;;-*-Lisp-*- (in-package goal) ;; definition for function target-falling-anim (defbehavior target-falling-anim target ((arg0 time-frame) (arg1 time-frame)) (let ((v1-2 (ja-group))) (cond ((or (= v1-2 eichar-jump-loop-ja) (= v1-2 eichar-attack-uppercut-ja)) ) ((let ((v1-8 (ja-group))) (or (= v1-8 eichar-edge-grab-stance0-ja) (= v1-8 eichar-edge-grab-stance1-ja)) ) (ja-channel-push! 1 (seconds 0.15)) (ja-no-eval :group! eichar-edge-grab-off-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ((ja-group? eichar-edge-grab-off-ja) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (ja-channel-push! 1 (seconds 0.15)) ) ((ja-group? eichar-yellow-jumping-blast-ja) (ja-channel-push! 1 (seconds 0.15)) (ja-no-eval :group! eichar-jump-ja :num! (seek!) :frame-num (ja-aframe (the-as float 20.0) 0)) (until (ja-done? 0) (ja :num! (seek!)) (suspend) ) ) (else (ja-channel-push! 1 arg1) (ja :group! eichar-jump-loop-ja) (while (!= (-> self skel root-channel 0) (-> self skel channel)) (suspend) ) ) ) ) (ja-no-eval :group! eichar-jump-loop-ja :num! (loop!) :frame-num 0.0) (let ((s5-1 (-> *display* base-frame-counter))) (while (or (= arg0 -1) (< (- (-> *display* base-frame-counter) s5-1) arg0)) (suspend) (ja :group! eichar-jump-loop-ja :num! (loop!)) ) ) #f ) ;; definition for function target-falling-anim-trans ;; INFO: Return type mismatch int vs none. (defbehavior target-falling-anim-trans target () (let ((v1-2 (ja-group))) (b! (or (= v1-2 eichar-jump-loop-ja) (= v1-2 eichar-jump-land-ja)) cfg-7 :delay (empty-form)) ) (ja-channel-push! 1 (seconds 0.33)) (ja :group! eichar-jump-loop-ja) (b! #t cfg-23 :delay (nop!)) (label cfg-7) (cond ((and (logtest? (-> self control status) (cshape-moving-flags onsurf)) (not (ja-group? eichar-jump-land-ja))) (ja-channel-push! 1 (seconds 0.02)) (ja :group! eichar-jump-land-ja) ) ((ja-group? eichar-jump-loop-ja) (ja :num! (loop!)) ) ((ja-group? eichar-jump-land-ja) (ja :num! (seek!)) ) ) (label cfg-23) 0 (none) ) ;; definition for function target-falling-trans ;; INFO: Return type mismatch int vs none. (defbehavior target-falling-trans target ((arg0 basic) (arg1 time-frame)) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack-air #f) ) (when (= arg0 'target-eco-powerup) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (zero? (logand (-> self water flags) (water-flags wt09))) (< (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3)) (zero? (logand (-> self state-flags) (state-flags prevent-jump))) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (logtest? (-> self control status) (cshape-moving-flags onsurf)) (go target-hit-ground #f) ) (when (if (and (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) (>= arg1 0) (>= (- (-> *display* base-frame-counter) (-> self state-time)) arg1) (not (and *cheat-mode* (cpad-hold? (-> self control unknown-cpad-info00 number) r2))) ) #t ) (logior! (-> self control status) (cshape-moving-flags onsurf)) (go target-hit-ground 'stuck) ) (if (!= (-> self state-time) (-> *display* base-frame-counter)) (slide-down-test) ) 0 (none) ) ;; definition for function target-hit-ground-anim (defbehavior target-hit-ground-anim target ((arg0 symbol)) (let ((v1-2 (ja-group))) (cond ((or (= v1-2 eichar-flop-down-ja) (= v1-2 eichar-flop-down-loop-ja) (= v1-2 eichar-moving-flop-down-ja) (= v1-2 eichar-moving-flop-down-loop-ja) ) (let ((gp-0 (or (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (< (-> self control unknown-float01) 61440.0) ) ) (f30-0 (the-as float (if (= arg0 'swim) 0.4 1.0 ) ) ) ) (ja-channel-set! 1) (let ((s5-0 (-> self skel root-channel 0))) (set! (-> s5-0 frame-group) (the-as art-joint-anim (if gp-0 eichar-flop-down-land-ja eichar-moving-flop-down-land-ja ) ) ) (set! (-> s5-0 param 0) (the float (+ (-> (the-as art-joint-anim (if gp-0 eichar-flop-down-land-ja eichar-moving-flop-down-land-ja ) ) data 0 length ) -1 ) ) ) (let ((f30-1 (seek f30-0 (the-as float 1.0) (* 0.5 (-> *display* seconds-per-frame))))) (set! (-> s5-0 param 1) f30-1) (set! (-> s5-0 frame-num) 0.0) (joint-control-channel-group! s5-0 (the-as art-joint-anim (if gp-0 eichar-flop-down-land-ja eichar-moving-flop-down-land-ja ) ) num-func-seek! ) (until (ja-done? 0) (compute-alignment! (-> self align)) (align! (-> self align) (the-as align-opts (if gp-0 2 6 ) ) (the-as float 1.0) (the-as float 1.0) (the-as float 1.5) ) (when (and (>= 25.0 (ja-aframe-num 0)) (and (>= (ja-aframe-num 0) 21.0) (= (-> self next-state name) 'target-flop-hit-ground) (!= (-> self control unknown-spoolanim00) 'stuck) ) ) (set! (-> self event-hook) target-jump-event-handler) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) x) (can-jump? #f)) (ja-channel-set! 0) (go target-high-jump (-> *TARGET-bank* flop-jump-height-min) (-> *TARGET-bank* flop-jump-height-max) (if gp-0 'flop 'flop-forward ) ) ) ) (suspend) (let ((s5-1 (-> self skel root-channel 0))) (set! (-> s5-1 param 0) (the float (+ (-> s5-1 frame-group data 0 length) -1))) (set! f30-1 (seek f30-1 (the-as float 1.0) (* 0.5 (-> *display* seconds-per-frame)))) (set! (-> s5-1 param 1) f30-1) (joint-control-channel-group-eval! s5-1 (the-as art-joint-anim #f) num-func-seek!) ) ) ) ) ) #f ) ((and (= (-> self control ground-pat material) (pat-material ice)) (< 16384.0 (-> self control unknown-float01)) ) #f ) ((let ((v1-95 (ja-group))) (or (or (= v1-95 eichar-jump-loop-ja) (= v1-95 eichar-launch-jump-ja) (= v1-95 eichar-launch-jump-loop-ja)) (and (ja-group? eichar-jump-ja) (>= (ja-aframe-num 0) 38.0)) ) ) (ja-channel-push! 1 (seconds 0.02)) (ja-no-eval :group! eichar-jump-land-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) #f ) ((and (ja-group? eichar-jump-ja) (>= (ja-aframe-num 0) 35.0)) (ja-channel-set! 1) (ja-no-eval :group! eichar-jump-short-land-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (ja-no-eval :group! eichar-jump-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 50.0) 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) #f ) ((let ((v1-187 (ja-group))) (or (= v1-187 eichar-jump-ja) (= v1-187 eichar-duck-high-jump-ja)) ) (ja-channel-set! 1) (ja-no-eval :group! eichar-jump-short-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 38.0) 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (ja-no-eval :group! eichar-jump-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 50.0) 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) #f ) ((let ((v1-242 (ja-group))) (or (= v1-242 eichar-hit-from-front-ja) (= v1-242 eichar-hit-from-back-ja)) ) (let ((f30-2 (the-as float (if (ja-group? eichar-hit-from-back-ja) 24576.0 -24576.0 ) ) ) ) (ja-channel-push! 1 (seconds 0.04)) (ja-no-eval :group! eichar-jump-short-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 38.0) 0)) (until (ja-done? 0) (set-forward-vel f30-2) (suspend) (ja :num! (seek!)) ) ) (ja-no-eval :group! eichar-jump-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 50.0) 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) #f ) ((let ((v1-305 (ja-group))) (or (= v1-305 eichar-jump-ja) (= v1-305 eichar-attack-from-jump-ja) (= v1-305 eichar-attack-from-jump-loop-ja) (= v1-305 eichar-attack-from-jump-end-ja) (= v1-305 eichar-moving-flop-down-land-ja) (= v1-305 eichar-flop-down-land-ja) (= v1-305 eichar-attack-uppercut-ja) ) ) (ja-channel-push! 1 (seconds 0.04)) (ja-no-eval :group! eichar-jump-land-ja :num! (seek!) :frame-num (ja-aframe (the-as float 42.0) 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) #f ) ((ja-group? eichar-jump-land-ja) (ja-no-eval :num! (seek!)) (while (not (ja-done? 0)) (suspend) (ja-eval) ) #f ) ) ) ) ;; failed to figure out what this is: (defstate target-startup (target) :event target-standard-event-handler :code (behavior () (suspend) (suspend) (go target-stance) (none) ) :post target-no-move-post ) ;; failed to figure out what this is: (defstate target-stance (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-surface00) *walk-mods*) (set! (-> self state-time) (-> *display* base-frame-counter)) (none) ) :exit (behavior () (set! (-> self control unknown-float81) 0.0) (target-state-hook-exit) (none) ) :trans (behavior () ((-> self state-hook)) (if (logtest? (-> self water flags) (water-flags wt10)) (go target-wade-stance) ) (when (= (-> self control ground-pat material) (pat-material ice)) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-ice-stance) ) (when (move-legs?) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-walk) ) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (can-duck?)) (set! (-> self control unknown-float81) 0.0) (remove-exit) (go target-duck-stance) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons circle) ) (can-feet?) ) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (slide-down-test) (fall-test) (none) ) :code (behavior () (let ((s5-0 22) (gp-0 (new 'stack 'ground-tween-info)) ) (let ((v1-3 (ja-group))) (cond ((or (= v1-3 eichar-wade-shallow-walk-ja) (= v1-3 eichar-wade-deep-walk-ja)) (set! s5-0 45) ) ((ja-group? eichar-wheel-flip-ja) (ja-no-eval :group! eichar-wheel-flip-land-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ((ja-group? eichar-attack-from-stance-ja) (cond ((rand-vu-percent? (the-as float 0.3)) (ja-no-eval :group! eichar-attack-from-stance-alt-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) (else (ja-no-eval :group! eichar-attack-from-stance-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ) ) ((ja-group? eichar-smack-surface-ja) (ja-no-eval :group! eichar-smack-surface-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ((ja-group? eichar-yellow-running-blast-ja) (ja-no-eval :group! eichar-yellow-running-blast-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (set! s5-0 0) ) ((ja-group? eichar-attack-punch-ja) (set! (-> self control unknown-float81) (-> self control unknown-float80)) (set! (-> self control unknown-surface00) *walk-no-turn-mods*) (ja-no-eval :group! (if (rand-vu-percent? (the-as float 0.3)) eichar-attack-punch-alt-end-ja eichar-attack-punch-end-ja ) :num! (seek!) :frame-num 0.0 ) (until (ja-done? 0) (seek! (-> self control unknown-float81) (the-as float 0.0) (-> *display* seconds-per-frame)) (suspend) (ja :num! (seek!)) ) (set! (-> self control unknown-surface00) *walk-mods*) (set! (-> self control unknown-float81) 0.0) (rot->dir-targ! (-> self control)) ) ((let ((v1-206 (ja-group))) (or (= v1-206 eichar-duck-stance-ja) (= v1-206 eichar-duck-walk-ja)) ) (ja-channel-push! 1 (seconds 0.04)) (ja-no-eval :group! eichar-stance-to-duck-ja :num! (seek! 0.0 1.2) :frame-num max) (until (ja-done? 0) (suspend) (ja :num! (seek! 0.0 1.2)) ) (set! s5-0 12) ) ((or (and (ja-group? eichar-walk-ja) (begin (set! s5-0 45) (< 0.5 (-> self skel root-channel 6 frame-interp)))) (let ((v1-243 (ja-group))) (or (= v1-243 eichar-run-squash-ja) (= v1-243 eichar-run-squash-weak-ja) (= v1-243 eichar-attack-from-stance-run-end-ja) (= v1-243 eichar-attack-from-stance-run-alt-end-ja) ) ) ) (let ((f30-1 (the-as float (cond ((ja-group? eichar-walk-ja) (let ((f0-57 (+ 50.0 (* 0.8333333 (+ -25.0 (ja-aframe-num 0)))))) (- f0-57 (* (the float (the int (/ f0-57 50.0))) 50.0)) ) ) (else 0.0 ) ) ) ) ) (set! s5-0 45) (ja-channel-push! 3 (the-as time-frame s5-0)) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint eichar-run-to-stance-loop-ja) (the-as uint eichar-run-to-stance-loop-up-ja) (the-as uint eichar-run-to-stance-loop-down-ja) (the-as uint eichar-run-to-stance-loop-left-ja) (the-as uint eichar-run-to-stance-loop-right-ja) ) (ja :num-func num-func-identity :frame-num (ja-aframe f30-1 0)) ) (ja :chan 1 :num! (chan 0)) (ja :chan 2 :num! (chan 0)) (dotimes (s4-2 3) (until (ja-done? 0) (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (ja :num! (seek!)) (ja :chan 1 :num! (chan 0)) (ja :chan 2 :num! (chan 0)) ) (ja :num-func num-func-identity :frame-num 0.0) ) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint eichar-run-to-stance-ja) (the-as uint eichar-run-to-stance-up-ja) (the-as uint eichar-run-to-stance-down-ja) (the-as uint eichar-run-to-stance-left-ja) (the-as uint eichar-run-to-stance-right-ja) ) (until (ja-done? 0) (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (ja :num! (seek!)) (ja :chan 1 :num! (chan 0)) (ja :chan 2 :num! (chan 0)) ) ) ((and (ja-group? eichar-walk-ja) (>= (-> self control unknown-float01) 5734.4)) (set! s5-0 45) ) ) ) (if (not (and (ja-group? eichar-stance-loop-ja) (= (ja-group-size) 3))) (ja-channel-push! 3 (the-as time-frame s5-0)) ) (ground-tween-initialize gp-0 (the-as uint 0) (the-as uint eichar-stance-loop-ja) (the-as uint eichar-stance-loop-up-ja) (the-as uint eichar-stance-loop-down-ja) (the-as uint eichar-stance-loop-left-ja) (the-as uint eichar-stance-loop-right-ja) ) (loop (ground-tween-update gp-0 (-> self control unknown-float61) (-> self control unknown-float62)) (suspend) (ja :num! (loop!)) (ja :chan 1 :num! (chan 0)) (ja :chan 2 :num! (chan 0)) (if (can-play-stance-amibent?) (go target-stance-ambient) ) ) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-walk (target) :event target-walk-event-handler :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-surface00) *walk-mods*) (none) ) :exit (behavior () (target-effect-exit) (target-state-hook-exit) (none) ) :trans (behavior () ((-> self state-hook)) (when (= (-> self control ground-pat material) (pat-material ice)) (target-effect-exit) (remove-exit) (go target-ice-walk) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons l1 r1) ) (and (>= (- (-> *display* base-frame-counter) (-> *TARGET-bank* wheel-timeout)) (-> self control unknown-dword30)) (and (!= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (can-wheel?)) ) ) (go target-wheel) ) (when (and (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (can-duck?)) (target-effect-exit) (remove-exit) (go target-duck-walk) ) (when (not (move-legs?)) (target-effect-exit) (remove-exit) (go target-stance) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons circle) ) (can-feet?) ) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (when (and (turn-around?) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.3))) (set! (-> self control transv quad) (-> self control unknown-vector-array10 (-> self control unknown-int10) quad) ) (set! (-> self control transv w) 1.0) (go target-turn-around) ) (slide-down-test) (fall-test) (none) ) :code (behavior () (let ((f28-0 0.0) (f30-0 (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -16384.0 (-> self control unknown-float01)))))) (gp-0 #f) ) (cond ((ja-group? eichar-turn-around-ja) (set! f30-0 1.0) (ja-channel-push! 7 (seconds 0.05)) ) ((ja-group? eichar-duck-roll-ja) (ja-channel-push! 7 (seconds 0.075)) (set! f30-0 1.0) ) ((ja-group? eichar-attack-from-stance-ja) (let ((f30-1 (fmax 0.8 (fmin 1.0 (* 0.000048828126 (-> self control unknown-float01)))))) (cond ((and (rand-vu-percent? (the-as float 0.3)) (< 20480.0 (-> self control unknown-float01))) (ja-no-eval :group! eichar-attack-from-stance-alt-end-ja :num! (seek! (ja-aframe (the-as float 29.0) 0) f30-1) :frame-num 0.0 ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 29.0) 0) f30-1)) ) (ja-no-eval :group! eichar-attack-from-stance-run-alt-end-ja :num! (seek! max f30-1) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek! max f30-1)) ) ) (else (ja-no-eval :group! eichar-attack-from-stance-end-ja :num! (seek! (ja-aframe (the-as float 29.0) 0) f30-1) :frame-num 0.0 ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 29.0) 0) f30-1)) ) (ja-no-eval :group! eichar-attack-from-stance-run-end-ja :num! (seek! max f30-1) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek! max f30-1)) ) ) ) ) (ja-channel-push! 7 (seconds 0.05)) (set! f30-0 1.0) (set! f28-0 30.0) ) (else (let ((v1-108 (ja-group))) (cond ((or (= v1-108 eichar-attack-punch-ja) (= v1-108 eichar-attack-punch-end-ja)) (set! f30-0 1.0) (set! f28-0 30.0) (ja-channel-push! 7 (seconds 0.15)) ) ((let ((v1-116 (ja-group))) (or (= v1-116 eichar-yellow-running-blast-ja) (= v1-116 eichar-yellow-running-blast-end-ja)) ) (set! f30-0 1.0) (set! f28-0 26.0) (ja-channel-push! 7 (seconds 0.1)) ) ((and (ja-group? eichar-walk-ja) (= (-> self skel root-channel 0) (-> self skel channel))) (set! f28-0 (ja-aframe-num 0)) ) ((ja-group? (-> self draw art-group data 102)) (set! f28-0 (ja-aframe-num 0)) (ja-channel-push! 7 (seconds 0.1)) ) ((ja-group? eichar-wade-shallow-walk-ja) (set! f28-0 (ja-aframe-num 0)) (ja-channel-push! 7 (seconds 0.05)) ) ((let ((v1-146 (ja-group))) (and (or (or (= v1-146 eichar-jump-loop-ja) (= v1-146 eichar-wheel-flip-ja) (= v1-146 eichar-attack-from-jump-end-ja) (= v1-146 eichar-attack-uppercut-ja) (= v1-146 eichar-flop-down-land-ja) (= v1-146 eichar-moving-flop-down-land-ja) ) (and (ja-group? eichar-jump-ja) (< 30.0 (ja-aframe-num 0))) ) (< 12288.0 (-> self control unknown-float01)) ) ) (let ((s5-4 (ja-group)) (f30-2 (-> self control ground-impact-vel)) ) (case (ja-group) ((eichar-wheel-flip-ja eichar-attack-from-jump-end-ja) (ja-channel-push! 1 (seconds 0.05)) ) (else (ja-channel-set! 1) ) ) (cond ((< (the-as float (if (= s5-4 eichar-jump-ja) 77824.0 102400.0 ) ) f30-2 ) (ja-no-eval :group! eichar-run-squash-ja :num! (seek! (ja-aframe (the-as float 3.0) 0) 1.00001) :frame-num 0.0 ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 3.0) 0) 1.00001)) ) ) ((< (the-as float (if (= s5-4 eichar-jump-ja) 61440.0 102400.0 ) ) f30-2 ) (ja-no-eval :group! eichar-run-squash-ja :num! (seek! (ja-aframe (the-as float 3.0) 0) 1.00001) :frame-num (ja-aframe (the-as float -1.0) 0) ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 3.0) 0) 1.00001)) ) ) (else (ja-no-eval :group! eichar-run-squash-weak-ja :num! (seek! (ja-aframe (the-as float 4.0) 0) 1.00001) :frame-num 0.0 ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 4.0) 0) 1.00001)) ) ) ) ) (until (ja-done? 0) (suspend) (ja :num! (seek! max (/ (* (fmax 20480.0 (-> self control unknown-float01)) (-> *display* seconds-per-frame)) (/ (-> *TARGET-bank* run-up-cycle-dist) (-> *TARGET-bank* run-cycle-length)) ) ) ) ) (set! f28-0 30.0) (set! f30-0 1.0) (ja-channel-set! 7) ) ((ja-group? eichar-jump-ja) (ja-channel-push! 7 (seconds 0.05)) (set! gp-0 #t) ) ((ja-group? eichar-smack-surface-ja) (ja-channel-push! 7 (seconds 0.15)) ) (else (ja-channel-push! 7 (seconds 0.05)) ) ) ) ) ) (set! (-> self skel root-channel 3 command) 'push) (set! (-> self skel root-channel 6 command) 'stack) (ja :group! eichar-walk-ja) (let ((f28-1 (ja-aframe f28-0 0))) (ja :group! eichar-walk-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* walk-cycle-dist)) (ja :chan 1 :group! eichar-walk-down-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* walk-down-cycle-dist) ) (ja :chan 2 :group! eichar-walk-left-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* walk-side-cycle-dist) ) (ja :chan 4 :group! eichar-run-down-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* run-down-cycle-dist) ) (ja :chan 5 :group! eichar-run-left-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* run-side-cycle-dist) ) (ja :chan 3 :group! eichar-run-ja :num! (identity f28-1) :frame-interp 0.0 :dist (-> *TARGET-bank* run-cycle-dist) ) ) (let ((f28-2 0.0) (f26-1 0.0) ) (loop (let ((f22-0 (fmax -1.0 (fmin 1.0 (* 2.0 (-> self control unknown-float61))))) (f24-0 (fmax -1.0 (fmin 1.0 (* 1.6 (-> self control unknown-float62))))) ) (set! f30-0 (seek f30-0 (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -16384.0 (-> self control unknown-float01))))) (* 2.0 (-> *display* seconds-per-frame)) ) ) (let ((v1-317 (-> self skel effect))) (set! (-> v1-317 channel-offset) (if (< 0.5 f30-0) 3 0 ) ) ) 0 (let ((f0-64 (fabs (- f22-0 f28-2)))) (set! f28-2 (seek f28-2 f22-0 (fmax 0.05 (fmin 0.2 (* 0.25 f0-64))))) ) (let ((f0-69 (fabs (- f24-0 f26-1)))) (set! f26-1 (seek f26-1 f24-0 (fmax 0.05 (fmin 0.2 (* 0.25 f0-69))))) ) ) (cond ((>= f28-2 0.0) (ja :chan 1 :group! eichar-walk-up-ja :frame-interp (fabs f28-2) :dist (-> *TARGET-bank* walk-up-cycle-dist)) (ja :chan 4 :group! eichar-run-up-ja :frame-interp (fabs f28-2) :dist (-> *TARGET-bank* run-up-cycle-dist)) ) (else (ja :chan 1 :group! eichar-walk-down-ja :frame-interp (fabs f28-2) :dist (-> *TARGET-bank* walk-down-cycle-dist) ) (ja :chan 4 :group! eichar-run-down-ja :frame-interp (fabs f28-2) :dist (-> *TARGET-bank* run-down-cycle-dist) ) ) ) (cond ((>= f26-1 0.0) (ja :chan 2 :group! eichar-walk-right-ja :frame-interp (fabs f26-1) :dist (-> *TARGET-bank* walk-side-cycle-dist) ) (ja :chan 5 :group! eichar-run-right-ja :frame-interp (fabs f26-1) :dist (-> *TARGET-bank* run-side-cycle-dist) ) ) (else (ja :chan 2 :group! eichar-walk-left-ja :frame-interp (fabs f26-1) :dist (-> *TARGET-bank* walk-side-cycle-dist) ) (ja :chan 5 :group! eichar-run-left-ja :frame-interp (fabs f26-1) :dist (-> *TARGET-bank* run-side-cycle-dist) ) ) ) (set! (-> self skel root-channel 6 frame-interp) f30-0) (let* ((f1-19 (current-cycle-distance (-> self skel))) (f0-92 (/ (-> self control unknown-float01) (* 60.0 (/ f1-19 (-> *TARGET-bank* run-cycle-length))))) ) (ja :num! (loop! f0-92)) ) (ja :chan 1 :num! (chan 0)) (ja :chan 2 :num! (chan 0)) (ja :chan 3 :num! (chan 0)) (ja :chan 4 :num! (chan 0)) (ja :chan 5 :num! (chan 0)) (if (and gp-0 (!= (-> self skel root-channel 0) (-> self skel channel))) (ja-blend-eval) ) (suspend) ) ) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-turn-around (target) :event target-standard-event-handler :enter (behavior () (vector-turn-to (-> self control transv)) (set! (-> self control unknown-surface00) *turn-around-mods*) (set! (-> self control unknown-float81) 1.0) (none) ) :exit (behavior () (target-state-hook-exit) (set-forward-vel (the-as float 0.0)) (set! (-> self control unknown-float01) 0.0) (set-quaternion! (-> self control) (-> self control dir-targ)) (set! (-> self control unknown-float81) 0.0) (none) ) :trans (behavior () ((-> self state-hook)) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (if (and (zero? (logand (-> self control status) (cshape-moving-flags onsurf))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (seconds 0.08)) ) (go target-falling #f) ) (slide-down-test) (none) ) :code (behavior () (ja-channel-push! 1 (seconds 0.04)) (ja :group! eichar-turn-around-ja :num! min) (quaternion-rotate-y! (-> self control dir-targ) (-> self control dir-targ) (the-as float 32768.0)) (compute-alignment! (-> self align)) (until (ja-done? 0) (suspend) (ja :num! (seek! max 2.0)) (compute-alignment! (-> self align)) (align! (-> self align) (align-opts adjust-quat) (the-as float 1.0) (the-as float 1.0) (the-as float 1.0)) ) (remove-exit) (set! (-> self control unknown-float81) 0.0) (set-forward-vel (the-as float 40960.0)) (set! (-> self control unknown-float01) 40960.0) (target-state-hook-exit) (go target-walk) (none) ) :post target-no-stick-post ) ;; failed to figure out what this is: (defstate target-slide-down (target) :event target-walk-event-handler :enter (behavior () (set! (-> self control unknown-surface00) *jump-mods*) (none) ) :exit (behavior () (set! (-> self control unknown-dword35) (-> *display* base-frame-counter)) (none) ) :trans (behavior () (when (or (logtest? (-> self control status) (cshape-moving-flags onsurf)) (if (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) #t ) ) (logior! (-> self control status) (cshape-moving-flags onsurf)) (go target-duck-stance) ) (none) ) :code (behavior () (if (not (ja-group? eichar-duck-stance-ja)) (ja-channel-push! 1 (seconds 0.1)) ) (loop (ja-no-eval :group! eichar-duck-stance-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) (none) ) :post target-post ) ;; definition for function init-var-jump ;; Used lq/sq (defbehavior init-var-jump target ((arg0 float) (arg1 float) (arg2 vector) (arg3 vector) (arg4 vector)) (logclear! (-> self control status) (cshape-moving-flags csmf14)) (delete-back-vel) (when (< (- (-> *display* base-frame-counter) (-> self control rider-time)) (seconds 0.05)) (let ((f0-1 (fmax 0.0 (fmin 28672.0 (* 0.5 (vector-dot (-> self control dynam gravity-normal) (-> self control rider-last-move)))) ) ) ) (set! arg0 (+ arg0 f0-1)) (set! arg1 (+ arg1 f0-1)) ) (when (or (logtest? (-> self control unknown-surface01 flags) (surface-flags moving-ground)) (= (-> self control poly-pat material) (pat-material rotate)) ) (+! (-> self control transv x) (-> self control rider-last-move x)) (+! (-> self control transv z) (-> self control rider-last-move z)) ) ) (set! (-> self control unknown-float123) 0.0) (set! (-> self control unknown-float124) 0.0) (cond (arg3 (set! (-> self control unknown-uint20) (the-as uint (- arg0 (+ -409.6 (-> *TARGET-bank* jump-collide-offset)))) ) (set! (-> self control unknown-int21) (the-as int (- arg1 (-> *TARGET-bank* jump-collide-offset)))) ) (else (set! (-> self control unknown-uint20) (the-as uint arg0)) (set! (-> self control unknown-int21) (the-as int arg1)) ) ) (when arg2 (let ((s4-1 (new-stack-vector0))) (let ((f0-16 (vector-dot (-> self control dynam gravity-normal) arg4))) 0.0 (vector-! s4-1 arg4 (vector-float*! s4-1 (-> self control dynam gravity-normal) f0-16)) ) (let* ((f0-17 (vector-length s4-1)) (f1-11 f0-17) (f2-7 (- (sqrtf (* 2.0 (-> self control dynam gravity-length) arg0)) (* 0.008333334 (- (-> self control dynam gravity-length))) ) ) ) (vector+! arg4 (vector-float*! arg4 (-> self control dynam gravity-normal) f2-7) (vector-float*! s4-1 s4-1 (/ f0-17 f1-11)) ) ) ) ) (let ((v0-2 (-> self control unknown-vector102))) (set! (-> v0-2 quad) (-> self control trans quad)) v0-2 ) ) ;; definition for function mod-var-jump ;; Used lq/sq (defbehavior mod-var-jump target ((arg0 symbol) (arg1 symbol) (arg2 symbol) (arg3 vector)) (local-vars (v0-2 vector)) (let ((f30-0 (* 0.033333335 (the float (- (-> *display* base-frame-counter) (-> self state-time)))))) (cond ((or (< 1.0 f30-0) (< (-> self control unknown-float123) 0.0) (not arg2)) (set! (-> self control unknown-float123) -1.0) ) (else (set! (-> self control unknown-float123) f30-0) (set! (-> self control unknown-float124) f30-0) (when arg0 (let ((s3-1 (vector-! (new-stack-vector0) (-> self control trans) (-> self control unknown-vector102))) (s4-0 (new-stack-vector0)) ) (let ((f0-5 (vector-dot (-> self control dynam gravity-normal) arg3))) 0.0 (vector-! s4-0 arg3 (vector-float*! s4-0 (-> self control dynam gravity-normal) f0-5)) ) (let* ((f28-0 (vector-length s4-0)) (f26-0 f28-0) (f0-13 (- (sqrtf (* 2.0 (-> self control dynam gravity-length) (- (lerp-scale (the-as float (-> self control unknown-uint20)) (the-as float (-> self control unknown-uint30)) f30-0 (the-as float 0.0) (the-as float 1.0) ) (vector-dot (-> self control dynam gravity-normal) s3-1) ) ) ) (* 0.008333334 (- (-> self control dynam gravity-length))) ) ) ) (vector+! arg3 (vector-float*! arg3 (-> self control dynam gravity-normal) f0-13) (vector-float*! s4-0 s4-0 (/ f28-0 f26-0)) ) ) ) ) ) ) ) 0 (when (and arg1 (ja-group) (and (-> (ja-group) extra) #t)) (let ((v1-57 (res-lump-struct (-> (ja-group) extra) 'collide-offset vector :time (ja-frame-num 0)))) (cond (v1-57 (set! v0-2 (-> self control unknown-vector13)) (set! (-> v0-2 quad) (-> v1-57 quad)) ) (else (set! v0-2 (-> self control unknown-vector13)) (set! (-> v0-2 quad) (the-as uint128 0)) ) ) ) v0-2 ) ) ;; failed to figure out what this is: (defstate target-duck-stance (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-float81) 1.0) (set! (-> self control unknown-surface00) *duck-mods*) (target-collide-set! 'duck (the-as float 1.0)) (none) ) :exit (behavior () (if (not (or (= (-> self next-state name) 'target-duck-walk) (= (-> self next-state name) 'target-duck-stance) (= (-> self next-state name) 'target-walk) (= (-> self next-state name) 'target-stance) (= (-> self next-state name) 'target-stance-look-around) ) ) (target-state-hook-exit) ) (target-exit) (target-collide-set! 'normal (the-as float 0.0)) (none) ) :trans (behavior () ((-> self state-hook)) (if (and (or (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons l1 r1)) ) (logtest? (-> self state-flags) (state-flags prevent-duck)) ) (let ((v1-13 (ja-group))) (and (not (or (= v1-13 eichar-duck-roll-end-ja) (= v1-13 eichar-duck-roll-ja))) (can-exit-duck?)) ) ) (go target-stance) ) (if (move-legs?) (go target-duck-walk) ) (when (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (go target-high-jump (-> *TARGET-bank* duck-jump-height-min) (-> *TARGET-bank* duck-jump-height-max) 'duck) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (and (can-hands? #t) (can-exit-duck?)) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (fall-test) (slide-down-test) (none) ) :code (behavior () (cond ((ja-group? eichar-duck-roll-ja) (ja-no-eval :group! eichar-duck-roll-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ((and (ja-group? eichar-duck-stance-ja) (= (-> self skel root-channel 0) (-> self skel channel))) ) ((ja-group? eichar-duck-walk-ja) (ja-channel-push! 1 (seconds 0.1)) ) (else (ja-channel-push! 1 (seconds 0.04)) (ja-no-eval :group! eichar-stance-to-duck-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) ) (loop (ja-no-eval :group! eichar-duck-stance-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-duck-walk (target) :event target-standard-event-handler :enter (behavior () (set! (-> self control unknown-float81) 1.0) (target-collide-set! 'duck (the-as float 1.0)) (if (not (ja-group? eichar-duck-roll-ja)) (set! (-> self control unknown-surface00) *duck-mods*) ) (none) ) :exit (-> target-duck-stance exit) :trans (behavior () ((-> self state-hook)) (if (and (or (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons l1 r1)) ) (logtest? (-> self state-flags) (state-flags prevent-duck)) (and (logtest? (-> self water flags) (water-flags wt10)) (>= (- (- (-> self control trans y) (- (-> self water base-height) (-> self water wade-height)))) 2457.6) ) ) (can-exit-duck?) ) (go target-walk) ) (if (not (move-legs?)) (go target-duck-stance) ) (when (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (go target-high-jump (-> *TARGET-bank* duck-jump-height-min) (-> *TARGET-bank* duck-jump-height-max) 'duck) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) ) (if (and (can-hands? #t) (can-exit-duck?)) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (fall-test) (slide-down-test) (none) ) :code (behavior () (cond ((and (ja-group? eichar-duck-walk-ja) (= (-> self skel root-channel 0) (-> self skel channel))) ) ((ja-group? eichar-duck-stance-ja) (ja-channel-push! 1 (seconds 0.45)) (ja :group! eichar-duck-walk-ja :num! min) ) (else (ja-channel-push! 1 (seconds 0.1)) (ja :group! eichar-duck-walk-ja :num! min) ) ) (loop (if (= (-> self skel root-channel 0) (-> self skel channel)) (set! (-> self control unknown-surface00) *duck-mods*) ) (ja :num! (loop! (fmin 1.0 (/ (-> self control unknown-float01) (* 60.0 (/ (-> *TARGET-bank* duck-walk-cycle-dist) (-> *TARGET-bank* run-cycle-length))) ) ) ) ) (suspend) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 surface)) (when (= (-> self control unknown-symbol40) 'launch) (level-hint-spawn (game-text-id daxter-screaming-jump) "sksp009d" (the-as entity #f) *entity-pool* (game-task none) ) (level-hint-spawn (game-text-id daxter-wahoo-jump) "sksp009e" (the-as entity #f) *entity-pool* (game-task none) ) (case (-> (level-get-target-inside *level*) name) (('citadel) (level-hint-spawn (game-text-id daxter-land-on-the-next-launcher) "sksp0393" (the-as entity #f) *entity-pool* (game-task none) ) (level-hint-spawn (game-text-id daxter-dont-miss-the-next-launcher) "sksp0388" (the-as entity #f) *entity-pool* (game-task none) ) ) ) enter-state (let ((a0-9 (-> self control unknown-dword60)) (a1-5 (-> self control unknown-dword61)) (a2-5 (-> self control unknown-vector102)) ) (set! (-> a2-5 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-9) (the-as symbol a1-5) a2-5 (-> self control unknown-dword63)) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (sound-play "jump" :vol 70) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (set! arg2 (cond (arg2 (empty) arg2 ) (else *jump-mods* ) ) ) (set! (-> self control unknown-surface00) arg2) (set! (-> self control unknown-float123) (fmax 0.0 (fmin 1.0 (* 0.00004359654 (+ -11468.8 (-> self control unknown-float01))))) ) (set! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) ) (none) ) :exit target-exit :trans (behavior () (set! (-> self control unknown-float123) (fmax (-> self control unknown-float123) (* 0.003921569 (the float (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) abutton 6))) ) ) (target-falling-trans #f (the-as time-frame (if (ja-group? eichar-jump-loop-ja) 15 -1 ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 12288.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (zero? (logand (-> self water flags) (water-flags wt09))) (zero? (logand (-> self state-flags) (state-flags prevent-jump))) ) ) (go target-double-jump (-> *TARGET-bank* double-jump-height-min) (-> *TARGET-bank* double-jump-height-max)) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 26624.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) (state-flags prevent-attack))) (zero? (logand (-> self control unknown-surface01 flags) (surface-flags prevent-attacks-during-launch-jump surf08)) ) ) ) (go target-flop (the-as float 65502.96) (the-as float -163840.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (slide-down-test) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (behavior ((arg0 float) (arg1 float) (arg2 surface)) (ja-channel-push! 2 (seconds 0.05)) (ja :group! eichar-jump-ja :num! min) (ja :chan 1 :group! eichar-jump-forward-ja :num! (chan 0) :frame-interp (-> self control unknown-float122)) (suspend) (ja :group! eichar-jump-ja :num! (+!)) (ja :chan 1 :group! eichar-jump-forward-ja :num! (chan 0) :frame-interp (-> self control unknown-float122)) (suspend) (until (ja-done? 0) (let ((f30-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (f0-8 (- 20.0 (ja-aframe-num 0))) (gp-1 (-> self skel root-channel 0)) ) (set! (-> gp-1 param 0) (the float (+ (-> gp-1 frame-group data 0 length) -1))) (let ((v1-45 (and (< 0.0 f30-0) (< 0.0 f0-8)))) (set! (-> gp-1 param 1) (the-as float (if v1-45 (fmin (fmin 3.0 f0-8) (/ (* 5.0 f0-8) (the float (time-to-apex f30-0 (the-as float -245760.0))))) 1.0 ) ) ) ) (joint-control-channel-group-eval! gp-1 (the-as art-joint-anim #f) num-func-seek!) ) (ja :chan 1 :num! (chan 0) :frame-interp (-> self control unknown-float122)) (suspend) ) (target-falling-anim -1 (seconds 0.2)) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-jump-forward (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float)) ((-> target-jump enter) arg0 arg1 (the-as surface #f)) (set! (-> self control unknown-surface00) *forward-jump-mods*) (none) ) :exit target-exit :trans (-> target-jump trans) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-set! 1) (ja-no-eval :group! eichar-jump-ja :num! (seek!) :frame-num (ja-aframe (the-as float 3.0) 0)) (until (ja-done? 0) (set! (-> self control unknown-dword70) 0) (suspend) (ja :num! (seek!)) ) (ja-no-eval :group! eichar-jump-loop-ja :num! (loop!) :frame-num 0.0) (loop (suspend) (ja :group! eichar-jump-loop-ja :num! (loop!)) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-double-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float)) (when (= (-> self control unknown-symbol40) 'launch) enter-state (let ((a0-3 (-> self control unknown-dword60)) (a1-1 (-> self control unknown-dword61)) (a2-0 (-> self control unknown-vector102)) ) (set! (-> a2-0 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-3) (the-as symbol a1-1) a2-0 (-> self control unknown-dword63)) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (set! (-> self control unknown-surface00) *double-jump-mods*) (none) ) :exit target-exit :trans (behavior () (target-falling-trans #f (the-as time-frame (if (ja-group? eichar-jump-loop-ja) 15 -1 ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 22118.4) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) (state-flags prevent-attack))) (zero? (logand (-> self control unknown-surface01 flags) (surface-flags prevent-attacks-during-launch-jump surf08)) ) ) ) (go target-flop (the-as float 33775.48) (the-as float -122880.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (if (!= (-> self state-time) (-> *display* base-frame-counter)) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) ) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -10240.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-push! 2 (seconds 0.05)) (dummy-10 (-> self skel effect) 'jump-double (the-as float -1.0) -1) (ja-no-eval :group! eichar-jump-ja :num! (seek!) :frame-num (ja-aframe (the-as float 5.0) 0)) (ja :chan 1 :group! eichar-jump-forward-ja :num! (chan 0)) (until (ja-done? 0) (suspend) (ja :num! (seek!)) (ja :chan 1 :num! (chan 0) :frame-interp (-> self control unknown-float122)) ) (target-falling-anim -1 (seconds 0.2)) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-high-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 basic)) (when (and (= (-> self control unknown-symbol40) 'launch) (!= arg2 'launch)) enter-state (let ((a0-3 (-> self control unknown-dword60)) (a1-1 (-> self control unknown-dword61)) (a2-1 (-> self control unknown-vector102)) ) (set! (-> a2-1 quad) (-> (the-as vector (-> self control unknown-dword62)) quad)) (go target-launch (the-as float a0-3) (the-as symbol a1-1) a2-1 (-> self control unknown-dword63)) ) ) (set! (-> self control unknown-uint31) (the-as uint arg2)) (if (or (= arg2 'duck) (= arg2 'launch)) (go target-duck-high-jump arg0 arg1 (the-as symbol arg2)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (sound-play "jump" :pitch 0.3) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #t) (-> self control transv)) (set! (-> self control unknown-surface00) (cond ((= arg2 'flip) *flip-jump-mods* ) ((= arg2 'flop-forward) *forward-high-jump-mods* ) (else *high-jump-mods* ) ) ) (set! (-> self control unknown-float122) (fmax 0.0 (fmin 0.5 (* 0.00008138021 (+ -409.6 (-> self control unknown-float01))))) ) (none) ) :exit target-exit :trans (behavior () (target-falling-trans #f (the-as time-frame (if (ja-group? eichar-jump-loop-ja) 15 -1 ) ) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons square) ) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 73728.0) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) (state-flags prevent-attack))) (zero? (logand (-> self control unknown-surface01 flags) (surface-flags prevent-attacks-during-launch-jump surf08)) ) ) ) (go target-flop (the-as float 33775.48) (the-as float -122880.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (seek! (-> self control unknown-float122) (fmax 0.0 (fmin 1.0 (* 0.00012207031 (+ -2048.0 (-> self control unknown-float01))))) (-> *display* seconds-per-frame) ) (none) ) :code (-> target-jump code) :post target-post ) ;; failed to figure out what this is: (defstate target-duck-high-jump (target) :event target-standard-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (set! (-> self control unknown-surface00) *turn-around-mods*) (none) ) :exit target-exit :code (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (if (not (and (ja-group? eichar-duck-stance-ja) (= (-> self skel root-channel 0) (-> self skel channel)))) (ja-channel-push! 1 (seconds 0.04)) ) (case arg2 (('launch) (ja-no-eval :group! eichar-launch-jump-ja :num! (seek! (ja-aframe (the-as float 16.0) 0)) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 16.0) 0))) ) ) (else (ja-no-eval :group! eichar-duck-high-jump-ja :num! (seek! (ja-aframe (the-as float 16.0) 0)) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 16.0) 0))) ) ) ) (go target-duck-high-jump-jump arg0 arg1 arg2) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-duck-high-jump-jump (target) :event target-jump-event-handler :enter (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (sound-play "jump" :vol 80 :pitch -0.4) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #f) (-> self control transv)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (cond ((= arg2 'launch) (set! (-> self neck flex-blend) 0.0) (set! (-> self control unknown-surface00) *launch-jump-mods*) ) (else (set! (-> self control unknown-surface00) *high-jump-mods*) ) ) (none) ) :exit target-exit :trans (-> target-high-jump trans) :code (behavior ((arg0 float) (arg1 float) (arg2 symbol)) (let ((f30-0 (the-as float (if (= arg2 'launch) 110.0 35.0 ) ) ) (f28-0 1.0) ) (until (ja-done? 0) (let* ((f24-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (f26-0 (- f30-0 (ja-aframe-num 0))) (f22-1 (fmin (fmin 3.0 f26-0) (/ (* 5.0 f26-0) (the float (time-to-apex f24-0 (the-as float -245760.0)))))) (s5-0 (-> self skel root-channel 0)) ) (set! (-> s5-0 param 0) (the float (+ (-> s5-0 frame-group data 0 length) -1))) (let ((v1-26 (cond ((and (< 0.0 f24-0) (< 0.0 f26-0)) (if (= arg2 'launch) (set! f28-0 (lerp f28-0 (* 4.0 f22-1) (the-as float 0.25))) ) f22-1 ) (else f28-0 ) ) ) ) (set! (-> s5-0 param 1) v1-26) ) (joint-control-channel-group-eval! s5-0 (the-as art-joint-anim #f) num-func-seek!) ) (suspend) ) (cond ((= arg2 'launch) (ja-no-eval :group! eichar-launch-jump-loop-ja :num! (loop! f28-0) :frame-num 0.0) (loop (suspend) (ja :group! eichar-launch-jump-loop-ja :num! (loop! f28-0)) ) ) (else (ja-no-eval :group! eichar-jump-loop-ja :num! (loop!) :frame-num 0.0) (loop (suspend) (ja :group! eichar-jump-loop-ja :num! (loop!)) ) ) ) ) (the-as none 0) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-falling (target) :event target-jump-event-handler :enter (behavior ((arg0 symbol)) (set! (-> self control unknown-surface00) *jump-mods*) (set! (-> self control unknown-uint20) (the-as uint arg0)) (set! (-> self state-time) (-> *display* base-frame-counter)) (none) ) :trans (behavior () (target-falling-trans (-> self control unknown-spoolanim00) (the-as time-frame (if (= (-> self control unknown-spoolanim00) #f) 0 (/ (the-as int (-> *TARGET-bank* stuck-time)) 2) ) ) ) (none) ) :code (behavior ((arg0 symbol)) (target-falling-anim -1 (seconds 0.33)) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-hit-ground (target) :event target-walk-event-handler :enter (behavior ((arg0 symbol)) (cond ((= arg0 'stuck) ) ((let ((v1-4 (ja-group))) (or (= v1-4 eichar-launch-jump-ja) (= v1-4 eichar-launch-jump-loop-ja)) ) (dummy-10 (-> self skel effect) 'group-blue-hit-ground-effect (the-as float 0.0) -1) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.3)) ) (else (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control unknown-vector52) (-> self control trans)) ) ) ) (if (and (< (-> *TARGET-bank* fall-far) f0-1) (zero? (logand (-> self control status) (cshape-moving-flags on-water))) ) (go target-hit-ground-hard f0-1) ) ) ) ) (cond ((= arg0 'stuck) ) (else (target-land-effect) ) ) (set! (-> self control unknown-dword31) 0) (set! (-> self control unknown-dword33) 0) (if (>= (-> self control ground-impact-vel) (-> *TARGET-bank* fall-stumble-threshold)) (set-forward-vel (the-as float 0.0)) ) (if (!= (-> self control ground-pat material) (pat-material ice)) (delete-back-vel) ) (set! (-> self control unknown-surface00) *walk-mods*) (start-bobbing! (-> self water) (lerp-scale (the-as float 0.0) (the-as float 4096.0) (-> self control ground-impact-vel) (the-as float 40960.0) (the-as float 102400.0) ) 600 1500 ) (none) ) :trans (behavior () (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (if (and (not (can-exit-duck?)) (can-duck?)) (go target-duck-stance) ) (when (!= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) (if (logtest? (-> self water flags) (water-flags wt10)) (go target-wade-walk) (go target-walk) ) ) (if (and (or (cpad-hold? (-> self control unknown-cpad-info00 number) l1 r1) (not (can-exit-duck?))) (can-duck?)) (go target-duck-stance) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack) ) (if (can-hands? #t) (go target-running-attack) ) (fall-test) (slide-down-test) (none) ) :code (behavior ((arg0 symbol)) (target-hit-ground-anim #f) (go target-stance) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-attack (target) :event target-dangerous-event-handler :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (target-start-attack) (target-danger-set! 'spin #f) (set! (-> self control unknown-surface00) *attack-mods*) (set! (-> self water drip-mult) 4.0) (set! (-> self neck flex-blend) 0.0) (none) ) :exit (behavior () (set! (-> self control unknown-dword33) (-> *display* base-frame-counter)) (target-exit) (none) ) :code (behavior () (ja-channel-push! 1 (seconds 0.05)) (ja-no-eval :group! eichar-attack-from-stance-ja :num! (seek! max (-> self control unknown-surface01 align-speed)) :frame-num 0.0 ) (until (ja-done? 0) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 74) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f)) ) (suspend) (ja :num! (seek! max (-> self control unknown-surface01 align-speed))) ) (go target-stance) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-running-attack (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('touched) (cond (((method-of-type touching-shapes-entry prims-touching?) (the-as touching-shapes-entry (-> arg3 param 0)) (-> self control) (the-as uint 224) ) (let ((gp-1 (target-send-attack arg0 (the-as uint (-> self control unknown-symbol30)) (-> arg3 param 0) (-> self control unknown-dword50) (-> self control unknown-dword51) ) ) ) (when gp-1 (set! (-> self control unknown-uint20) (the-as uint (-> *display* base-frame-counter))) (let ((v1-9 (if (and (nonzero? arg0) (type-type? (-> arg0 type) process-drawable)) arg0 ) ) ) (when v1-9 (let* ((s5-1 (-> (the-as process-drawable v1-9) root)) (v1-11 (if (and (nonzero? s5-1) (type-type? (-> s5-1 type) collide-shape)) (the-as collide-shape s5-1) ) ) ) (if (and v1-11 (or (logtest? (-> v1-11 root-prim prim-core collide-as) (collide-kind enemy)) (logtest? (-> v1-11 root-prim prim-core action) (collide-action ca-10)) ) ) (set! (-> self control unknown-uint31) (the-as uint 1)) ) ) ) ) (when (or (= gp-1 'die) (= gp-1 'push)) (let ((v0-2 (the-as object (-> *display* base-frame-counter)))) (set! (-> self control unknown-int21) (the-as int v0-2)) v0-2 ) ) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) :enter (behavior () (if (or (and (= (-> self fact-info-target eco-type) (pickup-type eco-yellow)) (>= (-> self fact-info-target eco-level) 1.0) ) (< (- (-> *display* base-frame-counter) (-> self control unknown-dword82)) (seconds 1.5)) ) (go target-yellow-blast) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control unknown-int21) 0) (set! (-> self control unknown-uint31) (the-as uint 0)) (set! (-> self control unknown-surface00) *run-attack-mods*) (set! (-> *run-attack-mods* turnv) 655360.0) (set! (-> *run-attack-mods* turnvv) 655360.0) (target-start-attack) (target-danger-set! 'punch #f) (if (or (< (fabs (-> self control unknown-float62)) 0.3) (< 0.3 (fabs (-> self control unknown-float61)))) (set! (-> self control unknown-float81) 1.0) ) (none) ) :exit (behavior () (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> *run-attack-mods* turnv) 0.0) (set! (-> *run-attack-mods* turnvv) 0.0) (set! (-> self control unknown-dword31) (-> *display* base-frame-counter)) (target-exit) (none) ) :trans (behavior () (when (!= (-> self state-time) (-> *display* base-frame-counter)) (if (and (or (smack-surface? #t) (and (>= (-> self control unknown-float63) 0.7) (zero? (logand (-> self control status) (cshape-moving-flags t-act))) ) ) (begin (set! (-> self control unknown-int21) (the-as int (-> *display* base-frame-counter))) (set! (-> self control unknown-float81) 0.0) (let ((gp-0 (new-stack-vector0)) (f30-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-0 (-> self control transv) (vector-float*! gp-0 (-> self control dynam gravity-normal) f30-0)) (let* ((f0-5 (vector-length gp-0)) (f1-1 f0-5) (f2-1 (fmin 0.0 f30-0)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-1) (vector-float*! gp-0 gp-0 (/ f0-5 f1-1)) ) ) ) #t ) (or (zero? (-> self control unknown-uint20)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 12) ) ) (!= (-> self control unknown-uint31) 1) ) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (and (< 4096.0 (-> self control unknown-float01)) (or (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.1)) (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons square) ) ) ) (zero? (logand (-> self state-flags) (state-flags prevent-jump prevent-attack))) (zero? (logand (-> self control unknown-surface01 flags) (surface-flags prevent-attacks-during-launch-jump))) ) ) (go target-attack-uppercut (-> *TARGET-bank* attack-jump-height-min) (-> *TARGET-bank* attack-jump-height-max) ) ) (if (and (logtest? (-> self water flags) (water-flags wt09)) (zero? (mod (- (-> *display* base-frame-counter) (-> self state-time)) 21)) ) (dummy-13 (-> self water) (the-as float 0.6) (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 37)) 0 (-> self control transv) ) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 23) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) ) (none) ) :code (behavior () (if (logtest? (-> self water flags) (water-flags wt09)) (sound-play "swim-stroke") ) (ja-channel-push! 1 (seconds 0.02)) (ja :group! eichar-attack-punch-ja :num! min) (set! (-> self control dynam gravity-max) 368640.0) (set! (-> self control dynam gravity-length) 368640.0) (let ((f28-0 0.0) (f30-0 1.0) (gp-2 0) ) (until (ja-done? 0) (compute-alignment! (-> self align)) (when (not (ja-min? 0)) (cond ((and (>= (ja-aframe-num 0) 20.0) (and (and (zero? (logand (-> self control status) (cshape-moving-flags onsurf))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (-> *TARGET-bank* ground-timeout)) (>= 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (let ((v1-39 (ja-group))) (or (not (or (= v1-39 eichar-attack-punch-ja) (= v1-39 eichar-attack-punch-end-ja) (= v1-39 eichar-attack-punch-alt-end-ja) ) ) (< 4096.0 (target-height-above-ground)) ) ) ) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 12) ) ) ) (go target-falling #f) ) ((and (nonzero? (-> self control unknown-uint30)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint30)))) (the-as uint 12) ) ) (set-forward-vel (the-as float 0.0)) ) ((and (zero? (logand (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-abs 0) (pad-buttons square) ) ) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.05)) ) (if (= (-> self control ground-pat material) (pat-material ice)) (set-forward-vel (fmax 32768.0 (* 0.8 (-> self control unknown-float01)))) (set-forward-vel (* 0.8 (-> self control unknown-float01))) ) ) ((ja-done? 0) (set-forward-vel f28-0) ) (else (set! f28-0 (* (target-align-vel-z-adjust (-> self align delta trans z)) (-> *display* frames-per-second) f30-0) ) (set-forward-vel f28-0) ) ) ) (let ((s5-1 (new-stack-vector0))) (vector-matrix*! s5-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s5-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s5-1 (-> self control unknown-matrix01)) ) (suspend) (ja :num! (seek! max (-> self control unknown-surface01 align-speed))) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.1)) (set! (-> *run-attack-mods* turnvv) 0.0) ) (if (< 2 gp-2) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) (+! gp-2 1) ) ) (if (and (zero? (logand (-> self control status) (cshape-moving-flags onsurf))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword11)) (-> *TARGET-bank* ground-timeout)) (>= 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (let ((v1-121 (ja-group))) (or (not (or (= v1-121 eichar-attack-punch-ja) (= v1-121 eichar-attack-punch-end-ja) (= v1-121 eichar-attack-punch-alt-end-ja) ) ) (< 4096.0 (target-height-above-ground)) ) ) ) (go target-falling #f) ) (go target-stance) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-attack-air (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3))) (cond (v0-0 (empty) v0-0 ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) ) :enter (behavior ((arg0 symbol)) (set! (-> self state-time) (-> *display* base-frame-counter)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (target-start-attack) (target-danger-set! 'spin-air #f) (set! (-> self control unknown-surface00) *jump-attack-mods*) (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) (cond ((or (>= 0.0 f0-1) (= arg0 'flop)) (let ((gp-1 (new-stack-vector0))) (let ((f0-3 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-1 (-> self control transv) (vector-float*! gp-1 (-> self control dynam gravity-normal) f0-3)) ) (let* ((f0-4 (vector-length gp-1)) (f1-2 f0-4) (f2-0 33775.48) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-1 gp-1 (/ f0-4 f1-2)) ) ) ) ) (else (let* ((f1-5 (/ f0-1 (* (-> self control dynam gravity-length) (-> *display* seconds-per-frame)))) (f30-0 (* 0.5 f1-5 (-> *display* seconds-per-frame) f0-1)) ) (if (ja-group? eichar-attack-uppercut-ja) (set! f30-0 (fmax 0.0 (- (-> *TARGET-bank* attack-jump-height-max) (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control trans) (-> self control unknown-vector52)) ) ) ) ) ) (let ((gp-2 (new-stack-vector0))) (let ((f0-8 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-2 (-> self control transv) (vector-float*! gp-2 (-> self control dynam gravity-normal) f0-8)) ) (let* ((f0-9 (vector-length gp-2)) (f1-11 f0-9) (f2-7 (+ 1024.0 (sqrtf (* 245760.0 (+ 2048.0 f30-0))))) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-7) (vector-float*! gp-2 gp-2 (/ f0-9 f1-11)) ) ) ) ) ) ) ) (set! (-> self control dynam gravity-length) 122880.0) (set! (-> self control unknown-vector52 quad) (-> self control trans quad)) (none) ) :exit (behavior () (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) ((-> target-attack exit)) (none) ) :trans (behavior () (when (logtest? (-> self control status) (cshape-moving-flags onsurf)) (set-quaternion! (-> self control) (-> self control dir-targ)) (go target-hit-ground #f) ) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.5)) (seek! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length) (* 245760.0 (-> *display* seconds-per-frame)) ) ) (when (and (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.05)) (< (vector-dot (-> self control dynam gravity-normal) (-> self control unknown-vector10)) (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) ) ) (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 70) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) (level-hint-spawn (game-text-id red-eco-tutorial) "sksp0072" (the-as entity #f) *entity-pool* (game-task none) ) ) (none) ) :code (behavior ((arg0 symbol)) (ja-channel-push! 1 (seconds 0.075)) (ja-no-eval :group! eichar-attack-from-jump-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (compute-alignment! (-> self align)) (align! (-> self align) (align-opts adjust-quat) (the-as float 1.0) (the-as float 1.0) (the-as float 1.0)) (suspend) (ja :num! (seek!)) ) (ja :group! eichar-attack-from-jump-loop-ja :num! min) (let ((f30-0 393216.0)) (let ((f0-8 (target-height-above-ground)) (f1-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) (while (not (or (and (< (fabs (/ f0-8 (* 0.0033333334 f1-1))) 150.0) (< f1-1 0.0)) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.7)) ) ) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* f30-0 (-> *display* seconds-per-frame)) ) (suspend) (ja :num! (loop!)) (set! f0-8 (target-height-above-ground)) (set! f1-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) ) (ja-no-eval :group! eichar-attack-from-jump-end-ja :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (cond ((< (ja-aframe-num 0) 32.0) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* f30-0 (-> *display* seconds-per-frame)) ) ) (else (let ((f0-22 (deg-diff (quaternion-y-angle (-> self control unknown-quaternion00)) (quaternion-y-angle (-> self control dir-targ)) ) ) ) (quaternion-rotate-y! (-> self control unknown-quaternion00) (-> self control unknown-quaternion00) (* 0.2 (fabs f0-22)) ) ) ) ) (suspend) (ja :num! (seek!)) ) ) (go target-falling #f) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-attack-uppercut (target) :event target-dangerous-event-handler :enter (behavior ((arg0 float) (arg1 float)) (set! (-> self state-time) (-> *display* base-frame-counter)) (target-start-attack) (target-danger-set! 'uppercut #f) (set! (-> self control unknown-surface00) *turn-around-mods*) (none) ) :exit target-exit :code (behavior ((arg0 float) (arg1 float)) (let ((s3-0 (ja-group? eichar-duck-stance-ja))) (ja-no-eval :group! eichar-attack-uppercut-ja :num! (seek! (ja-aframe (the-as float 7.0) 0)) :frame-num (the-as float (if s3-0 (ja-aframe (the-as float 5.0) 0) 0.0 ) ) ) ) (until (ja-done? 0) (suspend) (ja :num! (seek! (ja-aframe (the-as float 7.0) 0))) ) (go target-attack-uppercut-jump arg0 arg1) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-attack-uppercut-jump (target) :event target-dangerous-event-handler :enter (behavior ((arg0 float) (arg1 float)) (if (and (= (-> self control ground-pat material) (pat-material ice)) (< 32768.0 (-> self control unknown-float01)) ) (set-forward-vel (the-as float 32768.0)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (init-var-jump arg0 arg1 (the-as vector #t) (the-as vector #f) (-> self control transv)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (set! (-> self control unknown-surface00) *uppercut-jump-mods*) (target-start-attack) (target-danger-set! 'uppercut #f) (none) ) :exit target-exit :trans (behavior () (if (logtest? (-> self control status) (cshape-moving-flags onsurf)) (go target-hit-ground #f) ) (when (and (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) 22118.4) (and (< -61440.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) (>= (- (-> *display* base-frame-counter) (-> self control unknown-dword36)) (the-as time-frame (-> *TARGET-bank* stuck-timeout)) ) (zero? (logand (-> self state-flags) (state-flags prevent-attack))) (zero? (logand (-> self control unknown-surface01 flags) (surface-flags prevent-attacks-during-launch-jump surf08)) ) ) ) (set-quaternion! (-> self control) (-> self control dir-targ)) (build-conversions (-> self control transv)) (go target-flop (the-as float 65502.96) (the-as float -163840.0) (the-as float (if (= (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) stick0-speed) 0.0) 0.0 68812.8 ) ) ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?) (ja-group? eichar-attack-uppercut-ja) (>= (ja-aframe-num 0) 12.0) ) (go target-attack-air 'uppercut) ) (mod-var-jump #t #t (cpad-hold? (-> self control unknown-cpad-info00 number) x) (-> self control transv)) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) 23) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (if (and (= (-> self control unknown-symbol30) 'uppercut) (< (vector-dot (-> self control dynam gravity-normal) (-> self control transv)) -8192.0) ) (target-danger-set! 'harmless #f) ) (slide-down-test) (none) ) :code (behavior ((arg0 float) (arg1 float)) (compute-alignment! (-> self align)) (until (ja-done? 0) (suspend) (ja :num! (seek! max 0.9)) (compute-alignment! (-> self align)) (let* ((gp-0 (-> self align)) (s5-0 (method-of-object gp-0 align!)) (a1-2 (cond ((>= 30.0 (ja-aframe-num 0)) 18 ) ((>= 43.0 (ja-aframe-num 0)) (set! (-> self control unknown-surface00) *double-jump-mods*) 2 ) (else 0 ) ) ) ) (s5-0 gp-0 (the-as align-opts a1-2) (the-as float 1.0) (the-as float 0.95) (the-as float 1.0)) ) ) (go target-falling #f) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-flop (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3))) (cond (v0-0 (empty) v0-0 ) ((let ((v1-0 arg2)) (= v1-0 'swim) ) (cond ((< 6144.0 (target-height-above-ground)) (dummy-10 (-> self skel effect) 'swim-flop (the-as float -1.0) -1) (let ((t9-3 enter-state)) (set! (-> self next-state) target-swim-down) ((the-as (function object :behavior target) t9-3)) ) ) (else (let ((t9-4 enter-state) (a0-4 'swim) ) (set! (-> self next-state) target-flop-hit-ground) ((the-as (function symbol object :behavior target) t9-4) a0-4) ) ) ) ) (else (target-dangerous-event-handler arg0 arg1 arg2 arg3) ) ) ) ) :enter (behavior ((arg0 float) (arg1 float) (arg2 float)) (if (and (= (-> self fact-info-target eco-type) (pickup-type eco-yellow)) (>= (-> self fact-info-target eco-level) 1.0) ) (go target-yellow-jump-blast) ) (if (= arg2 0.0) (set-forward-vel arg2) (set-forward-vel (-> self control unknown-float01)) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (logclear! (-> self control status) (cshape-moving-flags onsurf onground tsurf)) (set! (-> self control unknown-surface00) *flop-mods*) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control dynam gravity-max) 245760.0) (set! (-> self control dynam gravity-length) 245760.0) (let ((gp-1 (new-stack-vector0))) (let ((f0-6 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-1 (-> self control transv) (vector-float*! gp-1 (-> self control dynam gravity-normal) f0-6)) ) (let* ((f0-7 (vector-length gp-1)) (f1-3 f0-7) (f2-0 29491.2) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-1 gp-1 (/ f0-7 f1-3)) ) ) ) (none) ) :exit (behavior () (target-danger-set! 'harmless #f) (set! (-> self control dynam gravity-max) (-> self control unknown-dynamics00 gravity-max)) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> self control dynam gravity quad) (-> self control unknown-dynamics00 gravity quad)) (none) ) :trans (behavior () (delete-back-vel) (let ((gp-1 (logtest? (-> self control status) (cshape-moving-flags onsurf)))) (when (and (not gp-1) (let ((v1-6 (ja-group))) (or (= v1-6 eichar-flop-down-loop-ja) (= v1-6 eichar-moving-flop-down-ja)) ) ) (when (and (or (< (target-move-dist (seconds 0.1)) 1638.4) (and (logtest? (-> self control status) (cshape-moving-flags twall)) (< 0.7 (-> self control poly-angle))) ) (zero? (logand (-> self control status) (cshape-moving-flags t-act))) (>= (-> self control unknown-uint20) (the-as uint 2)) ) (set! (-> self control unknown-dword36) (-> *display* base-frame-counter)) (set! gp-1 'stuck) ) ) (when gp-1 (logior! (-> self control status) (cshape-moving-flags onsurf)) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.5)) (dummy-10 (-> self skel effect) 'group-red-eco-strike-ground (ja-frame-num 0) 0) (let ((s5-1 (process-spawn touch-tracker :init touch-tracker-init (-> self control trans) 4096.0 30 :to self))) (send-event (ppointer->process s5-1) 'event 'attack 'flop) (send-event (ppointer->process s5-1) 'function (lambda ((arg0 target)) (let ((f0-3 (seek (-> arg0 control root-prim local-sphere w) (the-as float 28672.0) (* 286720.0 (-> *display* seconds-per-frame)) ) ) ) (set! (-> arg0 control root-prim local-sphere w) f0-3) f0-3 ) ) ) ) ) (go target-flop-hit-ground gp-1) ) ) (when (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) (if (rand-vu-percent? (the-as float 0.5)) 23 17 ) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (when (and (not (-> self control unknown-symbol30)) (ja-group? eichar-flop-down-ja) (>= (ja-aframe-num 0) 8.0)) (target-start-attack) (target-danger-set! 'flop #f) ) (none) ) :code (behavior ((arg0 float) (arg1 float) (arg2 float)) (ja-channel-set! 2) (ja-no-eval :group! eichar-flop-down-ja :num! (seek!) :frame-num 0.0) (ja :chan 1 :group! eichar-moving-flop-down-ja :num! (chan 0) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) (ja :chan 1 :num! (seek!) :frame-interp (lerp-scale (the-as float 0.0) (the-as float 1.0) (-> self control unknown-float01) (the-as float 0.0) (the-as float 40960.0) ) ) ) (set! (-> self control dynam gravity-length) (-> self control unknown-dynamics00 gravity-length)) (set! (-> self control dynam gravity quad) (-> self control unknown-dynamics00 gravity quad)) (target-danger-set! 'flop-down #f) (ja :group! eichar-flop-down-loop-ja :num! min) (ja :chan 1 :group! eichar-moving-flop-down-loop-ja :num! min) (let ((f30-0 1.0)) (let ((gp-3 (new-stack-vector0))) (let ((f0-18 (vector-dot (-> self control dynam gravity-normal) (-> self control unknown-vector120)))) 0.0 (vector-! gp-3 (-> self control unknown-vector120) (vector-float*! gp-3 (-> self control dynam gravity-normal) f0-18) ) ) (let* ((f0-19 (vector-length gp-3)) (f1-1 f0-19) (f2-0 -368640.0) ) (vector+! (-> self control unknown-vector120) (vector-float*! (-> self control unknown-vector120) (-> self control dynam gravity-normal) f2-0) (vector-float*! gp-3 gp-3 (/ f0-19 f1-1)) ) ) ) (let ((gp-4 (new-stack-vector0))) (let ((f0-22 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))) 0.0 (vector-! gp-4 (-> self control transv) (vector-float*! gp-4 (-> self control dynam gravity-normal) f0-22)) ) (let* ((f0-23 (vector-length gp-4)) (f1-3 f0-23) (f2-2 (* -368640.0 f30-0)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f2-2) (vector-float*! gp-4 gp-4 (/ f0-23 f1-3)) ) ) ) (suspend) (loop (+! (-> self control unknown-uint20) 1) (ja :num! (+!)) (ja :chan 1 :num! (chan 0) :frame-interp (lerp-scale (the-as float 0.0) (the-as float 1.0) (-> self control unknown-float01) (the-as float 0.0) (the-as float 40960.0) ) ) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) (let ((gp-6 (new-stack-vector0)) (f28-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-6 (-> self control transv) (vector-float*! gp-6 (-> self control dynam gravity-normal) f28-0)) (let* ((f1-5 (vector-length gp-6)) (f0-34 f1-5) ) (if (< (-> self control unknown-surface01 transv-max) f1-5) (set! f1-5 (-> self control unknown-surface01 transv-max)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f28-0) (vector-float*! gp-6 gp-6 (/ f1-5 f0-34)) ) ) ) (if (>= (- (-> *display* base-frame-counter) (-> self state-time)) (-> *TARGET-bank* fall-timeout)) (go target-falling #f) ) (if (and (= *cheat-mode* 'debug) (cpad-hold? (-> self control unknown-cpad-info00 number) r2) (not *pause-lock*)) (go target-falling #f) ) (suspend) ) ) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-flop-hit-ground (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (case arg2 (('swim) #f ) (else (target-standard-event-handler arg0 arg1 arg2 arg3) ) ) ) :enter (behavior ((arg0 symbol)) (let ((f0-1 (vector-dot (-> self control dynam gravity-normal) (vector-! (new 'stack-no-clear 'vector) (-> self control unknown-vector111) (-> self control trans)) ) ) ) (if (< (-> *TARGET-bank* fall-far) f0-1) (go target-hit-ground-hard f0-1) ) ) (target-land-effect) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.1)) (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-uint20) (the-as uint arg0)) (set-forward-vel (the-as float 0.0)) (set! (-> self control unknown-surface00) *flop-land-mods*) (logclear! (-> *flop-land-mods* flags) (surface-flags allow-edge-grab)) (set! (-> self state-flags) (logior (state-flags flop-hit-ground) (-> self state-flags))) (none) ) :exit target-exit :trans (behavior () (when (!= (-> self control unknown-spoolanim00) 'stuck) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?)) (go target-attack-air 'flop) ) ) (when (and (and (= (-> self fact-info-target eco-type) (pickup-type eco-red)) (>= (-> self fact-info-target eco-level) 1.0) ) (< (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.25)) ) (dummy-10 (-> self skel effect) 'group-red-eco-spinkick (ja-frame-num 0) (if (rand-vu-percent? (the-as float 0.5)) 23 17 ) ) (cpad-set-buzz! (-> *cpad-list* cpads 0) 1 153 (seconds 0.1)) ) (let ((v1-33 (ja-group))) (if (and (or (= v1-33 eichar-flop-down-land-ja) (= v1-33 eichar-moving-flop-down-land-ja)) (>= (ja-aframe-num 0) 28.0) ) (logior! (-> *flop-land-mods* flags) (surface-flags allow-edge-grab)) ) ) (slide-down-test) (none) ) :code (behavior ((arg0 symbol)) (target-hit-ground-anim arg0) (go target-falling #f) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-wheel (target) :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block)) (if (= arg2 'touched) (send-event arg0 'roll) ) (target-standard-event-handler arg0 arg1 arg2 arg3) ) :enter (behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (set! (-> self control unknown-surface00) *wheel-mods*) (+! (-> self control unknown-int50) 1) (rot->dir-targ! (-> self control)) (set-forward-vel (+ (-> *TARGET-bank* wheel-speed-min) (* (-> *TARGET-bank* wheel-speed-inc) (the float (+ (-> self control unknown-int50) -1))) ) ) (if (or (< (fabs (-> self control unknown-float62)) 0.3) (< 0.3 (fabs (-> self control unknown-float61)))) (set! (-> self control unknown-float81) 1.0) ) (set! (-> self control unknown-uint20) (the-as uint 0)) (set! (-> self control unknown-int21) 0) 0 (none) ) :exit (behavior () (when (!= (-> self next-state name) 'target-wheel) (set! (-> self control unknown-int50) 0) (set! (-> self control unknown-dword30) (-> *display* base-frame-counter)) ) (target-exit) (none) ) :code (behavior () (let ((gp-0 0)) 0 (let ((s5-0 0) (f30-0 1.0) ) (ja-channel-push! 1 (seconds 0.04)) (ja :group! eichar-duck-roll-ja :num! min) (until (ja-done? 0) (if (cpad-pressed? (-> self control unknown-cpad-info00 number) x) (set! gp-0 (the-as int (-> *display* base-frame-counter))) ) (when (and (or (smack-surface? #f) (>= (-> self control unknown-float63) 0.7)) (>= (the-as uint (- (-> *display* base-frame-counter) (the-as int (-> self control unknown-uint20)))) (the-as uint 3) ) (>= (- (-> *display* base-frame-counter) (-> self state-time)) 1) ) (if (>= 6.0 (ja-aframe-num 0)) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (zero? s5-0) (set! s5-0 (the-as int (-> *display* base-frame-counter))) ) ) (if (cpad-pressed? (-> self control unknown-cpad-info00 number) square) (-> *display* base-frame-counter) ) (compute-alignment! (-> self align)) (cond ((nonzero? s5-0) ) (else (align! (-> self align) (align-opts adjust-xz-vel) (the-as float 1.0) (the-as float 1.0) f30-0) (let ((s4-1 (new-stack-vector0))) (vector-matrix*! s4-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s4-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s4-1 (-> self control unknown-matrix01)) ) ) ) (suspend) (ja :num! (seek!)) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) ) (if (and (or (< (- (-> *display* base-frame-counter) (the-as time-frame gp-0)) (-> *TARGET-bank* wheel-jump-pre-window)) (cpad-pressed? (-> self control unknown-cpad-info00 number) x) ) (can-jump? 'target-wheel-flip) ) (go target-wheel-flip (-> *TARGET-bank* wheel-flip-height) (-> *TARGET-bank* wheel-flip-dist)) ) ) (set! (-> self state-hook-time) (-> *display* base-frame-counter)) (set! (-> self state-hook) (lambda :behavior target () (cond ((>= (- (-> *display* base-frame-counter) (-> self state-hook-time)) (-> *TARGET-bank* wheel-jump-post-window)) (set! (-> self state-hook) (the-as (function none :behavior target) nothing)) ) (else (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? 'target-wheel-flip) ) (go target-wheel-flip (-> *TARGET-bank* wheel-flip-height) (-> *TARGET-bank* wheel-flip-dist)) ) ) ) (none) ) ) (go target-duck-stance) (none) ) :post target-post ) ;; failed to figure out what this is: (defstate target-wheel-flip (target) :event target-standard-event-handler :enter (behavior ((arg0 float) (arg1 float)) (set! (-> self control unknown-surface00) *wheel-flip-mods*) (none) ) :exit target-exit :trans (behavior () (if (and (or (smack-surface? #f) (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance)) ) (!= (-> self state-time) (-> *display* base-frame-counter)) ) (target-shoved (-> *TARGET-bank* smack-surface-dist) (-> *TARGET-bank* smack-surface-height) (the-as process #f) target-hit ) ) (if (and (cpad-pressed? (-> self control unknown-cpad-info00 number) circle) (can-feet?) (and (ja-group? eichar-jump-loop-ja) (= (-> self skel root-channel 0) (-> self skel channel))) ) (go target-attack-air #f) ) (none) ) :code (behavior ((arg0 float) (arg1 float)) (ja-channel-push! 1 (seconds 0.04)) (ja :group! eichar-wheel-flip-ja :num! min) (let ((f30-0 1.0)) (until (or (ja-max? 0) (and (>= (ja-aframe-num 0) 4.0) (logtest? (-> self control status) (cshape-moving-flags onsurf))) ) (when (and (>= (ja-aframe-num 0) 3.0) (not (-> self control unknown-symbol30))) (set! (-> self event-hook) target-dangerous-event-handler) (target-start-attack) (target-danger-set! 'flip #f) ) (compute-alignment! (-> self align)) (if (not (ja-max? 0)) (align! (-> self align) (align-opts adjust-y-vel adjust-xz-vel) (the-as float 1.0) (/ arg0 (-> *TARGET-bank* wheel-flip-art-height)) (* f30-0 (/ arg1 (-> *TARGET-bank* wheel-flip-art-dist))) ) (align! (-> self align) (align-opts adjust-xz-vel) (the-as float 1.0) (the-as float 1.0) (* f30-0 (/ arg1 (-> *TARGET-bank* wheel-flip-art-dist))) ) ) (let ((s4-1 (new-stack-vector0))) (vector-matrix*! s4-1 (-> self control transv) (-> self control unknown-matrix00)) (set! (-> s4-1 y) 0.0) (vector-matrix*! (-> self control unknown-vector120) s4-1 (-> self control unknown-matrix01)) ) (suspend) (ja :num! (seek!)) (set! f30-0 (* f30-0 (fmin 1.0 (-> self control unknown-float140)))) ) ) (set! (-> self state-time) (-> *display* base-frame-counter)) (while (zero? (logand (-> self control status) (cshape-moving-flags onsurf))) (when (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.01)) (when (not (ja-group? eichar-jump-loop-ja)) (ja-channel-push! 1 (seconds 0.1)) (ja :group! eichar-jump-loop-ja :num! min) ) ) (let ((gp-2 (new-stack-vector0)) (f30-1 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))) ) 0.0 (vector-! gp-2 (-> self control transv) (vector-float*! gp-2 (-> self control dynam gravity-normal) f30-1)) (let* ((f1-6 (vector-length gp-2)) (f0-21 f1-6) (f1-7 (* 0.9 f1-6)) ) (vector+! (-> self control transv) (vector-float*! (-> self control transv) (-> self control dynam gravity-normal) f30-1) (vector-float*! gp-2 gp-2 (/ f1-7 f0-21)) ) ) ) (suspend) (if (ja-group? eichar-jump-loop-ja) (ja :num! (loop!)) (ja :num-func num-func-identity :frame-num max) ) ) (target-land-effect) (set! (-> self state-hook-time) (-> *display* base-frame-counter)) (set! (-> self state-hook) (lambda :behavior target () (cond ((>= (- (-> *display* base-frame-counter) (-> self state-hook-time)) (seconds 0.1)) (set! (-> self state-hook) (the-as (function none :behavior target) nothing)) ) (else (if (and (logtest? (logior (logior (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 0) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 1) ) (-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) button0-rel 2) ) (pad-buttons x) ) (can-jump? #f) ) (go target-high-jump (-> *TARGET-bank* flip-jump-height-min) (-> *TARGET-bank* flip-jump-height-max) 'flip) ) ) ) (none) ) ) (if (ja-group? eichar-jump-loop-ja) (go target-hit-ground #f) (go target-stance) ) (none) ) :post target-post )