mirror of
https://github.com/open-goal/jak-project
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637990314b
Closes #736 --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
437 lines
15 KiB
Common Lisp
437 lines
15 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: task-arrow.gc
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;; name in dgo: task-arrow
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;; dgos: GAME
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(deftype cquery-with-vec (structure)
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"task-arrow::23"
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((cquery collide-query :inline)
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(vec0 vector :inline)
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(vec1 vector :inline)
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)
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)
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;; DECOMP BEGINS
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(defskelgroup skel-rod-of-god com-rod-of-god com-rod-of-god-lod0-jg com-rod-of-god-idle-ja
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((com-rod-of-god-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 4)
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:texture-level 10
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)
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(deftype task-arrow (process-drawable)
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((pos vector :inline)
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(theta float)
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(phi float)
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(dist float)
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(smoothed-dist float)
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(max-dist float)
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(flags task-arrow-flags)
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(map-icon uint16)
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(minimap connection-minimap)
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(hud-dist handle)
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(base-quat quaternion :inline)
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(base-scale float)
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(rod-of-god-scale float)
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(moving symbol)
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(death-pending? symbol)
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(alpha float)
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(choir-sound ambient-sound)
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(draw-back basic)
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)
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(:state-methods
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idle
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die
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leave
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)
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(:methods
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(task-arrow-method-23 (_type_ vector) none)
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(draw-arrow (_type_) none)
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)
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)
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(defmethod deactivate ((this task-arrow))
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"Make a process dead, clean it up, remove it from the active pool, and return to dead pool."
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(send-event (handle->process (-> this hud-dist)) 'hide-and-die)
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(if (nonzero? (-> this choir-sound))
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(stop! (-> this choir-sound))
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)
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((method-of-type process-drawable deactivate) this)
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0
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(none)
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)
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(defmethod task-arrow-method-23 ((this task-arrow) (arg0 vector))
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(let ((s5-0 (new 'stack-no-clear 'cquery-with-vec)))
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(vector-copy! (-> s5-0 vec0) arg0)
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(vector-copy! (-> s5-0 cquery start-pos) (-> s5-0 vec0))
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(+! (-> s5-0 cquery start-pos y) 20480.0)
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(set-vector! (-> s5-0 cquery move-dist) 0.0 -81920.0 0.0 1.0)
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(let ((v1-4 (-> s5-0 cquery)))
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(set! (-> v1-4 radius) 1024.0)
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(set! (-> v1-4 collide-with) (collide-spec backgnd))
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(set! (-> v1-4 ignore-process0) #f)
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(set! (-> v1-4 ignore-process1) #f)
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(set! (-> v1-4 ignore-pat)
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(new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1 :board #x1)
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)
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(set! (-> v1-4 action-mask) (collide-action solid))
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)
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(let ((f0-7 (fill-and-probe-using-line-sphere *collide-cache* (-> s5-0 cquery))))
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(if (>= f0-7 0.0)
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(vector+float*! (-> s5-0 vec0) (-> s5-0 cquery start-pos) (-> s5-0 cquery move-dist) f0-7)
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)
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)
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(vector-copy! arg0 (-> s5-0 vec0))
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)
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0
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(none)
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)
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(defmethod draw-arrow ((this task-arrow))
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(when (not (logtest? (-> this flags) (task-arrow-flags taf7)))
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(if (or (-> this death-pending?)
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(logtest? (-> this flags) (task-arrow-flags taf4))
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(= (the int (-> this rod-of-god-scale)) 0)
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)
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(update-vol! (-> this choir-sound) (-> this rod-of-god-scale))
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(update-vol! (-> this choir-sound) 1.0)
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)
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(update! (-> this choir-sound))
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)
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(cond
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((logtest? (-> this flags) (task-arrow-flags taf0))
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(if (and (not (handle->process (-> this hud-dist))) *target*)
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(set! (-> this hud-dist)
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(ppointer->handle (process-spawn hud-progress :init hud-init-by-other :name "hud-progress" :to *target*))
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)
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)
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(let ((s5-1 (get-trail-for-connection *minimap* (-> this minimap) #f)))
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(if (and s5-1 (nonzero? (-> s5-1 last-updated)))
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(set! (-> this dist) (get-distance-with-path s5-1 (target-pos 0) (-> this pos)))
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)
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)
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(if (= (-> this max-dist) 0.0)
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(set! (-> this max-dist) (-> this dist))
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)
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(let ((f0-7 (- (-> this dist) (-> this smoothed-dist))))
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(if (< (fabs f0-7) 40960.0)
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(+! (-> this smoothed-dist) (* 10.0 (seconds-per-frame) f0-7))
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(set! (-> this smoothed-dist) (-> this dist))
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)
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)
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(let ((f1-5 (/ (-> this smoothed-dist) (-> this max-dist))))
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(set! (-> *game-info* distance) (- 1.0 (fmax 0.0 (fmin 1.0 f1-5))))
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)
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)
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(else
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(let ((a0-20 (handle->process (-> this hud-dist))))
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(when a0-20
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(send-event a0-20 'hide-and-die)
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(set! (-> this hud-dist) (the-as handle #f))
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)
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)
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)
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)
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(cond
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((logtest? (-> this flags) (task-arrow-flags taf2))
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)
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((-> this moving)
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(cond
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((logtest? (-> this flags) (task-arrow-flags taf6))
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(vector-copy! (-> this root trans) (-> this pos))
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(if (logtest? (-> this flags) (task-arrow-flags taf4))
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(seek! (-> this rod-of-god-scale) 0.0 (* 8.0 (seconds-per-frame)))
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(seek! (-> this rod-of-god-scale) 1.0 (* 8.0 (seconds-per-frame)))
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)
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)
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(else
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(set! (-> this rod-of-god-scale) (- (-> this rod-of-god-scale) (* 8.0 (seconds-per-frame))))
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(when (< (-> this rod-of-god-scale) 0.0)
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(set! (-> this rod-of-god-scale) 0.0)
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(set! (-> this moving) #f)
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(cond
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((< (square 81920.0) (vector-vector-xz-distance-squared (-> this pos) (-> this root trans)))
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(kill-callback (-> *minimap* engine) (-> this minimap))
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(vector-copy! (-> this root trans) (-> this pos))
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(if (not (logtest? (-> this flags) (task-arrow-flags taf5)))
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(set! (-> this minimap) (add-icon! *minimap* this (-> this map-icon) (the-as int #f) (the-as vector #t) 0))
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)
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)
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(else
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(vector-copy! (-> this root trans) (-> this pos))
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)
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)
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)
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)
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)
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)
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(else
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(vector-copy! (-> this pos) (-> this root trans))
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(if (logtest? (-> this flags) (task-arrow-flags taf4))
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(seek! (-> this rod-of-god-scale) 0.0 (* 8.0 (seconds-per-frame)))
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(seek! (-> this rod-of-god-scale) 1.0 (* 8.0 (seconds-per-frame)))
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)
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(if (and (-> this death-pending?)
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(and (logtest? (-> this flags) (task-arrow-flags taf4)) (= (the int (-> this rod-of-god-scale)) 0))
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)
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(go (method-of-object this die))
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)
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)
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)
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(cond
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((not (logtest? (-> this flags) (task-arrow-flags taf2)))
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(let ((f0-39 (-> this base-scale))
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(f30-1 (-> this rod-of-god-scale))
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)
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(set-vector! (-> this root scale) (* f30-1 f0-39) 600.0 (* f30-1 f0-39) 1.0)
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(set-vector! (-> this draw color-emissive) 0.5 0.5 0.3 1.0)
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(vector-float*!
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(the-as vector (-> this draw color-emissive))
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(the-as vector (-> this draw color-emissive))
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(* (-> this alpha) (rand-vu-float-range 0.55 0.7))
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)
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(set! (-> *part-id-table* 410 init-specs 9 initial-valuef)
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(* (-> this alpha) (rand-vu-float-range 80.0 96.0))
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)
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(set! (-> *part-id-table* 411 init-specs 9 initial-valuef)
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(* (-> this alpha) (rand-vu-float-range 80.0 96.0))
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)
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(let ((f1-18 (lerp-scale 18432.0 44236.8 (- (-> (math-camera-pos) y) (-> this root trans y)) 12288.0 49152.0))
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(f0-56 (* (/ (-> this base-scale) 6) f30-1))
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)
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(set! (-> *part-id-table* 410 init-specs 3 initial-valuef) (* f1-18 f0-56))
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(set! (-> *part-id-table* 410 init-specs 5 initial-valuef) (* 73728.0 f0-56))
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(set! (-> *part-id-table* 411 init-specs 3 initial-valuef) (* (/ f0-56 4) f1-18))
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(set! (-> *part-id-table* 411 init-specs 5 initial-valuef) (* 18432.0 f0-56))
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(if (or (not (logtest? (-> this flags) (task-arrow-flags taf4))) (< 0.0 f0-56))
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(spawn (-> this part) (-> this root trans))
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)
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)
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)
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)
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(else
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(+! (-> this theta) (* 32768.0 (seconds-per-frame)))
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(+! (-> this phi) (* 9102.223 (seconds-per-frame)))
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(vector-copy! (-> this root trans) (-> this pos))
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(set! (-> this root trans y) (+ 28672.0 (* 4096.0 (cos (-> this theta))) (-> this pos y)))
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)
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)
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(when (logtest? (-> this flags) (task-arrow-flags taf1))
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(quaternion-axis-angle! (-> this root quat) 0.0 1.0 0.0 (-> this phi))
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(quaternion-normalize! (quaternion*! (-> this root quat) (-> this base-quat) (-> this root quat)))
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)
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(transform-post)
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0
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(none)
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)
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(defstate idle (task-arrow)
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:virtual #t
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:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
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(local-vars (v0-2 object))
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(case message
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(('set-position)
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(let ((a0-3 (the-as object (-> block param 0))))
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(vector-copy! (-> self pos) (the-as vector a0-3))
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)
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(if (logtest? (-> self flags) (task-arrow-flags taf3))
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(task-arrow-method-23 self (-> self pos))
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)
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(when (< (square 4096.0) (vector-vector-xz-distance-squared (-> self pos) (-> self root trans)))
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(set! v0-2 #t)
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(set! (-> self moving) (the-as symbol v0-2))
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v0-2
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)
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)
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(('leave)
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(if (logtest? (-> self flags) (task-arrow-flags taf2))
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(go-virtual die)
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(go-virtual leave)
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)
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)
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(('set-scale)
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(set! (-> self base-scale) (the-as float (-> block param 0)))
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)
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(('set-alpha)
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(set! (-> self alpha) (the-as float (-> block param 0)))
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)
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(('hide-keep-minimap)
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(set! v0-2 (logior (-> self flags) (task-arrow-flags taf4)))
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(set! (-> self flags) (the-as task-arrow-flags v0-2))
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v0-2
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)
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(('hide 'die)
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(if (= message 'die)
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(set! (-> self death-pending?) #t)
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)
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(when (-> self minimap)
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(kill-callback (-> *minimap* engine) (-> self minimap))
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(set! (-> self minimap) #f)
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)
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(set! v0-2 (logior (-> self flags) (task-arrow-flags taf4)))
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(set! (-> self flags) (the-as task-arrow-flags v0-2))
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v0-2
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)
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(('show)
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(logclear! (-> self flags) (task-arrow-flags taf4))
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(when (and (not (-> self minimap)) (not (logtest? (-> self flags) (task-arrow-flags taf5))))
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(set! v0-2 (add-icon! *minimap* self (-> self map-icon) (the-as int #f) (the-as vector #t) 0))
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(set! (-> self minimap) (the-as connection-minimap v0-2))
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v0-2
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)
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)
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(('modify-flags)
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(let ((v1-35 (-> block param 0))
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(a1-6 (-> block param 1))
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)
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(set! v0-2 (logior (logclear (-> self flags) a1-6) v1-35))
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)
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(set! (-> self flags) (the-as task-arrow-flags v0-2))
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v0-2
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)
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(('map-icon)
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(kill-callback (-> *minimap* engine) (-> self minimap))
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(let ((a2-2 (-> block param 0)))
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(set! (-> self map-icon) a2-2)
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(set! v0-2 (add-icon! *minimap* self a2-2 (the-as int #f) (the-as vector #t) 0))
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)
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(set! (-> self minimap) (the-as connection-minimap v0-2))
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v0-2
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)
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)
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)
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:code sleep-code
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:post (behavior ()
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(when (logtest? (-> self flags) (task-arrow-flags taf8))
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(let ((f0-0 (vector-vector-xz-distance (target-pos 0) (-> self root trans))))
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0.0
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(set! (-> self alpha) (lerp-scale 0.0 1.0 f0-0 40960.0 122880.0))
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)
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)
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(let ((gp-1 (new 'stack-no-clear 'vector)))
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(vector-copy! gp-1 (-> (math-camera-matrix) fvec))
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(let ((s5-1 (vector-! (new 'stack-no-clear 'vector) (math-camera-pos) (-> self root trans))))
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(set! (-> gp-1 y) 0.0)
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(set! (-> s5-1 y) 0.0)
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(vector-normalize! gp-1 1.0)
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(vector-normalize! s5-1 1.0)
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(vector-negate-in-place! gp-1)
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(vector+! gp-1 gp-1 s5-1)
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)
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(vector-normalize! gp-1 1.0)
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(quaternion-look-at! (-> self root quat) gp-1 *up-vector*)
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)
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(draw-arrow self)
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)
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)
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(defstate leave (task-arrow)
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:virtual #t
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:code (behavior ()
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(set! (-> self moving) #t)
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(while (-> self moving)
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(suspend)
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)
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(cleanup-for-death self)
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)
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:post (behavior ()
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(draw-arrow self)
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)
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)
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(defstate die (task-arrow)
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:virtual #t
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:enter (behavior ()
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(when (-> self minimap)
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(kill-callback (-> *minimap* engine) (-> self minimap))
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(set! (-> self minimap) #f)
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)
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)
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:code (behavior ()
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(cleanup-for-death self)
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)
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)
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(defbehavior task-arrow-init-by-other task-arrow ((arg0 task-arrow-params))
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(set! (-> self death-pending?) #f)
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(set! (-> self flags) (-> arg0 flags))
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(set! (-> self map-icon) (-> arg0 map-icon))
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(let ((s5-0 (new 'process 'collide-shape self (collide-list-enum usually-hit-by-player))))
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(let ((v1-4 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
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(set! (-> v1-4 prim-core collide-as) (collide-spec camera-blocker))
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(set! (-> v1-4 prim-core action) (collide-action solid))
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(set! (-> v1-4 transform-index) 3)
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(set-vector! (-> v1-4 local-sphere) 0.0 0.0 0.0 40960.0)
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(set! (-> s5-0 total-prims) (the-as uint 1))
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(set! (-> s5-0 root-prim) v1-4)
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)
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(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
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(let ((v1-7 (-> s5-0 root-prim)))
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(set! (-> s5-0 backup-collide-as) (-> v1-7 prim-core collide-as))
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(set! (-> s5-0 backup-collide-with) (-> v1-7 prim-core collide-with))
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)
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(set! (-> self root) s5-0)
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)
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(vector-copy! (-> self pos) (-> arg0 pos))
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(if (logtest? (-> self flags) (task-arrow-flags taf3))
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(task-arrow-method-23 self (-> self pos))
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)
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(vector-copy! (-> self root trans) (-> self pos))
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(quaternion-copy! (-> self root quat) (-> arg0 quat))
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(quaternion-copy! (-> self base-quat) (-> arg0 quat))
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(set-vector! (-> self root scale) 1.0 1.0 1.0 1.0)
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(set! (-> self base-scale) 6.0)
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(set! (-> self alpha) 1.0)
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(set! (-> self hud-dist) (the-as handle #f))
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(set! (-> self max-dist) 0.0)
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(set! (-> self theta) 0.0)
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(set! (-> self phi) 0.0)
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(set! (-> self minimap) #f)
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(if (not (logtest? (-> self flags) (task-arrow-flags taf5)))
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(set! (-> self minimap) (add-icon! *minimap* self (-> arg0 map-icon) (the-as int #f) (the-as vector #t) 0))
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)
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(set! (-> self part) (create-launch-control group-rod-of-god self))
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(initialize-skeleton
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self
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(the-as skeleton-group (art-group-get-by-name *level* "skel-rod-of-god" (the-as (pointer level) #f)))
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(the-as pair 0)
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)
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(set! (-> self draw lod-set lod 0 dist) 4096000.0)
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(set! (-> self draw bounds w) 1228800.0)
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(set-vector! (-> self draw color-mult) 0.0 0.0 0.0 1.0)
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(when (not (logtest? (-> self flags) (task-arrow-flags taf7)))
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(set! (-> self choir-sound) (new 'process 'ambient-sound "god-rod" (-> self root trans) 0.0))
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(set-falloff-far! (-> self choir-sound) 163840.0)
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(update-vol! (-> self choir-sound) 1.0)
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|
(update-pitch-mod! (-> self choir-sound) 0.0)
|
|
)
|
|
(set! (-> self rod-of-god-scale) 0.0)
|
|
(set! (-> self moving) #f)
|
|
(logclear! (-> self mask) (process-mask actor-pause movie))
|
|
(process-entity-status! self (entity-perm-status no-kill) #t)
|
|
(set! (-> self event-hook) (-> (method-of-object self idle) event))
|
|
(go-virtual idle)
|
|
)
|
|
|
|
(defmethod relocate ((this task-arrow) (offset int))
|
|
(if (nonzero? (-> this choir-sound))
|
|
(&+! (-> this choir-sound) offset)
|
|
)
|
|
(call-parent-method this offset)
|
|
)
|
|
|
|
(defun task-arrow-spawn ((arg0 task-arrow-params) (arg1 process-tree))
|
|
(let ((gp-0 (the-as process #f)))
|
|
(let ((v1-1 (process-spawn task-arrow arg0 :name "task-arrow" :to arg1)))
|
|
(if v1-1
|
|
(set! gp-0 (-> v1-1 0))
|
|
)
|
|
)
|
|
gp-0
|
|
)
|
|
)
|