;;-*-Lisp-*- (in-package goal) ;; name: generic-obs.gc ;; name in dgo: generic-obs ;; dgos: ENGINE, GAME (define-extern ja-post (function none :behavior process-drawable)) (define-extern merc-blend-shape (function process-drawable object)) (define-extern merc-eye-anim (function process-drawable none)) (define-extern process-release? (function process symbol :behavior process)) ;; NOTE - for guard-projectile (define-extern explosion-spawn (function process-drawable type explosion-init-params none)) ;; DECOMP BEGINS (defskelgroup skel-spotlight spotlight spotlight-lod0-jg -1 ((spotlight-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 10) :origin-joint-index 5 ) ;; WARN: Return type mismatch object vs (pointer sparticle-launch-group). (defun entity-lookup-part-group ((arg0 entity-actor) (arg1 (pointer string)) (arg2 symbol)) (local-vars (sv-16 res-tag)) (let ((gp-0 (the-as object #f))) (set! sv-16 (new 'static 'res-tag)) (let ((s4-0 (res-lump-data arg0 arg2 pointer :tag-ptr (& sv-16)))) (if (not s4-0) (go process-drawable-art-error (the-as string #f)) ) (let ((s3-0 (the-as object (-> (the-as (pointer uint32) s4-0))))) (cond ((part-group-pointer? (the-as pointer s3-0)) (set! gp-0 (-> (the-as (pointer uint32) s4-0))) ) ((= (-> (the-as basic s3-0) type) string) (if arg1 (set! (-> arg1 0) (the-as string s3-0)) ) (set! gp-0 (lookup-part-group-pointer-by-name (the-as string s3-0))) (if (the-as (pointer object) gp-0) ;; og:preserve-this TODO - manual fix here (set! (-> (the-as (pointer int32) s4-0)) (the-as int gp-0)) ) ) (else (go process-drawable-art-error (the-as string s3-0)) ) ) ) ) (the-as (pointer sparticle-launch-group) gp-0) ) ) (defbehavior clone-anim-once process-drawable ((arg0 handle) (arg1 symbol) (arg2 string)) (logclear! (-> self skel status) (joint-control-status valid-spooled-frame)) (let ((gp-0 (handle->process arg0))) (if gp-0 (joint-control-copy! (-> self skel) (-> (the-as process-drawable gp-0) skel)) ) (cond ((and (the-as process-drawable gp-0) (joint-control-remap! (-> self skel) (-> self draw art-group) (-> (the-as process-drawable gp-0) draw art-group) '() 0 arg2 ) ) (when arg1 (let* ((s5-1 (-> self root)) (a0-7 (if (type? s5-1 collide-shape) (the-as collide-shape s5-1) ) ) ) (if a0-7 (move-to-point! a0-7 (-> (the-as process-drawable gp-0) root trans)) (set! (-> self root trans quad) (-> (the-as process-drawable gp-0) root trans quad)) ) ) (quaternion-copy! (-> self root quat) (-> (the-as process-drawable gp-0) root quat)) ) (if (logtest? (-> (the-as process-drawable gp-0) skel status) (joint-control-status valid-spooled-frame)) (logior! (-> self skel status) (joint-control-status valid-spooled-frame)) ) (logclear! (-> self draw status) (draw-control-status no-draw no-draw-temp uninited)) (if (or (zero? (-> self skel active-channels)) (not (-> self skel root-channel 0 frame-group))) (logior! (-> self draw status) (draw-control-status no-draw-temp)) ) (let* ((gp-1 self) (v1-38 (if (type? gp-1 manipy) gp-1 ) ) ) (if (and v1-38 (not (-> (the-as manipy v1-38) draw?))) (logior! (-> self draw status) (draw-control-status no-draw-temp)) ) ) (update-anim-data (-> self skel)) (do-joint-math (-> self draw) (-> self node-list) (-> self skel)) (let ((a0-22 (-> self skel effect))) (if a0-22 (update-effects a0-22) ) ) (if (logtest? (-> self skel status) (joint-control-status blend-shape blend-shape-valid)) (merc-blend-shape self) ) (if (logtest? (-> self skel status) (joint-control-status eye-anim-valid eye-anim)) (merc-eye-anim self) ) ) (else (set! (-> self skel active-channels) (the-as uint 0)) (logior! (-> self draw status) (draw-control-status no-draw)) (ja-post) ) ) ) 0 (none) ) (defbehavior clone-anim process-drawable ((arg0 handle) (arg1 symbol) (arg2 string)) (ja-post) (while (handle->process arg0) (clone-anim-once arg0 #t arg2) (suspend) ) (logclear! (-> self skel status) (joint-control-status valid-spooled-frame)) 0 (none) ) (defmethod move-along-path ((this swingpole)) (with-pp (if (nonzero? (-> this draw)) (ja-post) ) (cond ((nonzero? (-> this path)) (set! (-> this path-pos) (get-norm! (-> this sync) 0)) (let ((s5-0 (new 'stack-no-clear 'vector))) (get-point-at-percent-along-path! (-> this path) s5-0 (-> this path-pos) 'interp) (set! (-> this speed) (* (vector-vector-distance s5-0 (-> this root trans)) (-> pp clock frames-per-second))) (move-to-point! (-> this root) s5-0) ) ) ((>= (-> this joint-track) 0) (let ((v1-15 (ppointer->process (-> this parent))) (s5-1 (new 'stack-no-clear 'vector)) ) (let ((s4-0 (-> (the-as process-drawable v1-15) node-list data (-> this joint-track)))) (vector<-cspace! s5-1 s4-0) (vector-normalize-copy! (-> this dir) (the-as vector (-> s4-0 bone transform)) 1.0) ) (move-to-point! (-> this root) s5-1) ) ) ) (when (nonzero? (-> this sound)) (set! (-> this sound trans quad) (-> this root trans quad)) (let ((f30-0 (lerp-scale -0.1 -0.05 (-> this speed) 8192.0 20480.0)) (f0-6 (lerp-scale 0.7 1.0 (-> this speed) 8192.0 20480.0)) ) (set! (-> this sound pitch) (the int (* 1524.0 f30-0))) (set! (-> this sound volume) (the int (* 1024.0 f0-6))) ) (update! (-> this sound)) ) 0 (none) ) ) (defstate idle (swingpole) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('touch 'attack) (if (send-event proc 'pole-grab (-> block param 0)) (go-virtual active (process->handle proc)) ) #f ) ) ) :code (behavior () (if (nonzero? (-> self draw)) (ja-post) ) (update-transforms (-> self root)) (cond ((or (nonzero? (-> self path)) (>= (-> self joint-track) 0)) (until #f (move-along-path self) (suspend) ) #f ) (else (logior! (-> self mask) (process-mask sleep)) (suspend) 0 ) ) ) ) (defstate active (swingpole) :virtual #t :code (behavior ((arg0 handle)) (move-along-path self) (suspend) (while (let* ((s5-0 (handle->process arg0)) (a0-7 (if (type? s5-0 process-focusable) s5-0 ) ) ) (and a0-7 (focus-test? (the-as process-focusable a0-7) pole)) ) (move-along-path self) (suspend) ) (suspend-for (seconds 0.5) (move-along-path self) ) (go-virtual idle) ) ) ;; WARN: Return type mismatch object vs none. (defmethod init-from-entity! ((this swingpole) (arg0 entity-actor)) "Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that. This commonly includes things such as: - stack size - collision information - loading the skeleton group / bones - sounds" "Copy defaults from the entity." (stack-size-set! (-> this main-thread) 128) (let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player)))) (let ((v1-5 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0)))) (set! (-> v1-5 prim-core collide-as) (collide-spec collectable)) (set! (-> v1-5 prim-core collide-with) (collide-spec jak player-list tobot)) (set-vector! (-> v1-5 local-sphere) 0.0 0.0 0.0 12288.0) (set! (-> s4-0 total-prims) (the-as uint 1)) (set! (-> s4-0 root-prim) v1-5) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (let ((v1-8 (-> s4-0 root-prim))) (set! (-> s4-0 backup-collide-as) (-> v1-8 prim-core collide-as)) (set! (-> s4-0 backup-collide-with) (-> v1-8 prim-core collide-with)) ) (set! (-> this root) s4-0) ) (set! (-> this root trans quad) (-> arg0 extra trans quad)) (quaternion-copy! (-> this root quat) (-> arg0 quat)) (vector-identity! (-> this root scale)) (vector-y-quaternion! (-> this dir) (-> this root quat)) (set! (-> this joint-track) -1) (let ((a1-8 (res-lump-struct (-> this entity) 'art-name structure))) (if a1-8 (initialize-skeleton-by-name this (the-as string a1-8)) ) ) (set! (-> this dir y) 0.0) (vector-normalize! (-> this dir) 1.0) (set! (-> this edge-length) 8192.0) (let ((s4-1 (new 'stack-no-clear 'sync-info-params))) (let ((a0-19 (res-lump-value arg0 'options uint128 :time -1000000000.0)) (v1-22 0) ) (if (not (logtest? (the-as int a0-19) 8)) (set! v1-22 (logior v1-22 1)) ) (set! (-> s4-1 sync-type) 'sync-eased) (set! (-> s4-1 sync-flags) (the-as sync-flags v1-22)) ) (set! (-> s4-1 period) (the-as uint 0)) (set! (-> s4-1 entity) arg0) (set! (-> s4-1 percent) 0.0) (set! (-> s4-1 ease-in) 0.2) (set! (-> s4-1 ease-out) 0.2) (set! (-> s4-1 pause-in) 0.0) (set! (-> s4-1 pause-out) 0.0) (initialize! (-> this sync) s4-1) ) (when (nonzero? (-> this sync period)) (set! (-> this path) (new 'process 'curve-control this 'path -1000000000.0)) (logior! (-> this path flags) (path-control-flag display draw-line draw-point draw-text)) ) (set! (-> this sound) (new 'process 'ambient-sound (-> this entity) (-> this root trans))) (go (method-of-object this idle)) (none) ) (defbehavior swingpole-init swingpole ((arg0 int)) (stack-size-set! (-> self main-thread) 128) (let ((s5-0 (new 'process 'collide-shape self (collide-list-enum hit-by-player)))) (let ((v1-4 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0)))) (set! (-> v1-4 prim-core collide-as) (collide-spec collectable)) (set! (-> v1-4 prim-core collide-with) (collide-spec jak player-list tobot)) (set-vector! (-> v1-4 local-sphere) 0.0 0.0 0.0 12288.0) (set! (-> s5-0 total-prims) (the-as uint 1)) (set! (-> s5-0 root-prim) v1-4) ) (set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w))) (let ((v1-7 (-> s5-0 root-prim))) (set! (-> s5-0 backup-collide-as) (-> v1-7 prim-core collide-as)) (set! (-> s5-0 backup-collide-with) (-> v1-7 prim-core collide-with)) ) (set! (-> self root) s5-0) ) (set! (-> self root trans quad) (-> (the-as swingpole (-> self parent 0)) root trans quad)) (quaternion-identity! (-> self root quat)) (vector-identity! (-> self root scale)) (set! (-> self joint-track) arg0) (set-vector! (-> self dir) 0.0 0.0 1.0 1.0) (set! (-> self edge-length) 8192.0) (go-virtual idle) ) (defstate die (process-hidden) :virtual #t :code nothing ) ;; WARN: Return type mismatch object vs none. (defmethod init-from-entity! ((this process-hidden) (arg0 entity-actor)) "Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that. This commonly includes things such as: - stack size - collision information - loading the skeleton group / bones - sounds" "Copy defaults from the entity." (process-entity-status! this (entity-perm-status dead) #t) (go (method-of-object this die)) (none) ) (deftype target-start (process-hidden) () ) (deftype camera-start (process-hidden) () ) (defbehavior manipy-post manipy () ((-> self cur-post-hook)) (when (and (>= (-> self shadow-volume-joint) 0) (-> self draw shadow-ctrl)) (let ((a2-0 (-> self node-list data (-> self shadow-volume-joint))) (a3-0 (-> self draw shadow-ctrl)) ) (format *stdcon* "shadow-volume for ~A ~A~%" a2-0 a3-0) ) ) 0 (none) ) (defstate idle (manipy) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (local-vars (s4-0 object)) (case message (('attackable) (cond ((-> block param 0) (set! s4-0 (logior (process-mask collectable) (-> self mask))) (set! (-> self mask) (the-as process-mask s4-0)) ) (else (set! s4-0 (logclear (-> self mask) (process-mask collectable))) (set! (-> self mask) (the-as process-mask s4-0)) ) ) s4-0 ) (('blend-shape) (when (nonzero? (-> self skel)) (cond ((-> block param 0) (set! s4-0 (logior (-> self skel status) (joint-control-status blend-shape eye-anim))) (set! (-> self skel status) (the-as joint-control-status s4-0)) ) (else (set! s4-0 (logclear (-> self skel status) (joint-control-status blend-shape eye-anim))) (set! (-> self skel status) (the-as joint-control-status s4-0)) ) ) s4-0 ) ) (('shadow) (when (nonzero? (-> self draw)) (cond ((-> block param 0) (set! s4-0 (-> self shadow-backup)) (set! (-> self draw shadow) (the-as shadow-geo s4-0)) s4-0 ) (else (set! (-> self draw shadow) #f) #f ) ) ) ) (('shadow-volume) (let ((v1-17 (get-art-by-name-method (-> self draw jgeo) (the-as string (-> block param 0)) (the-as type #f)))) (if v1-17 (set! (-> self shadow-volume-joint) (+ (-> (the-as joint v1-17) number) 1)) ) ) (when (and (-> self draw shadow-ctrl) (< 1 argc) (>= (the-as int (-> block param 1)) 0)) (let ((v0-1 (command-get-int (-> block param 1) 0))) (set! (-> self draw shadow-ctrl settings flags) (the-as shadow-flags v0-1)) v0-1 ) ) ) (('shadow-type) (if (and (-> self draw shadow-ctrl) (> argc 0)) (set! (-> self draw shadow-ctrl settings shadow-type) (command-get-int (-> block param 0) 0)) ) ) (('shadow-dir) (when (and (-> self draw shadow-ctrl) (> argc 0)) (set! s4-0 (-> self draw shadow-ctrl settings shadow-dir)) (set! (-> (the-as vector s4-0) x) (command-get-float (-> block param 0) 0.0)) (set! (-> (the-as vector s4-0) y) (command-get-float (-> block param 1) 0.0)) (set! (-> (the-as vector s4-0) z) (command-get-float (-> block param 2) 0.0)) (set! (-> (the-as vector s4-0) w) (if (< 3 argc) (command-get-float (-> block param 3) 0.0) 409600.0 ) ) s4-0 ) ) (('shadow-top-plane) (when (and (-> self draw shadow-ctrl) (>= argc 4)) (set! s4-0 (-> self draw shadow-ctrl settings top-plane)) (set! (-> (the-as plane s4-0) x) (command-get-float (-> block param 0) 0.0)) (set! (-> (the-as plane s4-0) y) (command-get-float (-> block param 1) 0.0)) (set! (-> (the-as plane s4-0) z) (command-get-float (-> block param 2) 0.0)) (set! (-> (the-as plane s4-0) w) (command-get-float (-> block param 3) 0.0)) s4-0 ) ) (('shadow-bot-plane) (when (and (-> self draw shadow-ctrl) (>= argc 4)) (set! s4-0 (-> self draw shadow-ctrl settings bot-plane)) (set! (-> (the-as plane s4-0) x) (command-get-float (-> block param 0) 0.0)) (set! (-> (the-as plane s4-0) y) (command-get-float (-> block param 1) 0.0)) (set! (-> (the-as plane s4-0) z) (command-get-float (-> block param 2) 0.0)) (set! (-> (the-as plane s4-0) w) (command-get-float (-> block param 3) 0.0)) s4-0 ) ) (('no-fog) (set! s4-0 (logior (-> self draw status) (draw-control-status disable-fog))) (set! (-> self draw status) (the-as draw-control-status s4-0)) s4-0 ) (('setup-spotlight-shadow) (when (-> self draw shadow-ctrl) (let ((v1-53 (command-get-process "spotlight" *target*))) (when v1-53 (let ((s5-1 (-> (the-as process-drawable v1-53) node-list data 3))) (vector<-cspace! (new 'stack-no-clear 'vector) s5-1) (let ((s5-2 (vector-normalize-copy! (new 'stack-no-clear 'vector) (-> s5-1 bone transform vector 2) -1.0)) (s4-1 (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data (-> self draw shadow-joint-index))) ) (f30-0 1638400.0) (s3-0 (new 'stack-no-clear 'collide-query)) (f28-0 122880.0) ) (set! (-> s3-0 start-pos quad) (-> s4-1 quad)) (vector-normalize-copy! (-> s3-0 move-dist) s5-2 f28-0) (let ((v1-64 s3-0)) (set! (-> v1-64 radius) 1638.4) (set! (-> v1-64 collide-with) (collide-spec obstacle hit-by-others-list)) (set! (-> v1-64 ignore-process0) self) (set! (-> v1-64 ignore-process1) #f) (set! (-> v1-64 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1)) (set! (-> v1-64 action-mask) (collide-action solid)) ) (let* ((f0-13 (fill-and-probe-using-line-sphere *collide-cache* s3-0)) (f28-1 (if (< 0.0 f0-13) (* f0-13 f28-0) 122880.0 ) ) ) (shadow-control-method-14 (-> self draw shadow-ctrl) s4-1 s5-2 f30-0 (- f28-1 (command-get-float (-> block param 0) 0.0)) (+ f28-1 (command-get-float (-> block param 1) 0.0)) ) ) ) ) ) ) ) ) (('color-mult) (when (>= argc 4) (set! s4-0 (-> self draw color-mult)) (set! (-> (the-as rgbaf s4-0) x) (command-get-float (-> block param 0) 0.0)) (set! (-> (the-as rgbaf s4-0) y) (command-get-float (-> block param 1) 0.0)) (set! (-> (the-as rgbaf s4-0) z) (command-get-float (-> block param 2) 0.0)) (set! (-> (the-as rgbaf s4-0) w) (command-get-float (-> block param 3) 0.0)) s4-0 ) ) (('color-mult-vector) (set! s4-0 (-> self draw color-mult)) (set! (-> (the-as rgbaf s4-0) quad) (-> (the-as vector (-> block param 0)) quad)) s4-0 ) (('color-emissive-vector) (set! s4-0 (-> self draw color-emissive)) (set! (-> (the-as rgbaf s4-0) quad) (-> (the-as vector (-> block param 0)) quad)) s4-0 ) (('segment) (let ((a1-44 (/ (the-as int (-> block param 0)) 8)) (a2-5 (/ (the-as int (-> block param 1)) 8)) ) (setup-masks (-> self draw) (the-as int a1-44) (the-as int a2-5)) ) ) (('trans-hook) (set! s4-0 (-> block param 0)) (set! (-> self new-trans-hook) (the-as (function none) s4-0)) s4-0 ) (('post-hook) (set! s4-0 (-> block param 0)) (set! (-> self new-post-hook) (the-as (function none) s4-0)) s4-0 ) (('user-data) (set! s4-0 (-> block param 0)) (set! (-> self userdata) (the-as uint s4-0)) s4-0 ) (('eval) ((the-as (function manipy object) (-> block param 0)) self) ) (('speed) (set! (-> self speed) (the-as float (-> block param 0))) ) (('event-hook) (set! s4-0 (-> block param 0)) (set! (-> self cur-event-hook) (the-as (function none) s4-0)) s4-0 ) (('art-joint-anim) (set! (-> self new-joint-anim) (get-art-by-name (-> self draw art-group) (the-as string (-> block param 0)) art-joint-anim) ) (set! s4-0 (-> block param 1)) (set! (-> self new-joint-anim-blend) (the-as uint s4-0)) s4-0 ) (('anim-mode) (when (nonzero? (-> self skel)) (set! (-> self anim-mode) (the-as symbol (-> block param 0))) (if (= (-> self anim-mode) 'clone-anim) (ja-post) ) (-> self anim-mode) ) ) (('origin-joint-index 'center-joint) (set! (-> self draw origin-joint-index) (-> block param 0)) (set! s4-0 (-> block param 0)) (set! (-> self draw shadow-joint-index) (the-as uint s4-0)) s4-0 ) (('max-vis-dist) (set! (-> self draw lod-set lod (-> self draw lod-set max-lod) dist) (the-as float (-> block param 0))) ) (('grab) (set! (-> self cur-grab-handle) (process->handle (the-as process (-> block param 0)))) (let ((v1-98 (handle->process (-> self cur-grab-handle)))) (when v1-98 (set! s4-0 (-> self old-grab-pos)) (set! (-> (the-as vector s4-0) quad) (-> (the-as process-drawable v1-98) root trans quad)) s4-0 ) ) ) (('target) (set! s4-0 (process->handle (the-as process (-> block param 0)))) (set! (-> self cur-target-handle) (the-as handle s4-0)) s4-0 ) (('trans) (cond ((type? (-> self root) collide-shape) (move-to-point! (-> self root) (the-as vector (-> block param 0))) ) (else (set! s4-0 (-> self root trans)) (set! (-> (the-as vector s4-0) quad) (-> (the-as vector (-> block param 0)) quad)) s4-0 ) ) ) (('rot) (let ((s5-3 (new 'stack-no-clear 'matrix))) (matrix-rotate-y! s5-3 (the-as float (-> block param 0))) (matrix->quaternion (-> self root quat) s5-3) ) ) (('rot-quat) (quaternion-copy! (-> self root quat) (the-as quaternion (-> block param 0))) ) (('clone-copy-trans) (set! s4-0 (-> block param 0)) (set! (-> self clone-copy-trans) (the-as symbol s4-0)) s4-0 ) (('release) (set! (-> self cur-grab-handle) (the-as handle #f)) #f ) (('draw) (set! (-> self draw?) (the-as symbol (-> block param 0))) (cond ((-> block param 0) (let ((v1-114 (logtest? (-> self draw status) (draw-control-status no-draw)))) (logclear! (-> self draw status) (draw-control-status no-draw)) (when v1-114 (cond ((nonzero? (-> self skel)) (let ((gp-1 (-> self skel status))) (logior! (-> self skel status) (joint-control-status sync-math)) (set! s4-0 (ja-post)) (set! (-> self skel status) gp-1) ) s4-0 ) (else (ja-post) ) ) ) ) ) (else (set! s4-0 (logior (-> self draw status) (draw-control-status no-draw))) (set! (-> self draw status) (the-as draw-control-status s4-0)) s4-0 ) ) ) (('sync) (when (nonzero? (-> self skel)) (cond ((-> block param 0) (set! s4-0 (logior (-> self skel status) (joint-control-status sync-math))) (set! (-> self skel status) (the-as joint-control-status s4-0)) ) (else (set! s4-0 (logclear (-> self skel status) (joint-control-status sync-math))) (set! (-> self skel status) (the-as joint-control-status s4-0)) ) ) s4-0 ) ) (('query) (case (-> block param 0) (('grab) (handle->process (-> self cur-grab-handle)) ) (('done) (case (-> self anim-mode) (('play1 'play) (>= (ja-frame-num 0) (the float (+ (-> (ja-group) frames num-frames) -2))) ) ) ) ) ) (('set-frame-num) (let ((v1-147 (-> self skel root-channel 0))) (set! (-> v1-147 num-func) num-func-identity) (set! (-> v1-147 frame-num) (the-as float (-> block param 0))) ) ) (('prefix) (set! s4-0 (-> block param 0)) (set! (-> self prefix) (the-as basic s4-0)) s4-0 ) (('light-index) (let ((v0-40 (command-get-int (-> block param 0) 0))) (set! (-> self draw light-index) (the-as uint v0-40)) v0-40 ) ) (('eye-slot) (set! (-> self draw mgeo header eye-ctrl eye-slot) (command-get-int (-> block param 0) 0)) ) (('shadow-mask) (let ((v0-42 (command-get-int (-> block param 0) 0))) (set! (-> self draw shadow-mask) (the-as uint v0-42)) v0-42 ) ) (('shadow-values) (let ((v0-43 (command-get-int (-> block param 0) 0))) (set! (-> self draw shadow-values) (the-as uint v0-43)) v0-43 ) ) (('mirror) (cond ((-> block param 0) (set! s4-0 (-> self node-list data 2)) (set! (-> (the-as cspace s4-0) param0) (the-as (function cspace transformq none) cspace<-parented-matrix-mirror!) ) (set! (-> (the-as cspace s4-0) param1) (the-as basic (-> *math-camera* mirror-trans))) (set! (-> (the-as cspace s4-0) param2) (the-as basic (-> *math-camera* mirror-normal))) ) (else (set! s4-0 (-> self node-list data 2)) (set! (-> (the-as cspace s4-0) param0) #f) ) ) s4-0 ) (('draw-mirror) (send-event (ppointer->process (-> self child)) 'draw (-> block param 0)) ) (('user) (set! s4-0 (-> block param 1)) (set! (-> self user-uint64 (/ (the-as int (-> block param 0)) 8)) (the-as uint s4-0)) s4-0 ) (('die) (deactivate self) ) (('do-effect) (if (and (nonzero? (-> self skel)) (-> self skel effect)) (do-effect (-> self skel effect) (the-as symbol (-> block param 0)) (the-as float (-> block param 1)) -1) ) ) (else (if (-> self cur-event-hook) ((-> self cur-event-hook)) ) ) ) ) :trans (behavior () (if (!= (-> self cur-trans-hook) (-> self new-trans-hook)) (set! (-> self cur-trans-hook) (-> self new-trans-hook)) ) (if (!= (-> self cur-post-hook) (-> self new-post-hook)) (set! (-> self cur-post-hook) (-> self new-post-hook)) ) (when (and (-> self new-joint-anim) (nonzero? (-> self skel)) (and (!= (ja-group) (-> self new-joint-anim)) (!= (-> self anim-mode) 'clone-anim)) ) (ja-channel-push! 1 (the-as time-frame (-> self new-joint-anim-blend))) (ja :group! (-> self new-joint-anim) :num! min) ) (let ((v1-20 (handle->process (-> self cur-grab-handle)))) (when v1-20 (let ((gp-1 (-> (the-as process-drawable v1-20) root trans))) (if (type? (-> self root) collide-shape) (move-by-vector! (the-as collide-shape (-> self root)) (vector-! (new 'stack-no-clear 'vector) gp-1 (-> self old-grab-pos)) ) (vector+! (-> self root trans) (-> self root trans) (vector-! (new 'stack-no-clear 'vector) gp-1 (-> self old-grab-pos)) ) ) (set! (-> self old-grab-pos quad) (-> gp-1 quad)) ) ) ) ((-> self cur-trans-hook)) ) :code (behavior () (logclear! (-> self mask) (process-mask heap-shrunk)) (until #f (case (-> self anim-mode) (('loop) (ja-post) (manipy-post) (suspend) (ja :num! (loop!)) ) (('play) (ja-post) (manipy-post) (suspend) (ja :num! (seek!)) ) (('copy-parent) (let ((v1-17 (-> self skel root-channel 0))) (set! (-> v1-17 num-func) num-func-identity) (let ((a0-10 (-> self parent))) (set! (-> v1-17 frame-num) (-> (the-as process-drawable (if a0-10 (the-as process-drawable (-> a0-10 0 self)) ) ) skel root-channel 0 frame-num ) ) ) ) (ja-post) (manipy-post) (suspend) 0 ) (('clone-parent) (let ((gp-0 (ppointer->process (-> self parent)))) (set! (-> self post-hook) #f) (joint-control-copy! (-> self skel) (-> (the-as process-drawable gp-0) skel)) (joint-control-remap! (-> self skel) (-> self draw art-group) (-> (the-as process-drawable gp-0) draw art-group) '() 0 "" ) ) (update-anim-data (-> self skel)) (do-joint-math (-> self draw) (-> self node-list) (-> self skel)) (manipy-post) (suspend) 0 ) (('clone-anim) (clone-anim-once (if (handle->process (-> self cur-target-handle)) (the-as handle (-> self cur-target-handle)) (ppointer->handle (-> self parent)) ) (-> self clone-copy-trans) (the-as string (-> self prefix)) ) (manipy-post) (suspend) 0 ) (('mirror) (let ((gp-1 (if (handle->process (-> self cur-target-handle)) (-> self cur-target-handle) (ppointer->handle (-> self parent)) ) ) ) (clone-anim-once gp-1 (-> self clone-copy-trans) (the-as string (-> self prefix))) (logior! (-> self draw global-effect) (draw-control-global-effect disable-envmap)) (set! (-> self draw light-index) (the-as uint 5)) (if (logtest? (-> (the-as process-drawable (handle->process gp-1)) draw status) (draw-control-status no-draw no-draw-temp no-draw-bounds) ) (logior! (-> self draw status) (draw-control-status no-draw-temp)) ) ) (manipy-post) (suspend) 0 ) (('still) (ja-post) (manipy-post) (suspend) 0 ) (('play1) (ja-post) (manipy-post) (suspend) (ja :num! (seek! max (-> self speed))) (if (ja-done? 0) (deactivate self) ) ) ) ) #f ) ) ;; WARN: Return type mismatch object vs none. (defbehavior manipy-init manipy ((arg0 vector) (arg1 entity-actor) (arg2 skeleton-group) (arg3 vector) (arg4 object)) (stack-size-set! (-> self main-thread) 128) (logior! (-> self mask) (process-mask heap-shrunk)) (process-entity-set! self arg1) (cond ((= arg3 'collide-shape-moving) (let ((s3-1 (new 'process 'collide-shape-moving self (collide-list-enum hit-by-player)))) (set! (-> s3-1 dynam) (copy *standard-dynamics* 'process)) (set! (-> s3-1 reaction) cshape-reaction-default) (set! (-> s3-1 no-reaction) (the-as (function collide-shape-moving collide-query vector vector object) nothing) ) (let ((v1-11 (new 'process 'collide-shape-prim-sphere s3-1 (the-as uint 0)))) (set-vector! (-> v1-11 local-sphere) 0.0 0.0 0.0 4096.0) (set! (-> s3-1 total-prims) (the-as uint 1)) (set! (-> s3-1 root-prim) v1-11) ) (set! (-> s3-1 nav-radius) (* 0.75 (-> s3-1 root-prim local-sphere w))) (let ((v1-14 (-> s3-1 root-prim))) (set! (-> s3-1 backup-collide-as) (-> v1-14 prim-core collide-as)) (set! (-> s3-1 backup-collide-with) (-> v1-14 prim-core collide-with)) ) (set! (-> self root) s3-1) ) ) (arg3 (let ((s3-2 (new 'process 'collide-shape self (collide-list-enum hit-by-player)))) (let ((v1-18 (new 'process 'collide-shape-prim-sphere s3-2 (the-as uint 0)))) (set! (-> v1-18 prim-core collide-as) (collide-spec collectable notice-blue-eco-powerup)) (set! (-> v1-18 prim-core collide-with) (collide-spec jak player-list)) (set-vector! (-> v1-18 local-sphere) (-> arg3 x) (-> arg3 y) (-> arg3 z) (-> arg3 w)) (set! (-> s3-2 total-prims) (the-as uint 1)) (set! (-> s3-2 root-prim) v1-18) ) (set! (-> s3-2 nav-radius) (* 0.75 (-> s3-2 root-prim local-sphere w))) (let ((v1-21 (-> s3-2 root-prim))) (set! (-> s3-2 backup-collide-as) (-> v1-21 prim-core collide-as)) (set! (-> s3-2 backup-collide-with) (-> v1-21 prim-core collide-with)) ) (set! (-> self root) s3-2) ) ) (else (set! (-> self root) (the-as collide-shape (new 'process 'trsqv))) ) ) (set! (-> self root trans quad) (-> arg0 quad)) (initialize-skeleton self arg2 (the-as pair 0)) (if (type? (-> self root) collide-shape) (update-transforms (the-as collide-shape (-> self root))) ) (set! (-> self shadow-backup) (-> self draw shadow)) (set! (-> self shadow-volume-joint) -1) (set! (-> self options) (the-as manipy-options arg4)) (when (-> self draw shadow) (set! (-> self draw shadow-ctrl) (new 'process 'shadow-control 0.0 0.0 614400.0 (shadow-flags shdf02 shdf03 shdf04 disable-draw) 245760.0) ) (quad-copy! (the-as pointer (-> self draw shadow-ctrl settings)) (the-as pointer *default-shadow-settings*) 5) ) (set! (-> self new-trans-hook) nothing) (set! (-> self cur-trans-hook) nothing) (set! (-> self new-post-hook) nothing) (set! (-> self cur-post-hook) nothing) (set! (-> self cur-event-hook) #f) (set! (-> self cur-grab-handle) (the-as handle #f)) (set! (-> self cur-target-handle) (the-as handle #f)) (set! (-> self clone-copy-trans) #t) (set! (-> self draw?) #t) (set! (-> self prefix) "") (set! (-> self speed) 1.0) (when (logtest? (-> self options) (manipy-options mo-0)) (let ((v1-56 (get-art-by-name-method (-> self draw jgeo) "neckA" (the-as type #f)))) (when v1-56 (set! (-> self joint 0) (new 'process 'joint-mod (joint-mod-mode flex-blend) self (+ (-> (the-as joint v1-56) number) 1)) ) (set! (-> self joint 0 parented-scale?) #t) ) ) ) (cond ((nonzero? (-> self skel)) (set! (-> self new-joint-anim) (ja-group)) (set! (-> self anim-mode) 'loop) ) (else (set! (-> self anim-mode) 'still) ) ) (set! (-> self event-hook) (-> (method-of-object self idle) event)) (go-virtual idle) (none) ) (defmethod deactivate ((this part-tracker)) "Make a process dead, clean it up, remove it from the active pool, and return to dead pool." (if (nonzero? (-> this part)) (kill-and-free-particles (-> this part)) ) ((method-of-type process deactivate) this) (none) ) ;; WARN: Return type mismatch object vs none. (defmethod notify-parent-of-death ((this part-tracker)) (with-pp (let ((gp-0 (new 'stack-no-clear 'event-message-block))) (set! (-> gp-0 from) (process->ppointer pp)) (set! (-> gp-0 num-params) 1) (set! (-> gp-0 message) 'notify) (set! (-> gp-0 param 0) (the-as uint 'die)) (let ((s5-0 send-event-function) (s4-0 (ppointer->process (-> this parent))) ) (s5-0 (if (type? s4-0 process) s4-0 ) gp-0 ) ) ) (none) ) ) (defstate active (part-tracker) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('die) (deactivate self) ) ) ) :code (behavior () (set-time! (-> self start-time)) (while (or (zero? (-> self duration)) (not (time-elapsed? (-> self start-time) (the-as time-frame (-> self duration)))) ) (if (-> self callback) ((-> self callback) self) ) (let* ((gp-0 (handle->process (-> self target))) (v1-8 (if (type? gp-0 process-drawable) gp-0 ) ) ) (cond ((and v1-8 (nonzero? (-> (the-as process-drawable v1-8) root)) (nonzero? (-> (the-as process-drawable v1-8) node-list)) ) (spawn-with-cspace (-> self part) (-> (the-as process-drawable v1-8) node-list data (-> self target-joint))) (set! (-> self root trans quad) (-> self part origin trans quad)) ) (else (let ((a0-12 (-> self root trans))) (set! (-> self mat trans quad) (-> a0-12 quad)) ) (spawn-with-matrix (-> self part) (-> self mat)) ) ) ) (suspend) ) (suspend-for (the-as time-frame (-> self linger-duration)) (if (-> self linger-callback) ((-> self linger-callback) self) ) (let* ((s5-0 (handle->process (-> self target))) (v1-30 (if (type? s5-0 process-drawable) s5-0 ) ) ) (if (and v1-30 (nonzero? (-> (the-as process-drawable v1-30) root)) (nonzero? (-> (the-as process-drawable v1-30) node-list)) ) (vector<-cspace! (-> self root trans) (-> (the-as process-drawable v1-30) node-list data (-> self target-joint)) ) ) ) ) (if (-> self linger-callback) ((-> self linger-callback) self) ) (notify-parent-of-death self) (suspend) 0 ) ) ;; WARN: Return type mismatch object vs none. (defbehavior part-tracker-init part-tracker ((arg0 sparticle-launch-group) (arg1 time-frame) (arg2 (function part-tracker none)) (arg3 (pointer process-drawable)) (arg4 process) (arg5 matrix) ) (stack-size-set! (-> self main-thread) 128) (if (= pointer process-tree) (set! (-> self clock) (-> *display* part-clock)) ) (set! (-> self target) (process->handle arg4)) (cond (arg4 (set! (-> self target-joint) (the-as int arg5)) ) ((logtest? (-> arg0 flags) (sp-group-flag unk-5)) (let* ((s1-1 (-> self mat)) (a2-1 (math-camera-matrix)) (v1-11 (-> a2-1 quad 0)) (a0-7 (-> a2-1 quad 1)) (a1-2 (-> a2-1 quad 2)) (a2-2 (-> a2-1 trans quad)) ) (set! (-> s1-1 quad 0) v1-11) (set! (-> s1-1 quad 1) a0-7) (set! (-> s1-1 quad 2) a1-2) (set! (-> s1-1 trans quad) a2-2) ) (set! (-> self mat trans quad) (-> arg5 trans quad)) (set! (-> self offset quad) (-> self mat trans quad)) ) (else (let* ((v1-14 (-> self mat)) (a3-1 arg5) (a0-12 (-> a3-1 quad 0)) (a1-3 (-> a3-1 quad 1)) (a2-3 (-> a3-1 quad 2)) (a3-2 (-> a3-1 trans quad)) ) (set! (-> v1-14 quad 0) a0-12) (set! (-> v1-14 quad 1) a1-3) (set! (-> v1-14 quad 2) a2-3) (set! (-> v1-14 trans quad) a3-2) ) (set! (-> self offset quad) (-> self mat trans quad)) ) ) (set! (-> self root) (new 'process 'trsqv)) (set! (-> self root trans quad) (-> self mat trans quad)) (if (zero? arg0) (go process-drawable-art-error "null group") ) (set! (-> self callback) (the-as (function part-tracker vector) arg2)) (set! (-> self linger-callback) #f) (set! (-> self userdata) (the-as uint arg3)) (set! arg1 (cond ((> arg1 0) (empty) arg1 ) ((= arg1 -1) 0 ) (else (the-as time-frame (-> arg0 duration)) ) ) ) (set! (-> self duration) (the-as uint arg1)) (set! (-> self linger-duration) (-> arg0 linger-duration)) (set! (-> self part) (create-launch-control arg0 self)) (go-virtual active) (none) ) (defun part-tracker-track-root ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 vector)) (let ((v1-3 (-> arg1 key proc root trans))) (set! (-> arg2 x) (-> v1-3 x)) (set! (-> arg2 y) (-> v1-3 y)) (set! (-> arg2 z) (-> v1-3 z)) ) 0 (none) ) (defun part-tracker-move-to-target ((arg0 part-tracker)) (let* ((a0-1 *target*) (a2-0 (if (not a0-1) (-> arg0 root trans) (get-trans a0-1 3) ) ) ) (vector-lerp! (-> arg0 root trans) (-> arg0 offset) a2-0 (* 0.006666667 (the float (- (current-time) (-> arg0 start-time)))) ) ) ) (defun part-tracker-track-target ((arg0 part-tracker)) (set! (-> arg0 linger-callback) (-> arg0 callback)) (let* ((a0-1 *target*) (v1-2 (if (not a0-1) (-> arg0 root trans) (get-trans a0-1 3) ) ) (v0-1 (-> arg0 root trans)) ) (set! (-> v0-1 quad) (-> v1-2 quad)) v0-1 ) ) ;; WARN: Return type mismatch object vs none. (defmethod notify-parent-of-death ((this lightning-tracker)) (with-pp (let ((gp-0 (new 'stack-no-clear 'event-message-block))) (set! (-> gp-0 from) (process->ppointer pp)) (set! (-> gp-0 num-params) 1) (set! (-> gp-0 message) 'notify) (set! (-> gp-0 param 0) (the-as uint 'die)) (let ((s5-0 send-event-function) (s4-0 (ppointer->process (-> this parent))) ) (s5-0 (if (type? s4-0 process) s4-0 ) gp-0 ) ) ) (none) ) ) (defmethod update ((this lightning-tracker)) (if (-> this callback) ((-> this callback) this) ) (let ((a0-6 (cond ((>= (-> this target-joint0) 0) (let ((s5-0 (handle->process (-> this target0)))) (if (type? s5-0 process-drawable) s5-0 ) ) ) (else (the-as process #f) ) ) ) ) (cond ((< (-> this target-joint0) 0) (when (and (!= (-> this lightning spec rand-func) 3) (!= (-> this lightning spec rand-func) 2)) (let ((v1-17 (-> this lightning)) (a0-9 (-> this offset0)) ) (set! (-> v1-17 state meet data 0 quad) (-> a0-9 quad)) ) ) ) ((or (not a0-6) (zero? (-> (the-as process-focusable a0-6) root))) (deactivate this) ) ((= (-> this target-joint0) 256) (let ((s5-1 (-> this lightning)) (a0-12 (get-trans (the-as process-focusable a0-6) 3)) ) (set! (-> s5-1 state meet data 0 quad) (-> a0-12 quad)) ) ) (else (let ((s5-2 (-> this lightning)) (a0-16 (vector<-cspace! (new 'stack-no-clear 'vector) (-> (the-as process-focusable a0-6) node-list data (-> this target-joint0)) ) ) ) (set! (-> s5-2 state meet data 0 quad) (-> a0-16 quad)) ) ) ) ) (let ((a0-22 (cond ((>= (-> this target-joint1) 0) (let ((s5-3 (handle->process (-> this target1)))) (if (type? s5-3 process-drawable) s5-3 ) ) ) (else (the-as process #f) ) ) ) ) (cond ((< (-> this target-joint1) 0) (when (and (!= (-> this lightning spec rand-func) 3) (!= (-> this lightning spec rand-func) 2)) (let ((a0-26 (-> this lightning)) (v1-44 (-> this offset1)) ) (set! (-> a0-26 state meet data (+ (-> a0-26 state points-to-draw) -1) quad) (-> v1-44 quad)) ) ) ) ((or (not a0-22) (zero? (-> (the-as process-focusable a0-22) root))) (deactivate this) ) ((= (-> this target-joint1) 256) (let ((gp-1 (-> this lightning)) (v1-51 (get-trans (the-as process-focusable a0-22) 3)) ) (set! (-> gp-1 state meet data (+ (-> gp-1 state points-to-draw) -1) quad) (-> v1-51 quad)) ) ) (else (let ((s5-4 (-> this lightning)) (v1-54 (vector<-cspace! (new 'stack-no-clear 'vector) (-> (the-as process-drawable a0-22) node-list data (-> this target-joint1)) ) ) ) (set! (-> s5-4 state meet data (+ (-> s5-4 state points-to-draw) -1) quad) (-> v1-54 quad)) ) ) ) ) 0 (none) ) (defstate active (lightning-tracker) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('die) (deactivate self) ) ) ) :exit (behavior () (when (nonzero? (-> self sound)) (let ((v1-1 (the-as sound-rpc-set-param (get-sound-buffer-entry)))) (set! (-> v1-1 command) (sound-command set-param)) (set! (-> v1-1 id) (-> self sound)) (set! (-> v1-1 params volume) -4) (set! (-> v1-1 auto-time) 240) (set! (-> v1-1 auto-from) 2) (set! (-> v1-1 params mask) (the-as uint 17)) (-> v1-1 id) ) ) ) :code (behavior () (set! (-> self sound) (new 'static 'sound-id)) (when (!= (+ (-> self lightning spec delay) (-> self lightning spec delay-rand)) 0.0) (let ((gp-0 (current-time)) (s5-0 (the int (rand-vu-float-range (-> self lightning spec delay) (+ (-> self lightning spec delay) (-> self lightning spec delay-rand)) ) ) ) ) (while (not (time-elapsed? gp-0 s5-0)) (suspend) ) ) ) (let ((gp-1 (-> self lightning spec sound))) (when gp-1 (let ((s5-1 (new 'stack-no-clear 'vector))) (set! (-> s5-1 quad) (-> self offset1 quad)) (when (and (>= (-> self target-joint1) 0) (< (-> self target-joint1) 256)) (let* ((s4-0 (handle->process (-> self target1))) (v1-28 (if (type? s4-0 process-drawable) s4-0 ) ) ) (if (and v1-28 (nonzero? (-> (the-as process-drawable v1-28) root))) (set! (-> s5-1 quad) (-> (vector<-cspace! (new 'stack-no-clear 'vector) (-> (the-as process-drawable v1-28) node-list data (-> self target-joint1)) ) quad ) ) ) ) ) (set! (-> self sound) (sound-play-by-spec (the-as sound-spec gp-1) (new-sound-id) s5-1)) ) ) ) (let ((v1-33 (-> self lightning)) (a0-10 1) ) (let ((a1-10 (!= a0-10 (-> v1-33 state mode)))) (case a0-10 ((3) (if a1-10 (set! (-> v1-33 state counter) 0.0) ) ) ((1) (set! (-> v1-33 state start-color) (-> v1-33 spec start-color)) (set! (-> v1-33 state end-color) (-> v1-33 spec end-color)) ) ) ) (set! (-> v1-33 state mode) (the-as lightning-mode a0-10)) ) (set-time! (-> self start-time)) (while (or (zero? (-> self duration)) (not (time-elapsed? (-> self start-time) (the-as time-frame (-> self duration)))) ) (update self) (suspend) ) (let ((f30-0 (-> self lightning spec fade-time))) (when (< 0.0 f30-0) (let ((v1-47 (-> self lightning)) (a0-14 3) ) (let ((a1-20 (!= a0-14 (-> v1-47 state mode)))) (case a0-14 ((3) (if a1-20 (set! (-> v1-47 state counter) 0.0) ) ) ((1) (set! (-> v1-47 state start-color) (-> v1-47 spec start-color)) (set! (-> v1-47 state end-color) (-> v1-47 spec end-color)) ) ) ) (set! (-> v1-47 state mode) (the-as lightning-mode a0-14)) ) (set-time! (-> self start-time)) (while (not (time-elapsed? (-> self start-time) (the int f30-0))) (suspend) ) ) ) (let ((v1-54 (-> self lightning)) (a0-17 0) ) (let ((a1-30 (!= a0-17 (-> v1-54 state mode)))) (case a0-17 ((3) (if a1-30 (set! (-> v1-54 state counter) 0.0) ) ) ((1) (set! (-> v1-54 state start-color) (-> v1-54 spec start-color)) (set! (-> v1-54 state end-color) (-> v1-54 spec end-color)) ) ) ) (set! (-> v1-54 state mode) (the-as lightning-mode a0-17)) ) (notify-parent-of-death self) (suspend) 0 ) ) ;; WARN: Return type mismatch object vs none. (defbehavior lightning-tracker-init lightning-tracker ((arg0 lightning-spec) (arg1 time-frame) (arg2 symbol) (arg3 process-drawable) (arg4 vector) (arg5 vector)) (stack-size-set! (-> self main-thread) 128) (set! (-> self target0) (process->handle arg3)) (let ((s1-1 (ppointer->process (-> self parent)))) (set! (-> self target1) (process->handle (the-as process (if (type? s1-1 process-drawable) s1-1 ) ) ) ) ) ;; Note: there's some changes here to skip setting things if arg4 is #f. ;; the address of #f is misaligned, but on ps2 the lq instruction will silently mask. ;; Loading from #f doesn't really make sense, so this was likely just a mistake in the ;; original game. ;; the OpenGOAL compiler uses vmovaps, which will crash on a misaligned load because ;; this has been useful for finding errors. So to prevent this crash, we skip the load ;; if the argument is #f. (some callers of this directly pass #f, so it's not a bug higher up). (cond ((>= 256 (the-as int arg4)) (set! (-> self target-joint0) (the-as int arg4)) (vector-identity! (-> self offset0)) ) (else (set! (-> self target-joint0) -1) ;: og:preserve-this hack, fixed bug in original game (when arg4 (set! (-> self offset0 quad) (-> arg4 quad)) ) ) ) (cond ((>= 256 (the-as int arg5)) (set! (-> self target-joint1) (the-as int arg5)) (vector-identity! (-> self offset1)) ) (else (set! (-> self target-joint1) -1) ;; og:preserve-this hack, fixed bug in original game (when arg5 (set! (-> self offset1 quad) (-> arg5 quad)) )) ) (set! (-> self root) (new 'process 'trsqv)) (set! (-> self callback) (the-as (function lightning-tracker none) arg2)) (set! arg1 (cond ((> arg1 0) (empty) arg1 ) ((= arg1 -1) 0 ) (else (the-as time-frame (the int (rand-vu-float-range (-> arg0 duration) (+ (-> arg0 duration) (-> arg0 duration-rand)))) ) ) ) ) (set! (-> self duration) (the-as uint arg1)) (set! (-> self lightning) (new 'process 'lightning-control arg0 self 0.0)) (let ((v1-21 (-> self lightning)) (a0-17 0) ) (let ((a1-7 (!= a0-17 (-> v1-21 state mode)))) (case a0-17 ((3) (if a1-7 (set! (-> v1-21 state counter) 0.0) ) ) ((1) (set! (-> v1-21 state start-color) (-> v1-21 spec start-color)) (set! (-> v1-21 state end-color) (-> v1-21 spec end-color)) ) ) ) (set! (-> v1-21 state mode) (the-as lightning-mode a0-17)) ) (go-virtual active) (none) ) ;; WARN: Return type mismatch object vs symbol. (defbehavior process-grab? process ((arg0 process) (arg1 symbol)) (let ((a0-1 (command-get-process arg0 *target*))) (the-as symbol (if a0-1 (send-event a0-1 'change-mode 'grab (cond ((= arg1 #t) #f ) ((= arg1 'dead) 'dead ) (else #t ) ) ) ) ) ) ) ;; WARN: Return type mismatch object vs symbol. (defbehavior process-release? process ((arg0 process)) (let* ((gp-0 (command-get-process arg0 *target*)) (a0-2 (if (type? gp-0 process-focusable) (the-as process-focusable gp-0) ) ) ) (the-as symbol (if (and a0-2 (focus-test? a0-2 grabbed)) (send-event a0-2 'end-mode) #t ) ) ) ) (defun camera-look-at ((arg0 pair) (arg1 uint)) (let ((gp-0 (command-get-process arg0 *target*))) (if gp-0 (send-event *camera* 'change-target gp-0 arg1) ) gp-0 ) ) ;; WARN: Return type mismatch object vs symbol. (defun ja-anim-done? ((arg0 process)) (with-pp (let ((gp-0 (command-get-process arg0 *target*))) (the-as symbol (when gp-0 (cond ((type? gp-0 manipy) (send-event gp-0 'query 'done) ) ((type? gp-0 process-drawable) (when (not (logtest? (-> (the-as process-drawable gp-0) skel status) (joint-control-status spooling-not-last-block)) ) (let ((s5-0 pp)) (set! pp gp-0) (let ((v0-1 (the-as object (ja-done? 0)))) (set! pp s5-0) v0-1 ) ) ) ) ) ) ) ) ) ) ;; WARN: Return type mismatch target vs process. (defun camera-pov-from ((arg0 pair) (arg1 uint)) (let ((gp-0 (the-as target (command-get-process arg0 *target*)))) (when gp-0 (when (= arg1 -10) (set! arg1 (the-as uint 0)) (when (> (-> gp-0 skel active-channels) 0) (let ((v1-7 (get-art-by-name-method (-> gp-0 draw jgeo) "camera" (the-as type #f)))) (if v1-7 (set! arg1 (the-as uint (+ (-> (the-as joint v1-7) number) 1))) ) ) ) ) (let ((v1-9 (process->ppointer gp-0))) (set-setting! 'pov-handle (the-as joint v1-9) (the float arg1) (-> (the-as (pointer process) v1-9) 0 pid)) ) ) (the-as process gp-0) ) ) (deftype med-res-level (process-drawable) ((level-name basic) (part-mode basic) (index int32) ) (:state-methods idle ) ) (defstate idle (med-res-level) :virtual #t :code (behavior () (until #f (let ((v1-1 (level-get *level* (the-as symbol (-> self level-name))))) (cond ((and v1-1 (= (-> v1-1 display?) 'special)) (logclear! (-> self draw status) (draw-control-status no-draw)) (if (nonzero? (-> self skel)) (ja :num! (loop!)) ) ) ((and v1-1 (= (-> v1-1 status) 'active)) (logior! (-> self draw status) (draw-control-status no-draw)) ) (else (logclear! (-> self draw status) (draw-control-status no-draw)) (if (nonzero? (-> self skel)) (ja :num! (loop!)) ) ) ) ) (suspend) ) #f ) :post ja-post ) ;; WARN: Return type mismatch object vs none. (defmethod init-from-entity! ((this med-res-level) (arg0 entity-actor)) "Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that. This commonly includes things such as: - stack size - collision information - loading the skeleton group / bones - sounds" (stack-size-set! (-> this main-thread) 128) (let ((s4-0 (res-lump-struct arg0 'art-name structure)) (s3-0 (res-lump-struct (-> this entity) 'level structure)) (v1-5 (res-lump-value (-> this entity) 'index uint128 :time -1000000000.0)) ) (when s3-0 (set! (-> this level-name) (the-as basic s3-0)) (set! (-> this index) (the-as int v1-5)) (set! (-> this root) (new 'process 'trsqv)) (process-drawable-from-entity! this arg0) (logclear! (-> this mask) (process-mask actor-pause)) (initialize-skeleton-by-name this (the-as string s4-0)) (logior! (-> this draw status) (draw-control-status no-closest-distance)) (if (nonzero? (-> this draw)) (go (method-of-object this idle)) ) ) ) (none) ) (defmethod deactivate ((this part-spawner)) "Make a process dead, clean it up, remove it from the active pool, and return to dead pool." (if (nonzero? (-> this part)) (kill-and-free-particles (-> this part)) ) (if (nonzero? (-> this sound)) (stop! (-> this sound)) ) ((method-of-type process deactivate) this) (none) ) (defmethod is-in-view? ((this part-spawner)) (sphere<-vector+r! (-> this world-sphere) (-> this root trans) (-> this radius)) (sphere-in-view-frustum? (-> this world-sphere)) ) (defstate active (part-spawner) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('stop) (process-entity-status! self (entity-perm-status subtask-complete) #t) (set! (-> self enable) #f) #t ) (('start) (process-entity-status! self (entity-perm-status subtask-complete) #f) (set! (-> self enable) #t) #t ) (('trans) (let ((v0-1 (the-as object (-> (the-as vector (-> block param 0)) quad)))) (set! (-> self root trans quad) (the-as uint128 v0-1)) v0-1 ) ) ) ) :code (behavior () (until #f (when (-> self enable) (spawn (-> self part) (-> self root trans)) (if (nonzero? (-> self sound)) (update! (-> self sound)) ) ) (suspend) ) #f ) ) ;; WARN: Return type mismatch object vs none. (defmethod init-from-entity! ((this part-spawner) (arg0 entity-actor)) "Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that. This commonly includes things such as: - stack size - collision information - loading the skeleton group / bones - sounds" (local-vars (sv-16 string)) (stack-size-set! (-> this main-thread) 128) (logior! (-> this mask) (process-mask ambient)) (set! (-> this clock) (-> *display* part-clock)) (set! (-> this root) (new 'process 'trsqv)) (set! (-> this root trans quad) (-> arg0 extra trans quad)) (quaternion-copy! (-> this root quat) (-> arg0 quat)) (vector-identity! (-> this root scale)) (set! (-> this radius) 12288.0) (set! (-> this enable) (not (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete))) ) ) (set! (-> this sound) (new 'process 'ambient-sound (-> this entity) (-> this root trans))) (set! sv-16 "#f") (set! (-> this mode) (entity-lookup-part-group arg0 (& sv-16) 'art-name)) (when (-> this mode) (let ((a0-15 (-> this mode 0))) (when (and (nonzero? a0-15) (= (-> a0-15 type) sparticle-launch-group)) (cond ((logtest? (-> a0-15 flags) (sp-group-flag unk-8)) (countdown (v1-27 (-> a0-15 length)) (let* ((a1-8 (-> a0-15 launcher v1-27)) (a3-2 (-> *part-id-table* (-> a1-8 launcher))) ) (when (nonzero? a3-2) (let ((a2-7 (-> this level part-engine))) (when (and a2-7 (< (-> a2-7 length) (-> a2-7 allocated-length))) (let ((t0-7 (-> a2-7 data (-> a2-7 length)))) (set! (-> t0-7 next1) (the-as connectable a3-2)) (set! (-> t0-7 prev1) (the-as connectable (-> a1-8 hour-mask))) (set! (-> (the-as vector (&-> t0-7 param0)) quad) (-> this root trans quad)) (set! (-> t0-7 param3) (the-as int (-> a1-8 fade-after))) ) (+! (-> a2-7 length) 1) ) ) ) ) ) (process-entity-status! this (entity-perm-status dead) #t) (deactivate this) ) (else (set! (-> this part) (create-launch-control a0-15 this)) (go (method-of-object this active)) ) ) ) ) ) (go process-drawable-art-error sv-16) (none) ) (deftype launcher (process-drawable) ((root collide-shape :override) (spring-height meters) (camera state) (active-distance float) (seek-time time-frame) (dest vector :inline) (sound-id sound-id) ) (:state-methods idle active deactivated ) ) (defpartgroup group-beach-launcher :id 6 :bounds (static-bspherem 0 3 0 5) :parts ((sp-item 77 :fade-after (meters 100) :falloff-to (meters 100)) (sp-item 78 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 79 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 80 :fade-after (meters 50) :falloff-to (meters 80)) (sp-item 81 :fade-after (meters 70) :falloff-to (meters 100)) ) ) (defpart 77 :init-specs ((:num 1.5) (:x (meters 1.5)) (:y (meters -0.5)) (:rot-x 5) (:r 4096.0) (:g 2867.2) (:b 3276.8) (:vel-y (meters 0.026666667)) (:timer (seconds 0.9)) (:flags (distort)) (:next-time (seconds 0.6)) (:next-launcher 82) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 82 :init-specs ((:fade-b -4.551111)) ) (defpart 78 :init-specs ((:texture (hotdot effects)) (:num 1.0) (:x (meters 0) (meters 1.8)) (:scale-x (meters 0.2)) (:rot-x (degrees 90)) (:rot-z (degrees 0) (degrees 360)) (:scale-y (meters 2.5) (meters 2.5)) (:r 0.0 1 128.0) (:g 64.0 196.0) (:b 128.0 128.0) (:a 128.0) (:scalevel-x (meters -0.0025)) (:scalevel-y (meters 0.24414062) (meters 0.48828125)) (:timer (seconds 0.27)) (:flags (sp-cpuinfo-flag-3)) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 79 :init-specs ((:texture (hotdot effects)) (:num 2.0) (:x (meters 1.8) (meters 1)) (:scale-x (meters 0.2)) (:rot-x (degrees 90)) (:rot-z (degrees 0) (degrees 360)) (:scale-y (meters 0.5) (meters 1)) (:r 0.0 1 128.0) (:g 64.0 196.0) (:b 128.0 128.0) (:a 128.0) (:scalevel-x (meters -0.0025)) (:scalevel-y (meters 0.048828125) (meters 0.09765625)) (:timer (seconds 0.27)) (:flags (sp-cpuinfo-flag-3)) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 80 :init-specs ((:texture (woodchip effects)) (:num 1.5) (:x (meters 2.9) (meters 2.5)) (:y (meters -0.5)) (:scale-x (meters 0.3) (meters 0.4)) (:rot-z (degrees 0) (degrees 360)) (:scale-y (meters 0.1) (meters 0.1)) (:r 10.0 6.0) (:g 64.0 128.0) (:b 10.0 6.0) (:a 80.0) (:vel-x (meters -0.011666667) (meters -0.0033333334)) (:vel-y (meters 0)) (:rotvel-z (degrees -1.2) 1 (degrees 2.4)) (:fade-a -0.2) (:accel-y (meters 0.0016666667)) (:friction 0.996) (:timer (seconds 0.6) (seconds 0.397)) (:flags (sp-cpuinfo-flag-2)) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 81 :init-specs ((:texture (bigpuff effects)) (:num 0.5) (:x (meters 2.9) (meters 2.5)) (:y (meters -0.5)) (:scale-x (meters 2) (meters 1)) (:rot-z (degrees 0) (degrees 360)) (:scale-y :copy scale-x) (:r 32.0 32.0) (:g 32.0 32.0) (:b 10.0 5.0) (:a 0.0) (:vel-x (meters -0.011666667) (meters -0.0033333334)) (:vel-y (meters 0)) (:rotvel-z (degrees -1.2) 1 (degrees 2.4)) (:fade-a 0.6) (:accel-y (meters 0.0016666667)) (:friction 0.996) (:timer (seconds 0.9)) (:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3)) (:next-time (seconds 0.15)) (:next-launcher 83) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 83 :init-specs ((:fade-a -0.18)) ) (defpartgroup group-jungle-launcher :id 7 :bounds (static-bspherem 0 3 0 5) :parts ((sp-item 77 :fade-after (meters 100) :falloff-to (meters 100)) (sp-item 84 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 85 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 86 :fade-after (meters 70) :falloff-to (meters 100)) ) ) (defpart 84 :init-specs ((:texture (hotdot effects)) (:num 1.0) (:x (meters 0) (meters 1.4)) (:scale-x (meters 0.2)) (:rot-x (degrees 90)) (:rot-z (degrees 0) (degrees 360)) (:scale-y (meters 2.5) (meters 2.5)) (:r 0.0 1 128.0) (:g 64.0 196.0) (:b 128.0 128.0) (:a 128.0) (:scalevel-x (meters -0.0025)) (:scalevel-y (meters 0.24414062) (meters 0.48828125)) (:timer (seconds 0.27)) (:flags (sp-cpuinfo-flag-3)) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 85 :init-specs ((:texture (hotdot effects)) (:num 2.0) (:x (meters 1.4) (meters 0.9)) (:scale-x (meters 0.2)) (:rot-x (degrees 90)) (:rot-z (degrees 0) (degrees 360)) (:scale-y (meters 0.5) (meters 1)) (:r 0.0 1 128.0) (:g 64.0 196.0) (:b 128.0 128.0) (:a 128.0) (:scalevel-x (meters -0.0025)) (:scalevel-y (meters 0.048828125) (meters 0.09765625)) (:timer (seconds 0.27)) (:flags (sp-cpuinfo-flag-3)) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpart 86 :init-specs ((:texture (bigpuff effects)) (:num 0.5) (:x (meters 2.9) (meters 2.5)) (:y (meters -0.5)) (:scale-x (meters 2) (meters 1)) (:rot-z (degrees 0) (degrees 360)) (:scale-y :copy scale-x) (:r 64.0 32.0) (:g 32.0 32.0) (:b 10.0 5.0) (:a 0.0) (:vel-x (meters -0.011666667) (meters -0.0033333334)) (:vel-y (meters 0)) (:rotvel-z (degrees -1.2) 1 (degrees 2.4)) (:fade-a 0.6) (:accel-y (meters 0.0016666667)) (:friction 0.996) (:timer (seconds 0.9)) (:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3)) (:next-time (seconds 0.15)) (:next-launcher 83) (:rotate-y (degrees 0) (degrees 360)) ) ) (defpartgroup group-swamp-launcher :id 8 :bounds (static-bspherem 0 3 0 5) :parts ((sp-item 77 :fade-after (meters 100) :falloff-to (meters 100)) (sp-item 78 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 79 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d)) (sp-item 87 :fade-after (meters 70) :falloff-to (meters 100)) ) ) (defpart 87 :init-specs ((:texture (bigpuff effects)) (:num 0.5) (:x (meters 2.9) (meters 2.5)) (:y (meters -0.5)) (:scale-x (meters 2) (meters 1)) (:rot-z (degrees 0) (degrees 360)) (:scale-y :copy scale-x) (:r 16.0 16.0) (:g 16.0 16.0) (:b 5.0 2.5) (:a 0.0) (:vel-x (meters -0.011666667) (meters -0.0033333334)) (:vel-y (meters 0)) (:rotvel-z (degrees -1.2) 1 (degrees 2.4)) (:fade-a 0.6) (:accel-y (meters 0.0016666667)) (:friction 0.996) (:timer (seconds 0.9)) (:flags (sp-cpuinfo-flag-2)) (:next-time (seconds 0.15)) (:next-launcher 83) (:rotate-y (degrees 0) (degrees 360)) ) ) (defbehavior cam-launcher-joystick camera-slave () (when (not (logtest? (-> *camera* settings master-options) (cam-master-options IGNORE_ANALOG))) (let ((s5-0 (new-stack-matrix0)) (gp-0 (vector-reset! (new 'stack-no-clear 'vector))) ) ;; og:preserve-this (let* ((f0-0 (analog-input-horizontal-third (the-as int (+ (-> *cpad-list* cpads 0 rightx) -128)) 0.0 48.0 110.0 -1.0)) (f0-1 (* -546.13336 f0-0)) (f0-3 (fmin 546.13336 (fmax -546.13336 f0-1))) ) (matrix-axis-angle! s5-0 (-> *camera* local-down) f0-3) ) (vector-! gp-0 (-> self trans) (-> *camera* tpos-curr)) (vector-matrix*! gp-0 gp-0 s5-0) (vector+! (-> self trans) gp-0 (-> *camera* tpos-curr)) ) ) ) (defstate cam-launcher-shortfall (camera-slave) :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('teleport) #f ) (else (cam-standard-event-handler proc argc message block) ) ) ) :enter (behavior () (when (not (-> self enter-has-run)) (let ((gp-0 (new 'stack-no-clear 'vector))) (vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0) (vector-flatten! gp-0 (-> self tracking inv-mat vector 2) (-> *camera* local-down)) (vector-normalize! gp-0 1.0) (set! (-> self pivot-pt quad) (-> gp-0 quad)) (vector+float*! gp-0 gp-0 (-> *camera* local-down) 1000.0) (vector-normalize-copy! (-> self tracking inv-mat vector 2) gp-0 1.0) ) (vector-cross! (-> self tracking inv-mat vector 1) (-> self tracking inv-mat vector 2) (the-as vector (-> self tracking)) ) (set! (-> self blend-from-type) (the-as uint 0)) (set! (-> self blend-to-type) (camera-blend-to-type unknown-0)) 0 ) ) :trans (behavior () (if (not (logtest? (-> *camera* master-options) (cam-master-options-u32 HAVE_TARGET))) (cam-slave-go cam-free-floating) ) ) :code (behavior () (let ((gp-0 (current-time))) (until #f (when (not (paused?)) (vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0) (send-event *camera* 'teleport) (if (and (-> *camera* on-ground) (time-elapsed? gp-0 (seconds 1))) (send-event *camera* 'change-state cam-string (seconds 0.5)) ) ) (suspend) ) ) #f ) ) (defbehavior cam-launcher-long-joystick camera-slave () (when (not (logtest? (-> *camera* settings master-options) (cam-master-options IGNORE_ANALOG))) (let ((gp-0 (new-stack-matrix0))) ;; og:preserve-this (let* ((f0-0 (analog-input-horizontal-third (the-as int (+ (-> *cpad-list* cpads 0 rightx) -128)) 0.0 48.0 110.0 -1.0)) (f0-1 (* -546.13336 f0-0)) (f0-3 (fmin 546.13336 (fmax -546.13336 f0-1))) ) (matrix-axis-angle! gp-0 (-> *camera* local-down) f0-3) ) (vector-matrix*! (-> self view-flat) (-> self view-flat) gp-0) ) (vector-normalize! (-> self view-flat) 4096.0) ) ) (defstate cam-launcher-longfall (camera-slave) :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('teleport) #f ) (else (cam-standard-event-handler proc argc message block) ) ) ) :enter (behavior () (when (not (-> self enter-has-run)) (new 'stack-no-clear 'vector) (vector-negate! (-> self view-flat) (-> self tracking inv-mat vector 2)) (vector-normalize! (-> self view-flat) 4096.0) (vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0) (vector+! (-> self trans) (-> self trans) (-> self view-flat)) (set! (-> self blend-from-type) (the-as uint 0)) (set! (-> self blend-to-type) (camera-blend-to-type unknown-0)) (cam-calc-follow! (-> self tracking) (-> self trans) #f) (slave-set-rotation! (-> self tracking) (-> self trans) (-> self options) (-> self fov) #f) ) ) :trans (behavior () (if (not (logtest? (-> *camera* master-options) (cam-master-options-u32 HAVE_TARGET))) (cam-slave-go cam-free-floating) ) (cam-launcher-long-joystick) ) :code (behavior () (let ((gp-0 (current-time))) (until #f (when (not (paused?)) (let ((s4-0 (new 'stack-no-clear 'vector)) (s5-0 (new 'stack-no-clear 'vector)) ) 0.0 0.0 0.0 (send-event *camera* 'teleport) (let* ((f0-4 (vector-dot (-> self velocity) (-> *camera* local-down))) (f30-0 (* 0.975 f0-4)) ) (vector--float*! s4-0 (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0) (vector-! s4-0 s4-0 (-> self trans)) (let ((f28-0 (vector-dot s4-0 (-> *camera* local-down)))) (vector--float*! s5-0 s4-0 (-> *camera* local-down) f28-0) (cond ((< f28-0 f30-0) (set! f30-0 f28-0) ) ((< 20480.0 f28-0) (let ((f28-1 (+ -20480.0 f28-0))) (let ((f0-8 (lerp f30-0 f28-1 0.005))) (if (< f30-0 f0-8) (set! f30-0 f0-8) ) ) (if (< (* 0.09 f28-1) f30-0) (set! f30-0 (* 0.09 f28-1)) ) ) ) ) ) (vector+float*! (-> self velocity) s5-0 (-> *camera* local-down) f30-0) ) ) (vector+! (-> self trans) (-> self trans) (-> self velocity)) (set! (-> self trans x) (-> *camera* tpos-curr x)) (set! (-> self trans z) (-> *camera* tpos-curr z)) (vector+! (-> self trans) (-> self trans) (-> self view-flat)) (if (and (-> *camera* on-ground) (time-elapsed? gp-0 (seconds 1))) (send-event *camera* 'change-state cam-string (seconds 0.5)) ) ) (vector-reset! (-> self tracking follow-off)) (vector+! (-> self tracking follow-pt) (-> *camera* tpos-curr-adj) (-> self tracking follow-off)) (vector--float*! (-> self tracking follow-pt) (-> self tracking follow-pt) (-> *camera* local-down) (-> *camera* settings target-height) ) (slave-set-rotation! (-> self tracking) (-> self trans) (-> self options) (-> self fov) #f) (suspend) ) ) #f ) ) (defstate idle (launcher) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('instant-death) (go-virtual deactivated) ) (('trans) (move-to-point! (-> self root) (the-as vector (-> block param 0))) (update-transforms (-> self root)) ) ) ) :trans (behavior () (when (and *target* (and (>= (-> self active-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans))) (not (logtest? (focus-status teleporting) (-> *target* focus-status))) ) ) (cond ((send-event *target* 'query 'powerup (pickup-type eco-blue)) (go-virtual active) ) (else (let ((gp-0 'target-launch)) (if (= (send-event *target* 'query 'mode) gp-0) (send-event *target* 'end-mode) ) ) ) ) (if (and (and *target* (and (>= 32768.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))) (not (logtest? (focus-status teleporting) (-> *target* focus-status))) ) ) (not (send-event *target* 'query 'powerup (pickup-type eco-blue))) ) (talker-spawn-func (-> *talker-speech* 322) *entity-pool* (target-pos 0) (the-as region #f)) ) ) ) :code sleep-code ) (defstate active (launcher) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (when (or (= message 'touch) (= message 'attack)) (set-time! (-> self state-time)) (send-event proc 'launch (-> self spring-height) (-> self camera) (-> self dest) (-> self seek-time)) ) (cond ((= message 'instant-death) (go-virtual deactivated) ) ((= message 'trans) (move-to-point! (-> self root) (the-as vector (-> block param 0))) (update-transforms (-> self root)) ) ) ) :exit (behavior () (let ((v1-0 (the-as sound-rpc-set-param (get-sound-buffer-entry)))) (set! (-> v1-0 command) (sound-command set-param)) (set! (-> v1-0 id) (-> self sound-id)) (set! (-> v1-0 params volume) -4) (set! (-> v1-0 auto-time) 120) (set! (-> v1-0 auto-from) 2) (set! (-> v1-0 params mask) (the-as uint 17)) (-> v1-0 id) ) ) :trans (behavior () (if (or (or (not *target*) (or (< (-> self active-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans))) (focus-test? *target* teleporting) ) ) (not (send-event *target* 'query 'powerup (pickup-type eco-blue))) ) (go-virtual idle) ) (spawn (-> self part) (-> self root trans)) (sound-play "launch-idle" :id (-> self sound-id)) (if (and (and *target* (and (>= (+ 2867.2 (-> self root root-prim prim-core world-sphere w)) (vector-vector-distance (-> self root trans) (-> *target* control trans)) ) (not (logtest? (focus-status teleporting) (-> *target* focus-status))) ) ) (not (time-elapsed? (-> self state-time) (seconds 0.5))) ) (send-event *target* 'launch (-> self spring-height) (-> self camera) (-> self dest) (-> self seek-time)) ) ) :code (behavior () (sound-play "launch-start") (sleep-code) ) ) (defstate deactivated (launcher) :virtual #t :code sleep-code ) ;; WARN: Return type mismatch object vs none. (defmethod init-from-entity! ((this launcher) (arg0 entity-actor)) "Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that. This commonly includes things such as: - stack size - collision information - loading the skeleton group / bones - sounds" (stack-size-set! (-> this main-thread) 128) (let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player)))) (let ((v1-4 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0)))) (set! (-> v1-4 prim-core collide-as) (collide-spec enemy)) (set! (-> v1-4 prim-core collide-with) (collide-spec jak player-list)) (set-vector! (-> v1-4 local-sphere) 0.0 0.0 0.0 12288.0) (set! (-> s4-0 total-prims) (the-as uint 1)) (set! (-> s4-0 root-prim) v1-4) ) (set! (-> s4-0 nav-radius) 13926.4) (let ((v1-6 (-> s4-0 root-prim))) (set! (-> s4-0 backup-collide-as) (-> v1-6 prim-core collide-as)) (set! (-> s4-0 backup-collide-with) (-> v1-6 prim-core collide-with)) ) (set! (-> this root) s4-0) ) (process-drawable-from-entity! this arg0) (update-transforms (-> this root)) (set! (-> this active-distance) 409600.0) (set! (-> this spring-height) (res-lump-float arg0 'spring-height :default 163840.0)) (let ((s4-1 (res-lump-value arg0 'mode uint128 :time -1000000000.0))) (let ((v1-14 (-> this level name))) (set! (-> this part) (create-launch-control (cond ((= v1-14 'beach) (-> *part-group-id-table* 6) ) ((= v1-14 'swamp) (-> *part-group-id-table* 8) ) (else (-> *part-group-id-table* 7) ) ) this ) ) ) (let ((v1-20 (logand (the-as int s4-1) 255))) (cond ((= (the-as uint v1-20) 1) (set! (-> this camera) cam-launcher-longfall) ) ((= (the-as uint v1-20) 2) (set! (-> this camera) #f) ) (else (set! (-> this camera) cam-launcher-shortfall) ) ) ) ) (let ((v1-25 (res-lump-struct arg0 'alt-vector vector))) (when v1-25 (set-vector! (-> this dest) (-> v1-25 x) (-> v1-25 y) (-> v1-25 z) 1.0) (set! (-> this seek-time) (the-as time-frame (the int (* 300.0 (-> v1-25 w))))) ) ) (set! (-> this sound-id) (new-sound-id)) (nav-mesh-connect-from-ent this) (go (method-of-object this idle)) (none) ) ;; WARN: Return type mismatch object vs none. (defbehavior launcher-init-by-other launcher ((arg0 vector) (arg1 float) (arg2 int) (arg3 float)) (stack-size-set! (-> self main-thread) 128) (let ((s2-0 (new 'process 'collide-shape self (collide-list-enum hit-by-player)))) (let ((v1-4 (new 'process 'collide-shape-prim-sphere s2-0 (the-as uint 0)))) (set! (-> v1-4 prim-core collide-as) (collide-spec enemy)) (set! (-> v1-4 prim-core collide-with) (collide-spec jak player-list)) (set-vector! (-> v1-4 local-sphere) 0.0 0.0 0.0 12288.0) (set! (-> s2-0 total-prims) (the-as uint 1)) (set! (-> s2-0 root-prim) v1-4) ) (set! (-> s2-0 nav-radius) (* 0.75 (-> s2-0 root-prim local-sphere w))) (let ((v1-7 (-> s2-0 root-prim))) (set! (-> s2-0 backup-collide-as) (-> v1-7 prim-core collide-as)) (set! (-> s2-0 backup-collide-with) (-> v1-7 prim-core collide-with)) ) (set! (-> self root) s2-0) ) (set! (-> self root trans quad) (-> arg0 quad)) (set-vector! (-> self root scale) 1.0 1.0 1.0 1.0) (set-vector! (-> self root quat) 0.0 0.0 0.0 1.0) (update-transforms (-> self root)) (set! (-> self spring-height) arg1) (set! (-> self active-distance) arg3) (let ((v1-18 (-> self level name))) (set! (-> self part) (create-launch-control (cond ((= v1-18 'beach) (-> *part-group-id-table* 6) ) ((= v1-18 'swamp) (-> *part-group-id-table* 8) ) (else (-> *part-group-id-table* 7) ) ) self ) ) ) (case (logand arg2 255) ((1) (set! (-> self camera) cam-launcher-longfall) ) ((2) (set! (-> self camera) #f) ) (else (set! (-> self camera) cam-launcher-shortfall) ) ) (let ((v1-29 (res-lump-struct (-> self entity) 'alt-vector vector))) (when v1-29 (set-vector! (-> self dest) (-> v1-29 x) (-> v1-29 y) (-> v1-29 z) 1.0) (set! (-> self seek-time) (the-as time-frame (the int (* 300.0 (-> v1-29 w))))) ) ) (set! (-> self sound-id) (new-sound-id)) (go-virtual idle) (none) ) (defstate active (touch-tracker) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (local-vars (v0-0 object)) (case message (('touched) (let ((v1-1 (ppointer->process (-> self parent)))) (when (!= v1-1 proc) (cond ((= (-> self event) 'attack) (send-event proc (-> self event) :from v1-1 #f (static-attack-info ((mode (the-as symbol (-> self event-mode))) (id (new-attack-id)))) ) ) ((-> self event) (send-event proc (-> self event) :from v1-1) ) (else (let ((t0-5 (new 'stack-no-clear 'event-message-block))) (set! (-> t0-5 from) (process->ppointer proc)) (set! (-> t0-5 num-params) argc) (set! (-> t0-5 message) message) (set! (-> t0-5 param 0) (-> block param 0)) (set! (-> t0-5 param 1) (-> block param 1)) (set! (-> t0-5 param 2) (-> block param 2)) (set! (-> t0-5 param 3) (-> block param 3)) (set! (-> t0-5 param 4) (-> block param 4)) (set! (-> t0-5 param 5) (-> block param 5)) (send-event-function v1-1 t0-5) ) ) ) ) ) ) (('target) (set! v0-0 (process->handle (the-as process (-> block param 0)))) (set! (-> self target) (the-as handle v0-0)) v0-0 ) (('event) (set! (-> self event) (the-as symbol (-> block param 0))) (set! v0-0 (-> block param 1)) (set! (-> self event-mode) (the-as basic v0-0)) v0-0 ) (('exit) (set! v0-0 (-> block param 0)) (set! (-> self run-function) (the-as (function object) v0-0)) v0-0 ) (('eval) ((the-as (function touch-tracker object) (-> block param 0)) self) ) (('function) (set! v0-0 (-> block param 0)) (set! (-> self callback) (the-as (function touch-tracker none) v0-0)) v0-0 ) ) ) :code (behavior () (set-time! (-> self state-time)) (while ((-> self run-function)) (let* ((gp-0 (handle->process (-> self target))) (a0-4 (if (type? gp-0 process-drawable) gp-0 ) ) ) (when a0-4 (let* ((gp-1 (-> (the-as process-drawable a0-4) root)) (a0-6 (if (type? gp-1 collide-shape) gp-1 ) ) ) (if a0-6 (set! (-> self root trans quad) (-> (the-as collide-shape a0-6) root-prim prim-core world-sphere quad)) ) ) ) ) (if (-> self callback) ((-> self callback) self) ) (update-transforms (-> self root)) (let ((a1-3 (new 'stack-no-clear 'overlaps-others-params))) (set! (-> a1-3 options) (overlaps-others-options oo1)) (set! (-> a1-3 collide-with-filter) (the-as collide-spec -1)) (set! (-> a1-3 tlist) *touching-list*) (find-overlapping-shapes (-> self root) a1-3) ) (suspend) ) (let ((v1-21 (-> self root root-prim))) (set! (-> v1-21 prim-core collide-as) (collide-spec)) (set! (-> v1-21 prim-core collide-with) (collide-spec)) ) 0 (suspend) 0 ) ) ;; WARN: Return type mismatch object vs none. (defbehavior touch-tracker-init touch-tracker ((arg0 vector) (arg1 float) (arg2 time-frame)) (let ((s4-0 (new 'process 'collide-shape-moving self (collide-list-enum hit-by-player)))) (set! (-> s4-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s4-0 reaction) cshape-reaction-default) (set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-query vector vector object) nothing) ) (let ((v1-6 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0)))) (set! (-> v1-6 prim-core collide-as) (collide-spec jak enemy)) (set! (-> v1-6 prim-core collide-with) (collide-spec crate civilian enemy obstacle vehicle-sphere hit-by-player-list hit-by-others-list collectable pusher ) ) (set-vector! (-> v1-6 local-sphere) 0.0 0.0 0.0 arg1) (set! (-> s4-0 total-prims) (the-as uint 1)) (set! (-> s4-0 root-prim) v1-6) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (let ((v1-9 (-> s4-0 root-prim))) (set! (-> s4-0 backup-collide-as) (-> v1-9 prim-core collide-as)) (set! (-> s4-0 backup-collide-with) (-> v1-9 prim-core collide-with)) ) (set! (-> s4-0 event-self) 'touched) (set! (-> self root) s4-0) ) (set! (-> self root trans quad) (-> arg0 quad)) (set! (-> self duration) arg2) (set! (-> self target) (the-as handle #f)) (set! (-> self event) #f) (set! (-> self callback) #f) (set! (-> self run-function) (lambda :behavior touch-tracker () (not (time-elapsed? (-> self state-time) (-> self duration)))) ) (set! (-> self event-hook) (-> (method-of-object self active) event)) (go-virtual active) (none) ) (defmethod setup-explosion-collision ((this explosion)) (let ((s5-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player)))) (set! (-> s5-0 penetrate-using) (penetrate explode)) (let ((v1-3 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0)))) (set! (-> v1-3 prim-core action) (collide-action solid)) (set-vector! (-> v1-3 local-sphere) 0.0 0.0 0.0 0.0) (set! (-> s5-0 total-prims) (the-as uint 1)) (set! (-> s5-0 root-prim) v1-3) ) (set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w))) (let ((v1-6 (-> s5-0 root-prim))) (set! (-> s5-0 backup-collide-as) (-> v1-6 prim-core collide-as)) (set! (-> s5-0 backup-collide-with) (-> v1-6 prim-core collide-with)) ) (set! (-> this root) s5-0) ) (set! (-> this root event-self) 'touched) 0 (none) ) (defmethod explosion-method-22 ((this explosion)) 0 (none) ) (defbehavior explosion-init-by-other explosion ((arg0 explosion-init-params)) (logclear! (-> self mask) (process-mask actor-pause movie)) (setup-explosion-collision self) (set! (-> self root trans quad) (-> arg0 spawn-point quad)) (quaternion-copy! (-> self root quat) (-> arg0 spawn-quat)) (set! (-> self root penetrate-using) (-> arg0 penetrate-using)) (let ((v1-9 (-> self root root-prim))) (set! (-> v1-9 local-sphere w) (-> arg0 radius)) (set! (-> v1-9 prim-core world-sphere w) (-> arg0 radius)) (set! (-> v1-9 prim-core collide-with) (-> arg0 collide-with)) ) (let* ((v1-10 *game-info*) (a0-9 (+ (-> v1-10 attack-id) 1)) ) (set! (-> v1-10 attack-id) a0-9) (set! (-> self attack-id) a0-9) ) (let ((a0-10 (-> arg0 group))) (when a0-10 (set! (-> self duration) (-> a0-10 duration)) (set! (-> self linger-duration) (-> a0-10 linger-duration)) (set! (-> self part) (create-launch-control a0-10 self)) ) ) (let ((v1-16 (new 'stack-no-clear 'traffic-danger-info))) (set! (-> v1-16 sphere quad) (-> self root trans quad)) (vector-reset! (-> v1-16 velocity)) (set! (-> v1-16 sphere r) (* 2.0 (-> arg0 radius))) (set! (-> v1-16 notify-radius) 204800.0) (set! (-> v1-16 danger-level) 1.0) (set! (-> v1-16 decay-rate) 0.0) (set! (-> v1-16 flags) (traffic-danger-flags tdf0)) (set! (-> v1-16 danger-type) (traffic-danger-type tdt5)) (send-event *traffic-manager* 'add-danger-sphere v1-16) ) (explosion-method-22 self) (go-virtual explode) ) ;; WARN: Return type mismatch (pointer process) vs none. (defun explosion-spawn ((arg0 process-drawable) (arg1 type) (arg2 explosion-init-params)) (let ((s4-0 (get-process *default-dead-pool* arg1 #x4000))) (when s4-0 (let ((t9-1 (method-of-type process activate))) (t9-1 s4-0 arg0 (symbol->string (-> arg1 symbol)) (the-as pointer #x70004000)) ) (run-now-in-process s4-0 explosion-init-by-other arg2) (-> s4-0 ppointer) ) ) (none) ) (defstate explode (explosion) :virtual #t :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (case message (('touched) (let* ((s4-0 proc) (v1-1 (if (type? s4-0 process-drawable) s4-0 ) ) ) (when v1-1 (let ((a0-3 (-> (the-as process-drawable v1-1) root)) (a1-2 (new 'stack-no-clear 'collide-query)) ) (let ((v1-4 (-> self root root-prim prim-core)) (a0-5 (-> (the-as collide-shape a0-3) root-prim prim-core)) ) 0.0 (set! (-> a1-2 start-pos quad) (-> v1-4 world-sphere quad)) (vector-! (-> a1-2 move-dist) (the-as vector a0-5) (the-as vector v1-4)) ) (let ((v1-5 a1-2)) (set! (-> v1-5 radius) 40.96) (set! (-> v1-5 collide-with) (collide-spec backgnd)) (set! (-> v1-5 ignore-process0) #f) (set! (-> v1-5 ignore-process1) #f) (set! (-> v1-5 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1)) (set! (-> v1-5 action-mask) (collide-action solid)) ) (if (< (fill-and-probe-using-line-sphere *collide-cache* a1-2) 0.0) (send-event proc 'attack (-> block param 0) (static-attack-info ((id (-> self attack-id)) (mode 'explode)))) ) ) ) ) ) ) ) :code (behavior () (set-time! (-> self start-time)) (update-transforms (-> self root)) (let ((a1-0 (new 'stack-no-clear 'overlaps-others-params))) (set! (-> a1-0 options) (overlaps-others-options)) (set! (-> a1-0 collide-with-filter) (the-as collide-spec -1)) (set! (-> a1-0 tlist) *touching-list*) (find-overlapping-shapes (-> self root) a1-0) ) (let ((v1-9 (-> self root root-prim))) (set! (-> v1-9 prim-core collide-as) (collide-spec)) (set! (-> v1-9 prim-core collide-with) (collide-spec)) ) 0 (while (not (time-elapsed? (-> self start-time) (the-as time-frame (-> self duration)))) (let ((a1-1 (-> self root trans))) (spawn (-> self part) a1-1) ) (suspend) ) (set-time! (-> self start-time)) (while (not (time-elapsed? (-> self start-time) (the-as time-frame (-> self linger-duration)))) (suspend) ) ) ) (defun process-drawable-random-point! ((arg0 process-drawable) (arg1 vector)) (let ((v1-1 (-> arg0 node-list length)) (s4-0 (-> arg0 root)) ) (cond ((>= v1-1 7) (let ((v1-2 (rand-vu-int-range 3 (+ v1-1 -1)))) (vector<-cspace! arg1 (-> arg0 node-list data v1-2)) ) ) ((and (nonzero? s4-0) (type? s4-0 collide-shape)) (vector+! arg1 (the-as vector (-> (the-as collide-shape s4-0) root-prim prim-core)) (rand-vu-sphere-point! arg1 (-> (the-as collide-shape s4-0) root-prim prim-core world-sphere w)) ) ) (else (vector+! arg1 (-> arg0 root trans) (rand-vu-sphere-point! arg1 (-> arg0 draw bounds w))) ) ) ) arg1 ) (defun process-drawable-pair-random-point! ((arg0 process-drawable) (arg1 process-drawable) (arg2 vector) (arg3 float)) (let ((s4-0 (new-stack-vector0)) (s3-0 (new-stack-vector0)) ) (process-drawable-random-point! arg0 s4-0) (process-drawable-random-point! arg1 s3-0) (vector-lerp! arg2 s4-0 s3-0 arg3) ) )