;;-*-Lisp-*- (in-package goal) ;; definition of type game-text (deftype game-text (structure) ((id game-text-id :offset-assert 0) (text string :offset-assert 4) ) :pack-me :method-count-assert 9 :size-assert #x8 :flag-assert #x900000008 ) ;; definition for method 3 of type game-text (defmethod inspect game-text ((obj game-text)) (when (not obj) (set! obj obj) (goto cfg-4) ) (format #t "[~8x] ~A~%" obj 'game-text) (format #t "~1Tid: ~D~%" (-> obj id)) (format #t "~1Ttext: ~A~%" (-> obj text)) (label cfg-4) obj ) ;; definition of type game-text-info (deftype game-text-info (basic) ((length int32 :offset-assert 4) (language-id int32 :offset-assert 8) (group-name string :offset-assert 12) (data game-text :inline :dynamic :offset-assert 16) ) :method-count-assert 10 :size-assert #x10 :flag-assert #xa00000010 (:methods (lookup-text! (_type_ game-text-id symbol) string 9) ) ) ;; definition for method 3 of type game-text-info ;; INFO: this function exists in multiple non-identical object files (defmethod inspect game-text-info ((obj game-text-info)) (when (not obj) (set! obj obj) (goto cfg-4) ) (format #t "[~8x] ~A~%" obj (-> obj type)) (format #t "~1Tlength: ~D~%" (-> obj length)) (format #t "~1Tlanguage-id: ~D~%" (-> obj language-id)) (format #t "~1Tgroup-name: ~A~%" (-> obj group-name)) (format #t "~1Tdata[0] @ #x~X~%" (-> obj data)) (label cfg-4) obj ) ;; definition for symbol *text-group-names*, type (array string) (define *text-group-names* (new 'static 'boxed-array :type string "common")) ;; definition for symbol *common-text-heap*, type kheap (define *common-text-heap* (new 'global 'kheap)) ;; definition for symbol *common-text*, type game-text-info (define *common-text* (the-as game-text-info #f)) ;; failed to figure out what this is: 0