#include #include "goalc/compiler/Compiler.h" #include "common/versions.h" #include "third-party/spdlog/include/spdlog/spdlog.h" #include "third-party/spdlog/include/spdlog/sinks/basic_file_sink.h" #include "third-party/spdlog/include/spdlog/sinks/stdout_color_sinks.h" void setup_logging(bool verbose) { spdlog::set_level(spdlog::level::debug); if (verbose) { auto game_logger = spdlog::stdout_color_mt("GOAL Compiler"); spdlog::set_default_logger(game_logger); spdlog::flush_on(spdlog::level::info); spdlog::set_pattern("%v"); spdlog::info("Verbose logging enabled"); } else { auto game_logger = spdlog::basic_logger_mt("GOAL Compiler", "logs/compiler.log"); spdlog::set_default_logger(game_logger); spdlog::flush_on(spdlog::level::debug); printf("OpenGOAL Compiler %d.%d\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR); } } int main(int argc, char** argv) { (void)argc; (void)argv; bool verbose = false; for (int i = 1; i < argc; i++) { if (std::string("-v") == argv[i]) { verbose = true; break; } } setup_logging(verbose); spdlog::info("OpenGOAL Compiler {}.{}", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR); Compiler compiler; compiler.execute_repl(); return 0; }