;;-*-Lisp-*- (in-package goal) ;; definition for symbol *footstep-surface*, type int (define *footstep-surface* 448) ;; definition for symbol *debug-effect-control*, type symbol (define *debug-effect-control* #f) ;; definition for function sound-name-with-material (defun sound-name-with-material ((arg0 symbol) (arg1 pat-surface) (arg2 string)) (let ((gp-0 format) (a0-2 (clear *temp-string*)) (a1-1 "~S-~S~S") (v1-1 (-> arg1 material)) ) (gp-0 a0-2 a1-1 arg0 (cond ((= v1-1 (pat-material sand)) "sand" ) ((= v1-1 (pat-material wood)) "wood" ) ((= v1-1 (pat-material crwood)) "crwood" ) ((or (= v1-1 (pat-material tube)) (= v1-1 (pat-material pcmetal))) "pcmetal" ) ((or (= v1-1 (pat-material metal)) (= v1-1 (pat-material rotate))) "metal" ) ((= v1-1 (pat-material snow)) "snow" ) ((= v1-1 (pat-material deepsnow)) "dpsnow" ) ((= v1-1 (pat-material gravel)) "gravel" ) ((= v1-1 (pat-material dirt)) "dirt" ) ((= v1-1 (pat-material stone)) "stone" ) ((= v1-1 (pat-material waterbottom)) "water" ) ((= v1-1 (pat-material tar)) "tar" ) ((= v1-1 (pat-material straw)) "straw" ) ((= v1-1 (pat-material ice)) "ice" ) ((= v1-1 (pat-material swamp)) "swamp" ) ((= v1-1 (pat-material neutral)) "neutral" ) (else "grass" ) ) arg2 ) ) (string->sound-name *temp-string*) ) ;; definition for function effect-param->sound-spec (defun effect-param->sound-spec ((arg0 sound-spec) (arg1 (pointer float)) (arg2 int)) (while (> arg2 0) (case (the int (-> arg1 0)) ((3) (logior! (-> arg0 mask) (sound-mask volume)) (set! (-> arg0 volume) (the int (* 10.24 (-> arg1 1)))) ) ((4) (logior! (-> arg0 mask) (sound-mask volume)) (+! (-> arg0 volume) (the int (* 10.24 (* (-> arg1 1) (rand-vu))))) ) ((5) (logior! (-> arg0 mask) (sound-mask pitch)) (set! (-> arg0 pitch-mod) (the int (* 1524.0 (-> arg1 1)))) ) ((6) (logior! (-> arg0 mask) (sound-mask pitch)) (+! (-> arg0 pitch-mod) (the int (* 1524.0 (* (-> arg1 1) (rand-vu))))) ) ((9) (logior! (-> arg0 mask) (sound-mask bend)) (set! (-> arg0 bend) (the int (* 327.66998 (-> arg1 1)))) ) ((10) (logior! (-> arg0 mask) (sound-mask bend)) (+! (-> arg0 bend) (the int (* 327.66998 (* (-> arg1 1) (rand-vu))))) ) ((11) (logior! (-> arg0 mask) (sound-mask fo-min)) (set! (-> arg0 fo-min) (the int (-> arg1 1))) ) ((12) (logior! (-> arg0 mask) (sound-mask fo-max)) (set! (-> arg0 fo-max) (the int (-> arg1 1))) ) ((13) (logior! (-> arg0 mask) (sound-mask fo-curve)) (set! (-> arg0 fo-curve) (the int (-> arg1 1))) ) ((19) (set! (-> arg0 priority) (the int (-> arg1 1))) ) ) (+! arg2 -2) (set! arg1 (&-> arg1 2)) ) arg0 ) ;; definition for method 9 of type effect-control ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defmethod effect-control-method-9 ((this effect-control)) (let* ((a0-1 (-> this process skel)) (v1-3 (if (< (-> this channel-offset) (-> a0-1 active-channels)) (-> a0-1 root-channel (-> this channel-offset)) (the-as joint-control-channel #f) ) ) ) (cond ((and v1-3 (-> v1-3 frame-group)) (let* ((s5-0 (-> v1-3 frame-group)) (f30-0 (+ (* (-> v1-3 frame-num) (-> s5-0 artist-step)) (-> s5-0 artist-base))) ) (let ((a0-3 (-> a0-1 root-channel 0 num-func))) (cond ((!= s5-0 (-> this last-frame-group)) (set! (-> this res) (-> s5-0 extra)) (let ((v1-6 (-> (lookup-tag-idx (-> s5-0 extra) 'effect-name 'base -1000000000.0) lo))) (set! (-> this name) (if (>= (the-as int v1-6) 0) (&-> s5-0 extra tag v1-6) (the-as (pointer res-tag) #f) ) ) ) (if (and (-> this name) (= (-> this name 0 key-frame) -1000000000.0)) (set! (-> this name) (&-> this name 1)) ) (effect-control-method-14 this f30-0 f30-0 f30-0) ) ((or (not (-> this name)) (= f30-0 (-> this last-frame-num))) ) (else (let ((f28-0 (-> this last-frame-num)) (f26-0 f30-0) ) (cond ((= a0-3 num-func-seek!) (let ((f0-6 (+ (* (-> v1-3 param 0) (-> s5-0 artist-step)) (-> s5-0 artist-base)))) (cond ((< f26-0 f28-0) (if (>= f28-0 f0-6) (effect-control-method-14 this f26-0 f28-0 f30-0) ) ) (else (if (>= f0-6 f28-0) (effect-control-method-14 this f28-0 f26-0 f30-0) ) ) ) ) ) ((= a0-3 num-func-loop!) (cond ((>= (-> v1-3 param 0) 0.0) (cond ((< f26-0 f28-0) (effect-control-method-14 this f28-0 9999999.0 f30-0) (effect-control-method-14 this -100000000.0 f26-0 9999999.0) ) (else (effect-control-method-14 this f28-0 f26-0 f30-0) ) ) ) ((< f28-0 f26-0) (effect-control-method-14 this f26-0 9999999.0 f30-0) (effect-control-method-14 this -100000000.0 f28-0 9999999.0) ) (else (effect-control-method-14 this f26-0 f28-0 f30-0) ) ) ) ((= a0-3 num-func-+!) (if (>= (-> v1-3 param 0) 0.0) (effect-control-method-14 this f28-0 f26-0 f30-0) (effect-control-method-14 this f26-0 f28-0 f30-0) ) ) ((= a0-3 num-func-identity) (effect-control-method-14 this f30-0 f30-0 f30-0) ) ) ) ) ) ) (set! (-> this last-frame-group) s5-0) (set! (-> this last-frame-num) f30-0) ) ) (else (set! (-> this last-frame-group) #f) ) ) ) 0 (none) ) ;; definition for method 14 of type effect-control ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defmethod effect-control-method-14 ((this effect-control) (arg0 float) (arg1 float) (arg2 float)) (let ((s2-0 (-> this name))) (while (= (-> s2-0 0 name) 'effect-name) (let ((f0-0 (-> s2-0 0 key-frame))) (when (or (and (< f0-0 arg1) (< arg0 f0-0)) (= f0-0 arg2)) (let* ((a0-1 this) (t9-0 (method-of-object a0-1 effect-control-method-10)) (v1-7 (-> this res)) (a1-1 (-> s2-0 0)) ) (t9-0 a0-1 (the-as symbol (-> (the-as (pointer uint32) (&+ (-> v1-7 data-base) (-> a1-1 data-offset))))) f0-0 -1 ) ) ) ) (set! s2-0 (&-> s2-0 1)) ) ) 0 (none) ) ;; definition for method 10 of type effect-control ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs object. (defmethod effect-control-method-10 ((this effect-control) (arg0 symbol) (arg1 float) (arg2 int)) (let ((s3-0 (-> arg0 value)) (s5-0 (cond ((< arg2 0) (let ((v0-0 (get-property-value (-> this res) 'effect-joint 'exact arg1 (the-as uint128 0) (the-as (pointer res-tag) #f) *res-static-buf* ) ) ) (if (zero? v0-0) 0 (the-as int (+ v0-0 1)) ) ) ) (else (empty) arg2 ) ) ) ) (when (logtest? (-> this flags) (effect-control-flag event)) (if (send-event (-> this process) 'effect arg0 arg1 s5-0) (return (the-as object 0)) ) ) (let ((v1-10 (symbol->string arg0))) (cond ((and (= (-> v1-10 data 0) 101) (= (-> v1-10 data 1) 102) (= (-> v1-10 data 2) 102) (= (-> v1-10 data 3) 101) (= (-> v1-10 data 4) 99) (= (-> v1-10 data 5) 116) (= (-> v1-10 data 6) 45) ) (let* ((s3-1 (-> this process root)) (v1-14 (if (and (nonzero? s3-1) (type-type? (-> s3-1 type) collide-shape-moving)) s3-1 ) ) (t1-1 (if v1-14 (the-as int (-> (the-as collide-shape-moving v1-14) ground-pat)) *footstep-surface* ) ) ) (effect-control-method-11 this arg0 arg1 s5-0 (-> this res) (the-as pat-surface t1-1)) ) ) ((let ((v1-18 (symbol->string arg0))) (and (= (-> v1-18 data 0) 103) (= (-> v1-18 data 1) 114) (= (-> v1-18 data 2) 111) (= (-> v1-18 data 3) 117) (= (-> v1-18 data 4) 112) (= (-> v1-18 data 5) 45) ) ) (set! s3-0 (cond ((zero? s3-0) (let ((v0-5 (lookup-part-group-pointer-by-name (symbol->string arg0)))) (when v0-5 (set! (-> arg0 value) v0-5) (set! s3-0 (-> v0-5 0)) ) ) s3-0 ) (else (-> (the-as (pointer sparticle-launch-group) s3-0) 0) ) ) ) (when (and (nonzero? s3-0) (= (-> (the-as sparticle-launch-group s3-0) type) sparticle-launch-group)) (if *debug-effect-control* (format #t "(~5D) effect group ~A ~A frame ~F joint ~D~%" (current-time) (-> this process name) arg0 arg1 s5-0 ) ) (process-spawn part-tracker :init part-tracker-init (the-as sparticle-launch-group s3-0) -1 (the-as symbol #f) (the-as symbol #f) (the-as symbol #f) (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data s5-0)) :to (-> this process) ) ) ) ((= arg0 'camera-shake) (activate! *camera-smush-control* 819.2 37 600 1.0 0.995) ) ((zero? s3-0) (effect-control-method-12 this arg0 arg1 s5-0 (-> this res) (string->sound-name (symbol->string arg0))) ) ((= (-> (the-as basic s3-0) type) sparticle-launcher) (if *debug-effect-control* (format #t "(~5D) effect part ~A ~A frame ~F joint ~D~%" (current-time) (-> this process name) arg0 arg1 s5-0 ) ) (format #t "-----> (~5D) effect part ~A ~A frame ~F joint ~D~%" (current-time) (-> this process name) arg0 arg1 s5-0 ) (launch-particles (the-as sparticle-launcher s3-0) (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data s5-0)) ) ) ((= (-> (the-as basic s3-0) type) sparticle-launch-group) (if *debug-effect-control* (format #t "(~5D) effect group ~A ~A frame ~F joint ~D~%" (current-time) (-> this process name) arg0 arg1 s5-0 ) ) (process-spawn part-tracker :init part-tracker-init s3-0 -1 (the-as symbol #f) (the-as symbol #f) (the-as symbol #f) (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data s5-0)) :to (-> this process) ) ) ((= (-> (the-as basic s3-0) type) sound-spec) (sound-play-by-spec (the-as sound-spec s3-0) (new-sound-id) (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data s5-0)) ) ) ((= (-> (the-as basic s3-0) type) death-info) (let ((v1-67 (-> this process draw))) (let ((a1-42 (-> (the-as death-info s3-0) vertex-skip)) (a0-55 (max 2 (the-as int (/ (-> (the-as death-info s3-0) timer) (the-as uint (the int (-> *display* time-factor))))) ) ) ) (when (= (-> *setting-control* current video-mode) 'pal) (if (< (the-as uint 1) a1-42) (set! a1-42 (/ (the-as uint (* (the-as uint 50) a1-42)) (the-as uint 60))) ) ) (let ((a2-29 (-> *display* frames (-> *display* last-screen) frame run-time))) (cond ((< 9000 a2-29) (set! a1-42 (* a1-42 4)) ) ((< 7000 a2-29) (set! a1-42 (* a1-42 2)) ) ) ) (set! (-> v1-67 death-vertex-skip) a1-42) (set! (-> v1-67 death-effect) (-> (the-as death-info s3-0) effect)) (set! (-> v1-67 death-timer) (+ a0-55 1)) ) (set! (-> v1-67 death-timer-org) (-> v1-67 death-timer)) (set! (-> v1-67 death-draw-overlap) (-> (the-as death-info s3-0) overlap)) ) (if (-> (the-as death-info s3-0) sound) (effect-control-method-12 this (-> (the-as death-info s3-0) sound) arg1 s5-0 (-> this res) (string->sound-name (symbol->string (-> (the-as death-info s3-0) sound))) ) ) (send-event (-> this process) 'death-start (the-as death-info s3-0)) ) (else (effect-control-method-12 this arg0 arg1 s5-0 (-> this res) (string->sound-name (symbol->string arg0))) ) ) ) ) 0 ) ;; definition for method 11 of type effect-control ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defmethod effect-control-method-11 ((this effect-control) (arg0 symbol) (arg1 float) (arg2 int) (arg3 basic) (arg4 pat-surface)) (let ((s1-0 (the-as sound-name #f))) (let ((a0-4 (-> *display* frames (-> *display* last-screen) frame run-time))) (case arg0 (('effect-walk-step-left 'effect-run-step-left) (set! s1-0 (sound-name-with-material 'walk arg4 "1")) ) (('effect-walk-step-right 'effect-run-step-right) (set! s1-0 (sound-name-with-material 'walk arg4 "2")) ) (('effect-roll) (set! s1-0 (sound-name-with-material 'roll arg4 "")) ) (('effect-slide) (set! s1-0 (sound-name-with-material 'slide arg4 "")) ) (('effect-land) (set! s1-0 (sound-name-with-material 'land arg4 "")) ) (('effect-zoom-land) (set! s1-0 (sound-name-with-material 'zoom-land arg4 "")) ) (('effect-zoom-hit) (set! s1-0 (sound-name-with-material 'zoom-hit arg4 "")) ) (('effect-flut-land) (set! s1-0 (sound-name-with-material 'flut-land arg4 "")) ) (('effect-land-poof) (when (< a0-4 9000) (let* ((a0-13 this) (t9-8 (method-of-object a0-13 effect-control-method-10)) (v1-15 (-> arg4 material)) ) (t9-8 a0-13 (cond ((= v1-15 (pat-material sand)) 'group-land-poof-sand ) ((= v1-15 (pat-material wood)) 'group-land-poof-wood ) ((= v1-15 (pat-material crwood)) 'group-land-poof-crwood ) ((or (= v1-15 (pat-material tube)) (= v1-15 (pat-material pcmetal))) 'group-land-poof-pcmetal ) ((or (= v1-15 (pat-material metal)) (= v1-15 (pat-material rotate))) 'group-land-poof-metal ) ((= v1-15 (pat-material ice)) 'group-land-poof-ice ) ((= v1-15 (pat-material snow)) 'group-land-poof-snow ) ((= v1-15 (pat-material deepsnow)) 'group-land-poof-dpsnow ) ((= v1-15 (pat-material gravel)) 'group-land-poof-gravel ) ((= v1-15 (pat-material dirt)) 'group-land-poof-dirt ) ((= v1-15 (pat-material stone)) 'group-land-poof-stone ) ((= v1-15 (pat-material waterbottom)) 'group-land-poof-water ) ((= v1-15 (pat-material tar)) 'group-land-poof-tar ) ((= v1-15 (pat-material straw)) 'group-land-poof-straw ) ((= v1-15 (pat-material swamp)) 'group-land-poof-swamp ) ((= v1-15 (pat-material neutral)) 'group-land-poof-neutral ) (else 'group-land-poof-grass ) ) arg1 -1 ) ) ) ) (('effect-run-poof) (when (< a0-4 9000) (let* ((a0-14 this) (t9-9 (method-of-object a0-14 effect-control-method-10)) (v1-20 (-> arg4 material)) ) (t9-9 a0-14 (cond ((= v1-20 (pat-material sand)) 'group-run-poof-sand ) ((= v1-20 (pat-material wood)) 'group-run-poof-wood ) ((= v1-20 (pat-material crwood)) 'group-run-poof-crwood ) ((or (= v1-20 (pat-material tube)) (= v1-20 (pat-material pcmetal))) 'group-run-poof-pcmetal ) ((or (= v1-20 (pat-material metal)) (= v1-20 (pat-material rotate))) 'group-run-poof-metal ) ((= v1-20 (pat-material ice)) 'group-run-poof-ice ) ((= v1-20 (pat-material snow)) 'group-run-poof-snow ) ((= v1-20 (pat-material deepsnow)) 'group-run-poof-dpsnow ) ((= v1-20 (pat-material gravel)) 'group-run-poof-gravel ) ((= v1-20 (pat-material dirt)) 'group-run-poof-dirt ) ((= v1-20 (pat-material stone)) 'group-run-poof-stone ) ((= v1-20 (pat-material waterbottom)) 'group-run-poof-water ) ((= v1-20 (pat-material tar)) 'group-run-poof-tar ) ((= v1-20 (pat-material straw)) 'group-run-poof-straw ) ((= v1-20 (pat-material swamp)) 'group-run-poof-swamp ) ((= v1-20 (pat-material neutral)) 'group-run-poof-neutral ) (else 'group-run-poof-grass ) ) arg1 -1 ) ) ) ) (('effect-just-footprint) (let* ((a0-15 this) (t9-10 (method-of-object a0-15 effect-control-method-10)) (v1-24 (-> arg4 material)) ) (t9-10 a0-15 (cond ((= v1-24 (pat-material sand)) 'group-just-footprint-sand ) ((= v1-24 (pat-material wood)) 'group-just-footprint-wood ) ((= v1-24 (pat-material crwood)) 'group-just-footprint-crwood ) ((or (= v1-24 (pat-material tube)) (= v1-24 (pat-material pcmetal))) 'group-just-footprint-pcmetal ) ((or (= v1-24 (pat-material metal)) (= v1-24 (pat-material rotate))) 'group-just-footprint-metal ) ((= v1-24 (pat-material ice)) 'group-just-footprint-ice ) ((= v1-24 (pat-material snow)) 'group-just-footprint-snow ) ((= v1-24 (pat-material deepsnow)) 'group-just-footprint-dpsnow ) ((= v1-24 (pat-material gravel)) 'group-just-footprint-gravel ) ((= v1-24 (pat-material dirt)) 'group-just-footprint-dirt ) ((= v1-24 (pat-material stone)) 'group-just-footprint-stone ) ((= v1-24 (pat-material waterbottom)) 'group-just-footprint-water ) ((= v1-24 (pat-material tar)) 'group-just-footprint-tar ) ((= v1-24 (pat-material straw)) 'group-just-footprint-straw ) ((= v1-24 (pat-material swamp)) 'group-just-footprint-swamp ) ((= v1-24 (pat-material neutral)) 'group-just-footprint-neutral ) (else 'group-just-footprint-grass ) ) arg1 -1 ) ) ) (('effect-just-poof) (when (< a0-4 9000) (let* ((a0-16 this) (t9-11 (method-of-object a0-16 effect-control-method-10)) (v1-29 (-> arg4 material)) ) (t9-11 a0-16 (cond ((= v1-29 (pat-material sand)) 'group-just-poof-sand ) ((= v1-29 (pat-material wood)) 'group-just-poof-wood ) ((= v1-29 (pat-material crwood)) 'group-just-poof-crwood ) ((or (= v1-29 (pat-material tube)) (= v1-29 (pat-material pcmetal))) 'group-just-poof-pcmetal ) ((or (= v1-29 (pat-material metal)) (= v1-29 (pat-material rotate))) 'group-just-poof-metal ) ((= v1-29 (pat-material ice)) 'group-just-poof-ice ) ((= v1-29 (pat-material snow)) 'group-just-poof-snow ) ((= v1-29 (pat-material deepsnow)) 'group-just-poof-dpsnow ) ((= v1-29 (pat-material gravel)) 'group-just-poof-gravel ) ((= v1-29 (pat-material dirt)) 'group-just-poof-dirt ) ((= v1-29 (pat-material stone)) 'group-just-poof-stone ) ((= v1-29 (pat-material waterbottom)) 'group-just-poof-water ) ((= v1-29 (pat-material tar)) 'group-just-poof-tar ) ((= v1-29 (pat-material straw)) 'group-just-poof-straw ) ((= v1-29 (pat-material swamp)) 'group-just-poof-swamp ) ((= v1-29 (pat-material neutral)) 'group-just-poof-neutral ) (else 'group-just-poof-grass ) ) arg1 -1 ) ) ) ) (('effect-slide-poof) (let* ((a0-19 this) (t9-12 (method-of-object a0-19 effect-control-method-10)) (v1-33 (-> arg4 material)) ) (t9-12 a0-19 (cond ((= v1-33 (pat-material sand)) 'group-slide-poof-sand ) ((= v1-33 (pat-material wood)) 'group-slide-poof-wood ) ((= v1-33 (pat-material crwood)) 'group-slide-poof-crwood ) ((or (= v1-33 (pat-material tube)) (= v1-33 (pat-material pcmetal))) 'group-slide-poof-pcmetal ) ((or (= v1-33 (pat-material metal)) (= v1-33 (pat-material rotate))) 'group-slide-poof-metal ) ((= v1-33 (pat-material ice)) 'group-slide-poof-ice ) ((= v1-33 (pat-material snow)) 'group-slide-poof-snow ) ((= v1-33 (pat-material deepsnow)) 'group-slide-poof-dpsnow ) ((= v1-33 (pat-material gravel)) 'group-slide-poof-gravel ) ((= v1-33 (pat-material dirt)) 'group-slide-poof-dirt ) ((= v1-33 (pat-material stone)) 'group-slide-poof-stone ) ((= v1-33 (pat-material waterbottom)) 'group-slide-poof-water ) ((= v1-33 (pat-material tar)) 'group-slide-poof-tar ) ((= v1-33 (pat-material straw)) 'group-slide-poof-straw ) ((= v1-33 (pat-material swamp)) 'group-slide-poof-swamp ) ((= v1-33 (pat-material neutral)) 'group-slide-poof-neutral ) (else 'group-slide-poof-grass ) ) arg1 -1 ) ) ) (('effect-droppings) (let* ((v1-36 (-> arg4 material)) (s0-0 (cond ((= v1-36 (pat-material sand)) (-> *part-id-table* 95) ) ((= v1-36 (pat-material wood)) (-> *part-id-table* 97) ) ((= v1-36 (pat-material crwood)) (-> *part-id-table* 99) ) ((or (= v1-36 (pat-material tube)) (= v1-36 (pat-material pcmetal))) (-> *part-id-table* 2248) ) ((or (= v1-36 (pat-material metal)) (= v1-36 (pat-material rotate))) (-> *part-id-table* 2334) ) ((= v1-36 (pat-material ice)) (-> *part-id-table* 2249) ) ((= v1-36 (pat-material snow)) (-> *part-id-table* 2250) ) ((= v1-36 (pat-material deepsnow)) (-> *part-id-table* 2251) ) ((= v1-36 (pat-material gravel)) (-> *part-id-table* 2252) ) ((= v1-36 (pat-material dirt)) (-> *part-id-table* 2253) ) ((= v1-36 (pat-material stone)) (-> *part-id-table* 98) ) ((= v1-36 (pat-material waterbottom)) (-> *part-id-table* 2254) ) ((= v1-36 (pat-material tar)) (-> *part-id-table* 2255) ) ((= v1-36 (pat-material straw)) (-> *part-id-table* 2256) ) ((= v1-36 (pat-material swamp)) (-> *part-id-table* 2257) ) ((= v1-36 (pat-material neutral)) (-> *part-id-table* 2773) ) (else (-> *part-id-table* 96) ) ) ) ) (if (nonzero? s0-0) (launch-particles s0-0 (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data arg2))) ) ) ) (('effect-jump-droppings) (let* ((v1-61 (-> arg4 material)) (s0-1 (cond ((= v1-61 (pat-material sand)) (-> *part-id-table* 106) ) ((= v1-61 (pat-material wood)) (-> *part-id-table* 2258) ) ((= v1-61 (pat-material crwood)) (-> *part-id-table* 2259) ) ((or (= v1-61 (pat-material tube)) (= v1-61 (pat-material pcmetal))) (-> *part-id-table* 2260) ) ((or (= v1-61 (pat-material metal)) (= v1-61 (pat-material rotate))) (-> *part-id-table* 2335) ) ((= v1-61 (pat-material ice)) (-> *part-id-table* 2261) ) ((= v1-61 (pat-material snow)) (-> *part-id-table* 2262) ) ((= v1-61 (pat-material deepsnow)) (-> *part-id-table* 2263) ) ((= v1-61 (pat-material gravel)) (-> *part-id-table* 2264) ) ((= v1-61 (pat-material dirt)) (-> *part-id-table* 2265) ) ((= v1-61 (pat-material stone)) (-> *part-id-table* 2266) ) ((= v1-61 (pat-material waterbottom)) (-> *part-id-table* 2267) ) ((= v1-61 (pat-material tar)) (-> *part-id-table* 2268) ) ((= v1-61 (pat-material straw)) (-> *part-id-table* 2269) ) ((= v1-61 (pat-material swamp)) (-> *part-id-table* 2270) ) ((= v1-61 (pat-material neutral)) (-> *part-id-table* 2774) ) (else (-> *part-id-table* 107) ) ) ) ) (if (nonzero? s0-1) (launch-particles s0-1 (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data arg2))) ) ) ) ) ) (if s1-0 (effect-control-method-12 this arg0 arg1 arg2 arg3 s1-0) ) ) 0 (none) ) ;; definition for method 12 of type effect-control ;; INFO: Used lq/sq (defmethod effect-control-method-12 ((this effect-control) (arg0 symbol) (arg1 float) (arg2 int) (arg3 basic) (arg4 sound-name)) (let ((sv-144 arg3) (s0-0 arg4) (gp-0 (new 'stack 'sound-spec)) (s5-0 (if (< arg2 0) (the-as vector #f) (vector<-cspace! (new 'stack-no-clear 'vector) (-> this process node-list data arg2)) ) ) ) (set! (-> gp-0 sound-name) s0-0) (logior! (-> gp-0 mask) (sound-mask volume)) (set! (-> gp-0 volume) 1024) (logior! (-> gp-0 mask) (sound-mask bend)) (set! (-> gp-0 bend) (the int (* 327.66998 (rand-vu-float-range -100.0 100.0)))) (let* ((sv-112 (new 'static 'res-tag)) (a1-7 ((method-of-type res-lump get-property-data) (the-as res-lump sv-144) 'effect-param 'exact arg1 (the-as pointer #f) (& sv-112) *res-static-buf* ) ) ) (if a1-7 (effect-param->sound-spec gp-0 (the-as (pointer float) a1-7) (the-as int (-> sv-112 elt-count))) ) ) (if (and (nonzero? (-> gp-0 fo-max)) (< (* 4096.0 (the float (-> gp-0 fo-max))) (vector-vector-distance (ear-trans) s5-0)) ) (return 0) ) (when *debug-effect-control* (let ((sv-128 s0-0)) (string<-charp (clear *temp-string*) (the-as (pointer uint8) (& sv-128))) ) (format #t "(~5D) effect sound ~A ~A (~S) frame ~F joint ~D " (current-time) (-> this process name) arg0 *temp-string* arg1 arg2 ) (format #t "volume: ~f pitch-mod: ~f~%" (* 0.09765625 (the float (-> gp-0 volume))) (* 0.000656168 (the float (-> gp-0 pitch-mod))) ) ) (sound-play-by-spec gp-0 (new-sound-id) s5-0) ) 0 ) ;; definition for function target-land-effect ;; INFO: Return type mismatch int vs none. (defbehavior target-land-effect target () (cond ((logtest? (-> self control root-prim prim-core action) (collide-action flut)) (effect-control-method-10 (-> self skel effect) 'effect-land-poof -1.0 -1) (effect-control-method-10 (-> self skel effect) 'effect-flut-land -1.0 -1) ) ((logtest? (-> self control root-prim prim-core action) (collide-action racer)) (sound-play-by-name (sound-name-with-material 'zoom-land (-> self control ground-pat) "") (new-sound-id) (the int (* 10.24 (* 100.0 (the float (the int (* 10.24 (/ (-> self control ground-impact-vel) (meters 15))))))) ) 0 0 (sound-group sfx) #t ) ) ((logtest? (-> self water flag) (water-flag touch-water)) (effect-control-method-10 (-> self skel effect) 'effect-land-water -1.0 -1) ) (else (effect-control-method-10 (-> self skel effect) 'effect-land-poof -1.0 -1) (effect-control-method-10 (-> self skel effect) 'effect-land -1.0 -1) ) ) 0 (none) )