#include "basefilesystem.h" #include "common/util/Assert.h" #include "game/sce/iop.h" using namespace iop; namespace jak3 { void jak3_overlord_init_globals_basefilesystem() {} CBaseFileSystem::CBaseFileSystem() { for (auto& sema : m_Sema) { sema = -1; SemaParam param; param.max_count = 1; param.attr = 0; param.init_count = 1; param.option = 0; sema = CreateSema(¶m); if (sema < 0) { ASSERT_NOT_REACHED(); } } } } // namespace jak3