;;-*-Lisp-*- (in-package goal) (bundles "ENGINE.CGO" "GAME.CGO") (require "engine/collide/pat-h.gc") (require "engine/anim/joint-mod-h.gc") (require "engine/math/euler.gc") (require "engine/geometry/bounding-box-h.gc") (require "engine/debug/debug.gc") (require "engine/collide/collide-mesh-h.gc") (require "engine/camera/camera.gc") ;; DECOMP BEGINS ;; this file is debug only (declare-file (debug)) ;; failed to figure out what this is: (when (or (not *camera-old-cpu*) (zero? *camera-old-cpu*)) (set! *camera-old-cpu* 0) 0) ;; failed to figure out what this is: (when (or (not *camera-old-vu*) (zero? *camera-old-vu*)) (set! *camera-old-vu* 0) 0) ;; failed to figure out what this is: (when (or (not *camera-old-tfrag-bytes*) (zero? *camera-old-tfrag-bytes*)) (set! *camera-old-tfrag-bytes* 0) 0) ;; definition (perm) for symbol *camera-old-level*, type string (define-perm *camera-old-level* string (new 'global 'string 128 (the-as string #f))) ;; definition (perm) for symbol *camera-old-stat-string-tfrag*, type string (define-perm *camera-old-stat-string-tfrag* string (new 'global 'string 128 (the-as string #f))) ;; definition (perm) for symbol *camera-old-stat-string-tfrag-near*, type string (define-perm *camera-old-stat-string-tfrag-near* string (new 'global 'string 128 (the-as string #f))) ;; definition (perm) for symbol *camera-old-stat-string-total*, type string (define-perm *camera-old-stat-string-total* string (new 'global 'string 128 (the-as string #f))) ;; definition of type cam-dbg-scratch (deftype cam-dbg-scratch (structure) ((linevec4w vector4w 2 :inline :offset-assert 0) (color vector :inline :offset-assert 32) (plotvec vector4w 2 :inline :offset-assert 48) (linevec vector4w 2 :inline :offset-assert 80) (rel-vec vector :inline :offset-assert 112) (sphere-v-start vector :inline :offset-assert 128) (sphere-v-end vector :inline :offset-assert 144) (sphere-v-down vector :inline :offset-assert 160) (sphere-vec vector :inline :offset-assert 176) (crossvec vector 3 :inline :offset-assert 192) (bboxvec vector 6 :inline :offset-assert 240) (fov-vv vector 4 :inline :offset-assert 336) (fov-src vector :inline :offset-assert 400) (fov-dest vector :inline :offset-assert 416) (fov-vert vector :inline :offset-assert 432) (fov-horz vector :inline :offset-assert 448)) :method-count-assert 9 :size-assert #x1d0 :flag-assert #x9000001d0) ;; definition for method 3 of type cam-dbg-scratch (defmethod inspect ((obj cam-dbg-scratch)) (format #t "[~8x] ~A~%" obj 'cam-dbg-scratch) (format #t "~Tlinevec4w[2] @ #x~X~%" (-> obj linevec4w)) (format #t "~Tcolor: ~`vector`P~%" (-> obj color)) (format #t "~Tplotvec[2] @ #x~X~%" (-> obj plotvec)) (format #t "~Tlinevec[2] @ #x~X~%" (-> obj linevec)) (format #t "~Trel-vec: ~`vector`P~%" (-> obj rel-vec)) (format #t "~Tsphere-v-start: ~`vector`P~%" (-> obj sphere-v-start)) (format #t "~Tsphere-v-end: ~`vector`P~%" (-> obj sphere-v-end)) (format #t "~Tsphere-v-down: ~`vector`P~%" (-> obj sphere-v-down)) (format #t "~Tsphere-vec: ~`vector`P~%" (-> obj sphere-vec)) (format #t "~Tcrossvec[3] @ #x~X~%" (-> obj crossvec)) (format #t "~Tbboxvec[6] @ #x~X~%" (-> obj bboxvec)) (format #t "~Tfov-vv[4] @ #x~X~%" (-> obj fov-vv)) (format #t "~Tfov-src: ~`vector`P~%" (-> obj fov-src)) (format #t "~Tfov-dest: ~`vector`P~%" (-> obj fov-dest)) (format #t "~Tfov-vert: ~`vector`P~%" (-> obj fov-vert)) (format #t "~Tfov-horz: ~`vector`P~%" (-> obj fov-horz)) obj) ;; definition for function cam-slave-options->string ;; INFO: Return type mismatch object vs string. (defun cam-slave-options->string ((arg0 cam-slave-options) (arg1 object)) (if (= (logand (cam-slave-options AIR_EXIT) arg0) (cam-slave-options AIR_EXIT)) (format arg1 "AIR_EXIT ")) (if (= (logand (cam-slave-options STICKY_ANGLE) arg0) (cam-slave-options STICKY_ANGLE)) (format arg1 "STICKY_ANGLE ")) (if (= (logand arg0 (cam-slave-options NO_ROTATE)) (cam-slave-options NO_ROTATE)) (format arg1 "NO_ROTATE ")) (if (= (logand arg0 (cam-slave-options BIKE_MODE)) (cam-slave-options BIKE_MODE)) (format arg1 "BIKE_MODE ")) (if (= (logand arg0 (cam-slave-options BLOCK_SHIFT_BUTTONS)) (cam-slave-options BLOCK_SHIFT_BUTTONS)) (format arg1 "BLOCK_SHIFT_BUTTONS ")) (if (= (logand arg0 (cam-slave-options GOTO_GOOD_POINT)) (cam-slave-options GOTO_GOOD_POINT)) (format arg1 "GOTO_GOOD_POINT ")) (if (= (logand arg0 (cam-slave-options SHRINK_MAX_ANGLE)) (cam-slave-options SHRINK_MAX_ANGLE)) (format arg1 "SHRINK_MAX_ANGLE ")) (if (= (logand arg0 (cam-slave-options MOVEMENT_BLOCKED)) (cam-slave-options MOVEMENT_BLOCKED)) (format arg1 "MOVEMENT_BLOCKED ")) (if (= (logand arg0 (cam-slave-options LINE_OF_SIGHT)) (cam-slave-options LINE_OF_SIGHT)) (format arg1 "LINE_OF_SIGHT ")) (if (= (logand arg0 (cam-slave-options PLAYER_MOVING_CAMERA)) (cam-slave-options PLAYER_MOVING_CAMERA)) (format arg1 "PLAYER_MOVING_CAMERA ")) (if (= (logand arg0 (cam-slave-options DRAG)) (cam-slave-options DRAG)) (format arg1 "DRAG ")) (if (= (logand arg0 (cam-slave-options FIND_HIDDEN_TARGET)) (cam-slave-options FIND_HIDDEN_TARGET)) (format arg1 "FIND_HIDDEN_TARGET ")) (if (= (logand arg0 (cam-slave-options COLLIDE)) (cam-slave-options COLLIDE)) (format arg1 "COLLIDE ")) (if (= (logand arg0 (cam-slave-options JUMP_PITCHES)) (cam-slave-options JUMP_PITCHES)) (format arg1 "JUMP_PITCHES ")) (if (= (logand arg0 (cam-slave-options ALLOW_Z_ROT)) (cam-slave-options ALLOW_Z_ROT)) (format arg1 "ALLOW_Z_ROT ")) (if (= (logand arg0 (cam-slave-options MOVE_SPHERICAL)) (cam-slave-options MOVE_SPHERICAL)) (format arg1 "MOVE_SPHERICAL ")) (if (= (logand arg0 (cam-slave-options SAME_SIDE)) (cam-slave-options SAME_SIDE)) (format arg1 "SAME_SIDE ")) (if (= (logand arg0 (cam-slave-options BUTT_CAM)) (cam-slave-options BUTT_CAM)) (format arg1 "BUTT_CAM ")) (the-as string arg1)) ;; definition for function cam-index-options->string ;; INFO: Return type mismatch object vs string. (defun cam-index-options->string ((arg0 cam-index-options) (arg1 object)) (if (= (logand arg0 (cam-index-options SPHERICAL)) (cam-index-options SPHERICAL)) (format arg1 "RADIAL ")) (if (= (logand arg0 (cam-index-options RADIAL)) (cam-index-options RADIAL)) (format arg1 "SPHERICAL ")) (the-as string arg1)) ;; definition for function slave-los-state->string (defun slave-los-state->string ((arg0 slave-los-state)) (case arg0 (((slave-los-state between)) "between") (((slave-los-state ccw)) "ccw") (((slave-los-state cw)) "cw") (((slave-los-state none)) "none") (else "*unknown*"))) ;; definition for function cam-line-dma ;; Used lq/sq (defun cam-line-dma () (let* ((v1-3 (-> *display* frames (-> *display* on-screen) frame debug-buf)) (a2-0 (-> v1-3 base))) (let ((a0-3 (the-as object (-> v1-3 base)))) (let* ((a1-0 v1-3) (a3-0 (the-as object (-> a1-0 base)))) (set! (-> (the-as dma-packet a3-0) dma) (new 'static 'dma-tag :id (dma-tag-id cnt))) (set! (-> (the-as dma-packet a3-0) vif0) (new 'static 'vif-tag)) (set! (-> (the-as dma-packet a3-0) vif1) (new 'static 'vif-tag :cmd (vif-cmd direct) :msk #x1)) (set! (-> a1-0 base) (&+ (the-as pointer a3-0) 16))) (let* ((a1-1 v1-3) (a3-2 (the-as object (-> a1-1 base)))) (set! (-> (the-as gs-gif-tag a3-2) tag) (new 'static 'gif-tag64 :nloop #x1 :eop #x1 :pre #x1 :prim (new 'static 'gs-prim :prim (gs-prim-type line) :iip #x1 :abe #x1) :nreg #x4)) (set! (-> (the-as gs-gif-tag a3-2) regs) (new 'static 'gif-tag-regs :regs0 (gif-reg-id rgbaq) :regs1 (gif-reg-id xyzf2) :regs2 (gif-reg-id rgbaq) :regs3 (gif-reg-id xyzf2))) (set! (-> a1-1 base) (&+ (the-as pointer a3-2) 16))) (let* ((a1-2 v1-3) (a3-4 (-> a1-2 base))) (set! (-> (the-as (pointer uint128) a3-4) 0) (-> (the-as vector (+ 32 (scratchpad-object int))) quad)) (set! (-> (the-as (pointer uint128) a3-4) 1) (-> (the-as vector (-> (scratchpad-object cam-dbg-scratch) linevec4w)) quad)) (set! (-> a1-2 base) (&+ a3-4 32))) (let* ((a3-6 v1-3) (a1-3 (-> a3-6 base))) (set! (-> (the-as (pointer uint128) a1-3) 0) (-> (the-as vector (+ 32 (scratchpad-object int))) quad)) (set! (-> (the-as (pointer uint128) a1-3) 1) (-> (the-as vector (+ 16 (scratchpad-object int))) quad)) (set! (-> a3-6 base) (&+ a1-3 32))) (let ((a3-10 (/ (the-as int (+ (- -16 (the-as int a0-3)) (the-as int (-> v1-3 base)))) 16))) (cond ((nonzero? a3-10) (logior! (-> (the-as dma-packet a0-3) dma) (shr (shl a3-10 48) 48)) (logior! (-> (the-as (pointer uint64) a0-3) 1) (shl (shr (shl a3-10 48) 48) 32))) (else (set! (-> v1-3 base) (the-as (pointer uint64) a0-3)))))) (let ((a3-16 (-> v1-3 base))) (let ((a0-4 (the-as object (-> v1-3 base)))) (set! (-> (the-as dma-packet a0-4) dma) (new 'static 'dma-tag :id (dma-tag-id next))) (set! (-> (the-as dma-packet a0-4) vif0) (new 'static 'vif-tag)) (set! (-> (the-as dma-packet a0-4) vif1) (new 'static 'vif-tag)) (set! (-> v1-3 base) (&+ (the-as pointer a0-4) 16))) (dma-bucket-insert-tag (-> *display* frames (-> *display* on-screen) frame bucket-group) (bucket-id debug-no-zbuf) a2-0 (the-as (pointer dma-tag) a3-16))))) ;; definition for function camera-line2d (defun camera-line2d ((arg0 vector4w) (arg1 vector4w)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 0 x) (* (+ (-> arg0 x) 1792) 16)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 0 y) (* (- (-> *video-parms* screen-maxy) (-> arg0 y)) 16)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 0 z) #x7fffff) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 1 x) (* (+ (-> arg1 x) 1792) 16)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 1 y) (* (- (-> *video-parms* screen-maxy) (-> arg1 y)) 16)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec4w 1 z) #x7fffff) (cam-line-dma)) ;; definition for function camera-plot-float-func ;; INFO: Return type mismatch int vs none. ;; Used lq/sq (defun camera-plot-float-func ((arg0 float) (arg1 float) (arg2 float) (arg3 float) (arg4 (function float float)) (arg5 vector4w)) (let ((f30-0 (- arg1 arg0)) (f24-0 (- arg3 arg2))) 0.0 0.0 (let ((f28-0 (/ 200.0 f24-0)) (f26-0 (/ 400.0 f30-0))) (set! (-> (scratchpad-object cam-dbg-scratch) color x) (the-as float 128)) (set! (-> (scratchpad-object cam-dbg-scratch) color y) (the-as float 128)) (set! (-> (scratchpad-object cam-dbg-scratch) color z) (the-as float 128)) (set! (-> (scratchpad-object cam-dbg-scratch) color w) (the-as float 128)) (when (and (< arg0 0.0) (< 0.0 arg1)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) (+ (the int (* f26-0 f30-0 (/ (- arg0) f30-0))) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 f24-0)) 20)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int))))) (when (and (< arg2 0.0) (< 0.0 arg3)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) (+ (the int (* f28-0 f24-0 (/ (- arg2) f24-0))) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (+ (the int (* f26-0 f30-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int))))) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (+ (the int (* f26-0 f30-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) 20) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int)))) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) (+ (the int (* f28-0 f24-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (+ (the int (* f26-0 f30-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 f24-0)) 20)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int)))) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 f24-0)) 20)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int)))) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 x) (+ (the int (* f26-0 f30-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 y) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (+ (the int (* f26-0 f30-0)) 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 f24-0)) 20)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int)))) (let ((v1-62 (-> arg5 quad))) (set! (-> (scratchpad-object cam-dbg-scratch) color quad) v1-62)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) 20) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 (- (arg4 arg0) arg2))) 20)) (let ((s3-1 1)) (while (>= (the int (* f26-0 f30-0)) s3-1) (let ((v1-67 (-> (scratchpad-object cam-dbg-scratch) plotvec 1 quad))) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 0 quad) v1-67)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 x) (+ s3-1 20)) (set! (-> (scratchpad-object cam-dbg-scratch) plotvec 1 y) (+ (the int (* f28-0 (- (arg4 (+ arg0 (* f30-0 (/ (the float s3-1) (* f26-0 f30-0))))) arg2))) 20)) (camera-line2d (the-as vector4w (+ 48 (scratchpad-object int))) (the-as vector4w (+ 64 (scratchpad-object int)))) (+! s3-1 1))))) 0 (none)) ;; definition for function camera-line-setup ;; INFO: Return type mismatch int vs none. ;; Used lq/sq (defun camera-line-setup ((arg0 vector4w)) (let ((v1-0 (-> arg0 quad))) (set! (-> (scratchpad-object cam-dbg-scratch) color quad) v1-0)) (init-for-transform *identity-matrix*) 0 (none)) ;; definition for function camera-line-draw ;; INFO: Return type mismatch int vs symbol. ;; Used lq/sq (defun camera-line-draw ((arg0 vector) (arg1 vector)) (set! (-> (the-as (pointer uint128) (+ 80 (scratchpad-object int)))) (-> arg0 quad)) (set! (-> (the-as (pointer uint128) (+ 96 (scratchpad-object int)))) (-> arg1 quad)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec 0 w) (the-as int 1.0)) (set! (-> (scratchpad-object cam-dbg-scratch) linevec 1 w) (the-as int 1.0)) (transform-float-point (the-as vector (+ 80 (scratchpad-object int))) (the-as vector4w (-> (scratchpad-object cam-dbg-scratch) linevec4w))) (transform-float-point (the-as vector (+ 96 (scratchpad-object int))) (the-as vector4w (+ 16 (scratchpad-object int)))) (cond ((< (the-as uint #xe00000) (the-as uint (-> (scratchpad-object cam-dbg-scratch) linevec4w 0 z))) (return (the-as symbol #f))) ((< (the-as uint #xe00000) (the-as uint (-> (scratchpad-object cam-dbg-scratch) linevec4w 1 z))) (return (the-as symbol #f)))) (cam-line-dma) (the-as symbol 0)) ;; definition for function camera-line ;; INFO: Return type mismatch int vs none. (defun camera-line ((arg0 vector) (arg1 vector) (arg2 vector4w)) (camera-line-setup arg2) (camera-line-draw arg0 arg1) 0 (none)) ;; definition for function camera-line-rel (defun camera-line-rel ((arg0 vector) (arg1 vector) (arg2 vector4w)) (vector+! (the-as vector (+ 112 (scratchpad-object int))) arg0 arg1) (camera-line arg0 (the-as vector (+ 112 (scratchpad-object int))) arg2) (none)) ;; definition for function camera-line-rel-len (defun camera-line-rel-len ((arg0 vector) (arg1 vector) (arg2 float) (arg3 vector4w)) (vector-normalize-copy! (the-as vector (+ 112 (scratchpad-object int))) arg1 arg2) (vector+! (the-as vector (+ 112 (scratchpad-object int))) (the-as vector (+ 112 (scratchpad-object int))) arg0) (camera-line arg0 (the-as vector (+ 112 (scratchpad-object int))) arg3) (none)) ;; definition for function camera-sphere ;; INFO: Return type mismatch int vs none. (defun camera-sphere ((arg0 vector) (arg1 float) (arg2 vector)) (camera-line-setup (the-as vector4w arg2)) (dotimes (s4-0 10) (let ((f30-1 (* arg1 (sin (* 3276.8 (the float s4-0))))) (f28-1 (* arg1 (sin (* 3276.8 (the float (+ s4-0 1))))))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-start y) (+ (-> arg0 y) (* (cos (* 3276.8 (the float s4-0))) arg1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-end y) (-> (scratchpad-object cam-dbg-scratch) sphere-v-start y)) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-down y) (+ (-> arg0 y) (* (cos (* 3276.8 (the float (+ s4-0 1)))) arg1))) (dotimes (s3-0 10) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-start x) (+ (-> arg0 x) (* (cos (* 6553.6 (the float s3-0))) f30-1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-start z) (+ (-> arg0 z) (* (sin (* 6553.6 (the float s3-0))) f30-1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-end x) (+ (-> arg0 x) (* (cos (* 6553.6 (the float (+ s3-0 1)))) f30-1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-end z) (+ (-> arg0 z) (* (sin (* 6553.6 (the float (+ s3-0 1)))) f30-1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-down x) (+ (-> arg0 x) (* (cos (* 6553.6 (the float s3-0))) f28-1))) (set! (-> (scratchpad-object cam-dbg-scratch) sphere-v-down z) (+ (-> arg0 z) (* (sin (* 6553.6 (the float s3-0))) f28-1))) (camera-line-draw (the-as vector (+ 128 (scratchpad-object int))) (the-as vector (+ 144 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 128 (scratchpad-object int))) (the-as vector (+ 160 (scratchpad-object int))))))) 0 (none)) ;; definition for function camera-cross ;; INFO: Return type mismatch none vs basic. (defun camera-cross ((arg0 vector) (arg1 vector) (arg2 vector) (arg3 vector4w) (arg4 meters)) (vector-normalize-copy! (the-as vector (+ 192 (scratchpad-object int))) arg0 arg4) (vector+! (the-as vector (+ 208 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (vector-! (the-as vector (+ 224 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (camera-line (the-as vector (+ 208 (scratchpad-object int))) (the-as vector (+ 224 (scratchpad-object int))) arg3) (vector-cross! (the-as vector (+ 192 (scratchpad-object int))) (the-as vector (+ 192 (scratchpad-object int))) arg1) (vector-normalize! (the-as vector (+ 192 (scratchpad-object int))) arg4) (vector+! (the-as vector (+ 208 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (vector-! (the-as vector (+ 224 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (camera-line (the-as vector (+ 208 (scratchpad-object int))) (the-as vector (+ 224 (scratchpad-object int))) arg3) (vector-cross! (the-as vector (+ 192 (scratchpad-object int))) (the-as vector (+ 192 (scratchpad-object int))) arg0) (vector-normalize! (the-as vector (+ 192 (scratchpad-object int))) arg4) (vector+! (the-as vector (+ 208 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (vector-! (the-as vector (+ 224 (scratchpad-object int))) arg2 (the-as vector (+ 192 (scratchpad-object int)))) (the-as basic (camera-line (the-as vector (+ 208 (scratchpad-object int))) (the-as vector (+ 224 (scratchpad-object int))) arg3))) ;; definition for function camera-bounding-box-draw ;; INFO: Return type mismatch int vs none. ;; Used lq/sq (defun camera-bounding-box-draw ((arg0 bounding-box) (arg1 basic) (arg2 rgba)) (camera-line-setup (new 'static 'vector4w :x #x7f :y #x7f :z #x7f :w #x80)) (set! (-> (the-as (pointer uint128) (+ 240 (scratchpad-object int)))) (-> arg0 min quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 0 x) (-> arg0 max x)) (set! (-> (the-as (pointer uint128) (+ 256 (scratchpad-object int)))) (-> arg0 min quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 1 y) (-> arg0 max y)) (set! (-> (the-as (pointer uint128) (+ 272 (scratchpad-object int)))) (-> arg0 min quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 2 z) (-> arg0 max z)) (set! (-> (the-as (pointer uint128) (+ 288 (scratchpad-object int)))) (-> arg0 max quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 3 x) (-> arg0 min x)) (set! (-> (the-as (pointer uint128) (+ 304 (scratchpad-object int)))) (-> arg0 max quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 4 y) (-> arg0 min y)) (set! (-> (the-as (pointer uint128) (+ 320 (scratchpad-object int)))) (-> arg0 max quad)) (set! (-> (scratchpad-object cam-dbg-scratch) bboxvec 5 z) (-> arg0 min z)) (camera-line-draw (-> arg0 min) (the-as vector (+ 240 (scratchpad-object int)))) (camera-line-draw (-> arg0 min) (the-as vector (+ 256 (scratchpad-object int)))) (camera-line-draw (-> arg0 min) (the-as vector (+ 272 (scratchpad-object int)))) (camera-line-draw (-> arg0 max) (the-as vector (+ 288 (scratchpad-object int)))) (camera-line-draw (-> arg0 max) (the-as vector (+ 304 (scratchpad-object int)))) (camera-line-draw (-> arg0 max) (the-as vector (+ 320 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 240 (scratchpad-object int))) (the-as vector (+ 304 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 304 (scratchpad-object int))) (the-as vector (+ 272 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 272 (scratchpad-object int))) (the-as vector (+ 288 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 288 (scratchpad-object int))) (the-as vector (+ 256 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 256 (scratchpad-object int))) (the-as vector (+ 320 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 320 (scratchpad-object int))) (the-as vector (+ 240 (scratchpad-object int)))) 0 (none)) ;; definition of type cam-debug-tri (deftype cam-debug-tri (structure) ((vertex vector 3 :inline :offset-assert 0) (intersect vector :inline :offset-assert 48) (color vector4w :offset-assert 64)) :method-count-assert 9 :size-assert #x44 :flag-assert #x900000044) ;; definition for method 3 of type cam-debug-tri (defmethod inspect ((obj cam-debug-tri)) (format #t "[~8x] ~A~%" obj 'cam-debug-tri) (format #t "~Tvertex[3] @ #x~X~%" (-> obj vertex)) (format #t "~Tintersect: #~%" (-> obj intersect)) (format #t "~Tcolor: #~%" (-> obj color)) obj) ;; definition for symbol *cam-debug-los-tri-current*, type int (define *cam-debug-los-tri-current* 0) ;; definition for symbol *cam-debug-los-tri*, type (inline-array cam-debug-tri) (define *cam-debug-los-tri* (the-as (inline-array cam-debug-tri) (malloc 'debug #x8fc0))) ;; definition for symbol *cam-debug-coll-tri-current*, type int (define *cam-debug-coll-tri-current* 0) ;; definition for symbol *cam-debug-coll-tri*, type (inline-array cam-debug-tri) (define *cam-debug-coll-tri* (the-as (inline-array cam-debug-tri) (malloc 'debug #x8fc0))) ;; definition for function cam-debug-reset-coll-tri ;; INFO: Return type mismatch int vs none. (defun cam-debug-reset-coll-tri () (set! *cam-debug-los-tri-current* 0) (set! *cam-debug-coll-tri-current* 0) 0 (none)) ;; definition for function cam-debug-add-los-tri ;; INFO: Return type mismatch int vs none. ;; Used lq/sq (defun cam-debug-add-los-tri ((arg0 (inline-array collide-cache-tri)) (arg1 vector) (arg2 vector)) (cond ((>= *cam-debug-los-tri-current* 460)) (else (let ((v1-3 (-> *cam-debug-los-tri* *cam-debug-los-tri-current*))) (set! (-> v1-3 vertex 0 quad) (-> arg0 0 vertex 0 quad)) (set! (-> v1-3 vertex 1 quad) (-> arg0 0 vertex 1 quad)) (set! (-> v1-3 vertex 2 quad) (-> arg0 0 vertex 2 quad)) (set! (-> v1-3 intersect quad) (-> arg1 quad)) (set! (-> v1-3 color) (the-as vector4w arg2))) (set! *cam-debug-los-tri-current* (+ *cam-debug-los-tri-current* 1)) (if (= *cam-debug-los-tri-current* 460) (format 0 "ERROR : cam-debug-add-los-tri overflow~%")))) 0 (none)) ;; definition for function cam-debug-add-coll-tri ;; INFO: Return type mismatch int vs none. ;; Used lq/sq (defun cam-debug-add-coll-tri ((arg0 cam-debug-tri) (arg1 vector) (arg2 cam-debug-tri)) (cond ((>= *cam-debug-coll-tri-current* 460)) (else (let ((v1-3 (-> *cam-debug-coll-tri* *cam-debug-coll-tri-current*))) (set! (-> v1-3 vertex 0 quad) (-> arg0 vertex 0 quad)) (set! (-> v1-3 vertex 1 quad) (-> arg0 vertex 1 quad)) (set! (-> v1-3 vertex 2 quad) (-> arg0 vertex 2 quad)) (set! (-> v1-3 intersect quad) (-> arg1 quad)) (set! (-> v1-3 color) (the-as vector4w arg2))) (set! *cam-debug-coll-tri-current* (+ *cam-debug-coll-tri-current* 1)) (if (>= *cam-debug-coll-tri-current* 460) (format 0 "ERROR : cam-debug-add-coll-tri overflow~%")))) 0 (none)) ;; definition for function cam-debug-draw-tris ;; Used lq/sq (defun cam-debug-draw-tris () (camera-line-setup (new 'stack 'vector4w)) (when *display-cam-los-marks* (dotimes (gp-1 *cam-debug-los-tri-current*) (let ((v1-7 (-> *cam-debug-los-tri* gp-1 color quad))) (set! (-> (scratchpad-object cam-dbg-scratch) color quad) v1-7)) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0)) (* 80 gp-1))) (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0 vertex 1)) (* 80 gp-1)))) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0 vertex 1)) (* 80 gp-1))) (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0 vertex 2)) (* 80 gp-1)))) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0 vertex 2)) (* 80 gp-1))) (the-as vector (+ (the-as uint (-> *cam-debug-los-tri* 0)) (* 80 gp-1)))) (camera-cross (new 'static 'vector :y 1024.0) (new 'static 'vector :z 1024.0) (-> *cam-debug-los-tri* gp-1 intersect) (-> *cam-debug-los-tri* gp-1 color) (meters 0.25)))) (when *display-cam-coll-marks* (dotimes (gp-2 *cam-debug-coll-tri-current*) (let ((v1-34 (-> *cam-debug-coll-tri* gp-2 color quad))) (set! (-> (scratchpad-object cam-dbg-scratch) color quad) v1-34)) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0)) (* 80 gp-2))) (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0 vertex 1)) (* 80 gp-2)))) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0 vertex 1)) (* 80 gp-2))) (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0 vertex 2)) (* 80 gp-2)))) (camera-line-draw (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0 vertex 2)) (* 80 gp-2))) (the-as vector (+ (the-as uint (-> *cam-debug-coll-tri* 0)) (* 80 gp-2)))) (camera-cross (new 'static 'vector :y 1024.0) (new 'static 'vector :z 1024.0) (-> *cam-debug-coll-tri* gp-2 intersect) (-> *cam-debug-coll-tri* gp-2 color) (meters 0.25))) #f)) ;; definition for function camera-fov-draw (defun camera-fov-draw ((arg0 int) (arg1 int) (arg2 vector) (arg3 float) (arg4 float) (arg5 vector4w)) (vector+float*! (the-as vector (+ 336 (scratchpad-object int))) arg2 (the-as vector arg1) arg3) (vector+float*! (the-as vector (+ 352 (scratchpad-object int))) arg2 (the-as vector arg0) arg3) (vector+float*! (the-as vector (+ 368 (scratchpad-object int))) arg2 (the-as vector arg0) arg4) (vector+float*! (the-as vector (+ 384 (scratchpad-object int))) arg2 (the-as vector arg1) arg4) (camera-line-setup arg5) (camera-line-draw (the-as vector (+ 336 (scratchpad-object int))) (the-as vector (+ 352 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 352 (scratchpad-object int))) (the-as vector (+ 368 (scratchpad-object int)))) (camera-line-draw (the-as vector (+ 368 (scratchpad-object int))) (the-as vector (+ 384 (scratchpad-object int))))) ;; definition for function camera-fov-frame ;; INFO: Return type mismatch symbol vs none. ;; Used lq/sq (defun camera-fov-frame ((arg0 matrix) (arg1 vector) (arg2 float) (arg3 float) (arg4 float) (arg5 vector4w)) (vector-float*! (the-as vector (+ 432 (scratchpad-object int))) (-> arg0 vector 1) (* arg3 (tan arg2))) (vector-float*! (the-as vector (+ 448 (scratchpad-object int))) (the-as vector (-> arg0 vector)) (* arg4 (tan arg2))) (vector+! (the-as vector (+ 400 (scratchpad-object int))) (-> arg0 vector 2) (vector+! (the-as vector (+ 400 (scratchpad-object int))) (the-as vector (+ 432 (scratchpad-object int))) (the-as vector (+ 448 (scratchpad-object int))))) (vector-normalize! (the-as vector (+ 400 (scratchpad-object int))) 1.0) (vector+! (the-as vector (+ 416 (scratchpad-object int))) (-> arg0 vector 2) (vector-! (the-as vector (+ 416 (scratchpad-object int))) (the-as vector (+ 432 (scratchpad-object int))) (the-as vector (+ 448 (scratchpad-object int))))) (vector-normalize! (the-as vector (+ 416 (scratchpad-object int))) 1.0) (camera-fov-draw (+ 400 (scratchpad-object int)) (+ 416 (scratchpad-object int)) arg1 4096.0 20480.0 arg5) (set! (-> (the-as (pointer uint128) (+ 400 (scratchpad-object int)))) (-> (the-as vector (+ 416 (scratchpad-object int))) quad)) (vector-! (the-as vector (+ 416 (scratchpad-object int))) (-> arg0 vector 2) (vector+! (the-as vector (+ 416 (scratchpad-object int))) (the-as vector (+ 432 (scratchpad-object int))) (the-as vector (+ 448 (scratchpad-object int))))) (vector-normalize! (the-as vector (+ 416 (scratchpad-object int))) 1.0) (camera-fov-draw (+ 400 (scratchpad-object int)) (+ 416 (scratchpad-object int)) arg1 4096.0 20480.0 arg5) (set! (-> (the-as (pointer uint128) (+ 400 (scratchpad-object int)))) (-> (the-as vector (+ 416 (scratchpad-object int))) quad)) (vector-! (the-as vector (+ 416 (scratchpad-object int))) (-> arg0 vector 2) (vector-! (the-as vector (+ 416 (scratchpad-object int))) (the-as vector (+ 432 (scratchpad-object int))) (the-as vector (+ 448 (scratchpad-object int))))) (vector-normalize! (the-as vector (+ 416 (scratchpad-object int))) 1.0) (camera-fov-draw (+ 400 (scratchpad-object int)) (+ 416 (scratchpad-object int)) arg1 4096.0 20480.0 arg5) (set! (-> (the-as (pointer uint128) (+ 400 (scratchpad-object int)))) (-> (the-as vector (+ 416 (scratchpad-object int))) quad)) (vector+! (the-as vector (+ 416 (scratchpad-object int))) (-> arg0 vector 2) (vector+! (the-as vector (+ 416 (scratchpad-object int))) (the-as vector (+ 432 (scratchpad-object int))) (the-as vector (+ 448 (scratchpad-object int))))) (vector-normalize! (the-as vector (+ 416 (scratchpad-object int))) 1.0) (camera-fov-draw (+ 400 (scratchpad-object int)) (+ 416 (scratchpad-object int)) arg1 4096.0 20480.0 arg5) (none)) ;; definition for method 11 of type tracking-spline ;; INFO: Return type mismatch int vs none. (defmethod print-nth-point ((obj tracking-spline) (arg0 int)) (if (= arg0 (-> obj used-point)) (format 0 "u") (format 0 " ")) (if (= arg0 (-> obj next-to-last-point)) (format 0 "n") (format 0 " ")) (if (= arg0 (-> obj end-point)) (format 0 "e") (format 0 " ")) (if (= arg0 -134250495) (format 0 " ~D~%" arg0) (format 0 " ~D ~M ~M ~M~%" arg0 (-> obj point arg0 position x) (-> obj point arg0 position y) (-> obj point arg0 position z))) 0 (none)) (defmethod tracking-spline-method-12 ((obj tracking-spline)) (let ((s5-0 (-> obj used-point))) (while (!= s5-0 -134250495) (print-nth-point obj s5-0) (set! s5-0 (-> obj point s5-0 next))) (print-nth-point obj s5-0)) 0 (none)) (defmethod tracking-spline-method-23 ((obj tracking-spline)) (let ((s5-0 (-> obj used-point)) (s4-0 (-> obj point (-> obj used-point) next))) (let ((s3-0 (new 'stack-no-clear 'vector))) (when (!= s4-0 -134250495) (tracking-spline-method-19 obj 0.0 s3-0 (the-as tracking-spline-sampler #f)) (camera-cross (new 'static 'vector :y 1024.0) (new 'static 'vector :z 1024.0) s3-0 (new 'static 'vector4w :x #xff :w #x80) (meters 0.25)) (tracking-spline-method-19 obj (-> obj sample-len) s3-0 (the-as tracking-spline-sampler #f)) (camera-cross (new 'static 'vector :y 1024.0) (new 'static 'vector :z 1024.0) s3-0 (new 'static 'vector4w :x #xff :w #x80) (meters 0.25)))) (while (!= s4-0 -134250495) (camera-line (the-as vector (-> obj point s5-0)) (the-as vector (-> obj point s4-0)) (new 'static 'vector4w :x #x80 :y #x80 :z #x80 :w #x80)) (set! s5-0 s4-0) (set! s4-0 (-> obj point s4-0 next)))) (let ((s5-1 (new 'stack-no-clear 'vector))) (camera-line (-> obj debug-out-position) (-> obj debug-old-position) (new 'static 'vector4w :x #xff :y #xff :w #x80)) (vector-! s5-1 (-> obj debug-out-position) (-> obj debug-old-position)) (tracking-spline-method-20 obj s5-1 (-> obj debug-last-point)) (camera-line-rel (-> obj debug-old-position) s5-1 (new 'static 'vector4w :x #xff :z #xff :w #x80))) 0 (none)) (defun debug-euler ((arg0 cam-dbg-scratch)) (let ((s4-0 (new 'stack-no-clear 'euler-angles)) (gp-0 (new 'stack-no-clear 'matrix))) (matrix->eul s4-0 (the-as matrix (&-> arg0 sphere-vec w)) 21) (format *stdcon* "euler angles x ~R y ~R z ~R~%" (-> s4-0 x) (-> s4-0 y) (-> s4-0 z)) (format *stdcon* "~f ~f ~f ~f~%" (-> arg0 sphere-vec w) (-> arg0 crossvec 0 x) (-> arg0 crossvec 0 y) (-> arg0 crossvec 0 z)) (format *stdcon* "~f ~f ~f ~f~%" (-> arg0 crossvec 0 w) (-> arg0 crossvec 1 x) (-> arg0 crossvec 1 y) (-> arg0 crossvec 1 z)) (format *stdcon* "~f ~f ~f ~f~%" (-> arg0 crossvec 1 w) (-> arg0 crossvec 2 x) (-> arg0 crossvec 2 y) (-> arg0 crossvec 2 z)) (format *stdcon* "~f ~f ~f ~f~%" (-> arg0 crossvec 2 w) (-> arg0 bboxvec 0 x) (-> arg0 bboxvec 0 y) (-> arg0 bboxvec 0 z)) (eul->matrix gp-0 s4-0) (format *stdcon* "~f ~f ~f ~f~%" (-> gp-0 vector 0 x) (-> gp-0 vector 0 y) (-> gp-0 vector 0 z) (-> gp-0 vector 0 w)) (format *stdcon* "~f ~f ~f ~f~%" (-> gp-0 vector 1 x) (-> gp-0 vector 1 y) (-> gp-0 vector 1 z) (-> gp-0 vector 1 w)) (format *stdcon* "~f ~f ~f ~f~%" (-> gp-0 vector 2 x) (-> gp-0 vector 2 y) (-> gp-0 vector 2 z) (-> gp-0 vector 2 w)) (format *stdcon* "~f ~f ~f ~f~%" (-> gp-0 vector 3 x) (-> gp-0 vector 3 y) (-> gp-0 vector 3 z) (-> gp-0 vector 3 w)) (if (or (< 0.001 (fabs (- (-> arg0 sphere-vec w) (-> gp-0 vector 0 x)))) (< 0.001 (fabs (- (-> arg0 crossvec 0 x) (-> gp-0 vector 0 y)))) (< 0.001 (fabs (- (-> arg0 crossvec 0 y) (-> gp-0 vector 0 z)))) (< 0.001 (fabs (- (-> arg0 crossvec 0 z) (-> gp-0 vector 0 w)))) (< 0.001 (fabs (- (-> arg0 crossvec 0 w) (-> gp-0 vector 1 x)))) (< 0.001 (fabs (- (-> arg0 crossvec 1 x) (-> gp-0 vector 1 y)))) (< 0.001 (fabs (- (-> arg0 crossvec 1 y) (-> gp-0 vector 1 z)))) (< 0.001 (fabs (- (-> arg0 crossvec 1 z) (-> gp-0 vector 1 w)))) (< 0.001 (fabs (- (-> arg0 crossvec 1 w) (-> gp-0 vector 2 x)))) (< 0.001 (fabs (- (-> arg0 crossvec 2 x) (-> gp-0 vector 2 y)))) (< 0.001 (fabs (- (-> arg0 crossvec 2 y) (-> gp-0 vector 2 z)))) (< 0.001 (fabs (- (-> arg0 crossvec 2 z) (-> gp-0 vector 2 w)))) (< 0.001 (fabs (- (-> arg0 crossvec 2 w) (-> gp-0 vector 3 x)))) (< 0.001 (fabs (- (-> arg0 bboxvec 0 x) (-> gp-0 vector 3 y)))) (< 0.001 (fabs (- (-> arg0 bboxvec 0 y) (-> gp-0 vector 3 z)))) (< 0.001 (fabs (- (-> arg0 bboxvec 0 z) (-> gp-0 vector 3 w))))) (format *stdcon* "different~%") (format *stdcon* "same~%")))) (defun bike-cam-limit ((arg0 float)) (let* ((f0-1 (* 10012.444 arg0)) (f30-0 (fmax 0.0 f0-1))) (if (< f30-0 8192.0) (* (/ 1.0 (- 1.0 (cos 21845.334))) (+ (- (cos 21845.334)) (cos (* 2.6666667 (- 8192.0 f30-0))))) 1.0))) (defun camera-slave-debug ((arg0 camera-slave)) (when *display-camera-marks* (let ((f30-0 (* 0.5 (-> *camera-combiner* fov)))) (camera-fov-frame (-> *camera-combiner* inv-camera-rot) (camera-pos) f30-0 0.75 1.0 (new 'static 'vector4w :z #xff :w #x80))) (cond ((= (-> arg0 blend-to-type) 2) (let ((f0-2 (* 0.5 (-> arg0 fov)))) (camera-fov-frame (the-as matrix (-> *camera-combiner* tracking)) (-> arg0 trans) f0-2 0.75 1.0 (new 'static 'vector4w :y #xff :w #x80)))) (else (let ((f0-4 (* 0.5 (-> arg0 fov)))) (camera-fov-frame (the-as matrix (-> arg0 tracking)) (-> arg0 trans) f0-4 0.75 1.0 (new 'static 'vector4w :y #xff :w #x80))))) (tracking-spline-method-23 (-> arg0 position-spline)) (let ((s5-1 (new-stack-vector0))) (let ((s4-1 (new-stack-vector0))) (new-stack-matrix0) (cond ((or (= (-> arg0 next-state name) 'cam-fixed) (or (= (-> arg0 next-state name) 'cam-eye) (= (-> arg0 next-state name) 'cam-point-watch) (= (-> arg0 next-state name) 'cam-free-floating) (= (-> arg0 next-state name) 'cam-orbit))) (vector+float*! s5-1 (-> arg0 trans) (-> *camera* local-down) 4096.0) (camera-line (-> arg0 trans) s5-1 (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80))) ((= (-> arg0 blend-to-type) 2) (camera-line (-> *camera-combiner* tracking follow-pt) (-> arg0 trans) (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80)) (vector+float*! s5-1 (-> *camera-combiner* tracking follow-pt) (-> *camera* local-down) 4096.0) (camera-line (-> *camera-combiner* tracking follow-pt) s5-1 (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80))) (else (camera-line (-> arg0 tracking follow-pt) (-> arg0 trans) (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80)) (vector+float*! s5-1 (-> arg0 tracking follow-pt) (-> *camera* local-down) 4096.0) (camera-line (-> arg0 tracking follow-pt) s5-1 (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80)))) (set! (-> s4-1 quad) (-> arg0 trans quad)) (cond ((= (-> arg0 blend-to-type) 2) (vector+float*! s5-1 s4-1 (the-as vector (-> *camera-combiner* tracking)) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :x #xff :w #x80)) (vector+float*! s5-1 s4-1 (-> *camera-combiner* tracking inv-mat vector 1) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :y #xff :w #x80)) (vector+float*! s5-1 s4-1 (-> *camera-combiner* tracking inv-mat vector 2) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :z #xff :w #x80))) (else (vector+float*! s5-1 s4-1 (the-as vector (-> arg0 tracking)) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :x #xff :w #x80)) (vector+float*! s5-1 s4-1 (-> arg0 tracking inv-mat vector 1) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :y #xff :w #x80)) (vector+float*! s5-1 s4-1 (-> arg0 tracking inv-mat vector 2) 2048.0) (camera-line s4-1 s5-1 (new 'static 'vector4w :z #xff :w #x80))))) (vector--float*! s5-1 (-> *camera* tpos-curr) (-> *camera* local-down) (-> *camera* foot-offset)) (camera-sphere s5-1 512.0 (the-as vector (new 'static 'vector4w :y #xff :w #x80))) (vector--float*! s5-1 (-> *camera* tpos-curr) (-> *camera* local-down) (-> *camera* head-offset)) (camera-sphere s5-1 512.0 (the-as vector (new 'static 'vector4w :y #xff :w #x80)))) (cond ((= (-> arg0 next-state name) 'cam-string) (camera-sphere (-> arg0 desired-pos) 512.0 (the-as vector (new 'static 'vector4w :z #xff :w #x80))) (camera-line-rel (-> *camera* tpos-curr-adj) (-> arg0 view-flat) (new 'static 'vector4w :z #xff :w #x80)) (camera-line (-> arg0 string-trans) (the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> arg0 los-tgt-spline-pt)))) (new 'static 'vector4w :y #xff :w #x80)) (camera-line (-> arg0 los-last-pos) (the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> arg0 los-tgt-spline-pt)))) (new 'static 'vector4w :x #xff :w #x80))) ((= (-> arg0 next-state name) 'cam-circular) (let ((s5-2 (new-stack-vector0))) (vector+float*! s5-2 (-> arg0 pivot-pt) (-> *camera* local-down) 4096.0) (camera-line (-> arg0 pivot-pt) s5-2 (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80))) (camera-line (-> arg0 pivot-pt) (-> arg0 trans) (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80))) ((= (-> arg0 next-state name) 'cam-spline) (let ((s5-3 (new 'stack 'curve)) (s4-2 (res-lump-struct (-> arg0 cam-entity) 'spline-offset structure))) (if (not s4-2) (set! s4-2 (new-stack-vector0))) (when (get-curve-data! (-> arg0 cam-entity) s5-3 'campath 'campath-k -1000000000.0) (let ((s3-0 (new-stack-vector0)) (s2-0 (new-stack-vector0)) (gp-1 (res-lump-data (-> arg0 cam-entity) 'campoints pointer :time 1.0))) (curve-get-pos! s2-0 0.0 s5-3) (vector+! s2-0 s2-0 (the-as vector s4-2)) (dotimes (s1-0 8) (set! (-> s3-0 quad) (-> s2-0 quad)) (curve-get-pos! s2-0 (* 0.125 (the float (+ s1-0 1))) s5-3) (vector+! s2-0 s2-0 (the-as vector s4-2)) (camera-line s3-0 s2-0 (new 'static 'vector4w :x #xff :y #xff :w #x80))) (dotimes (s1-1 (-> s5-3 num-cverts)) (vector+! s3-0 (-> s5-3 cverts s1-1) (the-as vector s4-2)) (vector+! s2-0 (-> s5-3 cverts (mod (+ s1-1 1) (-> s5-3 num-cverts))) (the-as vector s4-2)) (camera-line s3-0 s2-0 (new 'static 'vector4w :y #xff :z #xff :w #x80))) (if gp-1 (camera-line (the-as vector (&+ gp-1 0)) (the-as vector (&+ gp-1 16)) (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80)) (camera-line (-> s5-3 cverts 0) (-> s5-3 cverts (+ (-> s5-3 num-cverts) -1)) (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80))))))))) 0 (none)) (defun master-draw-coordinates ((arg0 vector)) (let ((s5-0 (new-stack-vector0)) (gp-0 (new-stack-vector0))) (let ((a0-1 (new-stack-matrix0))) (set-vector! s5-0 0.0 8192.0 0.0 1.0) (matrix-rotate-yxz! a0-1 s5-0)) (vector+! gp-0 (-> *camera-combiner* trans) (vector-normalize-copy! gp-0 (-> *camera-combiner* inv-camera-rot vector 2) 24576.0)) (let ((a1-2 s5-0) (v1-4 gp-0) (a0-3 s5-0)) (set! (-> a0-3 x) 4096.0) (set! (-> a0-3 y) 0.0) (set! (-> a0-3 z) 0.0) (set! (-> a0-3 w) 1.0) (vector+! a1-2 v1-4 a0-3)) (add-debug-line #t (bucket-id debug-no-zbuf) gp-0 s5-0 (new 'static 'rgba :r #xff :a #x80) #f (the-as rgba -1)) (let ((a1-5 s5-0) (v1-5 gp-0) (a0-5 s5-0)) (set! (-> a0-5 x) 0.0) (set! (-> a0-5 y) 4096.0) (set! (-> a0-5 z) 0.0) (set! (-> a0-5 w) 1.0) (vector+! a1-5 v1-5 a0-5)) (add-debug-line #t (bucket-id debug-no-zbuf) gp-0 s5-0 (new 'static 'rgba :g #xff :a #x80) #f (the-as rgba -1)) (let ((a1-8 s5-0) (v1-6 gp-0) (a0-7 s5-0)) (set! (-> a0-7 x) 0.0) (set! (-> a0-7 y) 0.0) (set! (-> a0-7 z) 4096.0) (set! (-> a0-7 w) 1.0) (vector+! a1-8 v1-6 a0-7)) (add-debug-line #t (bucket-id debug-no-zbuf) gp-0 s5-0 (new 'static 'rgba :b #xff :a #x80) #f (the-as rgba -1)) (when arg0 (set! (-> s5-0 quad) (-> arg0 quad)) (vector-normalize! s5-0 4096.0) (vector+! s5-0 gp-0 s5-0) (add-debug-line #t (bucket-id debug-no-zbuf) gp-0 s5-0 (new 'static 'rgba :r #x7f :g #x7f :a #x80) #f (the-as rgba -1)))) 0 (none)) (deftype cam-collision-record (structure) ((pos vector :inline :offset-assert 0) (vel vector :inline :offset-assert 16) (desired-pos vector :inline :offset-assert 32) (cam-tpos-cur vector :inline :offset-assert 48) (cam-tpos-old vector :inline :offset-assert 64) (view-flat vector :inline :offset-assert 80) (string-min-val vector :inline :offset-assert 96) (string-max-val vector :inline :offset-assert 112) (view-off vector :inline :offset-assert 128) (min-z-override float :offset-assert 144) (string-push-z float :offset-assert 148) (view-off-param float :offset-assert 152) (frame int32 :offset-assert 156) (iteration int32 :offset-assert 160) (move-type symbol :offset-assert 164)) :method-count-assert 9 :size-assert #xa8 :flag-assert #x9000000a8) (deftype cam-collision-record-array (inline-array-class) ((data cam-collision-record :dynamic :offset-assert 16)) :method-count-assert 9 :size-assert #x10 :flag-assert #x900000010) (set! (-> cam-collision-record-array heap-base) (the-as uint 176)) (define *cam-collision-record-first* 0) (define *cam-collision-record-last* 0) (define *cam-collision-record-show* 0) (define *cam-collision-record* (new 'debug 'cam-collision-record-array 600)) (defun cam-collision-record-save ((arg0 vector) (arg1 vector) (arg2 int) (arg3 symbol) (arg4 camera-slave)) (when *record-cam-collide-history* (let ((v1-5 (the-as cam-collision-record (+ (+ (* 176 *cam-collision-record-last*) 12) (the-as int *cam-collision-record*))))) (set! (-> v1-5 pos quad) (-> arg0 quad)) (set! (-> v1-5 vel quad) (-> arg1 quad)) (set! (-> v1-5 view-flat quad) (-> arg4 view-flat quad)) (set! (-> v1-5 desired-pos quad) (-> arg4 desired-pos quad)) (set! (-> v1-5 cam-tpos-cur quad) (-> *camera* tpos-curr-adj quad)) (set! (-> v1-5 cam-tpos-old quad) (-> *camera* tpos-old-adj quad)) (set! (-> v1-5 string-min-val quad) (-> arg4 string-min-val quad)) (set! (-> v1-5 string-max-val quad) (-> arg4 string-max-val quad)) (set! (-> v1-5 view-off quad) (-> arg4 view-off quad)) (set! (-> v1-5 frame) (the-as int (-> *display* base-frame-counter))) (set! (-> v1-5 iteration) arg2) (set! (-> v1-5 move-type) arg3) (set! (-> v1-5 min-z-override) (-> arg4 min-z-override)) (set! (-> v1-5 string-push-z) (-> *camera* string-push-z)) (set! (-> v1-5 view-off-param) (-> arg4 view-off-param))) (set! *cam-collision-record-show* *cam-collision-record-last*) (set! *cam-collision-record-last* (+ *cam-collision-record-last* 1)) (set! *cam-collision-record-last* (mod *cam-collision-record-last* 600)) (when (= *cam-collision-record-last* *cam-collision-record-first*) (set! *cam-collision-record-first* (+ *cam-collision-record-first* 1)) (set! *cam-collision-record-first* (mod *cam-collision-record-first* 600)))) 0 (none)) (defun cam-collision-record-step ((arg0 int)) (set! *cam-collision-record-show* (+ *cam-collision-record-show* arg0)) (while (>= *cam-collision-record-show* 600) (set! *cam-collision-record-show* (+ *cam-collision-record-show* -600))) (while (< *cam-collision-record-show* 0) (set! *cam-collision-record-show* (+ *cam-collision-record-show* 600))) 0 (none)) (defun cam-collision-record-draw () (cond ((cpad-pressed? 0 down) (cam-collision-record-step 1)) ((cpad-hold? 0 right) (cam-collision-record-step 1)) ((cpad-pressed? 0 up) (cam-collision-record-step -1)) ((cpad-hold? 0 left) (cam-collision-record-step -1))) (let ((s5-0 (the-as cam-collision-record (+ (+ (* 176 *cam-collision-record-show*) 12) (the-as int *cam-collision-record*)))) (s4-0 (new 'stack 'vector4w)) (gp-0 (new 'stack 'vector4w))) (format *stdcon* "move-type ~A~%" (-> s5-0 move-type)) (cond ((= (-> s5-0 move-type) 'normal) (set! (-> s4-0 x) 255) (set! (-> s4-0 y) 255)) ((= (-> s5-0 move-type) 'jump) (set! (-> s4-0 x) 255)) ((= (-> s5-0 move-type) 'no-hit) (set! (-> s4-0 y) 255)) (else (set! (-> s4-0 z) 255))) (set! (-> s4-0 w) 128) (set! (-> gp-0 x) 127) (set! (-> gp-0 y) 127) (set! (-> gp-0 z) 127) (set! (-> gp-0 w) 128) (camera-line-rel-len (-> s5-0 pos) (-> s5-0 vel) (fmax 81.92 (vector-length (-> s5-0 vel))) s4-0) (let* ((s3-1 (new 'stack-no-clear 'collide-tri-result)) (f30-1 (fill-and-probe-using-line-sphere *collide-cache* (-> s5-0 pos) (-> s5-0 vel) (-> *CAMERA-bank* collide-move-rad) (collide-kind background) (the-as process #f) s3-1 (new 'static 'pat-surface :nocamera #x1))) (s2-1 (new 'stack-no-clear 'vector))) (format *stdcon* "frame ~D iteration ~D travel ~f~%" (-> s5-0 frame) (-> s5-0 iteration) f30-1) (format *stdcon* "mzo ~M psz ~M vop ~f~%" (-> s5-0 min-z-override) (-> s5-0 string-push-z) (-> s5-0 view-off-param)) (format *stdcon* "pos ~M ~M ~M~%" (-> s5-0 pos x) (-> s5-0 pos y) (-> s5-0 pos z)) (format *stdcon* "vel ~M ~M ~M~%" (-> s5-0 vel x) (-> s5-0 vel y) (-> s5-0 vel z)) (format *stdcon* "des ~M ~M ~M~%" (-> s5-0 desired-pos x) (-> s5-0 desired-pos y) (-> s5-0 desired-pos z)) (format *stdcon* "flt ~M ~M ~M~%" (-> s5-0 view-flat x) (-> s5-0 view-flat y) (-> s5-0 view-flat z)) (format *stdcon* "cur ~M ~M ~M~%" (-> s5-0 cam-tpos-cur x) (-> s5-0 cam-tpos-cur y) (-> s5-0 cam-tpos-cur z)) (format *stdcon* "old ~M ~M ~M~%" (-> s5-0 cam-tpos-old x) (-> s5-0 cam-tpos-old y) (-> s5-0 cam-tpos-old z)) (format *stdcon* "smn ~M ~M ~M~%" (-> s5-0 string-min-val x) (-> s5-0 string-min-val y) (-> s5-0 string-min-val z)) (format *stdcon* "smx ~M ~M ~M~%" (-> s5-0 string-max-val x) (-> s5-0 string-max-val y) (-> s5-0 string-max-val z)) (format *stdcon* "vof ~M ~M ~M~%" (-> s5-0 view-off x) (-> s5-0 view-off y) (-> s5-0 view-off z)) (when (>= f30-1 0.0) (camera-line (the-as vector (-> s3-1 vertex)) (-> s3-1 vertex 1) s4-0) (camera-line (-> s3-1 vertex 1) (-> s3-1 vertex 2) s4-0) (camera-line (-> s3-1 vertex 2) (the-as vector (-> s3-1 vertex)) s4-0) (vector-! s2-1 (-> s5-0 pos) (-> s3-1 intersect)) (vector-normalize! s2-1 1.0) (camera-line-rel-len (-> s3-1 intersect) s2-1 (-> *CAMERA-bank* collide-move-rad) gp-0) (camera-line-rel-len (-> s3-1 intersect) (-> s3-1 normal) (-> *CAMERA-bank* collide-move-rad) gp-0)))) 0 (none)) (defun camera-master-debug ((arg0 camera-master)) (when *display-cam-other* (let ((f0-1 (* 0.5 (-> *camera-other-fov* data)))) (camera-fov-frame *camera-other-matrix* *camera-other-trans* f0-1 0.75 1.0 (new 'static 'vector4w :x #xff :w #x80))) (camera-line *camera-other-trans* *camera-other-root* (new 'static 'vector4w :x #xff :y #xff :z #xff :w #x80)) (let ((s4-0 (new 'stack-no-clear 'vector)) (s5-0 *camera-other-trans*)) (vector+float*! s4-0 s5-0 (the-as vector (-> *camera-other-matrix* vector)) 2048.0) (camera-line s5-0 s4-0 (new 'static 'vector4w :x #xff :w #x80)) (vector+float*! s4-0 s5-0 (-> *camera-other-matrix* vector 1) 2048.0) (camera-line s5-0 s4-0 (new 'static 'vector4w :y #xff :w #x80)) (vector+float*! s4-0 s5-0 (-> *camera-other-matrix* vector 2) 2048.0) (camera-line s5-0 s4-0 (new 'static 'vector4w :z #xff :w #x80)))) (when *display-camera-last-attacker* (format *stdcon* "last attacker '") (let ((v1-12 (handle->process (-> last-try-to-look-at-data who)))) (if v1-12 (format *stdcon* "~S" (-> v1-12 name)))) (format *stdcon* "'~%")) (when *display-camera-old-stats* (format *stdcon* "old ~S cpu ~D old vu ~D (go to menu before comparing)~%" *camera-old-level* *camera-old-cpu* *camera-old-vu*) (format *stdcon* "old tfrag-mem ~D~%" (sar *camera-old-tfrag-bytes* 10)) (format *stdcon* "~S~%" *camera-old-stat-string-tfrag-near*) (format *stdcon* "~S~%" *camera-old-stat-string-tfrag*) (format *stdcon* "~S~%" *camera-old-stat-string-total*)) (if *display-cam-collide-history* (cam-collision-record-draw)) (if *display-cam-master-marks* (tracking-spline-method-23 (-> arg0 target-spline))) (if *display-xyz-axes* (master-draw-coordinates (the-as vector #f))) (cam-debug-draw-tris) 0 (none)) (defun debug-set-camera-pos-rot! ((arg0 vector) (arg1 matrix)) (when (and *camera* *camera-combiner*) (send-event *camera* 'change-state cam-free-floating 0) (set! (-> *camera-combiner* trans quad) (-> arg0 quad)) (let ((a2-0 (-> *camera-combiner* inv-camera-rot)) (v1-10 (-> arg1 vector 0 quad)) (a0-4 (-> arg1 vector 1 quad)) (a1-2 (-> arg1 vector 2 quad)) (a3-0 (-> arg1 vector 3 quad))) (set! (-> a2-0 vector 0 quad) v1-10) (set! (-> a2-0 vector 1 quad) a0-4) (set! (-> a2-0 vector 2 quad) a1-2) (set! (-> a2-0 vector 3 quad) a3-0)) (send-event *camera* 'change-state cam-fixed 0)) arg0) (defun external-cam-reset! () (vector-reset! (-> *math-camera* trans)) (matrix-identity! (-> *math-camera* inv-camera-rot)) (when *camera-combiner* (let* ((v1-6 (-> *math-camera* inv-camera-rot)) (a3-0 (-> *camera-combiner* inv-camera-rot)) (a0-2 (-> a3-0 vector 0 quad)) (a1-0 (-> a3-0 vector 1 quad)) (a2-0 (-> a3-0 vector 2 quad)) (a3-1 (-> a3-0 vector 3 quad))) (set! (-> v1-6 vector 0 quad) a0-2) (set! (-> v1-6 vector 1 quad) a1-0) (set! (-> v1-6 vector 2 quad) a2-0) (set! (-> v1-6 vector 3 quad) a3-1)) (set! (-> *math-camera* trans quad) (-> *camera-combiner* trans quad))) 0 (none))