;;-*-Lisp-*- (in-package goal) ;; definition of type search-info (deftype search-info (structure) ((point vector :inline) (best-point vector :inline) (match-handle handle) (match basic) (best float) (radius float) (rating search-info-flag) (require search-info-flag) (mask search-info-flag) (rot-base vector :inline) (ack-point vector :inline) (rot-range float) ) ) ;; definition for method 3 of type search-info (defmethod inspect ((this search-info)) (when (not this) (set! this this) (goto cfg-88) ) (format #t "[~8x] ~A~%" this 'search-info) (format #t "~1Tpoint: ~`vector`P~%" (-> this point)) (format #t "~1Tbest-point: ~`vector`P~%" (-> this best-point)) (format #t "~1Tmatch-handle: ~D~%" (-> this match-handle)) (format #t "~1Tmatch: ~A~%" (-> this match)) (format #t "~1Tbest: ~f~%" (-> this best)) (format #t "~1Tradius: ~f~%" (-> this radius)) (format #t "~1Trating: #x~X : (search-info-flag " (-> this rating)) (let ((s5-0 (-> this rating))) (if (= (logand s5-0 (search-info-flag prefer-xz)) (search-info-flag prefer-xz)) (format #t "prefer-xz ") ) (if (= (logand s5-0 (search-info-flag prefer-center)) (search-info-flag prefer-center)) (format #t "prefer-center ") ) (if (= (logand s5-0 (search-info-flag cull-xz)) (search-info-flag cull-xz)) (format #t "cull-xz ") ) (if (= (logand s5-0 (search-info-flag check-track)) (search-info-flag check-track)) (format #t "check-track ") ) (if (= (logand s5-0 (search-info-flag enemy)) (search-info-flag enemy)) (format #t "enemy ") ) (if (= (logand s5-0 (search-info-flag combo)) (search-info-flag combo)) (format #t "combo ") ) (if (= (logand s5-0 (search-info-flag probe-camera)) (search-info-flag probe-camera)) (format #t "probe-camera ") ) (if (= (logand s5-0 (search-info-flag prefer-dist)) (search-info-flag prefer-dist)) (format #t "prefer-dist ") ) (if (= (logand s5-0 (search-info-flag prefer-angle)) (search-info-flag prefer-angle)) (format #t "prefer-angle ") ) (if (= (logand s5-0 (search-info-flag on-screen)) (search-info-flag on-screen)) (format #t "on-screen ") ) (if (= (logand s5-0 (search-info-flag probe)) (search-info-flag probe)) (format #t "probe ") ) (if (= (logand s5-0 (search-info-flag cull-angle)) (search-info-flag cull-angle)) (format #t "cull-angle ") ) (if (= (logand s5-0 (search-info-flag crate)) (search-info-flag crate)) (format #t "crate ") ) (if (= (logand s5-0 (search-info-flag back-point)) (search-info-flag back-point)) (format #t "back-point ") ) ) (format #t ")~%") (format #t "~1Trequire: #x~X : (search-info-flag " (-> this require)) (let ((s5-1 (-> this require))) (if (= (logand s5-1 (search-info-flag prefer-xz)) (search-info-flag prefer-xz)) (format #t "prefer-xz ") ) (if (= (logand s5-1 (search-info-flag prefer-center)) (search-info-flag prefer-center)) (format #t "prefer-center ") ) (if (= (logand s5-1 (search-info-flag cull-xz)) (search-info-flag cull-xz)) (format #t "cull-xz ") ) (if (= (logand s5-1 (search-info-flag check-track)) (search-info-flag check-track)) (format #t "check-track ") ) (if (= (logand s5-1 (search-info-flag enemy)) (search-info-flag enemy)) (format #t "enemy ") ) (if (= (logand s5-1 (search-info-flag combo)) (search-info-flag combo)) (format #t "combo ") ) (if (= (logand s5-1 (search-info-flag probe-camera)) (search-info-flag probe-camera)) (format #t "probe-camera ") ) (if (= (logand s5-1 (search-info-flag prefer-dist)) (search-info-flag prefer-dist)) (format #t "prefer-dist ") ) (if (= (logand s5-1 (search-info-flag prefer-angle)) (search-info-flag prefer-angle)) (format #t "prefer-angle ") ) (if (= (logand s5-1 (search-info-flag on-screen)) (search-info-flag on-screen)) (format #t "on-screen ") ) (if (= (logand s5-1 (search-info-flag probe)) (search-info-flag probe)) (format #t "probe ") ) (if (= (logand s5-1 (search-info-flag cull-angle)) (search-info-flag cull-angle)) (format #t "cull-angle ") ) (if (= (logand s5-1 (search-info-flag crate)) (search-info-flag crate)) (format #t "crate ") ) (if (= (logand s5-1 (search-info-flag back-point)) (search-info-flag back-point)) (format #t "back-point ") ) ) (format #t ")~%") (format #t "~1Tmask: #x~X : (search-info-flag " (-> this mask)) (let ((s5-2 (-> this mask))) (if (= (logand s5-2 (search-info-flag prefer-xz)) (search-info-flag prefer-xz)) (format #t "prefer-xz ") ) (if (= (logand s5-2 (search-info-flag prefer-center)) (search-info-flag prefer-center)) (format #t "prefer-center ") ) (if (= (logand s5-2 (search-info-flag cull-xz)) (search-info-flag cull-xz)) (format #t "cull-xz ") ) (if (= (logand s5-2 (search-info-flag check-track)) (search-info-flag check-track)) (format #t "check-track ") ) (if (= (logand s5-2 (search-info-flag enemy)) (search-info-flag enemy)) (format #t "enemy ") ) (if (= (logand s5-2 (search-info-flag combo)) (search-info-flag combo)) (format #t "combo ") ) (if (= (logand s5-2 (search-info-flag probe-camera)) (search-info-flag probe-camera)) (format #t "probe-camera ") ) (if (= (logand s5-2 (search-info-flag prefer-dist)) (search-info-flag prefer-dist)) (format #t "prefer-dist ") ) (if (= (logand s5-2 (search-info-flag prefer-angle)) (search-info-flag prefer-angle)) (format #t "prefer-angle ") ) (if (= (logand s5-2 (search-info-flag on-screen)) (search-info-flag on-screen)) (format #t "on-screen ") ) (if (= (logand s5-2 (search-info-flag probe)) (search-info-flag probe)) (format #t "probe ") ) (if (= (logand s5-2 (search-info-flag cull-angle)) (search-info-flag cull-angle)) (format #t "cull-angle ") ) (if (= (logand s5-2 (search-info-flag crate)) (search-info-flag crate)) (format #t "crate ") ) (if (= (logand s5-2 (search-info-flag back-point)) (search-info-flag back-point)) (format #t "back-point ") ) ) (format #t ")~%") (format #t "~1Trot-base: ~`vector`P~%" (-> this rot-base)) (format #t "~1Tback-point: ~`vector`P~%" (-> this ack-point)) (format #t "~1Trot-range: ~f~%" (-> this rot-range)) (label cfg-88) this ) ;; definition for symbol *search-info*, type search-info (define *search-info* (new 'global 'search-info)) ;; definition for function find-nearest-attackable ;; INFO: Used lq/sq (defun find-nearest-attackable ((arg0 vector) (arg1 float) (arg2 uint) (arg3 uint) (arg4 vector) (arg5 vector) (arg6 float)) (let ((gp-0 *search-info*)) (set! (-> gp-0 match) #f) (set! (-> gp-0 point quad) (-> arg0 quad)) (set! (-> gp-0 radius) arg1) (set! (-> gp-0 best) 1000000000000000000000.0) (set! (-> gp-0 rating) (search-info-flag)) (set! (-> gp-0 require) (the-as search-info-flag arg3)) (set! (-> gp-0 mask) (the-as search-info-flag arg2)) (set! (-> gp-0 rot-base quad) (-> arg4 quad)) (if arg5 (set! (-> gp-0 ack-point quad) (-> arg5 quad)) (set! (-> gp-0 ack-point quad) (-> gp-0 rot-base quad)) ) (set! (-> gp-0 rot-range) (if (= arg6 65536.0) -2.0 arg6 ) ) (iterate-process-tree *entity-pool* (lambda ((arg0 process-drawable)) (with-pp (when (and (logtest? (process-mask crate enemy collectable guard) (-> arg0 mask)) (not (logtest? (process-mask no-track) (-> arg0 mask))) ) (let* ((gp-0 *search-info*) (s4-0 arg0) (s5-0 (if (type? s4-0 process-drawable) s4-0 ) ) ) (when s5-0 (let* ((s4-1 (-> s5-0 root)) (s3-0 (if (type? s4-1 collide-shape) s4-1 ) ) ) (when s3-0 (let* ((s4-2 (the-as structure (-> (the-as collide-shape s3-0) root-prim prim-core))) (f30-0 (- (vector-vector-distance (-> gp-0 point) (the-as vector s4-2)) (-> (the-as collide-prim-core s4-2) world-sphere w) ) ) ) (let* ((s1-0 s5-0) (s2-0 (if (type? s1-0 process-focusable) s1-0 ) ) ) (if (and (type? s2-0 process-focusable) s2-0 s2-0 (not (logtest? (-> (the-as process-focusable s2-0) focus-status) (focus-status disable dead))) ) (set! s4-2 (get-trans (the-as process-focusable s2-0) 3)) ) ) (when (nonzero? (-> (the-as collide-shape s3-0) root-prim prim-core collide-as)) (let ((s3-1 0)) 0.0 (let* ((s2-1 (vector-normalize! (vector-! (new 'stack-no-clear 'vector) (the-as vector s4-2) (-> gp-0 point)) 1.0)) (f28-0 (cond ((logtest? (-> gp-0 mask) (search-info-flag prefer-xz)) (fabs (deg-diff (vector-y-angle (-> gp-0 rot-base)) (vector-y-angle s2-1))) ) ((logtest? (-> gp-0 mask) (search-info-flag prefer-angle)) (- -9999.0 (vector-dot s2-1 (-> gp-0 rot-base))) ) ((logtest? (-> gp-0 mask) (search-info-flag prefer-center)) (* f30-0 (fmax 0.01 (- 1.0 (vector-dot s2-1 (-> gp-0 rot-base))))) ) (else f30-0 ) ) ) ) (cond ((logtest? (-> gp-0 mask) (search-info-flag cull-angle)) (if (< (vector-dot s2-1 (-> gp-0 rot-base)) (cos (-> gp-0 rot-range))) (return (the-as object #f)) ) ) ((logtest? (-> gp-0 mask) (search-info-flag cull-xz)) (if (< (-> gp-0 rot-range) (fabs (deg-diff (vector-y-angle (-> gp-0 rot-base)) (vector-y-angle s2-1)))) (return (the-as object #f)) ) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag back-point)) (if (< (vector-dot (vector-normalize! (vector-! (new 'stack-no-clear 'vector) (the-as vector s4-2) (-> gp-0 ack-point)) 1.0) (-> gp-0 rot-base) ) 0.0 ) (return (the-as object #f)) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag combo)) (if (not (send-event s5-0 'combo)) (return (the-as object #f)) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag check-track)) (if (not (send-event s5-0 'track #f)) (return (the-as object #f)) ) ) (if (logtest? (process-mask enemy guard) (-> s5-0 mask)) (set! s3-1 (logior s3-1 2)) ) (if (logtest? (process-mask crate) (-> s5-0 mask)) (set! s3-1 (logior s3-1 1)) ) (if (and (nonzero? (-> s5-0 draw)) (logtest? (-> s5-0 draw status) (draw-control-status on-screen))) (set! s3-1 (logior s3-1 4)) ) (let ((s3-2 (logand (the-as search-info-flag s3-1) (-> gp-0 mask)))) (when (and (>= s3-2 (the-as int (-> gp-0 rating))) (or (zero? (-> gp-0 require)) (logtest? (the-as search-info-flag s3-2) (-> gp-0 require))) (< f28-0 (-> gp-0 best)) (< f30-0 (-> gp-0 radius)) ) (when (logtest? (-> gp-0 mask) (search-info-flag probe)) (let ((a1-17 (new 'stack-no-clear 'collide-query))) (set! (-> a1-17 start-pos quad) (-> gp-0 ack-point quad)) (vector-! (-> a1-17 move-dist) (the-as vector s4-2) (-> gp-0 ack-point)) (let ((v1-92 a1-17)) (set! (-> v1-92 radius) 1228.8) (set! (-> v1-92 collide-with) (collide-spec backgnd)) (set! (-> v1-92 ignore-process0) pp) (set! (-> v1-92 ignore-process1) #f) (set! (-> v1-92 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1)) (set! (-> v1-92 action-mask) (collide-action solid)) ) (let ((f0-16 (fill-and-probe-using-line-sphere *collide-cache* a1-17))) (if (and (>= f0-16 0.0) (< f0-16 1.0)) (return (the-as object #f)) ) ) ) ) (set! (-> gp-0 match) s5-0) (set! (-> gp-0 best) f28-0) (set! (-> gp-0 rating) (the-as search-info-flag s3-2)) s3-2 ) ) ) ) ) ) ) ) ) ) ) ) ) *null-kernel-context* ) (-> gp-0 match) ) ) ;; definition for function find-nearest-focusable ;; INFO: Used lq/sq ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16 ;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16 (defun find-nearest-focusable ((arg0 (array collide-shape)) (arg1 vector) (arg2 float) (arg3 search-info-flag) (arg4 search-info-flag) (arg5 vector) (arg6 vector) (arg7 float) ) (local-vars (sv-704 (function float float float)) (sv-720 float) (sv-736 (function float float float)) (sv-752 float) ) (with-pp (let ((gp-0 *search-info*)) (set! (-> gp-0 match) #f) (set! (-> gp-0 point quad) (-> arg1 quad)) (set! (-> gp-0 radius) arg2) (set! (-> gp-0 best) 1000000000000000000000.0) (set! (-> gp-0 rating) (search-info-flag)) (set! (-> gp-0 require) arg4) (set! (-> gp-0 mask) arg3) (set! (-> gp-0 rot-base quad) (-> arg5 quad)) (if arg6 (set! (-> gp-0 ack-point quad) (-> arg6 quad)) (set! (-> gp-0 ack-point quad) (-> gp-0 rot-base quad)) ) (set! arg7 (cond ((= arg7 65536.0) -2.0 ) (else (empty) arg7 ) ) ) (set! (-> gp-0 rot-range) arg7) (let ((s4-0 (-> arg0 length))) (while (begin (label cfg-89) (nonzero? s4-0)) (+! s4-0 -1) (let* ((s1-0 (-> arg0 s4-0)) (s2-0 (-> s1-0 process)) (s3-0 (if (type? s2-0 process-focusable) s2-0 ) ) ) (when (and (and s3-0 (not (logtest? (-> (the-as process-focusable s3-0) focus-status) (focus-status disable dead)))) (and (logtest? (process-mask crate enemy collectable guard) (-> s3-0 mask)) (not (logtest? (process-mask no-track) (-> s3-0 mask))) ) ) (let* ((s2-1 (get-trans (the-as process-focusable s3-0) 3)) (f30-0 (- (vector-vector-distance (-> gp-0 point) s2-1) (-> s2-1 w))) ) (when (nonzero? (-> s1-0 root-prim prim-core collide-as)) (let ((s1-1 0)) 0.0 (let* ((s0-0 (vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) 1.0)) (f28-0 (cond ((logtest? (-> gp-0 mask) (search-info-flag prefer-xz)) (set! sv-704 deg-diff) (set! sv-720 (vector-y-angle (-> gp-0 rot-base))) (let ((a1-7 (vector-y-angle s0-0))) (fabs (sv-704 sv-720 a1-7)) ) ) ((logtest? (-> gp-0 mask) (search-info-flag prefer-angle)) (- -9999.0 (vector-dot s0-0 (-> gp-0 rot-base))) ) ((logtest? (-> gp-0 mask) (search-info-flag prefer-center)) (* f30-0 (fmax 0.01 (- 1.0 (vector-dot s0-0 (-> gp-0 rot-base))))) ) (else f30-0 ) ) ) ) (cond ((logtest? (-> gp-0 mask) (search-info-flag cull-angle)) (cond ((< (-> gp-0 rot-range) 14563.556) (let* ((f26-0 (vector-dot (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) (-> gp-0 rot-base))) (s0-2 (vector+float*! (new 'stack-no-clear 'vector) (-> gp-0 point) (-> gp-0 rot-base) f26-0)) ) (if (< (* f26-0 (tan (-> gp-0 rot-range))) (- (vector-vector-distance s0-2 s2-1) (-> s2-1 w))) (goto cfg-89) ) ) ) (else (if (< (vector-dot s0-0 (-> gp-0 rot-base)) (cos (-> gp-0 rot-range))) (return (the-as basic #f)) ) ) ) ) ((logtest? (-> gp-0 mask) (search-info-flag cull-xz)) (let ((f26-3 (-> gp-0 rot-range))) (set! sv-736 deg-diff) (set! sv-752 (vector-y-angle (-> gp-0 rot-base))) (let ((a1-10 (vector-y-angle s0-0))) (if (< f26-3 (fabs (sv-736 sv-752 a1-10))) (goto cfg-89) ) ) ) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag back-point)) (if (< (vector-dot (vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 ack-point)) 1.0) (-> gp-0 rot-base) ) 0.0 ) (goto cfg-89) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag combo)) (if (not (send-event s3-0 'combo)) (goto cfg-89) ) ) (when (logtest? (-> gp-0 mask) (search-info-flag check-track)) (if (not (send-event s3-0 'track #f)) (goto cfg-89) ) ) (if (logtest? (process-mask enemy guard) (-> s3-0 mask)) (set! s1-1 (logior s1-1 2)) ) (if (logtest? (process-mask crate) (-> s3-0 mask)) (set! s1-1 (logior s1-1 1)) ) (if (and (nonzero? (-> s3-0 draw)) (logtest? (-> s3-0 draw status) (draw-control-status on-screen))) (set! s1-1 (logior s1-1 4)) ) (let ((s1-2 (logand (the-as search-info-flag s1-1) (-> gp-0 mask)))) (when (and (>= s1-2 (the-as int (-> gp-0 rating))) (or (zero? (-> gp-0 require)) (logtest? (the-as search-info-flag s1-2) (-> gp-0 require))) (< f28-0 (-> gp-0 best)) (< f30-0 (-> gp-0 radius)) ) (when (logtest? (-> gp-0 mask) (search-info-flag probe)) (let ((a1-15 (new 'stack-no-clear 'collide-query))) (set! (-> a1-15 start-pos quad) (-> gp-0 ack-point quad)) (vector-! (-> a1-15 move-dist) s2-1 (-> gp-0 ack-point)) (let ((v1-112 a1-15)) (set! (-> v1-112 radius) 1228.8) (set! (-> v1-112 collide-with) (collide-spec backgnd)) (set! (-> v1-112 ignore-process0) pp) (set! (-> v1-112 ignore-process1) #f) (set! (-> v1-112 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1) ) (set! (-> v1-112 action-mask) (collide-action solid)) ) (let ((f0-29 (fill-and-probe-using-line-sphere *collide-cache* a1-15))) (if (and (>= f0-29 0.0) (< f0-29 1.0)) (goto cfg-89) ) ) ) ) (set! (-> gp-0 match) s3-0) (set! (-> gp-0 best) f28-0) (set! (-> gp-0 rating) (the-as search-info-flag s1-2)) ) ) ) ) ) ) ) ) ) ) (-> gp-0 match) ) ) )