;;-*-Lisp-*- (in-package goal) ;; definition (debug) for function task-status->string (defun-debug task-status->string ((arg0 task-status)) (case arg0 (((task-status need-resolution)) "need-resolution" ) (((task-status need-reward-speech)) "need-reward-speech" ) (((task-status need-reminder)) "need-reminder" ) (((task-status need-reminder-a)) "need-reminder-a" ) (((task-status need-introduction)) "need-introduction" ) (((task-status need-hint)) "need-hint" ) (((task-status unknown)) "unknown" ) (((task-status invalid)) "invalid" ) (else "*unknown*" ) ) ) ;; definition for method 9 of type task-cstage (defmethod get-task task-cstage ((obj task-cstage)) (-> obj game-task) ) ;; definition for method 10 of type task-cstage (defmethod get-status task-cstage ((obj task-cstage)) (-> obj status) ) ;; definition for method 12 of type task-cstage (defmethod closed? task-cstage ((obj task-cstage)) (logtest? (-> obj flags) (task-flags closed)) ) ;; definition for method 13 of type task-cstage (defmethod closed-by-default? task-cstage ((obj task-cstage)) (logtest? (-> obj flags) (task-flags closed-by-default)) ) ;; definition for method 11 of type task-cstage (defmethod task-available? task-cstage ((obj task-cstage) (arg0 task-control)) (let ((a0-1 obj)) (cond ((logtest? (-> a0-1 flags) (task-flags closed)) #f ) ((>= (the-as int (-> (get-entity-task-perm *game-info* (-> obj game-task)) user-uint8 0)) (the-as int (-> obj status)) ) (logior! (-> obj flags) (task-flags closed)) #f ) ((task-complete? *game-info* (-> obj game-task)) (logior! (-> obj flags) (task-flags closed)) #f ) (else ((-> obj condition) arg0) ) ) ) ) ;; definition for method 14 of type task-cstage (defmethod close-task! task-cstage ((obj task-cstage)) (if (= (-> obj game-task) (game-task none)) (return (the-as int #f)) ) (logior! (-> obj flags) (task-flags closed)) (when (logtest? (-> obj flags) (task-flags has-entity)) (let ((v1-9 (get-entity-task-perm *game-info* (-> obj game-task)))) (logior! (-> v1-9 status) (entity-perm-status user-set-from-cstage)) (if (< (-> v1-9 user-uint8 0) (the-as uint (-> obj status))) (set! (-> v1-9 user-int8 0) (the-as int (-> obj status))) ) ) ) 0 ) ;; definition for method 15 of type task-cstage (defmethod open-task! task-cstage ((obj task-cstage)) (logclear! (-> obj flags) (task-flags closed)) 0 ) ;; definition for symbol *null-task-control*, type task-control (define *null-task-control* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 0 :allocated-length 0) ) ) ;; definition for method 9 of type task-control ;; INFO: Return type mismatch int vs game-task. (defmethod current-task task-control ((obj task-control)) (the-as game-task (cond ((= obj *null-task-control*) (format 0 "ERROR: current-task received *null-task-control*~%") 0 ) ((= (-> obj current-stage) -1) 0 ) (else (the-as int (-> obj stage (-> obj current-stage) game-task)) ) ) ) ) ;; definition for method 10 of type task-control ;; INFO: Return type mismatch int vs task-status. (defmethod current-status task-control ((obj task-control)) (the-as task-status (cond ((= obj *null-task-control*) (format 0 "ERROR: current-status received self of *null-task-control*~%~%") 0 ) ((= (-> obj current-stage) -1) 0 ) (else (the-as int (-> obj stage (-> obj current-stage) status)) ) ) ) ) ;; definition for method 11 of type task-control (defmethod close-current! task-control ((obj task-control)) (cond ((= obj *null-task-control*) (format 0 "ERROR: close-current! received self of *null-task-control*~%~%") ) ((= (-> obj current-stage) -1) ) (else (close-task! (-> obj stage (-> obj current-stage))) ) ) (first-any obj #t) ) ;; definition for method 12 of type task-control ;; INFO: Return type mismatch int vs game-task. (defmethod close-status! task-control ((obj task-control) (arg0 task-status)) (let ((a0-2 (current-task obj))) (dotimes (v1-1 (-> obj stage length)) (when (and (= a0-2 (-> obj stage v1-1 game-task)) (= arg0 (-> obj stage v1-1 status))) (close-task! (-> obj stage v1-1)) (return (the-as game-task (first-any obj #t))) ) ) (format 0 "ERROR: close-status! received non-existent task-cstage(~S ~S)--returning #t.~%" (game-task->string a0-2) (task-status->string arg0) ) ) (the-as game-task 0) ) ;; definition for method 13 of type task-control ;; INFO: Return type mismatch int vs game-task. (defmethod first-any task-control ((obj task-control) (arg0 symbol)) (when (= obj *null-task-control*) (if arg0 (format 0 "ERROR: first-any received self of *null-task-control*~%~%") ) (return (game-task none)) ) (dotimes (s5-0 (-> obj stage length)) (when (task-available? (-> obj stage s5-0) obj) (set! (-> obj current-stage) s5-0) (return (the-as game-task (-> obj stage s5-0 game-task))) ) ) (set! (-> obj current-stage) -1) (the-as game-task 0) ) ;; definition for method 14 of type task-control (defmethod reset! task-control ((obj task-control) (arg0 symbol) (arg1 symbol)) (when (= obj *null-task-control*) (if arg1 (format 0 "ERROR: reset! received self of *null-task-control*~%~%") ) (return 0) ) (dotimes (s4-0 (-> obj stage length)) (if (or (= arg0 'game) (let ((a0-4 (-> obj stage s4-0))) (not (logtest? (-> a0-4 flags) (task-flags closed-by-default))) ) ) (open-task! (-> obj stage s4-0)) ) (let ((a0-10 (-> obj stage s4-0))) (if (logtest? (-> a0-10 flags) (task-flags closed)) (close-task! (-> obj stage s4-0)) ) ) ) (the-as int #f) ) ;; definition for method 15 of type task-control (defmethod closed? task-control ((obj task-control) (arg0 game-task) (arg1 task-status)) (when (= obj *null-task-control*) (format 0 "ERROR: closed? received self of *null-task-control*~%~%") (return #f) ) (dotimes (v1-3 (-> obj stage length)) (when (and (= arg0 (-> obj stage v1-3 game-task)) (= arg1 (-> obj stage v1-3 status))) (let ((a0-3 (-> obj stage v1-3))) (return (logtest? (-> a0-3 flags) (task-flags closed))) ) ) ) (format 0 "ERROR: closed? received non-existent task-cstage(~S ~S)--returning #t.~%" (game-task->string arg0) (task-status->string arg1) ) #t ) ;; definition for method 18 of type task-control (defmethod exists? task-control ((obj task-control) (arg0 game-task) (arg1 task-status)) (when (= obj *null-task-control*) (format 0 "ERROR: exists? received self of *null-task-control*~%~%") (return #f) ) (dotimes (v1-3 (-> obj stage length)) (if (and (= arg0 (-> obj stage v1-3 game-task)) (= arg1 (-> obj stage v1-3 status))) (return #t) ) ) #f ) ;; definition for method 16 of type task-control (defmethod get-reminder task-control ((obj task-control) (arg0 int)) (when (= obj *null-task-control*) (format 0 "ERROR: get-reminder received self of *null-task-control*~%~%") (return 0) ) (let ((v1-4 (get-entity-task-perm *game-info* (-> obj stage 0 game-task)))) (the-as int (-> v1-4 user-uint8 (+ arg0 1))) ) ) ;; definition for method 17 of type task-control (defmethod save-reminder task-control ((obj task-control) (arg0 int) (arg1 int)) (when (= obj *null-task-control*) (format 0 "ERROR: save-reminder received self of *null-task-control*~%~%") (return 0) ) (let ((v1-4 (get-entity-task-perm *game-info* (-> obj stage 0 game-task)))) (logior! (-> v1-4 status) (entity-perm-status user-set-from-cstage)) (set! (-> v1-4 user-int8 (+ arg1 1)) arg0) ) 0 ) ;; definition for symbol *assistant-tasks*, type task-control (define *assistant-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 12 :allocated-length 12 (new 'static 'task-cstage :game-task (game-task jungle-eggtop) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-eggtop) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) (or (closed? arg0 (game-task jungle-eggtop) (task-status need-reminder)) (and (closed? arg0 (game-task jungle-eggtop) (task-status need-introduction)) (let ((a1-2 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-2 from) self) (set! (-> a1-2 num-params) 2) (set! (-> a1-2 message) 'query) (set! (-> a1-2 param 0) (the-as uint 'pickup)) (set! (-> a1-2 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-2)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) (or (closed? arg0 (game-task jungle-eggtop) (task-status need-reminder)) (and (closed? arg0 (game-task jungle-eggtop) (task-status need-introduction)) (let ((a1-2 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-2 from) self) (set! (-> a1-2 num-params) 2) (set! (-> a1-2 message) 'query) (set! (-> a1-2 param 0) (the-as uint 'pickup)) (set! (-> a1-2 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-2)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task jungle-eggtop) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status need-reminder-a) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (task-closed? (game-task village4-button) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-eggtop) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *assistant-village2-tasks*, type task-control (define *assistant-village2-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 22 :allocated-length 22 (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status need-reminder-a) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-0)) 45) ) ) ) (new 'static 'task-cstage :game-task (game-task sunken-room) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-room) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-flutflut) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (and (task-closed? (game-task beach-flutflut) (task-status need-reminder)) (or (closed? arg0 (game-task sunken-room) (task-status need-reminder)) (and (closed? arg0 (game-task sunken-room) (task-status need-introduction)) (let ((a1-4 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-4 from) pp) (set! (-> a1-4 num-params) 2) (set! (-> a1-4 message) 'query) (set! (-> a1-4 param 0) (the-as uint 'pickup)) (set! (-> a1-4 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-4)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task swamp-flutflut) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (and (task-closed? (game-task beach-flutflut) (task-status need-reminder)) (or (closed? arg0 (game-task sunken-room) (task-status need-reminder)) (and (closed? arg0 (game-task sunken-room) (task-status need-introduction)) (let ((a1-4 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-4 from) pp) (set! (-> a1-4 num-params) 2) (set! (-> a1-4 message) 'query) (set! (-> a1-4 param 0) (the-as uint 'pickup)) (set! (-> a1-4 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-4)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task rolling-robbers) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (if (task-closed? (game-task beach-flutflut) (task-status need-reminder)) (or (closed? arg0 (game-task swamp-flutflut) (task-status need-reminder)) (and (closed? arg0 (game-task swamp-flutflut) (task-status need-introduction)) (let ((a1-4 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-4 from) pp) (set! (-> a1-4 num-params) 2) (set! (-> a1-4 message) 'query) (set! (-> a1-4 param 0) (the-as uint 'pickup)) (set! (-> a1-4 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-4)) (+ (get-reminder arg0 1) 3)) ) ) ) (or (closed? arg0 (game-task sunken-room) (task-status need-reminder)) (and (closed? arg0 (game-task sunken-room) (task-status need-introduction)) (let ((a1-8 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-8 from) pp) (set! (-> a1-8 num-params) 2) (set! (-> a1-8 message) 'query) (set! (-> a1-8 param 0) (the-as uint 'pickup)) (set! (-> a1-8 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-8)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task rolling-robbers) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (if (task-closed? (game-task beach-flutflut) (task-status need-reminder)) (or (closed? arg0 (game-task swamp-flutflut) (task-status need-reminder)) (and (closed? arg0 (game-task swamp-flutflut) (task-status need-introduction)) (let ((a1-4 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-4 from) pp) (set! (-> a1-4 num-params) 2) (set! (-> a1-4 message) 'query) (set! (-> a1-4 param 0) (the-as uint 'pickup)) (set! (-> a1-4 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-4)) (+ (get-reminder arg0 1) 3)) ) ) ) (or (closed? arg0 (game-task sunken-room) (task-status need-reminder)) (and (closed? arg0 (game-task sunken-room) (task-status need-introduction)) (let ((a1-8 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-8 from) pp) (set! (-> a1-8 num-params) 2) (set! (-> a1-8 message) 'query) (set! (-> a1-8 param 0) (the-as uint 'pickup)) (set! (-> a1-8 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-8)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task sunken-room) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-room) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-flutflut) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) (task-closed? (game-task beach-flutflut) (task-status need-reminder)) ) ) (new 'static 'task-cstage :game-task (game-task swamp-flutflut) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (task-closed? (game-task beach-flutflut) (task-status need-reminder)) ) ) (new 'static 'task-cstage :game-task (game-task rolling-robbers) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-robbers) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-room) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-robbers) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-flutflut) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-levitator) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *gambler-tasks*, type task-control (define *gambler-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task rolling-race) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-race) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-gambler-money) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-gambler-money) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-race) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-race) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task village2-gambler-money) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task village2-gambler-money) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task rolling-race) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-race) (task-status need-reminder)) ) ) (new 'static 'task-cstage :game-task (game-task village2-gambler-money) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task rolling-race) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-race) (task-status need-introduction)) ) ) (new 'static 'task-cstage :game-task (game-task village2-gambler-money) :status (task-status need-reminder) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-race) (task-status need-introduction)) ) ) ) ) ) ;; definition for symbol *geologist-tasks*, type task-control (define *geologist-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task rolling-moles) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-moles) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-geologist-money) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-geologist-money) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-moles) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-moles) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task village2-geologist-money) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task village2-geologist-money) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task rolling-moles) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-moles) (task-status need-reminder)) ) ) (new 'static 'task-cstage :game-task (game-task village2-geologist-money) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task rolling-moles) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-moles) (task-status need-introduction)) ) ) (new 'static 'task-cstage :game-task (game-task village2-geologist-money) :status (task-status need-reminder) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task rolling-moles) (task-status need-introduction)) ) ) ) ) ) ;; definition for symbol *mayor-tasks*, type task-control (define *mayor-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 11 :allocated-length 11 (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-mayor-money) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-mayor-money) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task jungle-lurkerm) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task village1-mayor-money) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task village1-mayor-money) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task jungle-lurkerm) (task-status need-reminder)) ) ) (new 'static 'task-cstage :game-task (game-task village1-mayor-money) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-reminder-a) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task jungle-lurkerm) (task-status need-introduction)) ) ) (new 'static 'task-cstage :game-task (game-task jungle-lurkerm) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task jungle-lurkerm) (task-status need-introduction)) ) ) (new 'static 'task-cstage :game-task (game-task village1-mayor-money) :status (task-status need-reminder) :condition (lambda ((arg0 task-control) (arg1 task-control)) (closed? arg0 (game-task jungle-lurkerm) (task-status need-introduction)) ) ) ) ) ) ;; definition for symbol *sage-tasks*, type task-control (define *sage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 14 :allocated-length 14 (new 'static 'task-cstage :game-task (game-task intro) :status (task-status need-introduction) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task intro) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task intro) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-ecorocks) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-ecorocks) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-cannon) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task beach-ecorocks) (task-status need-reminder)) (and (closed? arg0 (game-task beach-ecorocks) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task misty-cannon) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task beach-ecorocks) (task-status need-reminder)) (and (closed? arg0 (game-task beach-ecorocks) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task beach-ecorocks) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-cannon) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-cannon) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (task-closed? (game-task village4-button) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-ecorocks) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-cannon) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *sage-bluehut-tasks*, type task-control (define *sage-bluehut-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task rolling-plants) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-plants) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-arm) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task rolling-plants) (task-status need-reminder)) (and (closed? arg0 (game-task rolling-plants) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task swamp-arm) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task rolling-plants) (task-status need-reminder)) (and (closed? arg0 (game-task rolling-plants) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task rolling-plants) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-arm) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-arm) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-plants) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-arm) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *oracle-village1-tasks*, type task-control (define *oracle-village1-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task village1-oracle-money1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money1) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money1) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money2) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money2) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-oracle-money2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *oracle-village2-tasks*, type task-control (define *oracle-village2-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task village2-oracle-money1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money1) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money1) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money2) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money2) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-oracle-money2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *oracle-village3-tasks*, type task-control (define *oracle-village3-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 10 :allocated-length 10 (new 'static 'task-cstage :game-task (game-task village3-oracle-money1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money1) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money1) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money2) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-oracle-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money2) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-oracle-money2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *miners-tasks*, type task-control (define *miners-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 35 :allocated-length 35 (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task cave-gnawers) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task village3-miner-money4) (task-status need-reminder)) (and (closed? arg0 (game-task village3-miner-money4) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task cave-gnawers) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task village3-miner-money4) (task-status need-reminder)) (and (closed? arg0 (game-task village3-miner-money4) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task snow-eggtop) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task cave-gnawers) (task-status need-reminder)) (and (closed? arg0 (game-task cave-gnawers) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task snow-eggtop) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task cave-gnawers) (task-status need-reminder)) (and (closed? arg0 (game-task cave-gnawers) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-gnawers) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-gnawers) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-eggtop) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-eggtop) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money3) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-miner-money4) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-gnawers) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-eggtop) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *sage-villagec-tasks*, type task-control (define *sage-villagec-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 14 :allocated-length 14 (new 'static 'task-cstage :game-task (game-task village3-button) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-button) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-button) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-crystals) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-crystals) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task cave-dark-crystals) (task-status need-reminder)) (and (closed? arg0 (game-task cave-dark-crystals) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda ((arg0 task-control) (arg1 task-control)) (with-pp (or (closed? arg0 (game-task cave-dark-crystals) (task-status need-reminder)) (and (closed? arg0 (game-task cave-dark-crystals) (task-status need-introduction)) (let ((a1-3 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-3 from) pp) (set! (-> a1-3 num-params) 2) (set! (-> a1-3 message) 'query) (set! (-> a1-3 param 0) (the-as uint 'pickup)) (set! (-> a1-3 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-3)) (+ (get-reminder arg0 1) 3)) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task cave-dark-crystals) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status need-reminder-a) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-crystals) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ram) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *citb-greensage-tasks*, type task-control (define *citb-greensage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task citadel-sage-green) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-sage-green) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *citb-bluesage-tasks*, type task-control (define *citb-bluesage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task citadel-sage-blue) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-sage-blue) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *citb-redsage-tasks*, type task-control (define *citb-redsage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task citadel-sage-red) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-sage-red) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *citb-yellowsage-tasks*, type task-control (define *citb-yellowsage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task citadel-sage-yellow) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-sage-yellow) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ;; definition for symbol *task-controls*, type (array task-control) (define *task-controls* (the-as (array task-control) (new 'static 'boxed-array :type basic :length 116 :allocated-length 116 '*null-task-control* '*null-task-control* '*assistant-tasks* '*mayor-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task jungle-tower) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-tower) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-tower) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-tower) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 7 :allocated-length 7 (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-reminder-a) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-fishgame) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task jungle-plant) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-plant) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-plant) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-plant) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task jungle-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task jungle-canyon-end) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-canyon-end) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-canyon-end) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-canyon-end) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task jungle-temple-door) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-temple-door) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-temple-door) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task jungle-temple-door) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task village1-yakow) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-yakow) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-yakow) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-yakow) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-yakow) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*mayor-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task village1-uncle-money) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-uncle-money) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-uncle-money) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village1-uncle-money) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-uncle-money) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*oracle-village1-tasks* '*oracle-village1-tasks* '*sage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-pelican) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-pelican) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-pelican) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-pelican) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task beach-flutflut) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-flutflut) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-flutflut) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-flutflut) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-flutflut) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-seagull) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-seagull) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-seagull) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-seagull) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-cannon) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-cannon) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-cannon) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-cannon) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-gimmie) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-gimmie) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-gimmie) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-gimmie) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task beach-sentinel) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-sentinel) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-sentinel) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task beach-sentinel) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task misty-muse) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-muse) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-muse) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-muse) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-muse) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task misty-boat) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-boat) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-boat) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-boat) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task misty-warehouse) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-warehouse) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-warehouse) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-warehouse) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*sage-tasks* '*assistant-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task misty-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task misty-bike-jump) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike-jump) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike-jump) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-bike-jump) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task misty-eco-challenge) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-eco-challenge) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-eco-challenge) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task misty-eco-challenge) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*gambler-tasks* '*geologist-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task village2-warrior-money) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) (and (not (task-closed? (game-task ogre-boss) (task-status need-reminder))) (not (task-closed? (game-task village2-levitator) (task-status need-reward-speech))) ) ) ) (new 'static 'task-cstage :game-task (game-task village2-warrior-money) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) (and (not (task-closed? (game-task ogre-boss) (task-status need-reminder))) (not (task-closed? (game-task village2-levitator) (task-status need-reward-speech))) ) ) ) (new 'static 'task-cstage :game-task (game-task village2-warrior-money) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (the-as symbol (and *target* (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 5)) (>= ((the-as (function process event-message-block float) send-event-function) *target* a1-0) (-> *GAME-bank* money-task-inc) ) ) ) ) ) ) (new 'static 'task-cstage :game-task (game-task village2-warrior-money) :status (task-status need-reminder) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-warrior-money) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*oracle-village2-tasks* '*oracle-village2-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 6 :allocated-length 6 (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-reminder-a) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-billy) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*assistant-village2-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-battle) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-battle) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-battle) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-battle) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-tether-1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-1) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-tether-2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-2) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-tether-3) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-3) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-3) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-3) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-tether-4) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-4) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-4) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-tether-4) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task swamp-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task swamp-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-platforms) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-platforms) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-platforms) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-platforms) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-pipe) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-pipe) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-pipe) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-pipe) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-slide) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-slide) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-slide) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-slide) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*assistant-village2-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-sharks) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-sharks) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-sharks) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-sharks) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-top-of-helix) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-top-of-helix) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-top-of-helix) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-top-of-helix) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task sunken-spinning-room) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-spinning-room) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-spinning-room) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task sunken-spinning-room) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*gambler-tasks* '*assistant-village2-tasks* '*geologist-tasks* '*sage-bluehut-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task rolling-lake) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-lake) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-lake) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-lake) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task rolling-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-1) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-2) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-2) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-2) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task rolling-ring-chase-2) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*miners-tasks* '*sage-villagec-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-fort) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-fort) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-fort) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-fort) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-ball) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ball) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ball) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-ball) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-bunnies) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bunnies) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bunnies) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bunnies) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-bumpers) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bumpers) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bumpers) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-bumpers) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task snow-cage) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-cage) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-cage) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task snow-cage) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task firecanyon-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task firecanyon-end) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-end) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-end) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task firecanyon-end) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*citb-greensage-tasks* '*citb-bluesage-tasks* '*citb-redsage-tasks* '*citb-yellowsage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task village3-extra1) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-extra1) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-extra1) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-extra1) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task village1-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village1-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task village2-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village2-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task village3-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village3-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*miners-tasks* '*sage-villagec-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-dark-climb) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-climb) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-climb) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-dark-climb) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-robot-climb) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-robot-climb) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-robot-climb) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-robot-climb) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-swing-poles) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-swing-poles) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-swing-poles) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-swing-poles) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-spider-tunnel) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-spider-tunnel) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-spider-tunnel) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-spider-tunnel) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-platforms) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-platforms) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-platforms) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-platforms) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task cave-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task cave-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task ogre-boss) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-boss) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-boss) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-boss) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task ogre-end) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-end) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-end) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-end) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task ogre-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task lavatube-end) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-end) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-end) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-end) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task lavatube-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task citadel-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task citadel-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task training-gimmie) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-gimmie) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-gimmie) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-gimmie) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task training-door) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-door) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-door) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-door) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task training-climb) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-climb) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-climb) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-climb) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task training-buzzer) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-buzzer) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-buzzer) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task training-buzzer) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*miners-tasks* '*miners-tasks* '*miners-tasks* '*miners-tasks* '*oracle-village3-tasks* '*oracle-village3-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task firecanyon-assistant) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-0)) 20) ) ) ) (new 'static 'task-cstage :game-task (game-task firecanyon-assistant) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*assistant-village2-tasks* '*sage-bluehut-tasks* '*sage-villagec-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task red-eggtop) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task red-eggtop) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task red-eggtop) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task red-eggtop) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task lavatube-balls) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-balls) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-balls) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task lavatube-balls) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task lavatube-start) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (let ((a1-0 (new 'stack-no-clear 'event-message-block))) (set! (-> a1-0 from) self) (set! (-> a1-0 num-params) 2) (set! (-> a1-0 message) 'query) (set! (-> a1-0 param 0) (the-as uint 'pickup)) (set! (-> a1-0 param 1) (the-as uint 6)) (>= (the int (send-event-function *target* a1-0)) 72) ) ) ) (new 'static 'task-cstage :game-task (game-task lavatube-start) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) '*sage-tasks* (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 4 :allocated-length 4 (new 'static 'task-cstage :game-task (game-task ogre-secret) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-secret) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-secret) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task ogre-secret) :status (task-status need-resolution) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 3 :allocated-length 3 (new 'static 'task-cstage :game-task (game-task village4-button) :status (task-status unknown) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village4-button) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task village4-button) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 5 :allocated-length 5 (new 'static 'task-cstage :game-task (game-task finalboss-movies) :status (task-status unknown) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task finalboss-movies) :status (task-status need-introduction) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task finalboss-movies) :status (task-status need-reminder-a) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task finalboss-movies) :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task finalboss-movies) :status (task-status need-reward-speech) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task plunger-lurker-hit) :status (task-status unknown) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task plunger-lurker-hit) :status (task-status need-hint) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :game-task (game-task leaving-misty) :status (task-status need-introduction) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) (new 'static 'task-cstage :game-task (game-task leaving-misty) :status (task-status need-reminder) :flags (task-flags has-entity closed-by-default) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) (new 'static 'task-control :current-stage -1 :stage (new 'static 'boxed-array :type task-cstage :length 2 :allocated-length 2 (new 'static 'task-cstage :status (task-status unknown) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) (task-closed? (game-task village4-button) (task-status need-reward-speech)) ) ) (new 'static 'task-cstage :status (task-status need-reminder) :flags (task-flags has-entity) :condition (lambda :behavior process-taskable ((arg0 task-control)) #t) ) ) ) ) ) ) ;; definition for function task-control-reset ;; INFO: Return type mismatch int vs none. (defun task-control-reset ((arg0 symbol)) (let ((s5-0 *task-controls*)) (countdown (s4-0 (-> s5-0 length)) (reset! (-> s5-0 s4-0) arg0 #f) (first-any (-> s5-0 s4-0) #f) ) ) 0 (none) ) ;; definition for function get-task-control (defun get-task-control ((arg0 game-task)) (cond ((or (>= (the-as uint 1) (the-as uint arg0)) (>= (the-as uint arg0) (the-as uint 116))) (format 0 "ERROR: get-task-control received invalid task ~D/~S~%" arg0 (game-task->string arg0)) *null-task-control* ) (else (-> *task-controls* arg0) ) ) ) ;; definition for function get-task-status ;; INFO: Return type mismatch int vs task-status. (defun get-task-status ((arg0 game-task)) (let ((gp-0 (get-task-control arg0))) (when gp-0 (dotimes (s5-0 (-> gp-0 stage length)) (when (and (= arg0 (-> gp-0 stage s5-0 game-task)) (task-available? (-> gp-0 stage s5-0) gp-0)) (first-any gp-0 #t) (return (the-as task-status (-> gp-0 stage s5-0 status))) ) ) ) (first-any gp-0 #t) ) (the-as task-status 0) ) ;; definition for function close-specific-task! ;; INFO: Return type mismatch int vs game-task. (defun close-specific-task! ((arg0 game-task) (arg1 task-status)) (let ((gp-0 (get-task-control arg0))) (when gp-0 (dotimes (v1-1 (-> gp-0 stage length)) (when (and (= arg0 (-> gp-0 stage v1-1 game-task)) (= arg1 (-> gp-0 stage v1-1 status))) (close-task! (-> gp-0 stage v1-1)) (return (the-as game-task (first-any gp-0 #t))) ) ) (format 0 "ERROR: close-specific! received non-existent task-cstage(~S ~S)--returning #t.~%" (game-task->string arg0) (task-status->string arg1) ) ) ) (the-as game-task 0) ) ;; definition for function open-specific-task! ;; INFO: Return type mismatch int vs game-task. (defun open-specific-task! ((arg0 game-task) (arg1 task-status)) (let ((gp-0 (get-task-control arg0))) (when gp-0 (dotimes (v1-1 (-> gp-0 stage length)) (when (and (= arg0 (-> gp-0 stage v1-1 game-task)) (= arg1 (-> gp-0 stage v1-1 status))) (open-task! (-> gp-0 stage v1-1)) (return (the-as game-task (first-any gp-0 #t))) ) ) (format 0 "ERROR: open-specific! received non-existent task-cstage(~S ~S)--returning #t.~%" (game-task->string arg0) (task-status->string arg1) ) ) ) (the-as game-task 0) ) ;; definition for function task-closed? (defun task-closed? ((arg0 game-task) (arg1 task-status)) (closed? (get-task-control arg0) arg0 arg1) ) ;; definition for function task-exists? (defun task-exists? ((arg0 game-task) (arg1 task-status)) (exists? (get-task-control arg0) arg0 arg1) ) ;; definition for function task-known? (defun task-known? ((arg0 game-task)) (case (get-task-status arg0) (((task-status need-reward-speech) (task-status need-introduction) (task-status need-reminder) (task-status need-reminder-a) (task-status need-resolution) (task-status invalid) ) #t ) (else #f ) ) ) ;; definition for function sages-kidnapped? (defun sages-kidnapped? () (task-closed? (game-task village4-button) (task-status need-reward-speech)) ) ;; failed to figure out what this is: (let ((gp-0 *task-controls*)) (countdown (s5-0 (-> gp-0 length)) (when (and (-> gp-0 s5-0) (= (-> gp-0 s5-0 type) symbol)) (let ((s4-0 (-> (the-as symbol (-> gp-0 s5-0)) value))) (cond ((and (nonzero? s4-0) (type-type? (rtype-of s4-0) task-control)) (set! (-> gp-0 s5-0) (the-as task-control s4-0)) ) (else (format 0 "ERROR: value of symbol ~A in task-controls is not a task-control~%") (set! (-> gp-0 s5-0) (the-as task-control '*null-task-control*)) ) ) ) ) ) ) ;; failed to figure out what this is: (task-control-reset 'game)