;;-*-Lisp-*- (in-package goal) ;; definition of type control-info (deftype control-info (collide-shape-moving) ((unknown-float00 float :overlay-at ground-impact-vel) (unknown-float01 float :overlay-at surface-angle) (unknown-float02 float :overlay-at poly-angle) (unknown-float03 float :overlay-at touch-angle) (transv-ctrl vector :inline :offset 480) (target-transv vector :inline :offset 496) (bent-gravity-normal vector :inline :offset 512) (quat-for-control quaternion :inline :offset 528) (override-quat quaternion :inline :offset 544) (override-quat-alpha float :offset 560) (ctrl-xz-vel float :offset 564) (unknown-float003 float :offset 568) (turn-go-the-long-way float :offset 572) (velocity-after-thrust float :offset 576) (turn-lockout-end-time time-frame :offset 584) (turn-to-alt-heading vector :inline :offset 592) (last-transv vector :inline :offset 608) (last-quat-for-control quaternion :inline :offset 624) (trans-log-trans vector 128 :inline :offset 640) (trans-log-times time-frame 128 :offset 2688) (trans-log-idx int32 :offset 3712) (draw-offset vector :inline :offset 3728) (cspace-offset vector :inline :offset 3744) (anim-collide-offset-local vector :inline :offset 3760) (anim-collide-offset-world vector :inline :offset 3776) (old-anim-collide-offset-world vector :inline :offset 3792) (anim-collide-offset-delta-world vector :inline :offset 3808) (standard-dynamics dynamics :offset 3824) (mod-surface surface :offset 3828) (current-surface surface :offset 3832) (prev-surf surface :offset 3836) (time-of-last-surface-change time-frame :offset 3840) (cpad cpad-info :offset 3848) (turn-to-angle float :offset 3852) (last-turn-to-angle float :offset 3856) (turn-to-magnitude float :offset 3860) (last-turn-to-magnitude float :offset 3864) (to-target-pt-xz vector :inline :offset 3872) (last-to-target-pt-xz vector :inline :offset 3888) (turn-to-target vector :inline :offset 3904) (last-turn-to-target vector :inline :offset 3920) (turn-history-ctrl vector 7 :inline :offset 3936) (pad-xz-dir vector :inline :offset 4064) (last-pad-xz-dir vector :inline :offset 4080) (pad-magnitude float :offset 4096) (last-pad-magnitude float :offset 4100) (time-of-last-pad-read time-frame :offset 4104) (w-R-c matrix :inline :offset 4112) (c-R-w matrix :inline :offset 4176) (ctrl-orientation matrix :inline :offset 4240) (pre-collide-local-normal vector :inline :offset 4320) (camera-pos vector :inline :offset 4336) (cam-R-w matrix :inline :offset 4352) (update-cam-R-w-start-time int64 :offset 4416) (force-turn-to-direction vector :inline :offset 4432) (force-turn-to-speed float :offset 4448) (unknown-floatiujh1bnb2n3i1 float :offset 4452) (force-turn-to-strength float :offset 4456) (tongue-counter int32 :offset 4460) (collide-extra-velocity vector :inline :offset 4464) (additional-decaying-velocity vector :inline :offset 4480) (additional-decaying-velocity-end-time time-frame :offset 4496) (additional-decaying-velocity-decay-start-time time-frame :offset 4504) (gravity-normal vector :inline :offset 4512) (last-gravity-normal vector :inline :offset 4528) (last-trans-any-surf vector :inline :offset 4544) (unknown-float16 float :overlay-at (-> last-trans-any-surf y)) (ground-contact-normal vector :inline :offset 4560) (last-trans-on-ground vector :inline :offset 4576) (ground-contact-sphere-center vector :inline :offset 4592) (transv-on-last-impact vector :inline :offset 4608) (list-time-on-ground time-frame :offset 4624) (ground-local-norm-dot-grav float :offset 4632) (local-slope-z float :offset 4636) (local-slope-x float :offset 4640) (surface-slope-z float :offset 4644) (surface-slope-x float :offset 4648) (last-time-on-surface time-frame :offset 4656) (normal-impact-vel float :offset 4664) (last-time-touching-actor time-frame :offset 4672) (wall-contact-pat pat-surface :offset 4680) (wall-contact-pt vector :inline :offset 4688) (wall-contact-poly-normal vector :inline :offset 4704) (wall-contact-normal vector :inline :offset 4720) (actor-contact-pt vector :inline :offset 4736) (actor-contact-normal vector :inline :offset 4752) (actor-contact-handle handle :offset 4768) (gspot-pat-surfce pat-surface :offset 4776) (gspot-slope-z float :offset 4780) (gspot-slope-x float :offset 4784) (ctrl-slope-heading float :offset 4788) (ctrl-slope-z float :offset 4792) (ctrl-slope-x float :offset 4796) (unknown-word000 int32 :offset 4800) (unknown-float002 float :offset 4804) (unknown-float-n12iuh3n1 float :offset 4808) (unknown-float-ki1jhbn23hj float :offset 4812) (time-of-last-lc time-frame :offset 4816) (low-coverage-pat-next1 pat-surface :offset 4828) (low-coverage-dist-to-next2 float :offset 4832) (low-coverage-pat-next2 pat-surface :offset 4836) (low-coverage-slope-to-next1 float :offset 4824) (low-coverage-norm-of-next1 vector :inline :offset 4848) (low-coverage-norm-of-next2 vector :inline :offset 4864) (low-coverage-overhang-plane-normal vector :inline :offset 4912) (low-coverage-tangent vector :inline :offset 4928) (low-coverage-tangent-xz vector :inline :offset 4944) (btransv vector :inline :offset 4976) (blocked-factor float :offset 4992) (blocked-in-air-factor float :offset 4996) (time-of-last-clear-wall-in-jump time-frame :offset 5000) (time-of-last-lc-touch-edge time-frame :offset 5008) (collision-spheres collide-shape-prim-sphere 10 :offset 5016) (unknown-word02 int32 :offset 5064) (last-roll-end-time time-frame :offset 5072) (last-running-attack-end-time time-frame :offset 5080) (last-hands-attempt-time time-frame :offset 5088) (last-attack-end-time time-frame :offset 5096) (last-feet-attempt-time time-frame :offset 5104) (unknown-time-frame13 time-frame :offset 5112) (last-time-of-stuck time-frame :offset 5120) (bend-amount float :offset 5132) (bend-target float :offset 5136) (bend-speed float :offset 5140) (ctrl-to-head-offset vector :inline :offset 5152) (lhand-cspace cspace :offset 5168) (rhand-cspace cspace :offset 5172) (midpoint-of-hands vector :inline :offset 5184) (ctrl-to-hands-offset vector :inline :offset 5200) (sidekick-root cspace :inline :offset 5216) (collide-mode symbol :offset 5248) (collide-mode-transition float :offset 5252) (duck-gun-tube-transision float :offset 5256) (transv-history vector 15 :inline :offset 5264) (average-xz-vel float :offset 5520) (idx-of-fastest-xz-vel int32 :offset 5524) (hand-to-edge-dist float :offset 5528) (unknown-symbol000 symbol :offset 5532) (edge-grab-edge-dir vector :inline :offset 5536) (unknown-vector35 vector :inline :offset 5552) (edge-grab-across-edge-dir vector :inline :offset 5568) (last-successful-compute-edge-time time-frame :offset 5584) (edge-grab-start-time time-frame :offset 5592) (unknown-handle000 handle :offset 5600) (anim-handle handle :offset 5608) (unknown-word04 uint32 :offset 5616) (unknown-spool-anim00 spool-anim :overlay-at unknown-word04) (unknown-word05 int32 :overlay-at unknown-spool-anim00) (unknown-symbol01 symbol :overlay-at unknown-word05) (unknown-float34 float :overlay-at unknown-symbol01) (did-move-to-pole-or-max-jump-height float :offset 5620) (unknown-symbol03 float :offset 5624) (unknown-float35 float :offset 5628) (unknown-float36 float :offset 5632) (unknown-float37 float :offset 5636) (unknown-vector37 vector :inline :offset 5648) (unknown-vector38 vector :inline :offset 5664) (unknown-vector39 vector :inline :offset 5680) (unknown-vector40 vector :inline :offset 5696) (sliding-start-time time-frame :offset 5712) (unknown-time-frame18 time-frame :offset 5720) (unknown-sound-id00 sound-id :offset 5776) (unknown-handle02 handle :offset 5792) (impact-ctrl impact-control :inline :offset 5824) (unknown-word06 int32 :offset 5832) (unknown-vector41 vector :inline :offset 5888) (last-trans-leaving-surf vector :inline :offset 5904) (unknown-float38 float :overlay-at (-> last-trans-leaving-surf y)) (highest-jump-mark vector :inline :offset 5920) (unknown-float39 float :overlay-at (-> highest-jump-mark y)) (unknown-time-frame19 time-frame :offset 5936) (time-of-last-debug-float time-frame :offset 5944) (danger-mode symbol :offset 5984) (target-attack-id uint32 :offset 5988) (attacked-by-id int32 :offset 5992) (bomb-scale float :offset 5996) (attack-count uint64 :offset 6000) (send-attack-dest handle :offset 6008) (send-attack-time time-frame :offset 6016) (unknown-combo-tracker00 combo-tracker :inline :offset 6032) (unknown-time-frame21 time-frame :offset 6072) (unknown-dword07 int64 :offset 6096) (unknown-dword08 int64 :offset 6104) (unknown-dword09 int64 :offset 6112) (unknown-dword10 int64 :offset 6120) (jump-kind symbol :offset 6144) (unknown-quaternion04 quaternion :inline :offset 6160) (unknown-sound-id01 sound-id :offset 6176) (unknown-float41 float :offset 6180) (unknown-float42 float :offset 6184) (history-idx uint16 :offset 6188) (history-length uint16 :offset 6190) (remaining-ctrl-iterations int32 :offset 6192) (invul1-on-time time-frame :offset 6200) (invul1-off-time time-frame :offset 6208) (invul2-on-time time-frame :offset 6216) (invul2-off-time time-frame :offset 6224) (unknown-float43 float :offset 6232) (unknown-float001 float :offset 6236) (board-jump-and-swim-sound sound-id :offset 6240) (bubbles-sound sound-id :offset 6244) (unknown-time-frame26 time-frame :offset 6248) (unknown-time-frame27 time-frame :offset 6256) (yellow-eco-last-use-time int64 :offset 6264) (align-xz-vel vector :inline :offset 6272) (zx-vel-frac float :offset 6288) (unknown-sound-id04 sound-id :offset 6292) (unknown-float45 float :offset 6296) (default-collide-as-all collide-spec :offset 6300) (default-collide-as-fgnd collide-spec :offset 6304) (default-collide-with-all collide-spec :offset 6308) (default-collide-with-fgnd collide-spec :offset 6312) (time-of-last-zero-input time-frame :offset 6320) (time-of-last-nonzero-input time-frame :offset 6328) (time-between-zero-inputs time-frame :offset 6336) (time-of-last-debug-heal time-frame :offset 6368) (last-nonzero-input-dir-targ quaternion :inline :offset 6384) (time-of-last-wall-hide-first-check-pass time-frame :offset 6400) (time-of-first-wall-hide-first-check-pass time-frame :offset 6408) (pad uint8 :offset 6415) ) ) ;; failed to figure out what this is: 0