;;-*-Lisp-*- (in-package goal) ;; failed to figure out what this is: (defpartgroup group-lurkercrab-slide :id 159 :bounds (static-bspherem 0 -12 0 14) :parts ((sp-item 663 :fade-after (meters 40) :falloff-to (meters 40)) (sp-item 664 :fade-after (meters 40) :falloff-to (meters 40)) ) ) ;; failed to figure out what this is: (defpart 663 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2)) (sp-rnd-flt spt-num 0.3 0.3 1.0) (sp-flt spt-y (meters -2)) (sp-rnd-flt spt-scale-x (meters 2) (meters 2) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 100.0 30.0 1.0) (sp-rnd-flt spt-g 80.0 20.0 1.0) (sp-rnd-flt spt-b 30.0 30.0 1.0) (sp-rnd-flt spt-a 16.0 48.0 1.0) (sp-flt spt-vel-y (meters 0.0033333334)) (sp-flt spt-scalevel-x (meters 0.033333335)) (sp-flt spt-fade-a -0.21333334) (sp-flt spt-accel-y -0.13653333) (sp-int spt-timer 300) (sp-cpuinfo-flags bit2 bit12) ) ) ;; failed to figure out what this is: (defpart 664 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2)) (sp-rnd-flt spt-num 0.1 1.0 1.0) (sp-flt spt-y (meters -2)) (sp-rnd-flt spt-scale-x (meters 0.2) (meters 0.2) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 75.0 60.0 1.0) (sp-rnd-flt spt-g 60.0 20.0 1.0) (sp-rnd-flt spt-b 23.0 30.0 1.0) (sp-flt spt-a 128.0) (sp-rnd-flt spt-vel-y (meters 0.026666667) (meters 0.026666667) 1.0) (sp-flt spt-fade-a -0.42666668) (sp-flt spt-accel-y -6.826667) (sp-int spt-timer 300) (sp-cpuinfo-flags bit2 bit12) (sp-rnd-flt spt-conerot-x (degrees 30.0) (degrees 30.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) (sp-flt spt-conerot-radius (meters 0.2)) ) ) ;; definition of type lurkercrab (deftype lurkercrab (nav-enemy) ((orient basic :offset-assert 400) ) :heap-base #x130 :method-count-assert 76 :size-assert #x194 :flag-assert #x4c01300194 (:states lurkercrab-pushed ) ) ;; definition for method 3 of type lurkercrab (defmethod inspect lurkercrab ((obj lurkercrab)) (let ((t9-0 (method-of-type nav-enemy inspect))) (t9-0 obj) ) (format #t "~T~Torient: ~A~%" (-> obj orient)) obj ) ;; failed to figure out what this is: (defskelgroup *lurkercrab-sg* lurkercrab 0 4 ((1 (meters 20)) (2 (meters 40)) (3 (meters 999999))) :bounds (static-spherem 0 0 0 2.5) :longest-edge (meters 0) ) ;; definition for method 44 of type lurkercrab ;; INFO: Return type mismatch symbol vs object. (defmethod dummy-44 lurkercrab ((obj lurkercrab) (arg0 process) (arg1 event-message-block)) (if (and (logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf6)) ((method-of-type touching-shapes-entry prims-touching?) (the-as touching-shapes-entry (-> arg1 param 0)) (-> obj collide-info) (the-as uint 1) ) ) (nav-enemy-send-attack arg0 (the-as touching-shapes-entry (-> arg1 param 0)) 'generic) ) (send-shove-back (-> obj collide-info) arg0 (the-as touching-shapes-entry (-> arg1 param 0)) 0.7 6144.0 16384.0 ) (the-as object (if (zero? (logand (-> obj nav-enemy-flags) (nav-enemy-flags navenmf8))) (do-push-aways! (-> obj collide-info)) ) ) ) ;; definition for method 43 of type lurkercrab ;; Used lq/sq (defmethod dummy-43 lurkercrab ((obj lurkercrab) (arg0 process) (arg1 event-message-block)) (let ((s5-0 (-> obj incomming-attack-id))) (set! (-> obj incomming-attack-id) (the-as handle (-> arg1 param 2))) (let ((v1-1 (-> arg1 param 1))) (cond ((or (= v1-1 'flop) (= v1-1 'explode) (= v1-1 'darkeco)) (logclear! (-> obj mask) (process-mask actor-pause)) (go (method-of-object obj nav-enemy-die)) ) ((= v1-1 'punch) (cond ((logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5)) (logclear! (-> obj mask) (process-mask actor-pause)) (go (method-of-object obj nav-enemy-die)) ) ((begin (let ((s4-0 (new 'stack-no-clear 'vector))) (let ((f30-0 (quaternion-xz-angle (target-rot)))) (set-vector! s4-0 (* 24576.0 (sin f30-0)) 0.0 (* 24576.0 (cos f30-0)) 1.0) ) (vector+! s4-0 (-> obj collide-info trans) s4-0) (set! (-> obj nav target-pos quad) (-> s4-0 quad)) ) (go lurkercrab-pushed) (= s5-0 (-> obj incomming-attack-id)) ) 'push ) (else #t ) ) ) ((logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5)) (logclear! (-> obj mask) (process-mask actor-pause)) (go (method-of-object obj nav-enemy-die)) ) ((begin (let ((s4-1 (new 'stack-no-clear 'vector))) (vector-! s4-1 (-> obj collide-info trans) (target-pos 0)) (vector-normalize! s4-1 24576.0) (vector+! s4-1 (-> obj collide-info trans) s4-1) (set! (-> obj nav target-pos quad) (-> s4-1 quad)) ) (go lurkercrab-pushed) (= s5-0 (-> obj incomming-attack-id)) ) 'push ) (else #t ) ) ) ) ) ;; failed to figure out what this is: nav-enemy-default-event-handler ;; definition for method 37 of type lurkercrab ;; INFO: Return type mismatch int vs none. (defmethod TODO-RENAME-37 lurkercrab ((obj lurkercrab)) (when (-> obj orient) (if (logtest? (nav-control-flags navcf19) (-> obj nav flags)) (seek-to-point-toward-point! (-> obj collide-info) (-> obj nav target-pos) (-> obj rotate-speed) (-> obj turn-time) ) (seek-toward-heading-vec! (-> obj collide-info) (-> obj nav travel) (-> obj rotate-speed) (-> obj turn-time)) ) ) (if (not (-> obj orient)) (quaternion-rotate-y! (-> obj collide-info quat) (-> obj collide-info quat) (* 163840.0 (-> *display* seconds-per-frame)) ) ) 0 (none) ) ;; definition for method 38 of type lurkercrab ;; INFO: Return type mismatch int vs none. (defmethod TODO-RENAME-38 lurkercrab ((obj lurkercrab)) (integrate-for-enemy-with-move-to-ground! (-> obj collide-info) (-> obj collide-info transv) (collide-kind background) 8192.0 #f #f #f ) 0 (none) ) ;; failed to figure out what this is: (defstate nav-enemy-idle (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :exit (behavior () (set! (-> self draw force-lod) -1) (none) ) :code (behavior () (set! (-> self target-speed) 0.0) (set! (-> self draw force-lod) 2) (ja-channel-push! 1 22) (while #t (let ((gp-0 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-0 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-identity ) (set! (-> gp-0 frame-num) (ja-aframe 1.0 0)) ) (let ((gp-1 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) gp-1) (seconds 3)) (suspend) ) ) (let ((gp-2 (-> self skel root-channel 0))) (set! (-> gp-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 4))) (set! (-> gp-2 param 0) (ja-aframe 19.0 0)) (set! (-> gp-2 param 1) 1.0) (set! (-> gp-2 frame-num) (ja-aframe 1.0 0)) (joint-control-channel-group! gp-2 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-3 (-> self skel root-channel 0))) (set! (-> gp-3 param 0) (ja-aframe 19.0 0)) (set! (-> gp-3 param 1) 1.0) (joint-control-channel-group-eval! gp-3 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-4 (-> self skel root-channel 0))) (set! (-> gp-4 num-func) num-func-identity) (set! (-> gp-4 frame-num) (ja-aframe 19.0 0)) ) (let ((gp-5 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) gp-5) (seconds 1)) (suspend) ) ) (let ((gp-6 (-> self skel root-channel 0))) (set! (-> gp-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 4))) (set! (-> gp-6 param 0) (ja-aframe 1.0 0)) (set! (-> gp-6 param 1) 1.0) (set! (-> gp-6 frame-num) (ja-aframe 19.0 0)) (joint-control-channel-group! gp-6 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-7 (-> self skel root-channel 0))) (set! (-> gp-7 param 0) (ja-aframe 1.0 0)) (set! (-> gp-7 param 1) 1.0) (joint-control-channel-group-eval! gp-7 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (none) ) ) ;; definition for function lurkercrab-invulnerable (defbehavior lurkercrab-invulnerable lurkercrab () (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf5)) (let ((v1-3 (find-prim-by-id (-> self collide-info) (the-as uint 2)))) (when v1-3 (let ((v0-1 4)) (set! (-> v1-3 prim-core offense) (the-as collide-offense v0-1)) v0-1 ) ) ) ) ;; definition for function lurkercrab-vulnerable (defbehavior lurkercrab-vulnerable lurkercrab () (logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf5)) (let ((v1-3 (find-prim-by-id (-> self collide-info) (the-as uint 2)))) (when v1-3 (let ((v0-1 1)) (set! (-> v1-3 prim-core offense) (the-as collide-offense v0-1)) v0-1 ) ) ) ) ;; failed to figure out what this is: (defstate nav-enemy-patrol (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :exit (behavior () (lurkercrab-invulnerable) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (none) ) :code (behavior () (when (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 4) ) (let ((a0-4 (-> self skel root-channel 0))) (set! (-> a0-4 frame-group) (the-as art-joint-anim (-> self draw art-group data 5))) (set! (-> a0-4 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1)) ) (set! (-> a0-4 param 1) 1.0) (set! (-> a0-4 frame-num) 0.0) (joint-control-channel-group! a0-4 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-5 (-> self skel root-channel 0))) (set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group data 0 length) -1))) (set! (-> a0-5 param 1) 1.0) (joint-control-channel-group-eval! a0-5 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (ja-channel-push! 1 22) (while #t (dotimes (gp-0 6) (let ((a0-8 (-> self skel root-channel 0))) (set! (-> a0-8 frame-group) (the-as art-joint-anim (-> self draw art-group data 6))) (set! (-> a0-8 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1)) ) (set! (-> a0-8 param 1) 1.0) (set! (-> a0-8 frame-num) 0.0) (joint-control-channel-group! a0-8 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-9 (-> self skel root-channel 0))) (set! (-> a0-9 param 0) (the float (+ (-> a0-9 frame-group data 0 length) -1))) (set! (-> a0-9 param 1) 1.0) (joint-control-channel-group-eval! a0-9 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (when (nav-enemy-rnd-go-idle? 0.2) (let ((a0-12 (-> self skel root-channel 0))) (set! (-> a0-12 param 0) 1.0) (joint-control-channel-group! a0-12 (the-as art-joint-anim #f) num-func-loop!) ) (ja-channel-push! 1 180) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (nav-enemy-rnd-int-range 2 6) (until (not (nav-enemy-rnd-go-idle? 0.2)) (let ((gp-1 (-> self skel root-channel 0))) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-identity ) (set! (-> gp-1 frame-num) (ja-aframe 1.0 0)) ) (let ((gp-2 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) gp-2) (seconds 2)) (suspend) ) ) ) (logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (let ((a0-19 (-> self skel root-channel 0))) (set! (-> a0-19 frame-group) (the-as art-joint-anim (-> self draw art-group data 5))) (set! (-> a0-19 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1)) ) (set! (-> a0-19 param 1) 1.0) (set! (-> a0-19 frame-num) 0.0) (joint-control-channel-group! a0-19 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-20 (-> self skel root-channel 0))) (set! (-> a0-20 param 0) (the float (+ (-> a0-20 frame-group data 0 length) -1))) (set! (-> a0-20 param 1) 1.0) (joint-control-channel-group-eval! a0-20 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (let ((gp-3 (-> self skel root-channel 0))) (set! (-> gp-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> gp-3 param 0) (ja-aframe 30.0 0)) (set! (-> gp-3 param 1) 1.0) (set! (-> gp-3 frame-num) (ja-aframe 1.0 0)) (joint-control-channel-group! gp-3 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-4 (-> self skel root-channel 0))) (set! (-> gp-4 param 0) (ja-aframe 30.0 0)) (set! (-> gp-4 param 1) 1.0) (joint-control-channel-group-eval! gp-4 (the-as art-joint-anim #f) num-func-seek!) ) ) (lurkercrab-vulnerable) (logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (dotimes (gp-5 2) (let ((s5-0 (-> self skel root-channel 0))) (set! (-> s5-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> s5-0 param 0) (ja-aframe 60.0 0)) (set! (-> s5-0 param 1) 1.0) (set! (-> s5-0 frame-num) (ja-aframe 30.0 0)) (joint-control-channel-group! s5-0 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((s5-1 (-> self skel root-channel 0))) (set! (-> s5-1 param 0) (ja-aframe 60.0 0)) (set! (-> s5-1 param 1) 1.0) (joint-control-channel-group-eval! s5-1 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (lurkercrab-invulnerable) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (let ((gp-6 (-> self skel root-channel 0))) (set! (-> gp-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 8))) (set! (-> gp-6 param 0) (ja-aframe 90.0 0)) (set! (-> gp-6 param 1) 1.0) (set! (-> gp-6 frame-num) (ja-aframe 60.0 0)) (joint-control-channel-group! gp-6 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-7 (-> self skel root-channel 0))) (set! (-> gp-7 param 0) (ja-aframe 90.0 0)) (set! (-> gp-7 param 1) 1.0) (joint-control-channel-group-eval! gp-7 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-notice (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :code (behavior () (go-virtual nav-enemy-chase) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-chase (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :exit (behavior () (lurkercrab-invulnerable) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (none) ) :trans (behavior () (if (logtest? (-> *target* state-flags) #x80f8) (go-virtual nav-enemy-victory) ) (if (< (ja-aframe-num 0) 2.0) ((-> (method-of-type nav-enemy nav-enemy-chase) trans)) ) (none) ) :code (behavior () (logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (ja-channel-push! 1 22) (while #t (let ((a0-1 (-> self skel root-channel 0))) (set! (-> a0-1 frame-group) (the-as art-joint-anim (-> self draw art-group data 6))) (set! (-> a0-1 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1)) ) (set! (-> a0-1 param 1) 1.0) (set! (-> a0-1 frame-num) 0.0) (joint-control-channel-group! a0-1 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-2 (-> self skel root-channel 0))) (set! (-> a0-2 param 0) (the float (+ (-> a0-2 frame-group data 0 length) -1))) (set! (-> a0-2 param 1) 1.0) (joint-control-channel-group-eval! a0-2 (the-as art-joint-anim #f) num-func-seek!) ) ) (lurkercrab-vulnerable) (logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> gp-0 param 0) (ja-aframe 30.0 0)) (set! (-> gp-0 param 1) 1.0) (set! (-> gp-0 frame-num) (ja-aframe 1.0 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-1 (-> self skel root-channel 0))) (set! (-> gp-1 param 0) (ja-aframe 30.0 0)) (set! (-> gp-1 param 1) 1.0) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-2 (-> self skel root-channel 0))) (set! (-> gp-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 9))) (set! (-> gp-2 param 0) (ja-aframe 120.0 0)) (set! (-> gp-2 param 1) 1.0) (set! (-> gp-2 frame-num) (ja-aframe 30.0 0)) (joint-control-channel-group! gp-2 (the-as art-joint-anim (-> self draw art-group data 9)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-3 (-> self skel root-channel 0))) (set! (-> gp-3 param 0) (ja-aframe 120.0 0)) (set! (-> gp-3 param 1) 1.0) (joint-control-channel-group-eval! gp-3 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-4 (-> self skel root-channel 0))) (set! (-> gp-4 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> gp-4 param 0) (ja-aframe 60.0 0)) (set! (-> gp-4 param 1) 1.0) (set! (-> gp-4 frame-num) (ja-aframe 30.0 0)) (joint-control-channel-group! gp-4 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-5 (-> self skel root-channel 0))) (set! (-> gp-5 param 0) (ja-aframe 60.0 0)) (set! (-> gp-5 param 1) 1.0) (joint-control-channel-group-eval! gp-5 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-6 (-> self skel root-channel 0))) (set! (-> gp-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> gp-6 param 0) (ja-aframe 60.0 0)) (set! (-> gp-6 param 1) 1.0) (set! (-> gp-6 frame-num) (ja-aframe 30.0 0)) (joint-control-channel-group! gp-6 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-7 (-> self skel root-channel 0))) (set! (-> gp-7 param 0) (ja-aframe 60.0 0)) (set! (-> gp-7 param 1) 1.0) (joint-control-channel-group-eval! gp-7 (the-as art-joint-anim #f) num-func-seek!) ) ) (lurkercrab-invulnerable) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6)) (let ((gp-8 (-> self skel root-channel 0))) (set! (-> gp-8 frame-group) (the-as art-joint-anim (-> self draw art-group data 8))) (set! (-> gp-8 param 0) (ja-aframe 90.0 0)) (set! (-> gp-8 param 1) 1.0) (set! (-> gp-8 frame-num) (ja-aframe 60.0 0)) (joint-control-channel-group! gp-8 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-9 (-> self skel root-channel 0))) (set! (-> gp-9 param 0) (ja-aframe 90.0 0)) (set! (-> gp-9 param 1) 1.0) (joint-control-channel-group-eval! gp-9 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((a0-35 (-> self skel root-channel 0))) (set! (-> a0-35 frame-group) (the-as art-joint-anim (-> self draw art-group data 6))) (set! (-> a0-35 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1)) ) (set! (-> a0-35 param 1) 1.0) (set! (-> a0-35 frame-num) 0.0) (joint-control-channel-group! a0-35 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-36 (-> self skel root-channel 0))) (set! (-> a0-36 param 0) (the float (+ (-> a0-36 frame-group data 0 length) -1))) (set! (-> a0-36 param 1) 1.0) (joint-control-channel-group-eval! a0-36 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((a0-38 (-> self skel root-channel 0))) (set! (-> a0-38 frame-group) (the-as art-joint-anim (-> self draw art-group data 6))) (set! (-> a0-38 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1)) ) (set! (-> a0-38 param 1) 1.0) (set! (-> a0-38 frame-num) 0.0) (joint-control-channel-group! a0-38 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-39 (-> self skel root-channel 0))) (set! (-> a0-39 param 0) (the float (+ (-> a0-39 frame-group data 0 length) -1))) (set! (-> a0-39 param 1) 1.0) (joint-control-channel-group-eval! a0-39 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-stop-chase (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :code (behavior () (go-virtual nav-enemy-patrol) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-stare (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :code (behavior () (go-virtual nav-enemy-patrol) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-victory (lurkercrab) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :code (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (ja-channel-push! 1 22) (let ((v1-4 (-> self skel root-channel 0))) (set! (-> v1-4 frame-group) (the-as art-joint-anim (-> self draw art-group data (-> self nav-info victory-anim))) ) ) (until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1)) (let ((v1-7 (-> self skel root-channel 0))) (set! (-> v1-7 num-func) num-func-identity) (set! (-> v1-7 frame-num) 0.0) ) (suspend) ) (go-virtual nav-enemy-patrol) (none) ) ) ;; failed to figure out what this is: (defstate lurkercrab-pushed (lurkercrab) :event (the-as (function process int symbol event-message-block object :behavior lurkercrab) nav-enemy-default-event-handler ) :exit (behavior () (set! (-> self orient) #t) (none) ) :code (behavior () (set! (-> self momentum-speed) 57344.0) (set! (-> self target-speed) 0.0) (set! (-> self orient) #f) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 10))) (set! (-> gp-0 param 0) (ja-aframe 18.0 0)) (set! (-> gp-0 param 1) 0.75) (set! (-> gp-0 frame-num) (ja-aframe 1.0 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 10)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-1 (-> self skel root-channel 0))) (set! (-> gp-1 param 0) (ja-aframe 18.0 0)) (set! (-> gp-1 param 1) 0.75) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) ) (let ((gp-2 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) gp-2) (seconds 0.25)) (suspend) ) ) (let ((gp-3 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) gp-3) (seconds 0.1)) (suspend) ) ) (go-virtual nav-enemy-chase) (none) ) :post (behavior () (let ((a0-0 (-> self part)) (a1-0 (-> self collide-info root-prim prim-core)) ) (spawn a0-0 (the-as vector a1-0)) ) (nav-enemy-travel-post) (none) ) ) ;; definition for symbol *lurkercrab-nav-enemy-info*, type nav-enemy-info (define *lurkercrab-nav-enemy-info* (new 'static 'nav-enemy-info :idle-anim 4 :walk-anim 6 :turn-anim -1 :notice-anim 4 :run-anim 6 :jump-anim 6 :jump-land-anim 6 :victory-anim 4 :taunt-anim 4 :die-anim 11 :neck-joint -1 :player-look-at-joint 5 :run-travel-speed (meters 5) :run-rotate-speed (degrees 999.99994) :run-acceleration (meters 12) :run-turn-time (seconds 0.1) :walk-travel-speed (meters 2) :walk-rotate-speed (degrees 999.99994) :walk-acceleration (meters 12) :walk-turn-time (seconds 0.1) :attack-shove-back (meters 1.2) :attack-shove-up (meters 1.5) :shadow-size (meters 2) :notice-nav-radius (meters 1) :nav-nearest-y-threshold (meters 10) :notice-distance (meters 25) :stop-chase-distance (meters 35) :frustration-distance (meters 8) :frustration-time (seconds 4) :die-anim-hold-frame 4.0 :jump-land-anim-end-frame 10000000000.0 :jump-height-min (meters 1) :jump-height-factor 0.5 :jump-start-anim-speed 1.0 :shadow-max-y (meters 1) :shadow-min-y (meters -1) :shadow-locus-dist (meters 150) :use-align #f :draw-shadow #t :move-to-ground #t :hover-if-no-ground #f :use-momentum #t :use-flee #f :use-proximity-notice #f :use-jump-blocked #f :use-jump-patrol #f :gnd-collide-with (collide-kind background) :debug-draw-neck #f :debug-draw-jump #f ) ) ;; definition for method 11 of type lurkercrab ;; INFO: Return type mismatch object vs none. (defmethod init-from-entity! lurkercrab ((obj lurkercrab) (arg0 entity-actor)) (let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player)))) (set! (-> s4-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s4-0 reaction) default-collision-reaction) (set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing) ) (let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 3) 0))) (set! (-> s3-0 prim-core collide-as) (collide-kind enemy)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid)) (set-vector! (-> s3-0 local-sphere) 0.0 10240.0 0.0 12288.0) (set-root-prim! s4-0 s3-0) (let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 2)))) (set! (-> s2-0 prim-core collide-as) (collide-kind enemy)) (set! (-> s2-0 collide-with) (collide-kind target)) (set! (-> s2-0 prim-core action) (collide-action solid)) (set! (-> s2-0 prim-core offense) (collide-offense indestructible)) (set-vector! (-> s2-0 local-sphere) 0.0 4915.2 0.0 4096.0) (append-prim s3-0 s2-0) ) (let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1)))) (set! (-> s2-1 prim-core collide-as) (collide-kind enemy)) (set! (-> s2-1 collide-with) (collide-kind target)) (set! (-> s2-1 prim-core offense) (collide-offense normal-attack)) (set! (-> s2-1 transform-index) 16) (set-vector! (-> s2-1 local-sphere) 0.0 0.0 0.0 1638.4) (append-prim s3-0 s2-1) ) (let ((s2-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1)))) (set! (-> s2-2 prim-core collide-as) (collide-kind enemy)) (set! (-> s2-2 collide-with) (collide-kind target)) (set! (-> s2-2 prim-core offense) (collide-offense normal-attack)) (set! (-> s2-2 transform-index) 21) (set-vector! (-> s2-2 local-sphere) 0.0 0.0 0.0 1638.4) (append-prim s3-0 s2-2) ) ) (set! (-> s4-0 nav-radius) 4096.0) (backup-collide-with-as s4-0) (set! (-> obj collide-info) s4-0) ) (process-drawable-from-entity! obj arg0) (initialize-skeleton obj *lurkercrab-sg* '()) (TODO-RENAME-45 obj *lurkercrab-nav-enemy-info*) (set! (-> obj part) (create-launch-control (-> *part-group-id-table* 159) obj)) (set! (-> obj orient) #t) (logclear! (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5 navenmf6)) (set! (-> obj target-speed) 0.0) (set! (-> obj momentum-speed) 0.0) (set! (-> obj draw force-lod) 2) (go (method-of-object obj nav-enemy-idle)) (none) )