#include "rule_config.h" namespace formatter { // TODO - these are eventually going to need a refactor too, my depth is based on the true // tree-depth, in reality we want it to be relative to the forms defined here because imagine // multiple `let`s in the same form, their depths will be different but you want them relatively // formatted the same // TODO - populate these more const std::unordered_map>> opengoal_indentation_rules = {{"defun", {std::make_shared(1)}}}; } // namespace formatter