;;-*-Lisp-*- (in-package goal) ;; failed to figure out what this is: (if (not (nmember "flutp" *kernel-packages*)) (set! *kernel-packages* (cons "flutp" *kernel-packages*)) ) ;; definition of type flutflut (deftype flutflut (process-drawable) ((parent-override (pointer target) :offset 12) (root-override collide-shape-moving :offset 112) (extra-trans vector :inline :offset-assert 176) (condition int32 :offset-assert 192) (auto-get-off symbol :offset-assert 196) (cell handle :offset-assert 200) (path-data path-control 2 :offset-assert 208) (path-target path-control :offset 208) (path-flut path-control :offset 212) (touch-time time-frame :offset-assert 216) ) :pack-me :heap-base #x70 :method-count-assert 24 :size-assert #xe0 :flag-assert #x18007000e0 (:methods (wait-for-start () _type_ :state 20) (idle () _type_ :state 21) (pickup ((state flutflut)) _type_ :state 22) (wait-for-return () _type_ :state 23) ) ) ;; definition for method 3 of type flutflut (defmethod inspect flutflut ((obj flutflut)) (let ((t9-0 (method-of-type process-drawable inspect))) (t9-0 obj) ) (format #t "~T~Textra-trans: ~`vector`P~%" (-> obj extra-trans)) (format #t "~T~Tcondition: ~D~%" (-> obj condition)) (format #t "~T~Tauto-get-off: ~A~%" (-> obj auto-get-off)) (format #t "~T~Tcell: ~D~%" (-> obj cell)) (format #t "~T~Tpath-data[2] @ #x~X~%" (-> obj path-data)) (format #t "~T~Tpath-target: ~A~%" (-> obj path-target)) (format #t "~T~Tpath-flut: ~A~%" (-> obj path-flut)) (format #t "~T~Ttouch-time: ~D~%" (-> obj touch-time)) obj ) ;; definition for method 7 of type flutflut ;; INFO: Return type mismatch process-drawable vs flutflut. (defmethod relocate flutflut ((obj flutflut) (arg0 int)) (countdown (v1-0 2) (if (-> obj path-data v1-0) (&+! (-> obj path-data v1-0) arg0) ) ) (the-as flutflut ((method-of-type process-drawable relocate) obj arg0)) ) ;; definition for symbol *flutflut-shadow-control*, type shadow-control (define *flutflut-shadow-control* (new 'static 'shadow-control :settings (new 'static 'shadow-settings :center (new 'static 'vector :w (the-as float #xa)) :shadow-dir (new 'static 'vector :y -1.0 :w 614400.0) :bot-plane (new 'static 'plane :y 1.0 :w 81920.0) :top-plane (new 'static 'plane :y 1.0 :w -2867.2) ) ) ) ;; failed to figure out what this is: (defskelgroup *flutflut-sg* flut-saddle 0 -1 ((1 (meters 999999))) :bounds (static-spherem 0 0 0 3.5) :longest-edge (meters 0) :shadow 2 :sort 1 ) ;; definition for function flutflut-effect ;; INFO: Return type mismatch int vs none. (defbehavior flutflut-effect flutflut () (spawn (-> self part) (-> self root-override trans)) (update! (-> self sound)) 0 (none) ) ;; failed to figure out what this is: (defstate wait-for-start (flutflut) :virtual #t :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (let ((v1-0 arg2)) (the-as object (cond ((= v1-0 'trans) (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans)) ) ((= v1-0 'notify) (let ((v0-1 (the-as structure #t))) (set! (-> self auto-get-off) (the-as symbol v0-1)) v0-1 ) ) ((or (= v1-0 'touch) (= v1-0 'attack)) (set! (-> self touch-time) (-> *display* base-frame-counter)) #f ) ) ) ) ) :exit (behavior () (set! (-> self root-override root-prim prim-core action) (collide-action)) (set! (-> self root-override root-prim prim-core offense) (collide-offense no-offense)) 0 (none) ) :code (behavior () (while #t (let ((v1-0 (-> self condition))) (cond ((or (zero? v1-0) (= v1-0 1)) (if (or (and (task-complete? *game-info* (game-task beach-flutflut)) (or (and (zero? (-> self condition)) (task-closed? (game-task village2-levitator) (task-status need-hint))) (and (= (-> self condition) 1) (task-closed? (game-task village3-button) (task-status need-hint))) ) ) (and *cheat-mode* (cpad-hold? 0 l3)) (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) ) (goto cfg-75) ) ) ((= v1-0 4) (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) (goto cfg-75) ) ) ((= v1-0 3) (cond ((and (task-complete? *game-info* (-> self entity extra perm task)) (not (handle->process (-> self cell)))) (when (and (-> self auto-get-off) (send-event *target* 'end-mode)) (set! (-> self auto-get-off) #f) (go-virtual pickup (method-of-object self idle)) ) (set! (-> self auto-get-off) #f) (if (= (-> self condition) 3) (goto cfg-75) ) (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)) (< (- (-> *display* base-frame-counter) (-> self touch-time)) (seconds 0.05)) ) (go-virtual pickup (method-of-object self idle)) ) ) ((not (handle->process (-> self cell))) (set! (-> self cell) (ppointer->handle (birth-pickup-at-point (vector+! (new 'stack-no-clear 'vector) (-> self root-override trans) (new 'static 'vector :y 8192.0 :w 1.0)) (pickup-type fuel-cell) (the float (-> self entity extra perm task)) #f self (-> self fact) ) ) ) ) ) ) (else (goto cfg-75) ) ) ) (flutflut-effect) (suspend) ) (label cfg-75) (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) (go-virtual wait-for-return) (go-virtual idle) ) (none) ) ) ;; failed to figure out what this is: (defstate idle (flutflut) :virtual #t :event (-> (method-of-type flutflut wait-for-start) event) :enter (behavior () (blocking-plane-destroy) (blocking-plane-spawn (the-as curve-control (-> self path-target))) (none) ) :exit (-> (method-of-type flutflut wait-for-start) exit) :code (behavior () (ja-channel-set! 1) (let ((v1-2 (-> self skel root-channel 0))) (set! (-> v1-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 3))) ) (set! (-> self root-override root-prim prim-core action) (collide-action solid ca-11)) (set! (-> self root-override root-prim prim-core offense) (collide-offense indestructible)) (while #t (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) (go-virtual wait-for-return) ) (when (logtest? (-> self draw status) (draw-status was-drawn)) (if (and *target* (>= 40960.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans)))) (level-hint-spawn (game-text-id flutflut-reminder) "sksp0160" (the-as entity #f) *entity-pool* (game-task none) ) ) ) (when (and (and *target* (>= 20480.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans)))) (not (movie?)) (not (level-hint-displayed?)) (!= (-> self condition) 4) ) (hide-hud) (level-hint-surpress!) (kill-current-level-hint '() '(sidekick voicebox) 'exit) (when (and (hud-hidden?) (can-grab-display? self)) (let ((gp-0 (new 'stack 'font-context *font-default-matrix* 32 160 0.0 (font-color default) (font-flags shadow kerning)) ) ) (let ((v1-34 gp-0)) (set! (-> v1-34 width) (the float 440)) ) (let ((v1-35 gp-0)) (set! (-> v1-35 height) (the float 80)) ) (set! (-> gp-0 flags) (font-flags shadow kerning large)) (print-game-text (lookup-text! *common-text* (game-text-id press-to-use) #f) gp-0 #f 128 22) ) (if (and (cpad-pressed? 0 circle) (send-event *target* 'change-mode 'flut self)) (go-virtual pickup (method-of-object self wait-for-return)) ) ) ) (flutflut-effect) (suspend) (let ((a0-26 (-> self skel root-channel 0))) (set! (-> a0-26 param 0) 1.0) (joint-control-channel-group-eval! a0-26 (the-as art-joint-anim #f) num-func-loop!) ) ) (none) ) :post (the-as (function none :behavior flutflut) ja-post) ) ;; failed to figure out what this is: (defstate pickup (flutflut) :virtual #t :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('draw) (ja-channel-set! 1) (let ((v1-3 (-> self skel root-channel 0))) (set! (-> v1-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 3))) ) (set! (-> self root-override root-prim prim-core action) (collide-action solid ca-11)) (set! (-> self root-override root-prim prim-core offense) (collide-offense indestructible)) (transform-post) ) (('trans) (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans)) ) (('touch 'attack) #f ) ) ) :enter (behavior ((arg0 (state flutflut))) ((-> arg0 enter)) (none) ) :code (behavior ((arg0 (state flutflut))) (ja-channel-set! 0) (ja-post) (while (zero? (ja-group-size)) (if (or (not *target*) (< 24576.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))) ) (go arg0) ) (flutflut-effect) (suspend) ) (while (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) (flutflut-effect) (suspend) ) (let ((s5-0 (-> *display* base-frame-counter))) (until (>= (- (-> *display* base-frame-counter) s5-0) (seconds 1)) (flutflut-effect) (suspend) ) ) (go arg0) (none) ) ) ;; failed to figure out what this is: (defstate wait-for-return (flutflut) :virtual #t :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (if (and (or (= arg2 'touch) (= arg2 'attack)) (send-event *target* 'end-mode)) (go-virtual pickup (method-of-object self idle)) ) (the-as object (if (= arg2 'trans) (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans)) ) ) ) :enter (behavior () (blocking-plane-destroy) (blocking-plane-spawn (the-as curve-control (-> self path-flut))) (none) ) :code (behavior () (ja-channel-set! 0) (ja-post) (while #t (if (not (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))) (go-virtual idle) ) (flutflut-effect) (suspend) ) (none) ) ) ;; definition for method 11 of type flutflut ;; INFO: Return type mismatch object vs none. (defmethod init-from-entity! flutflut ((obj flutflut) (arg0 entity-actor)) (let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player)))) (set! (-> s4-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s4-0 reaction) default-collision-reaction) (set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing) ) (let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0)))) (set! (-> s3-0 prim-core collide-as) (collide-kind wall-object)) (set! (-> s3-0 collide-with) (collide-kind target)) (set-vector! (-> s3-0 local-sphere) 0.0 6144.0 0.0 6144.0) (set-root-prim! s4-0 s3-0) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (backup-collide-with-as s4-0) (set! (-> obj root-override) s4-0) ) (process-drawable-from-entity! obj arg0) (set-yaw-angle-clear-roll-pitch! (-> obj root-override) (res-lump-float arg0 'rotoffset)) (initialize-skeleton obj *flutflut-sg* '()) (logior! (-> obj skel status) (janim-status eye)) (set! (-> obj draw shadow-ctrl) *flutflut-shadow-control*) (let ((v1-24 (-> obj node-list data))) (set! (-> v1-24 0 param0) cspace<-transformq+trans!) (set! (-> v1-24 0 param1) (the-as basic (-> obj root-override trans))) (set! (-> v1-24 0 param2) (the-as basic (-> obj extra-trans))) ) (dotimes (s4-2 2) (let ((v1-27 (new 'process 'curve-control obj 'path (the float (+ s4-2 1))))) (set! (-> obj path-data s4-2) v1-27) (if v1-27 (logior! (-> v1-27 flags) (path-control-flag display draw-line draw-point draw-text)) ) ) ) (set! (-> obj condition) (res-lump-value arg0 'index int)) (set! (-> obj fact) (new 'process 'fact-info obj (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc)) ) (set! (-> obj part) (create-launch-control (-> *part-group-id-table* 120) obj)) (set! (-> obj auto-get-off) #f) (move-to-ground (-> obj root-override) 40960.0 40960.0 #t (collide-kind background)) (set! (-> obj cell) (the-as handle #f)) (blocking-plane-spawn (the-as curve-control (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))) (-> obj path-flut) (-> obj path-target) ) ) ) (set! (-> obj sound) (new 'process 'ambient-sound (new 'static 'sound-spec :mask #x80 :num 1.0 :group #x1 :sound-name (static-sound-name "zoom-teleport") :volume #x400 :fo-max 30 ) (-> obj root-override trans) ) ) (go (method-of-object obj wait-for-start)) (none) )