{ "quaternion-smooth-seek!": [[16, "quaternion"]], "eul->matrix": [[16, "vector"]], "segment-segment-find-intersection-xz": [[16, "vector"]], "vector-line-xz-distance-point!": [[16, "matrix"]], "vector-segment-xz-distance-point!": [[16, "matrix"]], "nearest-dist2-between-moving-points": [[16, ["inline-array", "vector", 2]]], "vector-circle-tangent-new": [ [32, "vector"], [48, "vector"] ], "rotate-vector-to-vector": [[16, "quaternion"]], "init-for-transform": [[192, "vector"]], "show-mc-info": [[16, "mc-slot-info"]], "joint-mod-blend-world-callback": [[16, "joint-mod-blend-world-work"]], "(method 42 nav-mesh)": [ [16, "vector"], [32, "vector"] ], "(method 44 nav-mesh)": [ [16, "vector"], [32, "vector"] ], "string->sound-name": [[16, ["array", "sound-name", 1]]], "sound-name->string": [[16, ["array", "uint8", 16]]], "doppler-pitch-shift": [[16, ["inline-array", "vector", 2]]], "(anon-function 1 gsound)": [ [16, ["array", "symbol", 4]], [32, ["array", "symbol", 4]] ], "update-light-hash": [ [16, "bounding-box"], [48, "vector"], [64, "vector"] ], "(method 19 cloth-system)": [ [16, "vector"], [32, "vector"] ], "(method 35 cloth-on-skeleton)": [[16, "vector"]], "(method 22 cloth-system)": [ [80, "vector"], [144, "vector"] ], "(method 14 cloth-on-skeleton)": [[16, "matrix"]], "(method 36 cloth-on-skeleton)": [[16, "matrix"]], "(method 24 cloth-system)": [[48, "current-position-info"]], "(method 28 cloth-system)": [ [64, "vector"], [64, "vector"] ], "(method 23 cloth-system)": [ [16, "matrix"], [128, "vector"], [192, "vector"] ], "matrix<-parented-transformq!": [[16, "vector"]], "joint-mod-ik-callback": [ [16, "matrix"], [80, "matrix"], [144, "vector"], [160, "vector"], [176, "vector"], [192, "vector"], [208, "vector"], [224, "vector"], [240, "matrix"], [272, "vector"], [256, "vector"], [288, "vector"], [304, "vector"], [320, "quaternion"], [336, "quaternion"], [352, "vector"], [384, "vector"], [448, "vector"], [464, "vector"], [480, "vector"], [496, "quaternion"], [512, "matrix"], [576, "vector"], [592, "matrix"], [608, "matrix"], [656, "matrix"], [720, "matrix"], [752, "matrix"] ], "joint-mod-look-at-handler": [ [16, "matrix"], [80, "quaternion"], [96, "vector"], [112, "vector"], [128, "vector"] ], "joint-mod-joint-set-world-handler": [ [32, "vector"], [48, "vector"] ], "(method 13 gui-control)": [[16, ["array", "sound-id", 4]]], "(method 29 game-info)": [[16, ["array", "int8", 4]]], "(method 9 joint-control)": [[16, "vector"]], "(method 23 game-info)": [[16, ["array", "uint16", 512]]] }