;;-*-Lisp-*- (in-package goal) ;; this file is debug only (declare-file (debug)) ;; definition for symbol *debug-menu-context*, type debug-menu-context (define *debug-menu-context* (new 'debug 'debug-menu-context)) ;; definition for symbol *dm-cam-mode-interpolation*, type int (define *dm-cam-mode-interpolation* 0) ;; definition for function dm-cam-mode-func (defun dm-cam-mode-func ((arg0 (state camera-slave)) (arg1 debug-menu-msg)) (if (and (= arg1 (debug-menu-msg press)) arg0) (set-setting-by-param *setting-control* 'mode-name (-> arg0 name) 0 0) ) (if *camera* (send-event *camera* 'query-state arg0) (not arg0) ) ) ;; definition for function dm-cam-mode-default (defun dm-cam-mode-default ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (remove-setting-by-arg0 *setting-control* 'mode-name) ) (not (setting-control-method-14 *setting-control* 'mode-name)) ) ;; definition for function dm-cam-settings-default (defun dm-cam-settings-default ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (remove-setting-by-arg0 *setting-control* 'fov) (remove-setting-by-arg0 *setting-control* 'slave-options) ) (and (not (setting-control-method-14 *setting-control* 'fov)) (not (setting-control-method-14 *setting-control* 'slave-options)) ) ) ;; definition for function dm-cam-settings-func (defun dm-cam-settings-func ((arg0 int) (arg1 debug-menu-msg)) (when (and (= arg1 (debug-menu-msg press)) *camera*) (cond ((zero? arg0) (send-event *camera* 'toggle-slave-option (cam-slave-options BUTT_CAM)) ) ((= arg0 1) (send-event *camera* 'toggle-slave-option (cam-slave-options SAME_SIDE)) ) ((= arg0 2) (send-event *camera* 'toggle-slave-option (cam-slave-options MOVE_SPHERICAL)) ) ((= arg0 3) (send-event *camera* 'toggle-slave-option (cam-slave-options DRAG)) ) ((= arg0 4) (send-event *camera* 'toggle-slave-option (cam-slave-options ALLOW_Z_ROT)) ) ((= arg0 6) (set-setting-by-param *setting-control* 'slave-options 'clear 0 16) ) ((= arg0 7) (send-event *camera* 'toggle-slave-option (cam-slave-options FIND_HIDDEN_TARGET)) ) ((= arg0 8) (send-event *camera* 'toggle-slave-option (cam-slave-options COLLIDE)) ) ((= arg0 9) (send-event *camera* 'toggle-slave-option (cam-slave-options LINE_OF_SIGHT)) ) ((= arg0 10) (send-event *camera* 'toggle-slave-option (cam-slave-options NO_ROTATE)) ) ((= arg0 11) (send-event *camera* 'toggle-slave-option (cam-slave-options STICKY_ANGLE)) ) ) ) (cond (*camera* (cond ((zero? arg0) (logtest? (-> *camera* slave-options) 1) ) ((= arg0 1) (logtest? (-> *camera* slave-options) 2) ) ((= arg0 2) (logtest? (-> *camera* slave-options) 4) ) ((= arg0 3) (logtest? (-> *camera* slave-options) 128) ) ((= arg0 4) (logtest? (-> *camera* slave-options) 8) ) ((= arg0 6) (not (setting-control-method-14 *setting-control* 'slave-options)) ) ((= arg0 7) (logtest? (-> *camera* slave-options) 64) ) ((= arg0 8) (logtest? (-> *camera* slave-options) 32) ) ((= arg0 9) (logtest? (-> *camera* slave-options) 512) ) ((= arg0 10) (logtest? (-> *camera* slave-options) #x4000) ) ((= arg0 11) (logtest? (-> *camera* slave-options) #x8000) ) (else #f ) ) ) (else #f ) ) ) ;; definition for function dm-cam-settings-func-int (defun dm-cam-settings-func-int ((arg0 int) (arg1 debug-menu-msg) (arg2 int) (arg3 int)) (when (and (= arg1 (debug-menu-msg press)) *camera*) (if (= (/ arg0 8) 5) (set! *dm-cam-mode-interpolation* arg2) ) ) (cond (*camera* (if (= (/ arg0 8) 5) *dm-cam-mode-interpolation* arg3 ) ) (else arg3 ) ) ) ;; definition for function dm-cam-externalize (defun dm-cam-externalize ((arg0 symbol) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (cond ((= arg0 'reset) (if (!= *external-cam-mode* 'locked) (external-cam-reset!) ) ) ((= arg0 'allow-z) (set! *external-cam-options* (logxor *external-cam-options* (external-cam-option allow-z))) ) ((= *external-cam-mode* arg0) (set! *external-cam-mode* #f) ) (else (if (not *external-cam-mode*) (external-cam-reset!) ) (set! *external-cam-mode* arg0) ) ) ) (if (= arg0 'allow-z) (logtest? *external-cam-options* (external-cam-option allow-z)) (= *external-cam-mode* arg0) ) ) ;; definition for function dm-cam-setting-float (defun dm-cam-setting-float ((arg0 float) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (when (= arg1 (debug-menu-msg press)) (let ((v1-2 arg0)) (when (= (the-as int v1-2) 'fov) (if (not (setting-control-method-14 *setting-control* 'fov)) (set! arg2 64.0) ) (set-setting-by-param *setting-control* 'fov #f (* 182.04445 arg2) 0) (if *camera-combiner* (set! (-> *camera-combiner* fov) (* 182.04445 arg2)) ) (if (and *camera* (-> *camera* slave)) (set! (-> *camera* slave 0 fov) (* 182.04445 arg2)) ) ) ) ) (cond ((= (the-as int arg0) 'fov) (cond ((setting-control-method-14 *setting-control* 'fov) (empty) arg2 ) (*math-camera* (* 0.005493164 (-> *math-camera* fov)) ) (else arg3 ) ) ) (else arg3 ) ) ) ;; definition for function dm-cam-render-float (defun dm-cam-render-float ((arg0 int) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (when (= arg1 (debug-menu-msg press)) (when (zero? (/ arg0 8)) (when *math-camera* (set! (-> *math-camera* fov) (* 182.04445 arg2)) (update-math-camera *math-camera* (-> *setting-control* user-current video-mode) (-> *setting-control* user-current aspect-ratio) (-> *math-camera* fov) ) ) ) ) (cond ((zero? (/ arg0 8)) (cond (*math-camera* (* 0.005493164 (-> *math-camera* fov)) ) (else (empty) arg3 ) ) ) (else (empty) arg3 ) ) ) ;; definition for function dm-subdiv-float (defun dm-subdiv-float ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (when (= arg1 (debug-menu-msg press)) (case arg0 (('close) (if (and *math-camera* *subdivide-settings*) (set! (-> *subdivide-settings* close 7) (* 4096.0 arg2)) ) ) (('far) (if (and *math-camera* *subdivide-settings*) (set! (-> *subdivide-settings* far 7) (* 4096.0 arg2)) ) ) ) ) (case arg0 (('close) (if (and *math-camera* *subdivide-settings*) (/ (-> *subdivide-settings* close 7) METER_LENGTH) arg3 ) ) (('far) (if (and *math-camera* *subdivide-settings*) (/ (-> *subdivide-settings* far 7) METER_LENGTH) arg3 ) ) (else arg3 ) ) ) ;; definition for function dm-subdiv-int (defun dm-subdiv-int ((arg0 symbol) (arg1 debug-menu-msg) (arg2 int) (arg3 int)) (when (= arg1 (debug-menu-msg press)) (case arg0 (('anim-speed) (if *anim-tester* (set! (-> *anim-tester* 0 speed) arg2) ) ) ) ) (case arg0 (('anim-speed) (if *anim-tester* (-> *anim-tester* 0 speed) arg3 ) ) (else arg3 ) ) ) ;; definition for function dm-select-race-path (defun dm-select-race-path ((arg0 object) (arg1 debug-menu-msg) (arg2 int)) (if (= arg1 (debug-menu-msg press)) (set! *select-race-path* arg2) ) *select-race-path* ) ;; definition for function dm-setting-language (defun dm-setting-language ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default language) (the-as language-enum (/ arg0 8))) ) (= (-> *setting-control* user-default language) (/ arg0 8)) ) ;; definition for function dm-setting-subtitle-language (defun dm-setting-subtitle-language ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default subtitle-language) (the-as language-enum (/ arg0 8))) ) (= (-> *setting-control* user-default subtitle-language) (/ arg0 8)) ) ;; definition for function dm-setting-stereo-mode (defun dm-setting-stereo-mode ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default stereo-mode) (the-as int (/ (the-as int arg0) 8))) ) (= (-> *setting-control* user-default stereo-mode) (/ (the-as int arg0) 8)) ) ;; definition for function dm-current-continue (defun dm-current-continue ((arg0 string) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (start 'play (get-continue-by-name *game-info* arg0)) ) (string= (-> (get-current-continue-forced *game-info*) name) arg0) ) ;; definition for function dm-subdiv-draw-func (defun dm-subdiv-draw-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *subdivide-draw-mode* (the-as subdivide-setting (/ arg0 8))) ) (= (/ arg0 8) *subdivide-draw-mode*) ) ;; definition for function dm-scissor-subdiv-draw-func (defun dm-scissor-subdiv-draw-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *subdivide-scissor-draw-mode* (the-as subdivide-setting (/ arg0 8))) ) (= (/ arg0 8) *subdivide-scissor-draw-mode*) ) ;; definition for function dm-foreground-subdiv-draw-func (defun dm-foreground-subdiv-draw-func ((arg0 int) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (set! *subdivide-foreground-draw-mode* (the-as subdivide-setting (/ arg0 8))) (let ((v1-3 *generic-consts*) (a1-1 (/ arg0 8)) ) (cond ((zero? a1-1) (set! (-> v1-3 base-strgif str-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type tri-strip) :iip #x1 :tme #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) (set! (-> v1-3 base-strgif fan-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :iip #x1 :tme #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) ) ((= a1-1 1) (set! (-> v1-3 base-strgif str-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type line-strip) :iip #x1 :tme #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) (set! (-> v1-3 base-strgif fan-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type line-strip) :iip #x1 :tme #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) ) ((= a1-1 2) (set! (-> v1-3 base-strgif str-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type tri-strip) :iip #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) (set! (-> v1-3 base-strgif fan-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :iip #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) ) ((= a1-1 3) (set! (-> v1-3 base-strgif str-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type line-strip) :iip #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) (set! (-> v1-3 base-strgif fan-prim) (new 'static 'gif-tag-prim :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :iip #x1 :fge #x1 :abe #x1) :nreg #x3 ) ) ) ) ) ) (= (/ arg0 8) *subdivide-foreground-draw-mode*) ) ;; definition for function dm-col-rend-on-func (defun dm-col-rend-on-func ((arg0 object) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 draw?) (not (-> v1-0 draw?))) ) (-> v1-0 draw?) ) ) ;; definition for function dm-col-rend-outline-func (defun dm-col-rend-outline-func ((arg0 object) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 outline?) (not (-> v1-0 outline?))) ) (-> v1-0 outline?) ) ) ;; definition for function dm-col-rend-back-face-func (defun dm-col-rend-back-face-func ((arg0 object) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 show-back-faces?) (not (-> v1-0 show-back-faces?))) ) (-> v1-0 show-back-faces?) ) ) ;; definition for function dm-col-rend-normals-func (defun dm-col-rend-normals-func ((arg0 object) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 show-normals?) (not (-> v1-0 show-normals?))) ) (-> v1-0 show-normals?) ) ) ;; definition for function dm-col-rend-ghost-hidden-func (defun dm-col-rend-ghost-hidden-func ((arg0 object) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 ghost-hidden?) (not (-> v1-0 ghost-hidden?))) ) (-> v1-0 ghost-hidden?) ) ) ;; definition for function dm-col-rend-track-func (defun dm-col-rend-track-func ((arg0 int) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 track) (the-as uint (/ arg0 8))) ) (= (/ arg0 8) (-> v1-0 track)) ) ) ;; definition for function dm-col-rend-show-only-toggle-func (defun dm-col-rend-show-only-toggle-func ((arg0 uint) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (when (= arg1 (debug-menu-msg press)) (logxor! (-> v1-0 show-only) arg0) (logand! (-> v1-0 show-only) -57) ) (logtest? (-> v1-0 show-only) arg0) ) ) ;; definition for function dm-col-rend-show-only-set-func (defun dm-col-rend-show-only-set-func ((arg0 uint) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 show-only) arg0) ) (= (-> v1-0 show-only) arg0) ) ) ;; definition for function dm-col-rend-cspec-toggle (defun dm-col-rend-cspec-toggle ((arg0 uint) (arg1 debug-menu-msg)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (logxor! (-> v1-0 cspec) (the-as uint arg0)) ) (logtest? (-> v1-0 cspec) arg0) ) ) ;; definition for function dm-col-rend-size (defun dm-col-rend-size ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 bbox-radius) (* 2048.0 arg2)) ) (* 0.00024414062 (* 2.0 (-> v1-0 bbox-radius))) ) ) ;; definition for function dm-col-rend-cam-dist (defun dm-col-rend-cam-dist ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (let ((v1-0 *col-rend*)) (if (= arg1 (debug-menu-msg press)) (set! (-> v1-0 camera-to-bbox-dist) (* 4096.0 arg2)) ) (/ (-> v1-0 camera-to-bbox-dist) METER_LENGTH) ) ) ;; definition for function dm-ocean-height-func (defun dm-ocean-height-func ((arg0 ocean-height-hack) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (set! *ocean-height-hack* (the-as ocean-height-hack (/ (the-as int arg0) 8))) (let* ((v1-3 (/ (the-as int arg0) 8)) (f0-0 (cond ((= v1-3 2) -16384000.0 ) ((= v1-3 3) -216498.17 ) ((= v1-3 4) -265650.2 ) ((= v1-3 5) -314802.2 ) ((= v1-3 6) -368050.2 ) (else 0.0 ) ) ) ) (set-height! *ocean-map-sewer* f0-0) ) ) (= (/ (the-as int arg0) 8) *ocean-height-hack*) ) ;; definition for function dm-ocean-subdiv-draw-func (defun dm-ocean-subdiv-draw-func ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *subdivide-ocean-draw-mode* (the-as subdivide-setting (/ (the-as int arg0) 8))) ) (= (/ (the-as int arg0) 8) *subdivide-ocean-draw-mode*) ) ;; definition for function dm-time-of-day-func (defun dm-time-of-day-func ((arg0 dm-time-of-day-setting) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (cond ((zero? (/ (the-as int arg0) 8)) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 7) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 1) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 10) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 2) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 12) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 3) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 14) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 4) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 18) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 5) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 19) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 6) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 23) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 7) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (send-event (ppointer->process *time-of-day*) 'change 'hour 4) (set! (-> *time-of-day-context* mode) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) ) ((= (/ (the-as int arg0) 8) 8) (send-event (ppointer->process *time-of-day*) 'dest-clock-ratio-set (if *time-of-day-fast* #x42700000 #x3f800000 ) (seconds 2) ) ) (else (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) (set! (-> *time-of-day-context* mode) (logand (logxor (-> *time-of-day-context* mode) (the-as uint (/ (the-as int arg0) 8))) (time-of-day-palette-id palette-0 palette-1 palette-2 palette-3 palette-4 palette-5 palette-6 palette-7) ) ) ) ) (send-event (ppointer->process *time-of-day*) 'change 'minutes 0) (send-event (ppointer->process *time-of-day*) 'change 'seconds 0) (send-event (ppointer->process *time-of-day*) 'change 'frames 0) (set! *teleport-count* 1) ) (cond ((< (the-as int (/ (the-as int arg0) 8)) 9) (= (/ (the-as int arg0) 8) (-> *time-of-day-context* mode)) ) ((< (the-as int (/ (the-as int arg0) 8)) 8) #f ) (else (logtest? (-> *time-of-day-context* mode) (/ (the-as int arg0) 8)) ) ) ) ;; definition for function dm-time-of-day-func2 (defun dm-time-of-day-func2 ((arg0 symbol) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (set! (-> arg0 value) (not (-> arg0 value))) (if (nonzero? (send-event (ppointer->process *time-of-day*) 'ratio)) (send-event (ppointer->process *time-of-day*) 'dest-clock-ratio-set (if *time-of-day-fast* #x42700000 #x3f800000 ) (seconds 2) ) ) ) (-> arg0 value) ) ;; definition for function dm-time-of-day-palette-func (defun dm-time-of-day-palette-func ((arg0 dm-time-of-day-palette-settings) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (set! (-> *time-of-day-context* overide-palette) (the-as time-of-day-palette-id (/ (the-as int arg0) 8))) (cond ((zero? (/ (the-as int arg0) 8)) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-0)) ) ((= (/ (the-as int arg0) 8) 1) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-1)) ) ((= (/ (the-as int arg0) 8) 2) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-2)) ) ((= (/ (the-as int arg0) 8) 3) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-3)) ) ((= (/ (the-as int arg0) 8) 4) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-4)) ) ((= (/ (the-as int arg0) 8) 5) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-5)) ) ((= (/ (the-as int arg0) 8) 6) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-6)) ) ((= (/ (the-as int arg0) 8) 7) (set! (-> *time-of-day-context* mode) (time-of-day-palette-id palette-7)) ) ) (send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0) ) (cond ((zero? (/ (the-as int arg0) 8)) (= (-> *time-of-day-context* mode) 16) ) ((= (/ (the-as int arg0) 8) 1) (= (-> *time-of-day-context* mode) 32) ) ((= (/ (the-as int arg0) 8) 2) (= (-> *time-of-day-context* mode) 64) ) ((= (/ (the-as int arg0) 8) 3) (= (-> *time-of-day-context* mode) 128) ) ((= (/ (the-as int arg0) 8) 4) (= (-> *time-of-day-context* mode) 256) ) ((= (/ (the-as int arg0) 8) 5) (= (-> *time-of-day-context* mode) 512) ) ((= (/ (the-as int arg0) 8) 6) (= (-> *time-of-day-context* mode) 1024) ) ((= (/ (the-as int arg0) 8) 7) (= (-> *time-of-day-context* mode) 2048) ) ) ) ;; definition for function dm-boolean-toggle-pick-func (defun dm-boolean-toggle-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> arg0 value) (not (-> arg0 value))) ) (-> arg0 value) ) ;; definition for function dm-time-of-day-pick-func (defun dm-time-of-day-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (time-of-day-setup (= arg1 (debug-menu-msg press))) ) ;; definition for function dm-stats-memory-func (defun dm-stats-memory-func ((arg0 int) (arg1 debug-menu-msg)) (let ((v1-0 (/ arg0 8))) (if (= arg1 (debug-menu-msg press)) (set! *stats-memory-level-index* v1-0) ) (= *stats-memory-level-index* v1-0) ) ) ;; definition for function dm-actor-marks-pick-func (defun dm-actor-marks-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-actor-marks* arg0) ) (= *display-actor-marks* arg0) ) ;; definition for function dm-select-race-pick-func (defun dm-select-race-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *select-race* (the-as race-selection (/ arg0 8))) ) (= (/ arg0 8) *select-race*) ) ;; definition for function dm-compact-actor-pick-func (defun dm-compact-actor-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *compact-actors* arg0) ) (= *compact-actors* arg0) ) ;; definition for function dm-actor-vis-pick-func (defun dm-actor-vis-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-actor-vis* arg0) ) (= *display-actor-vis* arg0) ) ;; definition for function dm-game-mode-pick-func (defun dm-game-mode-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *game-info* mode) arg0) ) (= (-> *game-info* mode) arg0) ) ;; definition for function dm-game-feature-toggle-pick-func (defun dm-game-feature-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (logxor! (-> *game-info* features) (the-as uint (/ arg0 8))) (set! (-> *game-info* debug-features) (logior (logclear (-> *game-info* debug-features) (/ arg0 8)) (logand (-> *game-info* features) (/ arg0 8))) ) (if (logtest? (-> *game-info* features) (game-feature gun-yellow gun-red gun-blue gun-dark)) (logior! (-> *game-info* features) (game-feature gun)) (logclear! (-> *game-info* features) (game-feature gun)) ) (if (logtest? (-> *game-info* debug-features) (game-feature gun-yellow gun-red gun-blue gun-dark)) (logior! (-> *game-info* debug-features) (game-feature gun)) (logclear! (-> *game-info* debug-features) (game-feature gun)) ) ) (logtest? (-> *game-info* features) (/ arg0 8)) ) ;; definition for function dm-game-secret-toggle-pick-func (defun dm-game-secret-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (logxor! (-> *game-info* secrets) (the-as uint (/ arg0 8))) ) (logtest? (-> *game-info* secrets) (/ arg0 8)) ) ;; definition for function display-scene-control-toggle-pick-func (defun display-scene-control-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-scene-control* (logxor *display-scene-control* (the-as uint arg0))) ) (logtest? *display-scene-control* arg0) ) ;; definition for function display-scene-control-set-pick-func (defun display-scene-control-set-pick-func ((arg0 scene-controls) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-scene-control* arg0) ) (= *display-scene-control* arg0) ) ;; definition for function display-bot-marks-toggle-pick-func (defun display-bot-marks-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-bot-marks* (logxor *display-bot-marks* (the-as uint arg0))) ) (logtest? *display-bot-marks* arg0) ) ;; definition for function display-bot-marks-set-pick-func (defun display-bot-marks-set-pick-func ((arg0 bot-marks-controls) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-bot-marks* arg0) ) (= *display-bot-marks* arg0) ) ;; definition for function display-race-marks-toggle-pick-func (defun display-race-marks-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-race-marks* (logxor *display-race-marks* (the-as uint arg0))) ) (logtest? *display-race-marks* arg0) ) ;; definition for function display-race-marks-set-pick-func (defun display-race-marks-set-pick-func ((arg0 race-marks-controls) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-race-marks* arg0) ) (= *display-race-marks* arg0) ) ;; definition for function dm-vu1-user-toggle-pick-func (defun dm-vu1-user-toggle-pick-func ((arg0 vu1-renderer-mask) (arg1 debug-menu-msg)) (let ((v1-1 (ash 1 (/ (the-as int arg0) 8)))) (if (= arg1 (debug-menu-msg press)) (logxor! (-> *display* vu1-enable-user-menu) (the-as uint v1-1)) ) (logtest? (-> *display* vu1-enable-user-menu) v1-1) ) ) ;; definition for function dm-vu1-user-all-pick-func (defun dm-vu1-user-all-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (let ((v1-1 (the-as uint #x5fffffff8))) (if (= arg1 (debug-menu-msg press)) (set! (-> *display* vu1-enable-user-menu) (the-as vu1-renderer-mask v1-1)) ) (= (-> *display* vu1-enable-user-menu) v1-1) ) ) ;; definition for function dm-vu1-user-none-pick-func (defun dm-vu1-user-none-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (let ((v1-0 0)) (if (= arg1 (debug-menu-msg press)) (set! (-> *display* vu1-enable-user-menu) (the-as vu1-renderer-mask v1-0)) ) (= (-> *display* vu1-enable-user-menu) v1-0) ) ) ;; definition for function dm-texture-user-toggle-pick-func (defun dm-texture-user-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (logxor! (-> *texture-pool* texture-enable-user-menu) (the-as uint arg0)) ) (logtest? (-> *texture-pool* texture-enable-user-menu) arg0) ) ;; definition for function dm-texture-user-set-pick-func (defun dm-texture-user-set-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *texture-pool* texture-enable-user-menu) (the-as texture-enable-mask arg0)) ) (= (-> *texture-pool* texture-enable-user-menu) arg0) ) ;; definition for function dm-strip-lines-toggle-pick-func (defun dm-strip-lines-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-strip-lines* (logxor *display-strip-lines* (the-as uint (/ arg0 8)))) ) (logtest? *display-strip-lines* (/ arg0 8)) ) ;; definition for function dm-strip-lines-set-pick-func (defun dm-strip-lines-set-pick-func ((arg0 strip-lines-controls) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *display-strip-lines* (the-as strip-lines-controls (/ (the-as int arg0) 8))) ) (= *display-strip-lines* (/ (the-as int arg0) 8)) ) ;; definition for function dm-edit-instance-toggle-pick-func (defun dm-edit-instance-toggle-pick-func ((arg0 int) (arg1 debug-menu-msg)) (let ((v1-0 (find-instance-by-name *edit-instance*))) (when v1-0 (if (= arg1 (debug-menu-msg press)) (logxor! (-> v1-0 flags) (the-as uint arg0)) ) (logtest? (-> v1-0 flags) arg0) ) ) ) ;; definition for function all-texture-tweak-adjust ;; WARN: Return type mismatch int vs none. (defun all-texture-tweak-adjust ((arg0 texture-page-dir) (arg1 float)) (dotimes (s4-0 (-> arg0 length)) (let ((s3-0 (-> arg0 entries s4-0 page))) (dotimes (s2-0 (min (-> s3-0 length) (-> arg0 entries s4-0 length))) (when (-> arg0 entries s4-0 link) (let ((v1-12 (+ (the-as uint (-> arg0 entries s4-0 link)) (* s2-0 4))) (s1-0 (-> arg0 entries s4-0 page data s2-0)) ) (+! (-> s1-0 uv-dist) arg1) (+ v1-12 0) (let ((s0-0 (the-as object (* (-> (dynamic-array-field-access v1-12 next PLACEHOLDER) shader) 16)))) (while (nonzero? (the-as uint s0-0)) (adgif-shader-update! (the-as adgif-shader s0-0) s1-0) (&-> (the-as adgif-shader s0-0) next) (set! s0-0 (* (-> (the-as adgif-shader s0-0) next shader) 16)) ) ) ) ) ) ) ) 0 (none) ) ;; definition for function dm-float-field-tie-rvanish-func (defun dm-float-field-tie-rvanish-func ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) "NOTE - Weird cast, it's not an instance-tie...but it is?" (let ((gp-0 (find-instance-by-name (the-as string (-> arg0 value))))) (cond (gp-0 (case (prototype-bucket-type gp-0) ((instance-tie) (let* ((f0-0 (-> (the-as prototype-bucket-tie gp-0) tie-vanish-far)) (f1-2 (- f0-0 (/ 128.0 (-> (the-as prototype-bucket-tie gp-0) tie-rvanish)))) ) (let ((f2-1 (-> (the-as prototype-bucket-tie gp-0) dists w))) (when (= arg1 (debug-menu-msg press)) (logior! (-> (the-as prototype-bucket-tie gp-0) flags) (prototype-flags vanish)) (set! f1-2 (fmax (fmin (* 4096.0 arg2) f0-0) (+ 4096.0 f2-1))) (let ((f0-1 (fmax f0-0 (+ 4096.0 f1-2)))) (set! (-> (the-as prototype-bucket-tie gp-0) tie-rvanish) (/ 128.0 (- f0-1 f1-2))) (set! (-> (the-as prototype-bucket-tie gp-0) tie-vanish-far) f0-1) ) ) ) (/ f1-2 METER_LENGTH) ) ) (else (empty) arg3 ) ) ) (else (empty) arg3 ) ) ) ) ;; definition for function dm-float-field-tie-vanish-far-func (defun dm-float-field-tie-vanish-far-func ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) "NOTE - Weird cast, it's not an instance-tie...but it is?" (let ((gp-0 (find-instance-by-name (the-as string (-> arg0 value))))) (cond (gp-0 (case (prototype-bucket-type gp-0) ((instance-tie) (let ((f0-0 (-> (the-as prototype-bucket-tie gp-0) tie-vanish-far))) (let ((f2-1 (- f0-0 (/ 128.0 (-> (the-as prototype-bucket-tie gp-0) tie-rvanish)))) (f1-2 (-> (the-as prototype-bucket-tie gp-0) dists w)) ) (when (= arg1 (debug-menu-msg press)) (logior! (-> (the-as prototype-bucket-tie gp-0) flags) (prototype-flags vanish)) (set! f0-0 (fmax (* 4096.0 arg2) (+ 4096.0 f2-1))) (let ((f1-4 (fmax (fmin f2-1 f0-0) (+ 4096.0 f1-2)))) (set! (-> (the-as prototype-bucket-tie gp-0) tie-rvanish) (/ 128.0 (- f0-0 f1-4))) ) (set! (-> (the-as prototype-bucket-tie gp-0) tie-vanish-far) f0-0) ) ) (/ f0-0 METER_LENGTH) ) ) (else (empty) arg3 ) ) ) (else (empty) arg3 ) ) ) ) ;; definition for function dm-bug-report-output-pick-func (defun dm-bug-report-output-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! *bug-report-output-mode* arg0) ) (= *bug-report-output-mode* arg0) ) ;; definition for function dm-bug-report-report-pick-func ;; WARN: Return type mismatch int vs none. (defun dm-bug-report-report-pick-func ((arg0 symbol) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (bug-report-display arg0) ) 0 (none) ) ;; definition for function debug-menu-node arg0 name) (-> arg1 name)) ) ;; definition for function dm-shader-pick-func (defun dm-shader-pick-func ((arg0 texture-id) (arg1 debug-menu-msg)) (if (and (= arg1 (debug-menu-msg press)) *texture-page-dir* (-> *texture-page-dir* entries (-> arg0 page) page) (-> *texture-page-dir* entries (-> arg0 page) link) (nonzero? (-> *texture-page-dir* entries (-> arg0 page) link next (-> arg0 index))) ) (set! *edit-shader* arg0) ) (and (nonzero? *edit-shader*) (= arg0 *edit-shader*)) ) ;; definition for symbol *shader-pick-menu*, type debug-menu (define *shader-pick-menu* (the-as debug-menu #f)) ;; definition for function build-shader-list ;; WARN: Return type mismatch pair vs none. (defun build-shader-list () (debug-menu-remove-all-items *shader-pick-menu*) (when *texture-page-dir* (dotimes (gp-0 (-> *texture-page-dir* length)) (let ((s5-0 (-> *texture-page-dir* entries gp-0 page)) (s4-0 (-> *texture-page-dir* entries gp-0 link)) ) (when (and s5-0 s4-0) (dotimes (s3-0 (-> s5-0 length)) (when (and (-> s5-0 data s3-0) (nonzero? (-> s4-0 next s3-0))) (let ((a1-1 (new 'debug 'debug-menu-item-flag (-> s5-0 data s3-0 name) (logior (shr (shl s3-0 52) 44) (shr (shl gp-0 52) 32)) dm-shader-pick-func ) ) ) (debug-menu-append-item *shader-pick-menu* a1-1) ) ) ) ) ) ) ) (set! (-> *shader-pick-menu* items) (sort (-> *shader-pick-menu* items) debug-menu-node v1-0 flags) (prototype-flags disable)) ) (not (logtest? (-> v1-0 flags) (prototype-flags disable))) ) (else #f ) ) ) ) ;; definition for symbol *instance-shrub-menu*, type debug-menu (define *instance-shrub-menu* (the-as debug-menu #f)) ;; definition for symbol *instance-tie-menu*, type debug-menu (define *instance-tie-menu* (the-as debug-menu #f)) ;; definition for symbol *enable-instance-shrub-menu*, type debug-menu (define *enable-instance-shrub-menu* (the-as debug-menu #f)) ;; definition for symbol *enable-instance-tie-menu*, type debug-menu (define *enable-instance-tie-menu* (the-as debug-menu #f)) ;; definition for function build-instance-list ;; WARN: Return type mismatch int vs none. (defun build-instance-list ((arg0 object)) (debug-menu-remove-all-items *instance-shrub-menu*) (debug-menu-remove-all-items *instance-tie-menu*) (debug-menu-remove-all-items *enable-instance-shrub-menu*) (debug-menu-remove-all-items *enable-instance-tie-menu*) (set! *display-instance-info* #f) (dotimes (gp-0 (-> *level* length)) (let ((v1-3 (-> *level* level gp-0))) (when (= (-> v1-3 status) 'active) (let ((s5-0 (-> v1-3 bsp drawable-trees))) (dotimes (s4-0 (-> s5-0 length)) (let ((v1-7 (-> s5-0 trees s4-0))) (case (-> v1-7 type) ((drawable-tree-instance-shrub) (let ((s3-0 (-> (the-as drawable-tree-instance-shrub v1-7) info prototype-inline-array-shrub))) (dotimes (s2-0 (-> s3-0 length)) (let ((a1-4 (new 'global 'debug-menu-item-flag (-> s3-0 data s2-0 name) (-> s3-0 data s2-0 name) dm-instance-pick-func) ) ) (debug-menu-append-item *instance-shrub-menu* a1-4) ) (let ((a1-6 (new 'debug 'debug-menu-item-flag (-> s3-0 data s2-0 name) (-> s3-0 data s2-0 name) dm-enable-instance-func) ) ) (set! (-> a1-6 is-on) #t) (debug-menu-append-item *enable-instance-shrub-menu* a1-6) ) ) ) ) ((drawable-tree-instance-tie) (let ((s3-1 (-> (the-as drawable-tree-instance-tie v1-7) prototypes prototype-array-tie))) (dotimes (s2-1 (-> s3-1 length)) (let ((a1-9 (new 'debug 'debug-menu-item-flag (-> s3-1 array-data s2-1 name) (-> s3-1 array-data s2-1 name) dm-instance-pick-func ) ) ) (debug-menu-append-item *instance-tie-menu* a1-9) ) (let ((a1-11 (new 'debug 'debug-menu-item-flag (-> s3-1 array-data s2-1 name) (-> s3-1 array-data s2-1 name) dm-enable-instance-func ) ) ) (set! (-> a1-11 is-on) #t) (debug-menu-append-item *enable-instance-tie-menu* a1-11) ) ) ) ) ) ) ) ) ) ) ) (set! (-> *instance-shrub-menu* items) (sort (-> *instance-shrub-menu* items) (lambda ((arg0 debug-menu) (arg1 debug-menu)) (string<=? (-> arg0 name) (-> arg1 name))) ) ) (set! (-> *instance-tie-menu* items) (sort (-> *instance-tie-menu* items) (lambda ((arg0 debug-menu) (arg1 debug-menu)) (string<=? (-> arg0 name) (-> arg1 name))) ) ) (set! (-> *enable-instance-shrub-menu* items) (sort (-> *enable-instance-shrub-menu* items) (lambda ((arg0 debug-menu) (arg1 debug-menu)) (string<=? (-> arg0 name) (-> arg1 name))) ) ) (set! (-> *enable-instance-tie-menu* items) (sort (-> *enable-instance-tie-menu* items) (lambda ((arg0 debug-menu) (arg1 debug-menu)) (string<=? (-> arg0 name) (-> arg1 name))) ) ) 0 (none) ) ;; definition for function dm-scene-load-pick-func (defun dm-scene-load-pick-func ((arg0 pair) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (let ((s5-0 *display-profile*)) (play-clean #f) (set! *display-profile* s5-0) ) (let ((s5-1 (car (cdr arg0)))) (when (and (type? s5-1 string) (or (string= (the-as string s5-1) "outro-palace") (string= (the-as string s5-1) "outro-hiphog") (string= (the-as string s5-1) "outro-port") (string= (the-as string s5-1) "outro-nest") ) ) (set! (-> palout memory-mode) (load-buffer-mode borrow)) (set! (-> hiphog memory-mode) (load-buffer-mode small-center)) ) (process-spawn scene-player :init scene-player-init s5-1 #t (car arg0)) ) (debug-menu-context-send-msg *debug-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (set-master-mode 'game) ) #f ) ;; definition for function debug-create-cam-restore ;; WARN: Return type mismatch object vs none. (defun debug-create-cam-restore () (cond (*math-camera* (format #t "(defun-debug cam-restore ()~%") (format #t " ;;this function is a hack, don't use it as an example~%") (format #t " (let ((pos (new 'stack 'vector))~%") (format #t " (rot (new 'stack 'matrix)))~%") (format #t " (set! (-> pos x) ~12F)~%" (-> *math-camera* trans x)) (format #t " (set! (-> pos y) ~12F)~%" (-> *math-camera* trans y)) (format #t " (set! (-> pos z) ~12F)~%" (-> *math-camera* trans z)) (format #t " (set! (-> pos w) 1.0)~%") (format #t " (set! (-> rot data 0) ~12F)~%" (-> *math-camera* inv-camera-rot vector 0 x)) (format #t " (set! (-> rot data 1) ~12F)~%" (-> *math-camera* inv-camera-rot vector 0 y)) (format #t " (set! (-> rot data 2) ~12F)~%" (-> *math-camera* inv-camera-rot vector 0 z)) (format #t " (set! (-> rot data 3) ~12F)~%" (-> *math-camera* inv-camera-rot vector 0 w)) (format #t " (set! (-> rot data 4) ~12F)~%" (-> *math-camera* inv-camera-rot vector 1 x)) (format #t " (set! (-> rot data 5) ~12F)~%" (-> *math-camera* inv-camera-rot vector 1 y)) (format #t " (set! (-> rot data 6) ~12F)~%" (-> *math-camera* inv-camera-rot vector 1 z)) (format #t " (set! (-> rot data 7) ~12F)~%" (-> *math-camera* inv-camera-rot vector 1 w)) (format #t " (set! (-> rot data 8) ~12F)~%" (-> *math-camera* inv-camera-rot vector 2 x)) (format #t " (set! (-> rot data 9) ~12F)~%" (-> *math-camera* inv-camera-rot vector 2 y)) (format #t " (set! (-> rot data 10) ~12F)~%" (-> *math-camera* inv-camera-rot vector 2 z)) (format #t " (set! (-> rot data 11) ~12F)~%" (-> *math-camera* inv-camera-rot vector 2 w)) (format #t " (set! (-> rot data 12) ~12F)~%" 0) (format #t " (set! (-> rot data 13) ~12F)~%" 0) (format #t " (set! (-> rot data 14) ~12F)~%" 0) (format #t " (set! (-> rot data 15) ~12F)~%" #x3f800000) (let ((gp-0 (new 'stack-no-clear 'euler-angles))) (matrix->eul gp-0 (-> *math-camera* inv-camera-rot) 21) (format #t " ;; euler angles (xyz order degrees) x ~R y ~R z ~R~%" (-> gp-0 x) (-> gp-0 y) (-> gp-0 z)) (format #t " ;; MAYA euler angles (xyz order degrees) x ~R y ~R z ~R~%" (-> gp-0 x) (- 32768.0 (-> gp-0 y)) (-> gp-0 z) ) ) (format #t " (debug-set-camera-pos-rot! pos rot)~%") (format #t " (send-event *camera* 'set-fov (deg ~f))~%" (* 0.005493164 (-> *math-camera* fov))) (format #t " (clear *camera-old-level*)~%") (format #t " (format *camera-old-level* \"~A\")~%" (-> *level* level0 name)) (let ((t9-31 format) (a0-31 #t) (a1-31 " (set! *camera-old-cpu* ~D)~%") (a2-25 (-> *display* frames (-> *display* last-screen) profile-array data 0)) ) (t9-31 a0-31 a1-31 (- (-> a2-25 data 0 end-time) (-> a2-25 data 0 start-time))) ) (let ((t9-32 format) (a0-32 #t) (a1-32 " (set! *camera-old-vu* ~D)~%") (a2-29 (-> *display* frames (-> *display* on-screen) profile-array data 1)) ) (t9-32 a0-32 a1-32 (- (-> a2-29 data 0 end-time) (-> a2-29 data 0 start-time))) ) (compute-memory-usage! (-> *level* level0) #f) (format #t " (set! *camera-old-tfrag-bytes* ~D)~%" (+ (-> *level* level0 mem-usage-block data 1 total) (-> *level* level0 mem-usage-block data 2 total) (-> *level* level0 mem-usage-block data 3 total) (-> *level* level0 mem-usage-block data 4 total) (-> *level* level0 mem-usage-block data 5 total) (-> *level* level0 mem-usage-block data 6 total) (-> *level* level0 mem-usage-block data 7 total) (-> *level* level0 mem-usage-block data 8 total) ) ) (format #t " (clear *camera-old-stat-string-tfrag*)~%") (format #t " (clear *camera-old-stat-string-tfrag-near*)~%") (format #t " (clear *camera-old-stat-string-total*)~%") (when *stats-poly* (format #t " (format *camera-old-stat-string-tfrag* \"~S\")~%" *stat-string-tfrag*) (format #t " (format *camera-old-stat-string-tfrag-near* \"~S\")~%" *stat-string-tfrag-scissor*) (format #t " (format *camera-old-stat-string-total* \"~S\")~%" *stat-string-total*) ) (format #t " (set! *display-camera-old-stats* #t)~%") (format #t " )~%") (format #t " )~%") ) (else (format #t "camera save failed~%") ) ) (none) ) ;; definition for function debug-menu-make-camera-mode-menu (defun debug-menu-make-camera-mode-menu ((arg0 debug-menu) (arg1 debug-menu)) (new 'debug 'debug-menu-item-submenu "Camera" arg0) (let ((a1-3 (new 'debug 'debug-menu-item-submenu "Mode" arg1))) (debug-menu-append-item arg0 a1-3) ) (let ((a1-5 (new 'debug 'debug-menu-item-flag "Default" #f dm-cam-mode-default))) (debug-menu-append-item arg1 a1-5) ) (let ((a1-7 (new 'debug 'debug-menu-item-flag "Free-floating" cam-free-floating dm-cam-mode-func))) (debug-menu-append-item arg1 a1-7) ) (let ((a1-9 (new 'debug 'debug-menu-item-flag "Fixed" cam-fixed dm-cam-mode-func))) (debug-menu-append-item arg1 a1-9) ) (let ((a1-11 (new 'debug 'debug-menu-item-flag "Pov" cam-pov dm-cam-mode-func))) (debug-menu-append-item arg1 a1-11) ) (let ((a1-13 (new 'debug 'debug-menu-item-flag "Pov180" cam-pov180 dm-cam-mode-func))) (debug-menu-append-item arg1 a1-13) ) (let ((a1-15 (new 'debug 'debug-menu-item-flag "Pov-track" cam-pov-track dm-cam-mode-func))) (debug-menu-append-item arg1 a1-15) ) (let ((a1-17 (new 'debug 'debug-menu-item-flag "Decel" cam-decel dm-cam-mode-func))) (debug-menu-append-item arg1 a1-17) ) (let ((a1-19 (new 'debug 'debug-menu-item-flag "Endless fall" cam-endlessfall dm-cam-mode-func))) (debug-menu-append-item arg1 a1-19) ) (let ((a1-21 (new 'debug 'debug-menu-item-flag "Eye" cam-eye dm-cam-mode-func))) (debug-menu-append-item arg1 a1-21) ) (let ((a1-23 (new 'debug 'debug-menu-item-flag "Stick" cam-stick dm-cam-mode-func))) (debug-menu-append-item arg1 a1-23) ) (let ((a1-25 (new 'debug 'debug-menu-item-flag "String" cam-string dm-cam-mode-func))) (debug-menu-append-item arg1 a1-25) ) (let ((a1-27 (new 'debug 'debug-menu-item-flag "Standoff" cam-standoff dm-cam-mode-func))) (debug-menu-append-item arg1 a1-27) ) (let ((a1-29 (new 'debug 'debug-menu-item-flag "Circular" cam-circular dm-cam-mode-func))) (debug-menu-append-item arg1 a1-29) ) (let ((a1-31 (new 'debug 'debug-menu-item-flag "Look At" cam-lookat dm-cam-mode-func))) (debug-menu-append-item arg1 a1-31) ) (let ((a1-33 (new 'debug 'debug-menu-item-flag "Center of world" cam-point-watch dm-cam-mode-func))) (debug-menu-append-item arg1 a1-33) ) (let ((a1-35 (new 'debug 'debug-menu-item-flag "Spline" cam-spline dm-cam-mode-func))) (debug-menu-append-item arg1 a1-35) ) (let ((a1-37 (new 'debug 'debug-menu-item-flag "Bike" cam-bike dm-cam-mode-func))) (debug-menu-append-item arg1 a1-37) ) (let ((a1-39 (new 'debug 'debug-menu-item-flag "Robotboss" cam-robotboss dm-cam-mode-func))) (debug-menu-append-item arg1 a1-39) ) ) ;; definition for function debug-menu-make-camera-menu (defun debug-menu-make-camera-menu ((arg0 debug-menu-context)) (let* ((gp-0 (new 'debug 'debug-menu arg0 "Camera menu")) (s5-0 (new 'debug 'debug-menu-item-submenu "Camera" gp-0)) ) (let ((a1-3 (new 'debug 'debug-menu arg0 "Camera mode menu"))) (debug-menu-make-camera-mode-menu gp-0 a1-3) ) (let ((s3-0 (new 'debug 'debug-menu arg0 "Camera externalize menu"))) (let ((a1-6 (new 'debug 'debug-menu-item-submenu "External" s3-0))) (debug-menu-append-item gp-0 a1-6) ) (let ((a1-8 (new 'debug 'debug-menu-item-flag "CPad 0" 'pad-0 dm-cam-externalize))) (debug-menu-append-item s3-0 a1-8) ) (let ((a1-10 (new 'debug 'debug-menu-item-flag "CPad 1" 'pad-1 dm-cam-externalize))) (debug-menu-append-item s3-0 a1-10) ) (let ((a1-12 (new 'debug 'debug-menu-item-flag "Lock" 'locked dm-cam-externalize))) (debug-menu-append-item s3-0 a1-12) ) (let ((a1-14 (new 'debug 'debug-menu-item-flag "Reset" 'reset dm-cam-externalize))) (debug-menu-append-item s3-0 a1-14) ) (let ((a1-16 (new 'debug 'debug-menu-item-flag "Allow z rot" 'allow-z dm-cam-externalize))) (debug-menu-append-item s3-0 a1-16) ) (let ((s2-0 (new 'debug 'debug-menu-item-var "Fov" 0 80))) (debug-menu-item-var-make-float s2-0 dm-cam-render-float 1.0 #t 15.0 180.0 1) (debug-menu-append-item s3-0 s2-0) ) ) (let ((s3-1 (new 'debug 'debug-menu arg0 "Camera collision menu"))) (let ((a1-22 (new 'debug 'debug-menu-item-submenu "Collision" s3-1))) (debug-menu-append-item gp-0 a1-22) ) (let ((a1-24 (new 'debug 'debug-menu-item-flag "Record" '*record-cam-collide-history* dm-boolean-toggle-pick-func)) ) (debug-menu-append-item s3-1 a1-24) ) (let ((a1-26 (new 'debug 'debug-menu-item-flag "Display" '*display-cam-collide-history* dm-boolean-toggle-pick-func) ) ) (debug-menu-append-item s3-1 a1-26) ) ) (let ((s4-1 (new 'debug 'debug-menu arg0 "Camera settings menu"))) (let ((a1-29 (new 'debug 'debug-menu-item-submenu "Settings" s4-1))) (debug-menu-append-item gp-0 a1-29) ) (let ((a1-31 (new 'debug 'debug-menu-item-flag "Default" #f dm-cam-settings-default))) (debug-menu-append-item s4-1 a1-31) ) (let ((s3-2 (new 'debug 'debug-menu-item-var "Fov" (the-as int 'fov) 80))) (debug-menu-item-var-make-float s3-2 (the-as (function int debug-menu-msg float float float) dm-cam-setting-float) 1.0 #t 15.0 180.0 1 ) (debug-menu-append-item s4-1 s3-2) ) (let ((a1-36 (new 'debug 'debug-menu-item-flag "Butt cam" 0 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-36) ) (let ((a1-38 (new 'debug 'debug-menu-item-flag "Same side" 1 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-38) ) (let ((a1-40 (new 'debug 'debug-menu-item-flag "Move spherical" 2 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-40) ) (let ((a1-42 (new 'debug 'debug-menu-item-flag "Drag" 3 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-42) ) (let ((a1-44 (new 'debug 'debug-menu-item-flag "Allow Z rot" 4 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-44) ) (let ((a1-46 (new 'debug 'debug-menu-item-flag "Pitch for jump" 6 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-46) ) (let ((a1-48 (new 'debug 'debug-menu-item-flag "Find hidden target" 7 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-48) ) (let ((a1-50 (new 'debug 'debug-menu-item-flag "Collide" 8 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-50) ) (let ((a1-52 (new 'debug 'debug-menu-item-flag "Line of Sight" 9 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-52) ) (let ((a1-54 (new 'debug 'debug-menu-item-flag "No Rotate" 10 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-54) ) (let ((a1-56 (new 'debug 'debug-menu-item-flag "Sticky Angle" 11 dm-cam-settings-func))) (debug-menu-append-item s4-1 a1-56) ) (let ((s3-3 (new 'debug 'debug-menu-item-var "Interp Frms" 40 80))) (debug-menu-item-var-make-int s3-3 dm-cam-settings-func-int 1 #f 0 0 #f) (debug-menu-append-item s4-1 s3-3) ) (let ((a1-61 (new 'debug 'debug-menu-item-flag "no mip/lod correction" '*camera-no-mip-correction* dm-boolean-toggle-pick-func ) ) ) (debug-menu-append-item s4-1 a1-61) ) (let ((a1-63 (new 'debug 'debug-menu-item-flag "last attacker" '*display-camera-last-attacker* dm-boolean-toggle-pick-func) ) ) (debug-menu-append-item s4-1 a1-63) ) (let ((a1-65 (new 'debug 'debug-menu-item-flag "old stats" '*display-camera-old-stats* dm-boolean-toggle-pick-func)) ) (debug-menu-append-item s4-1 a1-65) ) (let ((a1-67 (new 'debug 'debug-menu-item-flag "xyz axes" '*display-xyz-axes* dm-boolean-toggle-pick-func))) (debug-menu-append-item s4-1 a1-67) ) (let ((a1-69 (new 'debug 'debug-menu-item-flag "Master Marks" '*display-cam-master-marks* dm-boolean-toggle-pick-func) ) ) (debug-menu-append-item s4-1 a1-69) ) (let ((a1-71 (new 'debug 'debug-menu-item-flag "Other Marks" '*display-cam-other* dm-boolean-toggle-pick-func))) (debug-menu-append-item s4-1 a1-71) ) (let ((a1-73 (new 'debug 'debug-menu-item-flag "los debug" '*display-cam-los-debug* dm-boolean-toggle-pick-func))) (debug-menu-append-item s4-1 a1-73) ) (let ((a1-75 (new 'debug 'debug-menu-item-flag "los info" '*display-cam-los-info* dm-boolean-toggle-pick-func))) (debug-menu-append-item s4-1 a1-75) ) (let ((a1-77 (new 'debug 'debug-menu-item-flag "los Marks" '*display-cam-los-marks* dm-boolean-toggle-pick-func))) (debug-menu-append-item s4-1 a1-77) ) (let ((a1-79 (new 'debug 'debug-menu-item-flag "coll Marks" '*display-cam-coll-marks* dm-boolean-toggle-pick-func)) ) (debug-menu-append-item s4-1 a1-79) ) (let ((a1-81 (new 'debug 'debug-menu-item-flag "Camera Marks" '*display-camera-marks* dm-boolean-toggle-pick-func)) ) (debug-menu-append-item s4-1 a1-81) ) ) (let ((a1-83 (new 'debug 'debug-menu-item-flag "Edit" '*cam-layout* (lambda ((arg0 symbol) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if (-> arg0 value) (cam-layout-stop) (cam-layout-start) ) ) (-> arg0 value) ) ) ) ) (debug-menu-append-item gp-0 a1-83) ) (let ((a1-85 (new 'debug 'debug-menu-item-function "Save Pos" #f (the-as (function object object) debug-create-cam-restore) ) ) ) (debug-menu-append-item gp-0 a1-85) ) s5-0 ) ) ;; definition for function debug-menu-make-shader-menu (defun debug-menu-make-shader-menu ((arg0 debug-menu-context)) (let* ((gp-0 (new 'debug 'debug-menu arg0 "Shader menu")) (s5-0 (new 'debug 'debug-menu-item-submenu "Shader" gp-0)) ) (let ((a3-3 (new 'debug 'debug-menu arg0 "Shader pick menu"))) (set! *shader-pick-menu* a3-3) (let ((a1-4 (new 'debug 'debug-menu-item-submenu "Pick Shader" a3-3))) (debug-menu-append-item gp-0 a1-4) ) ) (let ((a1-6 (new 'debug 'debug-menu-item-function "Refresh" #f (the-as (function object object) build-shader-list))) ) (debug-menu-append-item gp-0 a1-6) ) (let ((s4-1 (new 'debug 'debug-menu-item-var "tweak" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-float s4-1 (the-as (function int debug-menu-msg float float float) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (cond (*texture-page-dir* (let* ((s4-0 (the-as texture-id (-> arg0 value))) (gp-0 (lookup-texture-by-id s4-0)) (v1-3 (-> *texture-page-dir* entries (-> s4-0 page) link)) ) (cond ((and gp-0 v1-3) (when (= arg1 (debug-menu-msg press)) (set! (-> gp-0 uv-dist) arg2) (let ((s5-1 (the-as object (* (-> v1-3 next (-> s4-0 index) shader) 16)))) (while (nonzero? (the-as uint s5-1)) (adgif-shader-update! (the-as adgif-shader s5-1) gp-0) (set! s5-1 (* (-> (the-as adgif-shader s5-1) next shader) 16)) ) ) ) (-> gp-0 uv-dist) ) (else (empty) arg3 ) ) ) ) (else (empty) arg3 ) ) ) ) 0.1 #t 0.1 30.0 1 ) (debug-menu-append-item gp-0 s4-1) ) (let ((a1-11 (new 'debug 'debug-menu-item-function "all tweak+" #f (the-as (function object object) (lambda () (all-texture-tweak-adjust *texture-page-dir* 0.1) (none))) ) ) ) (debug-menu-append-item gp-0 a1-11) ) (let ((a1-13 (new 'debug 'debug-menu-item-function "all tweak-" #f (the-as (function object object) (lambda () (all-texture-tweak-adjust *texture-page-dir* -0.1) (none))) ) ) ) (debug-menu-append-item gp-0 a1-13) ) (let ((s4-2 (new 'debug 'debug-menu-item-var "l" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-2 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 l) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex1 l) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 3 #f ) (debug-menu-append-item gp-0 s4-2) ) (let ((s4-3 (new 'debug 'debug-menu-item-var "k" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-3 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (the-as adgif-shader (-> a0-3 next (-> v1-1 index) shader)) 16)))) (while (nonzero? (the-as int a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 k) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (sar (shl (the-as int (the-as adgif-shader (-> (the-as adgif-shader v1-8) tex1))) 20) 52) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t -2048 2047 #f ) (debug-menu-append-item gp-0 s4-3) ) (let ((s4-4 (new 'debug 'debug-menu-item-var "mmin" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-4 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 mmin) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex1 mmin) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 5 #t ) (debug-menu-append-item gp-0 s4-4) ) (let ((s4-5 (new 'debug 'debug-menu-item-var "mmag" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-5 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 mmag) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex1 mmag) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 1 #t ) (debug-menu-append-item gp-0 s4-5) ) (let ((s4-6 (new 'debug 'debug-menu-item-var "lcm" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-6 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 lcm) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex1 lcm) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 1 #t ) (debug-menu-append-item gp-0 s4-6) ) (let ((s4-7 (new 'debug 'debug-menu-item-var "tfx" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-7 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (the-as adgif-shader (-> a0-3 next (-> v1-1 index) shader)) 16)))) (while (nonzero? (the-as int a1-8)) (set! (-> (the-as adgif-shader a1-8) tex0 tfx) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (shr (shl (the-as int (the-as adgif-shader (-> (the-as adgif-shader v1-8) tex0))) 27) 62) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 3 #t ) (debug-menu-append-item gp-0 s4-7) ) (let ((s4-8 (new 'debug 'debug-menu-item-var "tbp" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-8 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex0 tbp0) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex0 tbp0) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 #x4000 #t ) (debug-menu-append-item gp-0 s4-8) ) (let ((s4-9 (new 'debug 'debug-menu-item-var "tbw" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-9 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex0 tbw) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex0 tbw) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 15 #t ) (debug-menu-append-item gp-0 s4-9) ) (let ((s4-10 (new 'debug 'debug-menu-item-var "tw" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-10 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex0 tw) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex0 tw) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 10 #t ) (debug-menu-append-item gp-0 s4-10) ) (let ((s4-11 (new 'debug 'debug-menu-item-var "th" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-11 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (the-as adgif-shader (-> a0-3 next (-> v1-1 index) shader)) 16)))) (while (nonzero? (the-as int a1-8)) (set! (-> (the-as adgif-shader a1-8) tex0 th) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (shr (shl (the-as int (the-as adgif-shader (-> (the-as adgif-shader v1-8) tex0))) 30) 60) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 10 #t ) (debug-menu-append-item gp-0 s4-11) ) (let ((s4-12 (new 'debug 'debug-menu-item-var "mxl" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-12 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) tex1 mxl) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) tex1 mxl) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 6 #t ) (debug-menu-append-item gp-0 s4-12) ) (let ((s4-13 (new 'debug 'debug-menu-item-var "wms" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-13 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp wms) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) clamp wms) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 3 #t ) (debug-menu-append-item gp-0 s4-13) ) (let ((s4-14 (new 'debug 'debug-menu-item-var "wmt" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-14 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp wmt) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) clamp wmt) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 3 #t ) (debug-menu-append-item gp-0 s4-14) ) (let ((s4-15 (new 'debug 'debug-menu-item-var "minu" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-15 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp minu) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) clamp minu) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 511 #t ) (debug-menu-append-item gp-0 s4-15) ) (let ((s4-16 (new 'debug 'debug-menu-item-var "maxu" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-16 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (while (nonzero? (the-as uint a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp maxu) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (-> (the-as adgif-shader v1-8) clamp maxu) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 511 #t ) (debug-menu-append-item gp-0 s4-16) ) (let ((s4-17 (new 'debug 'debug-menu-item-var "minv" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-17 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (the-as adgif-shader (-> a0-3 next (-> v1-1 index) shader)) 16)))) (while (nonzero? (the-as int a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp minv) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (shr (shl (the-as int (the-as adgif-shader (-> (the-as adgif-shader v1-8) clamp))) 30) 54) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 511 #t ) (debug-menu-append-item gp-0 s4-17) ) (let ((s4-18 (new 'debug 'debug-menu-item-var "maxv" (the-as int '*edit-shader*) 80))) (debug-menu-item-var-make-int s4-18 (the-as (function int debug-menu-msg int int int) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (the-as float (cond (*texture-page-dir* (let* ((v1-1 (the-as texture-id (-> arg0 value))) (a0-3 (-> *texture-page-dir* entries (-> v1-1 page) link)) ) (cond (a0-3 (when (= arg1 (debug-menu-msg press)) (let ((a1-8 (the-as object (* (the-as adgif-shader (-> a0-3 next (-> v1-1 index) shader)) 16)))) (while (nonzero? (the-as int a1-8)) (set! (-> (the-as adgif-shader a1-8) clamp maxv) (the-as int arg2)) (set! a1-8 (* (-> (the-as adgif-shader a1-8) next shader) 16)) ) ) ) (let ((v1-8 (the-as object (* (-> a0-3 next (-> v1-1 index) shader) 16)))) (if (nonzero? (the-as uint v1-8)) (shr (shl (the-as int (the-as adgif-shader (-> (the-as adgif-shader v1-8) clamp))) 20) 54) arg3 ) ) ) (else arg3 ) ) ) ) (else arg3 ) ) ) ) ) 1 #t 0 511 #t ) (debug-menu-append-item gp-0 s4-18) ) s5-0 ) ) ;; definition for function debug-menu-make-instance-menu (defun debug-menu-make-instance-menu ((arg0 debug-menu-context)) (let* ((gp-0 (new 'debug 'debug-menu arg0 "Instance menu")) (s5-0 (new 'debug 'debug-menu-item-submenu "Instance" gp-0)) ) (let ((a3-3 (new 'debug 'debug-menu arg0 "Instance shrub menu"))) (set! *instance-shrub-menu* a3-3) (let ((a1-4 (new 'debug 'debug-menu-item-submenu "Pick Shrub" a3-3))) (debug-menu-append-item gp-0 a1-4) ) ) (let ((a3-5 (new 'debug 'debug-menu arg0 "Instance tie menu"))) (set! *instance-tie-menu* a3-5) (let ((a1-7 (new 'debug 'debug-menu-item-submenu "Pick Tie" a3-5))) (debug-menu-append-item gp-0 a1-7) ) ) (let ((a1-9 (new 'debug 'debug-menu-item-function "Refresh" #f build-instance-list))) (debug-menu-append-item gp-0 a1-9) ) (let ((a1-11 (new 'debug 'debug-menu-item-function "Print Info" #f (the-as (function object object) print-prototype-list)) ) ) (debug-menu-append-item gp-0 a1-11) ) (let ((s3-0 (new 'debug 'debug-menu-item-var "near" (the-as int '*edit-instance*) 80))) (debug-menu-item-var-make-float s3-0 (the-as (function int debug-menu-msg float float float) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (let ((gp-0 (find-instance-by-name (the-as string (-> arg0 value))))) (cond (gp-0 (when (= arg1 (debug-menu-msg press)) (set! (-> gp-0 dists x) (* 4096.0 arg2)) (prototype-bucket-recalc-fields gp-0) ) (/ (-> gp-0 dists x) METER_LENGTH) ) (else (empty) arg3 ) ) ) ) ) 1.0 #t 10.0 250.0 1 ) (debug-menu-append-item gp-0 s3-0) ) (let ((s3-1 (new 'debug 'debug-menu-item-var "far" (the-as int '*edit-instance*) 80))) (debug-menu-item-var-make-float s3-1 (the-as (function int debug-menu-msg float float float) (lambda ((arg0 symbol) (arg1 debug-menu-msg) (arg2 float) (arg3 float)) (let ((gp-0 (find-instance-by-name (the-as string (-> arg0 value))))) (cond (gp-0 (when (= arg1 (debug-menu-msg press)) (set! (-> gp-0 dists w) (* 4096.0 arg2)) (prototype-bucket-recalc-fields gp-0) ) (/ (-> gp-0 dists w) METER_LENGTH) ) (else (empty) arg3 ) ) ) ) ) 1.0 #t 10.0 250.0 1 ) (debug-menu-append-item gp-0 s3-1) ) (let ((s3-2 (new 'debug 'debug-menu-item-var "tie vanish near" (the-as int '*edit-instance*) 80))) (debug-menu-item-var-make-float s3-2 (the-as (function int debug-menu-msg float float float) dm-float-field-tie-rvanish-func) 1.0 #t 10.0 250.0 1 ) (debug-menu-append-item gp-0 s3-2) ) (let ((s3-3 (new 'debug 'debug-menu-item-var "tie vanish far" (the-as int '*edit-instance*) 80))) (debug-menu-item-var-make-float s3-3 (the-as (function int debug-menu-msg float float float) dm-float-field-tie-vanish-far-func) 1.0 #t 10.0 250.0 1 ) (debug-menu-append-item gp-0 s3-3) ) (let ((a1-25 (new 'debug 'debug-menu-item-flag "invisible" 1 dm-edit-instance-toggle-pick-func))) (debug-menu-append-item gp-0 a1-25) ) (let ((a3-18 (new 'debug 'debug-menu arg0 "Enable Instance Shrub Menu"))) (set! *enable-instance-shrub-menu* a3-18) (let ((a1-28 (new 'debug 'debug-menu-item-submenu "Enable Shrub" a3-18))) (debug-menu-append-item gp-0 a1-28) ) ) (let ((a3-20 (new 'debug 'debug-menu arg0 "Enable Instance Tie Menu"))) (set! *enable-instance-tie-menu* a3-20) (let ((a1-31 (new 'debug 'debug-menu-item-submenu "Enable Tie" a3-20))) (debug-menu-append-item gp-0 a1-31) ) ) (let ((a1-33 (new 'debug 'debug-menu-item-flag "Instance Info" '*display-instance-info* dm-boolean-toggle-pick-func) ) ) (debug-menu-append-item gp-0 a1-33) ) s5-0 ) ) ;; definition for function dm-task-menu-pick-func (defun dm-task-menu-pick-func ((arg0 game-task) (arg1 debug-menu-msg)) (let ((gp-0 (/ (the-as int arg0) 8))) (when (= arg1 (debug-menu-msg press)) (if (cpad-hold? 0 l1) (task-node-open! (the-as game-task-node gp-0)) (task-node-close! (the-as game-task-node gp-0)) ) ) (if (and (not (task-node-closed? (the-as game-task-node gp-0))) (not (task-node-open? (the-as game-task-node gp-0))) ) (return 'invalid) ) (task-node-closed? (the-as game-task-node gp-0)) ) ) ;; definition for function debug-menu-make-continue-sub-menu ;; INFO: Used lq/sq (defun debug-menu-make-continue-sub-menu ((arg0 game-info) (arg1 symbol)) (let ((s4-0 *level-load-list*) (s5-0 '()) ) (while (not (null? s4-0)) (let ((v1-1 (-> (the-as symbol (car s4-0)) value))) (when (or (= arg1 'test) (= (-> (the-as level-load-info v1-1) taskname) arg1)) (let ((s3-0 (-> (the-as level-load-info v1-1) continues))) (while (not (null? s3-0)) (let ((v1-2 (car s3-0)) (a0-5 arg1) ) (if (if (= a0-5 'test) (logtest? (continue-flags test) (-> (the-as continue-point v1-2) flags)) #t ) (set! s5-0 (cons (cons 'flag (cons (-> (the-as continue-point v1-2) name) (cons (-> (the-as continue-point v1-2) name) (cons 'dm-current-continue '())) ) ) s5-0 ) ) ) ) (set! s3-0 (cdr s3-0)) ) ) ) ) (set! s4-0 (cdr s4-0)) ) (let ((a3-5 '())) (let ((a2-6 (car s5-0))) (while (not (null? s5-0)) (set! a3-5 (cons a2-6 a3-5)) (set! s5-0 (cdr s5-0)) (set! a2-6 (car s5-0)) ) ) (cons 'menu (cons (symbol->string arg1) a3-5)) ) ) ) ;; definition for function debug-menu-make-task-sub-menu ;; INFO: Used lq/sq (defun debug-menu-make-task-sub-menu ((arg0 symbol)) "TODO - need to know more about game-info" (let ((gp-0 '())) (let ((s4-0 (-> *game-info* sub-task-list))) (countdown (s3-0 (-> s4-0 length)) (when (nonzero? s3-0) (let ((v1-4 (-> s4-0 s3-0))) (if (= (-> v1-4 level) arg0) (set! gp-0 (cons (cons 'flag (cons (-> v1-4 name) (cons (* s3-0 8) (cons 'dm-task-menu-pick-func '())))) gp-0) ) ) ) ) ) ) (cons 'menu (cons (symbol->string arg0) gp-0)) ) ) ;; definition for function debug-menu-make-task-menu ;; INFO: Used lq/sq (defun debug-menu-make-task-menu ((arg0 debug-menu-context)) (let* ((s5-0 (new 'debug 'debug-menu arg0 "Task menu")) (s4-0 (new 'debug 'debug-menu-item-submenu "Task" s5-0)) ) (let* ((s3-0 '(city fortress stadium palace castle ruins atoll sewer strip mountain forest drill tomb dig canyon consite under nest default test ) ) (a0-3 (car s3-0)) ) (while (not (null? s3-0)) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 (debug-menu-make-task-sub-menu (the-as symbol a0-3))) ) (set! s3-0 (cdr s3-0)) (set! a0-3 (car s3-0)) ) ) s4-0 ) ) ;; definition for function dm-play-task-with-continue ;; WARN: Return type mismatch int vs none. (defun dm-play-task-with-continue ((arg0 game-task) (arg1 string)) (let* ((t9-0 play-task) (a1-1 'debug) (a2-0 (cond ((cpad-hold? 0 l1) 'pre-play ) ((cpad-hold? 0 r1) 'kiosk ) ) ) (a1-2 (t9-0 arg0 a1-1 a2-0)) ) (if arg1 (set! a1-2 arg1) ) (start 'play (get-continue-by-name *game-info* a1-2)) ) (set-master-mode 'game) 0 (none) ) ;; definition for function dm-play-task (defun dm-play-task ((arg0 game-task)) (dm-play-task-with-continue (the-as game-task (/ (the-as int arg0) 8)) (the-as string #f)) (none) ) ;; definition for function dm-play-race (defun dm-play-race ((arg0 race-selection) (arg1 symbol)) (let ((s5-0 (the-as string #f)) (gp-0 0) ) (case arg0 (((race-selection kiera-class3)) (set! gp-0 43) (set! s5-0 "stadiumb-record-path") ) (((race-selection kiera-class2)) (set! gp-0 55) (set! s5-0 "stadiumc-record-path") ) (((race-selection kiera-class1)) (set! gp-0 63) (set! s5-0 "stadiumd-record-path") ) (((race-selection errol)) (set! gp-0 57) (set! s5-0 "ctyport-errol-record-path") ) (((race-selection bush-class3)) (set! gp-0 104) (set! s5-0 "stadiumb-record-path") ) (((race-selection bush-class2)) (set! gp-0 105) (set! s5-0 "stadiumc-record-path") ) (((race-selection bush-class1)) (set! gp-0 106) (set! s5-0 "stadiumd-record-path") ) (((race-selection bush-errol)) (set! gp-0 101) (set! s5-0 "ctyport-errol-record-path") ) (((race-selection bush-port)) (set! gp-0 102) (set! s5-0 "ctyport-race-record-path") ) (((race-selection bush-class3-reverse)) (set! gp-0 107) (set! s5-0 "stadiumb-record-path") ) (((race-selection bush-class2-reverse)) (set! gp-0 108) (set! s5-0 "stadiumc-record-path") ) (((race-selection bush-class1-reverse)) (set! gp-0 109) (set! s5-0 "stadiumd-record-path") ) ) (if (not arg1) (set! s5-0 (the-as string #f)) ) (format #t "dm-play-race starting task ~d continue ~s~%" gp-0 s5-0) (if (nonzero? gp-0) (dm-play-task-with-continue (the-as game-task gp-0) s5-0) ) ) (none) ) ;; definition for function debug-menu-make-play-menu ;; INFO: Used lq/sq (defun debug-menu-make-play-menu ((arg0 debug-menu-context)) (let ((gp-0 '())) (countdown (s4-0 (-> *game-info* play-list length)) (let ((v1-4 (-> *game-info* play-list s4-0))) (if (-> v1-4 play-continue) (set! gp-0 (cons (cons 'function (cons (-> v1-4 name) (cons (* s4-0 8) (cons 'dm-play-task '())))) gp-0)) ) ) ) (debug-menu-make-from-template arg0 (cons 'menu (cons "Play" gp-0))) ) ) ;; definition for function dm-anim-tester-flag-func (defun dm-anim-tester-flag-func ((arg0 int) (arg1 debug-menu-msg)) (when *anim-tester* (case arg0 (('at-apply-align) (if (= arg1 (debug-menu-msg press)) (logxor! (-> *anim-tester* 0 debug-flags) (anim-tester-debug-flags at-apply-align)) ) (return (logtest? (-> *anim-tester* 0 debug-flags) (anim-tester-debug-flags at-apply-align))) ) (('at-show-joint-info) (if (= arg1 (debug-menu-msg press)) (logxor! (-> *anim-tester* 0 debug-flags) (anim-tester-debug-flags at-show-joint-info)) ) (return (logtest? (-> *anim-tester* 0 debug-flags) (anim-tester-debug-flags at-show-joint-info))) ) ) ) #f ) ;; definition for function dm-anim-tester-func (defun dm-anim-tester-func ((arg0 int) (arg1 debug-menu-msg)) (local-vars (v0-1 symbol)) (if (not *anim-tester*) (anim-tester-start) ) (when *anim-tester* (cond ((= arg0 'at-pick-object) (send-event (ppointer->process *anim-tester*) 'pick-object) (set! v0-1 #t) (set! (-> *debug-menu-context* is-hidden) v0-1) v0-1 ) ((= arg0 'at-pick-joint-anim) (send-event (ppointer->process *anim-tester*) 'pick-joint-anim) (set! v0-1 #t) (set! (-> *debug-menu-context* is-hidden) v0-1) v0-1 ) ) ) ) ;; definition for function dm-pilot-mode ;; WARN: Return type mismatch object vs none. (defun dm-pilot-mode ((arg0 object)) "TODO - what is the third arg to target's change-mode?" (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'pilot #f arg0 #t) (none) ) ;; definition for function dm-pilot-race-mode ;; WARN: Return type mismatch object vs none. (defun dm-pilot-race-mode ((arg0 object)) "TODO - what is the third arg to target's change-mode?" (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'pilot-race #f arg0 #t) (none) ) ;; definition for function stop-watch-display (defun stop-watch-display ((arg0 object) (arg1 object)) (let ((v1-3 (- (-> *display* base-clock frame-counter) (the-as int (-> *game-info* stop-watch-start))))) (format arg1 "Stop watch ~D:~D:~D~%" (/ v1-3 #x4650) (/ (mod v1-3 #x4650) 300) (/ (* 100 (mod v1-3 300)) 300)) ) #f ) ;; definition for function debug-menu-context-make-default-menus ;; INFO: Used lq/sq (defun debug-menu-context-make-default-menus ((arg0 debug-menu-context)) (let ((s5-0 (new 'debug 'debug-menu arg0 "Main menu"))) (debug-menu-context-set-root-menu arg0 s5-0) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Artist" (flag "Poly Stats" *stats-poly* dm-boolean-toggle-pick-func) (menu "Memory Stats" (flag "Enable" *stats-memory* dm-boolean-toggle-pick-func) (flag "Short" *stats-memory-short* dm-boolean-toggle-pick-func) (flag "Level 0" 0 dm-stats-memory-func) (flag "Level 1" 1 dm-stats-memory-func) (flag "Level 2" 2 dm-stats-memory-func) (flag "Level 3" 3 dm-stats-memory-func) (flag "Level 4" 4 dm-stats-memory-func) (flag "Level 5" 5 dm-stats-memory-func) ) (flag "All Visible" *artist-all-visible* dm-boolean-toggle-pick-func) (flag "Flip Visible" *artist-flip-visible* dm-boolean-toggle-pick-func) (flag "Fix Visible" *artist-fix-visible* dm-boolean-toggle-pick-func) (flag "Fix Frustum" *artist-fix-frustum* dm-boolean-toggle-pick-func) (flag "Manual Sample Point" *manual-sample-point* dm-boolean-toggle-pick-func) (flag "Error Spheres" *artist-error-spheres* dm-boolean-toggle-pick-func) (flag "Use menu subdiv" *artist-use-menu-subdiv* dm-boolean-toggle-pick-func) (float-var "Subdiv Close" close dm-subdiv-float 10 1 #t 1 200 1) (float-var "Subdiv Far" far dm-subdiv-float 10 1 #t 1 200 1) (function "Target Start" #f ,(lambda () (start 'debug (get-current-continue-forced *game-info*)))) (function "Target Stop" #f ,(lambda () (stop 'debug))) (menu "Anim Tester" (int-var "Speed" anim-speed dm-subdiv-int 10 10 #t -300 1000) (flag "Apply Align" at-apply-align dm-anim-tester-flag-func) (flag "Show Joint Inf" at-show-joint-info dm-anim-tester-flag-func) (function "Pick Object" at-pick-object dm-anim-tester-func) (function "Pick Joint Anim" at-pick-joint-anim dm-anim-tester-func) (function "Pick Sequence" at-pick-sequence dm-anim-tester-func) (function "Save Sequences" at-save-sequences dm-anim-tester-func) ) (flag "Show Entity Errors" *display-entity-errors* dm-boolean-toggle-pick-func) (flag "Sprite Info" *display-sprite-info* dm-boolean-toggle-pick-func) (flag "Sprite Marks" *display-sprite-marks* dm-boolean-toggle-pick-func) (flag "Sprite Spheres" *display-sprite-spheres* dm-boolean-toggle-pick-func) (flag "Time of Day" #f dm-time-of-day-pick-func) (flag "Preload Anims" *preload-spool-anims* dm-boolean-toggle-pick-func) (function "Mike F" #f ,(lambda () (debug-actor "drill-crane-14") (send-event (the-as process-tree *debug-actor*) 'die)) ) (function "Editor" #f ,(lambda () (kill-by-type editable-player *active-pool*) (process-spawn editable-player :init editable-player-init #f :to *entity-pool*) (set-master-mode 'game) (none) ) ) (flag "Screen shot highres enable" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *screen-shot-work* highres-enable) (not (-> *screen-shot-work* highres-enable))) ) (-> *screen-shot-work* highres-enable) ) ) (flag "Screen shot hud enable" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *screen-shot-work* hud-enable) (not (-> *screen-shot-work* hud-enable))) ) (-> *screen-shot-work* hud-enable) ) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Game" (function "New Game" #f ,(lambda () (initialize! *game-info* 'game (the-as game-save #f) (the-as string #f)))) (function "New Life" #f ,(lambda () (initialize! *game-info* 'dead (the-as game-save #f) (the-as string #f)))) (function "Reset Game" #f ,(lambda () (set! (-> *game-info* mode) 'debug) (initialize! *game-info* 'game (the-as game-save #f) (the-as string #f)) ) ) (function "Reset Actors" #f ,(lambda () (reset-actors 'debug) (none))) (function "Save Game" #f ,(lambda () (auto-save-command 'save 0 0 *default-pool* #f) (none))) (function "Load Game" #f ,(lambda () (auto-save-command 'restore 0 0 *default-pool* #f) (none))) (flag "Target" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if *target* (stop 'debug) (start 'debug (get-current-continue-forced *game-info*)) ) ) *target* ) ) (flag "Game Mode" play dm-game-mode-pick-func) (flag "Debug Mode" debug dm-game-mode-pick-func) (function "Stop Watch Start" #f ,(lambda () (remove-by-param0 *debug-engine* stop-watch-display) (add-connection *debug-engine* *dproc* stop-watch-display *dproc* *stdcon0* #f) (set! (-> *game-info* stop-watch-start) (the-as uint (-> *display* base-clock frame-counter))) (set! (-> *game-info* stop-watch-stop) (the-as uint 0)) (format #t "Stop watch started!~%") (none) ) ) (function "Stop Watch Stop" #f ,(lambda () (remove-by-param0 *debug-engine* stop-watch-display) (set! (-> *game-info* stop-watch-stop) (the-as uint (-> *display* base-clock frame-counter))) (let ((v1-7 (- (-> *game-info* stop-watch-stop) (-> *game-info* stop-watch-start)))) (format #t "Stop watch elasped time was ~D:~D:~D~%" (/ (the-as int v1-7) #x4650) (/ (mod (the-as int v1-7) #x4650) 300) (/ (* 100 (mod (the-as int v1-7) 300)) 300) ) ) (none) ) ) (function "Continue Start" #f ,(lambda () (start 'play (-> *game-info* current-continue)))) (function "Kiosk Reset" #f ,(lambda () (auto-save-command 'restore 0 0 *default-pool* #f) (none))) (menu "Secrets" (flag "toggle-beard" 1 dm-game-secret-toggle-pick-func) (flag "hflip-screen" 2 dm-game-secret-toggle-pick-func) (flag "endless-ammo" 4 dm-game-secret-toggle-pick-func) (flag "invulnerable" 8 dm-game-secret-toggle-pick-func) (flag "endless-dark" 16 dm-game-secret-toggle-pick-func) (flag "scene-player-1" 32 dm-game-secret-toggle-pick-func) (flag "scene-player-2" 64 dm-game-secret-toggle-pick-func) (flag "scene-player-3" 128 dm-game-secret-toggle-pick-func) (flag "level-select" 256 dm-game-secret-toggle-pick-func) (flag "scrap-book-1" 512 dm-game-secret-toggle-pick-func) (flag "scrap-book-2" 1024 dm-game-secret-toggle-pick-func) (flag "gungame-blue" 4096 dm-game-secret-toggle-pick-func) (flag "gungame-dark" 8192 dm-game-secret-toggle-pick-func) (flag "reverse-races" 16384 dm-game-secret-toggle-pick-func) (flag "hero-mode" 32768 dm-game-secret-toggle-pick-func) (flag "big-head" 65536 dm-game-secret-toggle-pick-func) (flag "little-head" 131072 dm-game-secret-toggle-pick-func) ) (menu "Continue") (menu "Settings" (float-var "sfx-volume" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *setting-control* (nonzero? *setting-control*)) (set! (-> *setting-control* user-default sfx-volume) arg2) ) ) ((or (not *setting-control*) (zero? *setting-control*)) 0.0 ) (else (-> *setting-control* user-default sfx-volume) ) ) ) 2 (new 'static 'bfloat :data 0.01) #t 0 1 0 ) (float-var "ambient-volume" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *setting-control* (nonzero? *setting-control*)) (set! (-> *setting-control* user-default ambient-volume) arg2) ) ) ((or (not *setting-control*) (zero? *setting-control*)) 0.0 ) (else (-> *setting-control* user-default ambient-volume) ) ) ) 2 (new 'static 'bfloat :data 0.01) #t 0 1 0 ) (float-var "music-volume" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *setting-control* (nonzero? *setting-control*)) (set! (-> *setting-control* user-default music-volume) arg2) ) ) ((or (not *setting-control*) (zero? *setting-control*)) 0.0 ) (else (-> *setting-control* user-default music-volume) ) ) ) 2 (new 'static 'bfloat :data 0.01) #t 0 1 0 ) (float-var "dialog-volume" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *setting-control* (nonzero? *setting-control*)) (set! (-> *setting-control* user-default dialog-volume) arg2) ) ) ((or (not *setting-control*) (zero? *setting-control*)) 0.0 ) (else (-> *setting-control* user-default dialog-volume) ) ) ) 2 (new 'static 'bfloat :data 0.01) #t 0 1 0 ) (menu "Language" (flag "english" 0 dm-setting-language) (flag "french" 1 dm-setting-language) (flag "german" 2 dm-setting-language) (flag "spanish" 3 dm-setting-language) (flag "italian" 4 dm-setting-language) (flag "japanese" 5 dm-setting-language) (flag "korean" 6 dm-setting-language) (flag "uk-english" 7 dm-setting-language) ) (menu "Subtitle Language" (flag "english" 0 dm-setting-subtitle-language) (flag "french" 1 dm-setting-subtitle-language) (flag "german" 2 dm-setting-subtitle-language) (flag "spanish" 3 dm-setting-subtitle-language) (flag "italian" 4 dm-setting-subtitle-language) (flag "japanese" 5 dm-setting-subtitle-language) (flag "korean" 6 dm-setting-subtitle-language) (flag "uk-english" 7 dm-setting-subtitle-language) ) (flag "play-hints " #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default play-hints) (not (-> *setting-control* user-default play-hints))) ) (the-as uint (-> *setting-control* user-default play-hints)) ) ) (flag "subtitle " #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default subtitle) (not (-> *setting-control* user-default subtitle))) ) (-> *setting-control* user-default subtitle) ) ) (flag "vibration" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default vibration) (not (-> *setting-control* user-default vibration))) ) (the-as uint (-> *setting-control* user-default vibration)) ) ) (menu "Stereo Mode" (flag "mono" 0 dm-setting-stereo-mode) (flag "stereo" 1 dm-setting-stereo-mode) (flag "surround" 2 dm-setting-stereo-mode) ) (flag "camera-stick-dir" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default camera-stick-dir) (not (-> *setting-control* user-default camera-stick-dir)) ) ) (the-as uint (-> *setting-control* user-default camera-stick-dir)) ) ) (flag "progressive-scan" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default use-progressive-scan) (not (-> *setting-control* user-default use-progressive-scan)) ) ) (the-as uint (-> *setting-control* user-default use-progressive-scan)) ) ) (flag "border-mode" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (set! (-> *setting-control* user-default border-mode) (not (-> *setting-control* user-default border-mode))) (set! (-> *level* play?) (-> *setting-control* user-default border-mode)) ) (-> *setting-control* user-default border-mode) ) ) ) (menu "Features" (flag "board" 1024 dm-game-feature-toggle-pick-func) (flag "board-training" 67108864 dm-game-feature-toggle-pick-func) (flag "carry" 2048 dm-game-feature-toggle-pick-func) (flag "sidekick" 4096 dm-game-feature-toggle-pick-func) (flag "darkjak" 8192 dm-game-feature-toggle-pick-func) (flag "darkjak-bomb0" 4194304 dm-game-feature-toggle-pick-func) (flag "darkjak-bomb1" 8388608 dm-game-feature-toggle-pick-func) (flag "darkjak-invinc" 16777216 dm-game-feature-toggle-pick-func) (flag "darkjak-giant" 33554432 dm-game-feature-toggle-pick-func) (flag "gun-yellow" 64 dm-game-feature-toggle-pick-func) (flag "gun-red" 128 dm-game-feature-toggle-pick-func) (flag "gun-blue" 256 dm-game-feature-toggle-pick-func) (flag "gun-dark" 512 dm-game-feature-toggle-pick-func) (flag "gun-upgrade-speed" 16384 dm-game-feature-toggle-pick-func) (flag "gun-upgrade-ammo" 32768 dm-game-feature-toggle-pick-func) (flag "gun-upgrade-damage" 65536 dm-game-feature-toggle-pick-func) (flag "pass-red" 262144 dm-game-feature-toggle-pick-func) (flag "pass-green" 524288 dm-game-feature-toggle-pick-func) (flag "pass-yellow" 1048576 dm-game-feature-toggle-pick-func) ) ) ) ) (let* ((s4-2 (debug-menu-find-from-template arg0 '("Game" "Continue"))) (s3-2 '(city fortress stadium palace castle ruins atoll sewer strip mountain forest drill tomb dig canyon consite under nest default test ) ) (a1-7 (car s3-2)) ) (while (not (null? s3-2)) (debug-menu-append-item s4-2 (debug-menu-make-from-template arg0 (debug-menu-make-continue-sub-menu *game-info* (the-as symbol a1-7))) ) (set! s3-2 (cdr s3-2)) (set! a1-7 (car s3-2)) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Stats" (flag "Poly" *stats-poly* dm-boolean-toggle-pick-func) (flag "Collide" *stats-collide* dm-boolean-toggle-pick-func) (flag "Bsp" *stats-bsp* dm-boolean-toggle-pick-func) (flag "Buffer" *stats-buffer* dm-boolean-toggle-pick-func) (flag "Target" *stats-target* dm-boolean-toggle-pick-func) (flag "Blerc" *stats-blerc* dm-boolean-toggle-pick-func) (flag "Profile bars" *stats-profile-bars* dm-boolean-toggle-pick-func) (flag "Perf" *stats-perf* dm-boolean-toggle-pick-func) (menu "Memory Stats" (flag "Enable" *stats-memory* dm-boolean-toggle-pick-func) (flag "Short" *stats-memory-short* dm-boolean-toggle-pick-func) (flag "Level 0" 0 dm-stats-memory-func) (flag "Level 1" 1 dm-stats-memory-func) (flag "Level 2" 2 dm-stats-memory-func) (flag "Level 3" 3 dm-stats-memory-func) (flag "Level 4" 4 dm-stats-memory-func) (flag "Level 5" 5 dm-stats-memory-func) ) (function "Print Entity Memory" #f ,(lambda () (format #t "~%~%========================= Entity Memory =========================~%~%") (let ((gp-0 (-> *level* level0))) (inspect (-> gp-0 art-group)) (dotimes (s5-0 (-> gp-0 art-group art-group-array length)) (inspect (-> gp-0 art-group art-group-array s5-0)) ) ) #f ) ) (function "Print Texture Info" #f ,(lambda () (format #t "~%~%========================= Texture Info =========================~%~%") (inspect *texture-page-dir*) ) ) (function "Print Texture Verbose" #f ,(lambda () (format #t "~%~%========================= Texture Info =========================~%~%") (texture-page-dir-inspect *texture-page-dir* #t) (none) ) ) (function "Print Merc Stats" #f ,(lambda () (format #t "~%~%========================== Merc Stats ==========================~%~%") (merc-stats) (none) ) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Render" (menu "Background" (flag "Textured" 0 dm-subdiv-draw-func) (flag "Outline" 1 dm-subdiv-draw-func) (flag "Gouraud" 2 dm-subdiv-draw-func) (flag "Hack" 3 dm-subdiv-draw-func) ) (menu "Background Scissor" (flag "Textured" 0 dm-scissor-subdiv-draw-func) (flag "Outline" 1 dm-scissor-subdiv-draw-func) (flag "Gouraud" 2 dm-scissor-subdiv-draw-func) (flag "Hack" 3 dm-scissor-subdiv-draw-func) ) (menu "Foreground" (flag "Textured" 0 dm-foreground-subdiv-draw-func) (flag "Outline" 1 dm-foreground-subdiv-draw-func) (flag "Gouraud" 2 dm-foreground-subdiv-draw-func) (flag "Hack" 3 dm-foreground-subdiv-draw-func) ) (menu "Ocean" (flag "Textured" 0 dm-ocean-subdiv-draw-func) (flag "Outline" 1 dm-ocean-subdiv-draw-func) (flag "Gouraud" 2 dm-ocean-subdiv-draw-func) (flag "Hack" 3 dm-ocean-subdiv-draw-func) ) (flag "SKY TEXTURES" 32 dm-texture-user-toggle-pick-func) (flag "sky" 3 dm-vu1-user-toggle-pick-func) (flag "ocean" 4 dm-vu1-user-toggle-pick-func) (flag "ocean-wave" 5 dm-vu1-user-toggle-pick-func) (flag "TFRAG TIE TEXTURES" #x1 dm-texture-user-toggle-pick-func) (flag "tfrag" 6 dm-vu1-user-toggle-pick-func) (flag "tie" 8 dm-vu1-user-toggle-pick-func) (flag "tie-envmap" 9 dm-vu1-user-toggle-pick-func) (flag "tie-scissor" 7 dm-vu1-user-toggle-pick-func) (flag "tie-envmap-scissor" 10 dm-vu1-user-toggle-pick-func) (flag "tie-vanish" 11 dm-vu1-user-toggle-pick-func) (flag "SHRUB TEXTURES" #x4 dm-texture-user-toggle-pick-func) (flag "shrub-near" 16 dm-vu1-user-toggle-pick-func) (flag "shrubbery" 15 dm-vu1-user-toggle-pick-func) (flag "shrubbery-vanish" 18 dm-vu1-user-toggle-pick-func) (flag "billboard" 17 dm-vu1-user-toggle-pick-func) (flag "ALPHA TEXTURES" 1 dm-texture-user-toggle-pick-func) (flag "tfrag-trans" 19 dm-vu1-user-toggle-pick-func) (flag "tie-trans" 21 dm-vu1-user-toggle-pick-func) (flag "tie-envmap-trans" 22 dm-vu1-user-toggle-pick-func) (flag "tie-scissor-trans" 20 dm-vu1-user-toggle-pick-func) (flag "tie-envmap-scissor-trans" 23 dm-vu1-user-toggle-pick-func) (flag "PRIS TEXTURES" #x2 dm-texture-user-toggle-pick-func) (flag "merc" 13 dm-vu1-user-toggle-pick-func) (flag "emerc" 14 dm-vu1-user-toggle-pick-func) (flag "generic" 12 dm-vu1-user-toggle-pick-func) (flag "WATER TEXTURES" 2 dm-texture-user-toggle-pick-func) (flag "tfrag-water" 24 dm-vu1-user-toggle-pick-func) (flag "tie-water" 26 dm-vu1-user-toggle-pick-func) (flag "tie-envmap-water" 27 dm-vu1-user-toggle-pick-func) (flag "tie-scissor-water" 25 dm-vu1-user-toggle-pick-func) (flag "tie-envmap-scissor-water" 28 dm-vu1-user-toggle-pick-func) (flag "SPRITE TEXTURES" 8 dm-texture-user-toggle-pick-func) (flag "sprite" 29 dm-vu1-user-toggle-pick-func) (flag "shadow" 30 dm-vu1-user-toggle-pick-func) (flag "shadow-debug" *shadow-debug* dm-boolean-toggle-pick-func) (flag "depth-cue" 34 dm-vu1-user-toggle-pick-func) (flag "WARP TEXTURES" 4 dm-texture-user-toggle-pick-func) (flag "HUD TEXTURES" 16 dm-texture-user-toggle-pick-func) (flag "all on" #f dm-vu1-user-all-pick-func) (flag "all off" #f dm-vu1-user-none-pick-func) (flag "all textures on" #x1ff dm-texture-user-set-pick-func) (flag "all textures off" 0 dm-texture-user-set-pick-func) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Collision" (menu "Collision Renderer" (flag "On" 0 dm-col-rend-on-func) (flag "Track Player" 0 dm-col-rend-track-func) (flag "Track Camera" 1 dm-col-rend-track-func) (float-var " Dist" #f dm-col-rend-cam-dist 10 1 #t 0 80 1) (flag "Fixed Pos" 2 dm-col-rend-track-func) (float-var "Size" #f dm-col-rend-size 10 1 #t 1 20 1) (flag "Outline" 0 dm-col-rend-outline-func) (flag "Show Back-faces" 0 dm-col-rend-back-face-func) (flag "Show Normals" 0 dm-col-rend-normals-func) (flag "Ghost Hidden" 0 dm-col-rend-ghost-hidden-func) (menu "Show Only" (flag "(board)" 1 dm-col-rend-show-only-set-func) (flag "(grind)" 2 dm-col-rend-show-only-set-func) (flag "(grindonly)" 4 dm-col-rend-show-only-set-func) (flag "melt" 16384 dm-col-rend-show-only-toggle-func) (flag "noboard" 8 dm-col-rend-show-only-toggle-func) (flag "nocamera" 16 dm-col-rend-show-only-toggle-func) (flag "noedge" 32 dm-col-rend-show-only-toggle-func) (flag "noendlessfall" 64 dm-col-rend-show-only-toggle-func) (flag "noentity" 128 dm-col-rend-show-only-toggle-func) (flag "nogrind" 256 dm-col-rend-show-only-toggle-func) (flag "nojak" 512 dm-col-rend-show-only-toggle-func) (flag "nolineofsight" 1024 dm-col-rend-show-only-toggle-func) (flag "nomech" 2048 dm-col-rend-show-only-toggle-func) (flag "nopilot" 4096 dm-col-rend-show-only-toggle-func) (flag "noproj" 8192 dm-col-rend-show-only-toggle-func) (flag "probe" 32768 dm-col-rend-show-only-toggle-func) (flag "Select All" 49144 dm-col-rend-show-only-set-func) (flag "Unselect All" 0 dm-col-rend-show-only-set-func) ) (menu "Find" (flag "background" 1 dm-col-rend-cspec-toggle) (flag "obstacles" 2 dm-col-rend-cspec-toggle) (flag "pushers" 4 dm-col-rend-cspec-toggle) (flag "Jak" 8 dm-col-rend-cspec-toggle) (flag "other" 16 dm-col-rend-cspec-toggle) ) ) (flag "Collision Cache" *display-collide-cache* dm-boolean-toggle-pick-func) (flag "Collision Marks" *display-collision-marks* dm-boolean-toggle-pick-func) (flag "Ground Stats" *display-ground-stats* dm-boolean-toggle-pick-func) (flag "Hipri Collision Marks" *display-hipri-collision-marks* dm-boolean-toggle-pick-func) (flag "Edge Collision Marks" *display-edge-collision-marks* dm-boolean-toggle-pick-func) (flag "Collide Stats" *stats-collide* dm-boolean-toggle-pick-func) (flag "Render Collision" *display-render-collision* dm-boolean-toggle-pick-func) (flag "Collide List Boxes" *collide-list-boxes* dm-boolean-toggle-pick-func) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Display" (flag "Profile" *display-profile* dm-boolean-toggle-pick-func) (flag "Ticks" *profile-ticks* dm-boolean-toggle-pick-func) (flag "File Info" *display-file-info* dm-boolean-toggle-pick-func) (flag "Level Spheres" *display-level-spheres* dm-boolean-toggle-pick-func) (flag "Camera Marks" *display-camera-marks* dm-boolean-toggle-pick-func) (flag "Camera Info" *display-camera-info* dm-boolean-toggle-pick-func) (flag "Geometry Marks" *display-geo-marks* dm-boolean-toggle-pick-func) (flag "Art Control" *display-art-control* dm-boolean-toggle-pick-func) (flag "Gui Control" *display-gui-control* dm-boolean-toggle-pick-func) (flag "Instance Info" *display-instance-info* dm-boolean-toggle-pick-func) (menu "strip lines" (flag "strippable" 1 dm-strip-lines-toggle-pick-func) (flag "convertible" 2 dm-strip-lines-toggle-pick-func) (flag "edgeable" 4 dm-strip-lines-toggle-pick-func) (flag "ordinary" 8 dm-strip-lines-toggle-pick-func) (flag "color mismatch" 16 dm-strip-lines-toggle-pick-func) (flag "shader mismatch" 32 dm-strip-lines-toggle-pick-func) (flag "uv mismatch" 64 dm-strip-lines-toggle-pick-func) (flag "too big" 128 dm-strip-lines-toggle-pick-func) (flag "good" 3 dm-strip-lines-set-pick-func) (flag "bad" 240 dm-strip-lines-set-pick-func) (flag "all edges" 255 dm-strip-lines-set-pick-func) (flag "strips" 256 dm-strip-lines-set-pick-func) (flag "frags" 512 dm-strip-lines-set-pick-func) (flag "none" 0 dm-strip-lines-set-pick-func) ) (menu "collision mesh" (flag "wall" 1024 dm-strip-lines-toggle-pick-func) (flag "ground" 2048 dm-strip-lines-toggle-pick-func) (flag "all" 3072 dm-strip-lines-set-pick-func) (flag "none" 0 dm-strip-lines-set-pick-func) ) (flag "Texture Distances" *display-texture-distances* dm-boolean-toggle-pick-func) (flag "Texture Download" *display-texture-download* dm-boolean-toggle-pick-func) (flag "Level Border" *display-level-border* dm-boolean-toggle-pick-func) (flag "Split Boxes" *display-split-boxes* dm-boolean-toggle-pick-func) (flag "Split Box Info" *display-split-box-info* dm-boolean-toggle-pick-func) (flag "Memcard Info" *display-memcard-info* dm-boolean-toggle-pick-func) (flag "Trail Graph" *display-trail-graph* dm-boolean-toggle-pick-func) (flag "Color Bars" *display-color-bars* dm-boolean-toggle-pick-func) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Actor" (flag "Spawn Actors" *spawn-actors* dm-boolean-toggle-pick-func) (function "Reset Actors" #f ,(lambda () (reset-actors 'debug) (none))) (function "Traffic Start" #f ,(lambda () (let ((gp-0 traffic-start)) (if (valid? gp-0 function "" #t 0) (gp-0) ) ) (none) ) ) (function "Traffic Kill" #f ,(lambda () (let ((gp-0 traffic-kill)) (if (valid? gp-0 function "" #t 0) (gp-0) ) ) (none) ) ) (menu "Bot" (function "Bot Next" #f ,(lambda () (send-event (process-by-name "sig-atoll-1" *active-pool*) 'skip) (send-event (process-by-name "hal-sewer-1" *active-pool*) 'skip) (send-event (process-by-name "hal-escort-1" *active-pool*) 'skip) (send-event (process-by-name "squid-2" *active-pool*) 'skip) (send-event (process-by-name "metalkor-1" *active-pool*) 'skip) (send-event (process-by-name "sig-under-1" *active-pool*) 'skip) ) ) (menu "Bot Marks" (flag "course spots" 1 display-bot-marks-toggle-pick-func) (flag "task spots" 2 display-bot-marks-toggle-pick-func) (flag "all on" 3 display-bot-marks-set-pick-func) (flag "all off" 0 display-bot-marks-set-pick-func) ) (function "Record sig5-cent1-path0" #f ,(lambda () (set! *bot-record-path* 0) (dm-play-task-with-continue (game-task under-sig) "cent1-path0-record-path") (none) ) ) (function "Record sig5-cent2-path0" #f ,(lambda () (set! *bot-record-path* 1) (dm-play-task-with-continue (game-task under-sig) "cent2-path0-record-path") (none) ) ) ) (menu "Actor Compaction" (flag "off" #f dm-compact-actor-pick-func) (flag "on" #t dm-compact-actor-pick-func) (flag "debug" debug dm-compact-actor-pick-func) ) (flag "Traffic height map" *display-traffic-height-map* dm-boolean-toggle-pick-func) (flag "View Anims" *debug-view-anims* dm-boolean-toggle-pick-func) (flag "Unkillable" *debug-unkillable* dm-boolean-toggle-pick-func) (flag "Regions" *execute-regions* dm-boolean-toggle-pick-func) (flag "Region Marks" *display-region-marks* dm-boolean-toggle-pick-func) (flag "Actor Vis" *vis-actors* dm-boolean-toggle-pick-func) (flag "Battle Marks" *display-battle-marks* dm-boolean-toggle-pick-func) (menu "Hover Marks" (flag "Nav Network" *display-nav-network* dm-boolean-toggle-pick-func) (flag "Debug Hover" *debug-hover* dm-boolean-toggle-pick-func) ) (flag "Joint Axes" *display-joint-axes* dm-boolean-toggle-pick-func) (flag "Path Marks" *display-path-marks* dm-boolean-toggle-pick-func) (flag "Nav Marks" *display-nav-marks* dm-boolean-toggle-pick-func) (flag "Vol Marks" *display-vol-marks* dm-boolean-toggle-pick-func) (flag "Collision Marks" *display-collision-marks* dm-boolean-toggle-pick-func) (menu "Actor Vis" (flag "off" #f dm-actor-vis-pick-func) (flag "box" box dm-actor-vis-pick-func) (flag "sphere" sphere dm-actor-vis-pick-func) (flag "all" #t dm-actor-vis-pick-func) ) (menu "Actor Marks" (flag "off" #f dm-actor-marks-pick-func) (flag "alive entities" #t dm-actor-marks-pick-func) (flag "all entities" full dm-actor-marks-pick-func) (flag "processes" process dm-actor-marks-pick-func) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Target" (menu "Mode" (function "normal" #f ,(lambda () (send-event *target* 'end-mode))) (function "racer" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'racer #f) ) ) (function "flut" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'flut #f) ) ) (function "board" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature board)) (logior! (-> *game-info* debug-features) (game-feature board)) (send-event *target* 'change-mode 'board #f) ) ) (function "mech" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'mech #f) ) ) (function "gun" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature gun)) (logior! (-> *game-info* debug-features) (game-feature gun)) (send-event *target* 'change-mode 'gun #f (pickup-type none)) ) ) (function "darkjak" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature darkjak)) (logior! (-> *game-info* debug-features) (game-feature darkjak)) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active)) ) ) (function "indax" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'indax #f) ) ) ) (menu "Pilot Mode" (function "bikea" #f ,(lambda () (dm-pilot-mode 0) (none))) (function "bikeb" #f ,(lambda () (dm-pilot-mode 1) (none))) (function "bikec" #f ,(lambda () (dm-pilot-mode 2) (none))) (function "crimson-bike" #f ,(lambda () (dm-pilot-mode 6) (none))) (function "cara" #f ,(lambda () (dm-pilot-mode 3) (none))) (function "carb" #f ,(lambda () (dm-pilot-mode 4) (none))) (function "carc" #f ,(lambda () (dm-pilot-mode 5) (none))) (function "hellcat" #f ,(lambda () (dm-pilot-mode 7) (none))) (function "race-bike-a" #f ,(lambda () (dm-pilot-race-mode 0) (none))) (function "race-bike-b" #f ,(lambda () (dm-pilot-race-mode 1) (none))) (function "race-bike-c" #f ,(lambda () (dm-pilot-race-mode 2) (none))) (function "evantestbike" #f ,(lambda () (dm-pilot-mode 8) (none))) (function "test-bike" #f ,(lambda () (dm-pilot-mode 9) (none))) (function "test-car" #f ,(lambda () (dm-pilot-mode 10) (none))) ) (flag "Target" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if *target* (stop 'debug) (start 'debug (get-current-continue-forced *game-info*)) ) ) *target* ) ) (menu "Darkjak" (function "get all" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (logior! (-> *game-info* features) (game-feature darkjak darkjak-bomb0 darkjak-bomb1 darkjak-invinc darkjak-giant) ) (logior! (-> *game-info* debug-features) (game-feature darkjak darkjak-bomb0 darkjak-bomb1 darkjak-invinc darkjak-giant) ) (send-event *target* 'get-pickup (pickup-type eco-pill-dark) 100.0) ) ) (function "manual" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature darkjak)) (logior! (-> *game-info* debug-features) (game-feature darkjak)) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active)) ) ) (function "rapid" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature darkjak)) (logior! (-> *game-info* debug-features) (game-feature darkjak)) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage active)) ) ) (function "bomb0" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active bomb0)) ) ) (function "bomb1" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active bomb0 bomb1)) ) ) (function "invinc" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active bomb0 bomb1 invinc)) ) ) (function "giant" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active bomb0 bomb1 invinc giant)) ) ) ) (menu "Gun" (flag "yellow" 2 dm-game-inventory-toggle-pick-func) (flag "red" 4 dm-game-inventory-toggle-pick-func) (flag "blue" 8 dm-game-inventory-toggle-pick-func) (flag "dark" 16 dm-game-inventory-toggle-pick-func) (flag "gun-upgrade-speed" 16384 dm-game-feature-toggle-pick-func) (flag "gun-upgrade-ammo" 32768 dm-game-feature-toggle-pick-func) (flag "gun-upgrade-damage" 65536 dm-game-feature-toggle-pick-func) ) (flag "Target Marks" *display-target-marks* dm-boolean-toggle-pick-func) (flag "Gun Marks" *gun-marks* dm-boolean-toggle-pick-func) (flag "Target Stats" *stats-target* dm-boolean-toggle-pick-func) (flag "Sidekick Stats" *display-sidekick-stats* dm-boolean-toggle-pick-func) (flag "Invulnerable" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if *target* (logxor! (-> *target* state-flags) (state-flags sf2)) ) ) (and *target* (logtest? (-> *target* state-flags) (state-flags sf2))) ) ) (flag "Endless Ammo" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if *target* (set! (-> *target* state-flags) (the-as state-flags (logxor #x10000 (the-as int (-> *target* state-flags))))) ) ) (and *target* (logtest? (state-flags sf16) (-> *target* state-flags))) ) ) (function "Full Stuff" #f ,(lambda () (send-event *target* 'get-pickup (pickup-type health) 1000.0) (send-event *target* 'get-pickup (pickup-type shield) 1000.0) (send-event *target* 'get-pickup (pickup-type ammo-yellow) 1000.0) (send-event *target* 'get-pickup (pickup-type ammo-red) 1000.0) (send-event *target* 'get-pickup (pickup-type ammo-blue) 1000.0) (send-event *target* 'get-pickup (pickup-type ammo-dark) 1000.0) (send-event *target* 'get-pickup (pickup-type eco-pill-dark) 100.0) (logior! (-> *game-info* features) (game-feature gun gun-yellow gun-red gun-blue gun-dark board darkjak)) (let ((v0-7 (logior (-> *game-info* debug-features) (game-feature gun gun-yellow gun-red gun-blue gun-dark board darkjak)) ) ) (set! (-> *game-info* debug-features) v0-7) v0-7 ) ) ) (function "Dump Stuff" #f ,(lambda () (send-event *target* 'get-pickup (pickup-type shield) -1000.0) (send-event *target* 'get-pickup (pickup-type ammo-yellow) -1000.0) (send-event *target* 'get-pickup (pickup-type ammo-red) -1000.0) (send-event *target* 'get-pickup (pickup-type ammo-blue) -1000.0) (send-event *target* 'get-pickup (pickup-type ammo-dark) -1000.0) ) ) (function "Trick Mode" #f ,(lambda () (send-event *target* 'get-pickup (pickup-type trick-judge) 18000.0))) (function "Reset Trans" #f ,(lambda () (when *target* (position-in-front-of-camera! (target-pos 0) 40960.0 4096.0) (set! (-> *target* control transv quad) (the-as uint128 0)) (quaternion-identity! (-> *target* control quat)) (quaternion-identity! (-> *target* control quat-for-control)) (quaternion-identity! (-> *target* control dir-targ)) ) ) ) (function "Zero Trans" #f ,(lambda () (when *target* (set-vector! (-> *target* control trans) 0.0 163840.0 0.0 1.0) (set! (-> *target* control transv quad) (the-as uint128 0)) (quaternion-identity! (-> *target* control quat)) (quaternion-identity! (-> *target* control quat-for-control)) (quaternion-identity! (-> *target* control dir-targ)) ) ) ) (flag "Slow Frame Rate" *slow-frame-rate* dm-boolean-toggle-pick-func) (function "Print Pos" #f ,(lambda () (let ((v1-0 (target-pos 0))) (format #t "~6,,2m ~6,,2m ~6,,2m~%" (-> v1-0 x) (-> v1-0 y) (-> v1-0 z)) ) 0 ) ) (function "Save Continue" #f ,(lambda () (the-as symbol (if *target* (trsq->continue-point (-> *target* control)) ) ) ) ) (flag "RC Board Controls" *target-rc-board-controls* dm-boolean-toggle-pick-func) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-camera-menu arg0)) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Racing" (flag "Kiera Class 3 (kierac)" 0 dm-select-race-pick-func) (flag "Kiera Class 2 (kierab)" 1 dm-select-race-pick-func) (flag "Kiera Class 1 (kieraa)" 2 dm-select-race-pick-func) (flag "Errol (errol)" 3 dm-select-race-pick-func) (flag "Bush Class 3" 4 dm-select-race-pick-func) (flag "Bush Class 2" 5 dm-select-race-pick-func) (flag "Bush Class 1" 6 dm-select-race-pick-func) (flag "Bush Class 3R" 9 dm-select-race-pick-func) (flag "Bush Class 2R" 10 dm-select-race-pick-func) (flag "Bush Class 1R" 11 dm-select-race-pick-func) (flag "Bush Errol" 7 dm-select-race-pick-func) (flag "Bush Port" 8 dm-select-race-pick-func) (int-var "Select Path" 0 dm-select-race-path 10 1 #t 0 7) (menu "Race Marks" (flag "Path 0 (Red)" 1 display-race-marks-toggle-pick-func) (flag "Path 1 (Green)" 2 display-race-marks-toggle-pick-func) (flag "Path 2 (Blue)" 4 display-race-marks-toggle-pick-func) (flag "Path 3 (Yellow)" 8 display-race-marks-toggle-pick-func) (flag "Path 4 (Cyan)" 16 display-race-marks-toggle-pick-func) (flag "Path 5 (Violet)" 32 display-race-marks-toggle-pick-func) (flag "Path 6 (Orange)" 64 display-race-marks-toggle-pick-func) (flag "Path 7 (Black)" 128 display-race-marks-toggle-pick-func) (flag "All Paths On" 255 display-race-marks-set-pick-func) (flag "All Off" 0 display-race-marks-set-pick-func) ) (function "Record Selected Path" #f ,(lambda () (set! *race-record-path* #t) (dm-play-race *select-race* #t) (none)) ) (function "Play Race" #f ,(lambda () (set! *race-record-path* #f) (dm-play-race *select-race* #f) (none))) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Nav Graph" (function "Start Editor" #f ,(lambda () (if (not (get-nav-graph-editor)) (run-nav-graph-editor 'test) ) (none) ) ) (function "Exit Editor" #f ,(lambda () (if (get-nav-graph-editor) (exit-nav-graph-editor) ) (none) ) ) (function "Toggle Plane Mode" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-60 a0-0) ) ) (none) ) ) (function "Toggle Hover Mode" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-61 a0-0) ) ) (none) ) ) (menu "Load" (function "Hover Drillmid" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'hover 'drillmid) ) ) (none) ) ) (function "Hover Forresca" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'hover 'forresca) ) ) (none) ) ) (function "Hover Forest" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'hover 'forest) ) ) (none) ) ) (function "Hover Under" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'hover 'under) ) ) (none) ) ) (function "Traffic" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'traffic #f) ) ) (none) ) ) (function "Minimap" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-62 a0-0 'minimap #f) ) ) (none) ) ) ) (function "Save" #f ,(lambda () (let ((a0-0 (get-nav-graph-editor))) (if a0-0 (nav-graph-editor-method-63 a0-0) ) ) (none) ) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Map" (flag "Record Mode" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *bigmap* recording-flag) (not (-> *bigmap* recording-flag))) ) (-> *bigmap* recording-flag) ) ) (function "Clear map" #f ,(lambda () (let ((v1-1 (process-spawn-function process (lambda () (set-master-mode 'game) (suspend-for (seconds 0.3) ) (until #f (format *stdcon* "press x clear map, press circle cancel~%") (cond ((cpad-pressed? 0 x) (initialize *bigmap*) (return #f) ) ((cpad-pressed? 0 circle) (return #f) ) ) (suspend) ) #f ) ) ) ) (when v1-1 (let ((v0-3 (logclear (-> v1-1 0 mask) (process-mask menu)))) (set! (-> v1-1 0 mask) v0-3) v0-3 ) ) ) ) ) (flag "Fill in" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *bigmap* fill-flag) (not (-> *bigmap* fill-flag))) ) (-> *bigmap* fill-flag) ) ) (function "Save" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (dump-to-file *bigmap*) (none))) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Ocean" (menu "Ocean Height" (flag "zero" 1 dm-ocean-height-func) (flag "far-below" 2 dm-ocean-height-func) (flag "sewer-start" 3 dm-ocean-height-func) (flag "sewer-hi" 4 dm-ocean-height-func) (flag "sewer-med" 5 dm-ocean-height-func) (flag "sewer-lo" 6 dm-ocean-height-func) ) (menu "Ocean Subdiv" (flag "Textured" 0 dm-ocean-subdiv-draw-func) (flag "Outline" 1 dm-ocean-subdiv-draw-func) (flag "Gouraud" 2 dm-ocean-subdiv-draw-func) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Time of day" (flag "7am sunrise" 0 dm-time-of-day-func) (flag "10am morning" 1 dm-time-of-day-func) (flag "12pm noon" 2 dm-time-of-day-func) (flag "2pm afternoon" 3 dm-time-of-day-func) (flag "6pm sunset" 4 dm-time-of-day-func) (flag "7pm twilight" 5 dm-time-of-day-func) (flag "11pm evening" 6 dm-time-of-day-func) (flag "4am green sun" 7 dm-time-of-day-func) (flag "palette 0" 16 dm-time-of-day-func) (flag "palette 1" 32 dm-time-of-day-func) (flag "palette 2" 64 dm-time-of-day-func) (flag "palette 3" 128 dm-time-of-day-func) (flag "palette 4" 256 dm-time-of-day-func) (flag "palette 5" 512 dm-time-of-day-func) (flag "palette 6" 1024 dm-time-of-day-func) (flag "palette 7" 2048 dm-time-of-day-func) (flag "on" #f dm-time-of-day-pick-func) (flag "Fast" *time-of-day-fast* dm-time-of-day-func2) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Mood" (flag "Overide Enable" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *time-of-day-context* overide-enable) (not (-> *time-of-day-context* overide-enable))) ) (-> *time-of-day-context* overide-enable) ) ) (menu "Weather" (flag "Overide Weather Enable" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *mood-control* overide-weather-flag) (not (-> *mood-control* overide-weather-flag))) ) (-> *mood-control* overide-weather-flag) ) ) (flag "Display Values" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (if (= arg1 (debug-menu-msg press)) (set! (-> *mood-control* display-flag) (not (-> *mood-control* display-flag))) ) (-> *mood-control* display-flag) ) ) (float-var "Clouds" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *mood-control* (nonzero? *mood-control*)) (set! (-> *mood-control* overide cloud) arg2) ) ) ((or (not *mood-control*) (zero? *mood-control*)) 0.0 ) (else (-> *mood-control* overide cloud) ) ) ) 1 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.0) 0 ) (float-var "Fog" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *mood-control* (nonzero? *mood-control*)) (set! (-> *mood-control* overide fog) arg2) ) ) ((or (not *mood-control*) (zero? *mood-control*)) 0.0 ) (else (-> *mood-control* overide fog) ) ) ) 1 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.0) 0 ) ) (menu "Colors" (flag "7am sunrise" 0 dm-time-of-day-func) (flag "10am morning" 1 dm-time-of-day-func) (flag "12pm noon" 2 dm-time-of-day-func) (flag "2pm afternoon" 3 dm-time-of-day-func) (flag "6pm sunset" 4 dm-time-of-day-func) (flag "7pm twilight" 5 dm-time-of-day-func) (flag "11pm evening" 6 dm-time-of-day-func) (flag "4am green sun" 7 dm-time-of-day-func) (flag "time of day on" #f dm-time-of-day-pick-func) (float-var "Ambient Red" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color x ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color x ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Ambient Green" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color y ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color y ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Ambient Blue" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color z ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color z ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Ambient Mult" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color w ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color w ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 2 0 ) (float-var "Light Red" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color x ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color x ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Light Green" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color y ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color y ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Light Blue" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color z ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color z ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Light Mult" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-color-table* (nonzero? *overide-mood-color-table*)) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color w ) arg2 ) ) ) ((or (not *overide-mood-color-table*) (zero? *overide-mood-color-table*)) 0.0 ) (else (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color w ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 2 0 ) (function "reset selected time" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (mem-copy! (the-as pointer (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) ) ) (the-as pointer (-> *mood-control* mood-color-table data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) ) ) 32 ) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) lgt-color w ) 1.0 ) (set! (-> *overide-mood-color-table* data (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2)) amb-color w ) 1.0 ) ) ) (function "reset all times" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (mem-copy! (the-as pointer *overide-mood-color-table*) (the-as pointer (-> *mood-control* mood-color-table)) 256 ) (dotimes (v1-1 8) (set! (-> *overide-mood-color-table* data v1-1 lgt-color w) 1.0) (set! (-> *overide-mood-color-table* data v1-1 amb-color w) 1.0) ) (the-as float #f) ) ) ) (menu "Fog" (flag "7am sunrise" 0 dm-time-of-day-func) (flag "10am morning" 1 dm-time-of-day-func) (flag "12pm noon" 2 dm-time-of-day-func) (flag "2pm afternoon" 3 dm-time-of-day-func) (flag "6pm sunset" 4 dm-time-of-day-func) (flag "7pm twilight" 5 dm-time-of-day-func) (flag "11pm evening" 6 dm-time-of-day-func) (flag "4am green sun" 7 dm-time-of-day-func) (flag "time of day on" #f dm-time-of-day-pick-func) (float-var "Red" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color x ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color x ) ) ) ) 2 (new 'static 'bfloat :data 1.0) #t 0 255 0 ) (float-var "Green" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color y ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color y ) ) ) ) 2 (new 'static 'bfloat :data 1.0) #t 0 255 0 ) (float-var "Blue" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color z ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color z ) ) ) ) 2 (new 'static 'bfloat :data 1.0) #t 0 255 0 ) (float-var "Mult" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color w ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color w ) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 1 0 ) (float-var "Start" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists x ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists x ) ) ) ) 2 (new 'static 'bfloat :data 1.0) #t -1000 10000 0 ) (float-var "End" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists y ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists y ) ) ) ) 2 (new 'static 'bfloat :data 1.0) #t 0 10000 0 ) (float-var "Max" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists w ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists w ) ) ) ) 2 (new 'static 'bfloat :data 0.5) #t 0 255 0 ) (float-var "Min" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *overide-mood-fog-table* (nonzero? *overide-mood-fog-table*)) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists z ) arg2 ) ) ) ((or (not *overide-mood-fog-table*) (zero? *overide-mood-fog-table*)) 0.0 ) (else (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists z ) ) ) ) 2 (new 'static 'bfloat :data 0.5) #t 0 255 0 ) (function "reset selected time" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (mem-copy! (the-as pointer (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) ) ) (the-as pointer (-> *mood-control* mood-fog-table data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) ) ) 48 ) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-color w ) 1.0 ) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists x ) (/ (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists x ) METER_LENGTH ) ) (set! (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists y ) (/ (-> *overide-mood-fog-table* data (the-as uint (logand (-> *time-of-day-context* mode) (time-of-day-palette-id unk0 unk1 unk2))) fog-dists y ) METER_LENGTH ) ) ) ) (function "reset all times" #f ,(lambda () (mem-copy! (the-as pointer *overide-mood-fog-table*) (the-as pointer (-> *mood-control* mood-fog-table)) 384) (dotimes (v1-1 8) (set! (-> *overide-mood-fog-table* data v1-1 fog-color w) 1.0) (set! (-> *overide-mood-fog-table* data v1-1 fog-dists x) (/ (-> *overide-mood-fog-table* data v1-1 fog-dists x) METER_LENGTH) ) (set! (-> *overide-mood-fog-table* data v1-1 fog-dists y) (/ (-> *overide-mood-fog-table* data v1-1 fog-dists y) METER_LENGTH) ) ) #f ) ) ) (menu "Palette" (flag "palette 0" 0 dm-time-of-day-palette-func) (flag "palette 1" 1 dm-time-of-day-palette-func) (flag "palette 2" 2 dm-time-of-day-palette-func) (flag "palette 3" 3 dm-time-of-day-palette-func) (flag "palette 4" 4 dm-time-of-day-palette-func) (flag "palette 5" 5 dm-time-of-day-palette-func) (flag "palette 6" 6 dm-time-of-day-palette-func) (flag "palette 7" 7 dm-time-of-day-palette-func) (flag "time of day on" #f dm-time-of-day-pick-func) (float-var "Red" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) x) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) x) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Green" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) y) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) y) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Blue" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) z) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) z) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Mult" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) w) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette) w) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 2 0 ) (function "reset selected time" #f ,(lambda () (let ((v0-0 (-> *time-of-day-context* times (-> *time-of-day-context* overide-palette)))) (set! (-> v0-0 x) 1.0) (set! (-> v0-0 y) 1.0) (set! (-> v0-0 z) 1.0) (set! (-> v0-0 w) 1.0) v0-0 ) ) ) (function "reset all times" #f ,(lambda () (dotimes (v1-0 8) (set-vector! (-> *time-of-day-context* times v1-0) 1.0 1.0 1.0 1.0) ) #f ) ) ) (menu "Filter" (float-var "Red" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* filter-color x) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* filter-color x) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Green" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* filter-color y) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* filter-color y) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Blue" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* filter-color z) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* filter-color z) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 (new 'static 'bfloat :data 1.9921875) 0 ) (float-var "Mult" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* filter-color w) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* filter-color w) ) ) ) 2 (new 'static 'bfloat :data 0.00390625) #t 0 2 0 ) (function "reset filter" #f ,(lambda () (let ((v0-0 (-> *time-of-day-context* filter-color))) (set! (-> v0-0 x) 1.0) (set! (-> v0-0 y) 1.0) (set! (-> v0-0 z) 1.0) (set! (-> v0-0 w) 1.0) (the-as symbol v0-0) ) ) ) ) (menu "Sky" (float-var "Cloud Min" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* current-clouds cloud-min) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* current-clouds cloud-min) ) ) ) 1 (new 'static 'bfloat :data 0.00390625) #t 0 1 0 ) (float-var "Cloud Max" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg) (arg2 float)) (cond ((= arg1 (debug-menu-msg press)) (if (and *time-of-day-context* (nonzero? *time-of-day-context*)) (set! (-> *time-of-day-context* current-clouds cloud-max) arg2) ) ) ((or (not *time-of-day-context*) (zero? *time-of-day-context*)) 0.0 ) (else (-> *time-of-day-context* current-clouds cloud-max) ) ) ) 1 (new 'static 'bfloat :data 0.00390625) #t 0 1 0 ) (function "reset sky" #f ,(lambda () (set! (-> *time-of-day-context* current-clouds cloud-min) (-> *mood-control* mood-clouds cloud-min)) (set! (-> *time-of-day-context* current-clouds cloud-max) (-> *mood-control* mood-clouds cloud-max)) ) ) ) (function "Print mood tables" #f ,(lambda () (print-mood-tables) (none))) (function "reset everything" #f ,(lambda () (mem-copy! (the-as pointer *overide-mood-color-table*) (the-as pointer (-> *mood-control* mood-color-table)) 256 ) (mem-copy! (the-as pointer *overide-mood-fog-table*) (the-as pointer (-> *mood-control* mood-fog-table)) 384) (dotimes (v1-2 8) (set! (-> *overide-mood-color-table* data v1-2 lgt-color w) 1.0) (set! (-> *overide-mood-color-table* data v1-2 amb-color w) 1.0) (set! (-> *overide-mood-fog-table* data v1-2 fog-color w) 1.0) (set! (-> *overide-mood-fog-table* data v1-2 fog-dists x) (/ (-> *overide-mood-fog-table* data v1-2 fog-dists x) METER_LENGTH) ) (set! (-> *overide-mood-fog-table* data v1-2 fog-dists y) (/ (-> *overide-mood-fog-table* data v1-2 fog-dists y) METER_LENGTH) ) (set-vector! (-> *time-of-day-context* times v1-2) 1.0 1.0 1.0 1.0) ) (set-vector! (-> *time-of-day-context* filter-color) 1.0 1.0 1.0 1.0) (set! (-> *time-of-day-context* current-clouds cloud-min) (-> *mood-control* mood-clouds cloud-min)) (set! (-> *time-of-day-context* current-clouds cloud-max) (-> *mood-control* mood-clouds cloud-max)) ) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Sound" (flag "Effect Debug" *debug-effect-control* dm-boolean-toggle-pick-func) (flag "Regions" *execute-regions* dm-boolean-toggle-pick-func) (flag "Region Marks" *display-region-marks* dm-boolean-toggle-pick-func) (flag "Sound channels" *display-iop-info* dm-boolean-toggle-pick-func) (function "Reload Banks" #f sound-bank-reload) (function "List Sounds" #f ,(lambda () (list-sounds) (none))) (function "IOP Info" #f ,(lambda () (loader-test-command (sound-command iop-mem) (the-as uint 0)) (none))) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-shader-menu arg0)) (debug-menu-append-item s5-0 (debug-menu-make-instance-menu arg0)) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Bug Report" (flag "display" *display-bug-report* dm-boolean-toggle-pick-func) (flag "screen" *stdcon* dm-bug-report-output-pick-func) (flag "listener" listener dm-bug-report-output-pick-func) (flag "file" file-stream dm-bug-report-output-pick-func) (function "visgood" "visgood" dm-bug-report-report-pick-func) (function "visbad" "visbad" dm-bug-report-report-pick-func) (function "collision" "collision" dm-bug-report-report-pick-func) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-from-template arg0 '(menu "Scene" (menu "Scene Info" (flag "channel" 1 display-scene-control-toggle-pick-func) (flag "anim name" 2 display-scene-control-toggle-pick-func) (flag "dma size" 4 display-scene-control-toggle-pick-func) (flag "bounds spheres" 8 display-scene-control-toggle-pick-func) (flag "actors" 16 display-scene-control-toggle-pick-func) (flag "actor-marks" 32 display-scene-control-toggle-pick-func) (flag "special fma spheres" 64 display-scene-control-toggle-pick-func) (flag "all on" 95 display-scene-control-set-pick-func) (flag "all off" 0 display-scene-control-set-pick-func) ) (menu "city" (function "city-help-kid-intro" ("ctyslumb-fort" "city-help-kid-intro") dm-scene-load-pick-func) (function "city-help-kid-resolution" ("ctyslumb-fort" "city-help-kid-resolution") dm-scene-load-pick-func) (function "city-intercept-tanker-intro" ("ctymarkb-tanker" "city-intercept-tanker-intro") dm-scene-load-pick-func ) (function "city-intercept-tanker-res" ("ctymarkb-tanker" "city-intercept-tanker-res") dm-scene-load-pick-func) (function "city-get-yellow-gun" ("gungame-movie" "city-get-yellow-gun") dm-scene-load-pick-func) (function "city-get-hoverboard" ("ctyfarma-airlock-movie" "city-get-hoverboard") dm-scene-load-pick-func) (function "city-get-dark-gun" ("gungame-movie" "city-get-dark-gun") dm-scene-load-pick-func) (function "city-meet-brutter-res" ("kiosk-start" "city-meet-brutter-res") dm-scene-load-pick-func) (function "city-save-lurkers-intro" ("kiosk-start" "city-save-lurkers-intro") dm-scene-load-pick-func) (function "city-errol-challenge-res" ("garage-start-class3" "city-errol-challenge-res") dm-scene-load-pick-func ) (function "city-air-train-in-caspad" ("ctyport-air-train" "city-air-train-in-caspad") dm-scene-load-pick-func) (function "city-air-train-in-nest" ("ctyport-air-train" "city-air-train-in-nest") dm-scene-load-pick-func) (function "city-air-train-out" ("ctyport-air-train" "city-air-train-out") dm-scene-load-pick-func) (function "city-ashelin-drop-off" ("ctyport-air-train-ashelin" "city-ashelin-drop-off") dm-scene-load-pick-func ) (function "city-protect-slums-intro" ("ctyslumc-seal-movie" "city-protect-slums-intro") dm-scene-load-pick-func ) ) (menu "atoll" (function "atoll-1-res" ("atoll-movie" "atoll-1-res") dm-scene-load-pick-func) (function "atoll-save-ashelin-res-a" ("atoll-movie" "atoll-save-ashelin-res-a") dm-scene-load-pick-func) (function "atoll-save-ashelin-res-b" ("atoll-movie" "atoll-save-ashelin-res-b") dm-scene-load-pick-func) (function "atoll-sig-intro" ("atoll-movie" "atoll-sig-intro") dm-scene-load-pick-func) (function "atoll-sig-tank" ("atoll-movie" "atoll-sig-tank") dm-scene-load-pick-func) (function "atoll-sniper-a" ("atoll-movie" "atoll-sniper-a") dm-scene-load-pick-func) (function "atoll-sniper-b" ("atoll-movie" "atoll-sniper-b") dm-scene-load-pick-func) (function "atoll-sniper-c" ("atoll-movie" "atoll-sniper-c") dm-scene-load-pick-func) (function "atoll-sniper-d" ("atoll-movie" "atoll-sniper-d") dm-scene-load-pick-func) (function "atoll-sniper-e" ("atoll-movie" "atoll-sniper-e") dm-scene-load-pick-func) ) (menu "canyon" (function "canyon-insert-items-intro" ("mountain-movie" "canyon-insert-items-intro") dm-scene-load-pick-func) (function "canyon-insert-items-res" ("mincan-city" "canyon-insert-items-res") dm-scene-load-pick-func) ) (menu "caspad" (function "caspad-air-train-in" ("caspad-warp" "caspad-air-train-in") dm-scene-load-pick-func) (function "caspad-air-train-out" ("caspad-warp" "caspad-air-train-out") dm-scene-load-pick-func) ) (menu "castle" (function "castle-krew-boss-fight-intro" ("casboss-start" "castle-krew-boss-fight-intro") dm-scene-load-pick-func ) (function "castle-krew-boss-fight-res" ("casboss-start" "castle-krew-boss-fight-res") dm-scene-load-pick-func) ) (menu "consite" (function "consite-find-baron-res" ("consite-start" "consite-find-baron-res") dm-scene-load-pick-func) ) (menu "dig" (function "dig-find-totem-res" ("dig-totem" "dig-find-totem-res") dm-scene-load-pick-func) (function "dig-digger-explode" ("dig1-start" "dig-digger-explode") dm-scene-load-pick-func) ) (menu "drill" (function "drill-top-explode" ("drillmid-checkpoint" "drill-top-explode") dm-scene-load-pick-func) ) (menu "forest" (function "forest-protect-samos-intro-b" ("forest-tree" "forest-protect-samos-intro-b") dm-scene-load-pick-func ) (function "forest-protect-samos-res" ("forest-tree" "forest-protect-samos-res") dm-scene-load-pick-func) ) (menu "fortress" (function "fortress-blow-up-ammo-res-a" ("fordumpc-start" "fortress-blow-up-ammo-res-a") dm-scene-load-pick-func ) (function "fortress-blow-up-ammo-res-b" ("fordumpc-explode-movie" "fortress-blow-up-ammo-res-b") dm-scene-load-pick-func ) (function "fortress-save-friends-res" ("prison-start" "fortress-save-friends-res") dm-scene-load-pick-func) (function "test-fortress-blow-up-ammo-res-b-a" ("fordumpc-explode-movie" "test-fortress-blow-up-ammo-res-b-a") dm-scene-load-pick-func ) (function "test-fortress-blast" ("fordumpc-explode-movie" "test-fortress-blast") dm-scene-load-pick-func) ) (menu "hideout" (function "city-krew-delivery-intro" ("hideout-start" "city-krew-delivery-intro") dm-scene-load-pick-func) (function "city-destroy-guard-vehicles-intro" ("hideout-start" "city-destroy-guard-vehicles-intro") dm-scene-load-pick-func ) (function "ruins-sacred-intro" ("hideout-start" "ruins-sacred-intro") dm-scene-load-pick-func) (function "ruins-tower-intro" ("ctysluma-tower-intro" "ruins-tower-intro") dm-scene-load-pick-func) (function "vin-rescue-intro" ("hideout-start" "vin-rescue-intro") dm-scene-load-pick-func) (function "fortress-2-intro" ("hideout-start" "fortress-2-intro") dm-scene-load-pick-func) (function "atoll-1-int" ("hideout-start" "atoll-1-int") dm-scene-load-pick-func) (function "atoll-3-intro" ("hideout-start" "atoll-3-intro") dm-scene-load-pick-func) (function "city-shuttle-underground-intro" ("hideout-start" "city-shuttle-underground-intro") dm-scene-load-pick-func ) (function "city-escort-kid-intro" ("escort-kid-intro" "city-escort-kid-intro") dm-scene-load-pick-func) (function "city-stop-bomb-bots-intro" ("hideout-start" "city-stop-bomb-bots-intro") dm-scene-load-pick-func) (function "forest-catch-metal-heads-intro" ("hideout-start" "forest-catch-metal-heads-intro") dm-scene-load-pick-func ) (function "fortress-save-friends-intro-a" ("hideout-start" "fortress-save-friends-intro-a") dm-scene-load-pick-func ) ) (menu "hiphog" (function "atoll-2-intro" ("hiphog-start" "atoll-2-intro") dm-scene-load-pick-func) (function "sewer-1-intro" ("hiphog-start" "sewer-1-intro") dm-scene-load-pick-func) (function "sewer-1-res" ("hiphog-start" "sewer-1-res") dm-scene-load-pick-func) (function "sewer-2-intro" ("hiphog-start" "sewer-2-intro") dm-scene-load-pick-func) (function "krew-delivery-res" ("hiphog-start" "krew-delivery-res") dm-scene-load-pick-func) (function "city-meet-brutter-intro" ("hiphog-start" "city-meet-brutter-intro") dm-scene-load-pick-func) (function "city-keira-delivery-intro" ("hiphog-start" "city-keira-delivery-intro") dm-scene-load-pick-func) (function "city-krew-collection-intro" ("hiphog-start" "city-krew-collection-intro") dm-scene-load-pick-func) (function "city-krew-collection-res" ("hiphog-start" "city-krew-collection-res") dm-scene-load-pick-func) (function "forest-hunt-camo-metal-heads-intro" ("hiphog-start" "forest-hunt-camo-metal-heads-intro") dm-scene-load-pick-func ) (function "sewer-blow-up-statue-intro" ("hiphog-start" "sewer-blow-up-statue-intro") dm-scene-load-pick-func) (function "city-errol-challenge-intro" ("hiphog-start" "city-errol-challenge-intro") dm-scene-load-pick-func) (function "city-whack-a-metal-intro" ("hiphog-start" "city-whack-a-metal-intro") dm-scene-load-pick-func) (function "city-whack-a-metal-res" ("hiphog-start" "city-whack-a-metal-res") dm-scene-load-pick-func) ) (menu "intro/outro" (function "intro" ("village1-start" ("intro-samos-hut" "intro-vortex" "intro-city-square" "intro-prison")) dm-scene-load-pick-func ) (function "intro-samos-hut" ("village1-start" "intro-samos-hut") dm-scene-load-pick-func) (function "intro-vortex" ("village1-start" "intro-vortex") dm-scene-load-pick-func) (function "intro-city-square" ("ctyindb-intro-start" "intro-city-square") dm-scene-load-pick-func) (function "intro-prison" ("prison-intro-start" "intro-prison") dm-scene-load-pick-func) (function "outro" ("nestb-outro" ("outro-nest" "outro-palace" "outro-hiphog" "outro-port")) dm-scene-load-pick-func ) (function "outro-nest" ("nestb-outro" "outro-nest") dm-scene-load-pick-func) (function "outro-palace" ("throne-outro" "outro-palace") dm-scene-load-pick-func) (function "outro-hiphog" ("hiphog-outro" "outro-hiphog") dm-scene-load-pick-func) (function "outro-port" ("ctyport-outro" "outro-port") dm-scene-load-pick-func) ) (menu "mountain" (function "mtn-step-plat-rocks-a" ("mountain-start" "mtn-step-plat-rocks-a") dm-scene-load-pick-func) (function "mtn-step-plat-rocks-b" ("mountain-start" "mtn-step-plat-rocks-b") dm-scene-load-pick-func) (function "mtn-step-plat-rocks-c" ("mountain-start" "mtn-step-plat-rocks-c") dm-scene-load-pick-func) (function "mtn-plat-buried-rocks-a" ("mountain-start" "mtn-plat-buried-rocks-a") dm-scene-load-pick-func) (function "mountain-lens-res" ("mountain-start" "mountain-lens-res") dm-scene-load-pick-func) (function "mountain-shard-res" ("mountain-start" "mountain-shard-res") dm-scene-load-pick-func) (function "mountain-gear-res" ("mountain-start" "mountain-gear-res") dm-scene-load-pick-func) ) (menu "nest" (function "nest-break-barrier-res" ("nest-gun" "nest-break-barrier-res") dm-scene-load-pick-func) (function "nest-air-train-in" ("nest-warp" "nest-air-train-in") dm-scene-load-pick-func) (function "nest-air-train-out" ("nest-warp" "nest-air-train-out") dm-scene-load-pick-func) (function "nest-kor-boss-fight-intro-b" ("nestb-boss" "nest-kor-boss-fight-intro-b") dm-scene-load-pick-func) (function "nest-kor-boss-fight-mid" ("nestb-boss" "nest-kor-boss-fight-mid") dm-scene-load-pick-func) ) (menu "onintent" (function "mountain-finditems-intro" ("onintent-start" "mountain-finditems-intro") dm-scene-load-pick-func) (function "dig-find-totem-intro" ("onintent-start" "dig-find-totem-intro") dm-scene-load-pick-func) (function "forest-protect-samos-intro-a" ("onintent-start" "forest-protect-samos-intro-a") dm-scene-load-pick-func ) (function "city-play-onin-game-intro" ("onintent-start" "city-play-onin-game-intro") dm-scene-load-pick-func) (function "city-play-onin-game-res" ("onintent-start" "city-play-onin-game-res") dm-scene-load-pick-func) (function "test-mountain-finditems-intro" ("onintent-start" "test-mountain-finditems-intro") dm-scene-load-pick-func ) ) (menu "oracle" (function "city-oracle-intro" ("oracle-start" "city-oracle-intro") dm-scene-load-pick-func) (function "city-oracle-level-0" ("oracle-start" "city-oracle-level-0") dm-scene-load-pick-func) (function "city-oracle-level-1" ("oracle-start" "city-oracle-level-1") dm-scene-load-pick-func) (function "city-oracle-level-2" ("oracle-start" "city-oracle-level-2") dm-scene-load-pick-func) (function "city-oracle-level-3" ("oracle-start" "city-oracle-level-3") dm-scene-load-pick-func) ) (menu "palace" (function "palace-outside-window-res" ("palroof-throne" "palace-outside-window-res") dm-scene-load-pick-func) (function "palace-outside-window-res-b" ("palroof-boss" "palace-outside-window-res-b") dm-scene-load-pick-func ) (function "palace-boss-res" ("palroof-boss" "palace-boss-res") dm-scene-load-pick-func) (function "palace-sneak-in-res" ("palroof-throne" "palace-sneak-in-res") dm-scene-load-pick-func) ) (menu "ruins" (function "ruins-tower-victory" ("ruins-hut" "ruins-tower-victory") dm-scene-load-pick-func) (function "ruins-sacred-victory" ("ruins-hut" "ruins-sacred-victory") dm-scene-load-pick-func) (function "ruins-get-to-hut-res" ("ruins-hut" "ruins-get-to-hut-res") dm-scene-load-pick-func) (function "test-scene" ("ruins-hut" "test-scene") dm-scene-load-pick-func) ) (menu "sewer" (function "sewer-drain-res" ("sewer-start" "sewer-drain-res") dm-scene-load-pick-func) (function "sewer-blow-up-statue-res" ("sewesc-start" "sewer-blow-up-statue-res") dm-scene-load-pick-func) (function "sewer-hosehead" ("sewesc-start" "sewer-hosehead") dm-scene-load-pick-func) ) (menu "stadium" (function "city-keira-hover-challenge-intro" ("garage-start-skate" "city-keira-hover-challenge-intro") dm-scene-load-pick-func ) (function "city-keira-hover-challenge-res" ("garage-start-skate" "city-keira-hover-challenge-res") dm-scene-load-pick-func ) (function "city-class-1-race-intro-a" ("garage-class3-movie" "city-class-1-race-intro-a") dm-scene-load-pick-func ) (function "city-class-1-race-intro-b" ("stadiumd-start" "city-class-1-race-intro-b") dm-scene-load-pick-func) (function "city-class-1-race-res" ("stadiumd-start" "city-class-1-race-res") dm-scene-load-pick-func) (function "city-class-3-race-intro" ("garage-class3-movie" "city-class-3-race-intro") dm-scene-load-pick-func) (function "city-class-3-race-res" ("garage-class3-movie" "city-class-3-race-res") dm-scene-load-pick-func) (function "city-put-hoverboard" ("skatea-start" "city-put-hoverboard") dm-scene-load-pick-func) (function "city-class-2-race-intro" ("garage-class3-movie" "city-class-2-race-intro") dm-scene-load-pick-func) (function "city-class-2-race-res" ("garage-class3-movie" "city-class-2-race-res") dm-scene-load-pick-func) (function "city-defend-stadium-intro" ("stadium-blimp" "city-defend-stadium-intro") dm-scene-load-pick-func) (function "city-defend-stadium-res" ("stadium-blimp" "city-defend-stadium-res") dm-scene-load-pick-func) ) (menu "strip" (function "crane-victory" ("strip-start" "crane-victory") dm-scene-load-pick-func) (function "ecowells-victory" ("strip-start" "ecowells-victory") dm-scene-load-pick-func) (function "vin-rescue" ("strip-start" "vin-rescue") dm-scene-load-pick-func) (function "test-crane-victory" ("strip-start" "test-crane-victory") dm-scene-load-pick-func) ) (menu "tomb" (function "tomb-face-tests-intro" ("tombd-start" "tomb-face-tests-intro") dm-scene-load-pick-func) (function "tomb-boulder-start" ("tomb-boulder" "tomb-boulder-start") dm-scene-load-pick-func) (function "tomb-spider-scare" ("tomb-boulder-explode" "tomb-spider-scare") dm-scene-load-pick-func) (function "tomb-unlock-start" ("tomb-water-switch" "tomb-unlock-start") dm-scene-load-pick-func) (function "tomb-unlock-water" ("tomb-water-switch" "tomb-unlock-water") dm-scene-load-pick-func) (function "tomb-unlock-poles" ("tomb-poles-switch" "tomb-unlock-poles") dm-scene-load-pick-func) (function "tomb-boss-open" ("tombboss-start" "tomb-boss-open") dm-scene-load-pick-func) (function "tomb-boss-intro" ("tombboss-start" "tomb-boss-intro") dm-scene-load-pick-func) (function "tomb-boss-res" ("tombboss-start" "tomb-boss-res") dm-scene-load-pick-func) ) (menu "under" (function "under-find-sig-res" ("under-start" "under-find-sig-res") dm-scene-load-pick-func) (function "under-centipede-one" ("under-start" "under-centipede-one") dm-scene-load-pick-func) (function "under-centipede-two" ("under-start" "under-centipede-two") dm-scene-load-pick-func) (function "under-centipede-three" ("under-start" "under-centipede-three") dm-scene-load-pick-func) (function "under-get-sig-out-res" ("under-start" "under-get-sig-out-res") dm-scene-load-pick-func) ) (menu "vinroom" (function "crane-intro" ("vinroom-start" "crane-intro") dm-scene-load-pick-func) (function "drill-kill-metal-heads-intro" ("vinroom-start" "drill-kill-metal-heads-intro") dm-scene-load-pick-func ) (function "ecowells-intro" ("vinroom-start" "ecowells-intro") dm-scene-load-pick-func) (function "city-switch-on-power-intro" ("vinroom-start" "city-switch-on-power-intro") dm-scene-load-pick-func) (function "dig-knock-down-scaffolding-intro" ("vinroom-start" "dig-knock-down-scaffolding-intro") dm-scene-load-pick-func ) (function "drill-destroy-ship-intro" ("vinroom-start" "drill-destroy-ship-intro") dm-scene-load-pick-func) (function "drill-destroy-control-tower-intro" ("vinroom-start" "drill-destroy-control-tower-intro") dm-scene-load-pick-func ) ) (menu "demo" (function "demo-disk-intro" ("demo-movie" "demo-disk-intro") dm-scene-load-pick-func)) (menu "cover-test" (function "cover-test-1" ("chartest-1" "cover-test-1") dm-scene-load-pick-func) (function "cover-test-2" ("chartest-1" "cover-test-2") dm-scene-load-pick-func) ) ) ) ) (debug-menu-append-item s5-0 (debug-menu-make-task-menu arg0)) (debug-menu-append-item s5-0 (debug-menu-make-play-menu arg0)) ) arg0 ) ;; definition for symbol *popup-menu-context*, type debug-menu-context (define *popup-menu-context* (new 'debug 'debug-menu-context)) ;; definition for function popup-menu-context-make-default-menus (defun popup-menu-context-make-default-menus ((arg0 debug-menu-context)) (debug-menu-make-from-template arg0 '(main-menu "Popup" (flag "Cam 1" pad-1 dm-cam-externalize) (flag "Target" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (if *target* (stop 'debug) (start 'debug (get-current-continue-forced *game-info*)) ) ) *target* ) ) (menu "Mode" (function "normal" #f ,(lambda () (send-event *target* 'end-mode))) (function "racer" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'racer #f) ) ) (function "flut" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'flut #f) ) ) (function "board" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature board)) (logior! (-> *game-info* debug-features) (game-feature board)) (send-event *target* 'change-mode 'board #f) ) ) (function "mech" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'mech #f) ) ) (function "gun" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature gun)) (logior! (-> *game-info* debug-features) (game-feature gun)) (send-event *target* 'change-mode 'gun #f (pickup-type none)) ) ) (function "darkjak" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (logior! (-> *game-info* features) (game-feature darkjak)) (logior! (-> *game-info* debug-features) (game-feature darkjak)) (send-event *target* 'change-mode 'darkjak #f (darkjak-stage force-on active)) ) ) (function "indax" #f ,(lambda () (if (not *target*) (start 'debug (get-current-continue-forced *game-info*)) ) (send-event *target* 'change-mode 'indax #f) ) ) ) (flag "Game" #f ,(lambda ((arg0 object) (arg1 debug-menu-msg)) (when (= arg1 (debug-menu-msg press)) (let ((v1-3 (-> *game-info* mode))) (set! (-> *game-info* mode) (cond ((= v1-3 'play) 'debug ) ((= v1-3 'debug) 'play ) (else (-> *game-info* mode) ) ) ) ) ) (= (-> *game-info* mode) 'play) ) ) (function "Clean" #f ,(lambda () (if (time-of-day-setup #f) (time-of-day-setup #t) ) (play-clean #f) (none) ) ) (flag "Stats" *stats-target* dm-boolean-toggle-pick-func) (function "Reset" #f ,(lambda () (reset-actors 'debug) (none))) (function "Start" #f ,(lambda () (start 'play (-> *game-info* current-continue)) (none))) (function "Editor" #f ,(lambda () (kill-by-type editable-player *active-pool*) (process-spawn editable-player :init editable-player-init #f :to *entity-pool*) (set-master-mode 'game) (none) ) ) ) ) arg0 ) ;; failed to figure out what this is: (debug-menu-context-make-default-menus *debug-menu-context*) ;; failed to figure out what this is: (popup-menu-context-make-default-menus *popup-menu-context*) ;; definition for function menu-respond-to-pause (defun menu-respond-to-pause () (case *master-mode* (('menu) (cond ((and (cpad-hold? 0 l3) (cpad-hold? 0 select)) (debug-menu-context-send-msg *popup-menu-context* (debug-menu-msg activate) (debug-menu-dest activation)) (debug-menu-context-send-msg *debug-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (debug-menu-context-send-msg *editable-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) ) ((and (cpad-hold? 1 start) *editable*) (debug-menu-context-send-msg *editable-menu-context* (debug-menu-msg activate) (debug-menu-dest activation)) (debug-menu-context-send-msg *debug-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (debug-menu-context-send-msg *popup-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) ) ((and (cpad-hold? 0 l3) (cpad-hold? 0 start)) (debug-menu-context-send-msg *debug-menu-context* (debug-menu-msg activate) (debug-menu-dest activation)) (debug-menu-context-send-msg *popup-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (debug-menu-context-send-msg *editable-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) ) ) ) (else (debug-menu-context-send-msg *debug-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (debug-menu-context-send-msg *popup-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) (debug-menu-context-send-msg *editable-menu-context* (debug-menu-msg deactivate) (debug-menu-dest activation)) ) ) #f ) ;; definition for function *menu-hook* (defun *menu-hook* () (debug-menus-handler *debug-menu-context*) (debug-menus-handler *popup-menu-context*) )