;;-*-Lisp-*- (in-package goal) ;; definition of type sprite-vec-data-2d (deftype sprite-vec-data-2d (structure) ((x-y-z-sx vector :inline :offset-assert 0) (flag-rot-sy vector :inline :offset-assert 16) (r-g-b-a vector :inline :offset-assert 32) (x float :offset 0) (y float :offset 4) (z float :offset 8) (sx float :offset 12) (sy float :offset 28) (rot float :offset 24) (flag int32 :offset 16) (matrix int32 :offset 20) (warp-turns int32 :offset 16) (r float :offset 32) (g float :offset 36) (b float :offset 40) (a float :offset 44) (trans vector3s :inline :offset 0) (color rgbaf :inline :offset 32) (data uint128 1 :offset 0) (data64 uint64 6 :offset 0) ) :method-count-assert 9 :size-assert #x30 :flag-assert #x900000030 ) ;; definition for method 3 of type sprite-vec-data-2d (defmethod inspect sprite-vec-data-2d ((obj sprite-vec-data-2d)) (format #t "[~8x] ~A~%" obj 'sprite-vec-data-2d) (format #t "~Tx-y-z-sx: #~%" (&-> obj x)) (format #t "~Tflag-rot-sy: #~%" (&-> obj flag)) (format #t "~Tr-g-b-a: #~%" (&-> obj r)) (format #t "~Tx: ~f~%" (-> obj x)) (format #t "~Ty: ~f~%" (-> obj y)) (format #t "~Tz: ~f~%" (-> obj z)) (format #t "~Tsx: ~f~%" (-> obj sx)) (format #t "~Tsy: ~f~%" (-> obj sy)) (format #t "~Trot: ~f~%" (-> obj rot)) (format #t "~Tflag: ~D~%" (-> obj flag)) (format #t "~Tmatrix: ~D~%" (-> obj matrix)) (format #t "~Twarp-turns: ~D~%" (-> obj flag)) (format #t "~Tr: ~f~%" (-> obj r)) (format #t "~Tg: ~f~%" (-> obj g)) (format #t "~Tb: ~f~%" (-> obj b)) (format #t "~Ta: ~f~%" (-> obj a)) (format #t "~Ttrans: #~%" (&-> obj x)) (format #t "~Tcolor: #~%" (&-> obj r)) (format #t "~Tdata[1] @ #x~X~%" (&-> obj x)) (format #t "~Tdata64[6] @ #x~X~%" (&-> obj x)) obj ) ;; definition of type sprite-array-2d (deftype sprite-array-2d (basic) ((num-sprites int32 2 :offset-assert 4) (num-valid int32 2 :offset-assert 12) (vec-data pointer :offset-assert 20) (adgif-data (inline-array adgif-shader) :offset-assert 24) (pad uint128 4 :offset-assert 32) (data uint128 1 :offset-assert 96) ) :method-count-assert 9 :size-assert #x70 :flag-assert #x900000070 (:methods (new (symbol type int int) _type_ 0) ) ) ;; definition for method 3 of type sprite-array-2d (defmethod inspect sprite-array-2d ((obj sprite-array-2d)) (format #t "[~8x] ~A~%" obj (-> obj type)) (format #t "~Tnum-sprites[2] @ #x~X~%" (-> obj num-sprites)) (format #t "~Tnum-valid[2] @ #x~X~%" (-> obj num-valid)) (format #t "~Tvec-data: #x~X~%" (-> obj vec-data)) (format #t "~Tadgif-data: #x~X~%" (-> obj adgif-data)) (format #t "~Tpad[4] @ #x~X~%" (-> obj pad)) (format #t "~Tdata[1] @ #x~X~%" (-> obj data)) obj ) ;; definition of type sprite-vec-data-3d (deftype sprite-vec-data-3d (structure) ((x-y-z-sx vector :inline :offset-assert 0) (qx-qy-qz-sy vector :inline :offset-assert 16) (r-g-b-a vector :inline :offset-assert 32) (x float :offset 0) (y float :offset 4) (z float :offset 8) (sx float :offset 12) (sy float :offset 28) (qx float :offset 16) (qy float :offset 20) (qz float :offset 24) (r float :offset 32) (g float :offset 36) (b float :offset 40) (a float :offset 44) (trans vector3s :inline :offset 0) (rot vector3s :inline :offset 16) (color rgbaf :inline :offset 32) (data uint128 1 :offset 0) ) :method-count-assert 9 :size-assert #x30 :flag-assert #x900000030 ) ;; definition for method 3 of type sprite-vec-data-3d (defmethod inspect sprite-vec-data-3d ((obj sprite-vec-data-3d)) (format #t "[~8x] ~A~%" obj 'sprite-vec-data-3d) (format #t "~Tx-y-z-sx: #~%" (-> obj x-y-z-sx)) (format #t "~Tqx-qy-qz-sy: #~%" (-> obj qx-qy-qz-sy)) (format #t "~Tr-g-b-a: #~%" (-> obj r-g-b-a)) (format #t "~Tx: ~f~%" (-> obj x-y-z-sx x)) (format #t "~Ty: ~f~%" (-> obj x-y-z-sx y)) (format #t "~Tz: ~f~%" (-> obj x-y-z-sx z)) (format #t "~Tsx: ~f~%" (-> obj x-y-z-sx w)) (format #t "~Tsy: ~f~%" (-> obj qx-qy-qz-sy w)) (format #t "~Tqx: ~f~%" (-> obj qx-qy-qz-sy x)) (format #t "~Tqy: ~f~%" (-> obj qx-qy-qz-sy y)) (format #t "~Tqz: ~f~%" (-> obj qx-qy-qz-sy z)) (format #t "~Tr: ~f~%" (-> obj r-g-b-a x)) (format #t "~Tg: ~f~%" (-> obj r-g-b-a y)) (format #t "~Tb: ~f~%" (-> obj r-g-b-a z)) (format #t "~Ta: ~f~%" (-> obj r-g-b-a w)) (format #t "~Ttrans: #~%" (-> obj x-y-z-sx)) (format #t "~Trot: #~%" (-> obj qx-qy-qz-sy)) (format #t "~Tcolor: #~%" (-> obj r-g-b-a)) (format #t "~Tdata[1] @ #x~X~%" (-> obj x-y-z-sx)) obj ) ;; definition of type sprite-array-3d (deftype sprite-array-3d (basic) ((num-sprites int32 2 :offset-assert 4) (num-valid int32 2 :offset-assert 12) (vec-data pointer :offset-assert 20) (adgif-data (inline-array adgif-shader) :offset-assert 24) (data uint128 1 :offset-assert 32) ) :method-count-assert 9 :size-assert #x30 :flag-assert #x900000030 (:methods (new (symbol type int int) _type_ 0) ) ) ;; definition for method 3 of type sprite-array-3d (defmethod inspect sprite-array-3d ((obj sprite-array-3d)) (format #t "[~8x] ~A~%" obj (-> obj type)) (format #t "~Tnum-sprites[2] @ #x~X~%" (-> obj num-sprites)) (format #t "~Tnum-valid[2] @ #x~X~%" (-> obj num-valid)) (format #t "~Tvec-data: #x~X~%" (-> obj vec-data)) (format #t "~Tadgif-data: #x~X~%" (-> obj adgif-data)) (format #t "~Tdata[1] @ #x~X~%" (-> obj data)) obj ) ;; failed to figure out what this is: 0