;;-*-Lisp-*- (in-package goal) ;; definition for function build-conversions ;; INFO: Used lq/sq (defbehavior build-conversions target ((arg0 vector)) (surface-mult! (-> self control current-surface) (-> self control mod-surface) (-> self control surf)) (when (and (and (= (-> self fact eco-type) (pickup-type eco-blue)) (>= (-> self fact eco-level) 1.0)) (or (= (-> self control mod-surface name) 'run) (= (-> self control mod-surface name) 'jump)) ) (+! (-> self control current-surface target-speed) 20480.0) (+! (-> self control current-surface transv-max) 20480.0) ) (let ((s5-0 (new-stack-vector0))) (vector-z-quaternion! s5-0 (-> self control quat-for-control)) (when (logtest? (-> self control mod-surface flags) (surface-flags dive)) (vector-flatten! s5-0 s5-0 (-> self control dynam gravity-normal)) (vector-normalize! s5-0 1.0) ) (forward-up-nopitch->inv-matrix (-> self control c-R-w) s5-0 (-> self control local-normal)) ) (matrix-transpose! (-> self control w-R-c) (-> self control c-R-w)) (vector-matrix*! (-> self control transv-ctrl) arg0 (-> self control w-R-c)) (set! (-> self control last-gravity-normal quad) (-> self control gravity-normal quad)) (let ((v0-7 (-> self control gravity-normal))) (set! (-> v0-7 quad) (-> self control dynam gravity-normal quad)) v0-7 ) ) ;; definition for function vector-turn-to ;; INFO: Used lq/sq (defbehavior vector-turn-to target ((arg0 vector)) (let ((gp-0 forward-up-nopitch->quaternion) (s5-0 (-> self control dir-targ)) (t9-0 vector-normalize!) (v1-1 (new-stack-vector0)) ) (set! (-> v1-1 quad) (-> arg0 quad)) (gp-0 s5-0 (t9-0 v1-1 1.0) (vector-y-quaternion! (new-stack-vector0) (-> self control dir-targ))) ) (set-quaternion! (-> self control) (-> self control dir-targ)) (build-conversions (-> self control transv)) ) ;; definition for function reverse-conversions ;; INFO: Return type mismatch cshape-moving-flags vs none. (defbehavior reverse-conversions target ((arg0 vector)) (set! (-> self control ctrl-xz-vel) (vector-xz-length (-> self control transv-ctrl))) (vector-matrix*! arg0 (-> self control transv-ctrl) (-> self control c-R-w)) (set! (-> self control old-status) (-> self control status)) (none) ) ;; definition (debug) for function draw-history (defun-debug draw-history ((arg0 control-info)) (when (nonzero? *display-collide-history*) (when (cpad-pressed? 0 l3) (set! (-> arg0 history-length) (mod (+ (-> arg0 history-length) 1) 3)) (if (cpad-hold? 0 l2) (set! (-> arg0 history-length) 1000) ) ) (let* ((v1-15 (-> arg0 history-length)) (s5-0 (cond ((zero? v1-15) 35 ) ((= v1-15 1) 39 ) ((= v1-15 2) 43 ) (else 256 ) ) ) (v1-19 (-> arg0 history-data (-> arg0 history-data-idx))) (s1-0 (-> arg0 history-data (-> arg0 history-data-idx))) (s4-0 1) (s3-0 127) ) (while (>= s3-0 s4-0) (let ((s2-0 (-> arg0 history-data (logand (+ (-> arg0 history-data-idx) s4-0) 127)))) (add-debug-line (logtest? s5-0 2) (bucket-id debug-no-zbuf) (-> v1-19 trans) (-> s2-0 trans) (the-as rgba (+ #xffff00 (shl s4-0 24))) #f (the-as rgba -1) ) (add-debug-vector (logtest? s5-0 4) (bucket-id debug-no-zbuf) (-> s2-0 trans) (-> s2-0 transv) (meters 0.000024414063) (the-as rgba (+ #x408040 (shl s4-0 24))) ) (when (not (logtest? (-> s2-0 status) (cshape-moving-flags csmf08))) (add-debug-line (logtest? s5-0 1) (bucket-id debug-no-zbuf) (-> s1-0 intersect) (-> s2-0 intersect) (the-as rgba (+ #xffffff (shl s4-0 24))) #f (the-as rgba -1) ) (let ((s1-1 (logand (the-as int (-> *pat-mode-info* (-> s2-0 pat mode) hilite-color)) (the-as uint #xffffffff00ffffff)) ) ) (add-debug-vector (logtest? s5-0 32) (bucket-id debug-no-zbuf) (-> s2-0 intersect) (-> s2-0 surface-normal) (meters 1) (the-as rgba (+ s1-1 (shl s4-0 24))) ) (add-debug-vector (logtest? s5-0 16) (bucket-id debug-no-zbuf) (-> s2-0 intersect) (-> s2-0 local-normal) (meters 1) (the-as rgba (+ s1-1 (shl s4-0 24))) ) ) (add-debug-vector (logtest? s5-0 8) (bucket-id debug-no-zbuf) (-> s2-0 trans) (-> s2-0 transv-out) (meters 0.000024414063) (the-as rgba (+ #x404080 (shl s4-0 24))) ) (set! s1-0 s2-0) ) (set! v1-19 s2-0) ) (+! s4-0 1) ) ) #f ) ) ;; definition (debug) for function print-history ;; INFO: Return type mismatch int vs none. (defun-debug print-history ((arg0 control-info)) (dotimes (s5-0 128) (let ((s4-0 (-> arg0 history-data (logand (+ (-> arg0 history-data-idx) s5-0) 127)))) (let ((s3-0 (-> s4-0 reaction-flag))) (format #t "~6D ~8S #x~8X " (-> s4-0 time) (if (logtest? (-> s4-0 status) (cshape-moving-flags csmf08)) "air" (-> *pat-mode-info* (-> s4-0 pat mode) name) ) (-> s4-0 status) ) (format #t "~C~C~C~C~C~C" (if (not (logtest? s3-0 (cshape-reaction-flags csrf00))) 103 87 ) (if (not (logtest? s3-0 (cshape-reaction-flags csrf01))) 103 87 ) (cond ((logtest? s3-0 (cshape-reaction-flags csrf11)) 71 ) ((not (logtest? s3-0 (cshape-reaction-flags csrf02))) 103 ) (else 87 ) ) (cond ((logtest? s3-0 (cshape-reaction-flags csrf09)) 66 ) ((logtest? s3-0 (cshape-reaction-flags csrf03)) 76 ) (else 99 ) ) (if (not (logtest? s3-0 (cshape-reaction-flags csrf04))) 110 66 ) (if (not (logtest? s3-0 (cshape-reaction-flags csrf05))) 103 65 ) ) (format #t "~C~C " (if (logtest? s3-0 (cshape-reaction-flags csrf06)) 78 95 ) (cond ((logtest? s3-0 (cshape-reaction-flags csrf10)) 76 ) ((logtest? s3-0 (cshape-reaction-flags csrf08)) 67 ) ((logtest? s3-0 (cshape-reaction-flags csrf07)) 108 ) (else 95 ) ) ) ) (format #t "trans: ~6,,2m ~6,,2m ~6,,2m " (-> s4-0 trans x) (-> s4-0 trans y) (-> s4-0 trans z)) (format #t "int: ~6,,2m ~6,,2m ~6,,2m " (-> s4-0 intersect x) (-> s4-0 intersect y) (-> s4-0 intersect z)) (format #t "vel: ~6,,2m ~6,,2m ~6,,2m " (-> s4-0 transv x) (-> s4-0 transv y) (-> s4-0 transv z)) (format #t "vel-out: ~6,,2m ~6,,2m ~6,,2m " (-> s4-0 transv-out x) (-> s4-0 transv-out y) (-> s4-0 transv-out z) ) (format #t "normal: ~6,,2f ~6,,2f ~6,,2f " (-> s4-0 surface-normal x) (-> s4-0 surface-normal y) (-> s4-0 surface-normal z) ) ) (format #t "~%") ) 0 (none) ) ;; definition (debug) for function target-print-stats ;; INFO: Used lq/sq ;; WARN: Stack slot load at 160 mismatch: defined as size 4, got size 16 ;; WARN: Stack slot load at 176 mismatch: defined as size 4, got size 16 ;; WARN: Stack slot load at 160 mismatch: defined as size 4, got size 16 ;; WARN: Stack slot load at 176 mismatch: defined as size 4, got size 16 (defun-debug target-print-stats ((arg0 target) (arg1 symbol)) (when (and *display-ground-stats* arg0) (format arg1 "~0kpoly:~6X mode:~-8S material:~-10S event:~S~%" (-> arg0 control poly-pat) (pat-mode->string (-> arg0 control poly-pat)) (pat-material->string (-> arg0 control poly-pat)) (pat-event->string (-> arg0 control poly-pat)) ) (format arg1 "~0kgrnd:~6X mode:~-8S material:~-10S event:~S~%" (-> arg0 control ground-pat) (pat-mode->string (-> arg0 control ground-pat)) (pat-material->string (-> arg0 control ground-pat)) (pat-event->string (-> arg0 control ground-pat)) ) (format arg1 "~0kwall:~6X mode:~-8S material:~-10S event:~S~%" (-> arg0 control wall-pat) (pat-mode->string (-> arg0 control wall-pat)) (pat-material->string (-> arg0 control wall-pat)) (pat-event->string (-> arg0 control wall-pat)) ) ) (when (and *stats-target* arg0) (format arg1 "~0ks: ~M ~X/~X ~A ~A ~A~%" (-> arg0 control ctrl-xz-vel) (-> arg0 control status) (-> arg0 control prev-status) (-> arg0 state name) (-> arg0 control surf name) (-> arg0 control mod-surface name) ) (format arg1 "~0k~9S ~9S ~9S ~9S ~9S ~9S~%" (if (logtest? (-> arg0 control status) (cshape-moving-flags onsurf)) "on-surface" "" ) (if (logtest? (-> arg0 control status) (cshape-moving-flags onground)) "on-ground" "" ) (if (logtest? (-> arg0 control status) (cshape-moving-flags tsurf)) "t-surface" "" ) (if (logtest? (-> arg0 control status) (cshape-moving-flags twall)) "t-wall" "" ) (if (logtest? (-> arg0 control status) (cshape-moving-flags t-act)) "t-act" "" ) (cond ((logtest? (-> arg0 control status) (cshape-moving-flags t-ceil)) "t-ceil" ) ((logtest? (-> arg0 control status) (cshape-moving-flags on-water)) "on-water" ) (else "" ) ) ) (let ((v1-49 (handle->process (-> arg0 water volume)))) (when v1-49 (format arg1 "in water ~A at ~M ~5S ~5S ~5S ~5S " (-> v1-49 name) (-> arg0 water height) (if (logtest? (-> arg0 water flag) (water-flag touch-water)) "water" "" ) (if (logtest? (-> arg0 water flag) (water-flag wading)) "wade" "" ) (if (logtest? (-> arg0 water flag) (water-flag swimming)) "swim" "" ) (if (logtest? (-> arg0 water flag) (water-flag under-water)) "under" "" ) ) (format arg1 "~2S~%" (if (logtest? (-> arg0 water flag) (water-flag swim-ground)) "sg" "" ) ) ) ) (format arg1 "~0kan:~,,3f su:~,,3f ti:~,,3f to:~,,3f pa:~,,3f~%" (-> arg0 control surface-angle) (-> arg0 control local-slope-z) (-> arg0 control local-slope-x) (-> arg0 control touch-angle) (-> arg0 control poly-angle) ) (let ((v1-74 (-> arg0 control trans))) (format arg1 "pos: ~6,,2m ~6,,2m ~6,,2m " (-> v1-74 x) (-> v1-74 y) (-> v1-74 z)) ) (format arg1 "~0kpol:~X/~S/~S/~S~%" (-> arg0 control poly-pat) (pat-mode->string (-> arg0 control poly-pat)) (pat-material->string (-> arg0 control poly-pat)) (pat-event->string (-> arg0 control poly-pat)) ) (format arg1 "~0kcur:~X/~S/~S/~S " (-> arg0 control cur-pat) (pat-mode->string (-> arg0 control cur-pat)) (pat-material->string (-> arg0 control cur-pat)) (pat-event->string (-> arg0 control cur-pat)) ) (format arg1 "~0kgnd:~X/~S/~S/~S~%" (-> arg0 control ground-pat) (pat-mode->string (-> arg0 control ground-pat)) (pat-material->string (-> arg0 control ground-pat)) (pat-event->string (-> arg0 control ground-pat)) ) (let ((s4-6 format) (s3-6 arg1) (s2-6 "~0kvel: x:~M y:~M z:~M yv:~M xzv:~M~%") (s1-6 (-> arg0 control transv x)) (s0-6 (-> arg0 control transv y)) (sv-160 (-> arg0 control transv z)) (sv-176 (vector-dot (-> arg0 control dynam gravity-normal) (-> arg0 control transv))) (a0-36 (new-stack-vector0)) ) (let ((f0-17 (vector-dot (-> arg0 control dynam gravity-normal) (-> arg0 control transv)))) 0.0 (vector-! a0-36 (-> arg0 control transv) (vector-float*! a0-36 (-> arg0 control dynam gravity-normal) f0-17)) ) (let ((f0-18 (vector-length a0-36))) f0-18 (s4-6 s3-6 s2-6 s1-6 s0-6 sv-160 sv-176 f0-18) ) ) (format arg1 "~0ky:~,,2M t:~d cy: ~,,2M my: ~,,2M impv:~,,2M " (-> arg0 control last-trans-any-surf y) (- (current-time) (-> arg0 control last-time-on-surface)) (- (-> arg0 control trans y) (-> arg0 control last-trans-any-surf y)) (- (-> arg0 control highest-jump-mark y) (-> arg0 control last-trans-leaving-surf y)) (-> arg0 control ground-impact-vel) ) (format arg1 "~0k~Tcd: ~,,2M md:~,,2M~%" (vector-xz-length (vector-! (new-stack-vector0) (-> arg0 control trans) (-> arg0 control last-trans-any-surf)) ) (vector-xz-length (vector-! (new-stack-vector0) (-> arg0 control highest-jump-mark) (-> arg0 control last-trans-leaving-surf)) ) ) (format arg1 "~0kbend b:~F t:~F s:~F~%" (-> arg0 control bend-amount) (-> arg0 control bend-target) (-> arg0 control bend-speed) ) (debug-print-channels (-> arg0 skel) arg1) ) (draw-history (-> arg0 control)) #f ) ;; definition for function read-pad ;; INFO: Used lq/sq (defbehavior read-pad target ((arg0 vector)) (when (!= (-> self control time-of-last-pad-read) (-> *display* real-frame-counter)) (set! (-> self control last-pad-xz-dir quad) (-> self control pad-xz-dir quad)) (set! (-> self control last-pad-magnitude) (-> self control pad-magnitude)) (set! (-> self control time-of-last-pad-read) (-> *display* real-frame-counter)) ) (set! (-> arg0 x) (sin (-> self control cpad stick0-dir))) (set! (-> arg0 y) 0.0) (set! (-> arg0 z) (cos (-> self control cpad stick0-dir))) (set! (-> arg0 w) 0.0) (set! (-> self control pad-xz-dir quad) (-> arg0 quad)) (set! (-> self control pad-magnitude) (-> self control cpad stick0-speed)) (vector-matrix*! arg0 arg0 (matrix-local->world #t #f)) ) ;; definition for function warp-vector-into-surface! ;; INFO: Used lq/sq (defun warp-vector-into-surface! ((arg0 vector) (arg1 vector) (arg2 vector)) (let ((a2-2 (matrix-from-two-vectors! (new-stack-matrix0) (-> (matrix-local->world #t #f) vector 1) arg2))) (vector-matrix*! arg0 arg1 a2-2) ) ) ;; definition for function vector<-pad-in-surface! ;; INFO: Used lq/sq (defbehavior vector<-pad-in-surface! target ((arg0 vector) (arg1 symbol)) (let ((a1-1 (read-pad (new-stack-vector0)))) (warp-vector-into-surface! arg0 a1-1 (-> self control local-normal)) ) (if arg1 (vector-float*! arg0 arg0 (-> self control pad-magnitude)) ) arg0 ) ;; definition for function local-pad-angle ;; INFO: Used lq/sq (defbehavior local-pad-angle target () (let ((a0-1 (vector<-pad-in-surface! (new-stack-vector0) #f))) (vector-dot (vector-normalize! a0-1 1.0) (vector-z-quaternion! (new-stack-vector0) (-> self control quat-for-control)) ) ) ) ;; definition for function turn-around? ;; INFO: Used lq/sq (defbehavior turn-around? target () (let* ((a0-1 (vector<-pad-in-surface! (new-stack-vector0) #f)) (gp-0 (vector-normalize! a0-1 1.0)) (t9-2 vector-normalize!) (a0-2 (new-stack-vector0)) ) (set! (-> a0-2 quad) (-> self control transv quad)) (let ((f0-1 (vector-dot gp-0 (t9-2 a0-2 1.0))) (a1-3 (-> self control transv-history)) (f2-0 -1000.0) (f1-0 0.0) (a0-3 -1) (v1-6 (new 'static 'array uint64 1 #x0)) ) (countdown (a2-0 15) (let ((a3-2 (-> a1-3 a2-0 quad))) (set! (-> a1-3 (+ a2-0 1) quad) a3-2) ) ) (set! (-> a1-3 0 quad) (-> self control transv quad)) (set! (-> a1-3 0 w) (-> self control ctrl-xz-vel)) (dotimes (a2-6 16) (+! f1-0 (-> a1-3 a2-6 w)) (when (< f2-0 (-> a1-3 a2-6 w)) (set! a0-3 a2-6) (set! f2-0 (-> a1-3 a2-6 w)) ) ) (let ((f1-1 (/ f1-0 16))) (set! (-> self control idx-of-fastest-xz-vel) a0-3) (set! (-> self control average-xz-vel) f1-1) (if (logtest? (-> self control current-surface flags) (surface-flags no-turn-around)) (set! (-> v1-6 0) (the-as uint (current-time))) ) (and (>= (the-as uint (- (current-time) (the-as int (-> v1-6 0)))) (the-as uint 300)) (< f0-1 0.0) (< 32768.0 f1-1) (< 0.7 (-> self control pad-magnitude)) (time-elapsed? (-> self control last-time-touching-actor) (seconds 0.3)) (time-elapsed? (-> self control time-of-last-lc) (seconds 0.3)) (logtest? (-> self control status) (cshape-moving-flags onsurf)) (and (< 0.7 (-> self control surface-angle)) #t) ) ) ) ) ) ;; definition for function target-move-dist ;; INFO: Used lq/sq (defbehavior target-move-dist target ((arg0 time-frame)) (let ((s5-0 (new-stack-vector0)) (f30-0 0.0) (gp-0 0) ) (let* ((v1-0 127) (a1-6 (-> self control history-data (logand (+ (-> self control history-data-idx) v1-0) 127))) ) (while (and (not (time-elapsed? (-> a1-6 time) arg0)) (> v1-0 0)) (vector+! s5-0 s5-0 (-> a1-6 trans)) (+! gp-0 1) (+! v1-0 -1) (set! a1-6 (-> self control history-data (logand (+ (-> self control history-data-idx) v1-0) 127))) ) ) (vector-float/! s5-0 s5-0 (the float gp-0)) (let ((s4-0 (- 128 gp-0))) (while (< s4-0 128) (let ((v1-9 (-> self control history-data (logand (+ (-> self control history-data-idx) s4-0) 127)))) (+! f30-0 (vector-vector-distance s5-0 (-> v1-9 trans))) ) (+! s4-0 1) ) ) (/ f30-0 (the float gp-0)) ) ) ;; definition for function turn-to-vector ;; INFO: Used lq/sq (defbehavior turn-to-vector target ((arg0 vector) (arg1 float)) (let ((gp-0 (new-stack-vector0))) (warp-vector-into-surface! gp-0 arg0 (-> self control local-normal)) (set! (-> self control last-turn-to-magnitude) (-> self control turn-to-magnitude)) (set! (-> self control last-turn-to-angle) (-> self control turn-to-angle)) (set! (-> self control last-to-target-pt-xz quad) (-> self control to-target-pt-xz quad)) (set! (-> self control last-turn-to-target quad) (-> self control turn-to-target quad)) (vector-float*! (-> self control turn-to-target) gp-0 arg1) (if (< 0.0 arg1) (warp-vector-into-surface! (-> self control to-target-pt-xz) arg0 *up-vector*) ) (dotimes (v1-15 7) (set! (-> self control unknown-vector-array00 (+ v1-15 1) quad) (-> self control unknown-vector-array00 v1-15 quad) ) ) (set! (-> self control unknown-vector-array00 0 quad) (-> (vector-matrix*! gp-0 gp-0 (-> self control w-R-c)) quad) ) (let ((f0-6 (atan (-> gp-0 x) (-> gp-0 z)))) (set! (-> self control turn-to-magnitude) arg1) (set! (-> self control turn-to-angle) f0-6) ) (let ((f0-8 (* arg1 (-> self control current-surface target-speed)))) (set! (-> self control target-transv quad) (-> (vector-normalize! gp-0 f0-8) quad)) ) ) (let ((gp-1 (new-stack-vector0))) (vector-matrix*! gp-1 (-> self control target-transv) (-> self control c-R-w)) (vector-float*! gp-1 gp-1 0.5) (vector+! gp-1 gp-1 (-> self control trans)) (add-debug-text-sphere *display-target-marks* (bucket-id debug-no-zbuf) gp-1 819.2 "target" (new 'static 'rgba :r #xff :g #xff :a #x80) ) ) ) ;; definition for function add-thrust ;; INFO: Used lq/sq (defbehavior add-thrust target () (let ((s5-0 (-> self control target-transv)) (gp-0 (-> self control transv-ctrl)) ) (let ((s4-0 (new 'stack-no-clear 'vector))) (set! (-> s4-0 quad) (-> self control target-transv quad)) (let* ((a1-2 (vector-flatten! (new 'stack-no-clear 'vector) (vector-negate! (new-stack-vector0) (-> self control dynam gravity-normal)) (-> self control local-normal) ) ) (s1-0 (vector-matrix*! (new 'stack-no-clear 'vector) a1-2 (-> self control w-R-c))) (s3-1 (vector-normalize-copy! (new 'stack-no-clear 'vector) s1-0 1.0)) ) (vector+float*! s5-0 s5-0 s1-0 (-> self control current-surface slide-factor)) (let ((s2-1 (-> self control low-coverage-tangent))) (when (not (or (= (- 1.0 (-> self control current-surface slope-up-traction)) 0.0) (< (vector-length s1-0) 0.1))) (let* ((s1-1 (vector-matrix*! (new 'stack-no-clear 'vector) s2-1 (-> self control w-R-c))) (s2-2 (new-stack-vector0)) (f30-0 (vector-dot s1-1 s5-0)) ) 0.0 (vector-! s2-2 s5-0 (vector-float*! s2-2 s1-1 f30-0)) (let* ((f0-7 (vector-length s2-2)) (f1-3 f0-7) ) (if (< f30-0 0.0) (set! f30-0 (* f30-0 (-> self control current-surface slope-up-traction))) ) (let ((f2-3 (+ f30-0 (-> self control current-surface slope-down-factor)))) (vector+! s5-0 (vector-float*! s5-0 s1-1 f2-3) (vector-float*! s2-2 s2-2 (/ f0-7 f1-3))) ) ) ) ) ) (let ((t9-8 vector-xz-normalize!) (a0-13 (new-stack-vector0)) ) (set! (-> a0-13 quad) (-> s5-0 quad)) (let ((v1-31 (t9-8 a0-13 1.0))) (set! (-> v1-31 y) 0.0) (let ((f30-1 (vector-dot s3-1 v1-31)) (f0-11 (vector-xz-length s5-0)) ) (if (< 0.0 f30-1) (vector-xz-normalize! s5-0 (+ f0-11 (* f30-1 (-> self control current-surface slope-down-factor)))) (vector-xz-normalize! s5-0 (- f0-11 (* (square f30-1) (-> self control current-surface slope-up-factor)))) ) ) ) ) ) (let ((t9-12 vector-xz-normalize!) (a0-17 (new-stack-vector0)) ) (set! (-> a0-17 quad) (-> s5-0 quad)) (let ((s3-2 (t9-12 a0-17 1.0))) (let ((t9-13 vector-xz-normalize!) (a0-18 (new-stack-vector0)) ) (set! (-> a0-18 quad) (-> gp-0 quad)) (let ((v1-43 (t9-13 a0-18 1.0))) (set! (-> s3-2 y) 0.0) (set! (-> v1-43 y) 0.0) ) ) (let* ((f30-2 (-> s3-2 z)) (f30-4 (cond ((>= (vector-xz-length gp-0) (vector-xz-length s5-0)) (* (-> self control current-surface fric) (fmax 1.0 (/ (vector-xz-length gp-0) (-> self control current-surface nonlin-fric-dist))) ) ) ((>= f30-2 0.0) (+ (* f30-2 (-> self control current-surface seek0)) (* (- 1.0 f30-2) (-> self control current-surface seek90)) ) ) (else (+ (* (fabs f30-2) (-> self control current-surface seek180)) (* (+ 1.0 f30-2) (-> self control current-surface seek90)) ) ) ) ) ) (let* ((s2-3 (-> self control btransv)) (s3-3 (vector-matrix*! (new 'stack-no-clear 'vector) s2-3 (-> self control w-R-c))) ) (if (< (-> s4-0 x) 0.0) (set! (-> s3-3 x) (fmax (fmin 0.0 (-> s3-3 x)) (-> s4-0 x))) (set! (-> s3-3 x) (fmax 0.0 (fmin (-> s3-3 x) (-> s4-0 x)))) ) (if (< (-> s4-0 y) 0.0) (set! (-> s3-3 y) (fmax (fmin 0.0 (-> s3-3 y)) (-> s4-0 y))) (set! (-> s3-3 y) (fmax 0.0 (fmin (-> s3-3 y) (-> s4-0 y)))) ) (if (< (-> s4-0 z) 0.0) (set! (-> s3-3 z) (fmax (fmin 0.0 (-> s3-3 z)) (-> s4-0 z))) (set! (-> s3-3 z) (fmax 0.0 (fmin (-> s3-3 z) (-> s4-0 z)))) ) (if (< 0.2 (-> self control blocked-factor)) (vector-seek! s3-3 s4-0 (* 122880.0 (seconds-per-frame))) ) (vector-matrix*! s2-3 s3-3 (-> self control c-R-w)) (let ((f28-2 (vector-vector-xz-distance s3-3 s4-0))) (when (and (not (logtest? (-> self control status) (cshape-moving-flags tsurf))) (< (vector-xz-length gp-0) (vector-xz-length s3-3)) ) (let ((f0-50 (lerp-scale 163840.0 0.0 f28-2 0.0 20480.0))) (if (and (< f28-2 20480.0) (< (-> s4-0 z) 0.0)) (set! f0-50 (* 2.0 f0-50)) ) (+! f30-4 f0-50) ) ) ) ) (if (and (not (logtest? (-> self control status) (cshape-moving-flags twall))) (logtest? (-> self control old-status) (cshape-moving-flags twall)) (logtest? (-> self control mod-surface flags) (surface-flags jump)) (< 0.0 (-> gp-0 y)) (< 0.0 (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control unknown-sphere-array00 1 prim-core world-sphere) (-> self control wall-contact-pt) ) ) ) ) (set-time! (-> self control unknown-dword70)) ) (if (not (time-elapsed? (-> self control unknown-dword70) (seconds 0.2))) (set! f30-4 (+ 204800.0 f30-4)) ) (if (and (not (logtest? (-> self control status) (cshape-moving-flags twall))) (and (logtest? (-> self control old-status) (cshape-moving-flags twall)) (logtest? (-> self control mod-surface flags) (surface-flags jump)) (< 0.0 (-> gp-0 y)) (< (-> gp-0 z) 0.0) ) ) (set! (-> gp-0 z) 0.0) ) (let ((s4-2 (vector-! (new-stack-vector0) s5-0 gp-0))) (let ((f30-5 (* f30-4 (seconds-per-frame)))) (set! (-> s4-2 y) 0.0) (if (< f30-5 (vector-xz-length s4-2)) (vector-xz-normalize! s4-2 f30-5) ) ) (vector+! gp-0 gp-0 s4-2) ) ) ) ) ) (set! (-> self control velocity-after-thrust) (vector-length gp-0)) ) (let ((gp-1 (new-stack-vector0))) (vector-matrix*! gp-1 (-> self control transv-ctrl) (-> self control c-R-w)) (vector-float*! gp-1 gp-1 0.5) (vector+! gp-1 gp-1 (-> self control trans)) (add-debug-text-sphere *display-target-marks* (bucket-id debug-no-zbuf) gp-1 819.2 "ltransv" (new 'static 'rgba :g #xff :a #x80) ) (set! (-> gp-1 quad) (-> self control btransv quad)) (vector-float*! gp-1 gp-1 0.5) (vector+! gp-1 gp-1 (-> self control trans)) (add-debug-text-sphere *display-target-marks* (bucket-id debug-no-zbuf) gp-1 819.2 "btransv" (new 'static 'rgba :r #xff :g #xff :b #xff :a #x80) ) ) ) ;; definition for function add-gravity ;; INFO: Used lq/sq (defbehavior add-gravity target () (let ((s5-0 (new-stack-vector0)) (gp-0 (new-stack-vector0)) ) (compute-acc-due-to-gravity (-> self control) s5-0 (-> self control current-surface slip-factor)) (vector-matrix*! gp-0 s5-0 (-> self control w-R-c)) (vector-v++! (-> self control transv-ctrl) gp-0) ) (let* ((s5-1 (vector-matrix*! (new-stack-vector0) (-> self control dynam gravity-normal) (-> self control w-R-c))) (gp-1 (new-stack-vector0)) (f30-0 (vector-dot s5-1 (-> self control transv-ctrl))) ) 0.0 (vector-! gp-1 (-> self control transv-ctrl) (vector-float*! gp-1 s5-1 f30-0)) (let* ((f0-4 (vector-length gp-1)) (f1-0 f0-4) ) (if (< f0-4 0.00004096) (set! f0-4 0.0) ) (if (< f30-0 (- (-> self control dynam gravity-max))) (set! f30-0 (- (-> self control dynam gravity-max))) ) (vector+! (-> self control transv-ctrl) (vector-float*! (-> self control transv-ctrl) s5-1 f30-0) (vector-float*! gp-1 gp-1 (/ f0-4 f1-0)) ) ) ) ) ;; definition for function target-compute-slopes ;; INFO: Used lq/sq (defbehavior target-compute-slopes target ((arg0 vector)) (let ((gp-0 (new-stack-vector0))) (let ((a1-0 (new-stack-vector0)) (s5-0 (new 'stack-no-clear 'matrix)) ) (set! (-> a1-0 quad) (-> self control c-R-w vector 2 quad)) (forward-up-nopitch->inv-matrix s5-0 a1-0 arg0) (set-vector! gp-0 0.0 0.0 1.0 1.0) (vector-matrix*! gp-0 gp-0 s5-0) (set! (-> self control surface-slope-z) (- (vector-dot (-> self control surface-normal) gp-0))) (set! (-> self control local-slope-z) (- (vector-dot (-> self control local-normal) gp-0))) (set-vector! gp-0 1.0 0.0 0.0 1.0) (vector-matrix*! gp-0 gp-0 s5-0) ) (set! (-> self control surface-slope-x) (- (vector-dot (-> self control surface-normal) gp-0))) (set! (-> self control local-slope-x) (- (vector-dot (-> self control local-normal) gp-0))) ) 0 ) ;; definition for function do-rotations1 (defbehavior do-rotations1 target () (rotate-toward-orientation! (-> self control) (-> self control dir-targ) 0.0 (-> self control current-surface tiltv) ) ) ;; definition for function do-rotations2 ;; INFO: Used lq/sq (defbehavior do-rotations2 target () (let ((gp-0 (vector-z-quaternion! (new-stack-vector0) (-> self control dir-targ))) (s5-0 (if (and (or (not (logtest? (logior (-> self control status) (-> self control old-status)) (cshape-moving-flags onsurf tsurf)) ) (not (time-elapsed? (-> self control last-time-touching-actor) (seconds 0.5))) (!= (-> self next-state name) 'target-walk) (not (time-elapsed? (-> self state-time) (seconds 0.5))) (not (time-elapsed? (-> self control time-of-last-lc) (seconds 0.5))) (logtest? (-> self control current-surface flags) (surface-flags no-rotate-toward-transv)) (!= (-> self control force-turn-to-strength) 0.0) ) (not (logtest? (-> self control current-surface flags) (surface-flags always-rotate-toward-transv))) ) (-> self control to-target-pt-xz) (-> self control transv) ) ) ) (let* ((s3-0 (-> self control bent-gravity-normal)) (s4-0 (forward-up-nopitch->quaternion (new-stack-quaternion0) gp-0 s3-0)) (s3-1 (forward-up-nopitch->quaternion (new-stack-quaternion0) s5-0 s3-0)) (f0-2 (acos (vector-dot gp-0 s5-0))) (f1-2 (* (-> self control current-surface turnvv) (seconds-per-frame))) ) (quaternion-slerp! (-> self control dir-targ) s4-0 s3-1 (cond ((>= 0.0 (-> self control turn-to-magnitude)) 0.0 ) ((< f0-2 f1-2) 1.0 ) (else (/ f1-2 f0-2) ) ) ) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) gp-0 (meters 2) (new 'static 'rgba :r #xff :g #xff :b #xff :a #x80) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) s5-0 (meters 2) (new 'static 'rgba :r #xff :a #x80) ) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) (-> self control c-R-w vector 2) (meters 2) (new 'static 'rgba :r #xff :b #xff :a #x80) ) (rotate-toward-orientation! (-> self control) (-> self control dir-targ) (-> self control current-surface turnv) 0.0 ) (quaternion-slerp! (-> self control quat) (-> self control quat-for-control) (-> self control override-quat) (-> self control override-quat-alpha) ) (target-compute-slopes (-> self control dynam gravity-normal)) ) ;; definition for function level-setup ;; INFO: Return type mismatch int vs none. (defbehavior level-setup target () (let ((gp-0 (-> self current-level))) (set! (-> self current-level) (level-get-target-inside *level*)) (if (and (-> self current-level) (>= (-> *level-task-data-remap* length) (-> self current-level info index))) (+! (-> *game-info* in-level-time (-> *level-task-data-remap* (+ (-> self current-level info index) -1))) (- (current-time) (-> *display* old-base-frame-counter)) ) ) (if (and (or (not gp-0) (!= (-> gp-0 name) (-> self current-level name))) (-> self current-level)) (send-event self 'level-enter (-> self current-level name)) ) ) 0 (none) ) ;; definition for function flag-setup ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defbehavior flag-setup target () (level-setup) (set! (-> self control last-transv quad) (-> self control transv quad)) ((-> self control current-surface active-hook)) (cond ((logtest? (-> self control status) (cshape-moving-flags onsurf)) (set-time! (-> self control last-time-on-surface)) (set! (-> self control last-trans-any-surf quad) (-> self control trans quad)) (if (and (>= (-> self control coverage) 1.0) (not (logtest? (-> self control status) (cshape-moving-flags t-act on-water))) (logtest? (-> self control status) (cshape-moving-flags onground)) ) (set! (-> self control last-known-safe-ground quad) (-> self control trans quad)) ) ((-> self control current-surface touch-hook)) ) (else (let ((v1-25 (-> self control trans))) (when (logtest? (-> self control old-status) (cshape-moving-flags onsurf)) (set! (-> self control last-trans-leaving-surf quad) (-> self control last-trans-any-surf quad)) (set! (-> self control highest-jump-mark quad) (-> self control last-trans-any-surf quad)) ) (set! (-> self control highest-jump-mark x) (-> v1-25 x)) (set! (-> self control highest-jump-mark z) (-> v1-25 z)) (if (< (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control highest-jump-mark) v1-25) ) 0.0 ) (set! (-> self control highest-jump-mark y) (-> v1-25 y)) ) ) ) ) (when (and (cpad-pressed? (-> self control cpad number) triangle) (zero? (-> self control remaining-ctrl-iterations)) (not (logtest? (-> *kernel-context* prevent-from-run) (process-mask movie))) ) (if (and (= (-> self cam-user-mode) 'normal) (logtest? (-> self control mod-surface flags) (surface-flags allow-look-around)) (not (logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-cam swingpole-active racer snowball tube flut) ) ) (-> *setting-control* current allow-look-around) (time-elapsed? (-> self no-look-around-wait) (seconds 0.05)) (not (and (= (-> self control ground-pat material) (pat-material ice)) (< 4096.0 (-> self control ctrl-xz-vel))) ) ) (send-event self 'change-mode 'look-around) ) ) (when (and (= *cheat-mode* 'debug) (cpad-hold? (-> self control cpad number) r2) (not *pause-lock*) (not (logtest? (-> self state-flags) (state-flags grabbed first-person-mode))) ) (if (!= (-> self next-state name) 'target-falling) (send-event self 'change-mode 'falling) ) (let ((gp-0 (new-stack-vector0))) (let ((f0-8 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-0 (-> self control transv) (vector-float*! gp-0 (-> self control dynam gravity-normal) f0-8)) ) (let* ((f0-9 (vector-length gp-0)) (f1-4 f0-9) (f2-0 0.0) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-0 gp-0 (/ f0-9 f1-4)) ) ) ) (let ((gp-1 (new 'stack-no-clear 'vector))) (set! (-> gp-1 quad) (-> self control trans quad)) (let ((s5-0 (new-stack-vector0)) (f30-0 (vector-dot (-> self control dynam gravity-normal) gp-1)) ) 0.0 (vector-! s5-0 gp-1 (vector-float*! s5-0 (-> self control dynam gravity-normal) f30-0)) (let* ((f0-14 (vector-length s5-0)) (f1-5 f0-14) (f2-2 (+ 512.0 f30-0)) ) (vector+! gp-1 (vector-float*! gp-1 (-> self control dynam gravity-normal) f2-2) (vector-float*! s5-0 s5-0 (/ f0-14 f1-5)) ) ) ) (move-to-point! (-> self control) gp-1) ) (send-event *camera* 'reset-follow) (set! (-> self control surf) *standard-ground-surface*) ) (let ((f0-17 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) (if (and (or (logtest? (-> self control current-surface flags) (surface-flags allow-edge-grab)) (and (= (-> self next-state name) 'target-walk) (not (logtest? (-> self control status) (cshape-moving-flags onsurf))) ) ) (< f0-17 0.0) (or (not (and (= *cheat-mode* 'debug) (cpad-hold? (-> self control cpad number) r2))) *pause-lock*) (and (>= (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control trans) (-> self control shadow-pos)) ) 9420.8 ) (not (logtest? (-> self control root-prim prim-core action) (collide-action racer flut))) #t ) ) (logior! (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) (logclear! (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) ) ) (let ((v1-146 (-> self current-level))) (if (and (time-elapsed? (-> self control last-time-on-surface) (seconds 2)) (and v1-146 (< (-> self control trans y) (-> v1-146 info bottom-height)) (not (and (= *cheat-mode* 'debug) (cpad-hold? (-> self control cpad number) r2))) ) ) (send-event self 'attack-invinc #f (static-attack-info ((mode 'endlessfall)))) ) ) 0 (none) ) ;; definition for function post-flag-setup ;; INFO: Return type mismatch int vs none. (defbehavior post-flag-setup target () (if (logtest? (-> self control status) (cshape-moving-flags twall t-act)) (set-time! (-> self control last-time-touching-actor)) ) (when (logtest? (-> self state-flags) (state-flags timed-invulnerable)) (if (< (logand (- (current-time) (-> self control unknown-dword80)) 3) 1) (logior! (-> self draw status) (draw-status hidden)) (logclear! (-> self draw status) (draw-status hidden)) ) (if (time-elapsed? (-> self control unknown-dword80) (-> self control unknown-dword81)) (target-timed-invulnerable-off self) ) ) (set! (-> self control unknown-symbol40) #f) 0 (none) ) ;; definition for function bend-gravity ;; INFO: Used lq/sq (defbehavior bend-gravity target () (set! (-> self control bend-speed) (if (logtest? (-> self control status) (cshape-moving-flags onsurf)) 32.0 2.0 ) ) (let ((f0-2 (if (and (logtest? (-> self control status) (cshape-moving-flags twall)) (not (logtest? (-> self control status) (cshape-moving-flags onsurf))) ) 0.0 (-> self control bend-target) ) ) ) (seek! (-> self control bend-amount) f0-2 (* (-> self control bend-speed) (seconds-per-frame))) ) (vector-deg-slerp (-> self control dynam gravity-normal) (-> self control standard-dynamics gravity-normal) (-> self control ground-poly-normal) (-> self control bend-amount) ) (vector-float*! (-> self control dynam gravity) (-> self control dynam gravity-normal) (the-as float (-> self control dynam gravity-length)) ) (set! (-> self control dynam gravity-normal quad) (-> self control standard-dynamics gravity-normal quad)) (vector-float*! (-> self control dynam gravity) (-> self control dynam gravity-normal) (the-as float (-> self control dynam gravity-length)) ) (vector-deg-slerp (-> self control bent-gravity-normal) (-> self control standard-dynamics gravity-normal) (-> self control ground-poly-normal) (-> self control bend-amount) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) (-> self control ground-poly-normal) (meters 2) (new 'static 'rgba :b #xff :a #x80) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) (-> self control local-normal) (meters 2) (new 'static 'rgba :b #xff :a #x80) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) (-> self control standard-dynamics gravity-normal) (meters 2.5) (new 'static 'rgba :r #xff :a #x80) ) (add-debug-vector *display-target-marks* (bucket-id debug-no-zbuf) (-> self control trans) (-> self control dynam gravity-normal) (meters 3) (new 'static 'rgba :r #xff :b #xff :a #x80) ) ) ;; definition for function target-compute-edge ;; INFO: Used lq/sq (defbehavior target-compute-edge target () (let ((s5-0 *edge-grab-info*)) (if (not (edge-grab-info-method-9 s5-0)) (send-event self 'end-mode) ) (if *display-edge-collision-marks* (debug-draw s5-0) ) (set! (-> self control ground-pat) (the-as pat-surface (-> s5-0 edge-tri-pat))) (vector-normalize! (vector-! (-> self control edge-grab-edge-dir) (-> s5-0 world-vertex 0) (-> s5-0 world-vertex 1)) 1.0 ) (let ((gp-1 (vector-cross! (-> self control edge-grab-across-edge-dir) (-> self control edge-grab-edge-dir) (-> self control dynam gravity-normal) ) ) ) (let ((s4-1 (vector-! (new-stack-vector0) (-> s5-0 center-hold) (-> self control unknown-vector90)))) (set! (-> self control unknown-float110) (vector-length s4-1)) (cond ((and (< 819.2 (-> self control unknown-float110)) (time-elapsed? (-> self control last-successful-compute-edge-time) (seconds 0.2)) ) (vector-normalize! s4-1 1228.8) (move-by-vector! (-> self control) s4-1) (vector-float*! (-> self control rider-last-move) s4-1 (-> *display* frames-per-second)) (set-time! (-> self control rider-time)) (if (and (time-elapsed? (-> self control unknown-dword41) (seconds 0.5)) (time-elapsed? (-> self control last-successful-compute-edge-time) (seconds 0.5)) ) (send-event self 'end-mode) ) ) (else (let ((a1-6 (new 'stack-no-clear 'vector))) (vector-! a1-6 (-> s5-0 center-hold) (-> self control ctrl-to-hands-offset)) (vector-float*! (-> self control rider-last-move) s4-1 (-> *display* frames-per-second)) (set-time! (-> self control rider-time)) (move-to-point! (-> self control) a1-6) ) (set! (-> self control unknown-float110) 0.0) (set! (-> self control last-trans-any-surf quad) (-> self control trans quad)) (set-time! (-> self control last-successful-compute-edge-time)) ) ) ) (forward-up-nopitch->quaternion (-> self control dir-targ) gp-1 (-> self control dynam gravity-normal)) ) ) (set-quaternion! (-> self control) (-> self control dir-targ)) (do-joint-math! self) (none) ) ;; definition for function target-compute-edge-rider ;; INFO: Used lq/sq (defbehavior target-compute-edge-rider target () (let ((gp-0 *edge-grab-info*)) (if (not (edge-grab-info-method-9 gp-0)) (send-event self 'end-mode) ) (if *display-edge-collision-marks* (debug-draw gp-0) ) (vector-normalize! (vector-! (-> self control edge-grab-edge-dir) (-> gp-0 world-vertex 0) (-> gp-0 world-vertex 1)) 1.0 ) (vector-cross! (-> self control edge-grab-across-edge-dir) (-> self control edge-grab-edge-dir) (-> self control dynam gravity-normal) ) (let ((a1-7 (vector-! (new-stack-vector0) (-> gp-0 center-hold) (-> gp-0 center-hold-old)))) (vector-float*! (-> self control rider-last-move) a1-7 (-> *display* frames-per-second)) (set-time! (-> self control rider-time)) (move-by-vector! (-> self control) a1-7) ) ) (set! (-> self control unknown-float110) 0.0) (do-joint-math! self) (none) ) ;; definition for function target-compute-pole ;; INFO: Used lq/sq ;; INFO: Return type mismatch symbol vs none. (defbehavior target-compute-pole target () (let* ((s4-0 (handle->process (-> self control unknown-handle10))) (gp-0 (-> (the-as swingpole s4-0) dir)) ) (set! (-> self control edge-grab-edge-dir quad) (-> gp-0 quad)) (let ((s5-0 (new 'stack-no-clear 'vector))) (let ((s3-0 (vector+float*! (new 'stack-no-clear 'vector) (-> (the-as swingpole s4-0) root trans) gp-0 (-> (the-as swingpole s4-0) edge-length) ) ) (s2-0 (vector+float*! (new 'stack-no-clear 'vector) (-> (the-as swingpole s4-0) root trans) gp-0 (- (-> (the-as swingpole s4-0) edge-length)) ) ) ) (let ((v1-8 (new 'stack-no-clear 'vector))) (vector+! v1-8 s3-0 s2-0) (vector-float*! v1-8 v1-8 0.5) (+! (-> v1-8 y) -6144.0) (send-event *camera* 'ease-in 0.5 v1-8) ) (vector-segment-distance-point! (-> self control unknown-vector90) s3-0 s2-0 s5-0) (when *display-edge-collision-marks* (add-debug-vector #t (bucket-id debug-no-zbuf) (-> (the-as swingpole s4-0) root trans) (the-as vector (&-> s4-0 stack 16)) (meters 3) (new 'static 'rgba :r #xff :b #xff :a #x80) ) (add-debug-sphere #t (bucket-id debug-no-zbuf) (-> (the-as swingpole s4-0) root trans) (-> (the-as swingpole s4-0) range) (new 'static 'rgba :r #xff :g #xff :a #x80) ) (add-debug-sphere #t (bucket-id debug) (-> self control unknown-vector90) 819.2 (new 'static 'rgba :r #xff :a #x80) ) (add-debug-sphere #t (bucket-id debug-no-zbuf) s3-0 819.2 (new 'static 'rgba :g #xff :a #x80)) (add-debug-sphere #t (bucket-id debug-no-zbuf) s2-0 819.2 (new 'static 'rgba :g #xff :b #x40 :a #x80)) (add-debug-sphere #t (bucket-id debug-no-zbuf) s5-0 819.2 (new 'static 'rgba :b #xff :a #x80)) ) ) (let ((s4-2 (vector-! (new-stack-vector0) s5-0 (-> self control unknown-vector90)))) (cond ((and (< 2457.6 (vector-length s4-2)) (not (-> self control did-move-to-pole-or-max-jump-height))) (move-by-vector! (-> self control) (vector-normalize! s4-2 2457.6)) ) (else (set! (-> self control did-move-to-pole-or-max-jump-height) (the-as int #t)) (move-to-point! (-> self control) (vector-! (new 'stack-no-clear 'vector) s5-0 (-> self control ctrl-to-hands-offset)) ) (set! (-> self control last-trans-any-surf quad) (-> self control trans quad)) ) ) ) ) (let ((s5-3 (vector-cross! (-> self control edge-grab-across-edge-dir) gp-0 (-> self control dynam gravity-normal))) ) (if (>= 0.0 (vector-dot s5-3 (vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self control quat-for-control))) ) (vector-negate! s5-3 s5-3) ) (forward-up-nopitch->quaternion (-> self control dir-targ) s5-3 (-> self control dynam gravity-normal)) ) ) (set-quaternion! (-> self control) (-> self control dir-targ)) (do-joint-math! self) (update-transforms! (-> self control)) (none) ) ;; definition for function target-calc-camera-pos ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defbehavior target-calc-camera-pos target () (let ((gp-0 (new 'stack-no-clear 'vector))) (cond ((and (= (-> self next-state name) 'target-clone-anim) (not (logtest? (-> self draw status) (draw-status hidden))) (begin (vector<-cspace! gp-0 (joint-node eichar-lod0-jg main)) (+! (-> gp-0 y) -5896.192) (< (fabs (- (-> gp-0 y) (-> self control trans y))) 8192.0) ) ) (set! (-> self control camera-pos quad) (-> gp-0 quad)) ) (else (let ((v1-11 (-> self water flag))) (cond ((and (logtest? v1-11 (water-flag touch-water)) (logtest? v1-11 (water-flag swimming under-water))) (vector<-cspace! (-> self control camera-pos) (-> self node-list data 0)) (if (not (and (logtest? (-> self water flag) (water-flag under-water)) (not (logtest? (-> self water flag) (water-flag swim-ground))) ) ) (set! (-> self control camera-pos y) (- (-> self water base-height) (-> self water swim-height))) ) (-> self control camera-pos) ) ((and (logtest? (-> self water flag) (water-flag touch-water)) (logtest? (water-flag mud) (-> self water flag)) ) (vector<-cspace! (-> self control camera-pos) (-> self node-list data 0)) (set! (-> self control camera-pos y) (-> self water base-height)) ) ((logtest? (-> self control root-prim prim-core action) (collide-action racer)) (set! (-> self control camera-pos quad) (-> self control trans quad)) ) ((logtest? (-> self control root-prim prim-core action) (collide-action tube)) (set! (-> self control camera-pos quad) (-> self control shadow-pos quad)) ) ((logtest? (-> self draw status) (draw-status hidden no-anim)) (set! (-> self control camera-pos quad) (-> self control trans quad)) ) (else (vector<-cspace! (-> self control camera-pos) (-> self node-list data 0)) ) ) ) ) ) ) 0 (none) ) ;; definition for function joint-points ;; INFO: Used lq/sq ;; INFO: Return type mismatch int vs none. (defbehavior joint-points target () (let ((v1-0 (-> self neck))) (set! (-> v1-0 blend) 0.0) ) (cond ((logtest? (-> self control root-prim prim-core action) (collide-action racer tube)) ) ((logtest? (-> self water flag) (water-flag wading)) (let ((f30-0 (- (- (-> self control trans y) (- (-> self water height) (-> self water wade-height)))))) (set! (-> *wade-surface* alignv) (lerp-scale 1.0 0.5 f30-0 0.0 (- (-> self water swim-height) (-> self water wade-height))) ) (set! (-> *wade-surface* align-speed) (-> *wade-surface* alignv)) (let ((f0-9 (lerp-scale 0.8 0.6 f30-0 0.0 (- (-> self water swim-height) (-> self water wade-height))))) (set! (-> *wade-surface* target-speed) f0-9) (set! (-> *wade-surface* transv-max) f0-9) ) ) (set! (-> self control surf) *wade-surface*) ) ((logtest? (-> self water flag) (water-flag swimming)) (set! (-> self control surf) *swim-surface*) ) ((and (logtest? (-> self water flag) (water-flag touch-water)) (logtest? (water-flag mud) (-> self water flag)) ) (set! (-> self control surf) *quicksand-surface*) ) ) (let ((a2-2 (matrix<-no-trans-transformq! (-> self control ctrl-orientation) (the-as transformq (-> self control trans))) ) ) (vector-matrix*! (-> self control unknown-vector80) (-> *TARGET-bank* head-offset) a2-2) ) (vector<-cspace! (-> self control unknown-vector92) (-> self control unknown-cspace10 parent)) (let ((gp-0 (new-stack-vector0)) (s5-0 (new-stack-vector0)) ) (vector<-cspace! gp-0 (-> self control unknown-cspace00 parent)) (vector<-cspace! s5-0 (the-as cspace (-> self control unknown-cspace00 joint))) (vector-average! (-> self control unknown-vector90) gp-0 s5-0) ) (vector-! (-> self control ctrl-to-hands-offset) (-> self control unknown-vector90) (-> self control trans)) (cond ((logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-cam)) (target-compute-edge) ) ((logtest? (-> self control root-prim prim-core action) (collide-action swingpole-active)) (target-compute-pole) ) ) (target-calc-camera-pos) (when (logtest? (-> self state-flags) (state-flags remove-prevents)) (logclear! (-> self state-flags) (state-flags prevent-attack prevent-duck remove-prevents)) (set! (-> self control force-turn-to-strength) 0.0) ) (set! (-> self control unknown-int00) 0) 0 (none) ) ;; definition for function target-real-post ;; INFO: Used lq/sq (defbehavior target-real-post target () (let ((gp-0 (the int (-> *display* time-ratio)))) (set-time-ratios *display* 1.0) (countdown (s5-0 gp-0) (set! (-> self control remaining-ctrl-iterations) s5-0) (flag-setup) (if (< (-> self control force-turn-to-strength) 0.0) (set! (-> self control force-turn-to-strength) (- 1.0 (-> self control cpad stick0-speed))) ) (build-conversions (-> self control transv)) (do-rotations1) (let ((s4-0 (new-stack-vector0))) (read-pad s4-0) (let ((f30-0 (-> self control pad-magnitude))) (if (and (< 0.0 f30-0) (< 0.3 (-> self control pad-magnitude)) (< (vector-dot (-> self control pad-xz-dir) (-> self control last-pad-xz-dir)) 0.2) (< f30-0 0.7) ) (set! f30-0 0.0) ) (when (!= (-> self control force-turn-to-strength) 0.0) (let ((f0-12 (fmin 1.0 (-> self control force-turn-to-strength)))) (set! (-> self control force-turn-to-strength) f0-12) (let ((a1-2 (vector-float*! (new 'stack-no-clear 'vector) (if (= f30-0 0.0) *zero-vector* s4-0 ) f30-0 ) ) (a2-1 (vector-float*! (new 'stack-no-clear 'vector) (-> self control force-turn-to-direction) (-> self control force-turn-to-speed) ) ) ) (vector-lerp! s4-0 a1-2 a2-1 f0-12) ) ) (set! f30-0 (vector-length s4-0)) (vector-normalize! s4-0 1.0) ) (turn-to-vector s4-0 f30-0) ) ) (add-thrust) (add-gravity) (do-rotations2) (reverse-conversions (-> self control transv)) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (set! (-> self control reaction) target-collision-reaction) (fill-cache-integrate-and-collide! (-> self control) (-> self control transv) (-> self control root-prim collide-with) ) (if (logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) (find-edge-grabs! *target* *collide-cache*) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :g #x60 :b #x40 :a #x80) ) ) (bend-gravity) (post-flag-setup) ) (set-time-ratios *display* (the float gp-0)) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (ja-post) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :a #x80) ) ) (joint-points) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function target-post (defbehavior target-post target () (target-real-post) (none) ) ;; definition for function target-swim-post ;; INFO: Used lq/sq (defbehavior target-swim-post target () (let ((gp-0 (the int (-> *display* time-ratio)))) (set-time-ratios *display* 1.0) (countdown (s5-0 gp-0) (set! (-> self control remaining-ctrl-iterations) s5-0) (flag-setup) (build-conversions (-> self control transv)) (do-rotations1) (let ((s4-0 (new-stack-vector0))) (read-pad s4-0) (turn-to-vector s4-0 (-> self control pad-magnitude)) ) (add-thrust) (add-gravity) (do-rotations2) (reverse-conversions (-> self control transv)) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (fill-cache-integrate-and-collide! (-> self control) (-> self control transv) (-> self control root-prim collide-with) ) (if (logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) (find-edge-grabs! *target* *collide-cache*) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :g #x60 :b #x40 :a #x80) ) ) (post-flag-setup) ) (set-time-ratios *display* (the float gp-0)) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (ja-post) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :a #x80) ) ) (joint-points) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function target-no-stick-post ;; INFO: Used lq/sq (defbehavior target-no-stick-post target () (let ((gp-0 (the int (-> *display* time-ratio)))) (set-time-ratios *display* 1.0) (countdown (s5-0 gp-0) (set! (-> self control remaining-ctrl-iterations) s5-0) (flag-setup) (build-conversions (-> self control transv)) (do-rotations1) (let ((s4-0 (new-stack-vector0))) (read-pad s4-0) (turn-to-vector s4-0 0.0) ) (add-thrust) (add-gravity) (do-rotations2) (reverse-conversions (-> self control transv)) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (fill-cache-integrate-and-collide! (-> self control) (-> self control transv) (-> self control root-prim collide-with) ) (if (logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) (find-edge-grabs! *target* *collide-cache*) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :g #x60 :b #x40 :a #x80) ) ) (bend-gravity) (post-flag-setup) ) (set-time-ratios *display* (the float gp-0)) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (ja-post) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :a #x80) ) ) (joint-points) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function target-no-move-post (defbehavior target-no-move-post target () (let ((gp-0 (the int (-> *display* time-ratio)))) (set-time-ratios *display* 1.0) (countdown (s5-0 gp-0) (set! (-> self control remaining-ctrl-iterations) s5-0) (flag-setup) (build-conversions (-> self control transv)) (do-rotations1) (do-rotations2) (reverse-conversions (-> self control transv)) (vector-! (-> self control cspace-offset) (-> self control draw-offset) (-> self control anim-collide-offset-world) ) (let ((a1-3 (new 'stack-no-clear 'overlaps-others-params))) (set! (-> a1-3 options) (the-as uint 1)) (set! (-> a1-3 tlist) *touching-list*) (find-overlapping-shapes (-> self control) a1-3) ) (post-flag-setup) ) (set-time-ratios *display* (the float gp-0)) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (ja-post) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :a #x80) ) ) (joint-points) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function target-slide-down-post ;; INFO: Used lq/sq (defbehavior target-slide-down-post target () (let ((gp-0 (the int (-> *display* time-ratio)))) (set-time-ratios *display* 1.0) (countdown (s5-0 gp-0) (set! (-> self control remaining-ctrl-iterations) s5-0) (flag-setup) (build-conversions (-> self control transv)) (do-rotations1) (let ((s4-1 (vector-flatten! (new-stack-vector0) (vector-negate! (new-stack-vector0) (-> self control dynam gravity-normal)) (-> self control local-normal) ) ) ) (let ((s3-1 (new-stack-vector0))) (new-stack-matrix0) (read-pad s3-1) (set! (-> self control current-surface slide-factor) 49152.0) (set! (-> self control current-surface bend-factor) 0.0) (turn-to-vector s3-1 (the-as float (/ (the int (-> self control pad-magnitude)) 2))) ) (set! (-> self control to-target-pt-xz quad) (-> (vector-negate! s4-1 s4-1) quad)) ) (set! (-> self control turn-to-magnitude) 1.0) (add-thrust) (add-gravity) (do-rotations2) (reverse-conversions (-> self control transv)) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (fill-cache-integrate-and-collide! (-> self control) (-> self control transv) (-> self control root-prim collide-with) ) (if (logtest? (-> self control root-prim prim-core action) (collide-action edgegrab-possible)) (find-edge-grabs! *target* *collide-cache*) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :a #x80) ) ) (bend-gravity) (post-flag-setup) ) (set-time-ratios *display* (the float gp-0)) ) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x40 :b #x40 :a #x80) ) ) (ja-post) (if *debug-segment* (add-frame (-> *display* frames (-> *display* on-screen) frame profile-bar 0) 'draw (new 'static 'rgba :r #x80 :a #x80) ) ) (joint-points) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function target-no-ja-move-post (defbehavior target-no-ja-move-post target () (vector-! (-> self control cspace-offset) (-> self control draw-offset) (-> self control anim-collide-offset-world) ) (let ((a1-2 (new 'stack-no-clear 'overlaps-others-params))) (set! (-> a1-2 options) (the-as uint 1)) (set! (-> a1-2 tlist) *touching-list*) (find-overlapping-shapes (-> self control) a1-2) ) (target-calc-camera-pos) (do-target-shadow) (target-powerup-process) (none) ) ;; definition for function reset-target-state ;; INFO: Used lq/sq (defbehavior reset-target-state target ((arg0 symbol)) (when arg0 (vector-identity! (-> self control scale)) (quaternion-identity! (-> self control quat)) (quaternion-identity! (-> self control quat-for-control)) (quaternion-identity! (-> self control dir-targ)) (set! (-> self control transv quad) (the-as uint128 0)) (set! (-> self control camera-pos quad) (-> self control trans quad)) ) (target-exit) (target-timed-invulnerable-off self) (set! (-> self control status) (cshape-moving-flags)) (set! (-> self control standard-dynamics) *standard-dynamics*) (set! (-> self control surf) *standard-ground-surface*) (set! (-> self control bent-gravity-normal quad) (-> self control standard-dynamics gravity-normal quad)) (quaternion-identity! (-> self control override-quat)) (set! (-> self control override-quat-alpha) 0.0) (set-time! (-> self control last-time-on-surface)) (set! (-> self control bend-amount) 0.0) (set! (-> self control bend-speed) 32.0) (set! (-> self cam-user-mode) 'normal) (set! (-> self control unknown-handle10) (the-as handle #f)) (set! (-> self control actor-contact-handle) (the-as handle #f)) (set! (-> self control unknown-dword82) 0) (buzz-stop! 0) self ) ;; definition for function init-target ;; INFO: Used lq/sq ;; INFO: Return type mismatch object vs none. (defbehavior init-target target ((arg0 continue-point)) (set-setting! 'allow-pause #f 0.0 0) (set-setting! 'allow-progress #f 0.0 0) (apply-settings *setting-control*) (if (not arg0) (set! arg0 (get-or-create-continue! *game-info*)) ) (set-continue! *game-info* arg0) (stack-size-set! (-> self main-thread) 1024) (logior! (-> self mask) (process-mask target)) (set! (-> self state-hook) (the-as (function none :behavior target) nothing)) (let ((s5-0 (new 'process 'control-info self (collide-list-enum player)))) (set! (-> self control) s5-0) (set! (-> s5-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s5-0 max-iteration-count) (the-as uint 8)) (set! (-> s5-0 event-self) 'touched) (set! (-> s5-0 reaction) target-collision-reaction) (set! (-> s5-0 no-reaction) target-collision-no-reaction) (let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 6) 1))) (set! (-> s4-0 prim-core collide-as) (collide-kind target)) (set! (-> s4-0 collide-with) (collide-kind background cak-1 cak-2 cak-3 water powerup crate enemy wall-object ground-object mother-spider) ) (set! (-> s4-0 prim-core offense) (collide-offense touch)) (set! (-> s4-0 prim-core action) (collide-action solid rider-target)) (set-root-prim! s5-0 s4-0) (let ((s3-0 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 6)))) (set! (-> s3-0 prim-core action) (collide-action solid rider-target)) (set! (-> s3-0 prim-core collide-as) (collide-kind target)) (set! (-> s3-0 collide-with) (collide-kind background cak-1 cak-2 cak-3 water powerup crate enemy wall-object ground-object mother-spider) ) (set! (-> s3-0 prim-core offense) (collide-offense touch)) (append-prim s4-0 s3-0) (set! (-> s5-0 unknown-sphere-array00 0) s3-0) ) (let ((s3-1 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 10)))) (set! (-> s3-1 prim-core action) (collide-action solid)) (set! (-> s3-1 prim-core collide-as) (collide-kind target)) (set! (-> s3-1 collide-with) (collide-kind background cak-1 cak-2 cak-3 water powerup crate enemy wall-object ground-object mother-spider) ) (set! (-> s3-1 prim-core offense) (collide-offense touch)) (append-prim s4-0 s3-1) (set! (-> s5-0 unknown-sphere-array00 1) s3-1) ) (let ((s3-2 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 18)))) (set! (-> s3-2 prim-core action) (collide-action solid)) (set! (-> s3-2 prim-core collide-as) (collide-kind target)) (set! (-> s3-2 collide-with) (collide-kind background cak-1 cak-2 cak-3 water powerup crate enemy wall-object ground-object mother-spider) ) (set! (-> s3-2 prim-core offense) (collide-offense touch)) (append-prim s4-0 s3-2) (set! (-> s5-0 unknown-sphere-array00 2) s3-2) ) (let ((s3-3 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 32)))) (append-prim s4-0 s3-3) (set! (-> s5-0 unknown-sphere00) s3-3) ) (let ((s3-4 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 64)))) (append-prim s4-0 s3-4) (set! (-> s5-0 unknown-sphere01) s3-4) ) (let ((s3-5 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 128)))) (append-prim s4-0 s3-5) (set! (-> s5-0 unknown-sphere02) s3-5) ) ) ) (target-collide-set! 'normal 0.0) (backup-collide-with-as (-> self control)) (set! (-> self game) *game-info*) (move-to-point! (-> self control) (-> arg0 trans)) (set! (-> self control camera-pos quad) (-> arg0 trans quad)) (set! (-> self control cpad) (-> *cpad-list* cpads 0)) (set! (-> self control current-surface) (new 'process 'surface)) (set! (-> self control current-surface name) 'current) (set! (-> self control current-surface active-hook) nothing) (set! (-> self control current-surface touch-hook) nothing) (initialize-skeleton self *jchar-sg* '()) (set! (-> self draw origin-joint-index) (the-as uint 33)) (set! (-> self draw shadow-joint-index) (the-as uint 33)) (let ((v1-79 (-> self node-list data))) (set! (-> v1-79 0 param0) cspace<-transformq+trans!) (set! (-> v1-79 0 param1) (the-as basic (-> self control trans))) (set! (-> v1-79 0 param2) (the-as basic (-> self control cspace-offset))) ) (set! (-> self draw lod-set max-lod) 0) (logior! (-> self skel status) (janim-status inited eye)) (set! (-> self draw shadow-ctrl) *target-shadow-control*) (set! (-> self control unknown-cspace00 parent) (joint-node eichar-lod0-jg lindA)) (set! (-> self control unknown-cspace00 joint) (the-as joint (joint-node eichar-lod0-jg rindA))) (set! (-> self control unknown-cspace00 joint) (the-as joint (joint-node eichar-lod0-jg rindA))) (set! (-> self control unknown-cspace10 parent) (joint-node eichar-lod0-jg LshoulderPad)) (set! (-> self neck) (new 'process 'joint-mod (joint-mod-handler-mode look-at) self 7)) (set! (-> self fact) (new 'process 'fact-info-target self (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc)) ) (set! (-> self sound) (new 'process 'ambient-sound 'none (-> self control trans))) (set! (-> self control unknown-soundid00) (new-sound-id)) (if *debug-segment* (add-connection *debug-engine* self target-print-stats self *stdcon0* #f) ) (activate-hud self) (set! (-> self fp-hud) (the-as handle #f)) (set! (-> self water) (new 'process 'water-control self 9 0.0 8192.0 2048.0)) (set! (-> self water flag) (water-flag swim-ground part-splash part-drip wt07 part-rings)) (reset-target-state #t) (set! (-> self control last-trans-any-surf quad) (-> self control trans quad)) (+! (-> self control last-trans-any-surf y) -819200.0) (set! (-> self align) (new 'process 'align-control self)) (set! (-> self sidekick) (process-spawn sidekick :init init-sidekick :from *16k-dead-pool* :to self)) (set! (-> self manipy) (the-as (pointer manipy) #f)) (set! (-> self event-hook) target-generic-event-handler) (set! (-> self current-level) #f) (level-setup) (go target-continue arg0) (none) ) ;; definition for method 10 of type target (defmethod deactivate ((this target)) (set-zero! *camera-smush-control*) (call-parent-method this) (none) ) ;; definition for function stop (defun stop ((arg0 symbol)) (when *target* (kill-by-name 'target *active-pool*) (set! *target* #f) ) (set! (-> *game-info* mode) arg0) 0 ) ;; definition for function start (defun start ((arg0 symbol) (arg1 continue-point)) (set! (-> *level* border?) #f) (set! (-> *setting-control* default border-mode) #f) (stop arg0) (let ((v1-3 (process-spawn target :init init-target arg1 :from *target-dead-pool* :to *target-pool* :stack *kernel-dram-stack* ) ) ) (if v1-3 (set! *target* (the-as target (-> v1-3 0 self))) (set! *target* #f) ) ) *target* ) ;; failed to figure out what this is: 0