#include #include "extract_level.h" #include "decompiler/level_extractor/BspHeader.h" #include "decompiler/level_extractor/extract_tfrag.h" #include "decompiler/level_extractor/extract_tie.h" #include "common/util/compress.h" #include "common/util/FileUtil.h" namespace decompiler { /*! * Look through files in a DGO and find the bsp-header file (the level) */ std::optional get_bsp_file(const std::vector& records) { std::optional result; bool found = false; for (auto& file : records) { if (file.name.length() > 4 && file.name.substr(file.name.length() - 4) == "-vis") { assert(!found); found = true; result = file; } } return result; } /*! * Make sure a file is a valid bsp-header. */ bool is_valid_bsp(const decompiler::LinkedObjectFile& file) { if (file.segments != 1) { fmt::print("Got {} segments, but expected 1\n", file.segments); return false; } auto& first_word = file.words_by_seg.at(0).at(0); if (first_word.kind() != decompiler::LinkedWord::TYPE_PTR) { fmt::print("Expected the first word to be a type pointer, but it wasn't.\n"); return false; } if (first_word.symbol_name() != "bsp-header") { fmt::print("Expected to get a bsp-header, but got {} instead.\n", first_word.symbol_name()); return false; } return true; } void extract_from_level(ObjectFileDB& db, TextureDB& tex_db, const std::string& dgo_name, const DecompileHacks& hacks, bool dump_level) { if (db.obj_files_by_dgo.count(dgo_name) == 0) { lg::warn("Skipping extract for {} because the DGO was not part of the input", dgo_name); return; } auto bsp_rec = get_bsp_file(db.obj_files_by_dgo.at(dgo_name)); if (!bsp_rec) { lg::warn("Skipping extract for {} because the BSP file was not found", dgo_name); return; } std::string level_name = bsp_rec->name.substr(0, bsp_rec->name.length() - 4); fmt::print("Processing level {} ({})\n", dgo_name, level_name); auto& bsp_file = db.lookup_record(*bsp_rec); bool ok = is_valid_bsp(bsp_file.linked_data); assert(ok); level_tools::DrawStats draw_stats; // draw_stats.debug_print_dma_data = true; level_tools::BspHeader bsp_header; bsp_header.read_from_file(bsp_file.linked_data, db.dts, &draw_stats); assert((int)bsp_header.drawable_tree_array.trees.size() == bsp_header.drawable_tree_array.length); const std::set tfrag_trees = { "drawable-tree-tfrag", "drawable-tree-trans-tfrag", "drawable-tree-dirt-tfrag", "drawable-tree-ice-tfrag", "drawable-tree-lowres-tfrag", "drawable-tree-lowres-trans-tfrag"}; int i = 0; tfrag3::Level tfrag_level; for (auto& draw_tree : bsp_header.drawable_tree_array.trees) { if (tfrag_trees.count(draw_tree->my_type())) { auto as_tfrag_tree = dynamic_cast(draw_tree.get()); fmt::print(" extracting tree {}\n", draw_tree->my_type()); assert(as_tfrag_tree); std::vector> expected_missing_textures; auto it = hacks.missing_textures_by_level.find(level_name); if (it != hacks.missing_textures_by_level.end()) { expected_missing_textures = it->second; } extract_tfrag(as_tfrag_tree, fmt::format("{}-{}", dgo_name, i++), bsp_header.texture_remap_table, tex_db, expected_missing_textures, tfrag_level, dump_level); } else if (draw_tree->my_type() == "drawable-tree-instance-tie") { fmt::print(" extracting TIE\n"); auto as_tie_tree = dynamic_cast(draw_tree.get()); assert(as_tie_tree); extract_tie(as_tie_tree, fmt::format("{}-{}-tie", dgo_name, i++), bsp_header.texture_remap_table, tex_db, tfrag_level, dump_level); } else { fmt::print(" unsupported tree {}\n", draw_tree->my_type()); } } Serializer ser; tfrag_level.serialize(ser); auto compressed = compression::compress_zstd(ser.get_save_result().first, ser.get_save_result().second); fmt::print("compressed: {} -> {} ({:.2f}%)\n", ser.get_save_result().second, compressed.size(), 100.f * compressed.size() / ser.get_save_result().second); file_util::write_binary_file(file_util::get_file_path({fmt::format( "assets/{}.fr3", dgo_name.substr(0, dgo_name.length() - 4))}), compressed.data(), compressed.size()); } } // namespace decompiler