;;-*-Lisp-*- (in-package goal) #| Various debugging displays made for the pc port. This file includes overrides or game-specific implementations. |# ;; debug-only file! (declare-file (debug)) (defmethod print-debug-misc pc-settings-jak1 ((obj pc-settings-jak1)) "prints various miscellaneous debug text to the game console, according to what's enabled in this object." (when *display-bug-report* (format *stdcon* "~0kbug-report ~A~%" *user*) (format *stdcon* "nick ~A continue ~S~%" (-> *load-state* vis-nick) (-> *game-info* current-continue name)) (dotimes (i (-> *level* length)) (format *stdcon* "level ~D ~12A ~A~%" i (-> *level* level i name) (-> *level* level i display?)) ) (format *stdcon* "music ~A (f: ~D/~S)~%" (-> *setting-control* current music) (-> *setting-control* current sound-flava) (music-flava->string (the-as music-flava (-> *setting-control* default sound-flava)))) (format *stdcon* "sound ~A ~A~%" *sound-bank-1* *sound-bank-2*) (let ((pos (target-pos 0))) (format *stdcon* "target ~m ~m ~m~%" (-> pos x) (-> pos y) (-> pos z)) ) (let ((pos (camera-pos))) (format *stdcon* "cam-trans ~m ~m ~m~%" (-> pos x) (-> pos y) (-> pos z)) ) (let ((rot (new 'stack 'quaternion))) (matrix->quaternion rot (-> *math-camera* camera-rot)) (format *stdcon* "cam-rot ~f ~f ~f ~f~%" (-> rot x) (-> rot y) (-> rot z) (-> rot w)) ) (format *stdcon* "~1k") ) ) (defconstant MEM_BAR_NUM 7) ;; amount of memory usage bars (override later if wanted) (defmethod draw-memory pc-settings ((obj pc-settings) (buf dma-buffer)) "draw the memory heap status in the bottom right corner" (when *display-heap-status* (draw-memory-bar-kheap buf global :idx 0 :color (static-rgba 32 32 255 64)) (draw-memory-bar-kheap buf debug :idx 1 :color (static-rgba 255 32 32 64)) (draw-memory-bar-kheap buf (-> *level* level 0 heap) :name "l0" :idx 2 :color (static-rgba 32 255 255 64)) (draw-memory-bar-kheap buf (-> *level* level 1 heap) :name "l1" :idx 3 :color (static-rgba 255 32 255 64)) (draw-memory-bar-dead-pool-heap buf *nk-dead-pool* :name "actor" :idx 4 :color (static-rgba 32 255 32 64)) (draw-memory-bar-generic buf :remain (* 16 (dma-buffer-free (-> (current-frame) global-buf))) :total (length (-> (current-frame) global-buf)) :name "dma-global" :idx 5 :color (static-rgba 32 32 255 64)) (draw-memory-bar-generic buf :remain (* 16 (dma-buffer-free (-> (current-frame) debug-buf))) :total (length (-> (current-frame) debug-buf)) :name "dma-debug" :idx 6 :color (static-rgba 255 32 32 64)) #t) )