{ ////////////////////// // INPUT FILES ////////////////////// // input is GOAL object files, possibly in containers. // most objects are part of CGO/DGO files (both go in dgo_names). This includes levels and the engine // the DGOs will be processed in this order. Usually it's best to have KERNEL, ENGINE, then the levels when // you want to run on the entire game. "dgo_names":[ //"CGO/ART.CGO", "CGO/KERNEL.CGO", "CGO/ENGINE.CGO", "CGO/GAME.CGO", "CGO/COMMON.CGO" //"DGO/LJKDMPK.DGO", //"DGO/LBBSDRP1.DGO", //"DGO/LTNJXHIP.DGO", //"DGO/MIC.DGO", //"DGO/OASISCST.DGO", //"DGO/CTYPEPA.DGO", //"DGO/LPRENME.DGO", //"DGO/LFREEOUT.DGO", //"DGO/LGUNNORM.DGO", //"DGO/LTOWA.DGO", //"DGO/TEMA.DGO", //"DGO/CTA.DGO", //"DGO/LPRECC.DGO", //"DGO/LJKDXVIN.DGO", //"DGO/CTYPEPC.DGO", //"DGO/SEA.DGO", //"DGO/COMBE.DGO", //"DGO/CTYPESA.DGO", //"DGO/LBLOWCST.DGO", //"DGO/WSD.DGO", //"DGO/LBBRING3.DGO", //"DGO/LCTYPATK.DGO", //"DGO/WCB.DGO", //"DGO/DESRESC.DGO", //"DGO/LBBRING4.DGO", //"DGO/GRIDCST.DGO", //"DGO/RAILX.DGO", //"DGO/SEJ.DGO", //"DGO/LJAKC.DGO", //"DGO/CTB.DGO", //"DGO/CTYCARC.DGO", //"DGO/LMECH.DGO", //"DGO/LBBSDRP2.DGO", //"DGO/NSA.DGO", //"DGO/LBBTCHA3.DGO", //"DGO/GUNGAME2.DGO", //"DGO/CTC.DGO", //"DGO/LVINCST.DGO", //"DGO/COMBX.DGO", //"DGO/DESH.DGO", //"DGO/DESRACE2.DGO", //"DGO/RAILD.DGO", //"DGO/FACC.DGO", //"DGO/CTYPESC.DGO", //"DGO/LWASBBV.DGO", //"DGO/TOWB.DGO", //"DGO/HGA.DGO", //"DGO/SEH.DGO", //"DGO/MHCTYCST.DGO", //"DGO/GUNGAME1.DGO", //"DGO/INTROCST.DGO", //"DGO/DESJUMP.DGO", //"DGO/SEM.DGO", //"DGO/SEI.DGO", //"DGO/DESG.DGO", //"DGO/DESW.DGO", //"DGO/LOUTRO3.DGO", //"DGO/LDAMKLEV.DGO", //"DGO/DESERROL.DGO", //"DGO/RAILB2.DGO", //"DGO/LERROL.DGO", //"DGO/IPF.DGO", //"DGO/RAILB.DGO", //"DGO/LCTYHIJK.DGO", //"DGO/CTYPEPB.DGO", //"DGO/PRECB.DGO", //"DGO/LFORM.DGO", //"DGO/WASLEAPR.DGO", //"DGO/LKEIRA.DGO", //"DGO/LJAK.DGO", //"DGO/SLUMBSET.DGO", //"DGO/FACD.DGO", //"DGO/LWASSIG.DGO", //"DGO/LBIPED.DGO", //"DGO/DESD.DGO", //"DGO/CFB.DGO", //"DGO/FREECAST.DGO", //"DGO/SEG.DGO", //"DGO/FACTORYA.DGO", //"DGO/LPATK.DGO", //"DGO/FRSTX.DGO", //"DGO/SEB.DGO", //"DGO/DESBCST.DGO", //"DGO/DESE.DGO", //"DGO/DESOASIS.DGO", //"DGO/CTYCARA.DGO", //"DGO/LSIGKLV.DGO", //"DGO/CIB.DGO", //"DGO/LBBRING2.DGO", //"DGO/LTNFXHIP.DGO", //"DGO/MIA.DGO", //"DGO/MHCB.DGO", //"DGO/LNSTOBC.DGO", //"DGO/COMBD.DGO", //"DGO/RBCT.DGO", //"DGO/LTORNJNX.DGO", //"DGO/DESBATTL.DGO", //"DGO/SEK.DGO", //"DGO/LSNKWHLS.DGO", //"DGO/LMHCB.DGO", //"DGO/LBOMBBOT.DGO", //"DGO/OUTCAST3.DGO", //"DGO/LBLOWTMH.DGO", //"DGO/TEMD.DGO", //"DGO/LTOWCITY.DGO", //"DGO/OUTROCST.DGO", //"DGO/WASCAST.DGO", //"DGO/LFACRM2.DGO", //"DGO/WASPGAME.DGO", //"DGO/RAILE.DGO", //"DGO/CTYPESB.DGO", //"DGO/DESBOSS1.DGO", //"DGO/FREEHQ.DGO", //"DGO/LTORN.DGO", //"DGO/TOWERA.DGO", //"DGO/LSAMOS.DGO", //"DGO/LFORP.DGO", //"DGO/CFA.DGO", //"DGO/LJINX.DGO", //"DGO/SEO.DGO", //"DGO/PRECA.DGO", //"DGO/TOWERC.DGO", //"DGO/WCA.DGO", //"DGO/SEC.DGO", //"DGO/DESF.DGO", //"DGO/SEL.DGO", //"DGO/LCTYDEST.DGO", //"DGO/LTORNSAM.DGO", //"DGO/MUSEUM3B.DGO", //"DGO/SEE.DGO", //"DGO/DESHUNT.DGO", //"DGO/RAILA.DGO", //"DGO/TITLE.DGO", //"DGO/RUBC.DGO", //"DGO/DESB.DGO", //"DGO/LFACCAR.DGO", //"DGO/LNSTOA.DGO", //"DGO/MUSEUM3.DGO", //"DGO/ONINTENT.DGO", //"DGO/STA.DGO", //"DGO/WASSTADA.DGO", //"DGO/POWERGD.DGO", //"DGO/LKLEEVER.DGO", //"DGO/FACB.DGO", //"DGO/LCTYASS.DGO", //"DGO/MHCA.DGO", //"DGO/LTOWB.DGO", //"DGO/LNSTCST.DGO", //"DGO/DESRESCG.DGO", //"DGO/INTPALRF.DGO", //"DGO/LMHCA.DGO", //"DGO/TOWERCST.DGO", //"DGO/RAILF.DGO", //"DGO/CIA.DGO", //"DGO/CTYCARKG.DGO", //"DGO/WASCHASE.DGO", //"DGO/LFACO.DGO", //"DGO/WIN.DGO", //"DGO/TEMPLEE.DGO", //"DGO/LBBSPIRT.DGO", //"DGO/MUSEUM2.DGO", //"DGO/INTTITLE.DGO", //"DGO/STAA.DGO", //"DGO/MUSEUM4B.DGO", //"DGO/PRECD.DGO", //"DGO/SEF.DGO", //"DGO/CTYCARB.DGO", //"DGO/WASDEFEN.DGO", //"DGO/LBLOWTKG.DGO", //"DGO/DESA.DGO", //"DGO/COMBB.DGO", //"DGO/WASSTADC.DGO", //"DGO/DESC.DGO", //"DGO/LDAMPECK.DGO", //"DGO/LJAKSIG.DGO", //"DGO/HALFPIPE.DGO", //"DGO/DESRACE1.DGO", //"DGO/SEN.DGO", //"DGO/TEMP.DGO", //"DGO/SED.DGO", //"DGO/LFACB.DGO", //"DGO/LCTYSNPR.DGO", //"DGO/LBBSPID.DGO", //"DGO/FRSTA.DGO", //"DGO/LBBRING5.DGO", //"DGO/LBBSPRT3.DGO", //"DGO/HHG.DGO", //"DGO/LBBSPRT2.DGO", //"DGO/CGB.DGO", //"DGO/LDMPCKGN.DGO", //"DGO/LSEEMWCA.DGO", //"DGO/HGB.DGO", //"DGO/LONINSIM.DGO", //"DGO/RUBA.DGO", //"DGO/DESRALLY.DGO", //"DGO/WWD.DGO", //"DGO/STB.DGO", //"DGO/MIB.DGO", //"DGO/LCTYBLOW.DGO", //"DGO/LWSTDPCK.DGO", //"DGO/MUSEUM.DGO", //"DGO/LJAKCKLV.DGO", //"DGO/LBBRING1.DGO", //"DGO/MUSEUM4.DGO", //"DGO/LFACRM1.DGO", //"DGO/LJKCDMKL.DGO", //"DGO/LDAMSIG.DGO", //"DGO/DESTRACK.DGO", //"DGO/GGA.DGO", //"DGO/RAILC.DGO", //"DGO/LBBTCHA2.DGO", //"DGO/DESINTER.DGO", //"DGO/NSB.DGO", //"DGO/LOUTRO.DGO", //"DGO/VIN.DGO", //"DGO/LDESGCST.DGO", //"DGO/WARPCAST.DGO", //"DGO/LBBRING6.DGO", //"DGO/FRSTB.DGO", //"DGO/TEMC.DGO", //"DGO/COMBC.DGO", //"DGO/LTRTWHLS.DGO", //"DGO/PRECC.DGO", //"DGO/DESCHASE.DGO", //"DGO/CITYCAST.DGO", //"DGO/CPO.DGO", //"DGO/LFACCITY.DGO", //"DGO/RAILCST.DGO", //"DGO/LJNDKLEV.DGO", //"DGO/CWI.DGO", //"DGO/MINEE.DGO", //"DGO/LFORRING.DGO", //"DGO/LASHELIN.DGO", //"DGO/LJAKKLEV.DGO", //"DGO/LCTYPALT.DGO", //"DGO/LNSTOBB.DGO", //"DGO/LJKFEET.DGO", //"DGO/DST.DGO", //"DGO/LBBTCHA1.DGO", //"DGO/LGUNRNC.DGO", //"DGO/COMBN.DGO", //"DGO/DESRESCC.DGO", //"DGO/LSIGJAKC.DGO", //"DGO/DESLIZ.DGO", //"DGO/WASPALA.DGO", //"DGO/LJAKNDAX.DGO", //"DGO/WASSEEM.DGO", //"DGO/WASALL.DGO", //"DGO/WCASEEM.DGO", //"DGO/LSIG.DGO", //"DGO/LFACTORY.DGO", //"DGO/LWLANDM.DGO", //"DGO/LPTRL.DGO", //"DGO/MINED.DGO", //"DGO/LDAMPKSM.DGO", //"DGO/RUBB.DGO", //"DGO/LCITYSML.DGO", //"DGO/RUBA2.DGO", //"DGO/LOUTRO2.DGO", //"DGO/VOCX.DGO", //"DGO/TEMX.DGO", //"DGO/ARENACST.DGO", //"DGO/TEMB.DGO", //"DGO/COMBA.DGO", //"DGO/LBBSDRP3.DGO", //"DGO/LPATKCS.DGO", //"DGO/VOCA.DGO", //"DGO/WASSTADB.DGO", //"DGO/LDAX.DGO", //"DGO/LCTYPROT.DGO", //"DGO/DESHOVER.DGO", //"DGO/DESBOSS2.DGO" ], // some objects are part of STR files (streaming data). "str_file_names": [], // some objects are directly stored as files on the DVD. This is just text files. "object_file_names": [ "TEXT/0COMMON.TXT", "TEXT/1COMMON.TXT", "TEXT/2COMMON.TXT", "TEXT/3COMMON.TXT", "TEXT/4COMMON.TXT", "TEXT/5COMMON.TXT", "TEXT/6COMMON.TXT", "TEXT/7COMMON.TXT", "TEXT/8COMMON.TXT", "TEXT/9COMMON.TXT", "TEXT/10COMMON.TXT", "TEXT/11COMMON.TXT" ], // uncomment the next line to extract audio to wave files. // "audio_dir_file_name": "jak3/VAG", "audio_dir_file_name": "", "streamed_audio_file_names": [], "levels_to_extract": [] }