-vinroom) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-power-game-intro" ) (new 'static 'game-task-event :actor (game-task-actor power-game-vinroom) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-02) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x37 :description (text-id progress-missions-city-power-game) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor power-game-vinroom) :action (game-task-action play) :tex (game-task-icon gaticon-06) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-02) :scene #f ) ) :flags (game-task-node-flag close-task save-on-try exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-wait) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'powergd :type-to-spawn 'task-manager :intro-scene #f :resolution-scene "city-power-game-res" :resolution-scene-continue #f :final-node (game-task-node city-power-game-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((vinroom 0 powergd display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "vinroom-game" :node (game-task-node city-power-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "vinroom-game" :node (game-task-node city-power-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-grab) :fail (new 'static 'resetter-spec :continue "vinroom-game" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "vinroom-game" :node (game-task-node city-power-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-grab) :fail (new 'static 'resetter-spec :continue "vinroom-game" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "vinroom-game" :node (game-task-node city-power-game-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x37 :command-count #x1 :description (text-id progress-missions-city-power-game) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-post-game" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor power-game-vinroom) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene #f ) ) :flags (game-task-node-flag no-restart act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((vinroom 0 powergd display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x38 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-bronze" :when-open #f :flags (game-task-node-flag no-restart act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x38 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-silver" :when-open #f :flags (game-task-node-flag no-restart act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-bronze) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x38 :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-power-game) :name "city-power-game-gold" :when-open #f :flags (game-task-node-flag no-restart act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-silver) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x38 :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-2) :name "desert-artifact-race-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor sig-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-artifact-race-2-intro" :distance (meters 20) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-122) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 lsig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x38 :description (text-id talk-to-sig) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-2) :name "desert-artifact-race-2-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor sig-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-artifact-race-2-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-122) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 lsig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-city" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x38 :description (text-id progress-missions-desert-artifact-race-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-2) :name "desert-artifact-race-2-race" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor sig-wasdoors) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-artifact-race-2-intro" ) ) :flags (game-task-node-flag exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desrace1 :type-to-spawn 'task-manager-desert-artifact-race :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-artifact-race-2-resolution) :vehicle-type #x1b :on-complete '(begin (talker-spawn "keir003")) :on-fail #f ) :borrow '((desert-game alias desert copy desrace1 special) (wasdoors 0 lsig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-snake" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x38 :command-count #x1 :description (text-id progress-missions-desert-artifact-race-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-artifact-race-2) :name "desert-artifact-race-2-resolution" :when-open #f :flags (game-task-node-flag close-task exclusive intro-wait act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-race) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desrace1 special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x39 :description (text-id progress-missions-desert-artifact-race-2) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-hunt) :name "nest-hunt-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level 'wasdoors :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-hunt-introduction) :vehicle-type #x1b :intro-delay (seconds 3) :on-complete '(unless (task-closed? "desert-jump-mission-introduction") (talker-spawn "sig001")) :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x39 :description (text-id talk-to-sig) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-hunt) :name "nest-hunt-sig" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor sig-nest) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "nest-hunt-intro" :distance (meters 70) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-09) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-hunt-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-nest-hunt :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-hunt-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy deshunt display) (wasall 0 lwassig #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x39 :description (text-id progress-missions-nest-hunt) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-hunt) :name "nest-hunt-fight" :when-open #f :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-hunt-sig) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lnstobb :type-to-spawn 'task-manager-mh-centipede :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-hunt-fight) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((nstb 0 lnstobb special) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "nstb-hunt" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-hunt" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-hunt" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "nstb-hunt" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x39 :description (text-id progress-missions-nest-hunt) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-hunt) :name "nest-hunt-get-crystal" :when-open #f :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-hunt-fight) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lnstobb :type-to-spawn 'task-manager-nstb-crystal :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node nest-hunt-get-crystal) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((nstb 0 lnstobb special) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "nstb-crystal" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-crystal" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "nstb-crystal" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "nstb-crystal" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x39 :command-count #x1 :description (text-id progress-missions-nest-hunt) :faction-commands '() ) (new 'static 'game-task-node-info :level 'nest :task (game-task nest-hunt) :name "nest-hunt-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) ) :flags (game-task-node-flag close-task exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-hunt-get-crystal) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy ldesgcst special) (nstb 0 lnstobb special) (wasall 0 lwassig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3a :description (text-id progress-missions-nest-hunt) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-beast-battle) :name "desert-beast-battle-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor kleever-wasdoors) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-beast-battle-intro" :distance (meters 20) ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-112) :scene #f ) ) :flags (game-task-node-flag clear-task-mask save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node nest-hunt-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task0) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-desert-beast-battle-intro :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-beast-battle-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasdoors 0 lkleever special) (wasall 0 lwassig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3a :description (text-id talk-to-kleiver) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-beast-battle) :name "desert-beast-battle-kill-last-beast" :when-open #f :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-beast-battle-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-desert-beast-battle :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-beast-battle-kill-last-beast) :vehicle-type #x1b :index 4 :on-complete '(want-continue "desert-start-scorpion") :on-fail #f ) :borrow '((desert-game alias desert copy desbattl display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-scorpion-gun" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-scorpion-gun" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-scorpion-gun" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-scorpion-gun" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3a :description (text-id progress-missions-desert-beast-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-beast-battle) :name "desert-beast-battle-resolution" :when-open #f :flags (game-task-node-flag close-task set-task-mask save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-beast-battle-kill-last-beast) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-desert-beast-battle-end :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-beast-battle-resolution) :vehicle-type #x1b :index 4 :on-complete '(begin (cond ((task-closed? "desert-chase-marauders-resolution") (talker-spawn "sam007") ) (else (talker-spawn "peck004") ) ) ) :on-fail #f ) :borrow '((desert-game alias desert copy desbattl display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-start-scorpion" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-start-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-scorpion" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3a :command-count #x1 :description (text-id progress-missions-desert-beast-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-jump-mission) :name "desert-jump-mission-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "desert-jump-mission-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-114) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasall 0 lwassig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3b :description (text-id talk-to-damas) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-jump-mission) :name "desert-jump-mission-post-intro" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-waspal) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "desert-jump-mission-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) ) :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-jump-mission-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-vehicle-wait :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-jump-mission-protect-doors) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy desjump special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3b :description (text-id progress-missions-desert-jump-mission) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-jump-mission) :name "desert-jump-mission-protect-doors" :when-open #f :flags (game-task-node-flag exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-jump-mission-post-intro) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desjump :type-to-spawn 'desert-jump-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-jump-mission-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "seem003") :on-fail #f ) :borrow '((desert-game alias desert copy desjump special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-jump-mission-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 4) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :node (game-task-node desert-jump-mission-post-intro) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 4) ) ) :suck-death-count #xa5 :command-index #x3b :description (text-id progress-missions-desert-jump-mission) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-jump-mission) :name "desert-jump-mission-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-jump-mission-protect-doors) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy desjump special)) :open? #f :on-close '(task-close! "nest-hunt-introduction") :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-any" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-any" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio) :fail (new 'static 'resetter-spec :continue "desert-start-any" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-start-any" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3b :command-count #x1 :description (text-id progress-missions-desert-jump-mission) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-chase-marauders) :name "desert-chase-marauders-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-26) :scene #f ) ) :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-jump-mission-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasdoors :type-to-spawn 'task-manager-highlight-vehicle-wait :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-chase-marauders-get-to-stronghold) :vehicle-type #x1b :index 8 :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy deschase special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wasdoors-desert" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3c :description (text-id progress-missions-desert-chase-marauders) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-chase-marauders) :name "desert-chase-marauders-get-to-stronghold" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-140) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3) :on-open #f :manager (new 'static 'task-manager-info :level 'deschase :type-to-spawn 'desert-chase-ambush-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-chase-marauders-ambush) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy deschase special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert-toad" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wasdoors-desert-toad" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x3c :description (text-id progress-missions-desert-chase-marauders) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-chase-marauders) :name "desert-chase-marauders-ambush" :when-open #f :flags (game-task-node-flag clear-task-mask save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-get-to-stronghold) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3) :on-open #f :manager #f :borrow '((desert-game alias desert copy deschase special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desertf-stronghold-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desertf-stronghold-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desertf-stronghold-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desertf-stronghold-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3c :description (text-id progress-missions-desert-chase-marauders) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-chase-marauders) :name "desert-chase-marauders-chase" :when-open #f :flags (game-task-node-flag save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-ambush) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'deschase :type-to-spawn 'desert-chase-chase-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-chase-marauders-resolution) :vehicle-type #x1b :on-complete '(begin (cond ((task-closed? "desert-beast-battle-resolution") (talker-spawn "powup023") (talker-spawn "sam007") ) (else (talker-spawn "powup023") (talker-spawn "seem002") ) ) (want-continue "desertf-start") ) :on-fail #f ) :borrow '((desert-game alias desert copy deschase special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desertf-toad-chase" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) :text-message (text-id mission-fail-marauders-escaped) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desertf-toad-chase" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) :text-message (text-id mission-fail-marauders-escaped) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desertf-toad-chase" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) :text-message (text-id mission-fail-marauders-escaped) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desertf-toad-chase" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :text-message (text-id mission-fail-marauders-escaped) ) ) :suck-death-count #xa5 :command-index #x3c :description (text-id progress-missions-desert-chase-marauders) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-chase-marauders) :name "desert-chase-marauders-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-chase) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy deschase special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3c :command-count #x1 :description (text-id progress-missions-desert-chase-marauders) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-resolution) (game-task-node desert-beast-battle-resolution) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level 'ctywide :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-ring-chase-introduction) :vehicle-type #x1b :intro-delay (seconds 1) :on-complete '(talker-spawn "keir004") :on-fail #f ) :borrow '((foresta 0 lforring display) (wasall 0 lwassig special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statues" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lforring :type-to-spawn 'task-manager-forest-ring-chase :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-ring-chase-statue-5) :vehicle-type #x1b :on-complete '(auto-save (quote auto-save)) :on-fail #f ) :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statue-1" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statues) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statue-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statue-1) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statue-2" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statue-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-2" :node (game-task-node forest-ring-chase-statue-2) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-2" :node (game-task-node forest-ring-chase-statue-2) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statue-3" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statue-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-3" :node (game-task-node forest-ring-chase-statue-3) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-3" :node (game-task-node forest-ring-chase-statue-3) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statue-4" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statue-3) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-4" :node (game-task-node forest-ring-chase-statue-4) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-4" :node (game-task-node forest-ring-chase-statue-4) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-statue-5" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statue-4) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-ring-chase" :node (game-task-node forest-ring-chase-statues) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-5" :node (game-task-node forest-ring-chase-statue-5) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-5" :node (game-task-node forest-ring-chase-statue-5) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-forest-ring-chase) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-ring-chase) :name "forest-ring-chase-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag close-task abs-task-mask act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-statue-5) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager (new 'static 'task-manager-info :level 'foresta :type-to-spawn 'task-manager-forest-ring-resolution :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-ring-chase-resolution) :vehicle-type #x1b :on-complete '(begin (talker-spawn "sam006")) :on-fail #f ) :borrow '((foresta 0 lforring display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-5" :node (game-task-node forest-ring-chase-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-statue-5" :node (game-task-node forest-ring-chase-resolution) :reset-mode 'try :execute #f ) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id check-out-astro-viewer) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-freehq) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "factory-sky-battle-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-123) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-resolution) (game-task-node forest-ring-chase-resolution) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id talk-to-torn-hq) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-hanger" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-freehq) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "factory-sky-battle-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-127) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id find-hellcat) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-wave1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor torn-freehq) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "factory-sky-battle-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-hanger) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lfactory :type-to-spawn 'task-manager-factory-sky-battle :intro-scene #f :resolution-scene "factory-sky-battle-res" :resolution-scene-continue #f :final-node (game-task-node factory-sky-battle-resolution) :vehicle-type #x1b :on-complete '(kiosk-complete) :on-fail #f ) :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryb-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryb-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "factoryb-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "factoryb-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-wave2" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-wave1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-tower1" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-wave2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-tower2" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-wave2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-tower3" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-wave2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-tower4" :when-open #f :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-wave2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-sky-battle) :name "factory-sky-battle-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-tower1) (game-task-node factory-sky-battle-tower2) (game-task-node factory-sky-battle-tower3) (game-task-node factory-sky-battle-tower4) ) :on-open #f :manager #f :borrow '((factorya 1 lfacrm2 #f)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-sky-battle) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag auto-close abs-task-mask save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-sky-battle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task0) :on-open #f :manager #f :borrow '((factorya 0 lfaccar #f) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag abs-task-mask act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task0) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag abs-task-mask act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task0 task2) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-2" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-3-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-3" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info #f ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-4-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-3) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'factorya :type-to-spawn 'task-manager-factory-assault :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node factory-assault-resolution) :vehicle-type #x1b :on-complete '(want-continue "factoryc-ultimate-fence") :on-fail #f ) :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-indax-4" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-4-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-get-vehicle" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-170) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-indax-4) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "factory-post-indax-4" :node (game-task-node factory-assault-get-vehicle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "factory-post-indax-4" :node (game-task-node factory-assault-get-vehicle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-broke-ultimate-fence" :when-open #f :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-get-vehicle) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "factoryc-pre-vehicle" :node (game-task-node factory-assault-get-vehicle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "factoryc-pre-vehicle" :node (game-task-node factory-assault-get-vehicle) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-assault) :name "factory-assault-resolution" :when-open #f :flags (game-task-node-flag close-task act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-broke-ultimate-fence) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "factoryc-start" :node (game-task-node factory-assault-indax-1-introduction) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "factoryc-ultimate-fence" :node (game-task-node factory-assault-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "factoryc-ultimate-fence" :node (game-task-node factory-assault-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-assault) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-boss) :name "factory-boss-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-talkbox) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "factory-boss-intro" ) ) :flags (game-task-node-flag save-on-life act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-assault-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((factorya 0 lfaccar special) (factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "factoryd-pre" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "factoryd-pre" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "factoryd-pre" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "factoryd-pre" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x3d :description (text-id progress-missions-factory-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'factory :task (game-task factory-boss) :name "factory-boss-resolution" :when-open #f :flags (game-task-node-flag close-task exclusive act2) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-boss-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'factoryd :type-to-spawn 'task-manager-factory-boss :intro-scene #f :resolution-scene "factory-boss-res" :resolution-scene-continue #f :final-node (game-task-node factory-boss-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((factorya 1 lfacrm2 display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3d :command-count #x1 :description (text-id progress-missions-factory-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "temple-defend-intro" :distance (meters 25) ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node factory-boss-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'wasall :type-to-spawn 'task-manager-temple-tests :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-defend-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x3e :command-count #x2 :description (text-id talk-to-samos) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-talk-box" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "temple-defend-intro" ) (new 'static 'game-task-event :actor (game-task-actor onin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level 'ctywide :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-defend-talk-box) :vehicle-type #x1b :intro-delay (seconds 1) :on-complete '(talker-spawn "seem005") :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x40 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-door-1" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-freehq) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "temple-defend-intro" ) (new 'static 'game-task-event :actor (game-task-actor onin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-171) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-173) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-talk-box) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-temple-defend :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-defend-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x40 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-door-2" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-171) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-174) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-door-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-break-door" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-break-door" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x40 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-door-3" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-171) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-175) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-door-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-break-alcove" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-break-alcove" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x40 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-door-4" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-171) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-door-3) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templed-break-door" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templed-break-door" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x40 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-oracle" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-171) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-door-4) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3 task4 task5 task6) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-temple-oracle-powerup :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-defend-oracle) :vehicle-type #x1b :sphere-count 1 :sphere-array (new 'static 'inline-array sphere 1 (new 'static 'sphere :x 17237976.0 :y 189931.52 :z 19509658.0 :r 4096.0)) :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x40 :command-count #x1 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-training" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-temple) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "temple-defend-res" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-18) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-172) :scene #f ) ) :flags (game-task-node-flag abs-task-mask save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-oracle) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task3 task4 task5 task6) :on-open #f :manager (new 'static 'task-manager-info :level 'templea :type-to-spawn 'task-manager-lightjak-training-swoop :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node temple-defend-training) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x41 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'temple :task (game-task temple-defend) :name "temple-defend-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-temple) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "temple-defend-res" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-172) :scene #f ) ) :flags (game-task-node-flag close-task abs-task-mask act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-training) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task4 task5 task6 done) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "templex-start" :node (game-task-node temple-defend-door-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "templeb-before-glide" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x41 :command-count #x1 :description (text-id progress-missions-temple-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-defend) :name "wascity-defend-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor seem-temple) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "temple-defend-res" ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node temple-defend-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level 'wasall :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-defend-introduction) :vehicle-type #x1b :intro-delay (seconds 10) :on-complete '(talker-spawn "dam004") :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x42 :description (text-id wascity-defend-return-to-spargus) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-defend) :name "wascity-defend-get-to" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-17) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-defend-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasall 0 wasdefen display) (waswide 0 lbiped display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x42 :description (text-id wascity-defend-return-to-spargus) :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-defend) :name "wascity-defend-resolution" :when-open #f :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-defend-get-to) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'wasdefen :type-to-spawn 'task-manager-wascity-defend :intro-scene #f :resolution-scene "wascity-defend-res" :resolution-scene-continue #f :final-node (game-task-node wascity-defend-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((wasall 0 wasdefen display) (waswide 0 lbiped display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wascityb-defend-reset" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wascityb-defend-reset" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wascityb-defend-reset" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "wascityb-defend-reset" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x42 :command-count #x2 :description (text-id progress-missions-wascity-defend) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-turn-on-machine) :name "forest-turn-on-machine-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-defend-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask auto-complete) :level #f :type-to-spawn 'task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-turn-on-machine-introduction) :vehicle-type #x1b :intro-delay (seconds 5) :on-complete '(talker-spawn "sam005") :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x44 :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-turn-on-machine) :name "forest-turn-on-machine-spawners" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-16) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-turn-on-machine-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'foresta :type-to-spawn 'task-manager-forest-machine :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node forest-turn-on-machine-spawners) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((foresta 0 lformach display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-forest-turn-on-machine) :faction-commands '() ) (new 'static 'game-task-node-info :level 'forest :task (game-task forest-turn-on-machine) :name "forest-turn-on-machine-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-turn-on-machine-spawners) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'foresta :type-to-spawn 'task-manager-forest-machine-resolution :intro-scene #f :resolution-scene "forest-turn-on-machine-res" :resolution-scene-continue #f :final-node (game-task-node forest-turn-on-machine-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((foresta 0 lformach display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "foresta-start" :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-forest-turn-on-machine) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-tour) :name "precursor-tour-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor samos-talkbox) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "precursor-tour-intro" ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-turn-on-machine-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-precursor-tour) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-tour) :name "precursor-tour-generator-trigger" :when-open #f :flags (game-task-node-flag act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-tour-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lmech :type-to-spawn 'task-manager-precur-tour :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node precursor-tour-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-precursor-tour) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-tour) :name "precursor-tour-resolution" :when-open #f :flags (game-task-node-flag close-task abs-task-mask act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-tour-generator-trigger) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task1) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-precursor-tour) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-blow-tower) :name "city-blow-tower-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor ashelin-freehq) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-blow-tower-intro" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-123) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-tour-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x44 :description (text-id talk-to-ashelin) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-blow-tower) :name "city-blow-tower-phase-1" :when-open #f :flags (game-task-node-flag save-on-life exclusive act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-tower-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lctyblow :type-to-spawn 'task-manager-blow-tower :intro-scene #f :resolution-scene "tower-destroy-intro" :resolution-scene-continue #f :final-node (game-task-node city-blow-tower-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((ctywide-ff alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-ff-kg alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-kg alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-ff-mh alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-mh alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'try :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x44 :description (text-id progress-missions-city-blow-tower) :faction-commands '((faction-spawn mh-guard off) (faction-spawn mh-ped off) (faction-spawn ff-guard off) (faction-spawn ff-ped off) (faction-spawn kg-guard off) (faction-spawn kg-ped off) ) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-blow-tower) :name "city-blow-tower-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life exclusive act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-tower-phase-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((ctywide-ff alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-ff-kg alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-kg alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-ff-mh alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) (ctywide-mh alias ctywide copy lblowtmh special lblowtkg special lblowcst special lctyblow display ctypesa auto ) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "cty-blow-tower-mission" :node (game-task-node city-blow-tower-phase-1) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "ctyport-blow-tower" :node (game-task-node city-blow-tower-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "ctyport-blow-tower" :node (game-task-node city-blow-tower-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x44 :command-count #x2 :description (text-id progress-missions-city-blow-tower) :faction-commands '((faction-spawn mh-guard off) (faction-spawn mh-ped off) (faction-spawn ff-guard off) (faction-spawn ff-ped off) (faction-spawn kg-guard off) (faction-spawn kg-ped off) ) ) (new 'static 'game-task-node-info :level 'tower :task (game-task tower-destroy) :name "tower-destroy-introduction" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-tower-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x46 :description (text-id progress-missions-tower-destroy) :faction-commands '() ) (new 'static 'game-task-node-info :level 'tower :task (game-task tower-destroy) :name "tower-destroy-climb" :when-open #f :flags (game-task-node-flag act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node tower-destroy-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'towera :type-to-spawn 'task-manager-tower-destroy :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node tower-destroy-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x46 :description (text-id progress-missions-tower-destroy) :faction-commands '() ) (new 'static 'game-task-node-info :level 'tower :task (game-task tower-destroy) :name "tower-destroy-resolution" :when-open #f :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node tower-destroy-climb) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((towera 0 ltowerb display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x46 :command-count #x1 :description (text-id progress-missions-tower-destroy) :faction-commands '() ) (new 'static 'game-task-node-info :level 'palace :task (game-task palace-ruins-patrol) :name "palace-ruins-patrol-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor onin-onintent) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "city-find-catacomb-ent-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-onintent) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor pecker-onintent) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-01) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node tower-destroy-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((towerc 0 ltowcity #f) (towerc 1 lfacrm1 display) (stadiuma 0 lppatrol special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x47 :command-count #x1 :description (text-id talk-to-samos) :faction-commands '() ) (new 'static 'game-task-node-info :level 'palace :task (game-task palace-ruins-patrol) :name "palace-ruins-patrol-stadium" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor onin-onintent) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-find-catacomb-ent-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-onintent) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-23) :scene #f ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-patrol-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((stadiuma 0 lppatrol display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x48 :description (text-id progress-missions-palace-ruins-patrol) :faction-commands '() ) (new 'static 'game-task-node-info :level 'palace :task (game-task palace-ruins-patrol) :name "palace-ruins-patrol-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor onin-onintent) :action (game-task-action talk) :tex (game-task-icon gaticon-03) :scene "city-find-catacomb-ent-intro" ) (new 'static 'game-task-event :actor (game-task-actor samos-onintent) :action (game-task-action idle) :tex (game-task-icon gaticon-01) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-23) :scene #f ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-176) :scene #f ) ) :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-patrol-stadium) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((stadiuma 0 lppatrol display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x48 :description (text-id progress-missions-palace-ruins-patrol) :faction-commands '() ) (new 'static 'game-task-node-info :level 'palace :task (game-task palace-ruins-attack) :name "palace-ruins-attack-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor damus-ruins) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "palace-ruins-attack-intro" ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-patrol-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((stadiuma 0 lpattack special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x48 :command-count #x1 :description (text-id progress-missions-palace-ruins-attack) :faction-commands '() ) (new 'static 'game-task-node-info :level 'palace :task (game-task palace-ruins-attack) :name "palace-ruins-attack-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-158) :scene #f ) ) :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-attack-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'lpattack :type-to-spawn 'rubble-attack-manager :intro-scene #f :resolution-scene '("palace-ruins-attack-res-a" "palace-ruins-attack-res") :resolution-scene-continue #f :final-node (game-task-node palace-ruins-attack-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((stadiuma 0 lpattack display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "rubblea-rhino" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "rubblea-rhino" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-palace-ruins-attack) :faction-commands '() ) (new 'static 'game-task-node-info :level 'comb :task (game-task comb-wild-ride) :name "comb-wild-ride-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor veger-ruins) :action (game-task-action say) :tex (game-task-icon gaticon-02) :scene "catacombs-wild-ride-intro" ) ) :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((stadiuma 0 lpattack special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-comb-wild-ride) :faction-commands '() ) (new 'static 'game-task-node-info :level 'comb :task (game-task comb-wild-ride) :name "comb-wild-ride-resolution" :when-open #f :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node comb-wild-ride-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'raila :type-to-spawn 'task-manager-comb-wild-ride :intro-scene #f :resolution-scene "catacombs-wild-ride-res" :resolution-scene-continue #f :final-node (game-task-node comb-wild-ride-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((stadiuma 0 lpattack special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-comb-wild-ride) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-destroy-ship) :name "precursor-destroy-ship-introduction" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node comb-wild-ride-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((precura 0 lprenme copy)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-precursor-destroy-ship) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-destroy-ship) :name "precursor-destroy-ship-escape" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-destroy-ship-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask time-limit) :level 'precura :type-to-spawn 'task-manager-precura :time-limit #x15f90 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node precursor-destroy-ship-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((railx 0 lcitysml #f) (precura 0 lprenme copy)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precura-start" :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precura-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precura-start" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info #f ) :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-precursor-destroy-ship) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-destroy-ship) :name "precursor-destroy-ship-escape-continue" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-destroy-ship-escape) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((railx 0 lcitysml #f) (precura 0 lprenme copy)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "precura-start" :node (game-task-node precursor-destroy-ship-escape) :reset-mode 'try :execute #f ) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "precura-start" :node (game-task-node precursor-destroy-ship-escape) :reset-mode 'try :execute #f ) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precurc-checkpoint" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precurc-checkpoint" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-precursor-destroy-ship) :faction-commands '() ) (new 'static 'game-task-node-info :level 'precursor :task (game-task precursor-destroy-ship) :name "precursor-destroy-ship-resolution" :when-open #f :flags (game-task-node-flag close-task abs-task-mask act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-destroy-ship-escape-continue) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask done) :on-open #f :manager #f :borrow '((railx 0 lcitysml #f) (precura 0 lprenme copy)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "precura-start" :node (game-task-node precursor-destroy-ship-escape) :reset-mode 'try :execute #f ) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "precura-start" :node (game-task-node precursor-destroy-ship-escape) :reset-mode 'try :execute #f ) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precurd-escape" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "precurd-escape" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x49 :description (text-id progress-missions-precursor-destroy-ship) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-final-boss) :name "desert-final-boss-introduction" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-destroy-ship-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((wasdoors 0 ldampeck special) (desert-game alias desert copy desboss1 special)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x49 :command-count #x1 :description (text-id progress-missions-desert-final-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-final-boss) :name "desert-final-boss-walker" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-final-boss-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'desboss1 :type-to-spawn 'task-manager-terraformer :intro-scene #f :resolution-scene '("desert-jak-gets-on-t-a" "desert-jak-gets-on-t-b" "desert-jak-gets-on-t-c") :resolution-scene-continue #f :final-node (game-task-node desert-final-boss-walker) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy desboss1 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-final-boss-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-final-boss-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desertb-final-boss-start" :node (game-task-node desert-final-boss-walker) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desertb-final-boss-start" :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desertb-final-boss-start" :node (game-task-node desert-final-boss-walker) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desertb-final-boss-start" :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x4a :command-count #x1 :description (text-id progress-missions-desert-final-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-final-boss) :name "desert-final-boss-climb" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-final-boss-walker) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :mask (task-manager-mask resolution-scene) :level 'deswalk :type-to-spawn 'task-manager-deswalk :intro-scene #f :resolution-scene '("desert-final-boss-res" "desert-final-boss-res-b" "arena-outro") :resolution-scene-continue "desert-final-boss-res-movie-a" :final-node (game-task-node desert-final-boss-resolution) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '((desert-game alias desert copy deswalk display desboss2 copy)) :open? (lambda () (dotimes (gp-0 (-> *level* length)) (let ((v1-3 (-> *level* level gp-0))) (if (and (!= (-> v1-3 status) 'inactive) (= (-> v1-3 info memory-mode) (level-memory-mode tiny-edge)) (not (member (-> v1-3 name) '(desertb deswalk desboss2))) ) (return #f) ) ) ) #t ) :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-deswalk" :node (game-task-node desert-final-boss-climb) :reset-mode 'try :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-deswalk" :node (game-task-node desert-final-boss-climb) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-deswalk" :node (game-task-node desert-final-boss-climb) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-deswalk" :node (game-task-node desert-final-boss-climb) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x4b :description (text-id progress-missions-desert-final-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-final-boss) :name "desert-final-boss-resolution" :when-open #f :flags (game-task-node-flag close-task act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-final-boss-climb) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((desert-game alias desert copy deswalk display desboss2 copy)) :open? (lambda () (dotimes (gp-0 (-> *level* length)) (let ((v1-3 (-> *level* level gp-0))) (if (and (!= (-> v1-3 status) 'inactive) (= (-> v1-3 info memory-mode) (level-memory-mode tiny-edge)) (not (member (-> v1-3 name) '(desertb deswalk desboss2))) ) (return #f) ) ) ) #t ) :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue "desert-deswalk-top" :node (game-task-node desert-final-boss-resolution) :reset-mode 'try :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-deswalk-top" :node (game-task-node desert-final-boss-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue "desert-deswalk-top" :node (game-task-node desert-final-boss-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-deswalk-top" :node (game-task-node desert-final-boss-resolution) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) ) :suck-death-count #xa5 :command-index #x4b :description (text-id progress-missions-desert-final-boss) :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-win) :name "city-win-introduction" :when-open #f :flags (game-task-node-flag save-on-life act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-final-boss-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-win) :name "city-win-resolution" :when-open #f :flags (game-task-node-flag close-task save-on-life no-percent act3) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-win-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '((stadiuma 0 lppatrol display)) :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-1) :name "desert-bbush-get-to-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-33) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-1) :name "desert-bbush-get-to-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-1-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd" :node (game-task-node desert-bbush-get-to-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd" :node (game-task-node desert-bbush-get-to-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd" :node (game-task-node desert-bbush-get-to-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd" :node (game-task-node desert-bbush-get-to-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-2) :name "desert-bbush-get-to-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-34) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-2) :name "desert-bbush-get-to-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-2-resolution) :vehicle-type #x1b :index 1 :on-complete '(talker-spawn "o-bb03w") :on-fail '(talker-spawn "o-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc" :node (game-task-node desert-bbush-get-to-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc" :node (game-task-node desert-bbush-get-to-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc" :node (game-task-node desert-bbush-get-to-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc" :node (game-task-node desert-bbush-get-to-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-3) :name "desert-bbush-get-to-3-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-35) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-3) :name "desert-bbush-get-to-3-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-3-resolution) :vehicle-type #x1b :index 2 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa" :node (game-task-node desert-bbush-get-to-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa" :node (game-task-node desert-bbush-get-to-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa" :node (game-task-node desert-bbush-get-to-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa" :node (game-task-node desert-bbush-get-to-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-4) :name "desert-bbush-get-to-4-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-36) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-4) :name "desert-bbush-get-to-4-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-4-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-4-resolution) :vehicle-type #x1b :index 3 :on-complete '(talker-spawn "o-bb06w") :on-fail '(talker-spawn "o-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg" :node (game-task-node desert-bbush-get-to-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg" :node (game-task-node desert-bbush-get-to-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg" :node (game-task-node desert-bbush-get-to-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg" :node (game-task-node desert-bbush-get-to-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-5) :name "desert-bbush-get-to-5-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desh) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-37) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-5) :name "desert-bbush-get-to-5-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desh) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-5-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-5-resolution) :vehicle-type #x1b :index 4 :on-complete '(talker-spawn "o-bb03w") :on-fail '(talker-spawn "o-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desh" :node (game-task-node desert-bbush-get-to-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desh" :node (game-task-node desert-bbush-get-to-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desh" :node (game-task-node desert-bbush-get-to-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desh" :node (game-task-node desert-bbush-get-to-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-6) :name "desert-bbush-get-to-6-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-38) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-6) :name "desert-bbush-get-to-6-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-6-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-6-resolution) :vehicle-type #x1b :index 5 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-2" :node (game-task-node desert-bbush-get-to-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-2" :node (game-task-node desert-bbush-get-to-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-2" :node (game-task-node desert-bbush-get-to-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-2" :node (game-task-node desert-bbush-get-to-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-7) :name "desert-bbush-get-to-7-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-39) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-7) :name "desert-bbush-get-to-7-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-7-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-7-resolution) :vehicle-type #x1b :index 6 :on-complete '(talker-spawn "o-bb04w") :on-fail '(talker-spawn "o-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese" :node (game-task-node desert-bbush-get-to-7-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese" :node (game-task-node desert-bbush-get-to-7-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese" :node (game-task-node desert-bbush-get-to-7-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese" :node (game-task-node desert-bbush-get-to-7-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-8) :name "desert-bbush-get-to-8-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb05i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-40) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-8) :name "desert-bbush-get-to-8-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-8-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-8-resolution) :vehicle-type #x1b :index 7 :on-complete '(talker-spawn "o-bb05w") :on-fail '(talker-spawn "o-bb05f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb" :node (game-task-node desert-bbush-get-to-8-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb" :node (game-task-node desert-bbush-get-to-8-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb" :node (game-task-node desert-bbush-get-to-8-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb" :node (game-task-node desert-bbush-get-to-8-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-9) :name "desert-bbush-get-to-9-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-41) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-9) :name "desert-bbush-get-to-9-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-9-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-9-resolution) :vehicle-type #x1b :index 8 :on-complete '(talker-spawn "o-bb06w") :on-fail '(talker-spawn "o-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-2" :node (game-task-node desert-bbush-get-to-9-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-2" :node (game-task-node desert-bbush-get-to-9-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-2" :node (game-task-node desert-bbush-get-to-9-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-2" :node (game-task-node desert-bbush-get-to-9-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-11) :name "desert-bbush-get-to-11-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-43) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-11) :name "desert-bbush-get-to-11-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-11-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-11-resolution) :vehicle-type #x1b :index 10 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-2" :node (game-task-node desert-bbush-get-to-11-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-2" :node (game-task-node desert-bbush-get-to-11-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-2" :node (game-task-node desert-bbush-get-to-11-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-2" :node (game-task-node desert-bbush-get-to-11-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-12) :name "desert-bbush-get-to-12-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-44) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node arena-fight-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-12) :name "desert-bbush-get-to-12-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-12-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-12-resolution) :vehicle-type #x1b :index 11 :on-complete '(talker-spawn "o-bb04w") :on-fail '(talker-spawn "o-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-2" :node (game-task-node desert-bbush-get-to-12-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-2" :node (game-task-node desert-bbush-get-to-12-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-2" :node (game-task-node desert-bbush-get-to-12-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-2" :node (game-task-node desert-bbush-get-to-12-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-14) :name "desert-bbush-get-to-14-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-46) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-chase-marauders-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-14) :name "desert-bbush-get-to-14-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-14-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-14-resolution) :vehicle-type #x1b :index 13 :on-complete '(talker-spawn "o-bb04w") :on-fail '(talker-spawn "o-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-2" :node (game-task-node desert-bbush-get-to-14-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-2" :node (game-task-node desert-bbush-get-to-14-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-2" :node (game-task-node desert-bbush-get-to-14-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-2" :node (game-task-node desert-bbush-get-to-14-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-16) :name "desert-bbush-get-to-16-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb02i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-48) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-16) :name "desert-bbush-get-to-16-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-16-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-16-resolution) :vehicle-type #x1b :index 15 :on-complete '(talker-spawn "o-bb02w") :on-fail '(talker-spawn "o-bb02f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-3" :node (game-task-node desert-bbush-get-to-16-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-3" :node (game-task-node desert-bbush-get-to-16-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-3" :node (game-task-node desert-bbush-get-to-16-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-3" :node (game-task-node desert-bbush-get-to-16-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-17) :name "desert-bbush-get-to-17-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-49) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-beast-battle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-get-to-17) :name "desert-bbush-get-to-17-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-get-to-17-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desert :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-get-to-17-resolution) :vehicle-type #x1b :index 16 :on-complete '(talker-spawn "o-bb04w") :on-fail '(talker-spawn "o-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-2" :node (game-task-node desert-bbush-get-to-17-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-2" :node (game-task-node desert-bbush-get-to-17-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-2" :node (game-task-node desert-bbush-get-to-17-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-2" :node (game-task-node desert-bbush-get-to-17-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-18) :name "wascity-bbush-get-to-18-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-1) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb02i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-50) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-18) :name "wascity-bbush-get-to-18-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-18-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-18-resolution) :vehicle-type #x1b :index 17 :on-complete '(talker-spawn "o-bb02w") :on-fail '(talker-spawn "o-bb02f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-1" :node (game-task-node wascity-bbush-get-to-18-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-1" :node (game-task-node wascity-bbush-get-to-18-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-1" :node (game-task-node wascity-bbush-get-to-18-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-1" :node (game-task-node wascity-bbush-get-to-18-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task desert-bbush-get-to-19) :name "wascity-bbush-get-to-19-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-51) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task desert-bbush-get-to-19) :name "wascity-bbush-get-to-19-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-19-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-19-resolution) :vehicle-type #x1b :index 18 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-2" :node (game-task-node wascity-bbush-get-to-19-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-2" :node (game-task-node wascity-bbush-get-to-19-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-2" :node (game-task-node wascity-bbush-get-to-19-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-2" :node (game-task-node wascity-bbush-get-to-19-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-20) :name "wascity-bbush-get-to-20-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb02i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-52) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-catch-lizards-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-20) :name "wascity-bbush-get-to-20-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-20-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-20-resolution) :vehicle-type #x1b :index 19 :on-complete '(talker-spawn "o-bb02w") :on-fail '(talker-spawn "o-bb02f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-3" :node (game-task-node wascity-bbush-get-to-20-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-3" :node (game-task-node wascity-bbush-get-to-20-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-3" :node (game-task-node wascity-bbush-get-to-20-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-3" :node (game-task-node wascity-bbush-get-to-20-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-21) :name "wascity-bbush-get-to-21-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-4) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-53) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-21) :name "wascity-bbush-get-to-21-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-21-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-21-resolution) :vehicle-type #x1b :index 20 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-4" :node (game-task-node wascity-bbush-get-to-21-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-4" :node (game-task-node wascity-bbush-get-to-21-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-4" :node (game-task-node wascity-bbush-get-to-21-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-4" :node (game-task-node wascity-bbush-get-to-21-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-22) :name "wascity-bbush-get-to-22-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-1) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb02i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-55) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-22) :name "wascity-bbush-get-to-22-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-22-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-22-resolution) :vehicle-type #x1b :index 21 :on-complete '(talker-spawn "o-bb02w") :on-fail '(talker-spawn "o-bb02f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-1" :node (game-task-node wascity-bbush-get-to-22-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-1" :node (game-task-node wascity-bbush-get-to-22-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-1" :node (game-task-node wascity-bbush-get-to-22-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-1" :node (game-task-node wascity-bbush-get-to-22-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-23) :name "wascity-bbush-get-to-23-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-54) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-pre-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-23) :name "wascity-bbush-get-to-23-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-23-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-23-resolution) :vehicle-type #x1b :index 22 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-2" :node (game-task-node wascity-bbush-get-to-23-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-2" :node (game-task-node wascity-bbush-get-to-23-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-2" :node (game-task-node wascity-bbush-get-to-23-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-2" :node (game-task-node wascity-bbush-get-to-23-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-24) :name "wascity-bbush-get-to-24-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-57) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-24) :name "wascity-bbush-get-to-24-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-24-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-24-resolution) :vehicle-type #x1b :index 23 :on-complete '(talker-spawn "o-bb06w") :on-fail '(talker-spawn "o-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-3" :node (game-task-node wascity-bbush-get-to-24-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-3" :node (game-task-node wascity-bbush-get-to-24-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-3" :node (game-task-node wascity-bbush-get-to-24-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-3" :node (game-task-node wascity-bbush-get-to-24-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-25) :name "wascity-bbush-get-to-25-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-4) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "o-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-56) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-get-to-25) :name "wascity-bbush-get-to-25-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-get-to-25-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'waswide :type-to-spawn 'task-manager-desert-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-get-to-25-resolution) :vehicle-type #x1b :index 24 :on-complete '(talker-spawn "o-bb01w") :on-fail '(talker-spawn "o-bb01f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-4" :node (game-task-node wascity-bbush-get-to-25-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-4" :node (game-task-node wascity-bbush-get-to-25-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-4" :node (game-task-node wascity-bbush-get-to-25-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-4" :node (game-task-node wascity-bbush-get-to-25-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-26) :name "city-bbush-get-to-26-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-1) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb05i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-66) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-boss-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-26) :name "city-bbush-get-to-26-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-26-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-26-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "t-bb05w") :on-fail '(talker-spawn "t-bb05f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-1" :node (game-task-node city-bbush-get-to-26-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-1" :node (game-task-node city-bbush-get-to-26-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-1" :node (game-task-node city-bbush-get-to-26-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-1" :node (game-task-node city-bbush-get-to-26-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-27) :name "city-bbush-get-to-27-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-1) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-67) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-27) :name "city-bbush-get-to-27-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-27-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-27-resolution) :vehicle-type #x1b :index 1 :on-complete '(talker-spawn "t-bb03w") :on-fail '(talker-spawn "t-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-1" :node (game-task-node city-bbush-get-to-27-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-1" :node (game-task-node city-bbush-get-to-27-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-1" :node (game-task-node city-bbush-get-to-27-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-1" :node (game-task-node city-bbush-get-to-27-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-28) :name "city-bbush-get-to-28-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb10i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-79) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-patrol-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-28) :name "city-bbush-get-to-28-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-28-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-28-resolution) :vehicle-type #x1b :index 2 :on-complete '(talker-spawn "t-bb04w") :on-fail '(talker-spawn "t-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-2" :node (game-task-node city-bbush-get-to-28-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-2" :node (game-task-node city-bbush-get-to-28-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-2" :node (game-task-node city-bbush-get-to-28-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-2" :node (game-task-node city-bbush-get-to-28-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-29) :name "city-bbush-get-to-29-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-4) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-80) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node palace-ruins-patrol-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-29) :name "city-bbush-get-to-29-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-29-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-29-resolution) :vehicle-type #x1b :index 3 :on-complete '(talker-spawn "t-bb04w") :on-fail '(talker-spawn "t-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-3" :node (game-task-node city-bbush-get-to-29-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-3" :node (game-task-node city-bbush-get-to-29-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-3" :node (game-task-node city-bbush-get-to-29-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-3" :node (game-task-node city-bbush-get-to-29-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-30) :name "city-bbush-get-to-30-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-5) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-81) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node mine-boss-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-30) :name "city-bbush-get-to-30-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-genb-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-30-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-30-resolution) :vehicle-type #x1b :index 4 :on-complete '(talker-spawn "t-bb06w") :on-fail '(talker-spawn "t-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-4" :node (game-task-node city-bbush-get-to-30-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-4" :node (game-task-node city-bbush-get-to-30-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-4" :node (game-task-node city-bbush-get-to-30-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctygenb-bbush-4" :node (game-task-node city-bbush-get-to-30-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-31) :name "city-bbush-get-to-31-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-4) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb07i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-82) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-protect-hq-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-31) :name "city-bbush-get-to-31-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-31-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-31-resolution) :vehicle-type #x1b :index 5 :on-complete '(talker-spawn "t-bb07w") :on-fail '(talker-spawn "t-bb07f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-4" :node (game-task-node city-bbush-get-to-31-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-4" :node (game-task-node city-bbush-get-to-31-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-4" :node (game-task-node city-bbush-get-to-31-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-4" :node (game-task-node city-bbush-get-to-31-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-32) :name "city-bbush-get-to-32-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumc-1) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-83) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-power-game-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-32) :name "city-bbush-get-to-32-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumc-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-32-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-32-resolution) :vehicle-type #x1b :index 6 :on-complete '(talker-spawn "t-bb04w") :on-fail '(talker-spawn "t-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-1" :node (game-task-node city-bbush-get-to-32-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-1" :node (game-task-node city-bbush-get-to-32-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-1" :node (game-task-node city-bbush-get-to-32-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-1" :node (game-task-node city-bbush-get-to-32-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-33) :name "city-bbush-get-to-33-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumc-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb05i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-86) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node precursor-tour-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-33) :name "city-bbush-get-to-33-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumc-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-33-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-33-resolution) :vehicle-type #x1b :index 7 :on-complete '(talker-spawn "t-bb05w") :on-fail '(talker-spawn "t-bb05f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-2" :node (game-task-node city-bbush-get-to-33-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-2" :node (game-task-node city-bbush-get-to-33-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-2" :node (game-task-node city-bbush-get-to-33-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumc-bbush-2" :node (game-task-node city-bbush-get-to-33-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-34) :name "city-bbush-get-to-34-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-87) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-34) :name "city-bbush-get-to-34-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-34-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-34-resolution) :vehicle-type #x1b :index 8 :on-complete '(talker-spawn "t-bb03w") :on-fail '(talker-spawn "t-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-2" :node (game-task-node city-bbush-get-to-34-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-2" :node (game-task-node city-bbush-get-to-34-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-2" :node (game-task-node city-bbush-get-to-34-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-2" :node (game-task-node city-bbush-get-to-34-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-35) :name "city-bbush-get-to-35-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb05i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-88) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node forest-ring-chase-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-35) :name "city-bbush-get-to-35-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-35-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-35-resolution) :vehicle-type #x1b :index 9 :on-complete '(talker-spawn "t-bb05w") :on-fail '(talker-spawn "t-bb05f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-3" :node (game-task-node city-bbush-get-to-35-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-3" :node (game-task-node city-bbush-get-to-35-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-3" :node (game-task-node city-bbush-get-to-35-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-3" :node (game-task-node city-bbush-get-to-35-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-36) :name "city-bbush-get-to-36-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-indb-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb05i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-89) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-36) :name "city-bbush-get-to-36-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-indb-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-36-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-36-resolution) :vehicle-type #x1b :index 10 :on-complete '(talker-spawn "t-bb05w") :on-fail '(talker-spawn "t-bb05f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-2" :node (game-task-node city-bbush-get-to-36-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-2" :node (game-task-node city-bbush-get-to-36-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-2" :node (game-task-node city-bbush-get-to-36-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-2" :node (game-task-node city-bbush-get-to-36-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-37) :name "city-bbush-get-to-37-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-indb-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb10i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-90) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-37) :name "city-bbush-get-to-37-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-indb-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-37-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-37-resolution) :vehicle-type #x1b :index 11 :on-complete '(talker-spawn "t-bb10w") :on-fail '(talker-spawn "t-bb10f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-3" :node (game-task-node city-bbush-get-to-37-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-3" :node (game-task-node city-bbush-get-to-37-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-3" :node (game-task-node city-bbush-get-to-37-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyindb-bbush-3" :node (game-task-node city-bbush-get-to-37-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-38) :name "city-bbush-get-to-38-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-2) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-91) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-38) :name "city-bbush-get-to-38-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-2) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-38-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-38-resolution) :vehicle-type #x1b :index 12 :on-complete '(talker-spawn "t-bb03w") :on-fail '(talker-spawn "t-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-2" :node (game-task-node city-bbush-get-to-38-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-2" :node (game-task-node city-bbush-get-to-38-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-2" :node (game-task-node city-bbush-get-to-38-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-2" :node (game-task-node city-bbush-get-to-38-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-39) :name "city-bbush-get-to-39-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-3) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-92) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-39) :name "city-bbush-get-to-39-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-39-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-39-resolution) :vehicle-type #x1b :index 13 :on-complete '(talker-spawn "t-bb04w") :on-fail '(talker-spawn "t-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-3" :node (game-task-node city-bbush-get-to-39-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-3" :node (game-task-node city-bbush-get-to-39-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-3" :node (game-task-node city-bbush-get-to-39-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-3" :node (game-task-node city-bbush-get-to-39-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-40) :name "city-bbush-get-to-40-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-4) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-93) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-kg-met-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-40) :name "city-bbush-get-to-40-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-40-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-40-resolution) :vehicle-type #x1b :index 14 :on-complete '(talker-spawn "t-bb06w") :on-fail '(talker-spawn "t-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-4" :node (game-task-node city-bbush-get-to-40-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-4" :node (game-task-node city-bbush-get-to-40-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-4" :node (game-task-node city-bbush-get-to-40-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-4" :node (game-task-node city-bbush-get-to-40-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-41) :name "city-bbush-get-to-41-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-5) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb10i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-96) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node sewer-met-hum-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-41) :name "city-bbush-get-to-41-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-41-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-41-resolution) :vehicle-type #x1b :index 15 :on-complete '(talker-spawn "t-bb10w") :on-fail '(talker-spawn "t-bb10f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-5" :node (game-task-node city-bbush-get-to-41-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-5" :node (game-task-node city-bbush-get-to-41-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-5" :node (game-task-node city-bbush-get-to-41-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-5" :node (game-task-node city-bbush-get-to-41-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-42) :name "city-bbush-get-to-42-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-6) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-97) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-fight-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-42) :name "city-bbush-get-to-42-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-6) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-42-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-42-resolution) :vehicle-type #x1b :index 16 :on-complete '(talker-spawn "t-bb04w") :on-fail '(talker-spawn "t-bb04f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-6" :node (game-task-node city-bbush-get-to-42-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-6" :node (game-task-node city-bbush-get-to-42-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-6" :node (game-task-node city-bbush-get-to-42-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-6" :node (game-task-node city-bbush-get-to-42-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-43) :name "city-bbush-get-to-43-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-7) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-98) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-destroy-grid-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-43) :name "city-bbush-get-to-43-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-7) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-43-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-43-resolution) :vehicle-type #x1b :index 17 :on-complete '(talker-spawn "t-bb06w") :on-fail '(talker-spawn "t-bb06f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-7" :node (game-task-node city-bbush-get-to-43-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-7" :node (game-task-node city-bbush-get-to-43-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-7" :node (game-task-node city-bbush-get-to-43-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-7" :node (game-task-node city-bbush-get-to-43-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-44) :name "city-bbush-get-to-44-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-8) :action (game-task-action show) :tex (game-task-icon gaticon-04) :scene "t-bb03i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-99) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-get-to-44) :name "city-bbush-get-to-44-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-8) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-get-to-44-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-ctywide-bbush-get-to :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-get-to-44-resolution) :vehicle-type #x1b :index 18 :on-complete '(talker-spawn "t-bb03w") :on-fail '(talker-spawn "t-bb03f") ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-8" :node (game-task-node city-bbush-get-to-44-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-8" :node (game-task-node city-bbush-get-to-44-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-8" :node (game-task-node city-bbush-get-to-44-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-8" :node (game-task-node city-bbush-get-to-44-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-ring-1) :name "desert-bbush-ring-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg-4) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb11i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-58) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-beast-battle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-ring-1) :name "desert-bbush-ring-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desg-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-ring-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring1 :type-to-spawn 'task-manager-desert-bbush-ring :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-ring-1-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb11w") :on-fail '(talker-spawn "o-bb11f") :user-count 10 ) :borrow '((wasall 0 lbbring1 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-4" :node (game-task-node desert-bbush-ring-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-4" :node (game-task-node desert-bbush-ring-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-4" :node (game-task-node desert-bbush-ring-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desg-4" :node (game-task-node desert-bbush-ring-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-ring-2) :name "desert-bbush-ring-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-4) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb10i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-71) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-ring-2) :name "desert-bbush-ring-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-ring-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring2 :type-to-spawn 'task-manager-desert-bbush-ring-2 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-ring-2-resolution) :vehicle-type #x1b :index 1 :on-complete '(talker-spawn "o-bb10w") :on-fail '(talker-spawn "o-bb10f") :user-count 10 ) :borrow '((desert-game alias desert copy lbbring2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-1" :node (game-task-node desert-bbush-ring-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-1" :node (game-task-node desert-bbush-ring-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-1" :node (game-task-node desert-bbush-ring-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-1" :node (game-task-node desert-bbush-ring-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-ring-3) :name "wascity-bbush-ring-3-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-5) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb11i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-59) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-gungame-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-ring-3) :name "wascity-bbush-ring-3-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-ring-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring3 :type-to-spawn 'task-manager-desert-bbush-ring-3 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-ring-3-resolution) :vehicle-type #x1b :index 2 :on-complete '(talker-spawn "o-bb11w") :on-fail '(talker-spawn "o-bb11f") :user-count 10 ) :borrow '((waswide 0 lbbring3 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-5" :node (game-task-node wascity-bbush-ring-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-5" :node (game-task-node wascity-bbush-ring-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-5" :node (game-task-node wascity-bbush-ring-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-5" :node (game-task-node wascity-bbush-ring-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-ring-4) :name "wascity-bbush-ring-4-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-5) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb10i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-62) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-chase-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-ring-4) :name "wascity-bbush-ring-4-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-ring-4-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring4 :type-to-spawn 'task-manager-desert-bbush-ring-4 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-ring-4-resolution) :vehicle-type #x1b :index 3 :on-complete '(talker-spawn "o-bb10w") :on-fail '(talker-spawn "o-bb10f") :user-count 10 ) :borrow '((waswide 0 lbbring4 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-5" :node (game-task-node wascity-bbush-ring-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-5" :node (game-task-node wascity-bbush-ring-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-5" :node (game-task-node wascity-bbush-ring-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-5" :node (game-task-node wascity-bbush-ring-4-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-ring-5) :name "city-bbush-ring-5-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-3) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "t-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-68) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-ring-5) :name "city-bbush-ring-5-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-slumb-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-ring-5-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring5 :type-to-spawn 'task-manager-desert-bbush-ring-5 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-ring-5-resolution) :vehicle-type #x1b :index 4 :on-complete '(talker-spawn "t-bb01w") :on-fail '(talker-spawn "t-bb01f") :user-count 10 ) :borrow '((ctywide 4 lbbring5 display) (ctywide-ff alias ctywide copy ctypesa special ctycara special ctycarb special ctypepa special) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-3" :node (game-task-node city-bbush-ring-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-3" :node (game-task-node city-bbush-ring-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-3" :node (game-task-node city-bbush-ring-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyslumb-bbush-3" :node (game-task-node city-bbush-ring-5-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '((faction-spawn ff-vehicle off)) ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-ring-6) :name "city-bbush-ring-6-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-1) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "bb03int" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-70) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-hijack-vehicle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-ring-6) :name "city-bbush-ring-6-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-ring-6-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbring6 :type-to-spawn 'task-manager-desert-bbush-ring-6 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-ring-6-resolution) :vehicle-type #x1b :index 5 :on-complete '(talker-spawn "bb13win") :on-fail '(talker-spawn "bb03fail") :user-count 10 ) :borrow '((ctywide 4 lbbring6 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-1" :node (game-task-node city-bbush-ring-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-1" :node (game-task-node city-bbush-ring-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-1" :node (game-task-node city-bbush-ring-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-1" :node (game-task-node city-bbush-ring-6-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '((faction-spawn kg-guard off) (faction-strength kg -5)) ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-egg-spider-1) :name "desert-bbush-egg-spider-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-5) :action (game-task-action show) :tex (game-task-icon gaticon-12) :scene "o-bb15i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-84) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-egg-spider-1) :name "desert-bbush-egg-spider-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-dese-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-egg-spider-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbspid :type-to-spawn 'task-manager-bbush-egg-spider :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-egg-spider-1-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb15w") :on-fail '(talker-spawn "o-bb15f") :user-count 18 ) :borrow '((desert-game alias desert copy lbbspid display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-5" :node (game-task-node desert-bbush-egg-spider-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-5" :node (game-task-node desert-bbush-egg-spider-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-5" :node (game-task-node desert-bbush-egg-spider-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-dese-5" :node (game-task-node desert-bbush-egg-spider-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-spirit-chase-1) :name "desert-bbush-spirit-chase-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa-3) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb19i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-61) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-spirit-chase-1) :name "desert-bbush-spirit-chase-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desa-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-spirit-chase-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbspirt :type-to-spawn 'task-manager-bbush-spirit-chase :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-spirit-chase-1-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb19w") :on-fail '(talker-spawn "o-bb19f") :user-count 10 ) :borrow '((desert-game alias desert copy lbbspirt display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-3" :node (game-task-node desert-bbush-spirit-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-3" :node (game-task-node desert-bbush-spirit-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-3" :node (game-task-node desert-bbush-spirit-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desa-3" :node (game-task-node desert-bbush-spirit-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-spirit-chase-2) :name "wascity-bbush-spirit-chase-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-6) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb19i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-60) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-spirit-chase-2) :name "wascity-bbush-spirit-chase-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasb-6) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-spirit-chase-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbsprt2 :type-to-spawn 'task-manager-bbush-spirit-chase-2 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-spirit-chase-2-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb19w") :on-fail '(talker-spawn "o-bb19f") :user-count 10 ) :borrow '((waswide 0 lbbsprt2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-6" :node (game-task-node wascity-bbush-spirit-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-6" :node (game-task-node wascity-bbush-spirit-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-6" :node (game-task-node wascity-bbush-spirit-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascityb-bbush-wasb-6" :node (game-task-node wascity-bbush-spirit-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-spirit-chase-3) :name "city-bbush-spirit-chase-3-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-1) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb19i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-65) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-blow-barricade-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-spirit-chase-3) :name "city-bbush-spirit-chase-3-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-sluma-1) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-spirit-chase-3-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbsprt3 :type-to-spawn 'task-manager-bbush-spirit-chase-3 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-spirit-chase-3-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb19w") :on-fail '(talker-spawn "o-bb19f") :user-count 10 ) :borrow '((ctywide 4 lbbsprt3 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-1" :node (game-task-node city-bbush-spirit-chase-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-1" :node (game-task-node city-bbush-spirit-chase-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-1" :node (game-task-node city-bbush-spirit-chase-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctysluma-bbush-1" :node (game-task-node city-bbush-spirit-chase-3-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-timer-chase-1) :name "desert-bbush-timer-chase-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-4) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb08i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-63) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-timer-chase-1) :name "desert-bbush-timer-chase-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task clear-task-mask exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-timer-chase-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbtcha1 :type-to-spawn 'task-manager-bbush-timer-chase :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-timer-chase-1-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb08w") :on-fail '(talker-spawn "o-bb08f") :user-count 10 ) :borrow '((desert-game alias desert copy lbbtcha1 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-4" :node (game-task-node desert-bbush-timer-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-4" :node (game-task-node desert-bbush-timer-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-4" :node (game-task-node desert-bbush-timer-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-4" :node (game-task-node desert-bbush-timer-chase-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-timer-chase-2) :name "wascity-bbush-timer-chase-2-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-6) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "o-bb09i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-74) :scene #f ) ) :flags (game-task-node-flag set-task-mask save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-artifact-race-2-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'wascity :task (game-task wascity-bbush-timer-chase-2) :name "wascity-bbush-timer-chase-2-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-wasa-6) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task set-task-mask exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node wascity-bbush-timer-chase-2-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :task-mask (task-mask task2) :on-open #f :manager (new 'static 'task-manager-info :level 'lbbtcha2 :type-to-spawn 'task-manager-bbush-timer-chase-2 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node wascity-bbush-timer-chase-2-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb09w") :on-fail '(talker-spawn "o-bb09f") :user-count 10 ) :borrow '((waswide 0 lbbtcha2 display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-6" :node (game-task-node wascity-bbush-timer-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-6" :node (game-task-node wascity-bbush-timer-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-6" :node (game-task-node wascity-bbush-timer-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "wascitya-bbush-wasa-6" :node (game-task-node wascity-bbush-timer-chase-2-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-air-time) :name "desert-bbush-air-time-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action menu) :tex (game-task-icon gaticon-16) :scene "k-bb05i" ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(begin (task-open! "desert-bbush-total-air-time-introduction") (task-open! "desert-bbush-jump-distance-introduction") (task-open! "desert-bbush-total-jump-distance-introduction") (task-open! "desert-bbush-roll-count-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-air-time) :name "desert-bbush-air-time-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-air-time-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-air-time :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-air-time-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb05w") :on-fail '(talker-spawn "k-bb05f") ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-total-air-time) :name "desert-bbush-total-air-time-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action menu) :tex (game-task-icon gaticon-04) :scene "k-bb04i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-69) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(begin (task-open! "desert-bbush-air-time-introduction") (task-open! "desert-bbush-jump-distance-introduction") (task-open! "desert-bbush-total-jump-distance-introduction") (task-open! "desert-bbush-roll-count-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-total-air-time) :name "desert-bbush-total-air-time-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-total-air-time-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-total-air-time :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-total-air-time-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb04w") :on-fail '(talker-spawn "k-bb04f") ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-air-time-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-jump-distance) :name "desert-bbush-jump-distance-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action menu) :tex (game-task-icon gaticon-04) :scene "k-bb06i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-69) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(begin (task-open! "desert-bbush-air-time-introduction") (task-open! "desert-bbush-total-air-time-introduction") (task-open! "desert-bbush-total-jump-distance-introduction") (task-open! "desert-bbush-roll-count-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-jump-distance) :name "desert-bbush-jump-distance-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-jump-distance-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-jump-distance :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-jump-distance-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb06w") :on-fail '(talker-spawn "k-bb06f") ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-total-jump-distance) :name "desert-bbush-total-jump-distance-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action menu) :tex (game-task-icon gaticon-04) :scene "k-bb07i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-69) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(begin (task-open! "desert-bbush-air-time-introduction") (task-open! "desert-bbush-total-air-time-introduction") (task-open! "desert-bbush-jump-distance-introduction") (task-open! "desert-bbush-roll-count-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-total-jump-distance) :name "desert-bbush-total-jump-distance-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-total-jump-distance-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-total-jump-distance :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-total-jump-distance-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb07w") :on-fail '(talker-spawn "k-bb07f") ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-total-jump-distance-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-roll-count) :name "desert-bbush-roll-count-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action menu) :tex (game-task-icon gaticon-04) :scene "k-bb08i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-69) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close '(begin (task-open! "desert-bbush-air-time-introduction") (task-open! "desert-bbush-total-air-time-introduction") (task-open! "desert-bbush-jump-distance-introduction") (task-open! "desert-bbush-total-jump-distance-introduction") ) :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-roll-count) :name "desert-bbush-roll-count-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-roll-count-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-roll-count :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-roll-count-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb08w") :on-fail '(talker-spawn "k-bb08f") ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-roll-count-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-roll-count-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-roll-count-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desc-4" :node (game-task-node desert-bbush-roll-count-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-time-trial-1) :name "desert-bbush-time-trial-1-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-3) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "k-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-73) :scene #f ) ) :flags (game-task-node-flag no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-course-race-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-time-trial-1) :name "desert-bbush-time-trial-1-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-3) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-time-trial-1-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'destrack :type-to-spawn 'task-manager-bbush-time-trial-1 :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-time-trial-1-resolution) :vehicle-type #x1b :index 1 :on-complete '(talker-spawn "k-bb01w") :on-fail #f ) :borrow '((desert-game alias desert copy destrack display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-time-trial-start" :node (game-task-node desert-bbush-time-trial-1-resolution) :reset-mode 'try :execute #f ) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-bbush-desb-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desb-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-time-trial-start" :node (game-task-node desert-bbush-time-trial-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desb-3" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desertb-time-trial-start" :node (game-task-node desert-bbush-time-trial-1-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-rally) :name "desert-bbush-rally-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-5) :action (game-task-action show) :tex (game-task-icon gaticon-12) :scene "k-bb01i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-72) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-hover-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-rally) :name "desert-bbush-rally-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desc-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-rally-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desrally :type-to-spawn 'task-manager-bbush-rally :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-rally-resolution) :vehicle-type #x1b :index 2 :on-complete '(talker-spawn "k-bb01w") :on-fail #f ) :borrow '((desert-game alias desert copy desrally display)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desrally-race-start" :node (game-task-node desert-bbush-rally-resolution) :reset-mode 'try :execute #f ) ) :quit-info (new 'static 'resetter-params :flags (resetter-flag auto-reset no-audio no-slow-down) :fail (new 'static 'resetter-spec :continue "desert-bbush-desc-5" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desc-5" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desrally-race-start" :node (game-task-node desert-bbush-rally-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-slow-down no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desc-5" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desrally-race-start" :node (game-task-node desert-bbush-rally-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-port-attack) :name "city-bbush-port-attack-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-4) :action (game-task-action show) :tex (game-task-icon gaticon-12) :scene "t-bb12i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-95) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-port-attack) :name "city-bbush-port-attack-port-attack-load" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-port-attack-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level #f :type-to-spawn 'task-manager-blackout :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-port-attack-port-attack-load) :vehicle-type #x1b :on-complete #f :on-fail #f ) :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-bbush-port-attack) :name "city-bbush-port-attack-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-port-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-bbush-port-attack-port-attack-load) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lctypatk :type-to-spawn 'ctyport-attack-manager-bbush :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-bbush-port-attack-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "t-bb12w") :on-fail '(talker-spawn "t-bb12f") :user-count 18 ) :borrow '((ctywide 4 lctypatk display) (ctywide-ff alias ctywide copy ctypesa auto ctycarb auto ctycara auto lpatkcs display) ) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-port-4-missile" :node (game-task-node city-bbush-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-port-4-missile" :node (game-task-node city-bbush-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio) :fail (new 'static 'resetter-spec :continue "ctyport-bbush-port-4" :node (game-task-node city-bbush-port-attack-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-port-4-missile" :node (game-task-node city-bbush-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio) :fail (new 'static 'resetter-spec :continue "ctyport-bbush-port-4" :node (game-task-node city-bbush-port-attack-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "ctyport-bbush-port-4-missile" :node (game-task-node city-bbush-port-attack-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue-bbush) :name "desert-rescue-bbush-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-5) :action (game-task-action show) :tex (game-task-icon gaticon-12) :scene "o-bb18i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-64) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-oasis-defense-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-rescue-bbush) :name "desert-rescue-bbush-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desd-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-rescue-bbush-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'desresc :type-to-spawn 'task-manager-desert-rescue-bbush :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-rescue-bbush-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "o-bb18w") :on-fail '(talker-spawn "o-bb18f") :user-count 18 ) :borrow '((desert-game alias desert copy desresc special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info #f :quit-info #f :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio) :fail (new 'static 'resetter-spec :continue "desert-bbush-desd-5" :node (game-task-node desert-rescue-bbush-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-5" :node (game-task-node desert-rescue-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio) :fail (new 'static 'resetter-spec :continue "desert-bbush-desd-5" :node (game-task-node desert-rescue-bbush-introduction) :reset-mode 'life :execute #f ) :retry (new 'static 'resetter-spec :continue "desert-bbush-desd-5" :node (game-task-node desert-rescue-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-introduction" :when-open #f :flags (game-task-node-flag auto-close save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-1-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-resolution" :when-open #f :flags (game-task-node-flag close-task bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'gungame :type-to-spawn 'gungame-task-manager :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-gun-course-play-for-fun-resolution) :vehicle-type #x1b :index -1 :on-complete #f :on-fail #f ) :borrow '((gungame 0 gungame1 special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "gungame-start" :node (game-task-node city-gun-course-play-for-fun-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "gungame-start" :node (game-task-node city-gun-course-play-for-fun-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info #f :death-info #f ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-bronze-rnc-1" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-silver-rnc-1" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-bronze-rnc-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-gold-rnc-1" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-silver-rnc-1) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-bronze-rnc-2" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-silver-rnc-2" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-bronze-rnc-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-gun-course-play-for-fun) :name "city-gun-course-play-for-fun-gold-rnc-2" :when-open #f :flags (game-task-node-flag save-on-life bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-gun-course-play-for-fun-silver-rnc-2) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-jetboard-bbush) :name "city-jetboard-bbush-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-5) :action (game-task-action show) :tex (game-task-icon gaticon-12) :scene "bb18int" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-94) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-port-attack-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'city :task (game-task city-jetboard-bbush) :name "city-jetboard-bbush-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-inda-5) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node city-jetboard-bbush-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'ctywide :type-to-spawn 'task-manager-bbush-board :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node city-jetboard-bbush-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "bb17win") :on-fail '(talker-spawn "bb18fail") :user-count 6 ) :borrow '() :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-5" :node (game-task-node city-jetboard-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-5" :node (game-task-node city-jetboard-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-5" :node (game-task-node city-jetboard-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "ctyinda-bbush-5" :node (game-task-node city-jetboard-bbush-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '((faction-spawn kg-guard off) (faction-strength kg -5)) ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-destroy-interceptors) :name "desert-bbush-destroy-interceptors-introduction" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-4) :action (game-task-action show) :tex (game-task-icon gaticon-08) :scene "k-bb13i" ) (new 'static 'game-task-event :actor (game-task-actor minimap) :action (game-task-action show) :tex (game-task-icon gaticon-100) :scene #f ) ) :flags (game-task-node-flag save-on-try no-restart bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-beast-battle-resolution) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager #f :borrow '() :open? #f :on-close #f :reset #f :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) (new 'static 'game-task-node-info :level 'desert :task (game-task desert-bbush-destroy-interceptors) :name "desert-bbush-destroy-interceptors-resolution" :when-open (new 'static 'boxed-array :type game-task-event (new 'static 'game-task-event :actor (game-task-actor burning-bush-desb-4) :action (game-task-action play) :tex (game-task-icon gaticon-04) :scene #f ) ) :flags (game-task-node-flag close-task exclusive bbush) :parent-node (new 'static 'array game-task-node 4 (game-task-node desert-bbush-destroy-interceptors-introduction) (game-task-node none) (game-task-node none) (game-task-node none) ) :on-open #f :manager (new 'static 'task-manager-info :level 'lwasbbv :type-to-spawn 'task-manager-bbush-destroy-interceptors :intro-scene #f :resolution-scene #f :resolution-scene-continue #f :final-node (game-task-node desert-bbush-destroy-interceptors-resolution) :vehicle-type #x1b :on-complete '(talker-spawn "k-bb13w") :on-fail #f ) :borrow '((wasall 0 lwasbbv special)) :open? #f :on-close #f :reset (new 'static 'task-reset-info :restart-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset text-message no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'try :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :node (game-task-node desert-bbush-destroy-interceptors-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :quit-info (new 'static 'resetter-params :message (resetter-message mission-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue #f :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :node (game-task-node desert-bbush-destroy-interceptors-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :fail-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :node (game-task-node desert-bbush-destroy-interceptors-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) :death-info (new 'static 'resetter-params :message (resetter-message mission-fail-or-retry) :flags (resetter-flag auto-reset no-audio-first) :fail (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :reset-mode 'life :execute #f) :retry (new 'static 'resetter-spec :continue "desert-bbush-desb-4" :node (game-task-node desert-bbush-destroy-interceptors-resolution) :reset-mode 'try :execute #f ) :reset-delay (seconds 6.5) ) ) :suck-death-count #xa5 :command-index #x4b :faction-commands '() ) ) ) (set! (-> game-info mission-list) (new 'global 'boxed-array game-task-node-info 410)) (set! (-> game-info task-node-commands) (the-as (array game-task-node-command) (new 'static 'boxed-array :type uint8 #x48 #x20 #x1f #x1 #x5 #x23 #x22 #x19 #x36 #xa #x3a #x41 #x48 #x32 #x39 #x3f #x3a #x8 #x6 #x37 #xd #xb #x3e #x3a #x39 #xf #x40 #x31 #x28 #x27 #x26 #x2f #x2d #x3 #x3b #x29 #x2a #x33 #x12 #x10 #x1b #xe #xc #x21 #x1a #x2e #x34 #x30 #x13 #x11 #x1c #x9 #x7 #x14 #x1d #x3c #x43 #x39 #x44 #x46 #x45 #x39 #x17 #x15 #x2b #x47 #x38 #x35 #x18 #x16 #x3a #x1e #x42 #x4 #x3 ) ) ) (dotimes (v1-4 (-> game-info sub-task-list length)) (if (-> game-info sub-task-list v1-4 manager) (set! (-> game-info sub-task-list v1-4 manager manager) (the-as handle #f)) ) ) (when (zero? (-> game-info task-perm-list)) (let ((v1-9 (new 'global 'entity-perm-array 138))) (set! (-> game-info task-perm-list) v1-9) (dotimes (a0-14 (-> v1-9 length)) (set! (-> v1-9 data a0-14 task) (the-as game-task a0-14)) ) (logior! (-> v1-9 data 1 status) (entity-perm-status complete)) ) ) )