;;-*-Lisp-*- (in-package goal) ;; definition of type eye (deftype eye (structure) ((data vector 2 :inline :offset-assert 0) (x float :offset 0) (y float :offset 4) (lid float :offset 8) (iris-scale float :offset 16) (pupil-scale float :offset 20) (lid-scale float :offset 24) ) :method-count-assert 9 :size-assert #x20 :flag-assert #x900000020 ) ;; definition for method 3 of type eye (defmethod inspect eye ((obj eye)) (format #t "[~8x] ~A~%" obj 'eye) (format #t "~Tdata[2] @ #x~X~%" (-> obj data)) (format #t "~Tx: ~f~%" (-> obj data 0 x)) (format #t "~Ty: ~f~%" (-> obj data 0 y)) (format #t "~Tlid: ~f~%" (-> obj data 0 z)) (format #t "~Tiris-scale: ~f~%" (-> obj data 1 x)) (format #t "~Tpupil-scale: ~f~%" (-> obj data 1 y)) (format #t "~Tlid-scale: ~f~%" (-> obj data 1 z)) obj ) ;; definition of type eye-control (deftype eye-control (structure) ((process handle :offset-assert 0) (random-time uint16 :offset-assert 8) (level uint16 :offset-assert 10) (blink float :offset-assert 12) (shaders (inline-array adgif-shader) :offset-assert 16) (left eye :inline :offset-assert 32) (right eye :inline :offset-assert 64) ) :method-count-assert 9 :size-assert #x60 :flag-assert #x900000060 ) ;; definition for method 3 of type eye-control (defmethod inspect eye-control ((obj eye-control)) (format #t "[~8x] ~A~%" obj 'eye-control) (format #t "~Tprocess: ~D~%" (-> obj process)) (format #t "~Trandom-time: ~D~%" (-> obj random-time)) (format #t "~Tlevel: ~D~%" (-> obj level)) (format #t "~Tblink: ~f~%" (-> obj blink)) (format #t "~Tshaders: #x~X~%" (-> obj shaders)) (format #t "~Tleft: #~%" (-> obj left)) (format #t "~Tright: #~%" (-> obj right)) obj ) ;; definition of type eye-control-array (deftype eye-control-array (basic) ((data eye-control 11 :inline :offset-assert 16) ) :method-count-assert 9 :size-assert #x430 :flag-assert #x900000430 ) ;; definition for method 3 of type eye-control-array (defmethod inspect eye-control-array ((obj eye-control-array)) (format #t "[~8x] ~A~%" obj (-> obj type)) (format #t "~Tdata[11] @ #x~X~%" (-> obj data)) obj ) ;; definition of type eye-work (deftype eye-work (structure) ((sprite-tmpl dma-gif-packet :inline :offset-assert 0) (sprite-tmpl2 dma-gif-packet :inline :offset-assert 32) (adgif-tmpl dma-gif-packet :inline :offset-assert 64) (blink-table float 10 :offset-assert 96) ) :method-count-assert 9 :size-assert #x88 :flag-assert #x900000088 ) ;; definition for method 3 of type eye-work (defmethod inspect eye-work ((obj eye-work)) (format #t "[~8x] ~A~%" obj 'eye-work) (format #t "~Tsprite-tmpl: #~%" (-> obj sprite-tmpl)) (format #t "~Tsprite-tmpl2: #~%" (-> obj sprite-tmpl2)) (format #t "~Tadgif-tmpl: #~%" (-> obj adgif-tmpl)) (format #t "~Tblink-table[10] @ #x~X~%" (-> obj blink-table)) obj ) ;; definition for symbol *eye-control-array*, type eye-control-array (define *eye-control-array* (new 'static 'eye-control-array)) ;; failed to figure out what this is: (dotimes (v1-5 11) (set! (-> *eye-control-array* data v1-5 process) (the-as handle #f)) (set! (-> *eye-control-array* data v1-5 shaders) (the-as (inline-array adgif-shader) #f)) (set! (-> *eye-control-array* data v1-5 random-time) (the-as uint 60)) (set! (-> *eye-control-array* data v1-5 blink) 0.0) ) ;; failed to figure out what this is: 0