;;-*-Lisp-*- (in-package goal) ;; definition for method 15 of type hud-map ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-map)) (set-hud-piece-position! (-> this sprites 1) (the int (+ 492.0 (* 140.0 (-> this offset)))) (the int (+ 281.0 (* 140.0 (-> this offset)))) ) (set-as-offset-from! (-> this sprites 0) (-> this sprites 1 pos) 11 -11) (set! (-> this sprites 0 color w) (the int (+ 70.0 (* 70.0 (sin (* 182.04445 (the float (-> this values 1 current))))))) ) (set! (-> *minimap* color y) (the int (- 96.0 (* 32.0 (sin (* 182.04445 (the float (-> this values 1 current))))))) ) (set! (-> *minimap* color z) (the int (- 96.0 (* 32.0 (sin (* 182.04445 (the float (-> this values 1 current))))))) ) (set! (-> this sprites 0 scale-x) 1.0) (set! (-> this sprites 0 scale-y) 1.0) (when (>= (-> *setting-control* user-current race-minimap) 0) (set! (-> this sprites 0 scale-x) 0.0) (set! (-> this sprites 0 scale-y) 0.0) (set! (-> this sprites 1 scale-x) 0.0) (set! (-> this sprites 1 scale-y) 0.0) ) (let ((t9-5 (method-of-type hud draw))) (t9-5 this) ) (cond ((< (-> *setting-control* user-current race-minimap) 0) (with-dma-buffer-add-bucket ((s4-0 (-> *display* frames (-> *display* on-screen) global-buf)) (bucket-id progress) ) (set-as-offset-from! (-> this sprites 2) (-> this sprites 1 pos) 2 -3) (draw-1 *minimap* s4-0 (-> this sprites 2 pos) #t) ) ) ((zero? (-> *setting-control* user-current race-minimap)) (let ((s5-1 (level-get *level* 'stadiumb))) (when (and s5-1 (= (-> s5-1 status) 'active)) (set-race-texture *minimap* (lookup-texture-by-id (new 'static 'texture-id :index #x10 :page #xc25)) 16837.018 s5-1 ) (set-race-corner *minimap* -1609044.0 -2978676.8) (with-dma-buffer-add-bucket ((s4-2 (-> *display* frames (-> *display* on-screen) global-buf)) (bucket-id progress) ) (set-as-offset-from! (-> this sprites 2) (-> this sprites 1 pos) 10 -15) (draw-sprite2 *minimap* s4-2 (-> this sprites 2 pos) #t) ) ) ) ) ((= (-> *setting-control* user-current race-minimap) 1) (let ((s5-3 (level-get *level* 'stadiumc))) (when (and s5-3 (= (-> s5-3 status) 'active)) (set-race-corner *minimap* -951910.4 -3694182.5) (set-race-texture *minimap* (lookup-texture-by-id (new 'static 'texture-id :index #x1 :page #xd17)) 13907.148 s5-3 ) (with-dma-buffer-add-bucket ((s4-4 (-> *display* frames (-> *display* on-screen) global-buf)) (bucket-id progress) ) (set-as-offset-from! (-> this sprites 2) (-> this sprites 1 pos) 20 -8) (draw-sprite2 *minimap* s4-4 (-> this sprites 2 pos) #t) ) ) ) ) ((= (-> *setting-control* user-current race-minimap) 2) (let ((s5-5 (level-get *level* 'stadiumd))) (when (and s5-5 (= (-> s5-5 status) 'active)) (set-race-corner *minimap* -1862860.8 -3283353.5) (set-race-texture *minimap* (lookup-texture-by-id (new 'static 'texture-id :index #x1 :page #xd18)) 18255.871 s5-5 ) (with-dma-buffer-add-bucket ((s4-6 (-> *display* frames (-> *display* on-screen) global-buf)) (bucket-id progress) ) (set-as-offset-from! (-> this sprites 2) (-> this sprites 1 pos) 10 -8) (draw-sprite2 *minimap* s4-6 (-> this sprites 2 pos) #t) ) ) ) ) ((= (-> *setting-control* user-current race-minimap) 3) 0 ) ) 0 (none) ) ;; definition for method 16 of type hud-map ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-map)) (cond ((update! *minimap*) (logior! (-> this flags) (hud-flags show)) (let ((t9-1 (method-of-type hud update-values))) (t9-1 this) ) ) (else (send-event this 'force-hide) ) ) (when (not (paused?)) (let ((v1-10 8)) (if (and (< (-> this values 1 target) 270) (< 270 (+ (-> this values 1 target) v1-10))) (set! (-> this values 1 target) 270) ) (if (or (-> *game-info* wanted-flash) (!= (-> this values 1 target) 270)) (set! (-> this values 1 target) (mod (+ (-> this values 1 target) v1-10) 360)) ) ) ) 0 (none) ) ;; definition for method 17 of type hud-map ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-map)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-lower-right) (gui-action hidden) (-> this name) 81920.0 0) ) (set! (-> this sprites 0 tex) (get-texture hud-mapring-alarm-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.2) (set! (-> this sprites 0 scale-y) 1.2) (set! (-> this sprites 0 flags) (the-as uint 4)) (set! (-> this sprites 0 pos z) #xffff00) (set! (-> this sprites 1 tex) (get-texture hud-mapring-01 level-default-minimap)) (set! (-> this sprites 1 scale-x) 0.85) (set! (-> this sprites 1 scale-y) 0.85) (set! (-> this sprites 1 flags) (the-as uint 4)) (set! (-> this sprites 1 pos z) #xffff00) (set! (-> this values 0 current) 0) (update! *minimap*) 0 (none) ) ;; definition for method 15 of type hud-health ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-health)) (set-hud-piece-position! (-> this sprites 8) (the int (+ (* -130.0 (-> this offset)) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) 20.0 30.0 ) ) ) (the int (+ 306.0 (* 130.0 (-> this offset)))) ) (set-as-offset-from! (-> this sprites 9) (-> this sprites 8 pos) 40 0) (set-as-offset-from! (-> this sprites 10) (-> this sprites 8 pos) 0 40) (set-as-offset-from! (-> this sprites 11) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 12) (-> this sprites 8 pos) 2 32) (set-as-offset-from! (-> this sprites 13) (-> this sprites 8 pos) 7 60) (set-as-offset-from! (-> this sprites 14) (-> this sprites 8 pos) 40 60) (set-as-offset-from! (-> this sprites 15) (-> this sprites 8 pos) 63 32) (set-as-offset-from! (-> this sprites 16) (-> this sprites 8 pos) 63 16) (set-as-offset-from! (-> this sprites 17) (-> this sprites 8 pos) 41 4) (set-as-offset-from! (-> this sprites 18) (-> this sprites 8 pos) 6 4) (set-as-offset-from! (-> this sprites 19) (-> this sprites 8 pos) 2 17) (set-as-offset-from! (-> this sprites 0) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 1) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 2) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 3) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 4) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 5) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 6) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 7) (-> this sprites 8 pos) 40 40) (set-as-offset-from! (-> this sprites 21) (-> this sprites 8 pos) 25 25) (let ((v1-12 (+ (the int (* 127.0 (sin (* 182.04445 (the float (* (-> *display* game-clock frame-counter) 2)))))) 127) ) ) (set! (-> this sprites 1 color x) v1-12) (set! (-> this sprites 1 color y) v1-12) (set! (-> this sprites 1 color z) v1-12) ) (set! (-> this sprites 3 color x) (-> this sprites 1 color x)) (set! (-> this sprites 5 color x) (-> this sprites 1 color x)) (set! (-> this sprites 7 color x) (-> this sprites 1 color x)) (set! (-> this sprites 3 color y) (-> this sprites 1 color y)) (set! (-> this sprites 5 color y) (-> this sprites 1 color y)) (set! (-> this sprites 7 color y) (-> this sprites 1 color y)) (set! (-> this sprites 3 color z) (-> this sprites 1 color z)) (set! (-> this sprites 5 color z) (-> this sprites 1 color z)) (set! (-> this sprites 7 color z) (-> this sprites 1 color z)) (let ((f30-1 (the float (-> this values 2 current)))) (if (= f30-1 100.0) (set! (-> this sprites 21 tex) (get-texture hud-darksymbol-lit-01 level-default-minimap)) (set! (-> this sprites 21 tex) (get-texture hud-darksymbol-01 level-default-minimap)) ) (cond ((< 75.0 f30-1) (set! (-> this sprites 0 angle) (* 182.04445 (- 180.0 (* 3.6 (+ -75.0 f30-1))))) (set! (-> this sprites 2 angle) 32768.0) (set! (-> this sprites 4 angle) 49152.0) (set! (-> this sprites 6 angle) 0.0) ) ((< 50.0 f30-1) (set! (-> this sprites 0 angle) 32768.0) (set! (-> this sprites 2 angle) (* 182.04445 (- 270.0 (* 3.6 (+ -50.0 f30-1))))) (set! (-> this sprites 4 angle) 49152.0) (set! (-> this sprites 6 angle) 0.0) ) ((< 25.0 f30-1) (set! (-> this sprites 0 angle) 32768.0) (set! (-> this sprites 2 angle) 49152.0) (set! (-> this sprites 4 angle) (* 182.04445 (- (* 3.6 (+ -25.0 f30-1))))) (set! (-> this sprites 6 angle) 0.0) ) (else (set! (-> this sprites 0 angle) 32768.0) (set! (-> this sprites 2 angle) 49152.0) (set! (-> this sprites 4 angle) 0.0) (set! (-> this sprites 6 angle) (* 182.04445 (- 90.0 (* 3.6 f30-1)))) ) ) ) (let ((v1-55 (-> this values 0 current)) (a0-25 12) ) (while (< a0-25 20) (set! (-> this sprites a0-25 scale-x) (if (> v1-55 0) 1.0 0.0 ) ) (+! a0-25 1) (+! v1-55 -10) ) ) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-health ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-health)) (set! (-> this values 0 target) (the int (* 10.0 (-> *target* fact health)))) (set! (-> this values 1 target) (the-as int (-> *target* fact health-pickup-time))) (set! (-> this values 2 target) (mod (the int (+ 0.5 (-> *target* game eco-pill-dark))) 100)) (set! (-> this values 3 target) (the-as int (-> *target* fact eco-pill-dark-pickup-time))) (if (and (zero? (-> this values 2 target)) (!= (-> *target* game eco-pill-dark) 0.0)) (set! (-> this values 2 target) 100) ) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-health ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-health)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-lower-left-1) (gui-action hidden) (-> this name) 81920.0 0) ) (set! (-> this sprites 0 tex) (get-texture hud-transparent-01 level-default-minimap)) (set! (-> this sprites 0 pos z) #xfffff1) (set! (-> this sprites 0 scale-x) 8.0) (set! (-> this sprites 0 scale-y) 8.0) (set! (-> this sprites 1 tex) (get-texture hud-darkmeterpie level-default-minimap)) (set! (-> this sprites 1 angle) 32768.0) (set! (-> this sprites 1 pos z) #xfffff0) (set! (-> this sprites 2 tex) (get-texture hud-transparent-01 level-default-minimap)) (set! (-> this sprites 2 pos z) #xfffff3) (set! (-> this sprites 2 scale-x) 8.0) (set! (-> this sprites 2 scale-y) 8.0) (set! (-> this sprites 3 tex) (get-texture hud-darkmeterpie level-default-minimap)) (set! (-> this sprites 3 angle) 49152.0) (set! (-> this sprites 3 pos z) #xfffff2) (set! (-> this sprites 4 tex) (get-texture hud-transparent-01 level-default-minimap)) (set! (-> this sprites 4 pos z) #xfffff5) (set! (-> this sprites 4 scale-x) 8.0) (set! (-> this sprites 4 scale-y) 8.0) (set! (-> this sprites 5 tex) (get-texture hud-darkmeterpie level-default-minimap)) (set! (-> this sprites 5 angle) 0.0) (set! (-> this sprites 5 pos z) #xfffff4) (set! (-> this sprites 6 tex) (get-texture hud-transparent-01 level-default-minimap)) (set! (-> this sprites 6 pos z) #xfffff7) (set! (-> this sprites 6 scale-x) 8.0) (set! (-> this sprites 6 scale-y) 8.0) (set! (-> this sprites 7 tex) (get-texture hud-darkmeterpie level-default-minimap)) (set! (-> this sprites 7 angle) 16384.0) (set! (-> this sprites 7 pos z) #xfffff6) (set! (-> this sprites 8 tex) (get-texture hud-health-01 level-default-minimap)) (set! (-> this sprites 9 tex) (get-texture hud-health-02 level-default-minimap)) (set! (-> this sprites 10 tex) (get-texture hud-health-03 level-default-minimap)) (set! (-> this sprites 11 tex) (get-texture hud-health-04 level-default-minimap)) (set! (-> this sprites 12 tex) (get-texture hud-health-bar-lit-02 level-default-minimap)) (set! (-> this sprites 12 flags) (the-as uint 3)) (set! (-> this sprites 12 scale-x) 0.9) (set! (-> this sprites 12 scale-y) 1.0) (set! (-> this sprites 13 tex) (get-texture hud-health-bar-lit level-default-minimap)) (set! (-> this sprites 13 flags) (the-as uint 3)) (set! (-> this sprites 13 scale-x) 0.9) (set! (-> this sprites 13 scale-y) 1.0) (set! (-> this sprites 14 tex) (get-texture hud-health-bar-lit level-default-minimap)) (set! (-> this sprites 14 flags) (the-as uint 2)) (set! (-> this sprites 14 scale-x) 0.9) (set! (-> this sprites 14 scale-y) 1.0) (set! (-> this sprites 15 tex) (get-texture hud-health-bar-lit-02 level-default-minimap)) (set! (-> this sprites 15 flags) (the-as uint 2)) (set! (-> this sprites 15 scale-x) 0.9) (set! (-> this sprites 15 scale-y) 1.0) (set! (-> this sprites 16 tex) (get-texture hud-health-bar-lit-02 level-default-minimap)) (set! (-> this sprites 16 scale-x) 0.9) (set! (-> this sprites 16 scale-y) 1.0) (set! (-> this sprites 17 tex) (get-texture hud-health-bar-lit level-default-minimap)) (set! (-> this sprites 17 scale-x) 0.9) (set! (-> this sprites 17 scale-y) 1.0) (set! (-> this sprites 18 tex) (get-texture hud-health-bar-lit level-default-minimap)) (set! (-> this sprites 18 flags) (the-as uint 1)) (set! (-> this sprites 18 scale-x) 0.9) (set! (-> this sprites 18 scale-y) 1.0) (set! (-> this sprites 19 tex) (get-texture hud-health-bar-lit-02 level-default-minimap)) (set! (-> this sprites 19 flags) (the-as uint 1)) (set! (-> this sprites 19 scale-x) 0.9) (set! (-> this sprites 19 scale-y) 1.0) (set! (-> this sprites 21 tex) (get-texture hud-darksymbol-01 level-default-minimap)) 0 (none) ) ;; definition for method 15 of type hud-dark-eco-symbol ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-dark-eco-symbol)) (let ((v1-0 (process-by-name "hud-health" *active-pool*)) (f30-0 (-> this offset)) ) (if (and v1-0 (< (-> (the-as hud-health v1-0) offset) f30-0)) (set! f30-0 (-> (the-as hud-health v1-0) offset)) ) (set-hud-piece-position! (-> this sprites 0) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) (the int (+ 13.0 (* -130.0 f30-0))) (the int (+ 25.0 (* -130.0 f30-0))) ) (the int (+ 299.0 (* 130.0 f30-0))) ) (cond ((or (= (-> this values 2 target) 100) (= (-> *target* game eco-pill-dark) 100.0)) (set! (-> this sprites 0 tex) (get-texture hud-darkjak-head-01 level-default-minimap)) (set-hud-piece-position! (-> this sprites 0) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) (the int (+ 13.0 (* -130.0 f30-0))) (the int (+ 25.0 (* -130.0 f30-0))) ) (the int (+ 299.0 (* 130.0 f30-0))) ) (set! (-> this sprites 0 scale-x) 1.5) (set! (-> this sprites 0 scale-y) 1.5) (let ((v1-31 (+ (the int (* 15.0 (sin (* 182.04445 (the float (* (-> *display* game-clock frame-counter) 4)))))) 160) ) ) (set! (-> this sprites 0 color x) v1-31) (set! (-> this sprites 0 color y) v1-31) (set! (-> this sprites 0 color z) v1-31) ) ) (else (set! (-> this sprites 0 tex) (get-texture hud-jak-head-01 level-default-minimap)) (set-hud-piece-position! (-> this sprites 0) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) (the int (+ 29.0 (* -130.0 f30-0))) (the int (+ 36.0 (* -130.0 f30-0))) ) (the int (+ 315.0 (* 130.0 f30-0))) ) (set! (-> this sprites 0 scale-x) 1.0) (set! (-> this sprites 0 scale-y) 1.0) (set! (-> this sprites 0 color x) 128) (set! (-> this sprites 0 color y) 128) (set! (-> this sprites 0 color z) 128) ) ) ) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-dark-eco-symbol ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-dark-eco-symbol)) (set! (-> this values 0 target) (the int (* 10.0 (-> *target* fact health)))) (set! (-> this values 1 target) (the-as int (-> *target* fact health-pickup-time))) (set! (-> this values 2 target) (mod (the int (+ 0.5 (-> *target* game eco-pill-dark))) 100)) (set! (-> this values 3 target) (the-as int (-> *target* fact eco-pill-dark-pickup-time))) (if (and (or (and (zero? (-> this values 2 target)) (!= (-> *target* game eco-pill-dark) 0.0)) (focus-test? *target* dark) ) (and (not (focus-test? *target* indax)) (-> *setting-control* user-current darkjak)) ) (set! (-> this values 2 target) 100) ) (if (= (-> this values 2 target) 100) (+! (-> this values 4 target) 1) ) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-dark-eco-symbol ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-dark-eco-symbol)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-lower-left-2) (gui-action hidden) (-> this name) 81920.0 0) ) (set! (-> this sprites 0 tex) (get-texture hud-jak-head-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.5) (set! (-> this sprites 0 scale-y) 1.5) 0 (none) ) ;; definition for symbol *hud-skullgem*, type (pointer hud-skullgem) (define *hud-skullgem* (the-as (pointer hud-skullgem) #f)) ;; definition for method 15 of type hud-skullgem ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-skullgem)) (set-hud-piece-position! (the-as hud-sprite (-> this icons 0 pos)) (the int (+ 60.0 (* -130.0 (-> this offset)))) 150 ) (set-as-offset-from! (-> this sprites 0) (the-as vector4w (-> this icons 0 pos)) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) -27 -35 ) 20 ) (set! (-> this sprites 0 scale-x) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) 0.86 1.1 ) ) (format (clear (-> this strings 0 text)) "~D" (-> this values 0 current)) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (the-as vector4w (-> this icons 0 pos)) 0 45) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-skullgem ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-skullgem)) (set! (-> this values 0 target) (the int (-> *target* game gem))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-skullgem ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-skullgem)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-center-left) (gui-action hidden) (-> this name) 81920.0 0) ) (hud-create-icon this 0 (the-as int (art-group-get-by-name *level* "skel-gem" (the-as (pointer uint32) #f)))) (set! (-> this icons 0 scale-x) 0.025) (set! (-> this icons 0 scale-y) 0.035) (set! (-> this sprites 0 tex) (get-texture hud-egg-glow level-default-minimap)) (set! (-> this sprites 0 scale-x) 0.86) (set! (-> this sprites 0 scale-y) 1.05) (set! (-> this sprites 0 pos z) #xfff9ff) (alloc-string-if-needed this 0) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 scale) 0.5) 0 (none) ) ;; definition for method 15 of type hud-skill ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-skill)) (set-hud-piece-position! (the-as hud-sprite (-> this icons 0 pos)) (the int (+ 60.0 (* -130.0 (-> this offset)))) 270 ) (set-as-offset-from! (-> this sprites 0) (the-as vector4w (-> this icons 0 pos)) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) -19 -25 ) -39 ) (set! (-> this sprites 0 scale-x) (if (= (-> *setting-control* user-default aspect-ratio) 'aspect4x3) 0.62 0.77 ) ) (format (clear (-> this strings 0 text)) "~D" (-> this values 0 current)) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (the-as vector4w (-> this icons 0 pos)) 0 -5) (when (not (paused?)) (let ((s5-1 (new 'stack-no-clear 'quaternion))) (quaternion-axis-angle! s5-1 0.0 1.0 0.0 364.0889) (quaternion*! (-> this icons 0 icon 0 root quat) s5-1 (-> this icons 0 icon 0 root quat)) ) ) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-skill ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-skill)) (set! (-> this values 0 target) (the int (-> *target* game skill))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-skill ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-skill)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-middle-left) (gui-action hidden) (-> this name) 81920.0 0) ) (hud-create-icon this 0 (the-as int (art-group-get-by-name *level* "skel-skill" (the-as (pointer uint32) #f))) ) (set! (-> this icons 0 scale-x) 0.009) (set! (-> this icons 0 scale-y) -0.018) (set! (-> this sprites 0 tex) (get-texture hud-egg-glow level-default-minimap)) (set! (-> this sprites 0 scale-x) 0.62) (set! (-> this sprites 0 scale-y) 1.34) (set! (-> this sprites 0 pos z) #xfff9ff) (alloc-string-if-needed this 0) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 scale) 0.5) (logior! (-> this values 0 flags) 1) 0 (none) ) ;; definition for method 25 of type hud-skill ;; WARN: Return type mismatch int vs none. (defmethod update-value-callback ((this hud-skill) (arg0 int) (arg1 int)) (if (> arg1 0) (sound-play "skill-pickup" :pitch 0.5) ) 0 (none) ) ;; definition for method 15 of type hud-score ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-score)) (set-hud-piece-position! (-> this sprites 0) (the int (+ 480.0 (* 130.0 (-> this offset)))) 140) (format (clear (-> this strings 0 text)) "~D" (-> this values 0 current)) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) -12 8) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-score ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-score)) (set! (-> this values 0 target) (the int (-> *game-info* score))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-score ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-score)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-center-right) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-scoreboard-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.5) (set! (-> this strings 0 scale) 0.5) (set! (-> this sprites 0 flags) (the-as uint 4)) (alloc-string-if-needed this 0) (set! (-> this strings 0 flags) (font-flags kerning right large)) (set! (-> this strings 0 color) (font-color red)) 0 (none) ) ;; definition for method 15 of type hud-timer ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-timer)) (set-hud-piece-position! (-> this sprites 0) 264 (the int (+ 50.0 (* -100.0 (-> this offset))))) (format (clear (-> this strings 0 text)) "~1,'0D" (/ (-> this values 0 current) 10)) (format (clear (-> this strings 1 text)) "~1,'0D" (mod (-> this values 0 current) 10)) (format (clear (-> this strings 2 text)) ":") (format (clear (-> this strings 3 text)) "~1,'0D" (/ (-> this values 1 current) 10)) (format (clear (-> this strings 4 text)) "~1,'0D" (mod (-> this values 1 current) 10)) (let ((s5-5 20) (s4-0 -42) ) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) s4-0 -24) (let ((s4-1 (+ s4-0 s5-5))) (set-as-offset-from! (the-as hud-sprite (-> this strings 1 pos)) (-> this sprites 0 pos) s4-1 -24) (let ((s4-2 (+ s4-1 16))) (set-as-offset-from! (the-as hud-sprite (-> this strings 2 pos)) (-> this sprites 0 pos) s4-2 -24) (let ((s4-3 (+ s4-2 16))) (set-as-offset-from! (the-as hud-sprite (-> this strings 3 pos)) (-> this sprites 0 pos) s4-3 -24) (let ((a2-13 (+ s4-3 s5-5))) (set-as-offset-from! (the-as hud-sprite (-> this strings 4 pos)) (-> this sprites 0 pos) a2-13 -24) ) ) ) ) ) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-timer ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-timer)) (set! (-> this values 0 target) (/ (-> *game-info* timer) #x4650)) (set! (-> this values 1 target) (/ (mod (-> *game-info* timer) #x4650) 300)) (let ((v1-8 (abs (- (-> this values 1 target) (-> this values 2 target))))) (when (> v1-8 0) (set! (-> this values 2 target) (-> this values 1 target)) (if (and (< (-> this values 0 target) 1) (< (-> this values 1 target) 10)) (sound-play "timer-warn") (sound-play "timer-beep") ) ) ) (logclear! (-> this flags) (hud-flags disable)) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-timer ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-timer)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-center) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-timerboard-01 level-default-minimap)) (set! (-> this sprites 0 flags) (the-as uint 8)) (set! (-> this sprites 0 scale-x) 2.2) (set! (-> this sprites 0 scale-y) 2.0) (dotimes (s5-0 5) (alloc-string-if-needed this s5-0) (set! (-> this strings s5-0 scale) 0.8) (set! (-> this strings s5-0 flags) (font-flags kerning middle large)) (set! (-> this strings s5-0 color) (font-color green)) ) (set! (-> this values 2 target) (-> this values 1 target)) 0 (none) ) ;; definition for method 15 of type hud-big-score ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-big-score)) (set-hud-piece-position! (-> this sprites 0) 264 (the int (+ 50.0 (* -100.0 (-> this offset))))) (format (clear (-> this strings 0 text)) "~D" (-> this values 0 current)) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) -7 -24) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-big-score ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-big-score)) (set! (-> this values 0 target) (the int (-> *game-info* score))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-big-score ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-big-score)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-center) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-timerboard-01 level-default-minimap)) (set! (-> this sprites 0 flags) (the-as uint 8)) (set! (-> this sprites 0 scale-x) 2.7) (set! (-> this sprites 0 scale-y) 2.0) (alloc-string-if-needed this 0) (set! (-> this strings 0 scale) 0.8) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 color) (font-color green)) 0 (none) ) ;; definition for method 15 of type hud-goal ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-goal)) (set-hud-piece-position! (-> this sprites 0) (the int (+ 65.0 (* -130.0 (-> this offset)))) 70) (format (clear (-> this strings 0 text)) "~D" (-> this values 0 current)) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) 0 -8) (set-as-offset-from! (the-as hud-sprite (-> this strings 1 pos)) (-> this sprites 0 pos) 0 -40) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-goal ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-goal)) (set! (-> this values 0 target) (the int (-> *game-info* goal))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-goal ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-goal)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-left) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-scoreboard-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.2) (set! (-> this sprites 0 flags) (the-as uint 8)) (alloc-string-if-needed this 0) (set! (-> this strings 0 scale) 0.5) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 color) (font-color red)) (alloc-string-if-needed this 1) (set! (-> this strings 1 scale) 0.75) (set! (-> this strings 1 flags) (font-flags kerning middle large)) (set! (-> this strings 1 color) (font-color red)) (let ((s5-0 format) (gp-1 (clear (-> this strings 1 text))) (s4-0 "~S") ) (format (clear *temp-string*) (lookup-text! *common-text* (text-id highscore-text-goal) #f)) (s5-0 gp-1 s4-0 *temp-string*) ) 0 (none) ) ;; definition for method 15 of type hud-miss ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-miss)) (set-hud-piece-position! (-> this sprites 0) (the int (+ 448.0 (* 130.0 (-> this offset)))) 70) (format (clear (-> this strings 0 text)) "~D/~D" (-> this values 0 current) (-> this values 1 current)) (let ((s5-1 format) (s4-0 (clear (-> this strings 1 text))) (s3-0 "~S") ) (format (clear *temp-string*) (lookup-text! *common-text* (text-id miss) #f)) (s5-1 s4-0 s3-0 *temp-string*) ) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) 0 -8) (set-as-offset-from! (the-as hud-sprite (-> this strings 1 pos)) (-> this sprites 0 pos) 0 -40) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-miss ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-miss)) (set! (-> this values 0 target) (the int (-> *game-info* miss))) (set! (-> this values 1 target) (the int (-> *game-info* miss-max))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-miss ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-miss)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-right) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-scoreboard-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.2) (set! (-> this sprites 0 flags) (the-as uint 8)) (alloc-string-if-needed this 0) (set! (-> this strings 0 scale) 0.5) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 color) (font-color red)) (alloc-string-if-needed this 1) (set! (-> this strings 1 scale) 0.75) (set! (-> this strings 1 flags) (font-flags kerning middle large)) (set! (-> this strings 1 color) (font-color red)) 0 (none) ) ;; definition for method 15 of type hud-progress ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-progress)) (with-pp (let ((f0-0 (if (process-by-name "hud-timer" *active-pool*) 65.0 35.0 ) ) ) (seek! (-> this sprites 2 scale-y) f0-0 (* 2.0 (-> pp clock time-adjust-ratio))) ) (set-hud-piece-position! (-> this sprites 0) 256 (the int (+ (* -100.0 (-> this offset)) (-> this sprites 2 scale-y))) ) (set-as-offset-from! (-> this sprites 1) (-> this sprites 0 pos) (+ (the int (* 0.09 (the float (-> this values 0 current)))) -42) 0 ) ((method-of-type hud draw) this) 0 (none) ) ) ;; definition for method 16 of type hud-progress ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-progress)) (set! (-> this values 0 target) (the int (* 1000.0 (-> *game-info* distance)))) (logclear! (-> this flags) (hud-flags disable)) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-progress ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-progress)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-center-2) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-progress-meter-01 level-default-minimap)) (set! (-> this sprites 0 flags) (the-as uint 8)) (set! (-> this sprites 0 scale-x) 1.2) (set! (-> this sprites 0 scale-y) 1.2) (set! (-> this sprites 1 tex) (get-texture hud-progress-meter-arrow-01 level-default-minimap)) (set! (-> this sprites 1 flags) (the-as uint 8)) (set! (-> this sprites 1 scale-x) 1.8) (set! (-> this sprites 1 scale-y) 1.8) (set! (-> this sprites 2 scale-y) (if (process-by-name "hud-timer" *active-pool*) 65.0 35.0 ) ) 0 (none) ) ;; definition for method 15 of type hud-gun ;; INFO: Used lq/sq ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-gun)) (local-vars (s3-0 int) (sv-16 int) (sv-32 dma-buffer)) (let ((s4-0 0) (s5-0 0) ) 0 (let ((s2-0 20)) (cond ((= (-> this values 0 current) 1) (set! (-> this sprites 0 tex) (get-texture hud-gun-yellow-01 level-default-minimap)) (set! (-> this sprites 6 tex) (get-texture hud-gun-yellow-shell-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.1) (set! (-> this sprites 0 scale-y) 1.5) (set! (-> this sprites 1 scale-x) 0.0) (set! s5-0 -3) (set! s3-0 (the int (-> *FACT-bank* ammo-yellow-max))) ) ((= (-> this values 0 current) 4) (set! (-> this sprites 0 tex) (get-texture hud-gun-purple-01 level-default-minimap)) (set! (-> this sprites 6 tex) (get-texture hud-gun-purple-shell-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.8) (set! (-> this sprites 0 scale-y) 1.6) (set! (-> this sprites 1 scale-x) 0.0) (set! s4-0 14) (set! s3-0 (the int (-> *FACT-bank* ammo-dark-max))) (set! s2-0 10) ) ((= (-> this values 0 current) 3) (set! (-> this sprites 0 tex) (get-texture hud-gun-blue-01 level-default-minimap)) (set! (-> this sprites 1 tex) (get-texture hud-gun-blue-02 level-default-minimap)) (set! (-> this sprites 6 tex) (get-texture hud-gun-blue-shell-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.4) (set! (-> this sprites 0 scale-y) 1.4) (set! (-> this sprites 1 scale-x) 1.4) (set! (-> this sprites 1 scale-y) 1.4) (set! s4-0 43) (set! s5-0 6) (set! s3-0 (the int (-> *FACT-bank* ammo-blue-max))) ) (else (set! (-> this sprites 0 tex) (get-texture hud-gun-red-01 level-default-minimap)) (set! (-> this sprites 6 tex) (get-texture hud-gun-red-shell-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 1.8) (set! (-> this sprites 0 scale-y) 1.6) (set! (-> this sprites 1 scale-x) 0.0) (set! s4-0 14) (set! s5-0 -2) (set! s3-0 (the int (-> *FACT-bank* ammo-red-max))) (set! s2-0 10) ) ) (if (logtest? (-> *game-info* features) (game-feature gun-upgrade-ammo)) (set! s3-0 (* s3-0 2)) ) (set-hud-piece-position! (-> this sprites 0) (- (the int (+ 507.0 (* 130.0 (-> this offset)))) s4-0) (the int (+ (- 25.0 (the float s5-0)) (* -100.0 (-> this offset)))) ) (let ((f30-0 1.0)) (cond ((zero? (-> this values 0 current)) (set! f30-0 0.0) (set! (-> this strings 0 pos 0) 0) (set-as-offset-from! (-> this sprites 1) (-> this sprites 0 pos) -3 0) ) (else (set-as-offset-from! (-> this sprites 1) (-> this sprites 0 pos) -4 11) (set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (-> this sprites 0 pos) (+ s4-0 -70) (+ s5-0 18) ) (set-as-offset-from! (-> this sprites 6) (-> this sprites 0 pos) (+ s4-0 -68) (+ (if (= s2-0 20) 98 73 ) s5-0 ) ) (set! (-> this sprites 6 scale-x) 1.0) (let ((s0-0 (mod (-> this values 1 current) s2-0))) (if (and (zero? s0-0) (nonzero? (-> this values 1 current))) (set! s0-0 s2-0) ) (set! sv-32 (-> *display* frames (-> *display* on-screen) global-buf)) (let ((s1-0 (-> sv-32 base))) (set! sv-16 0) (while (< sv-16 s2-0) (if (= sv-16 s0-0) (set! (-> this sprites 6 tex) (get-texture hud-gun-empty-shell-01 level-default-minimap)) ) (draw (-> this sprites 6) sv-32 (-> this level)) (+! (-> this sprites 6 pos y) -5) (if (= sv-16 (+ (/ s2-0 2) -1)) (set-as-offset-from! (-> this sprites 6) (-> this sprites 0 pos) (+ s4-0 -83) (+ (if (= s2-0 20) 98 73 ) s5-0 ) ) ) (set! sv-16 (+ sv-16 1)) ) (let ((a3-5 (-> sv-32 base))) (let ((v1-67 (the-as dma-packet (-> sv-32 base)))) (set! (-> v1-67 dma) (new 'static 'dma-tag :id (dma-tag-id next))) (set! (-> v1-67 vif0) (new 'static 'vif-tag)) (set! (-> v1-67 vif1) (new 'static 'vif-tag)) (set! (-> sv-32 base) (the-as pointer (&+ v1-67 16))) ) (dma-bucket-insert-tag (-> *display* frames (-> *display* on-screen) bucket-group) (bucket-id progress) s1-0 (the-as (pointer dma-tag) a3-5) ) ) ) ) ) ) (set! (-> this sprites 6 scale-x) 0.0) (set! (-> this sprites 2 scale-x) (if (and (logtest? (-> *target* game features) (game-feature gun)) (-> *setting-control* user-current gun) (logtest? (logand (-> *setting-control* user-current features) (game-feature gun-blue)) (-> *target* game features) ) ) f30-0 0.0 ) ) (set! (-> this sprites 3 scale-x) (if (and (logtest? (-> *target* game features) (game-feature gun)) (and (-> *setting-control* user-current gun) (logtest? (logand (-> *setting-control* user-current features) (game-feature gun-dark)) (-> *target* game features) ) ) ) f30-0 0.0 ) ) (set! (-> this sprites 4 scale-x) (if (and (logtest? (-> *target* game features) (game-feature gun)) (and (-> *setting-control* user-current gun) (logtest? (logand (-> *setting-control* user-current features) (game-feature gun-red)) (-> *target* game features) ) ) ) f30-0 0.0 ) ) (set! (-> this sprites 5 scale-x) (if (and (logtest? (-> *target* game features) (game-feature gun)) (and (-> *setting-control* user-current gun) (logtest? (logand (-> *setting-control* user-current features) (game-feature gun-yellow)) (-> *target* game features) ) ) ) f30-0 0.0 ) ) ) ) (format (clear (-> this strings 0 text)) "~D/~D" (-> this values 1 current) s3-0) (set-as-offset-from! (-> this sprites 2) (-> this sprites 0 pos) (+ s4-0 -110) (+ s5-0 18)) (set-as-offset-from! (-> this sprites 3) (-> this sprites 0 pos) (+ s4-0 -36) (+ s5-0 19)) (set-as-offset-from! (-> this sprites 4) (-> this sprites 0 pos) (+ s4-0 -78) (+ s5-0 7)) (set-as-offset-from! (-> this sprites 5) (-> this sprites 0 pos) (+ s4-0 -78) (+ s5-0 37)) ) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-gun ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-gun)) (cond ((focus-test? *target* gun) (set! (-> this values 0 target) (the-as int (-> *target* gun gun-type))) (set! (-> this values 1 target) (the int (get-gun-ammo (-> *target* fact)))) (logclear! (-> this flags) (hud-flags disable)) (logior! (-> this flags) (hud-flags show)) ) (else (logior! (-> this flags) (hud-flags disable)) (logclear! (-> this flags) (hud-flags show)) (send-event this 'hide) ) ) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-gun ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-gun)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-right) (gui-action hidden) (-> this name) 81920.0 0) ) (set! (-> this sprites 0 flags) (the-as uint 4)) (set! (-> this sprites 2 tex) (get-texture hud-arrow-left-01 level-default-minimap)) (set! (-> this sprites 3 tex) (get-texture hud-arrow-right-01 level-default-minimap)) (set! (-> this sprites 4 tex) (get-texture hud-arrow-top-01 level-default-minimap)) (set! (-> this sprites 5 tex) (get-texture hud-arrow-down-01 level-default-minimap)) (alloc-string-if-needed this 0) (set! (-> this strings 0 flags) (font-flags kerning middle large)) (set! (-> this strings 0 scale) 0.5) (logior! (-> this flags) (hud-flags disable)) 0 (none) ) ;; definition for method 15 of type hud-samos-young ;; WARN: Return type mismatch int vs none. (defmethod draw ((this hud-samos-young)) (set-hud-piece-position! (-> this sprites 2) (the int (+ 30.0 (* -130.0 (-> this offset)))) (the int (+ 30.0 (* -100.0 (-> this offset)))) ) (set! (-> this sprites 0 angle) (* 182.04445 (the float (- 270 (/ (* 90 (-> this values 0 current)) 100))))) (set-as-offset-from! (-> this sprites 0) (-> this sprites 2 pos) 40 16) (set-as-offset-from! (-> this sprites 1) (-> this sprites 2 pos) 1 16) (set-as-offset-from! (-> this sprites 3) (-> this sprites 2 pos) 7 5) ((method-of-type hud draw) this) 0 (none) ) ;; definition for method 16 of type hud-samos-young ;; WARN: Return type mismatch int vs none. (defmethod update-values ((this hud-samos-young)) (set! (-> this values 0 target) (the int (* 100.0 (-> *game-info* bot-health 0)))) ((method-of-type hud update-values) this) 0 (none) ) ;; definition for method 17 of type hud-samos-young ;; WARN: Return type mismatch int vs none. (defmethod init-callback ((this hud-samos-young)) (set! (-> this gui-id) (add-process *gui-control* this (gui-channel hud-upper-left) (gui-action hidden) (-> this name) 81920.0 0) ) (logior! (-> this flags) (hud-flags show)) (set! (-> this sprites 0 tex) (get-texture hud-transparent-01 level-default-minimap)) (set! (-> this sprites 0 scale-x) 12.0) (set! (-> this sprites 0 scale-y) 11.2) (set! (-> this sprites 0 pos z) #xfffff2) (set! (-> this sprites 1 tex) (get-texture hud-npcring-bar-01 level-default-minimap)) (set! (-> this sprites 1 pos z) #xfffff0) (set! (-> this sprites 2 tex) (get-texture hud-npcring-01 level-default-minimap)) (set! (-> this sprites 2 pos z) #xffffff) (set! (-> this sprites 3 tex) (lookup-texture-by-name "hud-samos-young-head-01" (the-as string #f) (the-as (pointer texture-page) #f)) ) (set! (-> this sprites 3 scale-x) 0.8) (set! (-> this sprites 3 scale-y) 0.8) (set! (-> this sprites 3 pos z) #xffffff) 0 (none) ) ;; definition for function activate-hud ;; WARN: Return type mismatch int vs none. (defun activate-hud ((arg0 target)) (process-spawn hud-dark-eco-symbol :init hud-init-by-other :to arg0) (process-spawn hud-health :init hud-init-by-other :to arg0) (process-spawn hud-map :init hud-init-by-other :to arg0) (set! *hud-skullgem* (process-spawn hud-skullgem :init hud-init-by-other :to arg0)) (process-spawn hud-skill :init hud-init-by-other :to arg0) (process-spawn hud-gun :init hud-init-by-other :to arg0) 0 (none) )