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task
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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effect-control-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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effect-control_REF.gc
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[decompiler] Update vector ops, reduce casts (#3849)
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2025-01-20 16:32:58 -05:00 |
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fact-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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game-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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game-info-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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game-info_REF.gc
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decompiler: `call-parent-state-handler` and `suspend-for` macros (#3625)
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2024-09-04 19:35:54 +02:00 |
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game-save_REF.gc
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decomp: support `part-tracker-spawn` in jak2, part group constants (#4082)
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2025-11-20 16:22:29 +01:00 |
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main-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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main_REF.gc
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decompiler: `call-parent-state-handler` and `suspend-for` macros (#3625)
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2024-09-04 19:35:54 +02:00 |
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powerups_REF.gc
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jak1, jak2: add `get-texture` macro (#3778)
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2024-11-26 11:29:34 +01:00 |
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projectiles-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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projectiles_REF.gc
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decomp: support `part-tracker-spawn` in jak2, part group constants (#4082)
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2025-11-20 16:22:29 +01:00 |
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settings-h_REF.gc
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`deftype` and `defmethod` syntax major changes (#3094)
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2023-10-30 03:20:02 +00:00 |
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settings_REF.gc
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decompiler: detect and turn inverse mult to div (#3795)
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2024-12-07 23:10:49 +01:00 |