;;-*-Lisp-*- (in-package goal) ;; name: drawable-h.gc ;; name in dgo: drawable-h ;; dgos: GAME, ENGINE (declare-type ambient-list structure) ;; These are the base classes for the draw nodes in the engine. (deftype drawable (basic) ((id int16 :offset-assert 4) (bsphere vector :inline :offset-assert 16) ) :method-count-assert 18 :size-assert #x20 :flag-assert #x1200000020 (:methods (login (_type_) _type_ 9) ;; probably login or init. (draw (_type_ drawable display-frame) none 10) ;; display-frame is from the method inspect tool (dummy-11 (_type_ int object) none 11) ; int - length (dummy-12 (_type_ int object) none 12) ; int - length (dummy-13 (_type_ int object) none 13) ; int - length (dummy-14 (_type_) none 14) ;; related to culling? (dummy-15 (_type_ object object) none 15) (dummy-16 (_type_ object object) object 16) (dummy-17 (_type_ sphere int ambient-list) none 17) ) ) (deftype drawable-error (drawable) ((name basic :offset-assert 32) ) :method-count-assert 18 :size-assert #x24 :flag-assert #x1200000024 ) (declare-type process-drawable process) (define-extern process-drawable-art-error (state string process-drawable)) (define-extern foreground-engine-execute (function engine display-frame int int none))