;;-*-Lisp-*- (in-package goal) ;; definition for function set-credits-font-color ;; INFO: Return type mismatch int vs none. (defun set-credits-font-color ((arg0 float)) 255.0 (dotimes (v1-0 4) (let ((f0-2 (* 64.0 arg0))) (if (< 128.0 f0-2) (set! f0-2 128.0) ) (set! (-> *font-work* color-table 32 color v1-0 r) (the int f0-2)) ) (let ((f0-5 (* 64.0 arg0))) (if (< 128.0 f0-5) (set! f0-5 128.0) ) (set! (-> *font-work* color-table 32 color v1-0 g) (the int f0-5)) ) (let ((f0-8 (* 64.0 arg0))) (if (< 128.0 f0-8) (set! f0-8 128.0) ) (set! (-> *font-work* color-table 32 color v1-0 b) (the int f0-8)) ) ) 0 (none) ) ;; definition for symbol *title-credits-scale*, type (array float) (define *title-credits-scale* (new 'static 'boxed-array :type float :length 8 :allocated-length 8 0.9 0.9 0.6 0.6 1.0 0.9 1.1 0.9) ) ;; definition for symbol *title-credits-spacing*, type (array int32) (define *title-credits-spacing* (new 'static 'boxed-array :type int32 :length 8 :allocated-length 8 15 20 15 15 20 15 20 15) ) ;; definition for function draw-title-credits ;; INFO: Return type mismatch int vs none. (defun draw-title-credits ((arg0 float)) (when (>= 1.0 arg0) (let* ((s4-0 11) (f30-0 (* arg0 (the float (+ s4-0 -2)))) (s5-0 (the int f30-0)) (gp-0 (new 'stack 'font-context *font-default-matrix* 0 0 0.0 (font-color default) (font-flags shadow kerning)) ) ) 1.0 (let ((v1-3 gp-0)) (set! (-> v1-3 width) (the float 600)) ) (let ((v1-4 gp-0)) (set! (-> v1-4 height) (the float 10)) ) (set! (-> gp-0 flags) (font-flags kerning middle large)) (let* ((s5-1 (- s5-0 (mod s5-0 3))) (f0-10 (- f30-0 (the float s5-1))) ) (when (and (>= s5-1 0) (< s5-1 s4-0)) (let ((f30-1 (cond ((< f0-10 0.8) 0.0 ) ((< f0-10 1.6) (* 160.0 (+ -0.8 f0-10)) ) ((< f0-10 2.2) 128.0 ) (else (* 128.0 (- 1.0 (* 1.25 (+ -2.2 f0-10)))) ) ) ) ) (set! (-> gp-0 origin x) -44.0) (set! (-> gp-0 origin y) 90.0) (dotimes (s4-1 3) (let* ((s2-0 (+ s4-1 3840 s5-1)) (s3-0 (lookup-text! *common-text* (the-as game-text-id s2-0) #t)) ) (when (= s2-0 3841) (case (scf-get-territory) ((1) (set! s3-0 (lookup-text! *common-text* (game-text-id europe) #t)) ) ((2) (set! s3-0 (lookup-text! *common-text* (game-text-id inc) #t)) ) ) ) (when s3-0 (let ((v1-25 gp-0)) (set! (-> v1-25 scale) (-> *title-credits-scale* (+ s5-1 s4-1))) ) (print-game-text s3-0 gp-0 #f (the int f30-1) 22) ) ) (+! (-> gp-0 origin y) (the float (-> *title-credits-spacing* (+ s5-1 s4-1)))) ) ) ) ) ) ) 0 (none) ) ;; definition for function draw-end-credits (defun draw-end-credits ((arg0 int)) (local-vars (v1-13 int)) (let ((s4-0 (+ (- arg0) (the int (* 1.5 (the float (-> *video-parms* screen-sy)))))) (gp-0 2815) (s3-0 0) (s2-0 #t) (s5-0 (new 'stack 'font-context *font-default-matrix* 31 0 0.0 (font-color default) (font-flags shadow kerning)) ) ) (let ((v1-2 s5-0)) (set! (-> v1-2 width) (the float 450)) ) (let ((v1-3 s5-0)) (set! (-> v1-3 height) (the float 10)) ) (let ((v1-4 s5-0)) (set! (-> v1-4 scale) 1.0) ) (set! (-> s5-0 flags) (font-flags shadow kerning middle large)) (while (or s2-0 (and (< s4-0 (- s3-0)) (< (the-as uint gp-0) (the-as uint 3249)))) (+! s4-0 s3-0) (+! gp-0 1) (let ((a0-8 (lookup-text! *common-text* (the-as game-text-id gp-0) #t))) (if a0-8 (set! s3-0 (the int (+ 5.0 (print-game-text a0-8 s5-0 #t 128 20)))) (set! s3-0 25) ) ) (set! s2-0 #f) ) (cond ((>= (the-as uint gp-0) (the-as uint 3249)) #t ) (else (set! (-> s5-0 origin y) (the float s4-0)) (while (< (-> s5-0 origin y) (the float (-> *video-parms* screen-sy))) (let ((a0-11 (lookup-text! *common-text* (the-as game-text-id gp-0) #t))) (if a0-11 (set! v1-13 (the int (+ 5.0 (print-game-text a0-11 s5-0 #f 128 20)))) (set! v1-13 25) ) ) (+! (-> s5-0 origin y) (the float v1-13)) (+! gp-0 1) ) #f ) ) ) )