#include "srpc.h" #include // added u32 gMusicFadeHack = 0; MusicTweaks gMusicTweakInfo; s32 gMusicTweak = 0x80; int32_t gSoundEnable = 1; s32 gMusic = 0; s32 gMusicPause = 0; s32 gSoundInUse = 0; u8 gFPS = 60; u32 gFrameNum = 0; const char* gLanguage = nullptr; void srpc_init_globals() { gMusicFadeHack = 0; gSoundEnable = 1; gMusic = 0; gMusicPause = 0; gSoundInUse = 0; memset((void*)&gMusicTweakInfo, 0, sizeof(gMusicTweakInfo)); }