Files
jak-project/goal_src/jak3/engine/game/task/task-arrow.gc
water111 637990314b wip: better stack var support (#4222)
Closes #736

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2026-04-19 00:14:44 +02:00

437 lines
15 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: task-arrow.gc
;; name in dgo: task-arrow
;; dgos: GAME
(deftype cquery-with-vec (structure)
"task-arrow::23"
((cquery collide-query :inline)
(vec0 vector :inline)
(vec1 vector :inline)
)
)
;; DECOMP BEGINS
(defskelgroup skel-rod-of-god com-rod-of-god com-rod-of-god-lod0-jg com-rod-of-god-idle-ja
((com-rod-of-god-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
:texture-level 10
)
(deftype task-arrow (process-drawable)
((pos vector :inline)
(theta float)
(phi float)
(dist float)
(smoothed-dist float)
(max-dist float)
(flags task-arrow-flags)
(map-icon uint16)
(minimap connection-minimap)
(hud-dist handle)
(base-quat quaternion :inline)
(base-scale float)
(rod-of-god-scale float)
(moving symbol)
(death-pending? symbol)
(alpha float)
(choir-sound ambient-sound)
(draw-back basic)
)
(:state-methods
idle
die
leave
)
(:methods
(task-arrow-method-23 (_type_ vector) none)
(draw-arrow (_type_) none)
)
)
(defmethod deactivate ((this task-arrow))
"Make a process dead, clean it up, remove it from the active pool, and return to dead pool."
(send-event (handle->process (-> this hud-dist)) 'hide-and-die)
(if (nonzero? (-> this choir-sound))
(stop! (-> this choir-sound))
)
((method-of-type process-drawable deactivate) this)
0
(none)
)
(defmethod task-arrow-method-23 ((this task-arrow) (arg0 vector))
(let ((s5-0 (new 'stack-no-clear 'cquery-with-vec)))
(vector-copy! (-> s5-0 vec0) arg0)
(vector-copy! (-> s5-0 cquery start-pos) (-> s5-0 vec0))
(+! (-> s5-0 cquery start-pos y) 20480.0)
(set-vector! (-> s5-0 cquery move-dist) 0.0 -81920.0 0.0 1.0)
(let ((v1-4 (-> s5-0 cquery)))
(set! (-> v1-4 radius) 1024.0)
(set! (-> v1-4 collide-with) (collide-spec backgnd))
(set! (-> v1-4 ignore-process0) #f)
(set! (-> v1-4 ignore-process1) #f)
(set! (-> v1-4 ignore-pat)
(new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1 :board #x1)
)
(set! (-> v1-4 action-mask) (collide-action solid))
)
(let ((f0-7 (fill-and-probe-using-line-sphere *collide-cache* (-> s5-0 cquery))))
(if (>= f0-7 0.0)
(vector+float*! (-> s5-0 vec0) (-> s5-0 cquery start-pos) (-> s5-0 cquery move-dist) f0-7)
)
)
(vector-copy! arg0 (-> s5-0 vec0))
)
0
(none)
)
(defmethod draw-arrow ((this task-arrow))
(when (not (logtest? (-> this flags) (task-arrow-flags taf7)))
(if (or (-> this death-pending?)
(logtest? (-> this flags) (task-arrow-flags taf4))
(= (the int (-> this rod-of-god-scale)) 0)
)
(update-vol! (-> this choir-sound) (-> this rod-of-god-scale))
(update-vol! (-> this choir-sound) 1.0)
)
(update! (-> this choir-sound))
)
(cond
((logtest? (-> this flags) (task-arrow-flags taf0))
(if (and (not (handle->process (-> this hud-dist))) *target*)
(set! (-> this hud-dist)
(ppointer->handle (process-spawn hud-progress :init hud-init-by-other :name "hud-progress" :to *target*))
)
)
(let ((s5-1 (get-trail-for-connection *minimap* (-> this minimap) #f)))
(if (and s5-1 (nonzero? (-> s5-1 last-updated)))
(set! (-> this dist) (get-distance-with-path s5-1 (target-pos 0) (-> this pos)))
)
)
(if (= (-> this max-dist) 0.0)
(set! (-> this max-dist) (-> this dist))
)
(let ((f0-7 (- (-> this dist) (-> this smoothed-dist))))
(if (< (fabs f0-7) 40960.0)
(+! (-> this smoothed-dist) (* 10.0 (seconds-per-frame) f0-7))
(set! (-> this smoothed-dist) (-> this dist))
)
)
(let ((f1-5 (/ (-> this smoothed-dist) (-> this max-dist))))
(set! (-> *game-info* distance) (- 1.0 (fmax 0.0 (fmin 1.0 f1-5))))
)
)
(else
(let ((a0-20 (handle->process (-> this hud-dist))))
(when a0-20
(send-event a0-20 'hide-and-die)
(set! (-> this hud-dist) (the-as handle #f))
)
)
)
)
(cond
((logtest? (-> this flags) (task-arrow-flags taf2))
)
((-> this moving)
(cond
((logtest? (-> this flags) (task-arrow-flags taf6))
(vector-copy! (-> this root trans) (-> this pos))
(if (logtest? (-> this flags) (task-arrow-flags taf4))
(seek! (-> this rod-of-god-scale) 0.0 (* 8.0 (seconds-per-frame)))
(seek! (-> this rod-of-god-scale) 1.0 (* 8.0 (seconds-per-frame)))
)
)
(else
(set! (-> this rod-of-god-scale) (- (-> this rod-of-god-scale) (* 8.0 (seconds-per-frame))))
(when (< (-> this rod-of-god-scale) 0.0)
(set! (-> this rod-of-god-scale) 0.0)
(set! (-> this moving) #f)
(cond
((< (square 81920.0) (vector-vector-xz-distance-squared (-> this pos) (-> this root trans)))
(kill-callback (-> *minimap* engine) (-> this minimap))
(vector-copy! (-> this root trans) (-> this pos))
(if (not (logtest? (-> this flags) (task-arrow-flags taf5)))
(set! (-> this minimap) (add-icon! *minimap* this (-> this map-icon) (the-as int #f) (the-as vector #t) 0))
)
)
(else
(vector-copy! (-> this root trans) (-> this pos))
)
)
)
)
)
)
(else
(vector-copy! (-> this pos) (-> this root trans))
(if (logtest? (-> this flags) (task-arrow-flags taf4))
(seek! (-> this rod-of-god-scale) 0.0 (* 8.0 (seconds-per-frame)))
(seek! (-> this rod-of-god-scale) 1.0 (* 8.0 (seconds-per-frame)))
)
(if (and (-> this death-pending?)
(and (logtest? (-> this flags) (task-arrow-flags taf4)) (= (the int (-> this rod-of-god-scale)) 0))
)
(go (method-of-object this die))
)
)
)
(cond
((not (logtest? (-> this flags) (task-arrow-flags taf2)))
(let ((f0-39 (-> this base-scale))
(f30-1 (-> this rod-of-god-scale))
)
(set-vector! (-> this root scale) (* f30-1 f0-39) 600.0 (* f30-1 f0-39) 1.0)
(set-vector! (-> this draw color-emissive) 0.5 0.5 0.3 1.0)
(vector-float*!
(the-as vector (-> this draw color-emissive))
(the-as vector (-> this draw color-emissive))
(* (-> this alpha) (rand-vu-float-range 0.55 0.7))
)
(set! (-> *part-id-table* 410 init-specs 9 initial-valuef)
(* (-> this alpha) (rand-vu-float-range 80.0 96.0))
)
(set! (-> *part-id-table* 411 init-specs 9 initial-valuef)
(* (-> this alpha) (rand-vu-float-range 80.0 96.0))
)
(let ((f1-18 (lerp-scale 18432.0 44236.8 (- (-> (math-camera-pos) y) (-> this root trans y)) 12288.0 49152.0))
(f0-56 (* (/ (-> this base-scale) 6) f30-1))
)
(set! (-> *part-id-table* 410 init-specs 3 initial-valuef) (* f1-18 f0-56))
(set! (-> *part-id-table* 410 init-specs 5 initial-valuef) (* 73728.0 f0-56))
(set! (-> *part-id-table* 411 init-specs 3 initial-valuef) (* (/ f0-56 4) f1-18))
(set! (-> *part-id-table* 411 init-specs 5 initial-valuef) (* 18432.0 f0-56))
(if (or (not (logtest? (-> this flags) (task-arrow-flags taf4))) (< 0.0 f0-56))
(spawn (-> this part) (-> this root trans))
)
)
)
)
(else
(+! (-> this theta) (* 32768.0 (seconds-per-frame)))
(+! (-> this phi) (* 9102.223 (seconds-per-frame)))
(vector-copy! (-> this root trans) (-> this pos))
(set! (-> this root trans y) (+ 28672.0 (* 4096.0 (cos (-> this theta))) (-> this pos y)))
)
)
(when (logtest? (-> this flags) (task-arrow-flags taf1))
(quaternion-axis-angle! (-> this root quat) 0.0 1.0 0.0 (-> this phi))
(quaternion-normalize! (quaternion*! (-> this root quat) (-> this base-quat) (-> this root quat)))
)
(transform-post)
0
(none)
)
(defstate idle (task-arrow)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-2 object))
(case message
(('set-position)
(let ((a0-3 (the-as object (-> block param 0))))
(vector-copy! (-> self pos) (the-as vector a0-3))
)
(if (logtest? (-> self flags) (task-arrow-flags taf3))
(task-arrow-method-23 self (-> self pos))
)
(when (< (square 4096.0) (vector-vector-xz-distance-squared (-> self pos) (-> self root trans)))
(set! v0-2 #t)
(set! (-> self moving) (the-as symbol v0-2))
v0-2
)
)
(('leave)
(if (logtest? (-> self flags) (task-arrow-flags taf2))
(go-virtual die)
(go-virtual leave)
)
)
(('set-scale)
(set! (-> self base-scale) (the-as float (-> block param 0)))
)
(('set-alpha)
(set! (-> self alpha) (the-as float (-> block param 0)))
)
(('hide-keep-minimap)
(set! v0-2 (logior (-> self flags) (task-arrow-flags taf4)))
(set! (-> self flags) (the-as task-arrow-flags v0-2))
v0-2
)
(('hide 'die)
(if (= message 'die)
(set! (-> self death-pending?) #t)
)
(when (-> self minimap)
(kill-callback (-> *minimap* engine) (-> self minimap))
(set! (-> self minimap) #f)
)
(set! v0-2 (logior (-> self flags) (task-arrow-flags taf4)))
(set! (-> self flags) (the-as task-arrow-flags v0-2))
v0-2
)
(('show)
(logclear! (-> self flags) (task-arrow-flags taf4))
(when (and (not (-> self minimap)) (not (logtest? (-> self flags) (task-arrow-flags taf5))))
(set! v0-2 (add-icon! *minimap* self (-> self map-icon) (the-as int #f) (the-as vector #t) 0))
(set! (-> self minimap) (the-as connection-minimap v0-2))
v0-2
)
)
(('modify-flags)
(let ((v1-35 (-> block param 0))
(a1-6 (-> block param 1))
)
(set! v0-2 (logior (logclear (-> self flags) a1-6) v1-35))
)
(set! (-> self flags) (the-as task-arrow-flags v0-2))
v0-2
)
(('map-icon)
(kill-callback (-> *minimap* engine) (-> self minimap))
(let ((a2-2 (-> block param 0)))
(set! (-> self map-icon) a2-2)
(set! v0-2 (add-icon! *minimap* self a2-2 (the-as int #f) (the-as vector #t) 0))
)
(set! (-> self minimap) (the-as connection-minimap v0-2))
v0-2
)
)
)
:code sleep-code
:post (behavior ()
(when (logtest? (-> self flags) (task-arrow-flags taf8))
(let ((f0-0 (vector-vector-xz-distance (target-pos 0) (-> self root trans))))
0.0
(set! (-> self alpha) (lerp-scale 0.0 1.0 f0-0 40960.0 122880.0))
)
)
(let ((gp-1 (new 'stack-no-clear 'vector)))
(vector-copy! gp-1 (-> (math-camera-matrix) fvec))
(let ((s5-1 (vector-! (new 'stack-no-clear 'vector) (math-camera-pos) (-> self root trans))))
(set! (-> gp-1 y) 0.0)
(set! (-> s5-1 y) 0.0)
(vector-normalize! gp-1 1.0)
(vector-normalize! s5-1 1.0)
(vector-negate-in-place! gp-1)
(vector+! gp-1 gp-1 s5-1)
)
(vector-normalize! gp-1 1.0)
(quaternion-look-at! (-> self root quat) gp-1 *up-vector*)
)
(draw-arrow self)
)
)
(defstate leave (task-arrow)
:virtual #t
:code (behavior ()
(set! (-> self moving) #t)
(while (-> self moving)
(suspend)
)
(cleanup-for-death self)
)
:post (behavior ()
(draw-arrow self)
)
)
(defstate die (task-arrow)
:virtual #t
:enter (behavior ()
(when (-> self minimap)
(kill-callback (-> *minimap* engine) (-> self minimap))
(set! (-> self minimap) #f)
)
)
:code (behavior ()
(cleanup-for-death self)
)
)
(defbehavior task-arrow-init-by-other task-arrow ((arg0 task-arrow-params))
(set! (-> self death-pending?) #f)
(set! (-> self flags) (-> arg0 flags))
(set! (-> self map-icon) (-> arg0 map-icon))
(let ((s5-0 (new 'process 'collide-shape self (collide-list-enum usually-hit-by-player))))
(let ((v1-4 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
(set! (-> v1-4 prim-core collide-as) (collide-spec camera-blocker))
(set! (-> v1-4 prim-core action) (collide-action solid))
(set! (-> v1-4 transform-index) 3)
(set-vector! (-> v1-4 local-sphere) 0.0 0.0 0.0 40960.0)
(set! (-> s5-0 total-prims) (the-as uint 1))
(set! (-> s5-0 root-prim) v1-4)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-7 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-7 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-7 prim-core collide-with))
)
(set! (-> self root) s5-0)
)
(vector-copy! (-> self pos) (-> arg0 pos))
(if (logtest? (-> self flags) (task-arrow-flags taf3))
(task-arrow-method-23 self (-> self pos))
)
(vector-copy! (-> self root trans) (-> self pos))
(quaternion-copy! (-> self root quat) (-> arg0 quat))
(quaternion-copy! (-> self base-quat) (-> arg0 quat))
(set-vector! (-> self root scale) 1.0 1.0 1.0 1.0)
(set! (-> self base-scale) 6.0)
(set! (-> self alpha) 1.0)
(set! (-> self hud-dist) (the-as handle #f))
(set! (-> self max-dist) 0.0)
(set! (-> self theta) 0.0)
(set! (-> self phi) 0.0)
(set! (-> self minimap) #f)
(if (not (logtest? (-> self flags) (task-arrow-flags taf5)))
(set! (-> self minimap) (add-icon! *minimap* self (-> arg0 map-icon) (the-as int #f) (the-as vector #t) 0))
)
(set! (-> self part) (create-launch-control group-rod-of-god self))
(initialize-skeleton
self
(the-as skeleton-group (art-group-get-by-name *level* "skel-rod-of-god" (the-as (pointer level) #f)))
(the-as pair 0)
)
(set! (-> self draw lod-set lod 0 dist) 4096000.0)
(set! (-> self draw bounds w) 1228800.0)
(set-vector! (-> self draw color-mult) 0.0 0.0 0.0 1.0)
(when (not (logtest? (-> self flags) (task-arrow-flags taf7)))
(set! (-> self choir-sound) (new 'process 'ambient-sound "god-rod" (-> self root trans) 0.0))
(set-falloff-far! (-> self choir-sound) 163840.0)
(update-vol! (-> self choir-sound) 1.0)
(update-pitch-mod! (-> self choir-sound) 0.0)
)
(set! (-> self rod-of-god-scale) 0.0)
(set! (-> self moving) #f)
(logclear! (-> self mask) (process-mask actor-pause movie))
(process-entity-status! self (entity-perm-status no-kill) #t)
(set! (-> self event-hook) (-> (method-of-object self idle) event))
(go-virtual idle)
)
(defmethod relocate ((this task-arrow) (offset int))
(if (nonzero? (-> this choir-sound))
(&+! (-> this choir-sound) offset)
)
(call-parent-method this offset)
)
(defun task-arrow-spawn ((arg0 task-arrow-params) (arg1 process-tree))
(let ((gp-0 (the-as process #f)))
(let ((v1-1 (process-spawn task-arrow arg0 :name "task-arrow" :to arg1)))
(if v1-1
(set! gp-0 (-> v1-1 0))
)
)
gp-0
)
)