..
cam-combiner_REF.gc
[decompiler] Update vector ops, reduce casts ( #3849 )
2025-01-20 16:32:58 -05:00
cam-debug-h_REF.gc
split new pc features in some files into their own code files + address some old issues + ripple graphics improvements ( #2216 )
2023-02-13 21:39:14 +00:00
cam-interface-h_REF.gc
tests/jak2: Better prepare offline tests for multiple games ( #1591 )
2022-07-06 18:10:38 -04:00
cam-interface_REF.gc
decomp/lsp: Differentiate warnings from likely/definite errors ( #1725 )
2022-08-06 11:52:36 -04:00
cam-layout_REF.gc
decompiler: detect and turn inverse mult to div ( #3795 )
2024-12-07 23:10:49 +01:00
cam-master_REF.gc
decompiler: detect and turn inverse mult to div ( #3795 )
2024-12-07 23:10:49 +01:00
cam-start_REF.gc
tests/jak2: Better prepare offline tests for multiple games ( #1591 )
2022-07-06 18:10:38 -04:00
cam-states-dbg_REF.gc
[decompiler] Update vector ops, reduce casts ( #3849 )
2025-01-20 16:32:58 -05:00
cam-states_REF.gc
[decompiler] Update vector ops, reduce casts ( #3849 )
2025-01-20 16:32:58 -05:00
cam-update-h_REF.gc
tests/jak2: Better prepare offline tests for multiple games ( #1591 )
2022-07-06 18:10:38 -04:00
cam-update_REF.gc
decompiler: detect and turn inverse mult to div ( #3795 )
2024-12-07 23:10:49 +01:00
camera-h_REF.gc
`deftype` and `defmethod` syntax major changes ( #3094 )
2023-10-30 03:20:02 +00:00
camera_REF.gc
[decompiler] Update vector ops, reduce casts ( #3849 )
2025-01-20 16:32:58 -05:00
pov-camera-h_REF.gc
`deftype` and `defmethod` syntax major changes ( #3094 )
2023-10-30 03:20:02 +00:00
pov-camera_REF.gc
`deftype` and `defmethod` syntax major changes ( #3094 )
2023-10-30 03:20:02 +00:00