;;-*-Lisp-*- (in-package goal) ;; definition of type yeti-slave (deftype yeti-slave (nav-enemy) ((ground-y float :offset-assert 400) (part2 sparticle-launch-control :offset-assert 404) ) :heap-base #x130 :method-count-assert 76 :size-assert #x198 :flag-assert #x4c01300198 (:states yeti-slave-appear-jump-up yeti-slave-appear-land yeti-slave-show-anims ) ) ;; definition for method 3 of type yeti-slave (defmethod inspect yeti-slave ((obj yeti-slave)) (let ((t9-0 (method-of-type nav-enemy inspect))) (t9-0 obj) ) (format #t "~T~Tground-y: ~f~%" (-> obj ground-y)) (format #t "~T~Tpart2: ~A~%" (-> obj part2)) obj ) ;; definition of type yeti (deftype yeti (process-drawable) ((child-process (pointer yeti-slave) :offset 20) (desired-num-children int32 :offset-assert 176) (spawn-delay int32 :offset-assert 180) (first-time-spawn-dist float :offset-assert 184) (unknown basic :offset-assert 188) (unknown1 basic :offset-assert 192) (unknown2 basic :offset-assert 196) ) :heap-base #x60 :method-count-assert 22 :size-assert #xc8 :flag-assert #x16006000c8 (:methods (TODO-RENAME-20 (_type_ vector vector) symbol 20) (aggro? (_type_ vector) symbol 21) ) (:states yeti-first-time-start yeti-idle yeti-resuming-start ) ) ;; definition for method 3 of type yeti (defmethod inspect yeti ((obj yeti)) (let ((t9-0 (method-of-type process-drawable inspect))) (t9-0 obj) ) (format #t "~T~Tdesired-num-children: ~D~%" (-> obj desired-num-children)) (format #t "~T~Tspawn-delay: ~D~%" (-> obj spawn-delay)) (format #t "~T~Tfirst-time-spawn-dist: ~f~%" (-> obj first-time-spawn-dist)) (format #t "~T~Tstate-time: ~D~%" (-> obj state-time)) obj ) ;; failed to figure out what this is: (defskelgroup *yeti-sg* yeti 0 -1 ((1 (meters 999999))) :bounds (static-spherem 0 0.75 0 3.9) :longest-edge (meters 1.3) ) ;; definition for symbol *yeti-nav-enemy-info*, type nav-enemy-info (define *yeti-nav-enemy-info* (new 'static 'nav-enemy-info :idle-anim 2 :walk-anim 3 :turn-anim -1 :notice-anim 4 :run-anim 5 :jump-anim 10 :jump-land-anim 11 :victory-anim 8 :taunt-anim 8 :die-anim 9 :neck-joint 5 :player-look-at-joint 5 :run-travel-speed (meters 6) :run-rotate-speed (degrees 2880.0) :run-acceleration (meters 1) :run-turn-time (seconds 0.1) :walk-travel-speed (meters 3) :walk-rotate-speed (degrees 720.0) :walk-acceleration (meters 1) :walk-turn-time (seconds 0.5) :attack-shove-back (meters 3) :attack-shove-up (meters 2) :shadow-size (meters 2) :notice-nav-radius (meters 2) :nav-nearest-y-threshold (meters 10) :notice-distance (meters 30) :stop-chase-distance (meters 40) :frustration-distance (meters 8) :frustration-time (seconds 4) :die-anim-hold-frame 24.0 :jump-anim-start-frame 10.0 :jump-land-anim-end-frame 10000000000.0 :jump-height-min (meters 3) :jump-height-factor 0.5 :jump-start-anim-speed 1.0 :shadow-max-y (meters 1) :shadow-min-y (meters -1) :shadow-locus-dist (meters 150) :use-align #t :draw-shadow #t :move-to-ground #t :hover-if-no-ground #f :use-momentum #f :use-flee #f :use-proximity-notice #f :use-jump-blocked #f :use-jump-patrol #f :gnd-collide-with (collide-kind background) :debug-draw-neck #f :debug-draw-jump #f ) ) ;; failed to figure out what this is: (defpartgroup group-yeti-slave-appear1 :id 538 :flags (use-local-clock) :bounds (static-bspherem 0 0 0 16) :parts ((sp-item 1928 :fade-after (meters 70) :falloff-to (meters 70)) (sp-item 1929 :fade-after (meters 70) :falloff-to (meters 70)) ) ) ;; failed to figure out what this is: (defpart 1929 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x19 :page #x2)) (sp-flt spt-num 16.0) (sp-rnd-flt spt-x (meters -2) (meters 4) 1.0) (sp-rnd-flt spt-y (meters 0.5) (meters 1) 1.0) (sp-rnd-flt spt-z (meters -2) (meters 4) 1.0) (sp-rnd-flt spt-scale-x (meters 0.24) (meters 0.24) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 128.0) (sp-flt spt-g 128.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 96.0 32.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.033333335) (meters 0.05) 1.0) (sp-rnd-flt spt-rotvel-z (degrees -2.4) (degrees 3.4666667) 1.0) (sp-flt spt-accel-y -5.4613333) (sp-flt spt-friction 0.99) (sp-int spt-timer 450) (sp-cpuinfo-flags bit2 bit12) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 40.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) ) ) ;; failed to figure out what this is: (defpart 1928 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2)) (sp-flt spt-num 32.0) (sp-rnd-flt spt-x (meters -2) (meters 4) 1.0) (sp-rnd-flt spt-y (meters 0.5) (meters 1) 1.0) (sp-rnd-flt spt-z (meters -2) (meters 4) 1.0) (sp-rnd-flt spt-scale-x (meters 2.5) (meters 2.5) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 128.0) (sp-flt spt-g 128.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 16.0 16.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.05) (meters 0.016666668) 1.0) (sp-flt spt-scalevel-x (meters 0.006666667)) (sp-rnd-flt spt-rotvel-z (degrees -1.2) (degrees 1.2) 1.0) (sp-copy-from-other spt-scalevel-y -4) (sp-flt spt-fade-a -0.07111111) (sp-flt spt-accel-y -5.4613333) (sp-flt spt-friction 0.99) (sp-int spt-timer 450) (sp-cpuinfo-flags bit2 bit12) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 40.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) ) ) ;; failed to figure out what this is: (defpartgroup group-yeti-slave-appear2 :id 539 :flags (use-local-clock) :bounds (static-bspherem 0 0 0 16) :parts ((sp-item 1930 :fade-after (meters 70) :falloff-to (meters 70))) ) ;; failed to figure out what this is: (defpart 1930 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x19 :page #x2)) (sp-rnd-flt spt-num 1.0 2.0 1.0) (sp-rnd-flt spt-x (meters -0.25) (meters 0.5) 1.0) (sp-rnd-flt spt-z (meters -0.25) (meters 0.5) 1.0) (sp-rnd-flt spt-scale-x (meters 0.2) (meters 0.1) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 128.0) (sp-flt spt-g 128.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 64.0 64.0 1.0) (sp-rnd-flt spt-vel-y (meters 0) (meters 0.006666667) 1.0) (sp-rnd-flt spt-rotvel-z (degrees -2.4) (degrees 3.4666667) 1.0) (sp-flt spt-accel-y -5.4613333) (sp-int spt-timer 150) (sp-cpuinfo-flags bit2 bit12) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 30.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) ) ) ;; definition for function yeti-slave-default-event-handler (defbehavior yeti-slave-default-event-handler yeti-slave ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('attack) (nav-enemy-set-hit-from-direction arg0) (go-virtual nav-enemy-die) ) (('touch) (nav-enemy-send-attack arg0 (the-as touching-shapes-entry (-> arg3 param 0)) 'generic) ) ) ) ;; failed to figure out what this is: (defstate yeti-slave-appear-jump-up (yeti-slave) :event yeti-slave-default-event-handler :enter (behavior () (nav-enemy-neck-control-inactive) (set! (-> self state-time) (-> *display* base-frame-counter)) (if (-> self nav-info move-to-ground) (move-to-ground (-> self collide-info) 40960.0 40960.0 #t (collide-kind background)) ) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf1 navenmf2)) (set! (-> self state-timeout) (seconds 1)) (set! (-> self ground-y) (-> self collide-info trans y)) (spawn (-> self part) (-> self collide-info trans)) (set! (-> self collide-info trans y) (+ -12288.0 (-> self collide-info trans y))) (set! (-> self collide-info transv quad) (-> *null-vector* quad)) (set! (-> self collide-info transv y) (rand-vu-float-range 102400.0 114688.0)) (none) ) :trans (behavior () (when (and (< (-> self collide-info trans y) (-> self ground-y)) (< (-> self collide-info transv y) 0.0)) (set! (-> self collide-info trans y) (-> self ground-y)) (set! (-> self collide-info transv quad) (-> *null-vector* quad)) (go yeti-slave-appear-land) ) (let* ((s5-0 (-> self node-list)) (a0-2 (-> s5-0 length)) (gp-0 (new 'stack-no-clear 'vector)) ) (vector<-cspace! gp-0 (-> s5-0 data (nav-enemy-rnd-int-count a0-2))) (spawn (-> self part2) gp-0) ) (none) ) :code (behavior () (ja-channel-push! 1 22) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 10))) (set! (-> gp-0 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 10)) data 0 length) -1)) ) (set! (-> gp-0 param 1) 1.0) (set! (-> gp-0 frame-num) (ja-aframe 10.0 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 10)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-3 (-> self skel root-channel 0))) (set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group data 0 length) -1))) (set! (-> a0-3 param 1) 1.0) (joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!) ) ) (while #t (suspend) ) (none) ) :post (the-as (function none :behavior yeti-slave) nav-enemy-falling-post) ) ;; failed to figure out what this is: (defstate yeti-slave-appear-land (yeti-slave) :event yeti-slave-default-event-handler :code (behavior () (ja-channel-push! 1 15) (let ((a0-1 (-> self skel root-channel 0))) (set! (-> a0-1 frame-group) (the-as art-joint-anim (-> self draw art-group data 11))) (set! (-> a0-1 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 11)) data 0 length) -1)) ) (set! (-> a0-1 param 1) 0.5) (set! (-> a0-1 frame-num) 0.0) (joint-control-channel-group! a0-1 (the-as art-joint-anim (-> self draw art-group data 11)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-2 (-> self skel root-channel 0))) (set! (-> a0-2 param 0) (the float (+ (-> a0-2 frame-group data 0 length) -1))) (set! (-> a0-2 param 1) 0.5) (joint-control-channel-group-eval! a0-2 (the-as art-joint-anim #f) num-func-seek!) ) ) (if (TODO-RENAME-46 self (-> self nav-info notice-distance)) (go-virtual nav-enemy-chase) (go-virtual nav-enemy-idle) ) (none) ) :post (the-as (function none :behavior yeti-slave) ja-post) ) ;; failed to figure out what this is: (defstate yeti-slave-show-anims (yeti-slave) :trans (behavior () 0 (none) ) :code (behavior () 0 (none) ) :post (the-as (function none :behavior yeti-slave) transform-post) ) ;; failed to figure out what this is: (defstate nav-enemy-patrol (yeti-slave) :virtual #t :code (behavior () (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 7) ) (ja-channel-push! 1 45) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 3))) (set! (-> gp-0 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 3)) data 0 length) -1)) ) (set! (-> gp-0 param 1) 1.0) (set! (-> gp-0 frame-num) (ja-aframe 12.0 0)) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 3)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-7 (-> self skel root-channel 0))) (set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group data 0 length) -1))) (set! (-> a0-7 param 1) 1.0) (joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (ja-channel-push! 1 60) ) ) (while #t (let ((a0-10 (-> self skel root-channel 0))) (set! (-> a0-10 frame-group) (the-as art-joint-anim (-> self draw art-group data 3))) (set! (-> a0-10 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 3)) data 0 length) -1)) ) (set! (-> a0-10 param 1) 1.0) (set! (-> a0-10 frame-num) 0.0) (joint-control-channel-group! a0-10 (the-as art-joint-anim (-> self draw art-group data 3)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-11 (-> self skel root-channel 0))) (set! (-> a0-11 param 0) (the float (+ (-> a0-11 frame-group data 0 length) -1))) (set! (-> a0-11 param 1) 1.0) (joint-control-channel-group-eval! a0-11 (the-as art-joint-anim #f) num-func-seek!) ) ) (when (nav-enemy-rnd-percent? 0.2) (let ((a0-14 (-> self skel root-channel 0))) (set! (-> a0-14 param 0) 1.0) (joint-control-channel-group! a0-14 (the-as art-joint-anim #f) num-func-loop!) ) (ja-channel-push! 1 180) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (let ((gp-1 (nav-enemy-rnd-int-range 2 6))) (dotimes (s5-0 gp-1) (let ((a0-18 (-> self skel root-channel 0))) (set! (-> a0-18 frame-group) (the-as art-joint-anim (-> self draw art-group data 2))) (set! (-> a0-18 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1)) ) (set! (-> a0-18 param 1) 1.0) (set! (-> a0-18 frame-num) 0.0) (joint-control-channel-group! a0-18 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!) ) (until (ja-done? 0) (ja-blend-eval) (suspend) (let ((a0-19 (-> self skel root-channel 0))) (set! (-> a0-19 param 0) (the float (+ (-> a0-19 frame-group data 0 length) -1))) (set! (-> a0-19 param 1) 1.0) (joint-control-channel-group-eval! a0-19 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) (logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate)) (let ((a0-21 (-> self skel root-channel 0))) (set! (-> a0-21 param 0) 1.0) (joint-control-channel-group! a0-21 (the-as art-joint-anim #f) num-func-loop!) ) (ja-channel-push! 1 180) (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 frame-group) (the-as art-joint-anim (-> self draw art-group data 3))) (set! (-> a0-23 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 3)) data 0 length) -1)) ) (set! (-> a0-23 param 1) 1.0) (set! (-> a0-23 frame-num) 0.0) (joint-control-channel-group! a0-23 (the-as art-joint-anim (-> self draw art-group data 3)) num-func-seek!) ) (until (ja-done? 0) (ja-blend-eval) (suspend) (let ((a0-24 (-> self skel root-channel 0))) (set! (-> a0-24 param 0) (the float (+ (-> a0-24 frame-group data 0 length) -1))) (set! (-> a0-24 param 1) 1.0) (joint-control-channel-group-eval! a0-24 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-chase (yeti-slave) :virtual #t :code (behavior () (let ((f30-0 (nav-enemy-rnd-float-range 0.9 1.1))) (cond ((= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 11) ) (let ((a0-5 (-> self skel root-channel 0))) (set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group data 0 length) -1))) (set! (-> a0-5 param 1) 1.0) (joint-control-channel-group! a0-5 (the-as art-joint-anim #f) num-func-seek!) ) (ja-channel-push! 1 51) (let ((a0-7 (-> self skel root-channel 0))) (set! (-> a0-7 frame-group) (the-as art-joint-anim (-> self draw art-group data (-> self nav-info run-anim)))) (set! (-> a0-7 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data (-> self nav-info run-anim))) data 0 length) -1) ) ) (set! (-> a0-7 param 1) f30-0) (set! (-> a0-7 frame-num) 0.0) (joint-control-channel-group! a0-7 (the-as art-joint-anim (-> self draw art-group data (-> self nav-info run-anim))) num-func-seek! ) ) (until (ja-done? 0) (ja-blend-eval) (suspend) (let ((a0-8 (-> self skel root-channel 0))) (set! (-> a0-8 param 0) (the float (+ (-> a0-8 frame-group data 0 length) -1))) (set! (-> a0-8 param 1) f30-0) (joint-control-channel-group-eval! a0-8 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (else (ja-channel-push! 1 60) (let ((v1-42 (-> self skel root-channel 0))) (set! (-> v1-42 frame-group) (the-as art-joint-anim (-> self draw art-group data (-> self nav-info run-anim))) ) ) (let ((v1-45 (-> self skel root-channel 0))) (set! (-> v1-45 num-func) num-func-identity) (set! (-> v1-45 frame-num) 0.0) ) ) ) (while #t (suspend) (let ((a0-17 (-> self skel root-channel 0))) (set! (-> a0-17 param 0) f30-0) (joint-control-channel-group-eval! a0-17 (the-as art-joint-anim #f) num-func-loop!) ) ) ) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-stare (yeti-slave) :virtual #t :code (behavior () (set! (-> self turn-time) (seconds 0.2)) (let ((f30-0 (nav-enemy-rnd-float-range 0.8 1.2))) (when (or (logtest? (-> self nav-enemy-flags) (nav-enemy-flags navenmf8)) (and (nav-enemy-player-vulnerable?) (nav-enemy-rnd-percent? 0.5)) ) (ja-channel-push! 1 30) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 8))) (set! (-> gp-0 param 0) (ja-aframe 68.0 0)) (set! (-> gp-0 param 1) f30-0) (set! (-> gp-0 frame-num) 0.0) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-1 (-> self skel root-channel 0))) (set! (-> gp-1 param 0) (ja-aframe 68.0 0)) (set! (-> gp-1 param 1) f30-0) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) ) ) (while #t (when (not (nav-enemy-facing-player? 2730.6667)) (logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-travel)) (let ((a0-9 (-> self skel root-channel 0))) (set! (-> a0-9 param 0) 1.0) (joint-control-channel-group! a0-9 (the-as art-joint-anim #f) num-func-loop!) ) (ja-channel-push! 1 60) (let ((v1-25 (-> self skel root-channel 0))) (set! (-> v1-25 frame-group) (the-as art-joint-anim (-> self draw art-group data 12))) ) (let ((v1-28 (-> self skel root-channel 0))) (set! (-> v1-28 num-func) num-func-identity) (set! (-> v1-28 frame-num) 0.0) ) (until (nav-enemy-facing-player? 1820.4445) (ja-blend-eval) (suspend) (let ((a0-15 (-> self skel root-channel 0))) (set! (-> a0-15 param 0) 0.75) (joint-control-channel-group-eval! a0-15 (the-as art-joint-anim #f) num-func-loop!) ) ) (logclear! (-> self nav-enemy-flags) (nav-enemy-flags enable-travel)) ) (if (not (= (if (> (-> self skel active-channels) 0) (-> self skel root-channel 0 frame-group) ) (-> self draw art-group data 2) ) ) (ja-channel-push! 1 60) ) (let ((a0-23 (-> self skel root-channel 0))) (set! (-> a0-23 frame-group) (the-as art-joint-anim (-> self draw art-group data 2))) (set! (-> a0-23 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1)) ) (set! (-> a0-23 param 1) f30-0) (set! (-> a0-23 frame-num) 0.0) (joint-control-channel-group! a0-23 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-24 (-> self skel root-channel 0))) (set! (-> a0-24 param 0) (the float (+ (-> a0-24 frame-group data 0 length) -1))) (set! (-> a0-24 param 1) f30-0) (joint-control-channel-group-eval! a0-24 (the-as art-joint-anim #f) num-func-seek!) ) ) (when (nav-enemy-rnd-percent? 0.3) (ja-channel-push! 1 30) (let ((gp-2 (-> self skel root-channel 0))) (set! (-> gp-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 8))) (set! (-> gp-2 param 0) (ja-aframe 68.0 0)) (set! (-> gp-2 param 1) f30-0) (set! (-> gp-2 frame-num) 0.0) (joint-control-channel-group! gp-2 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((gp-3 (-> self skel root-channel 0))) (set! (-> gp-3 param 0) (ja-aframe 68.0 0)) (set! (-> gp-3 param 1) f30-0) (joint-control-channel-group-eval! gp-3 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-give-up (yeti-slave) :virtual #t :code (behavior () (set! (-> self rotate-speed) 218453.33) (set! (-> self turn-time) (seconds 0.5)) (ja-channel-push! 1 45) (let ((s4-0 (-> self collide-info)) (s5-0 (target-pos 0)) ) (when (< (fabs (deg-diff (y-angle s4-0) (vector-y-angle (vector-! (new 'stack-no-clear 'vector) s5-0 (-> s4-0 trans)))) ) 12743.111 ) (let ((a0-6 (-> self skel root-channel 0))) (set! (-> a0-6 frame-group) (the-as art-joint-anim (-> self draw art-group data 6))) (set! (-> a0-6 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1)) ) (set! (-> a0-6 param 1) 1.0) (set! (-> a0-6 frame-num) 0.0) (joint-control-channel-group! a0-6 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!) ) (until (ja-done? 0) (suspend) (let ((a0-7 (-> self skel root-channel 0))) (set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group data 0 length) -1))) (set! (-> a0-7 param 1) 1.0) (joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) (logclear! (-> self nav flags) (nav-control-flags navcf17 navcf19)) (nav-enemy-get-new-patrol-point) (let ((a0-12 (-> self skel root-channel 0))) (set! (-> a0-12 frame-group) (the-as art-joint-anim (-> self draw art-group data 7))) (set! (-> a0-12 param 0) (the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 7)) data 0 length) -1)) ) (set! (-> a0-12 param 1) 1.0) (set! (-> a0-12 frame-num) 0.0) (joint-control-channel-group! a0-12 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!) ) (until (ja-done? 0) (seek-to-point-toward-point! (-> self collide-info) (-> self nav destination-pos) (-> self rotate-speed) (-> self turn-time) ) (suspend) (let ((a0-14 (-> self skel root-channel 0))) (set! (-> a0-14 param 0) (the float (+ (-> a0-14 frame-group data 0 length) -1))) (set! (-> a0-14 param 1) 1.0) (joint-control-channel-group-eval! a0-14 (the-as art-joint-anim #f) num-func-seek!) ) ) (go-virtual nav-enemy-patrol) (none) ) ) ;; failed to figure out what this is: (defstate nav-enemy-jump-land (yeti-slave) :virtual #t :code (behavior () (let ((a0-0 (-> self skel root-channel 0))) (set! (-> a0-0 param 0) (the float (+ (-> a0-0 frame-group data 0 length) -1))) (set! (-> a0-0 param 1) 1.0) (joint-control-channel-group! a0-0 (the-as art-joint-anim #f) num-func-seek!) ) (ja-channel-push! 1 22) (let ((gp-0 (-> self skel root-channel 0))) (set! (-> gp-0 frame-group) (the-as art-joint-anim (-> self draw art-group data (-> self nav-info jump-land-anim))) ) (set! (-> gp-0 param 0) (ja-aframe 32.0 0)) (set! (-> gp-0 param 1) 0.5) (set! (-> gp-0 frame-num) 0.0) (joint-control-channel-group! gp-0 (the-as art-joint-anim (-> self draw art-group data (-> self nav-info jump-land-anim))) num-func-seek! ) ) (until (ja-done? 0) (ja-blend-eval) (suspend) (let ((gp-1 (-> self skel root-channel 0))) (set! (-> gp-1 param 0) (ja-aframe 32.0 0)) (set! (-> gp-1 param 1) 0.5) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) ) (go-virtual nav-enemy-chase) (none) ) ) ;; definition for method 47 of type yeti-slave ;; INFO: Return type mismatch int vs none. (defmethod initialize-collision yeti-slave ((obj yeti-slave)) (let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player)))) (set! (-> s5-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s5-0 reaction) default-collision-reaction) (set! (-> s5-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing) ) (let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 3) 0))) (set! (-> s4-0 prim-core collide-as) (collide-kind enemy)) (set! (-> s4-0 collide-with) (collide-kind target)) (set! (-> s4-0 prim-core action) (collide-action solid)) (set-vector! (-> s4-0 local-sphere) 0.0 8192.0 0.0 12288.0) (set-root-prim! s5-0 s4-0) (let ((s3-0 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 3)))) (set! (-> s3-0 prim-core collide-as) (collide-kind enemy)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid)) (set! (-> s3-0 prim-core offense) (collide-offense touch)) (set-vector! (-> s3-0 local-sphere) 0.0 4096.0 0.0 3072.0) (append-prim s4-0 s3-0) ) (let ((s3-1 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 3)))) (set! (-> s3-1 prim-core collide-as) (collide-kind enemy)) (set! (-> s3-1 collide-with) (collide-kind target)) (set! (-> s3-1 prim-core action) (collide-action solid)) (set! (-> s3-1 prim-core offense) (collide-offense touch)) (set-vector! (-> s3-1 local-sphere) 0.0 9830.4 0.0 3072.0) (append-prim s4-0 s3-1) ) (let ((s3-2 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 1)))) (set! (-> s3-2 prim-core collide-as) (collide-kind enemy)) (set! (-> s3-2 collide-with) (collide-kind target)) (set! (-> s3-2 prim-core offense) (collide-offense normal-attack)) (set! (-> s3-2 transform-index) 6) (set-vector! (-> s3-2 local-sphere) 0.0 0.0 0.0 2048.0) (append-prim s4-0 s3-2) ) ) (set! (-> s5-0 nav-radius) 6144.0) (backup-collide-with-as s5-0) (set! (-> s5-0 max-iteration-count) (the-as uint 2)) (set! (-> obj collide-info) s5-0) ) 0 (none) ) ;; definition for method 48 of type yeti-slave ;; INFO: Return type mismatch int vs none. (defmethod TODO-RENAME-48 yeti-slave ((obj yeti-slave)) (initialize-skeleton obj *yeti-sg* '()) (set! (-> obj draw origin-joint-index) (the-as uint 3)) (TODO-RENAME-45 obj *yeti-nav-enemy-info*) (set! (-> obj neck up) (the-as uint 0)) (set! (-> obj neck nose) (the-as uint 1)) (set! (-> obj neck ear) (the-as uint 2)) 0 (none) ) ;; definition for method 10 of type yeti-slave (defmethod deactivate yeti-slave ((obj yeti-slave)) (if (nonzero? (-> obj part2)) (kill-and-free-particles (-> obj part2)) ) ((method-of-type process-drawable deactivate) obj) (none) ) ;; definition for method 7 of type yeti-slave ;; INFO: Return type mismatch nav-enemy vs yeti-slave. (defmethod relocate yeti-slave ((obj yeti-slave) (arg0 int)) (if (nonzero? (-> obj part2)) (&+! (-> obj part2) arg0) ) (the-as yeti-slave ((the-as (function nav-enemy int nav-enemy) (find-parent-method yeti-slave 7)) obj arg0)) ) ;; definition for function yeti-slave-init-by-other ;; INFO: Return type mismatch object vs none. ;; Used lq/sq (defbehavior yeti-slave-init-by-other yeti-slave ((arg0 entity) (arg1 yeti) (arg2 vector) (arg3 vector) (arg4 symbol)) (set! (-> self part) (create-launch-control (-> *part-group-id-table* 538) self)) (set! (-> self part2) (create-launch-control (-> *part-group-id-table* 539) self)) (initialize-collision self) (set! (-> self collide-info trans quad) (-> arg2 quad)) (vector-identity! (-> self collide-info scale)) (forward-up->quaternion (-> self collide-info quat) arg3 *up-vector*) (set! (-> self entity) (-> arg1 entity)) (TODO-RENAME-48 self) (if arg4 (go-virtual nav-enemy-idle) (go yeti-slave-appear-jump-up) ) (none) ) ;; definition for method 21 of type yeti (defmethod aggro? yeti ((obj yeti) (arg0 vector)) (let ((s5-0 (the-as (pointer process-tree) (-> obj child-process)))) (while s5-0 (if (< (vector-vector-xz-distance-squared arg0 (-> (the-as (pointer yeti-slave) s5-0) 0 collide-info trans)) 603979800.0 ) (return #f) ) (set! s5-0 (-> s5-0 0 brother)) ) ) (when *target* (if (< (vector-vector-xz-distance-squared arg0 (target-pos 0)) 603979800.0) (return #f) ) ) #t ) ;; definition for method 20 of type yeti (defmethod TODO-RENAME-20 yeti ((obj yeti) (arg0 vector) (arg1 vector)) (let ((s3-0 (-> obj path curve num-cverts))) (if (<= s3-0 0) (return #f) ) (let ((s1-0 (rand-vu-int-count s3-0)) (s2-0 s3-0) ) (while (> s2-0 0) (eval-path-curve-div! (-> obj path) arg0 (the float s1-0) 'interp) (when (aggro? obj arg0) (cond (*target* (vector-! arg1 (target-pos 0) arg0) (set! (-> arg1 y) 0.0) ) (else (set-vector! arg1 (rand-vu-float-range -4096.0 4096.0) 0.0 (rand-vu-float-range -4096.0 4096.0) 1.0) (set! (-> arg1 x) (+ 409.6 (-> arg1 x))) ) ) (vector-normalize! arg1 1.0) (return #t) ) (set! s1-0 (mod (+ s1-0 1) s3-0)) (+! s2-0 -1) ) ) ) #f ) ;; failed to figure out what this is: (defstate yeti-first-time-start (yeti) :code (behavior () (while #t (when *target* (when (>= (-> self first-time-spawn-dist) (vector-vector-xz-distance (target-pos 0) (-> self root trans))) (process-entity-status! self (entity-perm-status complete) #t) (go yeti-idle) ) ) (suspend) ) (none) ) ) ;; failed to figure out what this is: (defstate yeti-resuming-start (yeti) :code (behavior () (let ((gp-0 0)) (let ((v1-0 (the-as (pointer process-tree) (-> self child-process)))) (while v1-0 (+! gp-0 1) (set! v1-0 (-> v1-0 0 brother)) (nop!) (nop!) ) ) (while (< gp-0 (-> self desired-num-children)) (let ((s5-0 (new 'stack-no-clear 'vector)) (s4-0 (new 'stack-no-clear 'vector)) ) (if (not (TODO-RENAME-20 self s5-0 s4-0)) (go yeti-idle) ) (let ((s3-0 (get-process *default-dead-pool* yeti-slave #x4000))) (when s3-0 (let ((t9-3 (method-of-type yeti-slave activate))) (t9-3 (the-as yeti-slave s3-0) self 'yeti-slave (the-as pointer #x70004000)) ) (run-now-in-process s3-0 yeti-slave-init-by-other (-> self entity) self s5-0 s4-0 #t) (-> s3-0 ppointer) ) ) ) (+! gp-0 1) ) ) (go yeti-idle) (none) ) ) ;; failed to figure out what this is: (defstate yeti-idle (yeti) :code (behavior () (while #t (cond ((zero? (-> self spawn-delay)) (let ((v1-1 0)) (let ((a0-0 (the-as (pointer process-tree) (-> self child-process)))) (while a0-0 (+! v1-1 1) (set! a0-0 (-> a0-0 0 brother)) (nop!) (nop!) ) ) (when (< v1-1 (-> self desired-num-children)) (set! (-> self spawn-delay) (rand-vu-int-range 150 1200)) (set! (-> self state-time) (-> *display* base-frame-counter)) ) ) ) (else (when (>= (- (-> *display* base-frame-counter) (-> self state-time)) (-> self spawn-delay)) (let ((gp-0 (new 'stack-no-clear 'vector)) (s5-0 (new 'stack-no-clear 'vector)) ) (when (TODO-RENAME-20 self gp-0 s5-0) (let ((s4-0 (get-process *default-dead-pool* yeti-slave #x4000))) (when s4-0 (let ((t9-3 (method-of-type yeti-slave activate))) (t9-3 (the-as yeti-slave s4-0) self 'yeti-slave (the-as pointer #x70004000)) ) (run-now-in-process s4-0 yeti-slave-init-by-other (-> self entity) self gp-0 s5-0 #f) (-> s4-0 ppointer) ) ) (set! (-> self spawn-delay) 0) 0 ) ) ) ) ) (suspend) ) (none) ) ) ;; definition for method 11 of type yeti ;; INFO: Return type mismatch object vs none. (defmethod init-from-entity! yeti ((obj yeti) (arg0 entity-actor)) (set! (-> obj spawn-delay) 0) (set! (-> obj root) (new 'process 'trsqv)) (set! (-> obj path) (new 'process 'path-control obj 'path 0.0)) (process-drawable-from-entity! obj arg0) (set! (-> obj desired-num-children) (res-lump-value arg0 'num-lurkers int :default (the-as uint128 (-> obj path curve num-cverts))) ) (set! (-> obj first-time-spawn-dist) (res-lump-float arg0 'notice-dist :default 204800.0)) (if (and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status complete))) (go yeti-resuming-start) (go yeti-first-time-start) ) (none) )