jak-project/common/repl/nrepl/ReplServer.h

33 lines
688 B
C++

#pragma once
#include <optional>
#include <set>
#include "common/cross_sockets/XSocketServer.h"
enum ReplServerMessageType { PING = 0, EVAL = 10, SHUTDOWN = 20 };
struct ReplServerHeader {
u32 length;
u32 type;
};
class ReplServer : public XSocketServer {
public:
using XSocketServer::XSocketServer;
virtual ~ReplServer();
void post_init() override;
std::optional<std::string> get_msg();
private:
int max_clients = 50;
std::vector<char> header_buffer = std::vector<char>((int)sizeof(ReplServerHeader));
fd_set read_sockets;
std::set<int> client_sockets = {};
void error_response(int socket, const std::string& error);
void ping_response(int socket);
};