#include "srpc.h" #include #include #include "iso.h" #include "iso_api.h" #include "ramdisk.h" #include "sbank.h" #include "common/log/log.h" #include "common/util/Assert.h" #include "common/versions.h" #include "game/common/game_common_types.h" #include "game/common/loader_rpc_types.h" #include "game/common/player_rpc_types.h" #include "game/graphics/gfx.h" #include "game/overlord/soundcommon.h" #include "game/runtime.h" #include "game/sce/iop.h" #include "game/sound/sndshim.h" #include "third-party/fmt/core.h" #include "third-party/magic_enum.hpp" using namespace iop; MusicTweaks gMusicTweakInfo; constexpr int SRPC_MESSAGE_SIZE = 0x50; static uint8_t gLoaderBuf[SRPC_MESSAGE_SIZE]; static uint8_t gPlayerBuf[SRPC_MESSAGE_SIZE * 128]; int32_t gSoundEnable = 1; static u32 gInfoEE = 0; // EE address where we should send info on each frame. s16 gFlava; static s32 gMusic; s32 gMusicTweak = 0x80; s32 gMusicPause = 0; u32 gFreeMem = 0; u32 gFrameNum = 0; u8 gFPS = 60; // added u32 gMusicFadeHack = 0; static SoundIopInfo info; s32 gVAG_Id = 0; // TODO probably doesn't belong here. // english, french, germain, spanish, italian, japanese, uk. static const char* languages[] = {"ENG", "FRE", "GER", "SPA", "ITA", "JAP", "UKE"}; const char* gLanguage = nullptr; void srpc_init_globals() { memset((void*)&gMusicTweakInfo, 0, sizeof(gMusicTweakInfo)); memset((void*)gLoaderBuf, 0, sizeof(gLoaderBuf)); memset((void*)gPlayerBuf, 0, sizeof(gPlayerBuf)); gSoundEnable = 1; gInfoEE = 0; gLanguage = languages[(int)Language::English]; } void* RPC_Player(unsigned int fno, void* data, int size); void* RPC_Player2(unsigned int fno, void* data, int size); PerGameVersion RPC_Player_Func = {RPC_Player, RPC_Player2}; u32 Thread_Player() { sceSifQueueData dq; sceSifServeData serve; // set up RPC CpuDisableIntr(); sceSifInitRpc(0); sceSifSetRpcQueue(&dq, GetThreadId()); sceSifRegisterRpc(&serve, PLAYER_RPC_ID[g_game_version], RPC_Player_Func[g_game_version], gPlayerBuf, nullptr, nullptr, &dq); CpuEnableIntr(); sceSifRpcLoop(&dq); return 0; } void* RPC_Loader(unsigned int fno, void* data, int size); void* RPC_Loader2(unsigned int fno, void* data, int size); PerGameVersion RPC_Loader_Func = {RPC_Loader, RPC_Loader2}; u32 Thread_Loader() { sceSifQueueData dq; sceSifServeData serve; // set up RPC CpuDisableIntr(); sceSifInitRpc(0); sceSifSetRpcQueue(&dq, GetThreadId()); sceSifRegisterRpc(&serve, LOADER_RPC_ID[g_game_version], RPC_Loader_Func[g_game_version], gLoaderBuf, nullptr, nullptr, &dq); CpuEnableIntr(); sceSifRpcLoop(&dq); return 0; } void* RPC_Player(unsigned int /*fno*/, void* data, int size) { if (gSoundEnable) { gFreeMem = QueryTotalFreeMemSize(); if (!PollSema(gSema)) { if (gMusic) { if (!gMusicPause && !LookupSound(666)) { Sound* music = AllocateSound(); if (music != nullptr) { gMusicFade = 0; gMusicFadeDir = 1; SetMusicVol(); music->sound_handle = snd_PlaySoundVolPanPMPB(gMusic, 0, 0x400, -1, 0, 0); music->id = 666; music->is_music = 1; } } } SignalSema(gSema); } SetMusicVol(); Sound* music = LookupSound(666); if (music != nullptr) { snd_SetSoundVolPan(music->sound_handle, 0x7FFFFFFF, 0); snd_SetMIDIRegister(music->sound_handle, 0, gFlava); } int n_messages = size / SRPC_MESSAGE_SIZE; SoundRpcCommand* cmd = (SoundRpcCommand*)(data); while (n_messages > 0) { switch (cmd->j1command) { case Jak1SoundCommand::PLAY: { if (cmd->play.sound_id == 0) { break; } if (!memcmp(cmd->play.name, "spool-", 6)) { char namebuf[16]; const char* name = &cmd->play.name[6]; size_t len = strlen(name); if (len < 9) { memset(namebuf, ' ', 8); memcpy(namebuf, name, len); } else { memcpy(namebuf, name, 8); } // ASCII toupper for (int i = 0; i < 8; i++) { if (namebuf[i] >= 0x61 && namebuf[i] < 0x7b) { namebuf[i] -= 0x20; } } auto vagfile = FindVAGFile(namebuf); memcpy(namebuf, "VAGWAD ", 8); strcpy(&namebuf[8], gLanguage); FileRecord* rec = isofs->find_in(namebuf); if (vagfile != nullptr) { if (cmd->play.parms.pitch_mod) { // ??? TODO Verify what is being checked here PlayVAGStream(rec, vagfile, cmd->play.sound_id, cmd->play.parms.volume, 0, &cmd->play.parms.trans); } else { PlayVAGStream(rec, vagfile, cmd->play.sound_id, cmd->play.parms.volume, 0, nullptr); } } break; } SoundBank* bank = nullptr; s32 index = LookupSoundIndex(cmd->play.name, &bank); if (index < 0) { break; } Sound* sound = LookupSound(cmd->play.sound_id); if (sound) { memcpy(&sound->params, &cmd->play.parms, sizeof(sound->params)); sound->bank_entry = &bank->sound[index]; sound->is_music = 0; if ((sound->params.mask & 0x40) == 0) { sound->params.fo_min = sound->bank_entry->fallof_params & 0x3fff; } if ((sound->params.mask & 0x80) == 0) { sound->params.fo_max = (sound->bank_entry->fallof_params >> 14) & 0x3fff; } if ((sound->params.mask & 0x100) == 0) { sound->params.fo_curve = sound->bank_entry->fallof_params >> 28; } UpdateVolume(sound); snd_SetSoundPitchModifier(sound->sound_handle, cmd->play.parms.pitch_mod); snd_SetSoundPitchBend(sound->sound_handle, cmd->play.parms.bend); break; } sound = AllocateSound(); if (!sound) { break; } memcpy(&sound->params, &cmd->play.parms, sizeof(sound->params)); sound->bank_entry = &bank->sound[index]; sound->is_music = 0; sound->auto_time = 0; if ((sound->params.mask & 0x40) == 0) { sound->params.fo_min = sound->bank_entry->fallof_params & 0x3fff; } if ((sound->params.mask & 0x80) == 0) { sound->params.fo_max = (sound->bank_entry->fallof_params >> 14) & 0x3fff; } if ((sound->params.mask & 0x100) == 0) { sound->params.fo_curve = sound->bank_entry->fallof_params >> 28; } s32 vol = GetVolume(sound); s32 pan = GetPan(sound); s32 handle = snd_PlaySoundVolPanPMPB(bank->bank_handle, index, vol, pan, sound->params.pitch_mod, sound->params.bend); sound->sound_handle = handle; if (sound->sound_handle) { sound->id = cmd->play.sound_id; } } break; case Jak1SoundCommand::PAUSE_SOUND: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_PauseSound(sound->sound_handle); } else if (cmd->sound_id.sound_id == (u32)gVAG_Id) { PauseVAGStream(); } } break; case Jak1SoundCommand::STOP_SOUND: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_StopSound(sound->sound_handle); } else if (cmd->sound_id.sound_id == (u32)gVAG_Id) { StopVAGStream(nullptr, 0); } } break; case Jak1SoundCommand::CONTINUE_SOUND: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_ContinueSound(sound->sound_handle); } else if (cmd->sound_id.sound_id == (u32)gVAG_Id) { UnpauseVAGStream(); } } break; case Jak1SoundCommand::SET_PARAM: { Sound* sound = LookupSound(cmd->sound_id.sound_id); u32 mask = cmd->param.parms.mask; if (sound != nullptr) { if (mask & 1) { if (mask & 0x10) { sound->auto_time = cmd->param.auto_time; sound->new_volume = cmd->param.parms.volume; } else { sound->params.volume = cmd->param.parms.volume; } } if (mask & 0x20) { sound->params.trans = cmd->param.parms.trans; } if (mask & 0x21) { UpdateVolume(sound); } if (mask & 2) { sound->params.pitch_mod = cmd->param.parms.pitch_mod; if (mask & 0x10) { snd_AutoPitch(sound->sound_handle, sound->params.pitch_mod, cmd->param.auto_time, cmd->param.auto_from); } else { snd_SetSoundPitchModifier(sound->sound_handle, cmd->param.parms.pitch_mod); } } if (mask & 4) { sound->params.bend = cmd->param.parms.bend; if (mask & 0x10) { snd_AutoPitchBend(sound->sound_handle, sound->params.bend, cmd->param.auto_time, cmd->param.auto_from); } else { snd_SetSoundPitchBend(sound->sound_handle, cmd->param.parms.bend); } } } else if (cmd->sound_id.sound_id == (u32)gVAG_Id) { SetVAGStreamVolume(cmd->param.parms.volume); } } break; case Jak1SoundCommand::SET_MASTER_VOLUME: { u32 group = cmd->master_volume.group.group; for (int i = 0; i < 32; i++) { if (((group >> i) & 1) != 0) { if (i == 1) { gMusicVol = cmd->master_volume.volume; } else if (i == 2) { SetDialogVolume(cmd->master_volume.volume); } else { snd_SetMasterVolume(i, cmd->master_volume.volume); } } } } break; case Jak1SoundCommand::PAUSE_GROUP: { snd_PauseAllSoundsInGroup(cmd->group.group); if ((cmd->group.group & 4) != 0) { PauseVAGStream(); } if (cmd->group.group & 2) { gMusicPause = 1; } } break; case Jak1SoundCommand::STOP_GROUP: { u8 group = cmd->group.group; KillSoundsInGroup(group); if ((group & 4) != 0) { StopVAGStream(nullptr, 0); } } break; case Jak1SoundCommand::CONTINUE_GROUP: { snd_ContinueAllSoundsInGroup(cmd->group.group); if (cmd->group.group & 4) { UnpauseVAGStream(); } if (cmd->group.group & 2) { gMusicPause = 0; } } break; case Jak1SoundCommand::SET_FALLOFF_CURVE: { SetCurve(cmd->fallof_curve.curve, cmd->fallof_curve.falloff, cmd->fallof_curve.ease); } break; case Jak1SoundCommand::SET_SOUND_FALLOFF: { SoundBank* bank; s32 idx = LookupSoundIndex(cmd->fallof.name, &bank); if (idx >= 0) { bank->sound[idx].fallof_params = (cmd->fallof.curve << 28) | (cmd->fallof.max << 14) | cmd->fallof.min; } } break; case Jak1SoundCommand::SET_FLAVA: { gFlava = cmd->flava.flava; } break; case Jak1SoundCommand::SET_EAR_TRANS: { SetEarTrans(&cmd->ear_trans.ear_trans, &cmd->ear_trans.ear_trans, &cmd->ear_trans.cam_trans, cmd->ear_trans.cam_angle); } break; case Jak1SoundCommand::SHUTDOWN: { gSoundEnable = 0; snd_StopSoundSystem(); // TODO ShutdownFilingSystem(); } break; default: { ASSERT_MSG(false, fmt::format("Unhandled RPC Player command {}", magic_enum::enum_name(cmd->j1command))); } break; } n_messages--; cmd++; } } return nullptr; } void* RPC_Player2(unsigned int /*fno*/, void* data, int size) { if (!gSoundEnable) { return nullptr; } gFreeMem = QueryTotalFreeMemSize(); if (!PollSema(gSema)) { if (gMusic) { if (!gMusicPause && !LookupSound(666)) { Sound* music = AllocateSound(); if (music != nullptr) { gMusicFade = 0; gMusicFadeDir = 1; SetMusicVol(); music->sound_handle = snd_PlaySoundVolPanPMPB(gMusic, 0, 0x400, -1, 0, 0); music->id = 666; music->is_music = 1; } } } SignalSema(gSema); } SetMusicVol(); Sound* music = LookupSound(666); if (music != nullptr) { snd_SetSoundVolPan(music->sound_handle, 0x7FFFFFFF, 0); } int n_messages = size / SRPC_MESSAGE_SIZE; SoundRpcCommand* cmd = (SoundRpcCommand*)(data); if (!gSoundEnable) { return nullptr; } while (n_messages > 0) { switch (cmd->j2command) { case Jak2SoundCommand::play: { if (!cmd->play.sound_id) { break; } auto sound = LookupSound(cmd->play.sound_id); if (sound != nullptr) { // update sound->params = cmd->play.parms; sound->is_music = false; SFXUserData data{}; s32 found = snd_GetSoundUserData(0, nullptr, -1, sound->name, &data); if ((sound->params.mask & 0x40) == 0) { s16 fo_min = 5; if (found && data.data[0]) fo_min = data.data[0]; sound->params.fo_min = fo_min; } if ((sound->params.mask & 0x80) == 0) { s16 fo_max = 30; if (found && data.data[1]) fo_max = data.data[1]; sound->params.fo_max = fo_max; } if ((sound->params.mask & 0x100) == 0) { s16 fo_curve = 2; if (found && data.data[2]) fo_curve = data.data[2]; sound->params.fo_curve = fo_curve; } UpdateVolume(sound); snd_SetSoundPitchModifier(sound->sound_handle, sound->params.pitch_mod); if (sound->params.mask & 0x4) { snd_SetSoundPitchBend(sound->sound_handle, sound->params.bend); } if (sound->params.mask & 0x800) { snd_SetSoundReg(sound->sound_handle, 0, sound->params.reg[0]); } if (sound->params.mask & 0x1000) { snd_SetSoundReg(sound->sound_handle, 1, sound->params.reg[1]); } if (sound->params.mask & 0x2000) { snd_SetSoundReg(sound->sound_handle, 2, sound->params.reg[2]); } } else { // new sound sound = AllocateSound(); if (sound == nullptr) { // no free sounds break; } strcpy_toupper(sound->name, cmd->play.name); // TODO update params struct sound->params = cmd->play.parms; sound->is_music = false; sound->bank_entry = nullptr; SFXUserData data{}; s32 found = snd_GetSoundUserData(0, nullptr, -1, sound->name, &data); if ((sound->params.mask & 0x40) == 0) { s16 fo_min = 5; if (found && data.data[0]) fo_min = data.data[0]; sound->params.fo_min = fo_min; } if ((sound->params.mask & 0x80) == 0) { s16 fo_max = 30; if (found && data.data[1]) fo_max = data.data[1]; sound->params.fo_max = fo_max; } if ((sound->params.mask & 0x100) == 0) { s16 fo_curve = 2; if (found && data.data[2]) fo_curve = data.data[2]; sound->params.fo_curve = fo_curve; } // lg::warn("RPC: PLAY {} v:{}, p:{}", sound->name, GetVolume(sound), GetPan(sound)); s32 handle = snd_PlaySoundByNameVolPanPMPB(0, nullptr, sound->name, GetVolume(sound), GetPan(sound), sound->params.pitch_mod, sound->params.bend); sound->sound_handle = handle; if (handle != 0) { sound->id = cmd->play.sound_id; if (sound->params.mask & 0x800) { snd_SetSoundReg(sound->sound_handle, 0, sound->params.reg[0]); } if (sound->params.mask & 0x1000) { snd_SetSoundReg(sound->sound_handle, 1, sound->params.reg[1]); } if (sound->params.mask & 0x2000) { snd_SetSoundReg(sound->sound_handle, 2, sound->params.reg[2]); } } } } break; case Jak2SoundCommand::pause_sound: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_PauseSound(sound->sound_handle); } // TODO vag } break; case Jak2SoundCommand::stop_sound: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_StopSound(sound->sound_handle); } // TODO vag } break; case Jak2SoundCommand::continue_sound: { Sound* sound = LookupSound(cmd->sound_id.sound_id); if (sound != nullptr) { snd_ContinueSound(sound->sound_handle); } // TODO vag } break; case Jak2SoundCommand::set_param: { Sound* sound = LookupSound(cmd->sound_id.sound_id); u32 mask = cmd->param.parms.mask; if (sound != nullptr) { if (mask & 1) { if (mask & 0x10) { sound->auto_time = cmd->param.auto_time; sound->new_volume = cmd->param.parms.volume; } else { sound->params.volume = cmd->param.parms.volume; } } if (mask & 0x20) { sound->params.trans = cmd->param.parms.trans; } if (mask & 0x21) { UpdateVolume(sound); } if (mask & 2) { sound->params.pitch_mod = cmd->param.parms.pitch_mod; if (mask & 0x10) { snd_AutoPitch(sound->sound_handle, sound->params.pitch_mod, cmd->param.auto_time, cmd->param.auto_from); } else { snd_SetSoundPitchModifier(sound->sound_handle, cmd->param.parms.pitch_mod); } } if (mask & 4) { sound->params.bend = cmd->param.parms.bend; if (mask & 0x10) { snd_AutoPitchBend(sound->sound_handle, sound->params.bend, cmd->param.auto_time, cmd->param.auto_from); } else { snd_SetSoundPitchBend(sound->sound_handle, cmd->param.parms.bend); } } if (mask & 0x400) { sound->params.priority = cmd->param.parms.priority; } if (mask & 0x8) { sound->params.group = cmd->param.parms.group; } if (mask & 0x40) { sound->params.fo_min = cmd->param.parms.fo_min; } if (mask & 0x80) { sound->params.fo_max = cmd->param.parms.fo_max; } if (mask & 0x100) { sound->params.fo_curve = cmd->param.parms.fo_curve; } if (mask & 0x800) { sound->params.reg[0] = cmd->param.parms.reg[0]; snd_SetSoundReg(sound->sound_handle, 0, cmd->param.parms.reg[0]); } if (mask & 0x1000) { sound->params.reg[1] = cmd->param.parms.reg[1]; snd_SetSoundReg(sound->sound_handle, 1, cmd->param.parms.reg[1]); } if (mask & 0x2000) { sound->params.reg[2] = cmd->param.parms.reg[2]; snd_SetSoundReg(sound->sound_handle, 2, cmd->param.parms.reg[2]); } } // TODO vag } break; case Jak2SoundCommand::set_master_volume: { u32 group = cmd->master_volume.group.group; // FIXME array of set volumes for (int i = 0; i < 32; i++) { if (((group >> i) & 1) != 0) { if (i == 1) { gMusicVol = cmd->master_volume.volume; } else if (i == 2) { SetDialogVolume(cmd->master_volume.volume); } else { snd_SetMasterVolume(i, cmd->master_volume.volume); } } } } break; case Jak2SoundCommand::pause_group: { snd_PauseAllSoundsInGroup(cmd->group.group); if (cmd->group.group & 2) { gMusicPause = 1; } if (cmd->group.group & 4) { // TODO vag } } break; case Jak2SoundCommand::stop_group: { KillSoundsInGroup(cmd->group.group); } break; case Jak2SoundCommand::continue_group: { snd_ContinueAllSoundsInGroup(cmd->group.group); if (cmd->group.group & 2) { gMusicPause = 0; } if (cmd->group.group & 4) { // TODO vag } } break; case Jak2SoundCommand::set_midi_reg: { if (cmd->midi_reg.reg == 16) { snd_SetGlobalExcite(cmd->midi_reg.value); } else { Sound* sound = LookupSound(666); if (sound != nullptr) { snd_SetMIDIRegister(sound->sound_handle, cmd->midi_reg.reg, cmd->midi_reg.value); } } } break; case Jak2SoundCommand::set_reverb: { lg::warn("RPC_Player: unimplemented set_reverb"); // TODO reverb } break; case Jak2SoundCommand::set_ear_trans: { SetEarTrans(&cmd->ear_trans_j2.ear_trans0, &cmd->ear_trans_j2.ear_trans1, &cmd->ear_trans_j2.cam_trans, cmd->ear_trans_j2.cam_angle); } break; case Jak2SoundCommand::shutdown: { gSoundEnable = 0; } break; case Jak2SoundCommand::set_fps: { gFPS = cmd->fps.fps; } break; default: ASSERT_MSG(false, fmt::format("Unhandled RPC Player command {}", magic_enum::enum_name(cmd->j2command))); } n_messages--; cmd++; } return nullptr; } void* RPC_Loader(unsigned int /*fno*/, void* data, int size) { int n_messages = size / SRPC_MESSAGE_SIZE; SoundRpcCommand* cmd = (SoundRpcCommand*)(data); if (gSoundEnable) { // I don't think it should be possible to have > 1 message here - the buffer isn't big enough. if (n_messages > 1) { ASSERT(false); } while (n_messages > 0) { switch (cmd->j1command) { case Jak1SoundCommand::LOAD_BANK: { // see if it's already loaded auto bank = LookupBank(cmd->load_bank.bank_name); if (!bank) { // see if we have room to load another auto new_bank = AllocateBank(); if (new_bank) { // we do! LoadSoundBank(cmd->load_bank.bank_name, new_bank); } } } break; case Jak1SoundCommand::UNLOAD_BANK: { SoundBank* bank = LookupBank(cmd->load_bank.bank_name); if (bank != nullptr) { s32 id = bank->bank_handle; bank->bank_handle = 0; snd_UnloadBank(id); snd_ResolveBankXREFS(); } } break; case Jak1SoundCommand::GET_IRX_VERSION: { cmd->irx_version.major = IRX_VERSION_MAJOR; cmd->irx_version.minor = IRX_VERSION_MINOR; gInfoEE = cmd->irx_version.ee_addr; return cmd; } break; case Jak1SoundCommand::RELOAD_INFO: { ReloadBankInfo(); } break; case Jak1SoundCommand::SET_LANGUAGE: { gLanguage = languages[cmd->set_language.langauge_id]; printf("IOP language: %s\n", gLanguage); // added. } break; case Jak1SoundCommand::LOAD_MUSIC: { while (WaitSema(gSema)) ; if (gMusic) { gMusicFadeDir = -1; while (gMusicFade) { DelayThread(1000); } snd_UnloadBank(gMusic); snd_ResolveBankXREFS(); gMusic = 0; } LoadMusic(cmd->load_bank.bank_name, &gMusic); SignalSema(gSema); } break; case Jak1SoundCommand::LIST_SOUNDS: { PrintActiveSounds(); } break; case Jak1SoundCommand::UNLOAD_MUSIC: { while (WaitSema(gSema)) ; if (gMusic) { gMusicFadeDir = -1; while (gMusicFade) { DelayThread(1000); } snd_UnloadBank(gMusic); snd_ResolveBankXREFS(); gMusic = 0; } SignalSema(gSema); } break; case Jak1SoundCommand::MIRROR_MODE: { gMirrorMode = cmd->mirror.value; } break; default: ASSERT_MSG(false, fmt::format("Unhandled RPC Loader command {} ({})", magic_enum::enum_name(cmd->j1command), (int)cmd->j1command)); } n_messages--; cmd++; } } return nullptr; } static void UnLoadMusic(s32* handle) { gMusicFadeDir = -1; while (gMusicFade) DelayThread(1000); snd_UnloadBank(*handle); snd_ResolveBankXREFS(); *handle = 0; } void* RPC_Loader2(unsigned int /*fno*/, void* data, int size) { int n_messages = size / SRPC_MESSAGE_SIZE; SoundRpcCommand* cmd = (SoundRpcCommand*)(data); if (!gSoundEnable) { return nullptr; } while (n_messages > 0) { switch (cmd->j2command) { case Jak2SoundCommand::load_bank: { if (LookupBank(cmd->load_bank.bank_name)) { break; } auto bank = AllocateBankName(cmd->load_bank.bank_name); if (bank == nullptr) { break; } strncpy(bank->name, cmd->load_bank.bank_name, 16); bank->in_use = true; bank->unk4 = 0; LoadSoundBank(cmd->load_bank.bank_name, bank); } break; case Jak2SoundCommand::load_music: { while (WaitSema(gSema)) ; if (gMusic) { UnLoadMusic(&gMusic); } LoadMusic(cmd->load_bank.bank_name, &gMusic); SignalSema(gSema); } break; case Jak2SoundCommand::unload_bank: { auto bank = LookupBank(cmd->load_bank.bank_name); if (!bank) { break; } auto handle = bank->bank_handle; if (!bank->unk4) { bank->in_use = false; } bank->in_use = 0; snd_UnloadBank(handle); snd_ResolveBankXREFS(); } break; case Jak2SoundCommand::get_irx_version: { cmd->irx_version.major = 4; cmd->irx_version.minor = 0; gInfoEE = cmd->irx_version.ee_addr; return data; } break; case Jak2SoundCommand::set_language: { gLanguage = languages[cmd->set_language.langauge_id]; } break; case Jak2SoundCommand::list_sounds: { // Not present in real jak2 overlord PrintActiveSounds(); } break; case Jak2SoundCommand::unload_music: { while (WaitSema(gSema)) ; if (gMusic) { UnLoadMusic(&gMusic); } SignalSema(gSema); } break; case Jak2SoundCommand::set_stereo_mode: { s32 mode = cmd->stereo_mode.stereo_mode; if (mode == 0) { snd_SetPlayBackMode(1); } else if (mode == 1) { snd_SetPlayBackMode(2); } else if (mode == 2) { snd_SetPlayBackMode(0); } } break; default: ASSERT_MSG(false, fmt::format("Unhandled RPC Loader command {}", magic_enum::enum_name(cmd->j2command))); } n_messages--; cmd++; } return nullptr; } static s32 dmaid = 0; s32 VBlank_Handler(void*) { if (!gSoundEnable) return 1; if (gMusicFadeDir > 0) { gMusicFade += (0x10000 / 64); if (gMusicFade > 0x10000 || (gMusicFadeHack & 1)) { gMusicFade = 0x10000; gMusicFadeDir = 0; } } else if (gMusicFadeDir < 0) { gMusicFade -= (0x10000 / 128); if (gMusicFade < 0 || (gMusicFadeHack & 2)) { gMusicFade = 0; gMusicFadeDir = 0; } } if (!gInfoEE) return 1; gFrameNum++; if (gFakeVAGClockRunning && !gFakeVAGClockPaused) { gFakeVAGClock += (s32)(1024 / Gfx::g_global_settings.target_fps); } // We don't need this, our DMA's are instant // if (dmaid) { // if (sceSifDmaStat(dmaid) >= 0) { // return 1; // } // dmaid = 0; //} info.frame = gFrameNum; info.strpos = GetVAGStreamPos(); info.std_id = gVAG_Id; info.freemem = gFreeMem; info.freemem2 = gMemFreeAtStart; // info.nocd = gNoCD; // info.dirtycd = gDirtyCD; info.nocd = 0; info.dirtycd = 0; // info.diskspeed[0] = gDiskSpeed[0]; // info.diskspeed[1] = gDiskSpeed[1]; // info.lastspeed = gLastSpeed; // info.dupseg = gDupSeg; for (int i = 0; i < 48; i++) { if (snd_GetVoiceStatus(i) == 1) { info.chinfo[i] = -1; } else { info.chinfo[i] = 0; } } sceSifDmaData dma; dma.data = &info; dma.addr = (void*)(uintptr_t)gInfoEE; dma.size = 0x110; dma.mode = 0; dmaid = sceSifSetDma(&dma, 1); return 1; }