;;-*-Lisp-*- (in-package goal) ;; name: process-drawable.gc ;; name in dgo: process-drawable ;; dgos: GAME, ENGINE ;; TODO - for water-anim | sunken-elevator (define-extern ja-post (function int)) ;; TODO - for rigid-body (define-extern rider-post (function int)) (define-extern transform-post (function int)) ;; TODO - for misty-teetertotter (define-extern transform-post (function int)) (define-extern ja-done? (function int symbol)) ;; TODO - for misty-warehouse (define-extern rider-trans (function int)) ;; TODO - for nav-enemy (define-extern ja-blend-eval (function int)) (define-extern process-drawable-fuel-cell-handler (function process-drawable object symbol (pointer int64) symbol)) (define-extern ja-aframe-num (function int float)) (define-extern ja-aframe (function float int float))