;;-*-Lisp-*- (in-package goal) ;; failed to figure out what this is: (defskelgroup skel-sidekick daxter daxter-lod0-jg -1 ((daxter-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 3) :longest-edge (meters 1) :shadow daxter-shadow-mg :texture-level 6 :sort 1 :origin-joint-index 6 :shadow-joint-index 6 ) ;; failed to figure out what this is: (defskelgroup skel-sidekick-highres daxter-highres daxter-highres-lod0-jg -1 ((daxter-highres-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 3) :longest-edge (meters 1) :shadow daxter-highres-shadow-mg :sort 1 :origin-joint-index 6 :shadow-joint-index 6 ) ;; definition for symbol *sidekick-remap*, type pair (define *sidekick-remap* '(("run-to-stance-left" "run-to-stance") ("run-to-stance-loop-left" "run-to-stance-loop") ("stance-loop-left" "stance-loop") ("run-to-stance-right" "run-to-stance") ("run-to-stance-loop-right" "run-to-stance-loop") ("stance-loop-right" "stance-loop") ("run-to-stance-up" "run-to-stance") ("run-to-stance-loop-up" "run-to-stance-loop") ("stance-loop-up" "stance-loop") ("run-to-stance-down" "run-to-stance") ("run-to-stance-loop-down" "run-to-stance-loop") ("stance-loop-down" "stance-loop") ("run-right" "run") ("run-left" "run") ("walk-right" "walk") ("walk-left" "walk") ("gun-hit-elec" "hit-elec") ("gun-attack-from-stance-end" "gun-attack-from-stance-end" "gun-attack-from-stance-end" "gun-attack-from-stance-end" "gun-attack-from-stance-end-alt1" ) ("gun-attack-butt-end" "gun-attack-butt-end" "gun-attack-butt-end" "gun-attack-butt-end" "gun-attack-butt-end" "gun-attack-butt-end-alt1" ) ("pole-cycle" "pole-cycle" "pole-cycle2") ("hit-from-front-alt1" "hit-from-front") ("board-jump" ,(lambda :behavior sidekick ((arg0 object) (arg1 vector) (arg2 object)) (let ((gp-0 (ppointer->process (-> self parent)))) (when (time-elapsed? (-> self special-anim-time) (seconds 1)) (set! (-> self special-anim-interp) 0.0) (set! (-> self special-anim-frame) 0.0) ) (cond ((or (and (= (-> gp-0 control mod-surface name) 'spin) (!= (-> gp-0 board trotyv) 0.0)) (!= (-> self special-anim-interp) 0.0) ) (case arg2 ((1) (set-time! (-> self special-anim-time)) (cond ((= (-> gp-0 control mod-surface name) 'spin) (set! (-> arg1 z) (* (lerp-scale 0.0 5.0 (fabs (-> gp-0 board trotyv)) 0.0 182044.44) (-> self special-anim-interp)) ) (set! (-> self special-anim-frame) (-> arg1 z)) (seek! (-> self special-anim-interp) 1.0 (* 8.0 (seconds-per-frame))) ) (else (seek! (-> self special-anim-interp) 0.0 (* 4.0 (seconds-per-frame))) (set! (-> arg1 z) (* (-> self special-anim-frame) (-> self special-anim-interp))) ) ) ) ) (if (>= (-> gp-0 board trotyv) 0.0) "board-spin-ccw" "board-spin-cw" ) ) (else "board-jump" ) ) ) ) ) ) ) ;; definition for function cspace<-cspace+transformq! (defun cspace<-cspace+transformq! ((arg0 cspace) (arg1 cspace) (arg2 transformq)) (rlet ((acc :class vf) (Q :class vf) (vf0 :class vf) (vf1 :class vf) (vf2 :class vf) (vf3 :class vf) (vf4 :class vf) (vf5 :class vf) (vf6 :class vf) ) (init-vf0-vector) (let ((s4-0 (-> arg0 bone transform))) (quaternion->matrix s4-0 (-> arg2 quat)) (.lvf vf1 (&-> (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0) quad)) (.lvf vf2 (&-> (-> arg1 bone) transform trans quad)) (.lvf vf6 (&-> arg2 trans quad)) (.lvf vf3 (&-> s4-0 quad 0)) (.lvf vf4 (&-> s4-0 quad 1)) (.lvf vf5 (&-> s4-0 quad 2)) (.div.vf Q vf0 vf2 :fsf #b11 :ftf #b11) (.wait.vf) (.mul.vf vf2 vf2 Q :mask #b111) (.mov.vf vf2 vf0 :mask #b1000) (.mul.x.vf vf3 vf3 vf1) (.mul.y.vf vf4 vf4 vf1) (.mul.z.vf vf5 vf5 vf1) (.mul.x.vf acc vf3 vf6) (.add.mul.y.vf acc vf4 vf6 acc) (.add.mul.z.vf acc vf5 vf6 acc) (.add.mul.w.vf vf2 vf2 vf0 acc :mask #b111) (.svf (&-> s4-0 trans quad) vf2) (.svf (&-> s4-0 quad 0) vf3) (.svf (&-> s4-0 quad 1) vf4) (.svf (&-> s4-0 quad 2) vf5) s4-0 ) ) ) ;; definition for function target-sidekick-setup ;; WARN: Return type mismatch int vs none. (defbehavior target-sidekick-setup target ((arg0 symbol)) (if (zero? (-> self sidekick)) (set! (-> self sidekick) (the-as (pointer sidekick) #f)) ) (cond (arg0 (if (not (-> self sidekick)) (set! (-> self sidekick) (process-spawn sidekick :init init-sidekick :from *16k-dead-pool* :to self)) ) ) ((-> self sidekick) (deactivate (-> self sidekick 0)) (set! (-> self sidekick) (the-as (pointer sidekick) #f)) ) ) 0 (none) ) ;; failed to figure out what this is: (defstate sidekick-clone (sidekick) :event (behavior ((proc process) (argc int) (message symbol) (block event-message-block)) (local-vars (v0-0 object)) (case message (('matrix) (case (-> block param 0) (('play-anim) (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-cspace+transformq!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 node-list data))) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) (the-as basic (-> self offset))) ) (('copy-parent) (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-cspace!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 node-list data))) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) #f) ) (('root) (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-cspace-normalized!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 node-list data))) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) #f) ) (('indax) (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-transformq+trans!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 control trans))) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) (the-as basic (-> self parent 0 control cspace-offset)) ) ) (('board) (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-cspace-normalized!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 node-list data 25))) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) #f) ) (else (set! v0-0 (-> self node-list data)) (set! (-> (the-as (inline-array cspace) v0-0) 0 param0) (the-as (function cspace transformq none) cspace<-cspace+transformq!) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param1) (the-as basic (-> self parent 0 control sidekick-root parent)) ) (set! (-> (the-as (inline-array cspace) v0-0) 0 param2) (the-as basic (-> self offset))) ) ) v0-0 ) (('shadow) (set! v0-0 (-> block param 0)) (set! (-> self shadow-in-movie?) (the-as symbol v0-0)) v0-0 ) (('blend-shape) (cond ((-> block param 0) (set! v0-0 (logior (-> self skel status) (joint-control-status blend-shape))) (set! (-> self skel status) (the-as joint-control-status v0-0)) ) (else (set! v0-0 (logclear (-> self skel status) (joint-control-status blend-shape))) (set! (-> self skel status) (the-as joint-control-status v0-0)) ) ) v0-0 ) ) ) :code looping-code :post (behavior () (when (not (and (-> (ppointer->process (-> self parent)) next-state) (= (-> (ppointer->process (-> self parent)) next-state name) 'process-drawable-art-error) ) ) (quaternion-rotate-y! (-> self root quat) (-> self parent 0 control quat) (-> self parent 0 upper-body twist z) ) (set! (-> self anim-seed) (-> self parent 0 anim-seed)) (set! (-> self draw status) (-> self parent 0 draw status)) (logclear! (-> self draw status) (draw-control-status no-draw-bounds2)) (let ((gp-0 0)) (cond ((and (not (logtest? (-> self parent 0 focus-status) (focus-status edge-grab))) (> (-> self parent 0 skel float-channels) 0) ) (let ((gp-1 (-> self skel))) (joint-control-copy! gp-1 (-> self parent 0 skel)) (set! (-> gp-1 root-channel) (the-as (inline-array joint-control-channel) (-> gp-1 channel (-> gp-1 active-channels))) ) (dotimes (s5-0 (the-as int (-> self parent 0 skel float-channels))) (let ((s4-0 (-> gp-1 channel (+ s5-0 (-> gp-1 active-channels))))) (mem-copy! (the-as pointer s4-0) (the-as pointer (-> self parent 0 skel channel (+ s5-0 (-> self parent 0 skel active-channels)))) 64 ) (set! (-> s4-0 frame-interp 0) (-> s4-0 frame-interp 1)) (set! (-> s4-0 command) (joint-control-command blend)) ) ) (dotimes (v1-58 (the-as int (-> gp-1 allocated-length))) (set! (-> gp-1 channel v1-58 parent) gp-1) ) (+! (-> gp-1 active-channels) (-> self parent 0 skel float-channels)) (set! (-> gp-1 float-channels) (the-as uint 0)) ) (set! gp-0 1) ) (else (joint-control-copy! (-> self skel) (-> self parent 0 skel)) ) ) (joint-control-remap! (-> self skel) (-> self draw art-group) (-> self parent 0 draw art-group) *sidekick-remap* (the-as int (-> self anim-seed)) "" ) (cond ((zero? gp-0) (set! (-> self skel effect channel-offset) (-> self parent 0 skel effect channel-offset)) ) ((= gp-0 1) (set! (-> self skel effect channel-offset) 0) 0 ) ) ) (let ((v1-85 (-> self parent 0 draw color-mult quad))) (set! (-> self draw color-mult quad) v1-85) ) (let ((v1-89 (-> self parent 0 draw color-emissive quad))) (set! (-> self draw color-emissive quad) v1-89) ) (set! (-> self draw force-fade) (-> self parent 0 draw force-fade)) (set! (-> self draw death-vertex-skip) (-> self parent 0 draw death-vertex-skip)) (set! (-> self draw death-effect) (-> self parent 0 draw death-effect)) (set! (-> self draw death-timer) (-> self parent 0 draw death-timer)) (set! (-> self draw death-timer-org) (-> self parent 0 draw death-timer-org)) (set! (-> self draw death-draw-overlap) (-> self parent 0 draw death-draw-overlap)) (quaternion-copy! (-> self offset quat) (-> self root quat)) (let ((f0-3 (* (-> self parent 0 darkjak-interp) (-> self parent 0 darkjak-giant-interp)))) (set! (-> self offset trans x) (* 286.72 f0-3)) (set! (-> self offset trans y) (* 204.8 f0-3)) (set! (-> self offset trans z) (* 409.6 f0-3)) ) (update-anim-data (-> self skel)) (when *debug-segment* (let ((gp-2 (-> *display* frames (-> *display* on-screen) profile-array data 0)) (v1-132 'target-post) (s5-1 *profile-target-post-color*) ) (when (and *dproc* *debug-segment*) (let ((s4-1 (-> gp-2 data (-> gp-2 count)))) (let ((s3-0 (-> gp-2 base-time))) (set! (-> s4-1 name) v1-132) (set! (-> s4-1 start-time) (the-as int (- (timer-count (the-as timer-bank #x10000800)) (the-as uint s3-0)))) ) (set! (-> s4-1 depth) (the-as uint (-> gp-2 depth))) (set! (-> s4-1 color) s5-1) (set! (-> gp-2 segment (-> gp-2 depth)) s4-1) ) (+! (-> gp-2 count) 1) (+! (-> gp-2 depth) 1) (set! (-> gp-2 max-depth) (max (-> gp-2 max-depth) (-> gp-2 depth))) ) ) 0 ) (do-joint-math (-> self draw) (-> self node-list) (-> self skel)) (when *debug-segment* (let ((gp-3 (-> *display* frames (-> *display* on-screen) profile-array data 0))) (when (and *dproc* *debug-segment*) (let* ((v1-158 (+ (-> gp-3 depth) -1)) (s5-2 (-> gp-3 segment v1-158)) (s4-2 (-> gp-3 base-time)) ) (when (>= v1-158 0) (set! (-> s5-2 end-time) (the-as int (- (timer-count (the-as timer-bank #x10000800)) (the-as uint s4-2)))) (+! (-> gp-3 depth) -1) ) ) ) ) 0 ) ) (when *display-sidekick-stats* (format *stdcon* "~%") (debug-print-channels (-> self skel) (the-as symbol *stdcon*)) (add-debug-sphere *display-sidekick-stats* (bucket-id debug-no-zbuf1) (-> self parent 0 control sidekick-root parent bone transform trans) (meters 0.1) (new 'static 'rgba :g #xff :a #x80) ) (add-debug-sphere *display-sidekick-stats* (bucket-id debug-no-zbuf1) (-> self node-list data 3 bone transform trans) (meters 0.1) (new 'static 'rgba :r #xff :g #xff :a #x80) ) (add-debug-sphere *display-sidekick-stats* (bucket-id debug-no-zbuf1) (-> self node-list data 0 bone transform trans) (meters 0.1) (new 'static 'rgba :r #xff :a #x80) ) (add-debug-matrix *display-sidekick-stats* (bucket-id debug-no-zbuf1) (-> self node-list data 0 bone transform) (meters 2) ) ) (set! (-> self draw shadow) (the-as shadow-geo (if (or (and (movie?) (-> self shadow-in-movie?)) (logtest? (focus-status indax) (-> self parent 0 focus-status))) daxter-shadow-mg ) ) ) (let ((a0-53 (-> self skel effect))) (if a0-53 (update-effects a0-53) ) ) (if (logtest? (-> self skel status) (joint-control-status blend-shape blend-shape-valid)) (merc-blend-shape self) ) (if (logtest? (-> self skel status) (joint-control-status eye-anim-valid eye-anim)) (merc-eye-anim self) ) (when (!= (not (-> *setting-control* user-current mirror)) (not (-> self mirror))) (cond ((-> self mirror) (deactivate (-> self mirror 0)) (set! (-> self mirror) (the-as (pointer process-drawable) #f)) ) (else (let* ((s5-3 (get-process *default-dead-pool* manipy #x4000)) (gp-4 (when s5-3 (let ((t9-22 (method-of-type manipy activate))) (t9-22 (the-as manipy s5-3) self (symbol->string (-> manipy symbol)) (the-as pointer #x70004000)) ) (run-now-in-process s5-3 manipy-init (-> self root trans) (-> self entity) (art-group-get-by-name *level* "skel-sidekick" (the-as (pointer uint32) #f)) #f 0 ) (the-as (pointer process-drawable) (-> s5-3 ppointer)) ) ) ) (send-event (ppointer->process gp-4) 'anim-mode 'mirror) (send-event (ppointer->process gp-4) 'mirror #t) (set! (-> self mirror) gp-4) (let ((v0-29 (-> gp-4 0 node-list data))) (set! (-> v0-29 0 param0) (the-as (function cspace transformq none) cspace<-cspace!)) (set! (-> v0-29 0 param1) (the-as basic (-> self node-list data))) (set! (-> v0-29 0 param2) #f) ) ) ) ) ) ) ) ;; definition for function init-sidekick ;; WARN: Return type mismatch object vs none. (defbehavior init-sidekick sidekick () (logior! (-> self mask) (process-mask sidekick)) (set! (-> self root) (new 'process 'trsqv)) (vector-identity! (-> self root scale)) (quaternion-identity! (-> self root quat)) (initialize-skeleton self (the-as skeleton-group (art-group-get-by-name *level* "skel-sidekick" (the-as (pointer uint32) #f))) (the-as pair 0) ) (set! (-> self draw shadow-ctrl) *target-shadow-control*) (logior! (-> self skel status) (joint-control-status sync-math blend-shape eye-anim)) (set! (-> self draw light-index) (the-as uint 30)) (let ((v1-14 (-> self node-list data))) (set! (-> v1-14 0 param0) (the-as (function cspace transformq none) cspace<-cspace+transformq!)) (set! (-> v1-14 0 param1) (the-as basic (-> self parent 0 control sidekick-root parent))) (set! (-> v1-14 0 param2) (the-as basic (-> self offset))) ) (set! (-> self shadow-in-movie?) #t) (set! (-> self mirror) (the-as (pointer process-drawable) #f)) (go sidekick-clone) (none) )