;;-*-Lisp-*- (in-package goal) ;; definition for function target-falling-anim (defbehavior target-falling-anim target ((arg0 time-frame) (arg1 int)) (let ((v1-2 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (cond ((or (= v1-2 (-> self draw art-group data 38)) (= v1-2 (-> self draw art-group data 62))) ) ((let ((v1-8 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-8 (-> self draw art-group data 44)) (= v1-8 (-> self draw art-group data 45))) ) (ja-channel-push! 1 45) (let ((a0-16 (-> self skel root-channel 0))) (set! (-> a0-16 frame-group) (the-as art-joint-anim (-> self draw art-group data 50))) (set! (-> a0-16 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 50)) data 0 length) -1)) ) (set! (-> a0-16 param 1) 1.0) (set! (-> a0-16 frame-num) 0.0) (joint-control-channel-group! a0-16 (the-as art-joint-anim (-> self draw art-group data 50)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-17 (-> self skel root-channel 0))) (set! (-> a0-17 param 0) (the float (+ (-> a0-17 frame-group data 0 length) -1))) (set! (-> a0-17 param 1) 1.0) (joint-control-channel-group-eval! a0-17 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 50) ) (until (ja-done? 0) (suspend) (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 param 0) (the float (+ (-> a0-23 frame-group data 0 length) -1))) (set! (-> a0-23 param 1) 1.0) (joint-control-channel-group-eval! a0-23 (the-as art-joint-anim #f) num-func-seek!) ) ) (ja-channel-push! 1 45) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 86) ) (ja-channel-push! 1 45) (let ((s5-0 (-> self skel root-channel 0))) (set! (-> s5-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 34))) (set! (-> s5-0 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 34)) data 0 length) -1)) ) (set! (-> s5-0 param 1) 1.0) (set! (-> s5-0 frame-num) (ja-aframe (the-as float 20.0) 0)) (joint-control-channel-group! s5-0 (the-as art-joint-anim (-> self draw art-group data 34)) num-func-seek!) ) (until (ja-done? 0) (let ((a0-33 (-> self skel root-channel 0))) (set! (-> a0-33 param 0) (the float (+ (-> a0-33 frame-group data 0 length) -1))) (set! (-> a0-33 param 1) 1.0) (joint-control-channel-group-eval! a0-33 (the-as art-joint-anim #f) num-func-seek!) ) (suspend) ) ) (else (ja-channel-push! 1 arg1) (let ((v1-82 (-> self skel root-channel 0))) (set! (-> v1-82 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) ) (while (!= (-> self skel root-channel 0) (-> self skel channel)) (suspend) ) ) ) ) (let ((a0-42 (-> self skel root-channel 0))) (set! (-> a0-42 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-42 param 0) 1.0) (set! (-> a0-42 frame-num) 0.0) (joint-control-channel-group! a0-42 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop!) ) (let ((s5-1 (-> *display* base-frame-counter))) (while (or (= arg0 -1) (< (- (-> *display* base-frame-counter) s5-1) arg0)) (suspend) (let ((a0-43 (-> self skel root-channel 0))) (set! (-> a0-43 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-43 param 0) 1.0) (joint-control-channel-group-eval! a0-43 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop! ) ) ) ) #f ) ;; definition for function target-falling-anim-trans ;; INFO: Return type mismatch int vs none. (defbehavior target-falling-anim-trans target () (let ((v1-2 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (b! (or (= v1-2 (-> self draw art-group data 38)) (= v1-2 (-> self draw art-group data 35))) cfg-7 :delay (empty-form) ) ) (ja-channel-push! 1 99) (let ((v1-8 (-> self skel root-channel 0))) (set! (-> v1-8 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) ) (b! #t cfg-23 :delay (nop!)) (label cfg-7) (cond ((and (logtest? (-> self control status) 1) (not (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 35) ) ) ) (ja-channel-push! 1 6) (let ((v1-21 (-> self skel root-channel 0))) (set! (-> v1-21 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 param 0) 1.0) (joint-control-channel-group-eval! a0-23 (the-as art-joint-anim #f) num-func-loop!) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 35) ) (let ((a0-28 (-> self skel root-channel 0))) (set! (-> a0-28 param 0) (the float (+ (-> a0-28 frame-group data 0 length) -1))) (set! (-> a0-28 param 1) 1.0) (joint-control-channel-group-eval! a0-28 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (label cfg-23) 0 (none) ) ;; definition for function target-falling-trans ;; INFO: Return type mismatch int vs none. (defbehavior target-falling-trans target ((arg0 basic) (arg1 time-frame)) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack-air #f) ) (when (= arg0 'target-eco-powerup) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (zero? (logand (-> self water flags) 512)) (< (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3)) (zero? (logand (-> self state-flags) 2048)) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (logtest? (-> self control status) 1) (go target-hit-ground #f) ) (when (if (and (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) (>= arg1 0) (>= (- (-> *display* base-frame-counter) (-> self state-time)) arg1) (not (and *cheat-mode* (cpad-hold? (-> self control unknown-cpad-info00 number) r2))) ) #t ) (logior! (-> self control status) 1) (go target-hit-ground 'stuck) ) (if (!= (-> self state-time) (-> *display* base-frame-counter)) (slide-down-test) ) 0 (none) ) ;; definition for function target-hit-ground-anim (defbehavior target-hit-ground-anim target ((arg0 symbol)) (let ((v1-2 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (cond ((or (= v1-2 (-> self draw art-group data 63)) (= v1-2 (-> self draw art-group data 64)) (= v1-2 (-> self draw art-group data 66)) (= v1-2 (-> self draw art-group data 67)) ) (let ((gp-0 (or (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (< (-> self control unknown-float01) 61440.0) ) ) (f30-0 (the-as float (if (= arg0 'swim) 0.4 1.0 ) ) ) ) (ja-channel-set! 1) (let ((s5-0 (-> self skel root-channel 0))) (set! (-> s5-0 frame-group) (the-as art-joint-anim (if gp-0 (-> self draw art-group data 65) (-> self draw art-group data 68) ) ) ) (set! (-> s5-0 param 0) (the float (+ (-> (the-as art-joint-anim (if gp-0 (-> self draw art-group data 65) (-> self draw art-group data 68) ) ) data 0 length ) -1 ) ) ) (let ((f30-1 (seek f30-0 (the-as float 1.0) (* 0.5 (-> *display* seconds-per-frame))))) (set! (-> s5-0 param 1) f30-1) (set! (-> s5-0 frame-num) 0.0) (joint-control-channel-group! s5-0 (the-as art-joint-anim (if gp-0 (-> self draw art-group data 65) (-> self draw art-group data 68) ) ) num-func-seek! ) (until (ja-done? 0) (TODO-RENAME-9 (-> self align)) (TODO-RENAME-10 (-> self align) (if gp-0 2 6 ) (the-as float 1.0) (the-as float 1.0) (the-as float 1.5) ) (when (and (>= 25.0 (ja-aframe-num 0)) (and (>= (ja-aframe-num 0) 21.0) (= (-> self next-state name) 'target-flop-hit-ground) (!= (-> self control unknown-spoolanim00) 'stuck) ) ) (set! (-> self event-hook) target-jump-event-handler) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) x) (can-jump? #f)) (ja-channel-set! 0) (go target-high-jump (-> *TARGET-bank* flop-jump-height-min) (-> *TARGET-bank* flop-jump-height-max) (if gp-0 'flop 'flop-forward ) ) ) ) (suspend) (let ((s5-1 (-> self skel root-channel 0))) (set! (-> s5-1 param 0) (the float (+ (-> s5-1 frame-group data 0 length) -1))) (set! f30-1 (seek f30-1 (the-as float 1.0) (* 0.5 (-> *display* seconds-per-frame)))) (set! (-> s5-1 param 1) f30-1) (joint-control-channel-group-eval! s5-1 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) #f ) ((and (= (-> self control ground-pat material) (pat-material ice)) (< 16384.0 (-> self control unknown-float01)) ) #f ) ((let ((v1-95 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (or (= v1-95 (-> self draw art-group data 38)) (= v1-95 (-> self draw art-group data 42)) (= v1-95 (-> self draw art-group data 43)) ) (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 34) ) (>= (ja-aframe-num 0) 38.0) ) ) ) (ja-channel-push! 1 6) (let ((a0-35 (-> self skel root-channel 0))) (set! (-> a0-35 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) (set! (-> a0-35 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 35)) data 0 length) -1)) ) (set! (-> a0-35 param 1) 1.0) (set! (-> a0-35 frame-num) 0.0) (joint-control-channel-group! a0-35 (the-as art-joint-anim (-> self draw art-group data 35)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-36 (-> self skel root-channel 0))) (set! (-> a0-36 param 0) (the float (+ (-> a0-36 frame-group data 0 length) -1))) (set! (-> a0-36 param 1) 1.0) (joint-control-channel-group-eval! a0-36 (the-as art-joint-anim #f) num-func-seek!) ) ) #f ) ((and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 34) ) (>= (ja-aframe-num 0) 35.0) ) (ja-channel-set! 1) (let ((a0-44 (-> self skel root-channel 0))) (set! (-> a0-44 frame-group) (the-as art-joint-anim (-> self draw art-group data 39))) (set! (-> a0-44 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 39)) data 0 length) -1)) ) (set! (-> a0-44 param 1) 1.0) (set! (-> a0-44 frame-num) 0.0) (joint-control-channel-group! a0-44 (the-as art-joint-anim (-> self draw art-group data 39)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-45 (-> self skel root-channel 0))) (set! (-> a0-45 param 0) (the float (+ (-> a0-45 frame-group data 0 length) -1))) (set! (-> a0-45 param 1) 1.0) (joint-control-channel-group-eval! a0-45 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-1 (-> self skel root-channel 0))) (set! (-> gp-1 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) (set! (-> gp-1 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 35)) data 0 length) -1)) ) (set! (-> gp-1 param 1) 1.0) (set! (-> gp-1 frame-num) (ja-aframe (the-as float 50.0) 0)) (joint-control-channel-group! gp-1 (the-as art-joint-anim (-> self draw art-group data 35)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-49 (-> self skel root-channel 0))) (set! (-> a0-49 param 0) (the float (+ (-> a0-49 frame-group data 0 length) -1))) (set! (-> a0-49 param 1) 1.0) (joint-control-channel-group-eval! a0-49 (the-as art-joint-anim #f) num-func-seek!) ) ) #f ) ((let ((v1-187 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-187 (-> self draw art-group data 34)) (= v1-187 (-> self draw art-group data 41))) ) (ja-channel-set! 1) (let ((gp-2 (-> self skel root-channel 0))) (set! (-> gp-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 39))) (set! (-> gp-2 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 39)) data 0 length) -1)) ) (set! (-> gp-2 param 1) 1.0) (set! (-> gp-2 frame-num) (ja-aframe (the-as float 38.0) 0)) (joint-control-channel-group! gp-2 (the-as art-joint-anim (-> self draw art-group data 39)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-61 (-> self skel root-channel 0))) (set! (-> a0-61 param 0) (the float (+ (-> a0-61 frame-group data 0 length) -1))) (set! (-> a0-61 param 1) 1.0) (joint-control-channel-group-eval! a0-61 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-3 (-> self skel root-channel 0))) (set! (-> gp-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) (set! (-> gp-3 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 35)) data 0 length) -1)) ) (set! (-> gp-3 param 1) 1.0) (set! (-> gp-3 frame-num) (ja-aframe (the-as float 50.0) 0)) (joint-control-channel-group! gp-3 (the-as art-joint-anim (-> self draw art-group data 35)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-65 (-> self skel root-channel 0))) (set! (-> a0-65 param 0) (the float (+ (-> a0-65 frame-group data 0 length) -1))) (set! (-> a0-65 param 1) 1.0) (joint-control-channel-group-eval! a0-65 (the-as art-joint-anim #f) num-func-seek!) ) ) #f ) ((let ((v1-242 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-242 (-> self draw art-group data 73)) (= v1-242 (-> self draw art-group data 74))) ) (let ((f30-2 (the-as float (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 74) ) 24576.0 -24576.0 ) ) ) ) (ja-channel-push! 1 12) (let ((gp-4 (-> self skel root-channel 0))) (set! (-> gp-4 frame-group) (the-as art-joint-anim (-> self draw art-group data 39))) (set! (-> gp-4 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 39)) data 0 length) -1)) ) (set! (-> gp-4 param 1) 1.0) (set! (-> gp-4 frame-num) (ja-aframe (the-as float 38.0) 0)) (joint-control-channel-group! gp-4 (the-as art-joint-anim (-> self draw art-group data 39)) num-func-seek!) ) (until (ja-done? 0) (set-forward-vel f30-2) (suspend) (let ((a0-82 (-> self skel root-channel 0))) (set! (-> a0-82 param 0) (the float (+ (-> a0-82 frame-group data 0 length) -1))) (set! (-> a0-82 param 1) 1.0) (joint-control-channel-group-eval! a0-82 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (let ((gp-5 (-> self skel root-channel 0))) (set! (-> gp-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) (set! (-> gp-5 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 35)) data 0 length) -1)) ) (set! (-> gp-5 param 1) 1.0) (set! (-> gp-5 frame-num) (ja-aframe (the-as float 50.0) 0)) (joint-control-channel-group! gp-5 (the-as art-joint-anim (-> self draw art-group data 35)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-86 (-> self skel root-channel 0))) (set! (-> a0-86 param 0) (the float (+ (-> a0-86 frame-group data 0 length) -1))) (set! (-> a0-86 param 1) 1.0) (joint-control-channel-group-eval! a0-86 (the-as art-joint-anim #f) num-func-seek!) ) ) #f ) ((let ((v1-305 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-305 (-> self draw art-group data 34)) (= v1-305 (-> self draw art-group data 56)) (= v1-305 (-> self draw art-group data 57)) (= v1-305 (-> self draw art-group data 58)) (= v1-305 (-> self draw art-group data 68)) (= v1-305 (-> self draw art-group data 65)) (= v1-305 (-> self draw art-group data 62)) ) ) (ja-channel-push! 1 12) (let ((gp-6 (-> self skel root-channel 0))) (set! (-> gp-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 35))) (set! (-> gp-6 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 35)) data 0 length) -1)) ) (set! (-> gp-6 param 1) 1.0) (set! (-> gp-6 frame-num) (ja-aframe (the-as float 42.0) 0)) (joint-control-channel-group! gp-6 (the-as art-joint-anim (-> self draw art-group data 35)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-113 (-> self skel root-channel 0))) (set! (-> a0-113 param 0) (the float (+ (-> a0-113 frame-group data 0 length) -1))) (set! (-> a0-113 param 1) 1.0) (joint-control-channel-group-eval! a0-113 (the-as art-joint-anim #f) num-func-seek!) ) ) #f ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 35) ) (let ((a0-119 (-> self skel root-channel 0))) (set! (-> a0-119 param 0) (the float (+ (-> a0-119 frame-group data 0 length) -1))) (set! (-> a0-119 param 1) 1.0) (joint-control-channel-group! a0-119 (the-as art-joint-anim #f) num-func-seek!) ) (while (not (ja-done? 0)) (suspend) (ja-eval) ) #f ) ) ) ) ;; failed to figure out what this is: (defstate target-startup (target) :event target-standard-event-handler :code (behavior () (suspend) (suspend) (go target-stance) (none) ) :post target-no-move-post ) ;; failed to figure out what this is: (defstate target-stance (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-surface00) *walk-mods*) (set! (-> self state-time) (-> *display* base-frame-counter)) (none) ) :exit (behavior () (set! (-> self control unknown-float81) 0.0) (target-state-hook-exit) (none) ) :trans (behavior () ((-> self state-hook)) (if (logtest? (-> self water flags) 1024) (go target-wade-stance) ) (when (= (-> self control ground-pat material) (pat-material ice)) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-ice-stance) ) (when (move-legs?) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-walk) ) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (can-duck?)) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-duck-stance) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons circle) ) (can-feet?) ) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (slide-down-test) (fall-test) (none) ) :code (behavior () (let ((s5-0 22) (gp-0 (new 'stack 'ground-tween-info)) ) (let ((v1-3 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (cond ((or (= v1-3 (-> self draw art-group data 89)) (= v1-3 (-> self draw art-group data 90))) (set! s5-0 45) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 71) ) (let ((a0-12 (-> self skel root-channel 0))) (set! (-> a0-12 frame-group) (the-as art-joint-anim (-> self draw art-group data 72))) (set! (-> a0-12 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 72)) data 0 length) -1)) ) (set! (-> a0-12 param 1) 1.0) (set! (-> a0-12 frame-num) 0.0) (joint-control-channel-group! a0-12 (the-as art-joint-anim (-> self draw art-group data 72)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-13 (-> self skel root-channel 0))) (set! (-> a0-13 param 0) (the float (+ (-> a0-13 frame-group data 0 length) -1))) (set! (-> a0-13 param 1) 1.0) (joint-control-channel-group-eval! a0-13 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 51) ) (cond ((rand-vu-percent? (the-as float 0.3)) (let ((a0-20 (-> self skel root-channel 0))) (set! (-> a0-20 frame-group) (the-as art-joint-anim (-> self draw art-group data 53))) (set! (-> a0-20 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 53)) data 0 length) -1)) ) (set! (-> a0-20 param 1) 1.0) (set! (-> a0-20 frame-num) 0.0) (joint-control-channel-group! a0-20 (the-as art-joint-anim (-> self draw art-group data 53)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-21 (-> self skel root-channel 0))) (set! (-> a0-21 param 0) (the float (+ (-> a0-21 frame-group data 0 length) -1))) (set! (-> a0-21 param 1) 1.0) (joint-control-channel-group-eval! a0-21 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 frame-group) (the-as art-joint-anim (-> self draw art-group data 52))) (set! (-> a0-23 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 52)) data 0 length) -1)) ) (set! (-> a0-23 param 1) 1.0) (set! (-> a0-23 frame-num) 0.0) (joint-control-channel-group! a0-23 (the-as art-joint-anim (-> self draw art-group data 52)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-24 (-> self skel root-channel 0))) (set! (-> a0-24 param 0) (the float (+ (-> a0-24 frame-group data 0 length) -1))) (set! (-> a0-24 param 1) 1.0) (joint-control-channel-group-eval! a0-24 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 78) ) (let ((a0-30 (-> self skel root-channel 0))) (set! (-> a0-30 frame-group) (the-as art-joint-anim (-> self draw art-group data 79))) (set! (-> a0-30 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 79)) data 0 length) -1)) ) (set! (-> a0-30 param 1) 1.0) (set! (-> a0-30 frame-num) 0.0) (joint-control-channel-group! a0-30 (the-as art-joint-anim (-> self draw art-group data 79)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-31 (-> self skel root-channel 0))) (set! (-> a0-31 param 0) (the float (+ (-> a0-31 frame-group data 0 length) -1))) (set! (-> a0-31 param 1) 1.0) (joint-control-channel-group-eval! a0-31 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 84) ) (let ((a0-37 (-> self skel root-channel 0))) (set! (-> a0-37 frame-group) (the-as art-joint-anim (-> self draw art-group data 85))) (set! (-> a0-37 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 85)) data 0 length) -1)) ) (set! (-> a0-37 param 1) 1.0) (set! (-> a0-37 frame-num) 0.0) (joint-control-channel-group! a0-37 (the-as art-joint-anim (-> self draw art-group data 85)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-38 (-> self skel root-channel 0))) (set! (-> a0-38 param 0) (the float (+ (-> a0-38 frame-group data 0 length) -1))) (set! (-> a0-38 param 1) 1.0) (joint-control-channel-group-eval! a0-38 (the-as art-joint-anim #f) num-func-seek!) ) ) (set! s5-0 0) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 59) ) (set! (-> self control unknown-float81) (-> self control unknown-float80)) (set! (-> self control unknown-surface00) *walk-no-turn-mods*) (let ((s4-0 (-> self skel root-channel 0))) (set! (-> s4-0 frame-group) (the-as art-joint-anim (if (rand-vu-percent? (the-as float 0.3)) (-> self draw art-group data 61) (-> self draw art-group data 60) ) ) ) (set! (-> s4-0 param 0) (the float (+ (-> (the-as art-joint-anim (if (rand-vu-percent? (the-as float 0.3)) (-> self draw art-group data 61) (-> self draw art-group data 60) ) ) data 0 length ) -1 ) ) ) (set! (-> s4-0 param 1) 1.0) (set! (-> s4-0 frame-num) 0.0) (joint-control-channel-group! s4-0 (the-as art-joint-anim (if (rand-vu-percent? (the-as float 0.3)) (-> self draw art-group data 61) (-> self draw art-group data 60) ) ) num-func-seek! ) ) (until (ja-done? 0) (seek! (-> self control unknown-float81) (the-as float 0.0) (-> *display* seconds-per-frame)) (suspend) (let ((a0-50 (-> self skel root-channel 0))) (set! (-> a0-50 param 0) (the float (+ (-> a0-50 frame-group data 0 length) -1))) (set! (-> a0-50 param 1) 1.0) (joint-control-channel-group-eval! a0-50 (the-as art-joint-anim #f) num-func-seek!) ) ) (set! (-> self control unknown-surface00) *walk-mods*) (set! (-> self control unknown-float81) 0.0) (rot->dir-targ! (-> self control)) ) ((let ((v1-206 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-206 (-> self draw art-group data 31)) (= v1-206 (-> self draw art-group data 32))) ) (ja-channel-push! 1 12) (let ((a0-62 (-> self skel root-channel 0))) (set! (-> a0-62 frame-group) (the-as art-joint-anim (-> self draw art-group data 30))) (set! (-> a0-62 param 0) 0.0) (set! (-> a0-62 param 1) 1.2) (set! (-> a0-62 frame-num) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 30)) data 0 length) -1)) ) (joint-control-channel-group! a0-62 (the-as art-joint-anim (-> self draw art-group data 30)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-63 (-> self skel root-channel 0))) (set! (-> a0-63 param 0) 0.0) (set! (-> a0-63 param 1) 1.2) (joint-control-channel-group-eval! a0-63 (the-as art-joint-anim #f) num-func-seek!) ) ) (set! s5-0 12) ) ((or (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 23) ) (begin (set! s5-0 45) (< 0.5 (-> self skel root-channel 6 frame-interp))) ) (let ((v1-243 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-243 (-> self draw art-group data 28)) (= v1-243 (-> self draw art-group data 29)) (= v1-243 (-> self draw art-group data 54)) (= v1-243 (-> self draw art-group data 55)) ) ) ) (let ((f30-1 (the-as float (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 23) ) (let ((f0-57 (+ 50.0 (* 0.8333333 (+ -25.0 (ja-aframe-num 0)))))) (- f0-57 (* (the float (the int (/ f0-57 50.0))) 50.0)) ) ) (else 0.0 ) ) ) ) ) (set! s5-0 45) (ja-channel-push! 3 s5-0) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint (-> self draw art-group data 4)) (the-as uint (-> self draw art-group data 13)) (the-as uint (-> self draw art-group data 16)) (the-as uint (-> self draw art-group data 7)) (the-as uint (-> self draw art-group data 10)) ) (let ((s4-1 (-> self skel root-channel 0))) (set! (-> s4-1 num-func) num-func-identity) (set! (-> s4-1 frame-num) (ja-aframe f30-1 0)) ) ) (let ((a0-89 (-> self skel root-channel 1))) (set! (-> a0-89 param 0) 0.0) (joint-control-channel-group-eval! a0-89 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-90 (-> self skel root-channel 2))) (set! (-> a0-90 param 0) 0.0) (joint-control-channel-group-eval! a0-90 (the-as art-joint-anim #f) num-func-chan) ) (dotimes (s4-2 3) (until (ja-done? 0) (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (let ((a0-92 (-> self skel root-channel 0))) (set! (-> a0-92 param 0) (the float (+ (-> a0-92 frame-group data 0 length) -1))) (set! (-> a0-92 param 1) 1.0) (joint-control-channel-group-eval! a0-92 (the-as art-joint-anim #f) num-func-seek!) ) (let ((a0-93 (-> self skel root-channel 1))) (set! (-> a0-93 param 0) 0.0) (joint-control-channel-group-eval! a0-93 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-94 (-> self skel root-channel 2))) (set! (-> a0-94 param 0) 0.0) (joint-control-channel-group-eval! a0-94 (the-as art-joint-anim #f) num-func-chan) ) ) (let ((v1-298 (-> self skel root-channel 0))) (set! (-> v1-298 num-func) num-func-identity) (set! (-> v1-298 frame-num) 0.0) ) ) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint (-> self draw art-group data 3)) (the-as uint (-> self draw art-group data 12)) (the-as uint (-> self draw art-group data 15)) (the-as uint (-> self draw art-group data 6)) (the-as uint (-> self draw art-group data 9)) ) (until (ja-done? 0) (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (let ((a0-99 (-> self skel root-channel 0))) (set! (-> a0-99 param 0) (the float (+ (-> a0-99 frame-group data 0 length) -1))) (set! (-> a0-99 param 1) 1.0) (joint-control-channel-group-eval! a0-99 (the-as art-joint-anim #f) num-func-seek!) ) (let ((a0-100 (-> self skel root-channel 1))) (set! (-> a0-100 param 0) 0.0) (joint-control-channel-group-eval! a0-100 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-101 (-> self skel root-channel 2))) (set! (-> a0-101 param 0) 0.0) (joint-control-channel-group-eval! a0-101 (the-as art-joint-anim #f) num-func-chan) ) ) ) ((and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 23) ) (>= (-> self control unknown-float01) 5734.4) ) (set! s5-0 45) ) ) ) (if (not (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 5) ) (= (ja-group-size) 3) ) ) (ja-channel-push! 3 s5-0) ) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint (-> self draw art-group data 5)) (the-as uint (-> self draw art-group data 14)) (the-as uint (-> self draw art-group data 17)) (the-as uint (-> self draw art-group data 8)) (the-as uint (-> self draw art-group data 11)) ) (while #t (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (let ((a0-115 (-> self skel root-channel 0))) (set! (-> a0-115 param 0) 1.0) (joint-control-channel-group-eval! a0-115 (the-as art-joint-anim #f) num-func-loop!) ) (let ((a0-116 (-> self skel root-channel 1))) (set! (-> a0-116 param 0) 0.0) (joint-control-channel-group-eval! a0-116 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-117 (-> self skel root-channel 2))) (set! (-> a0-117 param 0) 0.0) (joint-control-channel-group-eval! a0-117 (the-as art-joint-anim #f) num-func-chan) ) (if (can-play-stance-amibent?) (go target-stance-ambient) ) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-walk (target) :event target-walk-event-handler :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-surface00) *walk-mods*) (none) ) :exit (behavior () (target-effect-exit) (target-state-hook-exit) (none) ) :trans (behavior () ((-> self state-hook)) (when (= (-> self control ground-pat material) (pat-material ice)) (target-effect-exit) (remove-exit) (go target-ice-walk) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons l1 r1) ) (and (>= (- (-> *display* base-frame-counter) (-> *TARGET-bank* wheel-timeout)) (-> self control unknown-dword30)) (and (!= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (can-wheel?)) ) ) (go target-wheel) ) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (can-duck?)) (target-effect-exit) (remove-exit) (go target-duck-walk) ) (when (not (move-legs?)) (target-effect-exit) (remove-exit) (go target-stance) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons circle) ) (can-feet?) ) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (when (and (turn-around?) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.3))) (set! (-> self control transv quad) (-> self control unknown-vector-array10 (-> self control unknown-int10) quad) ) (set! (-> self control transv w) 1.0) (go target-turn-around) ) (slide-down-test) (fall-test) (none) ) :code (behavior () (let ((f28-0 0.0) (f30-0 (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -16384.0 (-> self control unknown-float01)))))) (gp-0 #f) ) (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 33) ) (set! f30-0 1.0) (ja-channel-push! 7 15) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 69) ) (ja-channel-push! 7 22) (set! f30-0 1.0) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 51) ) (let ((f30-1 (fmax 0.8 (fmin 1.0 (* 0.000048828126 (-> self control unknown-float01)))))) (cond ((and (rand-vu-percent? (the-as float 0.3)) (< 20480.0 (-> self control unknown-float01))) (let ((s5-0 (-> self skel root-channel 0))) (set! (-> s5-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 53))) (set! (-> s5-0 param 0) (ja-aframe (the-as float 29.0) 0)) (set! (-> s5-0 param 1) f30-1) (set! (-> s5-0 frame-num) 0.0) (joint-control-channel-group! s5-0 (the-as art-joint-anim (-> self draw art-group data 53)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-1 (-> self skel root-channel 0))) (set! (-> s5-1 param 0) (ja-aframe (the-as float 29.0) 0)) (set! (-> s5-1 param 1) f30-1) (joint-control-channel-group-eval! s5-1 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((a0-20 (-> self skel root-channel 0))) (set! (-> a0-20 frame-group) (the-as art-joint-anim (-> self draw art-group data 55))) (set! (-> a0-20 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 55)) data 0 length) -1)) ) (set! (-> a0-20 param 1) f30-1) (set! (-> a0-20 frame-num) 0.0) (joint-control-channel-group! a0-20 (the-as art-joint-anim (-> self draw art-group data 55)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-21 (-> self skel root-channel 0))) (set! (-> a0-21 param 0) (the float (+ (-> a0-21 frame-group data 0 length) -1))) (set! (-> a0-21 param 1) f30-1) (joint-control-channel-group-eval! a0-21 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (let ((s5-2 (-> self skel root-channel 0))) (set! (-> s5-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 52))) (set! (-> s5-2 param 0) (ja-aframe (the-as float 29.0) 0)) (set! (-> s5-2 param 1) f30-1) (set! (-> s5-2 frame-num) 0.0) (joint-control-channel-group! s5-2 (the-as art-joint-anim (-> self draw art-group data 52)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-3 (-> self skel root-channel 0))) (set! (-> s5-3 param 0) (ja-aframe (the-as float 29.0) 0)) (set! (-> s5-3 param 1) f30-1) (joint-control-channel-group-eval! s5-3 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((a0-28 (-> self skel root-channel 0))) (set! (-> a0-28 frame-group) (the-as art-joint-anim (-> self draw art-group data 54))) (set! (-> a0-28 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 54)) data 0 length) -1)) ) (set! (-> a0-28 param 1) f30-1) (set! (-> a0-28 frame-num) 0.0) (joint-control-channel-group! a0-28 (the-as art-joint-anim (-> self draw art-group data 54)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-29 (-> self skel root-channel 0))) (set! (-> a0-29 param 0) (the float (+ (-> a0-29 frame-group data 0 length) -1))) (set! (-> a0-29 param 1) f30-1) (joint-control-channel-group-eval! a0-29 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) (ja-channel-push! 7 15) (set! f30-0 1.0) (set! f28-0 30.0) ) (else (let ((v1-108 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (cond ((or (= v1-108 (-> self draw art-group data 59)) (= v1-108 (-> self draw art-group data 60))) (set! f30-0 1.0) (set! f28-0 30.0) (ja-channel-push! 7 45) ) ((let ((v1-116 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-116 (-> self draw art-group data 84)) (= v1-116 (-> self draw art-group data 85))) ) (set! f30-0 1.0) (set! f28-0 26.0) (ja-channel-push! 7 30) ) ((and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 23) ) (= (-> self skel root-channel 0) (-> self skel channel)) ) (set! f28-0 (ja-aframe-num 0)) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 102) ) (set! f28-0 (ja-aframe-num 0)) (ja-channel-push! 7 30) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 89) ) (set! f28-0 (ja-aframe-num 0)) (ja-channel-push! 7 15) ) ((let ((v1-146 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (and (or (or (= v1-146 (-> self draw art-group data 38)) (= v1-146 (-> self draw art-group data 71)) (= v1-146 (-> self draw art-group data 58)) (= v1-146 (-> self draw art-group data 62)) (= v1-146 (-> self draw art-group data 65)) (= v1-146 (-> self draw art-group data 68)) ) (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 34) ) (< 30.0 (ja-aframe-num 0)) ) ) (< 12288.0 (-> self control unknown-float01)) ) ) (let ((s5-4 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) (f30-2 (-> self control ground-impact-vel)) ) (case (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (((-> self draw art-group data 71) (-> self draw art-group data 58)) (ja-channel-push! 1 15) ) (else (ja-channel-set! 1) ) ) (cond ((< (the-as float (if (= s5-4 (-> self draw art-group data 34)) 77824.0 102400.0 ) ) f30-2 ) (let ((s5-5 (-> self skel root-channel 0))) (set! (-> s5-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 28))) (set! (-> s5-5 param 0) (ja-aframe (the-as float 3.0) 0)) (set! (-> s5-5 param 1) 1.00001) (set! (-> s5-5 frame-num) 0.0) (joint-control-channel-group! s5-5 (the-as art-joint-anim (-> self draw art-group data 28)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-6 (-> self skel root-channel 0))) (set! (-> s5-6 param 0) (ja-aframe (the-as float 3.0) 0)) (set! (-> s5-6 param 1) 1.00001) (joint-control-channel-group-eval! s5-6 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ((< (the-as float (if (= s5-4 (-> self draw art-group data 34)) 61440.0 102400.0 ) ) f30-2 ) (let ((s5-7 (-> self skel root-channel 0))) (set! (-> s5-7 frame-group) (the-as art-joint-anim (-> self draw art-group data 28))) (set! (-> s5-7 param 0) (ja-aframe (the-as float 3.0) 0)) (set! (-> s5-7 param 1) 1.00001) (set! (-> s5-7 frame-num) (ja-aframe (the-as float -1.0) 0)) (joint-control-channel-group! s5-7 (the-as art-joint-anim (-> self draw art-group data 28)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-8 (-> self skel root-channel 0))) (set! (-> s5-8 param 0) (ja-aframe (the-as float 3.0) 0)) (set! (-> s5-8 param 1) 1.00001) (joint-control-channel-group-eval! s5-8 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (let ((s5-9 (-> self skel root-channel 0))) (set! (-> s5-9 frame-group) (the-as art-joint-anim (-> self draw art-group data 29))) (set! (-> s5-9 param 0) (ja-aframe (the-as float 4.0) 0)) (set! (-> s5-9 param 1) 1.00001) (set! (-> s5-9 frame-num) 0.0) (joint-control-channel-group! s5-9 (the-as art-joint-anim (-> self draw art-group data 29)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-10 (-> self skel root-channel 0))) (set! (-> s5-10 param 0) (ja-aframe (the-as float 4.0) 0)) (set! (-> s5-10 param 1) 1.00001) (joint-control-channel-group-eval! s5-10 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) (until (ja-done? 0) (suspend) (let ((a0-116 (-> self skel root-channel 0))) (set! (-> a0-116 param 0) (the float (+ (-> a0-116 frame-group data 0 length) -1))) (set! (-> a0-116 param 1) (/ (* (fmax 20480.0 (-> self control unknown-float01)) (-> *display* seconds-per-frame)) (/ (-> *TARGET-bank* run-up-cycle-dist) (-> *TARGET-bank* run-cycle-length)) ) ) (joint-control-channel-group-eval! a0-116 (the-as art-joint-anim #f) num-func-seek!) ) ) (set! f28-0 30.0) (set! f30-0 1.0) (ja-channel-set! 7) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 34) ) (ja-channel-push! 7 15) (set! gp-0 #t) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 78) ) (ja-channel-push! 7 45) ) (else (ja-channel-push! 7 15) ) ) ) ) ) (set! (-> self skel root-channel 3 command) 'push) (set! (-> self skel root-channel 6 command) 'stack) (let ((v1-265 (-> self skel root-channel 0))) (set! (-> v1-265 frame-group) (the-as art-joint-anim (-> self draw art-group data 23))) ) (let ((f28-1 (ja-aframe f28-0 0))) (let ((s5-11 (-> self skel root-channel 0))) (set! (-> s5-11 frame-interp) 0.0) (set! (-> s5-11 dist) (-> *TARGET-bank* walk-cycle-dist)) (joint-control-channel-group-eval! s5-11 (the-as art-joint-anim (-> self draw art-group data 23)) num-func-identity ) (set! (-> s5-11 frame-num) f28-1) ) (let ((s5-12 (-> self skel root-channel 1))) (set! (-> s5-12 frame-interp) 0.0) (set! (-> s5-12 dist) (-> *TARGET-bank* walk-down-cycle-dist)) (joint-control-channel-group-eval! s5-12 (the-as art-joint-anim (-> self draw art-group data 25)) num-func-identity ) (set! (-> s5-12 frame-num) f28-1) ) (let ((s5-13 (-> self skel root-channel 2))) (set! (-> s5-13 frame-interp) 0.0) (set! (-> s5-13 dist) (-> *TARGET-bank* walk-side-cycle-dist)) (joint-control-channel-group-eval! s5-13 (the-as art-joint-anim (-> self draw art-group data 27)) num-func-identity ) (set! (-> s5-13 frame-num) f28-1) ) (let ((s5-14 (-> self skel root-channel 4))) (set! (-> s5-14 frame-interp) 0.0) (set! (-> s5-14 dist) (-> *TARGET-bank* run-down-cycle-dist)) (joint-control-channel-group-eval! s5-14 (the-as art-joint-anim (-> self draw art-group data 20)) num-func-identity ) (set! (-> s5-14 frame-num) f28-1) ) (let ((s5-15 (-> self skel root-channel 5))) (set! (-> s5-15 frame-interp) 0.0) (set! (-> s5-15 dist) (-> *TARGET-bank* run-side-cycle-dist)) (joint-control-channel-group-eval! s5-15 (the-as art-joint-anim (-> self draw art-group data 22)) num-func-identity ) (set! (-> s5-15 frame-num) f28-1) ) (let ((s5-16 (-> self skel root-channel 3))) (set! (-> s5-16 frame-interp) 0.0) (set! (-> s5-16 dist) (-> *TARGET-bank* run-cycle-dist)) (joint-control-channel-group-eval! s5-16 (the-as art-joint-anim (-> self draw art-group data 18)) num-func-identity ) (set! (-> s5-16 frame-num) f28-1) ) ) (let ((f28-2 0.0) (f26-1 0.0) ) (while #t (let ((f22-0 (fmax -1.0 (fmin 1.0 (* 2.0 (-> self control unknown-float61))))) (f24-0 (fmax -1.0 (fmin 1.0 (* 1.6 (-> self control unknown-float62))))) ) (set! f30-0 (seek f30-0 (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -16384.0 (-> self control unknown-float01))))) (* 2.0 (-> *display* seconds-per-frame)) ) ) (let ((v1-317 (-> self skel effect))) (set! (-> v1-317 channel-offset) (if (< 0.5 f30-0) 3 0 ) ) ) 0 (let ((f0-64 (fabs (- f22-0 f28-2)))) (set! f28-2 (seek f28-2 f22-0 (fmax 0.05 (fmin 0.2 (* 0.25 f0-64))))) ) (let ((f0-69 (fabs (- f24-0 f26-1)))) (set! f26-1 (seek f26-1 f24-0 (fmax 0.05 (fmin 0.2 (* 0.25 f0-69))))) ) ) (cond ((>= f28-2 0.0) (let ((v1-329 (-> self skel root-channel 1))) (set! (-> v1-329 frame-interp) (fabs f28-2)) (set! (-> v1-329 dist) (-> *TARGET-bank* walk-up-cycle-dist)) (set! (-> v1-329 frame-group) (the-as art-joint-anim (-> self draw art-group data 24))) ) (let ((v1-332 (-> self skel root-channel 4))) (set! (-> v1-332 frame-interp) (fabs f28-2)) (set! (-> v1-332 dist) (-> *TARGET-bank* run-up-cycle-dist)) (set! (-> v1-332 frame-group) (the-as art-joint-anim (-> self draw art-group data 19))) ) ) (else (let ((v1-335 (-> self skel root-channel 1))) (set! (-> v1-335 frame-interp) (fabs f28-2)) (set! (-> v1-335 dist) (-> *TARGET-bank* walk-down-cycle-dist)) (set! (-> v1-335 frame-group) (the-as art-joint-anim (-> self draw art-group data 25))) ) (let ((v1-338 (-> self skel root-channel 4))) (set! (-> v1-338 frame-interp) (fabs f28-2)) (set! (-> v1-338 dist) (-> *TARGET-bank* run-down-cycle-dist)) (set! (-> v1-338 frame-group) (the-as art-joint-anim (-> self draw art-group data 20))) ) ) ) (cond ((>= f26-1 0.0) (let ((v1-341 (-> self skel root-channel 2))) (set! (-> v1-341 frame-interp) (fabs f26-1)) (set! (-> v1-341 dist) (-> *TARGET-bank* walk-side-cycle-dist)) (set! (-> v1-341 frame-group) (the-as art-joint-anim (-> self draw art-group data 26))) ) (let ((v1-344 (-> self skel root-channel 5))) (set! (-> v1-344 frame-interp) (fabs f26-1)) (set! (-> v1-344 dist) (-> *TARGET-bank* run-side-cycle-dist)) (set! (-> v1-344 frame-group) (the-as art-joint-anim (-> self draw art-group data 21))) ) ) (else (let ((v1-347 (-> self skel root-channel 2))) (set! (-> v1-347 frame-interp) (fabs f26-1)) (set! (-> v1-347 dist) (-> *TARGET-bank* walk-side-cycle-dist)) (set! (-> v1-347 frame-group) (the-as art-joint-anim (-> self draw art-group data 27))) ) (let ((v1-350 (-> self skel root-channel 5))) (set! (-> v1-350 frame-interp) (fabs f26-1)) (set! (-> v1-350 dist) (-> *TARGET-bank* run-side-cycle-dist)) (set! (-> v1-350 frame-group) (the-as art-joint-anim (-> self draw art-group data 22))) ) ) ) (set! (-> self skel root-channel 6 frame-interp) f30-0) (let* ((f1-19 (dummy-9 (-> self skel))) (f0-92 (/ (-> self control unknown-float01) (* 60.0 (/ f1-19 (-> *TARGET-bank* run-cycle-length))))) (a0-182 (-> self skel root-channel 0)) ) (set! (-> a0-182 param 0) f0-92) (joint-control-channel-group-eval! a0-182 (the-as art-joint-anim #f) num-func-loop!) ) (let ((a0-183 (-> self skel root-channel 1))) (set! (-> a0-183 param 0) 0.0) (joint-control-channel-group-eval! a0-183 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-184 (-> self skel root-channel 2))) (set! (-> a0-184 param 0) 0.0) (joint-control-channel-group-eval! a0-184 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-185 (-> self skel root-channel 3))) (set! (-> a0-185 param 0) 0.0) (joint-control-channel-group-eval! a0-185 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-186 (-> self skel root-channel 4))) (set! (-> a0-186 param 0) 0.0) (joint-control-channel-group-eval! a0-186 (the-as art-joint-anim #f) num-func-chan) ) (let ((a0-187 (-> self skel root-channel 5))) (set! (-> a0-187 param 0) 0.0) (joint-control-channel-group-eval! a0-187 (the-as art-joint-anim #f) num-func-chan) ) (if (and gp-0 (!= (-> self skel root-channel 0) (-> self skel channel))) (ja-blend-eval) ) (suspend) ) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-turn-around (target) :event target-standard-event-handler :enter (behavior () (vector-turn-to (-> self control transv)) (set! (-> self control unknown-surface00) *turn-around-mods*) (set! (-> self control unknown-float81) 1.0) (none) ) :exit (behavior () (target-state-hook-exit) (set-forward-vel (the-as float 0.0)) (set! (-> self control unknown-float01) 0.0) (set-quaternion! (-> self control) (-> self control dir-targ)) (set! (-> self control unknown-float81) 0.0) (none) ) :trans (behavior () ((-> self state-hook)) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (if (and (zero? (logand (-> self control status) 1)) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (seconds 0.08)) ) (go target-falling #f) ) (slide-down-test) (none) ) :code (behavior () (ja-channel-push! 1 12) (let ((gp-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim (-> self draw art-group data 33)) num-func-identity ) (set! (-> gp-0 frame-num) 0.0) ) (quaternion-rotate-y! (-> self control dir-targ) (-> self control dir-targ) (the-as float 32768.0)) (TODO-RENAME-9 (-> self align)) (until (ja-done? 0) (suspend) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 param 0) (the float (+ (-> a0-4 frame-group data 0 length) -1))) (set! (-> a0-4 param 1) 2.0) (joint-control-channel-group-eval! a0-4 (the-as art-joint-anim #f) num-func-seek!) ) (TODO-RENAME-9 (-> self align)) (TODO-RENAME-10 (-> self align) 16 (the-as float 1.0) (the-as float 1.0) (the-as float 1.0)) ) (remove-exit) (set! (-> self control unknown-float81) 0.0) (set-forward-vel (the-as float 40960.0)) (set! (-> self control unknown-float01) 40960.0) (target-state-hook-exit) (go target-walk) (none) ) :post target-no-stick-post ) ;; failed to figure out what this is: (defstate target-slide-down (target) :event target-walk-event-handler :enter (behavior () (set! (-> self control unknown-surface00) *jump-mods*) (none) ) :exit (behavior () (set! (-> self control unknown-dword35) (-> *display* base-frame-counter)) (none) ) :trans (behavior () (when (or (logtest? (-> self control status) 1) (if (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) #t ) ) (logior! (-> self control status) 1) (go target-duck-stance) ) (none) ) :code (behavior () (if (not (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 31) ) ) (ja-channel-push! 1 30) ) (while #t (let ((a0-5 (-> self skel root-channel 0))) (set! (-> a0-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 31))) (set! (-> a0-5 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 31)) data 0 length) -1)) ) (set! (-> a0-5 param 1) 1.0) (set! (-> a0-5 frame-num) 0.0) (joint-control-channel-group! a0-5 (the-as art-joint-anim (-> self draw art-group data 31)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-6 (-> self skel root-channel 0))) (set! (-> a0-6 param 0) (the float (+ (-> a0-6 frame-group data 0 length) -1))) (set! (-> a0-6 param 1) 1.0) (joint-control-channel-group-eval! a0-6 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; definition for function init-var-jump ;; Used lq/sq (defbehavior init-var-jump target ((arg0 float) (arg1 float) (arg2 vector) (arg3 vector) (arg4 vector)) (set! (-> self control status) (logand -16385 (-> self control status))) (delete-back-vel) (when (< (- (-> *display* base-frame-counter) (-> self control rider-time)) (seconds 0.05)) (let ((f0-1 (fmax 0.0 (fmin 28672.0 (* 0.5 (vector-dot (-> self control dynam gravity-normal) (-> self control rider-last-move)))) ) ) ) (set! arg0 (+ arg0 f0-1)) (set! arg1 (+ arg1 f0-1)) ) (when (or (logtest? (-> self control unknown-surface01 flags) #x4000) (= (-> self control poly-pat material) (pat-material rotate)) ) (+! (-> self control transv x) (-> self control rider-last-move x)) (+! (-> self control transv z) (-> self control rider-last-move z)) ) ) (set! (-> self control unknown-float123) 0.0) (set! (-> self control unknown-float124) 0.0) (cond (arg3 (set! (-> self control unknown-uint20) (the-as uint (- arg0 (+ -409.6 (-> *TARGET-bank* jump-collide-offset)))) ) (set! (-> self control unknown-int21) (the-as int (- arg1 (-> *TARGET-bank* jump-collide-offset)))) ) (else (set! (-> self control unknown-uint20) (the-as uint arg0)) (set! (-> self control unknown-int21) (the-as int arg1)) ) ) (when arg2 (let ((s4-1 (new-stack-vector0))) (let ((f0-16 (vector-dot (-> self control dynam gravity-normal) arg4))) 0.0 (vector-! s4-1 arg4 (vector-float*! s4-1 (-> self control dynam gravity-normal) f0-16)) ) (let* ((f0-17 (vector-length s4-1)) (f1-11 f0-17) (f2-7 (- (sqrtf (* 2.0 (-> self control dynam gravity-length) arg0)) (* 0.008333334 (- (-> self control dynam gravity-length))) ) ) ) (vector+! arg4 (vector-float*! arg4 (-> self control dynam gravity-normal) f2-7) (vector-float*! s4-1 s4-1 (/ f0-17 f1-11)) ) ) ) ) (let ((v0-2 (-> self control unknown-vector102))) (set! (-> v0-2 quad) (-> self control trans quad)) v0-2 ) ) ;; definition for function mod-var-jump ;; Used lq/sq (defbehavior mod-var-jump target ((arg0 symbol) (arg1 symbol) (arg2 symbol) (arg3 vector)) (local-vars (v0-2 vector)) (let ((f30-0 (* 0.033333335 (the float (- (-> *display* base-frame-counter) (-> self state-time)))))) (cond ((or (< 1.0 f30-0) (< (-> self control unknown-float123) 0.0) (not arg2)) (set! (-> self control unknown-float123) -1.0) ) (else (set! (-> self control unknown-float123) f30-0) (set! (-> self control unknown-float124) f30-0) (when arg0 (let ((s3-1 (vector-! (new-stack-vector0) (-> self control trans) (-> self control unknown-vector102))) (s4-0 (new-stack-vector0)) ) (let ((f0-5 (vector-dot (-> self control dynam gravity-normal) arg3))) 0.0 (vector-! s4-0 arg3 (vector-float*! s4-0 (-> self control dynam gravity-normal) f0-5)) ) (let* ((f28-0 (vector-length s4-0)) (f26-0 f28-0) (f0-13 (- (sqrtf (* 2.0 (-> self control dynam gravity-length) (- (lerp-scale (the-as float (-> self control unknown-uint20)) (the-as float (-> self control unknown-uint30)) f30-0 (the-as float 0.0) (the-as float 1.0) ) (vector-dot (-> self control dynam gravity-normal) s3-1) ) ) ) (* 0.008333334 (- (-> self control dynam gravity-length))) ) ) ) (vector+! arg3 (vector-float*! arg3 (-> self control dynam gravity-normal) f0-13) (vector-float*! s4-0 s4-0 (/ f28-0 f26-0)) ) ) ) ) ) ) ) 0 (when (and arg1 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (and (-> (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) extra ) #t ) ) (let ((v1-57 (res-lump-struct (-> (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) extra ) 'collide-offset vector :time (ja-frame-num 0) ) ) ) (cond (v1-57 (set! v0-2 (-> self control unknown-vector13)) (set! (-> v0-2 quad) (-> v1-57 quad)) ) (else (set! v0-2 (-> self control unknown-vector13)) (set! (-> v0-2 quad) (the-as uint128 0)) ) ) ) v0-2 ) ) ;; failed to figure out what this is: (defstate target-duck-stance (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-float81) 1.0) (set! (-> self control unknown-surface00) *duck-mods*) (target-collide-set! 'duck (the-as float 1.0)) (none) ) :exit (behavior () (if (not (or (= (-> self next-state name) 'target-duck-walk) (= (-> self next-state name) 'target-duck-stance) (= (-> self next-state name) 'target-walk) (= (-> self next-state name) 'target-stance) (= (-> self next-state name) 'target-stance-look-around) ) ) (target-state-hook-exit) ) (target-exit) (target-collide-set! 'normal (the-as float 0.0)) (none) ) :trans (behavior () ((-> self state-hook)) (if (and (or (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons l1 r1)) ) (logtest? (-> self state-flags) 8192) ) (let ((v1-13 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (and (not (or (= v1-13 (-> self draw art-group data 70)) (= v1-13 (-> self draw art-group data 69)))) (can-exit-duck?) ) ) ) (go target-stance) ) (if (move-legs?) (go target-duck-walk) ) (when (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (go target-high-jump (-> *TARGET-bank* duck-jump-height-min) (-> *TARGET-bank* duck-jump-height-max) 'duck) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (and (can-hands? #t) (can-exit-duck?)) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (fall-test) (slide-down-test) (none) ) :code (behavior () (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 69) ) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 frame-group) (the-as art-joint-anim (-> self draw art-group data 70))) (set! (-> a0-4 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 70)) data 0 length) -1)) ) (set! (-> a0-4 param 1) 1.0) (set! (-> a0-4 frame-num) 0.0) (joint-control-channel-group! a0-4 (the-as art-joint-anim (-> self draw art-group data 70)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-5 (-> self skel root-channel 0))) (set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group data 0 length) -1))) (set! (-> a0-5 param 1) 1.0) (joint-control-channel-group-eval! a0-5 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ((and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 31) ) (= (-> self skel root-channel 0) (-> self skel channel)) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 32) ) (ja-channel-push! 1 30) ) (else (ja-channel-push! 1 12) (let ((a0-19 (-> self skel root-channel 0))) (set! (-> a0-19 frame-group) (the-as art-joint-anim (-> self draw art-group data 30))) (set! (-> a0-19 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 30)) data 0 length) -1)) ) (set! (-> a0-19 param 1) 1.0) (set! (-> a0-19 frame-num) 0.0) (joint-control-channel-group! a0-19 (the-as art-joint-anim (-> self draw art-group data 30)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-20 (-> self skel root-channel 0))) (set! (-> a0-20 param 0) (the float (+ (-> a0-20 frame-group data 0 length) -1))) (set! (-> a0-20 param 1) 1.0) (joint-control-channel-group-eval! a0-20 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) (while #t (let ((a0-22 (-> self skel root-channel 0))) (set! (-> a0-22 frame-group) (the-as art-joint-anim (-> self draw art-group data 31))) (set! (-> a0-22 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 31)) data 0 length) -1)) ) (set! (-> a0-22 param 1) 1.0) (set! (-> a0-22 frame-num) 0.0) (joint-control-channel-group! a0-22 (the-as art-joint-anim (-> self draw art-group data 31)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 param 0) (the float (+ (-> a0-23 frame-group data 0 length) -1))) (set! (-> a0-23 param 1) 1.0) (joint-control-channel-group-eval! a0-23 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-duck-walk (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-float81) 1.0) (target-collide-set! 'duck (the-as float 1.0)) (if (not (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 69) ) ) (set! (-> self control unknown-surface00) *duck-mods*) ) (none) ) :exit (-> target-duck-stance exit) :trans (behavior () ((-> self state-hook)) (if (and (or (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons l1 r1)) ) (logtest? (-> self state-flags) 8192) (and (logtest? (-> self water flags) 1024) (>= (- (- (-> self control trans y) (- (-> self water base-height) (-> self water wade-height)))) 2457.6) ) ) (can-exit-duck?) ) (go target-walk) ) (if (not (move-legs?)) (go target-duck-stance) ) (when (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (go target-high-jump (-> *TARGET-bank* duck-jump-height-min) (-> *TARGET-bank* duck-jump-height-max) 'duck) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (and (can-hands? #t) (can-exit-duck?)) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (fall-test) (slide-down-test) (none) ) :code (behavior () (cond ((and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 32) ) (= (-> self skel root-channel 0) (-> self skel channel)) ) ) ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 31) ) (ja-channel-push! 1 135) (let ((gp-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim (-> self draw art-group data 32)) num-func-identity ) (set! (-> gp-0 frame-num) 0.0) ) ) (else (ja-channel-push! 1 30) (let ((gp-1 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim (-> self draw art-group data 32)) num-func-identity ) (set! (-> gp-1 frame-num) 0.0) ) ) ) (while #t (if (= (-> self skel root-channel 0) (-> self skel channel)) (set! (-> self control unknown-surface00) *duck-mods*) ) (let ((a0-18 (-> self skel root-channel 0))) (set! (-> a0-18 param 0) (fmin 1.0 (/ (-> self control unknown-float01) (* 60.0 (/ (-> *TARGET-bank* duck-walk-cycle-dist) (-> *TARGET-bank* run-cycle-length))) ) ) ) (joint-control-channel-group-eval! a0-18 (the-as art-joint-anim #f) num-func-loop!) ) (suspend) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 surface)) (when (= (-> self control unknown-symbol40) 'launch) (level-hint-spawn (game-text-id daxter-screaming-jump) "sksp009d" (the-as entity #f) *entity-pool* (game-task none) ) (level-hint-spawn (game-text-id daxter-wahoo-jump) "sksp009e" (the-as entity #f) *entity-pool* (game-task none) ) (case (-> (level-get-target-inside *level*) name) (('citadel) (level-hint-spawn (game-text-id daxter-land-on-the-next-launcher) "sksp0393" (the-as entity #f) *entity-pool* (game-task none) ) (level-hint-spawn (game-text-id daxter-dont-miss-the-next-launcher) "sksp0388" (the-as entity #f) *entity-pool* (game-task none) ) ) ) enter-state (let ((a0-9 (-> self control unknown-dword60)) (a1-5 (-> self control unknown-dword61)) (a2-5 (-> self control unknown-vector102)) ) (set! (-> a2-5 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-9) (the-as symbol a1-5) a2-5 (-> self control unknown-dword63)) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (sound-play-by-name (static-sound-name "jump") (new-sound-id) 716 0 0 1 #t) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (set! (-> self control status) (logand -8 (-> self control status))) (set! arg2 (cond (arg2 (empty) arg2 ) (else *jump-mods* ) ) ) (set! (-> self control unknown-surface00) arg2) (set! (-> self control unknown-float123) (fmax 0.0 (fmin 1.0 (* 0.00004359654 (+ -11468.8 (-> self control unknown-float01))))) ) (set! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) ) (none) ) :exit target-exit :trans (behavior () (set! (-> self control unknown-float123) (fmax (-> self control unknown-float123) (* 0.003921569 (the float (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) abutton 6))) ) ) (target-falling-trans #f (the-as time-frame (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) 15 -1 ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 12288.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (zero? (logand (-> self water flags) 512)) (zero? (logand (-> self state-flags) 2048)) ) ) (go target-double-jump (-> *TARGET-bank* double-jump-height-min) (-> *TARGET-bank* double-jump-height-max)) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 26624.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) 4096)) (zero? (logand (-> self control unknown-surface01 flags) 384)) ) ) (go target-flop (the-as float 65502.96) (the-as float -163840.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (slide-down-test) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (behavior ((arg0 float) (arg1 float) (arg2 surface)) (ja-channel-push! 2 15) (let ((gp-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim (-> self draw art-group data 34)) num-func-identity ) (set! (-> gp-0 frame-num) 0.0) ) (let ((a0-3 (-> self skel root-channel 1))) (set! (-> a0-3 frame-interp) (-> self control unknown-float122)) (set! (-> a0-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 40))) (set! (-> a0-3 param 0) 0.0) (joint-control-channel-group-eval! a0-3 (the-as art-joint-anim (-> self draw art-group data 40)) num-func-chan ) ) (suspend) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 frame-group) (the-as art-joint-anim (-> self draw art-group data 34))) (set! (-> a0-4 param 0) 1.0) (joint-control-channel-group-eval! a0-4 (the-as art-joint-anim (-> self draw art-group data 34)) num-func-+!) ) (let ((a0-5 (-> self skel root-channel 1))) (set! (-> a0-5 frame-interp) (-> self control unknown-float122)) (set! (-> a0-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 40))) (set! (-> a0-5 param 0) 0.0) (joint-control-channel-group-eval! a0-5 (the-as art-joint-anim (-> self draw art-group data 40)) num-func-chan ) ) (suspend) (until (ja-done? 0) (let ((f30-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (f0-8 (- 20.0 (ja-aframe-num 0))) (gp-1 (-> self skel root-channel 0)) ) (set! (-> gp-1 param 0) (the float (+ (-> gp-1 frame-group data 0 length) -1))) (let ((v1-45 (and (< 0.0 f30-0) (< 0.0 f0-8)))) (set! (-> gp-1 param 1) (the-as float (if v1-45 (fmin (fmin 3.0 f0-8) (/ (* 5.0 f0-8) (the float (time-to-apex f30-0 (the-as float -245760.0))))) 1.0 ) ) ) ) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) (let ((a0-10 (-> self skel root-channel 1))) (set! (-> a0-10 frame-interp) (-> self control unknown-float122)) (set! (-> a0-10 param 0) 0.0) (joint-control-channel-group-eval! a0-10 (the-as art-joint-anim #f) num-func-chan) ) (suspend) ) (target-falling-anim -1 60) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-jump-forward (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float)) ((-> target-jump enter) arg0 arg1 (the-as surface #f)) (set! (-> self control unknown-surface00) *forward-jump-mods*) (none) ) :exit target-exit :trans (-> target-jump trans) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-set! 1) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 34))) (set! (-> gp-0 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 34)) data 0 length) -1)) ) (set! (-> gp-0 param 1) 1.0) (set! (-> gp-0 frame-num) (ja-aframe (the-as float 3.0) 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 34)) num-func-seek!) ) (until (ja-done? 0) (set! (-> self control unknown-dword70) 0) (suspend) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 param 0) (the float (+ (-> a0-4 frame-group data 0 length) -1))) (set! (-> a0-4 param 1) 1.0) (joint-control-channel-group-eval! a0-4 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((a0-6 (-> self skel root-channel 0))) (set! (-> a0-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-6 param 0) 1.0) (set! (-> a0-6 frame-num) 0.0) (joint-control-channel-group! a0-6 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop!) ) (while #t (suspend) (let ((a0-7 (-> self skel root-channel 0))) (set! (-> a0-7 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-7 param 0) 1.0) (joint-control-channel-group-eval! a0-7 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop! ) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-double-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float)) (when (= (-> self control unknown-symbol40) 'launch) enter-state (let ((a0-3 (-> self control unknown-dword60)) (a1-1 (-> self control unknown-dword61)) (a2-0 (-> self control unknown-vector102)) ) (set! (-> a2-0 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-3) (the-as symbol a1-1) a2-0 (-> self control unknown-dword63)) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (set! (-> self control status) (logand -8 (-> self control status))) (set! (-> self control unknown-surface00) *double-jump-mods*) (none) ) :exit target-exit :trans (behavior () (target-falling-trans #f (the-as time-frame (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) 15 -1 ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 22118.4) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) 4096)) (zero? (logand (-> self control unknown-surface01 flags) 384)) ) ) (go target-flop (the-as float 33775.48) (the-as float -122880.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (if (!= (-> self state-time) (-> *display* base-frame-counter)) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) ) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-push! 2 15) (dummy-10 (-> self skel effect) 'jump-double (the-as float -1.0) -1) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 34))) (set! (-> gp-0 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 34)) data 0 length) -1)) ) (set! (-> gp-0 param 1) 1.0) (set! (-> gp-0 frame-num) (ja-aframe (the-as float 5.0) 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 34)) num-func-seek!) ) (let ((a0-5 (-> self skel root-channel 1))) (set! (-> a0-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 40))) (set! (-> a0-5 param 0) 0.0) (joint-control-channel-group-eval! a0-5 (the-as art-joint-anim (-> self draw art-group data 40)) num-func-chan ) ) (until (ja-done? 0) (suspend) (let ((a0-6 (-> self skel root-channel 0))) (set! (-> a0-6 param 0) (the float (+ (-> a0-6 frame-group data 0 length) -1))) (set! (-> a0-6 param 1) 1.0) (joint-control-channel-group-eval! a0-6 (the-as art-joint-anim #f) num-func-seek!) ) (let ((a0-7 (-> self skel root-channel 1))) (set! (-> a0-7 frame-interp) (-> self control unknown-float122)) (set! (-> a0-7 param 0) 0.0) (joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-chan) ) ) (target-falling-anim -1 60) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-high-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 basic)) (when (and (= (-> self control unknown-symbol40) 'launch) (!= arg2 'launch)) enter-state (let ((a0-3 (-> self control unknown-dword60)) (a1-1 (-> self control unknown-dword61)) (a2-1 (-> self control unknown-vector102)) ) (set! (-> a2-1 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-3) (the-as symbol a1-1) a2-1 (-> self control unknown-dword63)) ) ) (set! (-> self control unknown-uint31) (the-as uint arg2)) (if (or (= arg2 'duck) (= arg2 'launch)) (go target-duck-high-jump arg0 arg1 (the-as symbol arg2)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control status) (logand -8 (-> self control status))) (sound-play-by-name (static-sound-name "jump") (new-sound-id) 1024 457 0 1 #t) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (set! (-> self control unknown-surface00) (cond ((= arg2 'flip) *flip-jump-mods* ) ((= arg2 'flop-forward) *forward-high-jump-mods* ) (else *high-jump-mods* ) ) ) (set! (-> self control unknown-float122) (fmax 0.0 (fmin 0.5 (* 0.00008138021 (+ -409.6 (-> self control unknown-float01))))) ) (none) ) :exit target-exit :trans (behavior () (target-falling-trans #f (the-as time-frame (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) 15 -1 ) ) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons square) ) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 73728.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) 4096)) (zero? (logand (-> self control unknown-surface01 flags) 384)) ) ) (go target-flop (the-as float 33775.48) (the-as float -122880.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.00012207031 (+ -2048.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (-> target-jump code) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-duck-high-jump (target) :event target-standard-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control status) (logand -8 (-> self control status))) (set! (-> self control unknown-surface00) *turn-around-mods*) (none) ) :exit target-exit :code (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (if (not (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 31) ) (= (-> self skel root-channel 0) (-> self skel channel)) ) ) (ja-channel-push! 1 12) ) (case arg2 (('launch) (let ((s3-0 (-> self skel root-channel 0))) (set! (-> s3-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 42))) (set! (-> s3-0 param 0) (ja-aframe (the-as float 16.0) 0)) (set! (-> s3-0 param 1) 1.0) (set! (-> s3-0 frame-num) 0.0) (joint-control-channel-group! s3-0 (the-as art-joint-anim (-> self draw art-group data 42)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s3-1 (-> self skel root-channel 0))) (set! (-> s3-1 param 0) (ja-aframe (the-as float 16.0) 0)) (set! (-> s3-1 param 1) 1.0) (joint-control-channel-group-eval! s3-1 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (let ((s3-2 (-> self skel root-channel 0))) (set! (-> s3-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 41))) (set! (-> s3-2 param 0) (ja-aframe (the-as float 16.0) 0)) (set! (-> s3-2 param 1) 1.0) (set! (-> s3-2 frame-num) 0.0) (joint-control-channel-group! s3-2 (the-as art-joint-anim (-> self draw art-group data 41)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s3-3 (-> self skel root-channel 0))) (set! (-> s3-3 param 0) (ja-aframe (the-as float 16.0) 0)) (set! (-> s3-3 param 1) 1.0) (joint-control-channel-group-eval! s3-3 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) (go target-duck-high-jump-jump arg0 arg1 arg2) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-duck-high-jump-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (sound-play-by-name (static-sound-name "jump") (new-sound-id) 819 -609 0 1 #t) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #f) (-> self control transv)) (set! (-> self control status) (logand -8 (-> self control status))) (cond ((= arg2 'launch) (set! (-> self neck flex-blend) 0.0) (set! (-> self control unknown-surface00) *launch-jump-mods*) ) (else (set! (-> self control unknown-surface00) *high-jump-mods*) ) ) (none) ) :exit target-exit :trans (-> target-high-jump trans) :code (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (let ((f30-0 (the-as float (if (= arg2 'launch) 110.0 35.0 ) ) ) (f28-0 1.0) ) (until (ja-done? 0) (let* ((f24-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (f26-0 (- f30-0 (ja-aframe-num 0))) (f22-1 (fmin (fmin 3.0 f26-0) (/ (* 5.0 f26-0) (the float (time-to-apex f24-0 (the-as float -245760.0)))))) (s5-0 (-> self skel root-channel 0)) ) (set! (-> s5-0 param 0) (the float (+ (-> s5-0 frame-group data 0 length) -1))) (let ((v1-26 (cond ((and (< 0.0 f24-0) (< 0.0 f26-0)) (if (= arg2 'launch) (set! f28-0 (lerp f28-0 (* 4.0 f22-1) (the-as float 0.25))) ) f22-1 ) (else f28-0 ) ) ) ) (set! (-> s5-0 param 1) v1-26) ) (joint-control-channel-group-eval! s5-0 (the-as art-joint-anim #f) num-func-seek!) ) (suspend) ) (cond ((= arg2 'launch) (let ((a0-7 (-> self skel root-channel 0))) (set! (-> a0-7 frame-group) (the-as art-joint-anim (-> self draw art-group data 43))) (set! (-> a0-7 param 0) f28-0) (set! (-> a0-7 frame-num) 0.0) (joint-control-channel-group! a0-7 (the-as art-joint-anim (-> self draw art-group data 43)) num-func-loop!) ) (while #t (suspend) (let ((a0-8 (-> self skel root-channel 0))) (set! (-> a0-8 frame-group) (the-as art-joint-anim (-> self draw art-group data 43))) (set! (-> a0-8 param 0) f28-0) (joint-control-channel-group-eval! a0-8 (the-as art-joint-anim (-> self draw art-group data 43)) num-func-loop! ) ) ) ) (else (let ((a0-9 (-> self skel root-channel 0))) (set! (-> a0-9 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-9 param 0) 1.0) (set! (-> a0-9 frame-num) 0.0) (joint-control-channel-group! a0-9 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop!) ) (while #t (suspend) (let ((a0-10 (-> self skel root-channel 0))) (set! (-> a0-10 frame-group) (the-as art-joint-anim (-> self draw art-group data 38))) (set! (-> a0-10 param 0) 1.0) (joint-control-channel-group-eval! a0-10 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-loop! ) ) ) ) ) ) (the-as none 0) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-falling (target) :event target-jump-event-handler :enter (behavior ((arg0 symbol)) (set! (-> self control unknown-surface00) *jump-mods*) (set! (-> self control unknown-uint20) (the-as uint arg0)) (set! (-> self state-time) (-> *display* base-frame-counter)) (none) ) :trans (behavior () (target-falling-trans (-> self control unknown-spoolanim00) (the-as time-frame (if (= (-> self control unknown-spoolanim00) #f) 0 (/ (the-as int (-> *TARGET-bank* stuck-time)) 2) ) ) ) (none) ) :code (behavior ((arg0 symbol)) (target-falling-anim -1 99) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-hit-ground (target) :event target-walk-event-handler :enter (behavior ((arg0 symbol)) (cond ((= arg0 'stuck) ) ((let ((v1-4 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-4 (-> self draw art-group data 42)) (= v1-4 (-> self draw art-group data 43))) ) (dummy-10 (-> self skel effect) 'group-blue-hit-ground-effect (the-as float 0.0) -1) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.3)) ) (else (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control unknown-vector52) (-> self control trans)) ) ) ) (if (and (< (-> *TARGET-bank* fall-far) f0-1) (zero? (logand (-> self control status) 1024))) (go target-hit-ground-hard f0-1) ) ) ) ) (cond ((= arg0 'stuck) ) (else (target-land-effect) ) ) (set! (-> self control unknown-dword31) 0) (set! (-> self control unknown-dword33) 0) (if (>= (-> self control ground-impact-vel) (-> *TARGET-bank* fall-stumble-threshold)) (set-forward-vel (the-as float 0.0)) ) (if (!= (-> self control ground-pat material) (pat-material ice)) (delete-back-vel) ) (set! (-> self control unknown-surface00) *walk-mods*) (start-bobbing! (-> self water) (lerp-scale (the-as float 0.0) (the-as float 4096.0) (-> self control ground-impact-vel) (the-as float 40960.0) (the-as float 102400.0) ) 600 1500 ) (none) ) :trans (behavior () (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (not (can-exit-duck?)) (can-duck?)) (go target-duck-stance) ) (when (!= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (if (logtest? (-> self water flags) 1024) (go target-wade-walk) (go target-walk) ) ) (if (and (or (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (not (can-exit-duck?))) (can-duck?)) (go target-duck-stance) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (fall-test) (slide-down-test) (none) ) :code (behavior ((arg0 symbol)) (target-hit-ground-anim #f) (go target-stance) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-attack (target) :event target-dangerous-event-handler :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (target-start-attack) (target-danger-set! 'spin #f) (set! (-> self control unknown-surface00) *attack-mods*) (set! (-> self water drip-mult) 4.0) (set! (-> self neck flex-blend) 0.0) (none) ) :exit (behavior () (set! (-> self control unknown-dword33) (-> *display* base-frame-counter)) (target-exit) (none) ) :code (behavior () (ja-channel-push! 1 15) (let ((a0-1 (-> self skel root-channel 0))) (set! (-> a0-1 frame-group) (the-as art-joint-anim (-> self draw art-group data 51))) (set! (-> a0-1 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 51)) data 0 length) -1)) ) (set! (-> a0-1 param 1) (-> self control unknown-surface01 align-speed)) (set! (-> a0-1 frame-num) 0.0) (joint-control-channel-group! a0-1 (the-as art-joint-anim (-> self draw art-group data 51)) num-func-seek!) ) (until (ja-done? 0) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 74) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (suspend) (let ((a0-24 (-> self skel root-channel 0))) (set! (-> a0-24 param 0) (the float (+ (-> a0-24 frame-group data 0 length) -1))) (set! (-> a0-24 param 1) (-> self control unknown-surface01 align-speed)) (joint-control-channel-group-eval! a0-24 (the-as art-joint-anim #f) num-func-seek!) ) ) (go target-stance) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-running-attack (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('touched) (cond (((method-of-type touching-shapes-entry prims-touching?) (the-as touching-shapes-entry (-> arg3 param 0)) (-> self control) (the-as uint 224) ) (let ((gp-1 (target-send-attack arg0 (the-as uint (-> self control unknown-symbol30)) (-> arg3 param 0) (-> self control unknown-dword50) (-> self control unknown-dword51) ) ) ) (when gp-1 (set! (-> self control unknown-uint20) (the-as uint (-> *display* base-frame-counter))) (let ((v1-9 (if (and (nonzero? arg0) (type-type? (-> arg0 type) process-drawable)) arg0 ) ) ) (when v1-9 (let* ((s5-1 (-> (the-as process-drawable v1-9) root)) (v1-11 (if (and (nonzero? s5-1) (type-type? (-> s5-1 type) collide-shape)) (the-as collide-shape s5-1) ) ) ) (if (and v1-11 (or (logtest? (-> v1-11 root-prim prim-core collide-as) (collide-kind enemy)) (logtest? (-> v1-11 root-prim prim-core action) (collide-action ca-10)) ) ) (set! (-> self control unknown-uint31) (the-as uint 1)) ) ) ) ) (when (or (= gp-1 'die) (= gp-1 'push)) (let ((v0-2 (the-as object (-> *display* base-frame-counter)))) (set! (-> self control unknown-int21) (the-as int v0-2)) v0-2 ) ) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) :enter (behavior () (if (or (and (= (-> self fact-info-target eco-type) (pickup-type eco-yellow)) (>= (-> self fact-info-target eco-level) 1.0) ) (< (- (-> *display* base-frame-counter) (-> self control unknown-dword82)) (seconds 1.5)) ) (go target-yellow-blast) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control unknown-int21) 0) (set! (-> self control unknown-uint31) (the-as uint 0)) (set! (-> self control unknown-surface00) *run-attack-mods*) (set! (-> *run-attack-mods* turnv) 655360.0) (set! (-> *run-attack-mods* turnvv) 655360.0) (target-start-attack) (target-danger-set! 'punch #f) (if (or (< (fabs (-> self control unknown-float62)) 0.3) (< 0.3 (fabs (-> self control unknown-float61)))) (set! (-> self control unknown-float81) 1.0) ) (none) ) :exit (behavior () (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> *run-attack-mods* turnv) 0.0) (set! (-> *run-attack-mods* turnvv) 0.0) (set! (-> self control unknown-dword31) (-> *display* base-frame-counter)) (target-exit) (none) ) :trans (behavior () (when (!= (-> self state-time) (-> *display* base-frame-counter)) (if (and (or (smack-surface? #t) (and (>= (-> self control unknown-float63) 0.7) (zero? (logand (-> self control status) 32))) ) (begin (set! (-> self control unknown-int21) (the-as int (-> *display* base-frame-counter))) (set! (-> self control unknown-float81) 0.0) (let ((gp-0 (new-stack-vector0)) (f30-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-0 (-> self control transv) (vector-float*! gp-0 (-> self control dynam gravity-normal) f30-0)) (let* ((f0-5 (vector-length gp-0)) (f1-1 f0-5) (f2-1 (fmin 0.0 f30-0)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-1) (vector-float*! gp-0 gp-0 (/ f0-5 f1-1)) ) ) ) #t ) (or (zero? (-> self control unknown-uint20)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 12) ) ) (!= (-> self control unknown-uint31) 1) ) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (and (< 4096.0 (-> self control unknown-float01)) (or (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.1)) (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons square) ) ) ) (zero? (logand (-> self state-flags) 6144)) (zero? (logand (-> self control unknown-surface01 flags) 128)) ) ) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (if (and (logtest? (-> self water flags) 512) (zero? (mod (- (-> *display* base-frame-counter) (-> self state-time)) 21)) ) (dummy-13 (-> self water) (the-as float 0.6) (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 37)) 0 (-> self control transv) ) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 23) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) ) (none) ) :code (behavior () (if (logtest? (-> self water flags) 512) (sound-play-by-name (static-sound-name "swim-stroke") (new-sound-id) 1024 0 0 1 #t) ) (ja-channel-push! 1 6) (let ((gp-1 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim (-> self draw art-group data 59)) num-func-identity ) (set! (-> gp-1 frame-num) 0.0) ) (set! (-> self control dynam gravity-max) 368640.0) (set! (-> self control dynam gravity-length) 368640.0) (let ((f28-0 0.0) (f30-0 1.0) (gp-2 0) ) (until (ja-done? 0) (TODO-RENAME-9 (-> self align)) (when (not (ja-min? 0)) (cond ((and (>= (ja-aframe-num 0) 20.0) (and (and (zero? (logand (-> self control status) 1)) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (-> *TARGET-bank* ground-timeout)) (>= 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (let ((v1-39 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (not (or (= v1-39 (-> self draw art-group data 59)) (= v1-39 (-> self draw art-group data 60)) (= v1-39 (-> self draw art-group data 61)) ) ) (< 4096.0 (target-height-above-ground)) ) ) ) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 12) ) ) ) (go target-falling #f) ) ((and (nonzero? (-> self control unknown-uint30)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint30)))) (the-as uint 12) ) ) (set-forward-vel (the-as float 0.0)) ) ((and (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons square) ) ) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.05)) ) (if (= (-> self control ground-pat material) (pat-material ice)) (set-forward-vel (fmax 32768.0 (* 0.8 (-> self control unknown-float01)))) (set-forward-vel (* 0.8 (-> self control unknown-float01))) ) ) ((ja-done? 0) (set-forward-vel f28-0) ) (else (set! f28-0 (* (target-align-vel-z-adjust (-> self align delta trans z)) (-> *display* frames-per-second) f30-0) ) (set-forward-vel f28-0) ) ) ) (let ((s5-1 (new-stack-vector0))) (vector-matrix*! s5-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s5-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s5-1 (-> self control unknown-matrix01)) ) (suspend) (let ((a0-44 (-> self skel root-channel 0))) (set! (-> a0-44 param 0) (the float (+ (-> a0-44 frame-group data 0 length) -1))) (set! (-> a0-44 param 1) (-> self control unknown-surface01 align-speed)) (joint-control-channel-group-eval! a0-44 (the-as art-joint-anim #f) num-func-seek!) ) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.1)) (set! (-> *run-attack-mods* turnvv) 0.0) ) (if (< 2 gp-2) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) (+! gp-2 1) ) ) (if (and (zero? (logand (-> self control status) 1)) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (-> *TARGET-bank* ground-timeout)) (>= 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (let ((v1-121 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (not (or (= v1-121 (-> self draw art-group data 59)) (= v1-121 (-> self draw art-group data 60)) (= v1-121 (-> self draw art-group data 61)) ) ) (< 4096.0 (target-height-above-ground)) ) ) ) (go target-falling #f) ) (go target-stance) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-attack-air (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3))) (cond (v0-0 (empty) v0-0 ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) ) :enter (behavior ((arg0 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control status) (logand -8 (-> self control status))) (target-start-attack) (target-danger-set! 'spin-air #f) (set! (-> self control unknown-surface00) *jump-attack-mods*) (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) (cond ((or (>= 0.0 f0-1) (= arg0 'flop)) (let ((gp-1 (new-stack-vector0))) (let ((f0-3 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-1 (-> self control transv) (vector-float*! gp-1 (-> self control dynam gravity-normal) f0-3)) ) (let* ((f0-4 (vector-length gp-1)) (f1-2 f0-4) (f2-0 33775.48) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-1 gp-1 (/ f0-4 f1-2)) ) ) ) ) (else (let* ((f1-5 (/ f0-1 (* (-> self control dynam gravity-length) (-> *display* seconds-per-frame)))) (f30-0 (* 0.5 f1-5 (-> *display* seconds-per-frame) f0-1)) ) (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 62) ) (set! f30-0 (fmax 0.0 (- (-> *TARGET-bank* attack-jump-height-max) (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control trans) (-> self control unknown-vector52)) ) ) ) ) ) (let ((gp-2 (new-stack-vector0))) (let ((f0-8 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-2 (-> self control transv) (vector-float*! gp-2 (-> self control dynam gravity-normal) f0-8)) ) (let* ((f0-9 (vector-length gp-2)) (f1-11 f0-9) (f2-7 (+ 1024.0 (sqrtf (* 245760.0 (+ 2048.0 f30-0))))) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-7) (vector-float*! gp-2 gp-2 (/ f0-9 f1-11)) ) ) ) ) ) ) ) (set! (-> self control dynam gravity-length) 122880.0) (set! (-> self control unknown-vector52 quad) (-> self control trans quad)) (none) ) :exit (behavior () (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) ((-> target-attack exit)) (none) ) :trans (behavior () (when (logtest? (-> self control status) 1) (set-quaternion! (-> self control) (-> self control dir-targ)) (go target-hit-ground #f) ) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.5)) (seek! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length) (* 245760.0 (-> *display* seconds-per-frame)) ) ) (when (and (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.05)) (< (vector-dot (-> self control dynam gravity-normal) (-> self control unknown-vector10)) (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) ) ) (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 70) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) (none) ) :code (behavior ((arg0 symbol)) (ja-channel-push! 1 22) (let ((a0-2 (-> self skel root-channel 0))) (set! (-> a0-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 56))) (set! (-> a0-2 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 56)) data 0 length) -1)) ) (set! (-> a0-2 param 1) 1.0) (set! (-> a0-2 frame-num) 0.0) (joint-control-channel-group! a0-2 (the-as art-joint-anim (-> self draw art-group data 56)) num-func-seek!) ) (until (ja-done? 0) (TODO-RENAME-9 (-> self align)) (TODO-RENAME-10 (-> self align) 16 (the-as float 1.0) (the-as float 1.0) (the-as float 1.0)) (suspend) (let ((a0-5 (-> self skel root-channel 0))) (set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group data 0 length) -1))) (set! (-> a0-5 param 1) 1.0) (joint-control-channel-group-eval! a0-5 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim (-> self draw art-group data 57)) num-func-identity ) (set! (-> gp-0 frame-num) 0.0) ) (let ((f30-0 393216.0)) (let ((f0-8 (target-height-above-ground)) (f1-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) (while (not (or (and (< (fabs (/ f0-8 (* 0.0033333334 f1-1))) 150.0) (< f1-1 0.0)) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.7)) ) ) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* f30-0 (-> *display* seconds-per-frame)) ) (suspend) (let ((a0-10 (-> self skel root-channel 0))) (set! (-> a0-10 param 0) 1.0) (joint-control-channel-group-eval! a0-10 (the-as art-joint-anim #f) num-func-loop!) ) (set! f0-8 (target-height-above-ground)) (set! f1-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) ) (let ((a0-13 (-> self skel root-channel 0))) (set! (-> a0-13 frame-group) (the-as art-joint-anim (-> self draw art-group data 58))) (set! (-> a0-13 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 58)) data 0 length) -1)) ) (set! (-> a0-13 param 1) 1.0) (set! (-> a0-13 frame-num) 0.0) (joint-control-channel-group! a0-13 (the-as art-joint-anim (-> self draw art-group data 58)) num-func-seek!) ) (until (ja-done? 0) (cond ((< (ja-aframe-num 0) 32.0) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* f30-0 (-> *display* seconds-per-frame)) ) ) (else (let ((f0-22 (deg-diff (quaternion-y-angle (-> self control unknown-quaternion00)) (quaternion-y-angle (-> self control dir-targ)) ) ) ) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* 0.2 (fabs f0-22)) ) ) ) ) (suspend) (let ((a0-20 (-> self skel root-channel 0))) (set! (-> a0-20 param 0) (the float (+ (-> a0-20 frame-group data 0 length) -1))) (set! (-> a0-20 param 1) 1.0) (joint-control-channel-group-eval! a0-20 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (go target-falling #f) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-attack-uppercut (target) :event target-dangerous-event-handler :enter (behavior ((arg0 float) (arg1 float)) (set! (-> self state-time) (-> *display* base-frame-counter)) (target-start-attack) (target-danger-set! 'uppercut #f) (set! (-> self control unknown-surface00) *turn-around-mods*) (none) ) :exit target-exit :code (behavior ((arg0 float) (arg1 float)) (let ((s3-0 (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 31) ) ) (s4-0 (-> self skel root-channel 0)) ) (set! (-> s4-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 62))) (set! (-> s4-0 param 0) (ja-aframe (the-as float 7.0) 0)) (set! (-> s4-0 param 1) 1.0) (set! (-> s4-0 frame-num) (the-as float (if s3-0 (ja-aframe (the-as float 5.0) 0) 0.0 ) ) ) (joint-control-channel-group! s4-0 (the-as art-joint-anim (-> self draw art-group data 62)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s4-1 (-> self skel root-channel 0))) (set! (-> s4-1 param 0) (ja-aframe (the-as float 7.0) 0)) (set! (-> s4-1 param 1) 1.0) (joint-control-channel-group-eval! s4-1 (the-as art-joint-anim #f) num-func-seek!) ) ) (go target-attack-uppercut-jump arg0 arg1) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-attack-uppercut-jump (target) :event target-dangerous-event-handler :enter (behavior ((arg0 float) (arg1 float)) (if (and (= (-> self control ground-pat material) (pat-material ice)) (< 32768.0 (-> self control unknown-float01)) ) (set-forward-vel (the-as float 32768.0)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #f) (-> self control transv)) (set! (-> self control status) (logand -8 (-> self control status))) (set! (-> self control unknown-surface00) *uppercut-jump-mods*) (target-start-attack) (target-danger-set! 'uppercut #f) (none) ) :exit target-exit :trans (behavior () (if (logtest? (-> self control status) 1) (go target-hit-ground #f) ) (when (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 22118.4) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) 4096)) (zero? (logand (-> self control unknown-surface01 flags) 384)) ) ) (set-quaternion! (-> self control) (-> self control dir-targ)) (build-conversions (-> self control transv)) (go target-flop (the-as float 65502.96) (the-as float -163840.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?) (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 62) ) (>= (ja-aframe-num 0) 12.0) ) (go target-attack-air 'uppercut) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 23) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (if (and (= (-> self control unknown-symbol30) 'uppercut) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) -8192.0) ) (target-danger-set! 'harmless #f) ) (slide-down-test) (none) ) :code (behavior ((arg0 float) (arg1 float)) (TODO-RENAME-9 (-> self align)) (until (ja-done? 0) (suspend) (let ((a0-2 (-> self skel root-channel 0))) (set! (-> a0-2 param 0) (the float (+ (-> a0-2 frame-group data 0 length) -1))) (set! (-> a0-2 param 1) 0.9) (joint-control-channel-group-eval! a0-2 (the-as art-joint-anim #f) num-func-seek!) ) (TODO-RENAME-9 (-> self align)) (let* ((gp-0 (-> self align)) (s5-0 (method-of-object gp-0 TODO-RENAME-10)) (a1-2 (cond ((>= 30.0 (ja-aframe-num 0)) 18 ) ((>= 43.0 (ja-aframe-num 0)) (set! (-> self control unknown-surface00) *double-jump-mods*) 2 ) (else 0 ) ) ) ) (s5-0 gp-0 a1-2 (the-as float 1.0) (the-as float 0.95) (the-as float 1.0)) ) ) (go target-falling #f) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-flop (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3))) (cond (v0-0 (empty) v0-0 ) ((let ((v1-0 arg2)) (= v1-0 'swim) ) (cond ((< 6144.0 (target-height-above-ground)) (dummy-10 (-> self skel effect) 'swim-flop (the-as float -1.0) -1) (let ((t9-3 enter-state)) (set! (-> self next-state) target-swim-down) ((the-as (function object :behavior target) t9-3)) ) ) (else (let ((t9-4 enter-state) (a0-4 'swim) ) (set! (-> self next-state) target-flop-hit-ground) ((the-as (function symbol object :behavior target) t9-4) a0-4) ) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) ) :enter (behavior ((arg0 float) (arg1 float) (arg2 float)) (if (and (= (-> self fact-info-target eco-type) (pickup-type eco-yellow)) (>= (-> self fact-info-target eco-level) 1.0) ) (go target-yellow-jump-blast) ) (if (= arg2 0.0) (set-forward-vel arg2) (set-forward-vel (-> self control unknown-float01)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control status) (logand -8 (-> self control status))) (set! (-> self control unknown-surface00) *flop-mods*) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control dynam gravity-max) 245760.0) (set! (-> self control dynam gravity-length) 245760.0) (let ((gp-1 (new-stack-vector0))) (let ((f0-6 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-1 (-> self control transv) (vector-float*! gp-1 (-> self control dynam gravity-normal) f0-6)) ) (let* ((f0-7 (vector-length gp-1)) (f1-3 f0-7) (f2-0 29491.2) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-1 gp-1 (/ f0-7 f1-3)) ) ) ) (none) ) :exit (behavior () (target-danger-set! 'harmless #f) (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> self control dynam gravity quad) (-> self control unknown-dynamics00 gravity quad)) (none) ) :trans (behavior () (delete-back-vel) (let ((gp-1 (logtest? (-> self control status) 1))) (when (and (not gp-1) (let ((v1-6 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (or (= v1-6 (-> self draw art-group data 64)) (= v1-6 (-> self draw art-group data 66))) ) ) (when (and (or (< (target-move-dist (seconds 0.1)) 1638.4) (and (logtest? (-> self control status) 8) (< 0.7 (-> self control poly-angle))) ) (zero? (logand (-> self control status) 32)) (>= (-> self control unknown-uint20) (the-as uint 2)) ) (set! (-> self control unknown-dword36) (-> *display* base-frame-counter)) (set! gp-1 'stuck) ) ) (when gp-1 (logior! (-> self control status) 1) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.5)) (dummy-10 (-> self skel effect) 'group-red-eco-strike-ground (ja-frame-num 0) 0) (let* ((s4-1 (get-process *default-dead-pool* touch-tracker #x4000)) (s5-1 (when s4-1 (let ((t9-6 (method-of-type touch-tracker activate))) (t9-6 (the-as touch-tracker s4-1) self 'touch-tracker (the-as pointer #x70004000)) ) (run-now-in-process s4-1 touch-tracker-init (-> self control trans) 4096.0 30) (-> s4-1 ppointer) ) ) ) (send-event (ppointer->process s5-1) 'event 'attack 'flop) (send-event (ppointer->process s5-1) 'function (lambda ((arg0 target)) (let ((f0-3 (seek (-> arg0 control root-prim local-sphere w) (the-as float 28672.0) (* 286720.0 (-> *display* seconds-per-frame)) ) ) ) (set! (-> arg0 control root-prim local-sphere w) f0-3) f0-3 ) ) ) ) ) (go target-flop-hit-ground gp-1) ) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) (if (rand-vu-percent? (the-as float 0.5)) 23 17 ) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (when (and (not (-> self control unknown-symbol30)) (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 63) ) (>= (ja-aframe-num 0) 8.0) ) (target-start-attack) (target-danger-set! 'flop #f) ) (none) ) :code (behavior ((arg0 float) (arg1 float) (arg2 float)) (ja-channel-set! 2) (let ((a0-2 (-> self skel root-channel 0))) (set! (-> a0-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 63))) (set! (-> a0-2 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 63)) data 0 length) -1)) ) (set! (-> a0-2 param 1) 1.0) (set! (-> a0-2 frame-num) 0.0) (joint-control-channel-group! a0-2 (the-as art-joint-anim (-> self draw art-group data 63)) num-func-seek!) ) (let ((a0-3 (-> self skel root-channel 1))) (set! (-> a0-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 66))) (set! (-> a0-3 param 0) 0.0) (set! (-> a0-3 frame-num) 0.0) (joint-control-channel-group-eval! a0-3 (the-as art-joint-anim (-> self draw art-group data 66)) num-func-chan ) ) (until (ja-done? 0) (suspend) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 param 0) (the float (+ (-> a0-4 frame-group data 0 length) -1))) (set! (-> a0-4 param 1) 1.0) (joint-control-channel-group-eval! a0-4 (the-as art-joint-anim #f) num-func-seek!) ) (let ((gp-0 (-> self skel root-channel 1))) (set! (-> gp-0 frame-interp) (lerp-scale (the-as float 0.0) (the-as float 1.0) (-> self control unknown-float01) (the-as float 0.0) (the-as float 40960.0) ) ) (set! (-> gp-0 param 0) (the float (+ (-> gp-0 frame-group data 0 length) -1))) (set! (-> gp-0 param 1) 1.0) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim #f) num-func-seek!) ) ) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> self control dynam gravity quad) (-> self control unknown-dynamics00 gravity quad)) (target-danger-set! 'flop-down #f) (let ((gp-1 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim (-> self draw art-group data 64)) num-func-identity ) (set! (-> gp-1 frame-num) 0.0) ) (let ((gp-2 (-> self skel root-channel 1))) (joint-control-channel-group-eval! gp-2 (the-as art-joint-anim (-> self draw art-group data 67)) num-func-identity ) (set! (-> gp-2 frame-num) 0.0) ) (let ((f30-0 1.0)) (let ((gp-3 (new-stack-vector0))) (let ((f0-18 (vector-dot (-> self control dynam gravity-normal) (-> self control unknown-vector120)))) 0.0 (vector-! gp-3 (-> self control unknown-vector120) (vector-float*! gp-3 (-> self control dynam gravity-normal) f0-18) ) ) (let* ((f0-19 (vector-length gp-3)) (f1-1 f0-19) (f2-0 -368640.0) ) (vector+! (-> self control unknown-vector120) (vector-float*! (-> self control unknown-vector120) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-3 gp-3 (/ f0-19 f1-1)) ) ) ) (let ((gp-4 (new-stack-vector0))) (let ((f0-22 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-4 (-> self control transv) (vector-float*! gp-4 (-> self control dynam gravity-normal) f0-22)) ) (let* ((f0-23 (vector-length gp-4)) (f1-3 f0-23) (f2-2 (* -368640.0 f30-0)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-2) (vector-float*! gp-4 gp-4 (/ f0-23 f1-3)) ) ) ) (suspend) (while #t (+! (-> self control unknown-uint20) 1) (let ((a0-30 (-> self skel root-channel 0))) (set! (-> a0-30 param 0) 1.0) (joint-control-channel-group-eval! a0-30 (the-as art-joint-anim #f) num-func-+!) ) (let ((gp-5 (-> self skel root-channel 1))) (set! (-> gp-5 frame-interp) (lerp-scale (the-as float 0.0) (the-as float 1.0) (-> self control unknown-float01) (the-as float 0.0) (the-as float 40960.0) ) ) (set! (-> gp-5 param 0) 0.0) (joint-control-channel-group-eval! gp-5 (the-as art-joint-anim #f) num-func-chan) ) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) (let ((gp-6 (new-stack-vector0)) (f28-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-6 (-> self control transv) (vector-float*! gp-6 (-> self control dynam gravity-normal) f28-0)) (let* ((f1-5 (vector-length gp-6)) (f0-34 f1-5) ) (if (< (-> self control unknown-surface01 transv-max) f1-5) (set! f1-5 (-> self control unknown-surface01 transv-max)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f28-0) (vector-float*! gp-6 gp-6 (/ f1-5 f0-34)) ) ) ) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (-> *TARGET-bank* fall-timeout)) (go target-falling #f) ) (if (and (= *cheat-mode* 'debug) (cpad-hold? (-> self control unknown-cpad-info00 number) r2) (not *pause-lock*)) (go target-falling #f) ) (suspend) ) ) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-flop-hit-ground (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('swim) #f ) (else (target-standard-event-handler arg0 arg1 arg2 arg3) ) ) ) :enter (behavior ((arg0 symbol)) (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control unknown-vector111) (-> self control trans)) ) ) ) (if (< (-> *TARGET-bank* fall-far) f0-1) (go target-hit-ground-hard f0-1) ) ) (target-land-effect) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.1)) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-uint20) (the-as uint arg0)) (set-forward-vel (the-as float 0.0)) (set! (-> self control unknown-surface00) *flop-land-mods*) (set! (-> *flop-land-mods* flags) (logand -1025 (-> *flop-land-mods* flags))) (set! (-> self state-flags) (logior #x100000 (-> self state-flags))) (none) ) :exit target-exit :trans (behavior () (when (!= (-> self control unknown-spoolanim00) 'stuck) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack-air 'flop) ) ) (when (and (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (< (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.25)) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) (if (rand-vu-percent? (the-as float 0.5)) 23 17 ) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (let ((v1-33 (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) ) ) (if (and (or (= v1-33 (-> self draw art-group data 65)) (= v1-33 (-> self draw art-group data 68))) (>= (ja-aframe-num 0) 28.0) ) (logior! (-> *flop-land-mods* flags) 1024) ) ) (slide-down-test) (none) ) :code (behavior ((arg0 symbol)) (target-hit-ground-anim arg0) (go target-falling #f) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-wheel (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (if (= arg2 'touched) (send-event arg0 'roll) ) (target-standard-event-handler arg0 arg1 arg2 arg3) ) :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-surface00) *wheel-mods*) (+! (-> self control unknown-int50) 1) (rot->dir-targ! (-> self control)) (set-forward-vel (+ (-> *TARGET-bank* wheel-speed-min) (* (-> *TARGET-bank* wheel-speed-inc) (the float (+ (-> self control unknown-int50) -1))) ) ) (if (or (< (fabs (-> self control unknown-float62)) 0.3) (< 0.3 (fabs (-> self control unknown-float61)))) (set! (-> self control unknown-float81) 1.0) ) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control unknown-int21) 0) 0 (none) ) :exit (behavior () (when (!= (-> self next-state name) 'target-wheel) (set! (-> self control unknown-int50) 0) (set! (-> self control unknown-dword30) (-> *display* base-frame-counter)) ) (target-exit) (none) ) :code (behavior () (let ((gp-0 0)) 0 (let ((s5-0 0) (f30-0 1.0) ) (ja-channel-push! 1 12) (let ((s4-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! s4-0 (the-as art-joint-anim (-> self draw art-group data 69)) num-func-identity ) (set! (-> s4-0 frame-num) 0.0) ) (until (ja-done? 0) (if (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (set! gp-0 (the-as int (-> *display* base-frame-counter))) ) (when (and (or (smack-surface? #f) (>= (-> self control unknown-float63) 0.7)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 3) ) (>= (- (-> *display* base-frame-counter) (-> self state-time)) 1) ) (if (>= 6.0 (ja-aframe-num 0)) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (zero? s5-0) (set! s5-0 (the-as int (-> *display* base-frame-counter))) ) ) (if (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (-> *display* base-frame-counter) ) (TODO-RENAME-9 (-> self align)) (cond ((nonzero? s5-0) ) (else (TODO-RENAME-10 (-> self align) 4 (the-as float 1.0) (the-as float 1.0) f30-0) (let ((s4-1 (new-stack-vector0))) (vector-matrix*! s4-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s4-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s4-1 (-> self control unknown-matrix01)) ) ) ) (suspend) (let ((a0-15 (-> self skel root-channel 0))) (set! (-> a0-15 param 0) (the float (+ (-> a0-15 frame-group data 0 length) -1))) (set! (-> a0-15 param 1) 1.0) (joint-control-channel-group-eval! a0-15 (the-as art-joint-anim #f) num-func-seek!) ) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) ) (if (and (or (< (- (-> *display* base-frame-counter) (the-as time-frame gp-0)) (-> *TARGET-bank* wheel-jump-pre-window)) (cpad-pressed? (-> self control unknown-cpad-info00 number) x) ) (can-jump? 'target-wheel-flip) ) (go target-wheel-flip (-> *TARGET-bank* wheel-flip-height) (-> *TARGET-bank* wheel-flip-dist)) ) ) (set! (-> self state-hook-time) (-> *display* base-frame-counter)) (set! (-> self state-hook) (lambda :behavior target () (cond ((>= (- (-> *display* base-frame-counter) (-> self state-hook-time)) (-> *TARGET-bank* wheel-jump-post-window)) (set! (-> self state-hook) (the-as (function none :behavior target) nothing)) ) (else (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? 'target-wheel-flip) ) (go target-wheel-flip (-> *TARGET-bank* wheel-flip-height) (-> *TARGET-bank* wheel-flip-dist)) ) ) ) (none) ) ) (go target-duck-stance) (none) ) :post (the-as (function none :behavior target) target-post) ) ;; failed to figure out what this is: (defstate target-wheel-flip (target) :event target-standard-event-handler :enter (behavior ((arg0 float) (arg1 float)) (set! (-> self control unknown-surface00) *wheel-flip-mods*) (none) ) :exit target-exit :trans (behavior () (if (and (or (smack-surface? #f) (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) ) (!= (-> self state-time) (-> *display* base-frame-counter)) ) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?) (and (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) (= (-> self skel root-channel 0) (-> self skel channel)) ) ) (go target-attack-air #f) ) (none) ) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-push! 1 12) (let ((s4-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! s4-0 (the-as art-joint-anim (-> self draw art-group data 71)) num-func-identity ) (set! (-> s4-0 frame-num) 0.0) ) (let ((f30-0 1.0)) (until (or (ja-max? 0) (and (>= (ja-aframe-num 0) 4.0) (logtest? (-> self control status) 1))) (when (and (>= (ja-aframe-num 0) 3.0) (not (-> self control unknown-symbol30))) (set! (-> self event-hook) target-dangerous-event-handler) (target-start-attack) (target-danger-set! 'flip #f) ) (TODO-RENAME-9 (-> self align)) (if (not (ja-max? 0)) (TODO-RENAME-10 (-> self align) 6 (the-as float 1.0) (/ arg0 (-> *TARGET-bank* wheel-flip-art-height)) (* f30-0 (/ arg1 (-> *TARGET-bank* wheel-flip-art-dist))) ) (TODO-RENAME-10 (-> self align) 4 (the-as float 1.0) (the-as float 1.0) (* f30-0 (/ arg1 (-> *TARGET-bank* wheel-flip-art-dist))) ) ) (let ((s4-1 (new-stack-vector0))) (vector-matrix*! s4-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s4-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s4-1 (-> self control unknown-matrix01)) ) (suspend) (let ((a0-11 (-> self skel root-channel 0))) (set! (-> a0-11 param 0) (the float (+ (-> a0-11 frame-group data 0 length) -1))) (set! (-> a0-11 param 1) 1.0) (joint-control-channel-group-eval! a0-11 (the-as art-joint-anim #f) num-func-seek!) ) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (while (zero? (logand (-> self control status) 1)) (when (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.01)) (when (not (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) ) (ja-channel-push! 1 30) (let ((gp-1 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim (-> self draw art-group data 38)) num-func-identity ) (set! (-> gp-1 frame-num) 0.0) ) ) ) (let ((gp-2 (new-stack-vector0)) (f30-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-2 (-> self control transv) (vector-float*! gp-2 (-> self control dynam gravity-normal) f30-1)) (let* ((f1-6 (vector-length gp-2)) (f0-21 f1-6) (f1-7 (* 0.9 f1-6)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f30-1) (vector-float*! gp-2 gp-2 (/ f1-7 f0-21)) ) ) ) (suspend) (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) (let ((a0-35 (-> self skel root-channel 0))) (set! (-> a0-35 param 0) 1.0) (joint-control-channel-group-eval! a0-35 (the-as art-joint-anim #f) num-func-loop!) ) ) (else (let ((v1-85 (-> self skel root-channel 0))) (set! (-> v1-85 num-func) num-func-identity) (set! (-> v1-85 frame-num) (the float (+ (-> v1-85 frame-group data 0 length) -1))) ) ) ) ) (target-land-effect) (set! (-> self state-hook-time) (-> *display* base-frame-counter)) (set! (-> self state-hook) (lambda :behavior target () (cond ((>= (- (-> *display* base-frame-counter) (-> self state-hook-time)) (seconds 0.1)) (set! (-> self state-hook) (the-as (function none :behavior target) nothing)) ) (else (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-high-jump (-> *TARGET-bank* flip-jump-height-min) (-> *TARGET-bank* flip-jump-height-max) 'flip) ) ) ) (none) ) ) (if (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 38) ) (go target-hit-ground #f) (go target-stance) ) (none) ) :post (the-as (function none :behavior target) target-post) )