#pragma once #include "common/common_types.h" #include "common/util/Timer.h" class FrameLimiter { public: FrameLimiter(); ~FrameLimiter(); void run(double target_fps, bool do_sleeps, double engine_time); private: double round_to_nearest_60fps(double current); Timer m_timer; s64 m_us_target = 0; };