;; "project file" for text make tool. ;; it's very simple... a list of (version file) ;; eventually should also include output filename ;; you can find the game-text-version parsing in .cpp and an enum in goal-lib.gc (text ;; NOTE : we compile using the fixed v2 encoding because it's what we use. (file "$DECOMP/assets/game_text.txt") ;; this is the decompiler-generated file! ;; "patch" files so we can fix some errors and perhaps maintain consistency (file "game/assets/jak1/text/text_patch_ja.gs") ;; add custom files down here (file "game/assets/jak1/text/game_text_en.gs") (file "game/assets/jak1/text/game_text_ja.gs") )